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| author | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-02-15 21:55:24 +0000 |
|---|---|---|
| committer | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-02-15 21:55:24 +0000 |
| commit | 06bce2ddd0958cff3c2ee477a880e998dfc48be7 (patch) | |
| tree | cd054aa246cdd3352cda80da6b5f0e53f2e3abb3 /indra/llrender/llrender.h | |
| parent | 86935443eb6d97bb8b37090417cb2da57c01db82 (diff) | |
Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
Diffstat (limited to 'indra/llrender/llrender.h')
| -rw-r--r-- | indra/llrender/llrender.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index a67fb8da52..2573129fd3 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -438,7 +438,8 @@ public: static U32 sUICalls; static U32 sUIVerts; static bool sGLCoreProfile; - + static bool sNsightDebugSupport; + private: friend class LLLightState; |
