diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
| commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
| tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llmath/llbbox.cpp | |
| parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) | |
Fix line endlings
Diffstat (limited to 'indra/llmath/llbbox.cpp')
| -rw-r--r-- | indra/llmath/llbbox.cpp | 356 |
1 files changed, 178 insertions, 178 deletions
diff --git a/indra/llmath/llbbox.cpp b/indra/llmath/llbbox.cpp index 728b222d09..fa1253e421 100644 --- a/indra/llmath/llbbox.cpp +++ b/indra/llmath/llbbox.cpp @@ -1,178 +1,178 @@ -/**
- * @file llbbox.cpp
- * @brief General purpose bounding box class (Not axis aligned)
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-// self include
-#include "llbbox.h"
-
-// library includes
-#include "m4math.h"
-
-void LLBBox::addPointLocal(const LLVector3& p)
-{
- if (mEmpty)
- {
- mMinLocal = p;
- mMaxLocal = p;
- mEmpty = false;
- }
- else
- {
- mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] );
- mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] );
- mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] );
- mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] );
- mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] );
- mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] );
- }
-}
-
-void LLBBox::addPointAgent( LLVector3 p)
-{
- p -= mPosAgent;
- p.rotVec( ~mRotation );
- addPointLocal( p );
-}
-
-
-void LLBBox::addBBoxAgent(const LLBBox& b)
-{
- if (mEmpty)
- {
- mPosAgent = b.mPosAgent;
- mRotation = b.mRotation;
- mMinLocal.clearVec();
- mMaxLocal.clearVec();
- }
- LLVector3 vertex[8];
- vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
- vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
- vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
- vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
-
- LLMatrix4 m( b.mRotation );
- m.translate( b.mPosAgent );
- m.translate( -mPosAgent );
- m.rotate( ~mRotation );
-
- for( S32 i=0; i<8; i++ )
- {
- addPointLocal( vertex[i] * m );
- }
-}
-
-LLBBox LLBBox::getAxisAligned() const
-{
- // no rotation = axis aligned rotation
- LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3());
-
- // add the center point so that it's not empty
- aligned.addPointAgent(mPosAgent);
-
- // add our BBox
- aligned.addBBoxAgent(*this);
-
- return aligned;
-}
-
-void LLBBox::expand( F32 delta )
-{
- mMinLocal.mV[VX] -= delta;
- mMinLocal.mV[VY] -= delta;
- mMinLocal.mV[VZ] -= delta;
- mMaxLocal.mV[VX] += delta;
- mMaxLocal.mV[VY] += delta;
- mMaxLocal.mV[VZ] += delta;
-}
-
-LLVector3 LLBBox::localToAgent(const LLVector3& v) const
-{
- LLMatrix4 m( mRotation );
- m.translate( mPosAgent );
- return v * m;
-}
-
-LLVector3 LLBBox::agentToLocal(const LLVector3& v) const
-{
- LLMatrix4 m;
- m.translate( -mPosAgent );
- m.rotate( ~mRotation ); // inverse rotation
- return v * m;
-}
-
-LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const
-{
- LLMatrix4 m( mRotation );
- return v * m;
-}
-
-LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const
-{
- LLMatrix4 m( ~mRotation ); // inverse rotation
- return v * m;
-}
-
-bool LLBBox::containsPointLocal(const LLVector3& p) const
-{
- if ( (p.mV[VX] < mMinLocal.mV[VX])
- ||(p.mV[VX] > mMaxLocal.mV[VX])
- ||(p.mV[VY] < mMinLocal.mV[VY])
- ||(p.mV[VY] > mMaxLocal.mV[VY])
- ||(p.mV[VZ] < mMinLocal.mV[VZ])
- ||(p.mV[VZ] > mMaxLocal.mV[VZ]))
- {
- return false;
- }
- return true;
-}
-
-bool LLBBox::containsPointAgent(const LLVector3& p) const
-{
