diff options
| author | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-06-26 17:39:23 +0100 |
|---|---|---|
| committer | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-06-26 17:39:23 +0100 |
| commit | b615858d6c41c29b3b610ec0dba09f30b1f8b3a8 (patch) | |
| tree | 2b193625c9ed4a0ca36e5b5f99f1cc765e979d74 /indra/llcharacter/llmotioncontroller.cpp | |
| parent | e63d92ab504d74399cae2a9cc7625ef3ec330c38 (diff) | |
| parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) | |
Merging last four months of development
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
| -rwxr-xr-x[-rw-r--r--] | indra/llcharacter/llmotioncontroller.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 4f6351709e..e9fb91ad73 100644..100755 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -29,8 +29,6 @@ //----------------------------------------------------------------------------- #include "linden_common.h" -#include "llmemtype.h" - #include "llmotioncontroller.h" #include "llkeyframemotion.h" #include "llmath.h" @@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- // Constants and statics //----------------------------------------------------------------------------- +F32 LLMotionController::sCurrentTimeFactor = 1.f; LLMotionRegistry LLMotionController::sRegistry; //----------------------------------------------------------------------------- @@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id ) // Class Constructor //----------------------------------------------------------------------------- LLMotionController::LLMotionController() - : mTimeFactor(1.f), + : mTimeFactor(sCurrentTimeFactor), mCharacter(NULL), mAnimTime(0.f), mPrevTimerElapsed(0.f), @@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp) //----------------------------------------------------------------------------- LLMotion* LLMotionController::createMotion( const LLUUID &id ) { - LLMemType mt(LLMemType::MTYPE_ANIMATION); // do we have an instance of this motion for this character? LLMotion *motion = findMotion(id); |
