diff options
| author | Dave Parks <davep@lindenlab.com> | 2022-06-21 22:44:30 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2022-06-21 22:44:30 -0500 |
| commit | 31e2fa5e50bc5aad265e8ec12613223eeb3ae3e1 (patch) | |
| tree | 9d12d2067a03d5582fc0fe99d364f9917773fc37 /indra/llrender/llcubemaparray.h | |
| parent | 8b4347cb10ab922f5001306912983cdd73a68309 (diff) | |
SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps).
Diffstat (limited to 'indra/llrender/llcubemaparray.h')
| -rw-r--r-- | indra/llrender/llcubemaparray.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h index 52e21f1dda..cbc0692afb 100644 --- a/indra/llrender/llcubemaparray.h +++ b/indra/llrender/llcubemaparray.h @@ -32,13 +32,20 @@ class LLVector3; -// Environment map hack! class LLCubeMapArray : public LLRefCount { public: LLCubeMapArray(); static GLenum sTargets[6]; + + // look and up vectors for each cube face (agent space) + static LLVector3 sLookVecs[6]; + static LLVector3 sUpVecs[6]; + + // look and up vectors for each cube face (clip space) + static LLVector3 sClipToCubeLookVecs[6]; + static LLVector3 sClipToCubeUpVecs[6]; // allocate a cube map array // res - resolution of each cube face |