- LLVector3 point_local = agentToLocal(p);
- return containsPointLocal(point_local);
-}
-
-LLVector3 LLBBox::getMinAgent() const
-{
- return localToAgent(mMinLocal);
-}
-
-LLVector3 LLBBox::getMaxAgent() const
-{
- return localToAgent(mMaxLocal);
-}
-
-/*
-LLBBox operator*(const LLBBox &a, const LLMatrix4 &b)
-{
- return LLBBox( a.mMin * b, a.mMax * b );
-}
-*/
+/** + * @file llbbox.cpp + * @brief General purpose bounding box class (Not axis aligned) + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// self include +#include "llbbox.h" + +// library includes +#include "m4math.h" + +void LLBBox::addPointLocal(const LLVector3& p) +{ + if (mEmpty) + { + mMinLocal = p; + mMaxLocal = p; + mEmpty = false; + } + else + { + mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] ); + mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] ); + mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] ); + mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] ); + mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] ); + mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] ); + } +} + +void LLBBox::addPointAgent( LLVector3 p) +{ + p -= mPosAgent; + p.rotVec( ~mRotation ); + addPointLocal( p ); +} + + +void LLBBox::addBBoxAgent(const LLBBox& b) +{ + if (mEmpty) + { + mPosAgent = b.mPosAgent; + mRotation = b.mRotation; + mMinLocal.clearVec(); + mMaxLocal.clearVec(); + } + LLVector3 vertex[8]; + vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] ); + vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] ); + + LLMatrix4 m( b.mRotation ); + m.translate( b.mPosAgent ); + m.translate( -mPosAgent ); + m.rotate( ~mRotation ); + + for( S32 i=0; i<8; i++ ) + { + addPointLocal( vertex[i] * m ); + } +} + +LLBBox LLBBox::getAxisAligned() const +{ + // no rotation = axis aligned rotation + LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3()); + + // add the center point so that it's not empty + aligned.addPointAgent(mPosAgent); + + // add our BBox + aligned.addBBoxAgent(*this); + + return aligned; +} + +void LLBBox::expand( F32 delta ) +{ + mMinLocal.mV[VX] -= delta; + mMinLocal.mV[VY] -= delta; + mMinLocal.mV[VZ] -= delta; + mMaxLocal.mV[VX] += delta; + mMaxLocal.mV[VY] += delta; + mMaxLocal.mV[VZ] += delta; +} + +LLVector3 LLBBox::localToAgent(const LLVector3& v) const +{ + LLMatrix4 m( mRotation ); + m.translate( mPosAgent ); + return v * m; +} + +LLVector3 LLBBox::agentToLocal(const LLVector3& v) const +{ + LLMatrix4 m; + m.translate( -mPosAgent ); + m.rotate( ~mRotation ); // inverse rotation + return v * m; +} + +LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const +{ + LLMatrix4 m( mRotation ); + return v * m; +} + +LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const +{ + LLMatrix4 m( ~mRotation ); // inverse rotation + return v * m; +} + +bool LLBBox::containsPointLocal(const LLVector3& p) const +{ + if ( (p.mV[VX] < mMinLocal.mV[VX]) + ||(p.mV[VX] > mMaxLocal.mV[VX]) + ||(p.mV[VY] < mMinLocal.mV[VY]) + ||(p.mV[VY] > mMaxLocal.mV[VY]) + ||(p.mV[VZ] < mMinLocal.mV[VZ]) + ||(p.mV[VZ] > mMaxLocal.mV[VZ])) + { + return false; + } + return true; +} + +bool LLBBox::containsPointAgent(const LLVector3& p) const +{ + LLVector3 point_local = agentToLocal(p); + return containsPointLocal(point_local); +} + +LLVector3 LLBBox::getMinAgent() const +{ + return localToAgent(mMinLocal); +} + +LLVector3 LLBBox::getMaxAgent() const +{ + return localToAgent(mMaxLocal); +} + +/* +LLBBox operator*(const LLBBox &a, const LLMatrix4 &b) +{ + return LLBBox( a.mMin * b, a.mMax * b ); +} +*/ |
