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authorLoren Shih <seraph@lindenlab.com>2010-05-28 10:41:17 -0400
committerLoren Shih <seraph@lindenlab.com>2010-05-28 10:41:17 -0400
commit955698c7a6d04c1ed895bfc2b9b5acf4e8d5473e (patch)
tree9600f378eae7f0a8e5bd5b8d309db2d187b2eaaa /indra/llcharacter/llmotioncontroller.h
parent9cbd65d67966db823b91aa4f133625f978907b74 (diff)
parent7e0b36d6102f5e285296cd8e0dc6961b5c73c7cb (diff)
automated merge
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.h')
-rw-r--r--indra/llcharacter/llmotioncontroller.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h
index 5c3ec223cb..f8bf5ac289 100644
--- a/indra/llcharacter/llmotioncontroller.h
+++ b/indra/llcharacter/llmotioncontroller.h
@@ -92,6 +92,7 @@ class LLMotionController
public:
typedef std::list<LLMotion*> motion_list_t;
typedef std::set<LLMotion*> motion_set_t;
+ BOOL mIsSelf;
public:
// Constructor
@@ -169,6 +170,10 @@ public:
bool isMotionLoading( LLMotion *motion );
LLMotion *findMotion( const LLUUID& id ) const;
+ void dumpMotions();
+
+ const LLFrameTimer& getFrameTimer() { return mTimer; }
+
protected:
// internal operations act on motion instances directly
// as there can be duplicate motions per id during blending overlap