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| author | Oz Linden <oz@lindenlab.com> | 2011-01-28 11:36:46 -0500 |
|---|---|---|
| committer | Oz Linden <oz@lindenlab.com> | 2011-01-28 11:36:46 -0500 |
| commit | 98140b3cdcd505aabe31fcd23db7a2603c8deed3 (patch) | |
| tree | b94c39ef7afbc4a091b1e4f2f7b4b2de599831a8 /indra/llrender/llglheaders.h | |
| parent | 106c9124741afd50c3aaa5671743d5a939f1ad48 (diff) | |
| parent | 4b354802c10e6e947a0ce0f023158e22fcd5bc4b (diff) | |
merge changes for storm-634
Diffstat (limited to 'indra/llrender/llglheaders.h')
| -rw-r--r-- | indra/llrender/llglheaders.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0c..576969b81a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H |
