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authorTank_Master <tank.master@phoenixviewer.com>2014-01-18 10:56:00 -0800
committerTank_Master <tank.master@phoenixviewer.com>2014-01-18 10:56:00 -0800
commit091185b057d312e05f6b7ec7d03a37dec0879adf (patch)
tree48d4d4b4d3c1b02e40f9b029cf65bb200687f087 /indra/llcharacter/llmotioncontroller.cpp
parenta0ac409e8a4a822a55e9079b4a6d947af5edf220 (diff)
parentd8a81b240e828a8ab27709fb11038a4b5c4d5428 (diff)
Merge
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rwxr-xr-x[-rw-r--r--]indra/llcharacter/llmotioncontroller.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 4f6351709e..e9fb91ad73 100644..100755
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -29,8 +29,6 @@
//-----------------------------------------------------------------------------
#include "linden_common.h"
-#include "llmemtype.h"
-
#include "llmotioncontroller.h"
#include "llkeyframemotion.h"
#include "llmath.h"
@@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32;
//-----------------------------------------------------------------------------
// Constants and statics
//-----------------------------------------------------------------------------
+F32 LLMotionController::sCurrentTimeFactor = 1.f;
LLMotionRegistry LLMotionController::sRegistry;
//-----------------------------------------------------------------------------
@@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id )
// Class Constructor
//-----------------------------------------------------------------------------
LLMotionController::LLMotionController()
- : mTimeFactor(1.f),
+ : mTimeFactor(sCurrentTimeFactor),
mCharacter(NULL),
mAnimTime(0.f),
mPrevTimerElapsed(0.f),
@@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp)
//-----------------------------------------------------------------------------
LLMotion* LLMotionController::createMotion( const LLUUID &id )
{
- LLMemType mt(LLMemType::MTYPE_ANIMATION);
// do we have an instance of this motion for this character?
LLMotion *motion = findMotion(id);