diff options
| author | Merov Linden <merov@lindenlab.com> | 2013-10-14 16:30:08 -0700 |
|---|---|---|
| committer | Merov Linden <merov@lindenlab.com> | 2013-10-14 16:30:08 -0700 |
| commit | c2f5365f986aab49d5c7cfa2834a68f5b35c09c2 (patch) | |
| tree | 4cbbf7bd730ad0ad3aa00569c4364dad51de6082 /indra/llcharacter/llmotioncontroller.cpp | |
| parent | 0cf0efb6e31d505bc079f757fe7d832110797199 (diff) | |
| parent | f7158bc5afcec1da8b9d2d5a4ed86921e62d4959 (diff) | |
Pull merge from lindenlab/viewer-release
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
| -rwxr-xr-x[-rw-r--r--] | indra/llcharacter/llmotioncontroller.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 4f6351709e..e9fb91ad73 100644..100755 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -29,8 +29,6 @@ //----------------------------------------------------------------------------- #include "linden_common.h" -#include "llmemtype.h" - #include "llmotioncontroller.h" #include "llkeyframemotion.h" #include "llmath.h" @@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- // Constants and statics //----------------------------------------------------------------------------- +F32 LLMotionController::sCurrentTimeFactor = 1.f; LLMotionRegistry LLMotionController::sRegistry; //----------------------------------------------------------------------------- @@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id ) // Class Constructor //----------------------------------------------------------------------------- LLMotionController::LLMotionController() - : mTimeFactor(1.f), + : mTimeFactor(sCurrentTimeFactor), mCharacter(NULL), mAnimTime(0.f), mPrevTimerElapsed(0.f), @@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp) //----------------------------------------------------------------------------- LLMotion* LLMotionController::createMotion( const LLUUID &id ) { - LLMemType mt(LLMemType::MTYPE_ANIMATION); // do we have an instance of this motion for this character? LLMotion *motion = findMotion(id); |
