diff options
| author | Oz Linden <oz@lindenlab.com> | 2013-03-13 15:15:15 -0400 |
|---|---|---|
| committer | Oz Linden <oz@lindenlab.com> | 2013-03-13 15:15:15 -0400 |
| commit | 75722baf295aff7927bff3c70cdf0ec27399cb37 (patch) | |
| tree | a7a3fccc7bfebb4605c561e34ac66ad3c478368e /indra/llcharacter/llmotioncontroller.cpp | |
| parent | 5c68b2456e8603322a1f12694c196246752bab53 (diff) | |
| parent | d348deb7049cbaef7c228000525c7ee5a265464c (diff) | |
merge changes for latest viewer-development
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
| -rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 4f6351709e..e9fb91ad73 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -29,8 +29,6 @@ //----------------------------------------------------------------------------- #include "linden_common.h" -#include "llmemtype.h" - #include "llmotioncontroller.h" #include "llkeyframemotion.h" #include "llmath.h" @@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- // Constants and statics //----------------------------------------------------------------------------- +F32 LLMotionController::sCurrentTimeFactor = 1.f; LLMotionRegistry LLMotionController::sRegistry; //----------------------------------------------------------------------------- @@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id ) // Class Constructor //----------------------------------------------------------------------------- LLMotionController::LLMotionController() - : mTimeFactor(1.f), + : mTimeFactor(sCurrentTimeFactor), mCharacter(NULL), mAnimTime(0.f), mPrevTimerElapsed(0.f), @@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp) //----------------------------------------------------------------------------- LLMotion* LLMotionController::createMotion( const LLUUID &id ) { - LLMemType mt(LLMemType::MTYPE_ANIMATION); // do we have an instance of this motion for this character? LLMotion *motion = findMotion(id); |
