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authorRicky Curtice <kf6kjg+hg@gmail.com>2011-04-29 14:23:27 -0700
committerRicky Curtice <kf6kjg+hg@gmail.com>2011-04-29 14:23:27 -0700
commit89216a6c213c126b8ab6dacaeb21340fa8f7a001 (patch)
tree42d83ed5f5d34edf99c4b302d9d6744a33e5098f /indra/llrender/llimagegl.cpp
parent26f2762b89705a69e831016ea67af9500907721d (diff)
parent363e296dde5fbd56f9bf4382285b162712d582e2 (diff)
Merged with viewer-development.
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped.
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r--indra/llrender/llimagegl.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index e8e98211f1..d4ffd6f88e 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -967,12 +967,14 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
}
if (mTexName == 0)
{
- llwarns << "Setting subimage on image without GL texture" << llendl;
+ // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18
+ //llwarns << "Setting subimage on image without GL texture" << llendl;
return FALSE;
}
if (datap == NULL)
{
- llwarns << "Setting subimage on image with NULL datap" << llendl;
+ // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18
+ //llwarns << "Setting subimage on image with NULL datap" << llendl;
return FALSE;
}
@@ -1100,6 +1102,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
//the texture is assiciate with some image by calling glTexImage outside LLImageGL
BOOL LLImageGL::createGLTexture()
{
+ if (gHeadlessClient) return FALSE;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1128,6 +1131,7 @@ BOOL LLImageGL::createGLTexture()
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category)
{
+ if (gHeadlessClient) return FALSE;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;