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authorOz Linden <oz@lindenlab.com>2016-12-05 15:20:27 -0500
committerOz Linden <oz@lindenlab.com>2016-12-05 15:20:27 -0500
commitc21571474c0022f83a4efc28d59e97fc020fd0e7 (patch)
tree15586cbd2055a1c84dad4ce2f74efe1a885d997d /indra/llcharacter/llmotioncontroller.cpp
parentfd2ccb16068dfd21307b17e78e384d8ae19fef12 (diff)
parent68413474c4479eee9bdbeb34ea131475ba1d646e (diff)
merge changes for 5.0.0-release
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index e02b139608..d8185aa693 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -37,7 +37,8 @@
#include "llanimationstates.h"
#include "llstl.h"
-const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_JOINTS / 4;
+// This is why LL_CHARACTER_MAX_ANIMATED_JOINTS needs to be a multiple of 4.
+const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_ANIMATED_JOINTS / 4;
const U32 MAX_MOTION_INSTANCES = 32;
//-----------------------------------------------------------------------------
@@ -488,8 +489,8 @@ void LLMotionController::updateAdditiveMotions()
//-----------------------------------------------------------------------------
void LLMotionController::resetJointSignatures()
{
- memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
- memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
+ memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
+ memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
}
//-----------------------------------------------------------------------------
@@ -553,9 +554,9 @@ static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate");
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
BOOL update_result = TRUE;
- U8 last_joint_signature[LL_CHARACTER_MAX_JOINTS];
+ U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS];
- memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
+ memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
// iterate through active motions in chronological order
for (motion_list_t::iterator iter = mActiveMotions.begin();
@@ -576,7 +577,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
else
{
- // NUM_JOINT_SIGNATURE_STRIDES should be multiple of 4
for (S32 i = 0; i < NUM_JOINT_SIGNATURE_STRIDES; i++)
{
U32 *current_signature = (U32*)&(mJointSignature[0][i * 4]);