From b25ee9095deca0cd0c7eedafda89e021734d0ca7 Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Mon, 15 Aug 2016 14:13:56 -0400 Subject: Remove VSTool, its build info and all invocations. VSTool manipulates the SecondLife.sln solution file for the convenience of a developer subsequently running Visual Studio interactively. But the cost of having it sometimes break TeamCity automated builds is too high -- especially since we never expect to run Visual Studio interactively on a TC build host. Also remove the CMake UNATTENDED variable that controlled it. --- indra/tools/vstool/DispatchUtility.cs | 271 ---------------------------------- 1 file changed, 271 deletions(-) delete mode 100644 indra/tools/vstool/DispatchUtility.cs (limited to 'indra/tools/vstool/DispatchUtility.cs') diff --git a/indra/tools/vstool/DispatchUtility.cs b/indra/tools/vstool/DispatchUtility.cs deleted file mode 100644 index 6056ac55a1..0000000000 --- a/indra/tools/vstool/DispatchUtility.cs +++ /dev/null @@ -1,271 +0,0 @@ -#region Using Directives - -using System; -using System.Collections.Generic; -using System.Text; -using System.Runtime.InteropServices; -using System.Reflection; -using System.Security.Permissions; - -#endregion - -namespace TestDispatchUtility -{ - /// - /// Provides helper methods for working with COM IDispatch objects that have a registered type library. - /// - public static class DispatchUtility - { - #region Private Constants - - private const int S_OK = 0; //From WinError.h - private const int LOCALE_SYSTEM_DEFAULT = 2 << 10; //From WinNT.h == 2048 == 0x800 - - #endregion - - #region Public Methods - - /// - /// Gets whether the specified object implements IDispatch. - /// - /// An object to check. - /// True if the object implements IDispatch. False otherwise. - public static bool ImplementsIDispatch(object obj) - { - bool result = obj is IDispatchInfo; - return result; - } - - /// - /// Gets a Type that can be used with reflection. - /// - /// An object that implements IDispatch. - /// Whether an exception should be thrown if a Type can't be obtained. - /// A .NET Type that can be used with reflection. - /// If doesn't implement IDispatch. - [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.UnmanagedCode)] - public static Type GetType(object obj, bool throwIfNotFound) - { - RequireReference(obj, "obj"); - Type result = GetType((IDispatchInfo)obj, throwIfNotFound); - return result; - } - - /// - /// Tries to get the DISPID for the requested member name. - /// - /// An object that implements IDispatch. - /// The name of a member to lookup. - /// If the method returns true, this holds the DISPID on output. - /// If the method returns false, this value should be ignored. - /// True if the member was found and resolved to a DISPID. False otherwise. - /// If doesn't implement IDispatch. - [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.UnmanagedCode)] - public static bool TryGetDispId(object obj, string name, out int dispId) - { - RequireReference(obj, "obj"); - bool result = TryGetDispId((IDispatchInfo)obj, name, out dispId); - return result; - } - - /// - /// Invokes a member by DISPID. - /// - /// An object that implements IDispatch. - /// The DISPID of a member. This can be obtained using - /// . - /// The arguments to pass to the member. - /// The member's return value. - /// - /// This can invoke a method or a property get accessor. - /// - public static object Invoke(object obj, int dispId, object[] args) - { - string memberName = "[DispId=" + dispId + "]"; - object result = Invoke(obj, memberName, args); - return result; - } - - /// - /// Invokes a member by name. - /// - /// An object. - /// The name of the member to invoke. - /// The arguments to pass to the member. - /// The member's return value. - /// - /// This can invoke a method or a property get accessor. - /// - public static object Invoke(object obj, string memberName, object[] args) - { - RequireReference(obj, "obj"); - Type type = obj.GetType(); - object result = type.InvokeMember(memberName, BindingFlags.InvokeMethod | BindingFlags.GetProperty, - null, obj, args, null); - return result; - } - - #endregion - - #region Private Methods - - /// - /// Requires that the value is non-null. - /// - /// The type of the value. - /// The value to check. - /// The name of the value. - private static void RequireReference(T value, string name) where T : class - { - if (value == null) - { - throw new ArgumentNullException(name); - } - } - - /// - /// Gets a Type that can be used with reflection. - /// - /// An object that implements IDispatch. - /// Whether an exception should be thrown if a Type can't be obtained. - /// A .NET Type that can be used with reflection. - private static Type GetType(IDispatchInfo dispatch, bool throwIfNotFound) - { - RequireReference(dispatch, "dispatch"); - - Type result = null; - int typeInfoCount; - int hr = dispatch.GetTypeInfoCount(out typeInfoCount); - if (hr == S_OK && typeInfoCount > 0) - { - // Type info isn't usually culture-aware for IDispatch, so we might as well pass - // the default locale instead of looking up the current thread's LCID each time - // (via CultureInfo.CurrentCulture.LCID). - dispatch.GetTypeInfo(0, LOCALE_SYSTEM_DEFAULT, out result); - } - - if (result == null && throwIfNotFound) - { - // If the GetTypeInfoCount called failed, throw an exception for that. - Marshal.ThrowExceptionForHR(hr); - - // Otherwise, throw the same exception that Type.GetType would throw. - throw new TypeLoadException(); - } - - return result; - } - - /// - /// Tries to get the DISPID for the requested member name. - /// - /// An object that implements IDispatch. - /// The name of a member to lookup. - /// If the method returns true, this holds the DISPID on output. - /// If the method returns false, this value should be ignored. - /// True if the member was found and resolved to a DISPID. False otherwise. - private static bool TryGetDispId(IDispatchInfo dispatch, string name, out int dispId) - { - RequireReference(dispatch, "dispatch"); - RequireReference(name, "name"); - - bool result = false; - - // Members names aren't usually culture-aware for IDispatch, so we might as well - // pass the default locale instead of looking up the current thread's LCID each time - // (via CultureInfo.CurrentCulture.LCID). - Guid iidNull = Guid.Empty; - int hr = dispatch.GetDispId(ref iidNull, ref name, 1, LOCALE_SYSTEM_DEFAULT, out dispId); - - const int DISP_E_UNKNOWNNAME = unchecked((int)0x80020006); //From WinError.h - const int DISPID_UNKNOWN = -1; //From OAIdl.idl - if (hr == S_OK) - { - result = true; - } - else if (hr == DISP_E_UNKNOWNNAME && dispId == DISPID_UNKNOWN) - { - // This is the only supported "error" case because it means IDispatch - // is saying it doesn't know the member we asked about. - result = false; - } - else - { - // The other documented result codes are all errors. - Marshal.ThrowExceptionForHR(hr); - } - - return result; - } - - #endregion - - #region Private Interfaces - - /// - /// A partial declaration of IDispatch used to lookup Type information and DISPIDs. - /// - /// - /// This interface only declares the first three methods of IDispatch. It omits the - /// fourth method (Invoke) because there are already plenty of ways to do dynamic - /// invocation in .NET. But the first three methods provide dynamic type metadata - /// discovery, which .NET doesn't provide normally if you have a System.__ComObject - /// RCW instead of a strongly-typed RCW. - /// - /// Note: The original declaration of IDispatch is in OAIdl.idl. - /// - [ComImport] - [InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] - [Guid("00020400-0000-0000-C000-000000000046")] - private interface IDispatchInfo - { - /// - /// Gets the number of Types that the object provides (0 or 1). - /// - /// Returns 0 or 1 for the number of Types provided by . - /// - /// http://msdn.microsoft.com/en-us/library/da876d53-cb8a-465c-a43e-c0eb272e2a12(VS.85) - /// - [PreserveSig] - int GetTypeInfoCount(out int typeInfoCount); - - /// - /// Gets the Type information for an object if returned 1. - /// - /// Must be 0. - /// Typically, LOCALE_SYSTEM_DEFAULT (2048). - /// Returns the object's Type information. - /// - /// http://msdn.microsoft.com/en-us/library/cc1ec9aa-6c40-4e70-819c-a7c6dd6b8c99(VS.85) - /// - void GetTypeInfo(int typeInfoIndex, int lcid, [MarshalAs(UnmanagedType.CustomMarshaler, - MarshalTypeRef = typeof(System.Runtime.InteropServices.CustomMarshalers.TypeToTypeInfoMarshaler))] out Type typeInfo); - - /// - /// Gets the DISPID of the specified member name. - /// - /// Must be IID_NULL. Pass a copy of Guid.Empty. - /// The name of the member to look up. - /// Must be 1. - /// Typically, LOCALE_SYSTEM_DEFAULT (2048). - /// If a member with the requested - /// is found, this returns its DISPID and the method's return value is 0. - /// If the method returns a non-zero value, then this parameter's output value is - /// undefined. - /// Zero for success. Non-zero for failure. - /// - /// http://msdn.microsoft.com/en-us/library/6f6cf233-3481-436e-8d6a-51f93bf91619(VS.85) - /// - [PreserveSig] - int GetDispId(ref Guid riid, ref string name, int nameCount, int lcid, out int dispId); - - // NOTE: The real IDispatch also has an Invoke method next, but we don't need it. - // We can invoke methods using .NET's Type.InvokeMember method with the special - // [DISPID=n] syntax for member "names", or we can get a .NET Type using GetTypeInfo - // and invoke methods on that through reflection. - // Type.InvokeMember: http://msdn.microsoft.com/en-us/library/de3dhzwy.aspx - } - - #endregion - } -} -- cgit v1.3