From df08808640031bd27a11177ea49a08f797d2d570 Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Thu, 28 Feb 2013 09:33:41 -0800 Subject: Improve perf of GLSL uniform lookups by name --- indra/newview/llwlparammanager.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'indra/newview/llwlparammanager.cpp') diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 6077208799..65cb80c3e7 100644 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -61,6 +61,9 @@ #include "curl/curl.h" #include "llstreamtools.h" +static LLStaticHashedString sCamPosLocal("camPosLocal"); +static LLStaticHashedString sSceneLightStrength("scene_light_strength"); + LLWLParamManager::LLWLParamManager() : //set the defaults for the controls @@ -352,7 +355,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(sCamPosLocal, 1, LLViewerCamera::getInstance()->getOrigin().mV); } else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) @@ -360,7 +363,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV); } - shader->uniform1f("scene_light_strength", mSceneLightStrength); + shader->uniform1f(sSceneLightStrength, mSceneLightStrength); } -- cgit v1.2.3