diff options
| author | Erik Kundiman <erik@megapahit.org> | 2026-03-07 14:55:05 +0800 |
|---|---|---|
| committer | Erik Kundiman <erik@megapahit.org> | 2026-03-07 14:55:05 +0800 |
| commit | eac10375e294cd24c21c09497e838e70dcf4d74a (patch) | |
| tree | 4b53b1ebc1582e3323c80953236dca6b3a92ab65 /indra/llprimitive | |
| parent | 8142dd11b4cae8d4768a2d985a24340163a42a5c (diff) | |
| parent | 3529bc5f9d29a71355f3a3666540abff57dc1a4c (diff) | |
Merge tag 'Second_Life_Release#3529bc5f-2026.02' into 2026.02
Diffstat (limited to 'indra/llprimitive')
| -rw-r--r-- | indra/llprimitive/llgltfmaterial.cpp | 92 | ||||
| -rw-r--r-- | indra/llprimitive/llgltfmaterial.h | 8 | ||||
| -rw-r--r-- | indra/llprimitive/llmaterialid.h | 30 | ||||
| -rw-r--r-- | indra/llprimitive/llprimitive.h | 9 |
4 files changed, 109 insertions, 30 deletions
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp index 930222e3db..1c47001272 100644 --- a/indra/llprimitive/llgltfmaterial.cpp +++ b/indra/llprimitive/llgltfmaterial.cpp @@ -214,7 +214,7 @@ std::string LLGLTFMaterial::asJSON(bool prettyprint) const // to WriteGltfSceneToStream in the viewer. gltf.WriteGltfSceneToStream(&model_out, str, prettyprint, false); - return str.str(); + return std::move(str).str(); } void LLGLTFMaterial::setFromModel(const tinygltf::Model& model, S32 mat_index) @@ -924,6 +924,25 @@ void LLGLTFMaterial::updateTextureTracking() // for material overrides editor will set it } +// Test cases: +// Case 1. +// Input: scale 1.0,1.0; Offset horizontal 0.0, Offset vertical 0.0 Rotation 0.349066; +// Expected output: scale 1.0,1.0; Offset horizontal 0.201, Offset vertical -0.141 Rotation -0.349066; +// Case 2. +// Input: scale 1.0,1.0; Offset horizontal 0.5, Offset vertical 0.1 Rotation 0; +// Expected output: scale 1.0,1.0; Offset horizontal 0.5, Offset vertical -0.1 Rotation -0; +// Case 3. +// Input: scale 1.0,1.0; Offset horizontal 0.1, Offset vertical 0.2 Rotation 0.349066; +// Expected output: scale 1.0,1.0; Offset horizontal 0.295, Offset vertical -0.345 Rotation -0.349066; +// Case 4. +// Input: scale 1.0,1.0; Offset horizontal 0.5, Offset vertical 0.0 Rotation 0.349066; +// Expected output: scale 1.0,1.0; Offset horizontal 0.701, Offset vertical -0.141 Rotation -0.349066; +// +// Legacy offsets are right to left and top to bottom. +// PBR offsets are right to left and bottom to top. +// +// Legacy rotation is relative to face's center counter clockwise, +// PBR rotation is relative to top-left corner, clockwise void LLGLTFMaterial::convertTextureTransformToPBR( F32 tex_scale_s, F32 tex_scale_t, @@ -935,22 +954,65 @@ void LLGLTFMaterial::convertTextureTransformToPBR( F32& pbr_rotation) { pbr_scale.set(tex_scale_s, tex_scale_t); - pbr_rotation = -(tex_rotation) / 2.f; - const F32 adjusted_offset_s = tex_offset_s; - const F32 adjusted_offset_t = -tex_offset_t; + pbr_rotation = -tex_rotation; + + // Center of the tile + const F32 center_s = 0.5f; + const F32 center_t = 0.5f; + + // Center adjustment for scale F32 center_adjust_s = 0.5f * (1.0f - tex_scale_s); F32 center_adjust_t = 0.5f * (1.0f - tex_scale_t); - if (pbr_rotation != 0.0f) - { - const F32 c = cosf(pbr_rotation); - const F32 s = sinf(pbr_rotation); - const F32 tmp_s = center_adjust_s * c - center_adjust_t * s; - const F32 tmp_t = center_adjust_s * s + center_adjust_t * c; - center_adjust_s = tmp_s; - center_adjust_t = tmp_t; - } + // 2. Offset from center + F32 pos_s = center_adjust_s - center_s; + F32 pos_t = center_adjust_t - center_t; + + // 3. Rotate around center (clockwise, as per GLTF spec) + F32 c = cosf(pbr_rotation); + F32 s = sinf(pbr_rotation); + F32 rot_s = pos_s * c + pos_t * s; + F32 rot_t = -pos_s * s + pos_t * c; + + // 4. Move back to top-left and apply offset + pbr_offset.set(rot_s + center_s + tex_offset_s, rot_t + center_t - tex_offset_t); +} + +// Convert PBR transform values back to legacy TE transform values. +// This is the reverse of convertTextureTransformToPBR. +void LLGLTFMaterial::convertPBRTransformToTexture( + const LLVector2& pbr_scale, + const LLVector2& pbr_offset, + F32 pbr_rotation, + F32& tex_scale_s, + F32& tex_scale_t, + F32& tex_offset_s, + F32& tex_offset_t, + F32& tex_rotation) +{ + tex_scale_s = pbr_scale.mV[0]; + tex_scale_t = pbr_scale.mV[1]; + tex_rotation = -pbr_rotation; + + // Center of the tile + const F32 center_s = 0.5f; + const F32 center_t = 0.5f; + + // Center adjustment for scale + F32 center_adjust_s = 0.5f * (1.0f - tex_scale_s); + F32 center_adjust_t = 0.5f * (1.0f - tex_scale_t); + + // 2. Offset from center + F32 pos_s = center_adjust_s - center_s; + F32 pos_t = center_adjust_t - center_t; + + // 3. Rotate around center (clockwise, as per GLTF spec) + F32 c = cosf(pbr_rotation); + F32 s = sinf(pbr_rotation); + F32 rot_s = pos_s * c + pos_t * s; + F32 rot_t = -pos_s * s + pos_t * c; - pbr_offset.set(adjusted_offset_s + center_adjust_s, - adjusted_offset_t + center_adjust_t); + // 3. Recover legacy offset + tex_offset_s = pbr_offset.mV[0] - rot_s - center_s; + tex_offset_t = -(pbr_offset.mV[1] - rot_t - center_t); } diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h index 6bb021254b..64b585aacf 100644 --- a/indra/llprimitive/llgltfmaterial.h +++ b/indra/llprimitive/llgltfmaterial.h @@ -223,6 +223,14 @@ public: LLVector2& pbr_scale, LLVector2& pbr_offset, F32& pbr_rotation); + + // Convert PBR transform values to legacy TE transform values. + static void convertPBRTransformToTexture(const LLVector2& pbr_scale, + const LLVector2& pbr_offset, + F32 pbr_rotation, + F32& tex_scale_s, F32& tex_scale_t, + F32& tex_offset_s, F32& tex_offset_t, + F32& tex_rotation); protected: static LLVector2 vec2FromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const LLVector2& default_value); static F32 floatFromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const F32 default_value); diff --git a/indra/llprimitive/llmaterialid.h b/indra/llprimitive/llmaterialid.h index bd6256d961..41dd5a8710 100644 --- a/indra/llprimitive/llmaterialid.h +++ b/indra/llprimitive/llmaterialid.h @@ -67,15 +67,11 @@ public: static const LLMaterialID null; - // Returns a 64 bits digest of the material Id, by XORing its two 64 bits - // long words. HB - inline U64 getDigest64() const - { - U64* tmp = (U64*)mID; - return tmp[0] ^ tmp[1]; - } - private: + // definitions follow class + friend std::hash<LLMaterialID>; + friend size_t hash_value(const LLMaterialID&) noexcept; + void parseFromBinary(const LLSD::Binary& pMaterialID); void copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID); int compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const; @@ -90,15 +86,27 @@ namespace std { inline size_t operator()(const LLMaterialID& id) const noexcept { - return (size_t)id.getDigest64(); + size_t h = 0; + // Golden ratio hash with avalanche mixing + // Process 8 bytes at a time by manually constructing 64-bit values + // Shift by 31: mixes upper half into lower half for better bit distribution + // Shift by 47: ensures highest bits influence final hash output + for (int i = 0; i < MATERIAL_ID_SIZE; i += 8) { + size_t chunk = (size_t)id.mID[i] | ((size_t)id.mID[i + 1] << 8) | + ((size_t)id.mID[i+2] << 16) | ((size_t)id.mID[i+3] << 24) | + ((size_t)id.mID[i+4] << 32) | ((size_t)id.mID[i+5] << 40) | + ((size_t)id.mID[i + 6] << 48) | ((size_t)id.mID[i + 7] << 56); + h ^= (chunk * 0x9e3779b97f4a7c15ULL) ^ (h >> 31) ^ (h >> 47); + } + return h; } }; } -// For use with boost containers. +// For use with boost::container_hash inline size_t hash_value(const LLMaterialID& id) noexcept { - return (size_t)id.getDigest64(); + return std::hash<LLMaterialID>{}(id); } #endif // LL_LLMATERIALID_H diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 31bc76344c..c3e3e19ee9 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -109,11 +109,12 @@ public: PARAMS_EXTENDED_MESH = 0x70, PARAMS_RENDER_MATERIAL = 0x80, PARAMS_REFLECTION_PROBE = 0x90, + PARAMS_MAX = PARAMS_REFLECTION_PROBE, }; public: U16 mType; - virtual ~LLNetworkData() {}; + virtual ~LLNetworkData() = default; virtual bool pack(LLDataPacker &dp) const = 0; virtual bool unpack(LLDataPacker &dp) = 0; virtual bool operator==(const LLNetworkData& data) const = 0; @@ -319,7 +320,7 @@ public: bool fromLLSD(LLSD& sd); void setSculptTexture(const LLUUID& texture_id, U8 sculpt_type); - LLUUID getSculptTexture() const { return mSculptTexture; } + const LLUUID& getSculptTexture() const { return mSculptTexture; } U8 getSculptType() const { return mSculptType; } }; @@ -340,10 +341,10 @@ public: bool fromLLSD(LLSD& sd); void setLightTexture(const LLUUID& id) { mLightTexture = id; } - LLUUID getLightTexture() const { return mLightTexture; } + const LLUUID& getLightTexture() const { return mLightTexture; } bool isLightSpotlight() const { return mLightTexture.notNull(); } void setParams(const LLVector3& params) { mParams = params; } - LLVector3 getParams() const { return mParams; } + const LLVector3& getParams() const { return mParams; } }; |
