diff options
| author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-09-05 17:46:11 -0400 |
|---|---|---|
| committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-09-05 17:46:11 -0400 |
| commit | b146490e1b46799ccb35e156b4751eddea3a23ce (patch) | |
| tree | 0f197a5d97afaa566e3019043b5df488aaf03aa6 /indra/llappearance/llavatarappearance.cpp | |
| parent | 2cb3b8ef6bbfa328e35b9c066f0b5c3ceebba55f (diff) | |
SH-3264 Worked to move over mBakedTextureDatas from LLVOAvatar to LLAvatarAppearance.
Appear to have been able to move over the parts that are common to both the backend and the viewer
into LLAvatarAppearance.
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
| -rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 75b9c1ffa5..81a1d3965c 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -26,7 +26,10 @@ #include "linden_common.h" + #include "llavatarappearance.h" +#include "llavatarappearancedefines.h" +#include "imageids.h" #include "lldeleteutils.h" #include "lltexglobalcolor.h" @@ -39,6 +42,16 @@ LLAvatarAppearance::LLAvatarAppearance() : mTexEyeColor( NULL ), mIsDummy(FALSE) { + mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) + { + mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR; + mBakedTextureDatas[i].mTexLayerSet = NULL; + mBakedTextureDatas[i].mIsLoaded = false; + mBakedTextureDatas[i].mIsUsed = false; + mBakedTextureDatas[i].mMaskTexName = 0; + mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); + } } // virtual @@ -47,10 +60,35 @@ LLAvatarAppearance::~LLAvatarAppearance() deleteAndClear(mTexSkinColor); deleteAndClear(mTexHairColor); deleteAndClear(mTexEyeColor); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); + mBakedTextureDatas[i].mMeshes.clear(); + + for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); + iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) + { + LLMaskedMorph* masked_morph = (*iter2); + delete masked_morph; + } + } } using namespace LLAvatarAppearanceDefines; + +// adds a morph mask to the appropriate baked texture structure +void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer) +{ + if (index < BAKED_NUM_INDICES) + { + LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); + mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); + } +} + + //static BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) { |
