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authorYchebotarev ProductEngine <ychebotarev@productengine.com>2010-02-04 15:45:24 +0200
committerYchebotarev ProductEngine <ychebotarev@productengine.com>2010-02-04 15:45:24 +0200
commit0ae5368cc61f8ce95a186e6c2268b1e0a8d59c14 (patch)
tree2beb159778842156fad344e55ce8e00de397b6d2 /indra/llrender/llglslshader.cpp
parent36a44ba0e9133e78cc66f7d0b65d0890cfeb3db5 (diff)
parent56ca1aebb866b7d7e1526e31797dd7e07fcb74a8 (diff)
merge
--HG-- branch : product-engine
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 830617063b..ca92cb6580 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false)
// LLGLSL Shader implementation
//===============================
LLGLSLShader::LLGLSLShader()
-: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT)
+ : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE)
{
}