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| author | Euclid Linden <euclid@lindenlab.com> | 2021-05-26 18:53:28 +0000 |
|---|---|---|
| committer | Euclid Linden <euclid@lindenlab.com> | 2021-05-26 18:53:28 +0000 |
| commit | 4cb5d10a3fe746ce5eb41da355ebceaebc460f26 (patch) | |
| tree | ea062b13c8e53ca8d040d6377d0e40d28070c654 /indra/llprimitive/llmaterial.cpp | |
| parent | 272da688f75880f73e227ae62bad1c5a9b28b288 (diff) | |
| parent | 7199ce45142f47003ba04381a76c1a4c7545f127 (diff) | |
Merged in euclid-15299 (pull request #580)
SL-15299 SL-15313 BUG-230802 Revert BOM fix causing issues with avatar alpha masks.
Approved-by: Andrey Kleshchev
Diffstat (limited to 'indra/llprimitive/llmaterial.cpp')
| -rw-r--r-- | indra/llprimitive/llmaterial.cpp | 40 |
1 files changed, 1 insertions, 39 deletions
diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp index a1bfc4edd9..a219ac1450 100644 --- a/indra/llprimitive/llmaterial.cpp +++ b/indra/llprimitive/llmaterial.cpp @@ -28,8 +28,6 @@ #include "llmaterial.h" -#include "../llrender/llglheaders.h" - /** * Materials cap parameters */ @@ -107,8 +105,6 @@ LLMaterial::LLMaterial() , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) - , mDiffuseFormatPrimary(GL_RGBA) - , mDiffuseBaked(false) , mAlphaMaskCutoff(0) { } @@ -315,20 +311,6 @@ void LLMaterial::setEnvironmentIntensity(U8 intensity) mEnvironmentIntensity = intensity; } -U8 LLMaterial::getDiffuseAlphaModeRender() const -{ - if (mDiffuseBaked - || mDiffuseFormatPrimary == GL_RGBA - || mDiffuseFormatPrimary == GL_ALPHA) - { - return mDiffuseAlphaMode; - } - else - { - return DIFFUSE_ALPHA_MODE_NONE; - } -} - U8 LLMaterial::getDiffuseAlphaMode() const { return mDiffuseAlphaMode; @@ -339,26 +321,6 @@ void LLMaterial::setDiffuseAlphaMode(U8 alpha_mode) mDiffuseAlphaMode = alpha_mode; } -U32 LLMaterial::getDiffuseFormatPrimary() const -{ - return mDiffuseFormatPrimary; -} - -void LLMaterial::setDiffuseFormatPrimary(U32 format_primary) -{ - mDiffuseFormatPrimary = format_primary; -} - -bool LLMaterial::getIsDiffuseBaked() const -{ - return mDiffuseBaked; -} - -void LLMaterial::setDiffuseBaked(bool baked) -{ - mDiffuseBaked = baked; -} - U8 LLMaterial::getAlphaMaskCutoff() const { return mAlphaMaskCutoff; @@ -475,7 +437,7 @@ U32 LLMaterial::getShaderMask(U32 alpha_mode) } else { - ret = getDiffuseAlphaModeRender(); + ret = getDiffuseAlphaMode(); } llassert(ret < SHADER_COUNT); |
