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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2025-03-01 16:37:59 -0500
committerGitHub <noreply@github.com>2025-03-01 16:37:59 -0500
commit5d78ff48cb1f916180a2ffd10989eae50b81b4ec (patch)
treeeb1f22ba21082efbb023b1b85468ed7923d519fb /indra/llrender/llcubemaparray.h
parent5aa359ed8d4d36e45c562cf56cb69580dc4236b4 (diff)
parent42ceac9695f7e098f15264977396a939c8ddfd23 (diff)
Merge pull request #3634 from secondlife/release/2024.12-ForeverFPS
Update develop with ForeverFPS
Diffstat (limited to 'indra/llrender/llcubemaparray.h')
-rw-r--r--indra/llrender/llcubemaparray.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h
index 675aaaf07c..bfc72a321d 100644
--- a/indra/llrender/llcubemaparray.h
+++ b/indra/llrender/llcubemaparray.h
@@ -52,7 +52,7 @@ public:
// components - number of components per pixel
// count - number of cube maps in the array
// use_mips - if true, mipmaps will be allocated for this cube map array and anisotropic filtering will be used
- void allocate(U32 res, U32 components, U32 count, bool use_mips = true);
+ void allocate(U32 res, U32 components, U32 count, bool use_mips = true, bool hdr = true);
void bind(S32 stage);
void unbind();