From 51dfcb9c67f7c3464bf3640adfdd87a061f60390 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 12 Aug 2013 15:55:25 -0700 Subject: NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth for mostly-transparent buffer pixels, aka hair in ALM only --- indra/newview/pipeline.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 9378c89eb7..31baf4188b 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -11402,7 +11402,9 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) // gGL.setColorMask(false,false); renderGeomPostDeferred(camera); + sImpostorRenderAlphaDepthPass = false; + } else { @@ -11418,10 +11420,13 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) // from the previous pass // sImpostorRenderAlphaDepthPass = true; + // depth-only here... // gGL.setColorMask(false,false); renderGeom(camera); + + sImpostorRenderAlphaDepthPass = false; } { //create alpha mask based on depth buffer (grey out if muted) -- cgit v1.3