summaryrefslogtreecommitdiff
path: root/indra/llcharacter/lleditingmotion.cpp
diff options
context:
space:
mode:
authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-06-12 17:04:34 -0700
committerGitHub <noreply@github.com>2024-06-12 17:04:34 -0700
commit100ebbab2437de7f5d124a0d7b8279a7a7b57656 (patch)
treee8b4200dae16e89698c2f3eadae05634041681a1 /indra/llcharacter/lleditingmotion.cpp
parentf5e2708a0fc4e08d3d0a5dc393bbd4bac09e1c55 (diff)
parentae74ca80692c8bcf157e903033fcfa1778706d64 (diff)
Merge pull request #1745 from secondlife/project/gltf_development
move project/gltf development to develop
Diffstat (limited to 'indra/llcharacter/lleditingmotion.cpp')
-rw-r--r--indra/llcharacter/lleditingmotion.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index b46f210d2b..9fb2a931f9 100644
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -141,7 +141,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
//-----------------------------------------------------------------------------
// LLEditingMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLEditingMotion::onActivate()
+bool LLEditingMotion::onActivate()
{
// propagate joint positions to kinematic chain
// SL-315
@@ -155,25 +155,25 @@ BOOL LLEditingMotion::onActivate()
mShoulderJoint.setRotation( mShoulderState->getJoint()->getRotation() );
mElbowJoint.setRotation( mElbowState->getJoint()->getRotation() );
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLEditingMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
LLVector3 focus_pt;
LLVector3* pointAtPt = (LLVector3*)mCharacter->getAnimationData("PointAtPoint");
- BOOL result = TRUE;
+ bool result = true;
if (!pointAtPt)
{
focus_pt = mLastSelectPt;
- result = FALSE;
+ result = false;
}
else
{