diff options
| author | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2026-04-22 21:33:10 +0300 |
|---|---|---|
| committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2026-04-23 02:43:21 +0300 |
| commit | 7d338433d41418ae251919d665c3dab2652b0c26 (patch) | |
| tree | 511161f845498c13652ded96b7101aa318dc842e /indra/llrender/llrender.h | |
| parent | 84f50b9deccf239e59a7d6391ae4cb5d77aa4d54 (diff) | |
Revert #2674 property lines optimizations
QA found no difference performance wise, I see a decrease in performance.
Diffstat (limited to 'indra/llrender/llrender.h')
| -rw-r--r-- | indra/llrender/llrender.h | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index be8539433c..0801c12fb4 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -450,16 +450,9 @@ public: void diffuseColor4ubv(const U8* c); void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a); - void transform(LLVector3& vert); - void transform(LLVector4a& vert); - void untransform(LLVector3& vert); - - void batchTransform(LLVector4a* verts, U32 vert_count); - - void vertexBatchPreTransformed(const std::vector<LLVector4a>& verts); - void vertexBatchPreTransformed(const LLVector4a* verts, S32 vert_count); - void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, S32 vert_count); - void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U*, S32 vert_count); + void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count); + void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count); + void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U*, S32 vert_count); void setColorMask(bool writeColor, bool writeAlpha); void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha); |
