diff options
| author | angela <angela@lindenlab.com> | 2009-11-04 12:33:52 +0800 |
|---|---|---|
| committer | angela <angela@lindenlab.com> | 2009-11-04 12:33:52 +0800 |
| commit | 61603ca9d55c76219093cb7000e7f75e539bf5fe (patch) | |
| tree | b1528b99061758e0f7b8fdaaa8754c2169036d89 /indra/llcommon/llassettype.cpp | |
| parent | 1190b5d9eb6f1e1d698430957b99872abd354f81 (diff) | |
| parent | 6e9fe077277b50634b125084f52da55fa8cb84d9 (diff) | |
mergre
Diffstat (limited to 'indra/llcommon/llassettype.cpp')
| -rw-r--r-- | indra/llcommon/llassettype.cpp | 154 |
1 files changed, 116 insertions, 38 deletions
diff --git a/indra/llcommon/llassettype.cpp b/indra/llcommon/llassettype.cpp index 6d5b12d840..b2a92861cc 100644 --- a/indra/llcommon/llassettype.cpp +++ b/indra/llcommon/llassettype.cpp @@ -43,21 +43,30 @@ struct AssetEntry : public LLDictionaryEntry { AssetEntry(const char *desc_name, - const char *type_name, // 8 character limit! - const char *human_name, // for decoding to human readable form; put any and as many printable characters you want in each one - bool can_link) // can you create a link to this type? + const char *type_name, // 8 character limit! + const char *human_name, // for decoding to human readable form; put any and as many printable characters you want in each one + const char *category_name, // used by llinventorymodel when creating new categories + EDragAndDropType dad_type, + bool can_link, // can you create a link to this type? + bool is_protected) // can the viewer change categories of this type? : LLDictionaryEntry(desc_name), mTypeName(type_name), mHumanName(human_name), - mCanLink(can_link) + mCategoryName(category_name), + mDadType(dad_type), + mCanLink(can_link), + mIsProtected(is_protected) { llassert(strlen(mTypeName) <= 8); } const char *mTypeName; const char *mHumanName; + const char *mCategoryName; + EDragAndDropType mDadType; bool mCanLink; + bool mIsProtected; }; class LLAssetDictionary : public LLSingleton<LLAssetDictionary>, @@ -69,32 +78,48 @@ public: LLAssetDictionary::LLAssetDictionary() { - // DESCRIPTION TYPE NAME HUMAN NAME CAN LINK? - // |--------------------|-----------|-------------------|-----------| - addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", FALSE)); - addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", FALSE)); - addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", FALSE)); - addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", FALSE)); - addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", FALSE)); - addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", TRUE)); - addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", TRUE)); - addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", FALSE)); - addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", TRUE)); - addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", FALSE)); - addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", FALSE)); - addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", FALSE)); - addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", TRUE)); - addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", FALSE)); - addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", FALSE)); - addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", FALSE)); - addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", FALSE)); - addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", TRUE)); - addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", FALSE)); - - addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "symbolic link", FALSE)); - addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "symbolic folder link", FALSE)); - - addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, FALSE)); + // DESCRIPTION TYPE NAME HUMAN NAME CATEGORY NAME DRAG&DROP CAN LINK? PROTECTED? + // |--------------------|-----------|-------------------|-------------------|---------------|-----------|-----------| + addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", "Textures", DAD_TEXTURE, TRUE, TRUE)); + addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", "Sounds", DAD_SOUND, TRUE, TRUE)); + addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", "Calling Cards", DAD_CALLINGCARD, TRUE, TRUE)); + addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", "Landmarks", DAD_LANDMARK, TRUE, TRUE)); + addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", "Scripts", DAD_NONE, TRUE, TRUE)); + addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", "Clothing", DAD_CLOTHING, TRUE, TRUE)); + addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", "Objects", DAD_OBJECT, TRUE, TRUE)); + addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", "Notecards", DAD_NOTECARD, TRUE, TRUE)); + addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", "New Folder", DAD_CATEGORY, TRUE, TRUE)); + addEntry(LLAssetType::AT_ROOT_CATEGORY, new AssetEntry("ROOT_CATEGORY", "root", "root", "Inventory", DAD_ROOT_CATEGORY, TRUE, TRUE)); + addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", "Scripts", DAD_SCRIPT, TRUE, TRUE)); + addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", "Scripts", DAD_NONE, TRUE, TRUE)); + addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", "Uncompressed Images", DAD_NONE, TRUE, TRUE)); + addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", "Body