From 658ccc3e85487f9f24ff3b5926e60d6cce7f42e0 Mon Sep 17 00:00:00 2001 From: Roxie Linden Date: Wed, 7 Apr 2010 11:08:04 -0700 Subject: Re-insert backed out SLE checkin so we can fix it --- indra/newview/llvoicevivox.cpp | 6967 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 6967 insertions(+) create mode 100644 indra/newview/llvoicevivox.cpp (limited to 'indra/newview/llvoicevivox.cpp') diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp new file mode 100644 index 0000000000..a7efc49c67 --- /dev/null +++ b/indra/newview/llvoicevivox.cpp @@ -0,0 +1,6967 @@ + /** + * @file LLVivoxVoiceClient.cpp + * @brief Implementation of LLVivoxVoiceClient class which is the interface to the voice client process. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llvoicevivox.h" + +#include + +#include "llsdutil.h" + +#include "llvoavatarself.h" +#include "llbufferstream.h" +#include "llfile.h" +#ifdef LL_STANDALONE +# include "expat.h" +#else +# include "expat/expat.h" +#endif +#include "llcallbacklist.h" +#include "llviewerregion.h" +#include "llviewernetwork.h" // for gGridChoice +#include "llbase64.h" +#include "llviewercontrol.h" +#include "llkeyboard.h" +#include "llappviewer.h" // for gDisconnected, gDisableVoice +#include "llmutelist.h" // to check for muted avatars +#include "llagent.h" +#include "llcachename.h" +#include "llimview.h" // for LLIMMgr +#include "llparcel.h" +#include "llviewerparcelmgr.h" +//#include "llfirstuse.h" +#include "llspeakers.h" +#include "llviewerwindow.h" +#include "llviewercamera.h" + +#include "llfloaterfriends.h" //VIVOX, inorder to refresh communicate panel +#include "llviewernetwork.h" +#include "llnotificationsutil.h" + +// for base64 decoding +#include "apr_base64.h" + +// for SHA1 hash +#include "apr_sha1.h" + +// for MD5 hash +#include "llmd5.h" + +#define USE_SESSION_GROUPS 0 + +const F32 SPEAKING_TIMEOUT = 1.f; + +static const std::string VOICE_SERVER_TYPE = "Vivox"; + +// Don't retry connecting to the daemon more frequently than this: +const F32 CONNECT_THROTTLE_SECONDS = 1.0f; + +// Don't send positional updates more frequently than this: +const F32 UPDATE_THROTTLE_SECONDS = 0.1f; + +const F32 LOGIN_RETRY_SECONDS = 10.0f; +const int MAX_LOGIN_RETRIES = 12; + +// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine() +// which is treated as normal. If this number is exceeded we suspect there is a problem with connection +// to voice server (EXT-4313). When voice works correctly, there is from 1 to 15 times. 50 was chosen +// to make sure we don't make mistake when slight connection problems happen- situation when connection to server is +// blocked is VERY rare and it's better to sacrifice response time in this situation for the sake of stability. +const int MAX_NORMAL_JOINING_SPATIAL_NUM = 50; + + +static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str) +{ + LLMD5 md5_uuid; + md5_uuid.update((const unsigned char*)str.data(), str.size()); + md5_uuid.finalize(); + md5_uuid.raw_digest(uuid.mData); +} + +static int scale_mic_volume(float volume) +{ + // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default. + // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70 + return 30 + (int)(volume * 20.0f); +} + +static int scale_speaker_volume(float volume) +{ + // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default. + // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70 + return 30 + (int)(volume * 40.0f); + +} + +class LLVivoxVoiceAccountProvisionResponder : + public LLHTTPClient::Responder +{ +public: + LLVivoxVoiceAccountProvisionResponder(int retries) + { + mRetries = retries; + } + + virtual void error(U32 status, const std::string& reason) + { + if ( mRetries > 0 ) + { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->requestVoiceAccountProvision( + mRetries - 1); + } + else + { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->giveUp(); + } + } + + virtual void result(const LLSD& content) + { + + std::string voice_sip_uri_hostname; + std::string voice_account_server_uri; + + LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + + if(content.has("voice_sip_uri_hostname")) + voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString(); + + // this key is actually misnamed -- it will be an entire URI, not just a hostname. + if(content.has("voice_account_server_name")) + voice_account_server_uri = content["voice_account_server_name"].asString(); + + LLVivoxVoiceClient::getInstance()->login( + content["username"].asString(), + content["password"].asString(), + voice_sip_uri_hostname, + voice_account_server_uri); + + } + +private: + int mRetries; +}; + + + +/////////////////////////////////////////////////////////////////////////////////////////////// + +class LLVivoxVoiceClientMuteListObserver : public LLMuteListObserver +{ + /* virtual */ void onChange() { LLVivoxVoiceClient::getInstance()->muteListChanged();} +}; + +class LLVivoxVoiceClientFriendsObserver : public LLFriendObserver +{ +public: + /* virtual */ void changed(U32 mask) { LLVivoxVoiceClient::getInstance()->updateFriends(mask);} +}; + +static LLVivoxVoiceClientMuteListObserver mutelist_listener; +static bool sMuteListListener_listening = false; + +static LLVivoxVoiceClientFriendsObserver *friendslist_listener = NULL; + +/////////////////////////////////////////////////////////////////////////////////////////////// + +class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder +{ +public: + LLVivoxVoiceClientCapResponder(void){}; + + virtual void error(U32 status, const std::string& reason); // called with bad status codes + virtual void result(const LLSD& content); + +private: +}; + +void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason) +{ + LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder::error(" + << status << ": " << reason << ")" + << LL_ENDL; +} + +void LLVivoxVoiceClientCapResponder::result(const LLSD& content) +{ + LLSD::map_const_iterator iter; + + LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + + if ( content.has("voice_credentials") ) + { + LLSD voice_credentials = content["voice_credentials"]; + std::string uri; + std::string credentials; + + if ( voice_credentials.has("channel_uri") ) + { + uri = voice_credentials["channel_uri"].asString(); + } + if ( voice_credentials.has("channel_credentials") ) + { + credentials = + voice_credentials["channel_credentials"].asString(); + } + + LLVivoxVoiceClient::getInstance()->setSpatialChannel(uri, credentials); + } +} + + + +#if LL_WINDOWS +static HANDLE sGatewayHandle = 0; + +static bool isGatewayRunning() +{ + bool result = false; + if(sGatewayHandle != 0) + { + DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0); + if(waitresult != WAIT_OBJECT_0) + { + result = true; + } + } + return result; +} +static void killGateway() +{ + if(sGatewayHandle != 0) + { + TerminateProcess(sGatewayHandle,0); + } +} + +#else // Mac and linux + +static pid_t sGatewayPID = 0; +static bool isGatewayRunning() +{ + bool result = false; + if(sGatewayPID != 0) + { + // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists. + if(kill(sGatewayPID, 0) == 0) + { + result = true; + } + } + return result; +} + +static void killGateway() +{ + if(sGatewayPID != 0) + { + kill(sGatewayPID, SIGTERM); + } +} + +#endif + +/////////////////////////////////////////////////////////////////////////////////////////////// + +LLVivoxVoiceClient::LLVivoxVoiceClient() : + mState(stateDisabled), + mSessionTerminateRequested(false), + mRelogRequested(false), + mConnected(false), + mPump(NULL), + mSpatialJoiningNum(0), + + mTuningMode(false), + mTuningEnergy(0.0f), + mTuningMicVolume(0), + mTuningMicVolumeDirty(true), + mTuningSpeakerVolume(0), + mTuningSpeakerVolumeDirty(true), + mTuningExitState(stateDisabled), + + mAreaVoiceDisabled(false), + mAudioSession(NULL), + mAudioSessionChanged(false), + mNextAudioSession(NULL), + + mCurrentParcelLocalID(0), + mNumberOfAliases(0), + mCommandCookie(0), + mLoginRetryCount(0), + + mBuddyListMapPopulated(false), + mBlockRulesListReceived(false), + mAutoAcceptRulesListReceived(false), + mCaptureDeviceDirty(false), + mRenderDeviceDirty(false), + mSpatialCoordsDirty(false), + + mPTTDirty(true), + mPTT(true), + mUsePTT(true), + mPTTIsMiddleMouse(false), + mPTTKey(0), + mPTTIsToggle(false), + mUserPTTState(false), + mMuteMic(false), + mFriendsListDirty(true), + + mEarLocation(0), + mSpeakerVolumeDirty(true), + mSpeakerMuteDirty(true), + mMicVolume(0), + mMicVolumeDirty(true), + + mVoiceEnabled(false), + mWriteInProgress(false), + + mLipSyncEnabled(false) + + + +{ + mSpeakerVolume = scale_speaker_volume(0); + + mVoiceVersion.serverVersion = ""; + mVoiceVersion.serverType = VOICE_SERVER_TYPE; + + // gMuteListp isn't set up at this point, so we defer this until later. +// gMuteListp->addObserver(&mutelist_listener); + + +#if LL_DARWIN || LL_LINUX || LL_SOLARIS + // HACK: THIS DOES NOT BELONG HERE + // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us. + // This should cause us to ignore SIGPIPE and handle the error through proper channels. + // This should really be set up elsewhere. Where should it go? + signal(SIGPIPE, SIG_IGN); + + // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes. + // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that. + signal(SIGCHLD, SIG_IGN); +#endif + + // set up state machine + setState(stateDisabled); + + gIdleCallbacks.addFunction(idle, this); +} + +//--------------------------------------------------- + +LLVivoxVoiceClient::~LLVivoxVoiceClient() +{ +} + +//---------------------------------------------- + +void LLVivoxVoiceClient::init(LLPumpIO *pump) +{ + // constructor will set up LLVoiceClient::getInstance() + LLVivoxVoiceClient::getInstance()->mPump = pump; +} + +void LLVivoxVoiceClient::terminate() +{ + +// leaveAudioSession(); + logout(); + // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to. + // ms_sleep(2000); + connectorShutdown(); + closeSocket(); // Need to do this now -- bad things happen if the destructor does it later. + + // This will do unpleasant things on windows. +// killGateway(); + + + +} + +const LLVoiceVersionInfo& LLVivoxVoiceClient::getVersion() +{ + return mVoiceVersion; +} + +//--------------------------------------------------- + +void LLVivoxVoiceClient::updateSettings() +{ + setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat")); + setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled")); + std::string keyString = gSavedSettings.getString("PushToTalkButton"); + setPTTKey(keyString); + setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle")); + setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); + + std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); + setCaptureDevice(inputDevice); + std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); + setRenderDevice(outputDevice); + F32 mic_level = gSavedSettings.getF32("AudioLevelMic"); + setMicGain(mic_level); + setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled")); +} + +///////////////////////////// +// utility functions + +bool LLVivoxVoiceClient::writeString(const std::string &str) +{ + bool result = false; + if(mConnected) + { + apr_status_t err; + apr_size_t