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authorSteven Bennetts <steve@lindenlab.com>2007-03-02 21:25:50 +0000
committerSteven Bennetts <steve@lindenlab.com>2007-03-02 21:25:50 +0000
commit4dabd9c0472deb49573fdafef2fa413e59703f19 (patch)
tree06c680d6a2047e03838d6548bccd26c7baf9d652 /indra/llrender/llimagegl.h
parentd4462963c6ba5db2088723bbedc7b60f1184c594 (diff)
merge release@58699 beta-1-14-0@58707 -> release
Diffstat (limited to 'indra/llrender/llimagegl.h')
-rw-r--r--indra/llrender/llimagegl.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 4f6a11c2d9..1586a837b4 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -17,7 +17,7 @@
//============================================================================
-class LLImageGL : public LLThreadSafeRefCount
+class LLImageGL : public LLRefCount
{
public:
// Size calculation
@@ -29,6 +29,7 @@ public:
// Usually you want stage = 0 and bind_target = GL_TEXTURE_2D
static void bindExternalTexture( LLGLuint gl_name, S32 stage, LLGLenum bind_target);
static void unbindTexture(S32 stage, LLGLenum target);
+ static void unbindTexture(S32 stage); // Uses GL_TEXTURE_2D (not a default arg to avoid gl.h dependency)
// needs to be called every frame
static void updateStats(F32 current_time);