Parts", DAD_BODYPART, TRUE, TRUE)); + addEntry(LLAssetType::AT_TRASH, new AssetEntry("TRASH", "trash", "trash", "Trash", DAD_NONE, FALSE, TRUE)); + addEntry(LLAssetType::AT_SNAPSHOT_CATEGORY, new AssetEntry("SNAPSHOT_CATEGORY", "snapshot", "snapshot", "Photo Album", DAD_NONE, FALSE, TRUE)); + addEntry(LLAssetType::AT_LOST_AND_FOUND, new AssetEntry("LOST_AND_FOUND", "lstndfnd", "lost and found", "Lost And Found", DAD_NONE, FALSE, TRUE)); + addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", "Uncompressed SoundS", DAD_NONE, TRUE, TRUE)); + addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", "Uncompressed Images", DAD_NONE, TRUE, TRUE)); + addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", "Uncompressed Images", DAD_NONE, TRUE, TRUE)); + addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", "Animations", DAD_ANIMATION, TRUE, TRUE)); + addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", "Gestures", DAD_GESTURE, TRUE, TRUE)); + addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", "New Folder", DAD_NONE, FALSE, TRUE)); + addEntry(LLAssetType::AT_FAVORITE, new AssetEntry("FAVORITE", "favorite", "favorite", "favorite", DAD_NONE, FALSE, TRUE)); + + addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "symbolic link", "Link", DAD_LINK, FALSE, TRUE)); + addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "symbolic folder link", "New Folder", DAD_LINK, FALSE, TRUE)); + + for (S32 ensemble_num = S32(LLAssetType::AT_FOLDER_ENSEMBLE_START); + ensemble_num <= S32(LLAssetType::AT_FOLDER_ENSEMBLE_END); + ensemble_num++) + { + addEntry(LLAssetType::EType(ensemble_num), new AssetEntry("ENSEMBLE", "ensemble", "ensemble", "New Folder", DAD_CATEGORY, FALSE, FALSE)); + } + + addEntry(LLAssetType::AT_CURRENT_OUTFIT, new AssetEntry("CURRENT", "current", "current outfit", "Current Look", DAD_CATEGORY, FALSE, TRUE)); + addEntry(LLAssetType::AT_OUTFIT, new AssetEntry("OUTFIT", "outfit", "outfit", "New Look", DAD_CATEGORY, FALSE, FALSE)); + addEntry(LLAssetType::AT_MY_OUTFITS, new AssetEntry("MY_OUTFITS", "my_otfts", "my outfits", "My Looks", DAD_CATEGORY, FALSE, TRUE)); + + addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, "New Folder", DAD_NONE, FALSE, FALSE)); }; // static @@ -115,7 +140,8 @@ const std::string &LLAssetType::getDesc(LLAssetType::EType asset_type) } else { - return badLookup(); + static const std::string error_string = "BAD TYPE"; + return error_string; } } @@ -130,7 +156,7 @@ const char *LLAssetType::lookup(LLAssetType::EType asset_type) } else { - return badLookup().c_str(); + return "-1"; } } @@ -140,7 +166,6 @@ LLAssetType::EType LLAssetType::lookup(const char* name) return lookup(ll_safe_string(name)); } -// static LLAssetType::EType LLAssetType::lookup(const std::string& type_name) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); @@ -168,7 +193,7 @@ const char *LLAssetType::lookupHumanReadable(LLAssetType::EType asset_type) } else { - return badLookup().c_str(); + return NULL; } } @@ -178,7 +203,6 @@ LLAssetType::EType LLAssetType::lookupHumanReadable(const char* name) return lookupHumanReadable(ll_safe_string(name)); } -// static LLAssetType::EType LLAssetType::lookupHumanReadable(const std::string& readable_name) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); @@ -196,6 +220,32 @@ LLAssetType::EType LLAssetType::lookupHumanReadable(const std::string& readable_ } // static +const char *LLAssetType::lookupCategoryName(LLAssetType::EType asset_type) +{ + const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); + const AssetEntry *entry = dict->lookup(asset_type); + if (entry) + { + return entry->mCategoryName; + } + else + { + return "New Folder"; + } +} + +// static +EDragAndDropType LLAssetType::lookupDragAndDropType(EType asset_type) +{ + const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); + const AssetEntry *entry = dict->lookup(asset_type); + if (entry) + return entry->mDadType; + else + return DAD_NONE; +} + +// static bool LLAssetType::lookupCanLink(EType asset_type) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); @@ -219,9 +269,37 @@ bool LLAssetType::lookupIsLinkType(EType asset_type) } // static -const std::string &LLAssetType::badLookup() +// Only ensembles and plain folders aren't protected. "Protected" means +// you can't change certain properties such as their type. +bool LLAssetType::lookupIsProtectedCategoryType(EType asset_type) { - static const std::string sBadLookup = "llassettype_bad_lookup"; - return sBadLookup; + const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); + const AssetEntry *entry = dict->lookup(asset_type); + if (entry) + { + return entry->mIsProtected; + } + return true; +} +// static +bool LLAssetType::lookupIsEnsembleCategoryType(EType asset_type) +{ + return (asset_type >= AT_FOLDER_ENSEMBLE_START && + asset_type <= AT_FOLDER_ENSEMBLE_END); +} + + +// static. Generate a good default description +void LLAssetType::generateDescriptionFor(LLAssetType::EType asset_type, + std::string& description) +{ + const S32 BUF_SIZE = 30; + char time_str[BUF_SIZE]; /* Flawfinder: ignore */ + time_t now; + time(&now); + memset(time_str, '\0', BUF_SIZE); + strftime(time_str, BUF_SIZE - 1, "%Y-%m-%d %H:%M:%S ", localtime(&now)); + description.assign(time_str); + description.append(LLAssetType::lookupHumanReadable(asset_type)); } |
