summaryrefslogtreecommitdiff
path: root/indra/llrender/llrender.h
diff options
context:
space:
mode:
authorAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2026-04-22 21:33:10 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2026-04-23 02:43:21 +0300
commit7d338433d41418ae251919d665c3dab2652b0c26 (patch)
tree511161f845498c13652ded96b7101aa318dc842e /indra/llrender/llrender.h
parent84f50b9deccf239e59a7d6391ae4cb5d77aa4d54 (diff)
Revert #2674 property lines optimizations
QA found no difference performance wise, I see a decrease in performance.
Diffstat (limited to 'indra/llrender/llrender.h')
-rw-r--r--indra/llrender/llrender.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index be8539433c..0801c12fb4 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -450,16 +450,9 @@ public:
void diffuseColor4ubv(const U8* c);
void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a);
- void transform(LLVector3& vert);
- void transform(LLVector4a& vert);
- void untransform(LLVector3& vert);
-
- void batchTransform(LLVector4a* verts, U32 vert_count);
-
- void vertexBatchPreTransformed(const std::vector<LLVector4a>& verts);
- void vertexBatchPreTransformed(const LLVector4a* verts, S32 vert_count);
- void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, S32 vert_count);
- void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U*, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U*, S32 vert_count);
void setColorMask(bool writeColor, bool writeAlpha);
void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha);