From 3d7c1000625af4089476d14d1a8110842a23a104 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 22 Apr 2013 13:59:25 -0500 Subject: NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged attachments. --- indra/newview/pipeline.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ca5adc6180..a2f57c5720 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -10040,7 +10040,6 @@ void LLPipeline::generateSunShadow(LLCamera& camera) { static LLCullResult result[4]; - //LLGLEnable enable(GL_DEPTH_CLAMP_NV); renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE, TRUE, target_width); } -- cgit v1.2.3 From 95672cabb98fb311010cf3ff5571b3422b4dec71 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 23 Apr 2013 12:50:47 -0500 Subject: NORSPEC-142 Fix for unusable performance on GTX 285 --- indra/newview/pipeline.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a2f57c5720..9b7608e197 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -917,6 +917,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { screenFormat = GL_RGBA12; } + + if (gGLManager.mGLVersion < 4.f && gGLManager.mIsNVIDIA) + { + screenFormat = GL_RGBA16F_ARB; + } if (!mScreen.allocate(resX, resY, screenFormat, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (samples > 0) -- cgit v1.2.3