diff options
| author | Don Kjer <don@lindenlab.com> | 2012-09-09 12:12:19 +0000 |
|---|---|---|
| committer | Don Kjer <don@lindenlab.com> | 2012-09-09 12:12:19 +0000 |
| commit | e1580128ab2a42ecd4019ef35069f9e939dc4ff2 (patch) | |
| tree | 9ca329417e96ae7fa09261c843623349be759d5f /indra/llappearance/llavatarjoint.cpp | |
| parent | b77e2eff481512667c35bc99946fb62eca1be169 (diff) | |
Fixed crashes on login. Moved most of the remaining character/skeleton generation code into llappearance. Moved non-rendering related LLViewerJoint functionality into LLAvatarJoint.
Diffstat (limited to 'indra/llappearance/llavatarjoint.cpp')
| -rw-r--r-- | indra/llappearance/llavatarjoint.cpp | 120 |
1 files changed, 92 insertions, 28 deletions
diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp index 809a261633..eb450485c7 100644 --- a/indra/llappearance/llavatarjoint.cpp +++ b/indra/llappearance/llavatarjoint.cpp @@ -33,13 +33,9 @@ #include "llrender.h" #include "llmath.h" #include "llglheaders.h" -#include "llrendersphere.h" #include "llavatarappearance.h" -//#include "pipeline.h" -#define DEFAULT_LOD 0.0f - -const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64; +const F32 DEFAULT_AVATAR_JOINT_LOD = 0.0f; //----------------------------------------------------------------------------- // Static Data @@ -48,21 +44,22 @@ BOOL LLAvatarJoint::sDisableLOD = FALSE; //----------------------------------------------------------------------------- // LLAvatarJoint() -// Class Constructor +// Class Constructors //----------------------------------------------------------------------------- -LLAvatarJoint::LLAvatarJoint() - : LLJoint() +LLAvatarJoint::LLAvatarJoint() : + LLJoint() { init(); } +LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : + LLJoint(name, parent) +{ + init(); +} -//----------------------------------------------------------------------------- -// LLAvatarJoint() -// Class Constructor -//----------------------------------------------------------------------------- -LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) - : LLJoint(name, parent) +LLAvatarJoint::LLAvatarJoint(S32 joint_num) : + LLJoint(joint_num) { init(); } @@ -72,7 +69,7 @@ void LLAvatarJoint::init() { mValid = FALSE; mComponents = SC_JOINT | SC_BONE | SC_AXES; - mMinPixelArea = DEFAULT_LOD; + mMinPixelArea = DEFAULT_AVATAR_JOINT_LOD; mPickName = PN_DEFAULT; mVisible = TRUE; mMeshID = 0; @@ -114,14 +111,6 @@ void LLAvatarJoint::setValid( BOOL valid, BOOL recursive ) } //-------------------------------------------------------------------- -// isTransparent() -//-------------------------------------------------------------------- -BOOL LLAvatarJoint::isTransparent() -{ - return FALSE; -} - -//-------------------------------------------------------------------- // setSkeletonComponents() //-------------------------------------------------------------------- void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive ) @@ -132,7 +121,7 @@ void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive ) for (child_list_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { - LLAvatarJoint* joint = (LLAvatarJoint*)(*iter); + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); joint->setSkeletonComponents(comp, recursive); } } @@ -153,14 +142,87 @@ void LLAvatarJoint::setVisible(BOOL visible, BOOL recursive) } } +void LLAvatarJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area) +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->updateFaceSizes(num_vertices, num_indices, pixel_area); + } +} + +void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->updateFaceData(face, pixel_area, damp_wind, terse_update); + } +} + +void LLAvatarJoint::updateJointGeometry() +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->updateJointGeometry(); + } +} + + +BOOL LLAvatarJoint::updateLOD(F32 pixel_area, BOOL activate) +{ + BOOL lod_changed = FALSE; + BOOL found_lod = FALSE; + + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + F32 jointLOD = joint->getLOD(); + + if (found_lod || jointLOD == DEFAULT_AVATAR_JOINT_LOD) + { + // we've already found a joint to enable, so enable the rest as alternatives + lod_changed |= joint->updateLOD(pixel_area, TRUE); + } + else + { + if (pixel_area >= jointLOD || sDisableLOD) + { + lod_changed |= joint->updateLOD(pixel_area, TRUE); + found_lod = TRUE; + } + else + { + lod_changed |= joint->updateLOD(pixel_area, FALSE); + } + } + } + return lod_changed; +} + +void LLAvatarJoint::dump() +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->dump(); + } +} + void LLAvatarJoint::setMeshesToChildren() { removeAllChildren(); - for (std::vector<LLAvatarJointMesh*>::iterator iter = mMeshParts.begin(); + for (avatar_joint_mesh_list_t::iterator iter = mMeshParts.begin(); iter != mMeshParts.end(); iter++) { - addChild((LLAvatarJoint*) *iter); + addChild((*iter)); } } //----------------------------------------------------------------------------- @@ -172,9 +234,11 @@ LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume() mUpdateXform = FALSE; } -LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume(const std::string &name, LLJoint *parent) : LLAvatarJoint(name, parent) +/*virtual*/ +U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) { - + llerrs << "Cannot call render() on LLAvatarJointCollisionVolume" << llendl; + return 0; } LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset) |