size = (apr_size_t)str.size(); + apr_size_t written = size; + + //MARK: Turn this on to log outgoing XML +// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL; + + // check return code - sockets will fail (broken, etc.) + err = apr_socket_send( + mSocket->getSocket(), + (const char*)str.data(), + &written); + + if(err == 0) + { + // Success. + result = true; + } + // TODO: handle partial writes (written is number of bytes written) + // Need to set socket to non-blocking before this will work. +// else if(APR_STATUS_IS_EAGAIN(err)) +// { +// // +// } + else + { + // Assume any socket error means something bad. For now, just close the socket. + char buf[MAX_STRING]; + LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL; + daemonDied(); + } + } + + return result; +} + + +///////////////////////////// +// session control messages +void LLVivoxVoiceClient::connectorCreate() +{ + std::ostringstream stream; + std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); + std::string loglevel = "0"; + + // Transition to stateConnectorStarted when the connector handle comes back. + setState(stateConnectorStarting); + + std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel"); + + if(savedLogLevel != "-1") + { + LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL; + loglevel = "10"; + } + + stream + << "" + << "V2 SDK" + << "" << mVoiceAccountServerURI << "" + << "Normal" + << "" + << "" << logpath << "" + << "Connector" + << ".log" + << "" << loglevel << "" + << "" + << "SecondLifeViewer.1" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::connectorShutdown() +{ + setState(stateConnectorStopping); + + if(!mConnectorHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mConnectorHandle << "" + << "" + << "\n\n\n"; + + mConnectorHandle.clear(); + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID) +{ + + mAccountDisplayName = user_id; + + LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL; + + mAccountName = nameFromID(agentID); +} + +void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries) +{ + if ( gAgent.getRegion() && mVoiceEnabled ) + { + std::string url = + gAgent.getRegion()->getCapability( + "ProvisionVoiceAccountRequest"); + + if ( url == "" ) return; + + LLHTTPClient::post( + url, + LLSD(), + new LLVivoxVoiceAccountProvisionResponder(retries)); + } +} + +void LLVivoxVoiceClient::login( + const std::string& account_name, + const std::string& password, + const std::string& voice_sip_uri_hostname, + const std::string& voice_account_server_uri) +{ + mVoiceSIPURIHostName = voice_sip_uri_hostname; + mVoiceAccountServerURI = voice_account_server_uri; + + if(!mAccountHandle.empty()) + { + // Already logged in. + LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL; + + // Don't process another login. + return; + } + else if ( account_name != mAccountName ) + { + //TODO: error? + LL_WARNS("Voice") << "Wrong account name! " << account_name + << " instead of " << mAccountName << LL_ENDL; + } + else + { + mAccountPassword = password; + } + + std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName"); + + if( !debugSIPURIHostName.empty() ) + { + mVoiceSIPURIHostName = debugSIPURIHostName; + } + + if( mVoiceSIPURIHostName.empty() ) + { + // we have an empty account server name + // so we fall back to hardcoded defaults + + if(LLGridManager::getInstance()->isInProductionGrid()) + { + // Use the release account server + mVoiceSIPURIHostName = "bhr.vivox.com"; + } + else + { + // Use the development account server + mVoiceSIPURIHostName = "bhd.vivox.com"; + } + } + + std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI"); + + if( !debugAccountServerURI.empty() ) + { + mVoiceAccountServerURI = debugAccountServerURI; + } + + if( mVoiceAccountServerURI.empty() ) + { + // If the account server URI isn't specified, construct it from the SIP URI hostname + mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/"; + } +} + +void LLVivoxVoiceClient::idle(void* user_data) +{ + LLVivoxVoiceClient* self = (LLVivoxVoiceClient*)user_data; + self->stateMachine(); +} + +std::string LLVivoxVoiceClient::state2string(LLVivoxVoiceClient::state inState) +{ + std::string result = "UNKNOWN"; + + // Prevent copy-paste errors when updating this list... +#define CASE(x) case x: result = #x; break + + switch(inState) + { + CASE(stateDisableCleanup); + CASE(stateDisabled); + CASE(stateStart); + CASE(stateDaemonLaunched); + CASE(stateConnecting); + CASE(stateConnected); + CASE(stateIdle); + CASE(stateMicTuningStart); + CASE(stateMicTuningRunning); + CASE(stateMicTuningStop); + CASE(stateConnectorStart); + CASE(stateConnectorStarting); + CASE(stateConnectorStarted); + CASE(stateLoginRetry); + CASE(stateLoginRetryWait); + CASE(stateNeedsLogin); + CASE(stateLoggingIn); + CASE(stateLoggedIn); + CASE(stateCreatingSessionGroup); + CASE(stateNoChannel); + CASE(stateJoiningSession); + CASE(stateSessionJoined); + CASE(stateRunning); + CASE(stateLeavingSession); + CASE(stateSessionTerminated); + CASE(stateLoggingOut); + CASE(stateLoggedOut); + CASE(stateConnectorStopping); + CASE(stateConnectorStopped); + CASE(stateConnectorFailed); + CASE(stateConnectorFailedWaiting); + CASE(stateLoginFailed); + CASE(stateLoginFailedWaiting); + CASE(stateJoinSessionFailed); + CASE(stateJoinSessionFailedWaiting); + CASE(stateJail); + } + +#undef CASE + + return result; +} + + + +void LLVivoxVoiceClient::setState(state inState) +{ + LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL; + + mState = inState; +} + +void LLVivoxVoiceClient::stateMachine() +{ + if(gDisconnected) + { + // The viewer has been disconnected from the sim. Disable voice. + setVoiceEnabled(false); + } + + if(mVoiceEnabled) + { + updatePosition(); + } + else if(mTuningMode) + { + // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled. + } + else + { + if((getState() != stateDisabled) && (getState() != stateDisableCleanup)) + { + // User turned off voice support. Send the cleanup messages, close the socket, and reset. + if(!mConnected) + { + // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill. + LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL; + killGateway(); + } + + logout(); + connectorShutdown(); + + setState(stateDisableCleanup); + } + } + + // Check for parcel boundary crossing + { + LLViewerRegion *region = gAgent.getRegion(); + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + + if(region && parcel) + { + S32 parcelLocalID = parcel->getLocalID(); + std::string regionName = region->getName(); + std::string capURI = region->getCapability("ParcelVoiceInfoRequest"); + +// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; + + // The region name starts out empty and gets filled in later. + // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. + // If either is empty, wait for the next time around. + if(!regionName.empty()) + { + if(!capURI.empty()) + { + if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) + { + // We have changed parcels. Initiate a parcel channel lookup. + mCurrentParcelLocalID = parcelLocalID; + mCurrentRegionName = regionName; + + parcelChanged(); + } + } + else + { + LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL; + } + } + } + } + + switch(getState()) + { + //MARK: stateDisableCleanup + case stateDisableCleanup: + // Clean up and reset everything. + closeSocket(); + deleteAllSessions(); + deleteAllBuddies(); + + mConnectorHandle.clear(); + mAccountHandle.clear(); + mAccountPassword.clear(); + mVoiceAccountServerURI.clear(); + + setState(stateDisabled); + break; + + //MARK: stateDisabled + case stateDisabled: + if(mTuningMode || (mVoiceEnabled && !mAccountName.empty())) + { + setState(stateStart); + } + break; + + //MARK: stateStart + case stateStart: + if(gSavedSettings.getBOOL("CmdLineDisableVoice")) + { + // Voice is locked out, we must not launch the vivox daemon. + setState(stateJail); + } + else if(!isGatewayRunning()) + { + if(true) + { + // Launch the voice daemon + + // *FIX:Mani - Using the executable dir instead + // of mAppRODataDir, the working directory from which the app + // is launched. + //std::string exe_path = gDirUtilp->getAppRODataDir(); + std::string exe_path = gDirUtilp->getExecutableDir(); + exe_path += gDirUtilp->getDirDelimiter(); +#if LL_WINDOWS + exe_path += "SLVoice.exe"; +#elif LL_DARWIN + exe_path += "../Resources/SLVoice"; +#else + exe_path += "SLVoice"; +#endif + // See if the vivox executable exists + llstat s; + if(!LLFile::stat(exe_path, &s)) + { + // vivox executable exists. Build the command line and launch the daemon. + // SLIM SDK: these arguments are no longer necessary. +// std::string args = " -p tcp -h -c"; + std::string args; + std::string cmd; + std::string loglevel = gSavedSettings.getString("VivoxDebugLevel"); + + if(loglevel.empty()) + { + loglevel = "-1"; // turn logging off completely + } + + args += " -ll "; + args += loglevel; + + LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL; + +#if LL_WINDOWS + PROCESS_INFORMATION pinfo; + STARTUPINFOA sinfo; + + memset(&sinfo, 0, sizeof(sinfo)); + + std::string exe_dir = gDirUtilp->getAppRODataDir(); + cmd = "SLVoice.exe"; + cmd += args; + + // So retarded. Windows requires that the second parameter to CreateProcessA be writable (non-const) string... + char *args2 = new char[args.size() + 1]; + strcpy(args2, args.c_str()); + if(!CreateProcessA(exe_path.c_str(), args2, NULL, NULL, FALSE, 0, NULL, exe_dir.c_str(), &sinfo, &pinfo)) + { +// DWORD dwErr = GetLastError(); + } + else + { + // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on + // CloseHandle(pinfo.hProcess); // stops leaks - nothing else + sGatewayHandle = pinfo.hProcess; + CloseHandle(pinfo.hThread); // stops leaks - nothing else + } + + delete[] args2; +#else // LL_WINDOWS + // This should be the same for mac and linux + { + std::vector arglist; + arglist.push_back(exe_path); + + // Split the argument string into separate strings for each argument + typedef boost::tokenizer > tokenizer; + boost::char_separator sep(" "); + tokenizer tokens(args, sep); + tokenizer::iterator token_iter; + + for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) + { + arglist.push_back(*token_iter); + } + + // create an argv vector for the child process + char **fakeargv = new char*[arglist.size() + 1]; + int i; + for(i=0; i < arglist.size(); i++) + fakeargv[i] = const_cast(arglist[i].c_str()); + + fakeargv[i] = NULL; + + fflush(NULL); // flush all buffers before the child inherits them + pid_t id = vfork(); + if(id == 0) + { + // child + execv(exe_path.c_str(), fakeargv); + + // If we reach this point, the exec failed. + // Use _exit() instead of exit() per the vfork man page. + _exit(0); + } + + // parent + delete[] fakeargv; + sGatewayPID = id; + } +#endif // LL_WINDOWS + mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost").c_str(), gSavedSettings.getU32("VivoxVoicePort")); + } + else + { + LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL; + } + } + else + { + // SLIM SDK: port changed from 44124 to 44125. + // We can connect to a client gateway running on another host. This is useful for testing. + // To do this, launch the gateway on a nearby host like this: + // vivox-gw.exe -p tcp -i 0.0.0.0:44125 + // and put that host's IP address here. + mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost"), gSavedSettings.getU32("VivoxVoicePort")); + } + + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); + + setState(stateDaemonLaunched); + + // Dirty the states we'll need to sync with the daemon when it comes up. + mPTTDirty = true; + mMicVolumeDirty = true; + mSpeakerVolumeDirty = true; + mSpeakerMuteDirty = true; + // These only need to be set if they're not default (i.e. empty string). + mCaptureDeviceDirty = !mCaptureDevice.empty(); + mRenderDeviceDirty = !mRenderDevice.empty(); + + mMainSessionGroupHandle.clear(); + } + break; + + //MARK: stateDaemonLaunched + case stateDaemonLaunched: + if(mUpdateTimer.hasExpired()) + { + LL_DEBUGS("Voice") << "Connecting to vivox daemon:" << mDaemonHost << LL_ENDL; + + mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); + + if(!mSocket) + { + mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); + } + + mConnected = mSocket->blockingConnect(mDaemonHost); + if(mConnected) + { + setState(stateConnecting); + } + else + { + // If the connect failed, the socket may have been put into a bad state. Delete it. + closeSocket(); + } + } + break; + + //MARK: stateConnecting + case stateConnecting: + // Can't do this until we have the pump available. + if(mPump) + { + // MBW -- Note to self: pumps and pipes examples in + // indra/test/io.cpp + // indra/test/llpipeutil.{cpp|h} + + // Attach the pumps and pipes + + LLPumpIO::chain_t readChain; + + readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket))); + readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser())); + + mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS); + + setState(stateConnected); + } + + break; + + //MARK: stateConnected + case stateConnected: + // Initial devices query + getCaptureDevicesSendMessage(); + getRenderDevicesSendMessage(); + + mLoginRetryCount = 0; + + setState(stateIdle); + break; + + //MARK: stateIdle + case stateIdle: + // This is the idle state where we're connected to the daemon but haven't set up a connector yet. + if(mTuningMode) + { + mTuningExitState = stateIdle; + setState(stateMicTuningStart); + } + else if(!mVoiceEnabled) + { + // We never started up the connector. This will shut down the daemon. + setState(stateConnectorStopped); + } + else if(!mAccountName.empty()) + { + LLViewerRegion *region = gAgent.getRegion(); + + if(region) + { + if ( region->getCapability("ProvisionVoiceAccountRequest") != "" ) + { + if ( mAccountPassword.empty() ) + { + requestVoiceAccountProvision(); + } + setState(stateConnectorStart); + } + else + { + LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL; + } + } + } + break; + + //MARK: stateMicTuningStart + case stateMicTuningStart: + if(mUpdateTimer.hasExpired()) + { + if(mCaptureDeviceDirty || mRenderDeviceDirty) + { + // These can't be changed while in tuning mode. Set them before starting. + std::ostringstream stream; + + buildSetCaptureDevice(stream); + buildSetRenderDevice(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + + // This will come around again in the same state and start the capture, after the timer expires. + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + } + else + { + // duration parameter is currently unused, per Mike S. + tuningCaptureStartSendMessage(10000); + + setState(stateMicTuningRunning); + } + } + + break; + + //MARK: stateMicTuningRunning + case stateMicTuningRunning: + if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty) + { + // All of these conditions make us leave tuning mode. + setState(stateMicTuningStop); + } + else + { + // process mic/speaker volume changes + if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty) + { + std::ostringstream stream; + + if(mTuningMicVolumeDirty) + { + LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL; + stream + << "" + << "" << mTuningMicVolume << "" + << "\n\n\n"; + } + + if(mTuningSpeakerVolumeDirty) + { + stream + << "" + << "" << mTuningSpeakerVolume << "" + << "\n\n\n"; + } + + mTuningMicVolumeDirty = false; + mTuningSpeakerVolumeDirty = false; + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + } + } + break; + + //MARK: stateMicTuningStop + case stateMicTuningStop: + { + // transition out of mic tuning + tuningCaptureStopSendMessage(); + + setState(mTuningExitState); + + // if we exited just to change devices, this will keep us from re-entering too fast. + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + + } + break; + + //MARK: stateConnectorStart + case stateConnectorStart: + if(!mVoiceEnabled) + { + // We were never logged in. This will shut down the connector. + setState(stateLoggedOut); + } + else if(!mVoiceAccountServerURI.empty()) + { + connectorCreate(); + } + break; + + //MARK: stateConnectorStarting + case stateConnectorStarting: // waiting for connector handle + // connectorCreateResponse() will transition from here to stateConnectorStarted. + break; + + //MARK: stateConnectorStarted + case stateConnectorStarted: // connector handle received + if(!mVoiceEnabled) + { + // We were never logged in. This will shut down the connector. + setState(stateLoggedOut); + } + else + { + // The connector is started. Send a login message. + setState(stateNeedsLogin); + } + break; + + //MARK: stateLoginRetry + case stateLoginRetry: + if(mLoginRetryCount == 0) + { + // First retry -- display a message to the user + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY); + } + + mLoginRetryCount++; + + if(mLoginRetryCount > MAX_LOGIN_RETRIES) + { + LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL; + setState(stateLoginFailed); + LLSD args; + std::stringstream errs; + errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000"; + args["HOSTID"] = errs.str(); + if (LLGridManager::getInstance()->isSystemGrid()) + { + LLNotificationsUtil::add("NoVoiceConnect", args); + } + else + { + LLNotificationsUtil::add("NoVoiceConnect-GIAB", args); + } + } + else + { + LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL; + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS); + setState(stateLoginRetryWait); + } + break; + + //MARK: stateLoginRetryWait + case stateLoginRetryWait: + if(mUpdateTimer.hasExpired()) + { + setState(stateNeedsLogin); + } + break; + + //MARK: stateNeedsLogin + case stateNeedsLogin: + if(!mAccountPassword.empty()) + { + setState(stateLoggingIn); + loginSendMessage(); + } + break; + + //MARK: stateLoggingIn + case stateLoggingIn: // waiting for account handle + // loginResponse() will transition from here to stateLoggedIn. + break; + + //MARK: stateLoggedIn + case stateLoggedIn: // account handle received + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN); + + // request the current set of block rules (we'll need them when updating the friends list) + accountListBlockRulesSendMessage(); + + // request the current set of auto-accept rules + accountListAutoAcceptRulesSendMessage(); + + // Set up the mute list observer if it hasn't been set up already. + if((!sMuteListListener_listening)) + { + LLMuteList::getInstance()->addObserver(&mutelist_listener); + sMuteListListener_listening = true; + } + + // Set up the friends list observer if it hasn't been set up already. + if(friendslist_listener == NULL) + { + friendslist_listener = new LLVivoxVoiceClientFriendsObserver; + LLAvatarTracker::instance().addObserver(friendslist_listener); + } + + // Set the initial state of mic mute, local speaker volume, etc. + { + std::ostringstream stream; + + buildLocalAudioUpdates(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + } + +#if USE_SESSION_GROUPS + // create the main session group + sessionGroupCreateSendMessage(); + + setState(stateCreatingSessionGroup); +#else + // Not using session groups -- skip the stateCreatingSessionGroup state. + setState(stateNoChannel); + + // Initial kick-off of channel lookup logic + parcelChanged(); +#endif + break; + + //MARK: stateCreatingSessionGroup + case stateCreatingSessionGroup: + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // *TODO: Question: is this the right way out of this state + setState(stateSessionTerminated); + } + else if(!mMainSessionGroupHandle.empty()) + { + setState(stateNoChannel); + + // Start looped recording (needed for "panic button" anti-griefing tool) + recordingLoopStart(); + + // Initial kick-off of channel lookup logic + parcelChanged(); + } + break; + + //MARK: stateNoChannel + case stateNoChannel: + + LL_DEBUGS("Voice") << "State No Channel" << LL_ENDL; + mSpatialJoiningNum = 0; + // Do this here as well as inside sendPositionalUpdate(). + // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync. + sendFriendsListUpdates(); + + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // TODO: Question: Is this the right way out of this state? + setState(stateSessionTerminated); + } + else if(mTuningMode) + { + mTuningExitState = stateNoChannel; + setState(stateMicTuningStart); + } + else if(sessionNeedsRelog(mNextAudioSession)) + { + requestRelog(); + setState(stateSessionTerminated); + } + else if(mNextAudioSession) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = mNextAudioSession; + if(!mAudioSession->mReconnect) + { + mNextAudioSession = NULL; + } + + // The old session may now need to be deleted. + reapSession(oldSession); + + if(!mAudioSession->mHandle.empty()) + { + // Connect to a session by session handle + + sessionMediaConnectSendMessage(mAudioSession); + } + else + { + // Connect to a session by URI + sessionCreateSendMessage(mAudioSession, true, false); + } + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING); + setState(stateJoiningSession); + } + else if(!mSpatialSessionURI.empty()) + { + // If we're not headed elsewhere and have a spatial URI, return to spatial. + switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); + } + break; + + //MARK: stateJoiningSession + case stateJoiningSession: // waiting for session handle + + // If this is true we have problem with connection to voice server (EXT-4313). + // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM. + if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM) + { + // Notify observers to let them know there is problem with voice + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); + llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl; + } + + // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for + // example for p2p many times while waiting for response, so it can't be used to detect errors + if(mAudioSession && mAudioSession->mIsSpatial) + { + mSpatialJoiningNum++; + } + + // joinedAudioSession() will transition from here to stateSessionJoined. + if(!mVoiceEnabled) + { + // User bailed out during connect -- jump straight to teardown. + setState(stateSessionTerminated); + } + else if(mSessionTerminateRequested) + { + if(mAudioSession && !mAudioSession->mHandle.empty()) + { + // Only allow direct exits from this state in p2p calls (for cancelling an invite). + // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. + if(mAudioSession->mIsP2P) + { + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateSessionTerminated); + } + } + } + break; + + //MARK: stateSessionJoined + case stateSessionJoined: // session handle received + + mSpatialJoiningNum = 0; + // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4 + // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck. + // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined. + // This is a cheap way to make sure both have happened before proceeding. + if(mAudioSession && mAudioSession->mVoiceEnabled) + { + // Dirty state that may need to be sync'ed with the daemon. + mPTTDirty = true; + mSpeakerVolumeDirty = true; + mSpatialCoordsDirty = true; + + setState(stateRunning); + + // Start the throttle timer + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + + // Events that need to happen when a session is joined could go here. + // Maybe send initial spatial data? + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); + + } + else if(!mVoiceEnabled) + { + // User bailed out during connect -- jump straight to teardown. + setState(stateSessionTerminated); + } + else if(mSessionTerminateRequested) + { + // Only allow direct exits from this state in p2p calls (for cancelling an invite). + // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. + if(mAudioSession && mAudioSession->mIsP2P) + { + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateSessionTerminated); + } + } + break; + + //MARK: stateRunning + case stateRunning: // steady state + // Disabling voice or disconnect requested. + if(!mVoiceEnabled || mSessionTerminateRequested) + { + leaveAudioSession(); + } + else + { + + // Figure out whether the PTT state needs to change + { + bool newPTT; + if(mUsePTT) + { + // If configured to use PTT, track the user state. + newPTT = mUserPTTState; + } + else + { + // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak). + newPTT = true; + } + + if(mMuteMic) + { + // This always overrides any other PTT setting. + newPTT = false; + } + + // Dirty if state changed. + if(newPTT != mPTT) + { + mPTT = newPTT; + mPTTDirty = true; + } + } + + if(!inSpatialChannel()) + { + // When in a non-spatial channel, never send positional updates. + mSpatialCoordsDirty = false; + } + else + { + // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position) + enforceTether(); + } + + // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast) + // or every 10hz, whichever is sooner. + if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired()) + { + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + sendPositionalUpdate(); + } + } + break; + + //MARK: stateLeavingSession + case stateLeavingSession: // waiting for terminate session response + // The handler for the Session.Terminate response will transition from here to stateSessionTerminated. + break; + + //MARK: stateSessionTerminated + case stateSessionTerminated: + + // Must do this first, since it uses mAudioSession. + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL); + + if(mAudioSession) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = NULL; + // We just notified status observers about this change. Don't do it again. + mAudioSessionChanged = false; + + // The old session may now need to be deleted. + reapSession(oldSession); + } + else + { + LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL; + } + + // Always reset the terminate request flag when we get here. + mSessionTerminateRequested = false; + + if(mVoiceEnabled && !mRelogRequested) + { + // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state). + setState(stateNoChannel); + } + else + { + // Shutting down voice, continue with disconnecting. + logout(); + + // The state machine will take it from here + mRelogRequested = false; + } + + break; + + //MARK: stateLoggingOut + case stateLoggingOut: // waiting for logout response + // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut. + break; + + //MARK: stateLoggedOut + case stateLoggedOut: // logout response received + + // Once we're logged out, all these things are invalid. + mAccountHandle.clear(); + deleteAllSessions(); + deleteAllBuddies(); + + if(mVoiceEnabled && !mRelogRequested) + { + // User was logged out, but wants to be logged in. Send a new login request. + setState(stateNeedsLogin); + } + else + { + // shut down the connector + connectorShutdown(); + } + break; + + //MARK: stateConnectorStopping + case stateConnectorStopping: // waiting for connector stop + // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped. + break; + + //MARK: stateConnectorStopped + case stateConnectorStopped: // connector stop received + setState(stateDisableCleanup); + break; + + //MARK: stateConnectorFailed + case stateConnectorFailed: + setState(stateConnectorFailedWaiting); + break; + //MARK: stateConnectorFailedWaiting + case stateConnectorFailedWaiting: + if(!mVoiceEnabled) + { + setState(stateDisableCleanup); + } + break; + + //MARK: stateLoginFailed + case stateLoginFailed: + setState(stateLoginFailedWaiting); + break; + //MARK: stateLoginFailedWaiting + case stateLoginFailedWaiting: + if(!mVoiceEnabled) + { + setState(stateDisableCleanup); + } + break; + + //MARK: stateJoinSessionFailed + case stateJoinSessionFailed: + // Transition to error state. Send out any notifications here. + if(mAudioSession) + { + LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL; + } + else + { + LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL; + } + + notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); + setState(stateJoinSessionFailedWaiting); + break; + + //MARK: stateJoinSessionFailedWaiting + case stateJoinSessionFailedWaiting: + // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message. + // Region crossings may leave this state and try the join again. + if(mSessionTerminateRequested) + { + setState(stateSessionTerminated); + } + break; + + //MARK: stateJail + case stateJail: + // We have given up. Do nothing. + break; + + } + + if(mAudioSession && mAudioSession->mParticipantsChanged) + { + mAudioSession->mParticipantsChanged = false; + mAudioSessionChanged = true; + } + + if(mAudioSessionChanged) + { + mAudioSessionChanged = false; + notifyParticipantObservers(); + } +} + +void LLVivoxVoiceClient::closeSocket(void) +{ + mSocket.reset(); + mConnected = false; +} + +void LLVivoxVoiceClient::loginSendMessage() +{ + std::ostringstream stream; + + bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps"); + + stream + << "" + << "" << mConnectorHandle << "" + << "" << mAccountName << "" + << "" << mAccountPassword << "" + << "VerifyAnswer" + << "true" + << "Application" + << "5" + << (autoPostCrashDumps?"true":"") + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::logout() +{ + // Ensure that we'll re-request provisioning before logging in again + mAccountPassword.clear(); + mVoiceAccountServerURI.clear(); + + setState(stateLoggingOut); + logoutSendMessage(); +} + +void LLVivoxVoiceClient::logoutSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mAccountHandle << "" + << "" + << "\n\n\n"; + + mAccountHandle.clear(); + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::accountListBlockRulesSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL; + + stream + << "" + << "" << mAccountHandle << "" + << "" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::accountListAutoAcceptRulesSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL; + + stream + << "" + << "" << mAccountHandle << "" + << "" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::sessionGroupCreateSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "creating session group" << LL_ENDL; + + stream + << "" + << "" << mAccountHandle << "" + << "Normal" + << "" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText) +{ + LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; + + session->mCreateInProgress = true; + if(startAudio) + { + session->mMediaConnectInProgress = true; + } + + std::ostringstream stream; + stream + << "mSIPURI << "\" action=\"Session.Create.1\">" + << "" << mAccountHandle << "" + << "" << session->mSIPURI << ""; + + static const std::string allowed_chars = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" + "0123456789" + "-._~"; + + if(!session->mHash.empty()) + { + stream + << "" << LLURI::escape(session->mHash, allowed_chars) << "" + << "SHA1UserName"; + } + + stream + << "" << (startAudio?"true":"false") << "" + << "" << (startText?"true":"false") << "" + << "" << mChannelName << "" + << "\n\n\n"; + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText) +{ + LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; + + session->mCreateInProgress = true; + if(startAudio) + { + session->mMediaConnectInProgress = true; + } + + std::string password; + if(!session->mHash.empty()) + { + static const std::string allowed_chars = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" + "0123456789" + "-._~" + ; + password = LLURI::escape(session->mHash, allowed_chars); + } + + std::ostringstream stream; + stream + << "mSIPURI << "\" action=\"SessionGroup.AddSession.1\">" + << "" << session->mGroupHandle << "" + << "" << session->mSIPURI << "" + << "" << mChannelName << "" + << "" << (startAudio?"true":"false") << "" + << "" << (startText?"true":"false") << "" + << "" << password << "" + << "SHA1UserName" + << "\n\n\n" + ; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionMediaConnectSendMessage(sessionState *session) +{ + LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL; + + session->mMediaConnectInProgress = true; + + std::ostringstream stream; + + stream + << "mHandle << "\" action=\"Session.MediaConnect.1\">" + << "" << session->mGroupHandle << "" + << "" << session->mHandle << "" + << "Audio" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionTextConnectSendMessage(sessionState *session) +{ + LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL; + + std::ostringstream stream; + + stream + << "mHandle << "\" action=\"Session.TextConnect.1\">" + << "" << session->mGroupHandle << "" + << "" << session->mHandle << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionTerminate() +{ + mSessionTerminateRequested = true; +} + +void LLVivoxVoiceClient::requestRelog() +{ + mSessionTerminateRequested = true; + mRelogRequested = true; +} + + +void LLVivoxVoiceClient::leaveAudioSession() +{ + if(mAudioSession) + { + LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL; + + switch(getState()) + { + case stateNoChannel: + // In this case, we want to pretend the join failed so our state machine doesn't get stuck. + // Skip the join failed transition state so we don't send out error notifications. + setState(stateJoinSessionFailedWaiting); + break; + case stateJoiningSession: + case stateSessionJoined: + case stateRunning: + if(!mAudioSession->mHandle.empty()) + { + +#if RECORD_EVERYTHING + // HACK: for testing only + // Save looped recording + std::string savepath("/tmp/vivoxrecording"); + { + time_t now = time(NULL); + const size_t BUF_SIZE = 64; + char time_str[BUF_SIZE]; /* Flawfinder: ignore */ + + strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now)); + savepath += time_str; + } + recordingLoopSave(savepath); +#endif + + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateLeavingSession); + } + else + { + LL_WARNS("Voice") << "called with no session handle" << LL_ENDL; + setState(stateSessionTerminated); + } + break; + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + setState(stateSessionTerminated); + break; + + default: + LL_WARNS("Voice") << "called from unknown state" << LL_ENDL; + break; + } + } + else + { + LL_WARNS("Voice") << "called with no active session" << LL_ENDL; + setState(stateSessionTerminated); + } +} + +void LLVivoxVoiceClient::sessionTerminateSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL; + stream + << "" + << "" << session->mHandle << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionGroupTerminateSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL; + stream + << "" + << "" << session->mGroupHandle << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL; + stream + << "" + << "" << session->mGroupHandle << "" + << "" << session->mHandle << "" + << "Audio" + << "\n\n\n"; + + writeString(stream.str()); + +} + +void LLVivoxVoiceClient::sessionTextDisconnectSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL; + stream + << "" + << "" << session->mGroupHandle << "" + << "" << session->mHandle << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::getCaptureDevicesSendMessage() +{ + std::ostringstream stream; + stream + << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::getRenderDevicesSendMessage() +{ + std::ostringstream stream; + stream + << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::clearCaptureDevices() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + mCaptureDevices.clear(); +} + +void LLVivoxVoiceClient::addCaptureDevice(const std::string& name) +{ + LL_DEBUGS("Voice") << name << LL_ENDL; + + mCaptureDevices.push_back(name); +} + +LLVoiceDeviceList& LLVivoxVoiceClient::getCaptureDevices() +{ + return mCaptureDevices; +} + +void LLVivoxVoiceClient::setCaptureDevice(const std::string& name) +{ + if(name == "Default") + { + if(!mCaptureDevice.empty()) + { + mCaptureDevice.clear(); + mCaptureDeviceDirty = true; + } + } + else + { + if(mCaptureDevice != name) + { + mCaptureDevice = name; + mCaptureDeviceDirty = true; + } + } +} + +void LLVivoxVoiceClient::clearRenderDevices() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + mRenderDevices.clear(); +} + +void LLVivoxVoiceClient::addRenderDevice(const std::string& name) +{ + LL_DEBUGS("Voice") << name << LL_ENDL; + mRenderDevices.push_back(name); +} + +LLVoiceDeviceList& LLVivoxVoiceClient::getRenderDevices() +{ + return mRenderDevices; +} + +void LLVivoxVoiceClient::setRenderDevice(const std::string& name) +{ + if(name == "Default") + { + if(!mRenderDevice.empty()) + { + mRenderDevice.clear(); + mRenderDeviceDirty = true; + } + } + else + { + if(mRenderDevice != name) + { + mRenderDevice = name; + mRenderDeviceDirty = true; + } + } + +} + +void LLVivoxVoiceClient::tuningStart() +{ + mTuningMode = true; + LL_DEBUGS("Voice") << "Starting tuning" << LL_ENDL; + if(getState() >= stateNoChannel) + { + LL_DEBUGS("Voice") << "no channel" << LL_ENDL; + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::tuningStop() +{ + mTuningMode = false; +} + +bool LLVivoxVoiceClient::inTuningMode() +{ + bool result = false; + switch(getState()) + { + case stateMicTuningRunning: + result = true; + break; + default: + break; + } + return result; +} + +void LLVivoxVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop) +{ + mTuningAudioFile = name; + std::ostringstream stream; + stream + << "" + << "" << mTuningAudioFile << "" + << "" << (loop?"1":"0") << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningRenderStopSendMessage() +{ + std::ostringstream stream; + stream + << "" + << "" << mTuningAudioFile << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningCaptureStartSendMessage(int duration) +{ + LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL; + + std::ostringstream stream; + stream + << "" + << "" << duration << "" + << "\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningCaptureStopSendMessage() +{ + LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL; + + std::ostringstream stream; + stream + << "" + << "\n\n\n"; + + writeString(stream.str()); + + mTuningEnergy = 0.0f; +} + +void LLVivoxVoiceClient::tuningSetMicVolume(float volume) +{ + int scaled_volume = scale_mic_volume(volume); + + if(scaled_volume != mTuningMicVolume) + { + mTuningMicVolume = scaled_volume; + mTuningMicVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::tuningSetSpeakerVolume(float volume) +{ + int scaled_volume = scale_speaker_volume(volume); + + if(scaled_volume != mTuningSpeakerVolume) + { + mTuningSpeakerVolume = scaled_volume; + mTuningSpeakerVolumeDirty = true; + } +} + +float LLVivoxVoiceClient::tuningGetEnergy(void) +{ + return mTuningEnergy; +} + +bool LLVivoxVoiceClient::deviceSettingsAvailable() +{ + bool result = true; + + if(!mConnected) + result = false; + + if(mRenderDevices.empty()) + result = false; + + return result; +} + +void LLVivoxVoiceClient::refreshDeviceLists(bool clearCurrentList) +{ + if(clearCurrentList) + { + clearCaptureDevices(); + clearRenderDevices(); + } + getCaptureDevicesSendMessage(); + getRenderDevicesSendMessage(); +} + +void LLVivoxVoiceClient::daemonDied() +{ + // The daemon died, so the connection is gone. Reset everything and start over. + LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL; + + // Try to relaunch the daemon + setState(stateDisableCleanup); +} + +void LLVivoxVoiceClient::giveUp() +{ + // All has failed. Clean up and stop trying. + closeSocket(); + deleteAllSessions(); + deleteAllBuddies(); + + setState(stateJail); +} + +static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) +{ + F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity + F64 npos[3]; + + // The original XML command was sent like this: + /* + << "" + << "" << pos[VX] << "" + << "" << pos[VZ] << "" + << "" << pos[VY] << "" + << "" + << "" + << "" << mAvatarVelocity[VX] << "" + << "" << mAvatarVelocity[VZ] << "" + << "" << mAvatarVelocity[VY] << "" + << "" + << "" + << "" << l.mV[VX] << "" + << "" << u.mV[VX] << "" + << "" << a.mV[VX] << "" + << "" + << "" + << "" << l.mV[VZ] << "" + << "" << u.mV[VY] << "" + << "" << a.mV[VZ] << "" + << "" + << "" + << "" << l.mV [VY] << "" + << "" << u.mV [VZ] << "" + << "" << a.mV [VY] << "" + << ""; + */ + +#if 1 + // This was the original transform done when building the XML command + nat[0] = left.mV[VX]; + nat[1] = up.mV[VX]; + nat[2] = at.mV[VX]; + + nup[0] = left.mV[VZ]; + nup[1] = up.mV[VY]; + nup[2] = at.mV[VZ]; + + nl[0] = left.mV[VY]; + nl[1] = up.mV[VZ]; + nl[2] = at.mV[VY]; + + npos[0] = pos.mdV[VX]; + npos[1] = pos.mdV[VZ]; + npos[2] = pos.mdV[VY]; + + nvel[0] = vel.mV[VX]; + nvel[1] = vel.mV[VZ]; + nvel[2] = vel.mV[VY]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } + + // This was the original transform done in the SDK + nat[0] = at.mV[2]; + nat[1] = 0; // y component of at vector is always 0, this was up[2] + nat[2] = -1 * left.mV[2]; + + // We override whatever the application gives us + nup[0] = 0; // x component of up vector is always 0 + nup[1] = 1; // y component of up vector is always 1 + nup[2] = 0; // z component of up vector is always 0 + + nl[0] = at.mV[0]; + nl[1] = 0; // y component of left vector is always zero, this was up[0] + nl[2] = -1 * left.mV[0]; + + npos[2] = pos.mdV[2] * -1.0; + npos[1] = pos.mdV[1]; + npos[0] = pos.mdV[0]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } +#else + // This is the compose of the two transforms (at least, that's what I'm trying for) + nat[0] = at.mV[VX]; + nat[1] = 0; // y component of at vector is always 0, this was up[2] + nat[2] = -1 * up.mV[VZ]; + + // We override whatever the application gives us + nup[0] = 0; // x component of up vector is always 0 + nup[1] = 1; // y component of up vector is always 1 + nup[2] = 0; // z component of up vector is always 0 + + nl[0] = left.mV[VX]; + nl[1] = 0; // y component of left vector is always zero, this was up[0] + nl[2] = -1 * left.mV[VY]; + + npos[0] = pos.mdV[VX]; + npos[1] = pos.mdV[VZ]; + npos[2] = pos.mdV[VY] * -1.0; + + nvel[0] = vel.mV[VX]; + nvel[1] = vel.mV[VZ]; + nvel[2] = vel.mV[VY]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } + +#endif +} + +void LLVivoxVoiceClient::sendPositionalUpdate(void) +{ + std::ostringstream stream; + + if(mSpatialCoordsDirty) + { + LLVector3 l, u, a, vel; + LLVector3d pos; + + mSpatialCoordsDirty = false; + + // Always send both speaker and listener positions together. + stream << "" + << "" << getAudioSessionHandle() << ""; + + stream << ""; + +// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL; + l = mAvatarRot.getLeftRow(); + u = mAvatarRot.getUpRow(); + a = mAvatarRot.getFwdRow(); + pos = mAvatarPosition; + vel = mAvatarVelocity; + + // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore. + // The old transform is replicated by this function. + oldSDKTransform(l, u, a, pos, vel); + + stream + << "" + << "" << pos.mdV[VX] << "" + << "" << pos.mdV[VY] << "" + << "" << pos.mdV[VZ] << "" + << "" + << "" + << "" << vel.mV[VX] << "" + << "" << vel.mV[VY] << "" + << "" << vel.mV[VZ] << "" + << "" + << "" + << "" << a.mV[VX] << "" + << "" << a.mV[VY] << "" + << "" << a.mV[VZ] << "" + << "" + << "" + << "" << u.mV[VX] << "" + << "" << u.mV[VY] << "" + << "" << u.mV[VZ] << "" + << "" + << "" + << "" << l.mV [VX] << "" + << "" << l.mV [VY] << "" + << "" << l.mV [VZ] << "" + << ""; + + stream << ""; + + stream << ""; + + LLVector3d earPosition; + LLVector3 earVelocity; + LLMatrix3 earRot; + + switch(mEarLocation) + { + case earLocCamera: + default: + earPosition = mCameraPosition; + earVelocity = mCameraVelocity; + earRot = mCameraRot; + break; + + case earLocAvatar: + earPosition = mAvatarPosition; + earVelocity = mAvatarVelocity; + earRot = mAvatarRot; + break; + + case earLocMixed: + earPosition = mAvatarPosition; + earVelocity = mAvatarVelocity; + earRot = mCameraRot; + break; + } + + l = earRot.getLeftRow(); + u = earRot.getUpRow(); + a = earRot.getFwdRow(); + pos = earPosition; + vel = earVelocity; + +// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL; + + oldSDKTransform(l, u, a, pos, vel); + + stream + << "" + << "" << pos.mdV[VX] << "" + << "" << pos.mdV[VY] << "" + << "" << pos.mdV[VZ] << "" + << "" + << "" + << "" << vel.mV[VX] << "" + << "" << vel.mV[VY] << "" + << "" << vel.mV[VZ] << "" + << "" + << "" + << "" << a.mV[VX] << "" + << "" << a.mV[VY] << "" + << "" << a.mV[VZ] << "" + << "" + << "" + << "" << u.mV[VX] << "" + << "" << u.mV[VY] << "" + << "" << u.mV[VZ] << "" + << "" + << "" + << "" << l.mV [VX] << "" + << "" << l.mV [VY] << "" + << "" << l.mV [VZ] << "" + << ""; + + + stream << ""; + + stream << "\n\n\n"; + } + + if(mAudioSession && mAudioSession->mVolumeDirty) + { + participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); + + mAudioSession->mVolumeDirty = false; + + for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) + { + participantState *p = iter->second; + + if(p->mVolumeDirty) + { + // Can't set volume/mute for yourself + if(!p->mIsSelf) + { + int volume = 56; // nominal default value + bool mute = p->mOnMuteList; + + if(p->mUserVolume != -1) + { + // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal") + if(p->mUserVolume < 100) + volume = (p->mUserVolume * 56) / 100; + else + volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56; + } + else if(p->mVolume != -1) + { + // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent) + volume = p->mVolume; + } + + + if(mute) + { + // SetParticipantMuteForMe doesn't work in p2p sessions. + // If we want the user to be muted, set their volume to 0 as well. + // This isn't perfect, but it will at least reduce their volume to a minimum. + volume = 0; + } + + if(volume == 0) + mute = true; + + LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL; + + // SLIM SDK: Send both volume and mute commands. + + // Send a "volume for me" command for the user. + stream << "" + << "" << getAudioSessionHandle() << "" + << "" << p->mURI << "" + << "" << volume << "" + << "\n\n\n"; + + if(!mAudioSession->mIsP2P) + { + // Send a "mute for me" command for the user + // Doesn't work in P2P sessions + stream << "" + << "" << getAudioSessionHandle() << "" + << "" << p->mURI << "" + << "" << (mute?"1":"0") << "" + << "Audio" + << "\n\n\n"; + } + } + + p->mVolumeDirty = false; + } + } + } + + buildLocalAudioUpdates(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + + // Friends list updates can be huge, especially on the first voice login of an account with lots of friends. + // Batching them all together can choke SLVoice, so send them in separate writes. + sendFriendsListUpdates(); +} + +void LLVivoxVoiceClient::buildSetCaptureDevice(std::ostringstream &stream) +{ + if(mCaptureDeviceDirty) + { + LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL; + + stream + << "" + << "" << mCaptureDevice << "" + << "" + << "\n\n\n"; + + mCaptureDeviceDirty = false; + } +} + +void LLVivoxVoiceClient::buildSetRenderDevice(std::ostringstream &stream) +{ + if(mRenderDeviceDirty) + { + LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL; + + stream + << "" + << "" << mRenderDevice << "" + << "" + << "\n\n\n"; + mRenderDeviceDirty = false; + } +} + +void LLVivoxVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream) +{ + buildSetCaptureDevice(stream); + + buildSetRenderDevice(stream); + + if(mPTTDirty) + { + mPTTDirty = false; + + // Send a local mute command. + // NOTE that the state of "PTT" is the inverse of "local mute". + // (i.e. when PTT is true, we send a mute command with "false", and vice versa) + + LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL; + + stream << "" + << "" << mConnectorHandle << "" + << "" << (mPTT?"false":"true") << "" + << "\n\n\n"; + + } + + if(mSpeakerMuteDirty) + { + const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0))?"true":"false"); + + mSpeakerMuteDirty = false; + + LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL; + + stream << "" + << "" << mConnectorHandle << "" + << "" << muteval << "" + << "\n\n\n"; + + } + + if(mSpeakerVolumeDirty) + { + mSpeakerVolumeDirty = false; + + LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL; + + stream << "" + << "" << mConnectorHandle << "" + << "" << mSpeakerVolume << "" + << "\n\n\n"; + + } + + if(mMicVolumeDirty) + { + mMicVolumeDirty = false; + + LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL; + + stream << "" + << "" << mConnectorHandle << "" + << "" << mMicVolume << "" + << "\n\n\n"; + } + + +} + +void LLVivoxVoiceClient::checkFriend(const LLUUID& id) +{ + std::string name; + buddyListEntry *buddy = findBuddy(id); + + // Make sure we don't add a name before it's been looked up. + if(gCacheName->getFullName(id, name)) + { + + const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id); + bool canSeeMeOnline = false; + if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS)) + canSeeMeOnline = true; + + // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary. + + if(buddy) + { + // This buddy is already in both lists. + + if(name != buddy->mDisplayName) + { + // The buddy is in the list with the wrong name. Update it with the correct name. + LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL; + buddy->mDisplayName = name; + buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent. + } + } + else + { + // This buddy was not in the vivox list, needs to be added. + buddy = addBuddy(sipURIFromID(id), name); + buddy->mUUID = id; + } + + // In all the above cases, the buddy is in the SL friends list (which is how we got here). + buddy->mInSLFriends = true; + buddy->mCanSeeMeOnline = canSeeMeOnline; + buddy->mNameResolved = true; + + } + else + { + // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has. + if(buddy) + { + buddy->mNameResolved = false; + } + + // Initiate a lookup. + // The "lookup completed" callback will ensure that the friends list is rechecked after it completes. + lookupName(id); + } +} + +void LLVivoxVoiceClient::clearAllLists() +{ + // FOR TESTING ONLY + + // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about. + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) + { + buddyListEntry *buddy = buddy_it->second; + buddy_it++; + + std::ostringstream stream; + + if(buddy->mInVivoxBuddies) + { + // delete this entry from the vivox buddy list + buddy->mInVivoxBuddies = false; + LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + } + + if(buddy->mHasBlockListEntry) + { + // Delete the associated block list entry (so the block list doesn't fill up with junk) + buddy->mHasBlockListEntry = false; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + } + if(buddy->mHasAutoAcceptListEntry) + { + // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk) + buddy->mHasAutoAcceptListEntry = false; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + } + + writeString(stream.str()); + + } +} + +void LLVivoxVoiceClient::sendFriendsListUpdates() +{ + if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty) + { + mFriendsListDirty = false; + + if(0) + { + // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries. + clearAllLists(); + return; + } + + LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL; + + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + // reset the temp flags in the local buddy list + buddy_it->second->mInSLFriends = false; + } + + // correlate with the friends list + { + LLCollectAllBuddies collect; + LLAvatarTracker::instance().applyFunctor(collect); + LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin(); + LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end(); + + for ( ; it != end; ++it) + { + checkFriend(it->second); + } + it = collect.mOffline.begin(); + end = collect.mOffline.end(); + for ( ; it != end; ++it) + { + checkFriend(it->second); + } + } + + LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL; + + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) + { + buddyListEntry *buddy = buddy_it->second; + buddy_it++; + + // Ignore entries that aren't resolved yet. + if(buddy->mNameResolved) + { + std::ostringstream stream; + + if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate)) + { + if(mNumberOfAliases > 0) + { + // Add (or update) this entry in the vivox buddy list + buddy->mInVivoxBuddies = true; + buddy->mNeedsNameUpdate = false; + LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream + << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "" << buddy->mDisplayName << "" + << "" // Without this, SLVoice doesn't seem to parse the command. + << "0" + << "\n\n\n"; + } + } + else if(!buddy->mInSLFriends) + { + // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list. + if(buddy->mInVivoxBuddies) + { + // delete this entry from the vivox buddy list + buddy->mInVivoxBuddies = false; + LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + } + + if(buddy->mHasBlockListEntry) + { + // Delete the associated block list entry, if any + buddy->mHasBlockListEntry = false; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + } + if(buddy->mHasAutoAcceptListEntry) + { + // Delete the associated auto-accept list entry, if any + buddy->mHasAutoAcceptListEntry = false; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + } + } + + if(buddy->mInSLFriends) + { + + if(buddy->mCanSeeMeOnline) + { + // Buddy should not be blocked. + + // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. + + // If the buddy has a block list entry, delete it. + if(buddy->mHasBlockListEntry) + { + buddy->mHasBlockListEntry = false; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + + + // If we just deleted a block list entry, add an auto-accept entry. + if(!buddy->mHasAutoAcceptListEntry) + { + buddy->mHasAutoAcceptListEntry = true; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "0" + << "\n\n\n"; + } + } + } + else + { + // Buddy should be blocked. + + // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. + + // If this buddy has an autoaccept entry, delete it + if(buddy->mHasAutoAcceptListEntry) + { + buddy->mHasAutoAcceptListEntry = false; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "\n\n\n"; + + // If we just deleted an auto-accept entry, add a block list entry. + if(!buddy->mHasBlockListEntry) + { + buddy->mHasBlockListEntry = true; + stream << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "1" + << "\n\n\n"; + } + } + } + + if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies) + { + // Delete this entry from the local buddy list. This should NOT invalidate the iterator, + // since it has already been incremented to the next entry. + deleteBuddy(buddy->mURI); + } + + } + writeString(stream.str()); + } + } + } +} + +///////////////////////////// +// Response/Event handlers + +void LLVivoxVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL; + setState(stateConnectorFailed); + LLSD args; + std::stringstream errs; + errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000"; + args["HOSTID"] = errs.str(); + if (LLGridManager::getInstance()->isSystemGrid()) + { + LLNotificationsUtil::add("NoVoiceConnect", args); + } + else + { + LLNotificationsUtil::add("NoVoiceConnect-GIAB", args); + } + } + else + { + // Connector created, move forward. + LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL; + mVoiceVersion.serverVersion = versionID; + mConnectorHandle = connectorHandle; + if(getState() == stateConnectorStarting) + { + setState(stateConnectorStarted); + } + } +} + +void LLVivoxVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases) +{ + LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL; + + // Status code of 20200 means "bad password". We may want to special-case that at some point. + + if ( statusCode == 401 ) + { + // Login failure which is probably caused by the delay after a user's password being updated. + LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; + setState(stateLoginRetry); + } + else if(statusCode != 0) + { + LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; + setState(stateLoginFailed); + } + else + { + // Login succeeded, move forward. + mAccountHandle = accountHandle; + mNumberOfAliases = numberOfAliases; + // This needs to wait until the AccountLoginStateChangeEvent is received. +// if(getState() == stateLoggingIn) +// { +// setState(stateLoggedIn); +// } + } +} + +void LLVivoxVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) +{ + sessionState *session = findSessionBeingCreatedByURI(requestId); + + if(session) + { + session->mCreateInProgress = false; + } + + if(statusCode != 0) + { + LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + { + setState(stateJoinSessionFailed); + } + else + { + reapSession(session); + } + } + } + else + { + LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL; + if(session) + { + setSessionHandle(session, sessionHandle); + } + } +} + +void LLVivoxVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) +{ + sessionState *session = findSessionBeingCreatedByURI(requestId); + + if(session) + { + session->mCreateInProgress = false; + } + + if(statusCode != 0) + { + LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + { + setState(stateJoinSessionFailed); + } + else + { + reapSession(session); + } + } + } + else + { + LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL; + if(session) + { + setSessionHandle(session, sessionHandle); + } + } +} + +void LLVivoxVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString) +{ + sessionState *session = findSession(requestId); + if(statusCode != 0) + { + LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mMediaConnectInProgress = false; + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + setState(stateJoinSessionFailed); + } + } + else + { + LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::logoutResponse(int statusCode, std::string &statusString) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL; + // Should this ever fail? do we care if it does? + } +} + +void LLVivoxVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL; + // Should this ever fail? do we care if it does? + } + + mConnected = false; + + if(getState() == stateConnectorStopping) + { + setState(stateConnectorStopped); + } +} + +void LLVivoxVoiceClient::sessionAddedEvent( + std::string &uriString, + std::string &alias, + std::string &sessionHandle, + std::string &sessionGroupHandle, + bool isChannel, + bool incoming, + std::string &nameString, + std::string &applicationString) +{ + sessionState *session = NULL; + + LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL; + + session = addSession(uriString, sessionHandle); + if(session) + { + session->mGroupHandle = sessionGroupHandle; + session->mIsChannel = isChannel; + session->mIncoming = incoming; + session->mAlias = alias; + + // Generate a caller UUID -- don't need to do this for channels + if(!session->mIsChannel) + { + if(IDFromName(session->mSIPURI, session->mCallerID)) + { + // Normal URI(base64-encoded UUID) + } + else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID)) + { + // Wrong URI, but an alias is available. Stash the incoming URI as an alternate + session->mAlternateSIPURI = session->mSIPURI; + + // and generate a proper URI from the ID. + setSessionURI(session, sipURIFromID(session->mCallerID)); + } + else + { + LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL; + setUUIDFromStringHash(session->mCallerID, session->mSIPURI); + session->mSynthesizedCallerID = true; + + // Can't look up the name in this case -- we have to extract it from the URI. + std::string namePortion = nameFromsipURI(session->mSIPURI); + if(namePortion.empty()) + { + // Didn't seem to be a SIP URI, just use the whole provided name. + namePortion = nameString; + } + + // Some incoming names may be separated with an underscore instead of a space. Fix this. + LLStringUtil::replaceChar(namePortion, '_', ' '); + + // Act like we just finished resolving the name (this stores it in all the right places) + avatarNameResolved(session->mCallerID, namePortion); + } + + LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL; + + if(!session->mSynthesizedCallerID) + { + // If we got here, we don't have a proper name. Initiate a lookup. + lookupName(session->mCallerID); + } + } + } +} + +void LLVivoxVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle) +{ + LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL; + +#if USE_SESSION_GROUPS + if(mMainSessionGroupHandle.empty()) + { + // This is the first (i.e. "main") session group. Save its handle. + mMainSessionGroupHandle = sessionGroupHandle; + } + else + { + LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL; + } +#endif +} + +void LLVivoxVoiceClient::joinedAudioSession(sessionState *session) +{ + LL_DEBUGS("Voice") << "Joined Audio Session" << LL_ENDL; + if(mAudioSession != session) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = session; + mAudioSessionChanged = true; + + // The old session may now need to be deleted. + reapSession(oldSession); + } + + // This is the session we're joining. + if(getState() == stateJoiningSession) + { + setState(stateSessionJoined); + + // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now. + // Add the current user as a participant here. + participantState *participant = session->addParticipant(sipURIFromName(mAccountName)); + if(participant) + { + participant->mIsSelf = true; + lookupName(participant->mAvatarID); + + LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + } + + if(!session->mIsChannel) + { + // this is a p2p session. Make sure the other end is added as a participant. + participantState *participant = session->addParticipant(session->mSIPURI); + if(participant) + { + if(participant->mAvatarIDValid) + { + lookupName(participant->mAvatarID); + } + else if(!session->mName.empty()) + { + participant->mDisplayName = session->mName; + avatarNameResolved(participant->mAvatarID, session->mName); + } + + // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here? + LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + } + } + } +} + +void LLVivoxVoiceClient::sessionRemovedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle) +{ + LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL; + + sessionState *session = findSession(sessionHandle); + if(session) + { + leftAudioSession(session); + + // This message invalidates the session's handle. Set it to empty. + setSessionHandle(session); + + // This also means that the session's session group is now empty. + // Terminate the session group so it doesn't leak. + sessionGroupTerminateSendMessage(session); + + // Reset the media state (we now have no info) + session->mMediaStreamState = streamStateUnknown; + session->mTextStreamState = streamStateUnknown; + + // Conditionally delete the session + reapSession(session); + } + else + { + LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::reapSession(sessionState *session) +{ + if(session) + { + if(!session->mHandle.empty()) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL; + } + else if(session->mCreateInProgress) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL; + } + else if(session->mMediaConnectInProgress) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL; + } + else if(session == mAudioSession) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL; + } + else if(session == mNextAudioSession) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL; + } + else + { + // TODO: Question: Should we check for queued text messages here? + // We don't have a reason to keep tracking this session, so just delete it. + LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL; + deleteSession(session); + session = NULL; + } + } + else + { +// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL; + } +} + +// Returns true if the session seems to indicate we've moved to a region on a different voice server +bool LLVivoxVoiceClient::sessionNeedsRelog(sessionState *session) +{ + bool result = false; + + if(session != NULL) + { + // Only make this check for spatial channels (so it won't happen for group or p2p calls) + if(session->mIsSpatial) + { + std::string::size_type atsign; + + atsign = session->mSIPURI.find("@"); + + if(atsign != std::string::npos) + { + std::string urihost = session->mSIPURI.substr(atsign + 1); + if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str())) + { + // The hostname in this URI is different from what we expect. This probably means we need to relog. + + // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of + // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator. + + result = true; + } + } + } + } + + return result; +} + +void LLVivoxVoiceClient::leftAudioSession( + sessionState *session) +{ + if(mAudioSession == session) + { + switch(getState()) + { + case stateJoiningSession: + case stateSessionJoined: + case stateRunning: + case stateLeavingSession: + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + // normal transition + LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; + setState(stateSessionTerminated); + break; + + case stateSessionTerminated: + // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state. + LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; + break; + + default: + LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL; + setState(stateSessionTerminated); + break; + } + } +} + +void LLVivoxVoiceClient::accountLoginStateChangeEvent( + std::string &accountHandle, + int statusCode, + std::string &statusString, + int state) +{ + /* + According to Mike S., status codes for this event are: + login_state_logged_out=0, + login_state_logged_in = 1, + login_state_logging_in = 2, + login_state_logging_out = 3, + login_state_resetting = 4, + login_state_error=100 + */ + + LL_DEBUGS("Voice") << "state change event: " << state << LL_ENDL; + switch(state) + { + case 1: + if(getState() == stateLoggingIn) + { + setState(stateLoggedIn); + } + break; + + case 3: + // The user is in the process of logging out. + setState(stateLoggingOut); + break; + + case 0: + // The user has been logged out. + setState(stateLoggedOut); + break; + + default: + //Used to be a commented out warning + LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL; + break; + } +} + +void LLVivoxVoiceClient::mediaStreamUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + int statusCode, + std::string &statusString, + int state, + bool incoming) +{ + sessionState *session = findSession(sessionHandle); + + LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL; + + if(session) + { + // We know about this session + + // Save the state for later use + session->mMediaStreamState = state; + + switch(statusCode) + { + case 0: + case 200: + // generic success + // Don't change the saved error code (it may have been set elsewhere) + break; + default: + // save the status code for later + session->mErrorStatusCode = statusCode; + break; + } + + switch(state) + { + case streamStateIdle: + // Standard "left audio session" + session->mVoiceEnabled = false; + session->mMediaConnectInProgress = false; + leftAudioSession(session); + break; + + case streamStateConnected: + session->mVoiceEnabled = true; + session->mMediaConnectInProgress = false; + joinedAudioSession(session); + break; + + case streamStateRinging: + if(incoming) + { + // Send the voice chat invite to the GUI layer + // TODO: Question: Should we correlate with the mute list here? + session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID); + session->mVoiceInvitePending = true; + if(session->mName.empty()) + { + lookupName(session->mCallerID); + } + else + { + // Act like we just finished resolving the name + avatarNameResolved(session->mCallerID, session->mName); + } + } + break; + + default: + LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; + break; + + } + + } + else + { + LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL; + } +} + +void LLVivoxVoiceClient::textStreamUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + bool enabled, + int state, + bool incoming) +{ + sessionState *session = findSession(sessionHandle); + + if(session) + { + // Save the state for later use + session->mTextStreamState = state; + + // We know about this session + switch(state) + { + case 0: // We see this when the text stream closes + LL_DEBUGS("Voice") << "stream closed" << LL_ENDL; + break; + + case 1: // We see this on an incoming call from the Connector + // Try to send any text messages queued for this session. + sendQueuedTextMessages(session); + + // Send the text chat invite to the GUI layer + // TODO: Question: Should we correlate with the mute list here? + session->mTextInvitePending = true; + if(session->mName.empty()) + { + lookupName(session->mCallerID); + } + else + { + // Act like we just finished resolving the name + avatarNameResolved(session->mCallerID, session->mName); + } + break; + + default: + LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; + break; + + } + } +} + +void LLVivoxVoiceClient::participantAddedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + std::string &nameString, + std::string &displayNameString, + int participantType) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->addParticipant(uriString); + if(participant) + { + participant->mAccountName = nameString; + + LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + + if(participant->mAvatarIDValid) + { + // Initiate a lookup + lookupName(participant->mAvatarID); + } + else + { + // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work. + std::string namePortion = nameFromsipURI(uriString); + if(namePortion.empty()) + { + // Problem with the SIP URI, fall back to the display name + namePortion = displayNameString; + } + if(namePortion.empty()) + { + // Problems with both of the above, fall back to the account name + namePortion = nameString; + } + + // Set the display name (which is a hint to the active speakers window not to do its own lookup) + participant->mDisplayName = namePortion; + avatarNameResolved(participant->mAvatarID, namePortion); + } + } + } +} + +void LLVivoxVoiceClient::participantRemovedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + std::string &nameString) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->findParticipant(uriString); + if(participant) + { + session->removeParticipant(participant); + } + else + { + LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL; + } +} + + +void LLVivoxVoiceClient::participantUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + bool isModeratorMuted, + bool isSpeaking, + int volume, + F32 energy) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->findParticipant(uriString); + + if(participant) + { + participant->mIsSpeaking = isSpeaking; + participant->mIsModeratorMuted = isModeratorMuted; + + // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false + if (isSpeaking) + { + participant->mSpeakingTimeout.reset(); + participant->mPower = energy; + } + else + { + participant->mPower = 0.0f; + } + + // *HACK: Minimal hack to fix EXT-6508, ignore the incoming volume if it is zero. + // This happens because we send volume zero to Vivox when someone is muted, + // Vivox then send it back to us, overwriting the previous volume. + // Remove this hack once volume refactoring from EXT-6031 is applied. + if (volume != 0) + { + participant->mVolume = volume; + } + + + // *HACK: mantipov: added while working on EXT-3544 + /* + Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE + LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER. + + participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted + Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug. + Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates. + + But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post() + voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager + and event is not fired. + + So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it + in LLCallFloater::draw() + */ + LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel(); + + // ignore session ID of local chat + if (voice_cnl && voice_cnl->getSessionID().notNull()) + { + LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID()); + if (speaker_manager) + { + speaker_manager->update(true); + } + } + + } + else + { + LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL; + } + } + else + { + LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL; + } +} + +void LLVivoxVoiceClient::buddyPresenceEvent( + std::string &uriString, + std::string &alias, + std::string &statusString, + std::string &applicationString) +{ + buddyListEntry *buddy = findBuddy(uriString); + + if(buddy) + { + LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL; + LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; + + if(applicationString.empty()) + { + // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way. + // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet. + + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // User went offline with a non-SLim-enabled viewer. + buddy->mOnlineSL = false; + } + else if ( stricmp("Online", statusString.c_str())== 0) + { + // User came online with a non-SLim-enabled viewer. + buddy->mOnlineSL = true; + } + else + { + // If the user is online through SLim, their status will be "Online-slc", "Away", or something else. + // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string. + buddy->mOnlineSLim = true; + } + } + else if(applicationString.find("SecondLifeViewer") != std::string::npos) + { + // This presence event is from a viewer that sets the application string + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // Viewer says they're offline + buddy->mOnlineSL = false; + } + else + { + // Viewer says they're online + buddy->mOnlineSL = true; + } + } + else + { + // This presence event is from something which is NOT the SL viewer (assume it's SLim). + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // SLim says they're offline + buddy->mOnlineSLim = false; + } + else + { + // SLim says they're online + buddy->mOnlineSLim = true; + } + } + + LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; + + // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change. + LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID)); + + notifyFriendObservers(); + } + else + { + LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL; + } +} + +void LLVivoxVoiceClient::messageEvent( + std::string &sessionHandle, + std::string &uriString, + std::string &alias, + std::string &messageHeader, + std::string &messageBody, + std::string &applicationString) +{ + LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL; +// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL; + + if(messageHeader.find("text/html") != std::string::npos) + { + std::string message; + + { + const std::string startMarker = ", try looking for a instead. + start = messageBody.find(startSpan); + start = messageBody.find(startMarker2, start); + end = messageBody.find(endSpan); + + if(start != std::string::npos) + { + start += startMarker2.size(); + + if(end != std::string::npos) + end -= start; + + message.assign(messageBody, start, end); + } + } + } + +// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL; + + // strip formatting tags + { + std::string::size_type start; + std::string::size_type end; + + while((start = message.find('<')) != std::string::npos) + { + if((end = message.find('>', start + 1)) != std::string::npos) + { + // Strip out the tag + message.erase(start, (end + 1) - start); + } + else + { + // Avoid an infinite loop + break; + } + } + } + + // Decode ampersand-escaped chars + { + std::string::size_type mark = 0; + + // The text may contain text encoded with <, >, and & + mark = 0; + while((mark = message.find("<", mark)) != std::string::npos) + { + message.replace(mark, 4, "<"); + mark += 1; + } + + mark = 0; + while((mark = message.find(">", mark)) != std::string::npos) + { + message.replace(mark, 4, ">"); + mark += 1; + } + + mark = 0; + while((mark = message.find("&", mark)) != std::string::npos) + { + message.replace(mark, 5, "&"); + mark += 1; + } + } + + // strip leading/trailing whitespace (since we always seem to get a couple newlines) + LLStringUtil::trim(message); + +// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL; + + sessionState *session = findSession(sessionHandle); + if(session) + { + bool is_busy = gAgent.getBusy(); + bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); + bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); + bool quiet_chat = false; + LLChat chat; + + chat.mMuted = is_muted && !is_linden; + + if(!chat.mMuted) + { + chat.mFromID = session->mCallerID; + chat.mFromName = session->mName; + chat.mSourceType = CHAT_SOURCE_AGENT; + + if(is_busy && !is_linden) + { + quiet_chat = true; + // TODO: Question: Return busy mode response here? Or maybe when session is started instead? + } + + LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; + gIMMgr->addMessage(session->mIMSessionID, + session->mCallerID, + session->mName.c_str(), + message.c_str(), + LLStringUtil::null, // default arg + IM_NOTHING_SPECIAL, // default arg + 0, // default arg + LLUUID::null, // default arg + LLVector3::zero, // default arg + true); // prepend name and make it a link to the user's profile + + } + } + } +} + +void LLVivoxVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType) +{ + sessionState *session = findSession(sessionHandle); + + if(session) + { + participantState *participant = session->findParticipant(uriString); + if(participant) + { + if (!stricmp(notificationType.c_str(), "Typing")) + { + // Other end started typing + // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart(). + // It requires an LLIMInfo for the message, which we don't have here. + } + else if (!stricmp(notificationType.c_str(), "NotTyping")) + { + // Other end stopped typing + // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop(). + // It requires an LLIMInfo for the message, which we don't have here. + } + else + { + LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL; + } +} + +void LLVivoxVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType) +{ + buddyListEntry *buddy = findBuddy(buddyURI); + + if(!buddy) + { + // Couldn't find buddy by URI, try converting the alias... + if(!alias.empty()) + { + LLUUID id; + if(IDFromName(alias, id)) + { + buddy = findBuddy(id); + } + } + } + + if(buddy) + { + std::ostringstream stream; + + if(buddy->mCanSeeMeOnline) + { + // Sending the response will create an auto-accept rule + buddy->mHasAutoAcceptListEntry = true; + } + else + { + // Sending the response will create a block rule + buddy->mHasBlockListEntry = true; + } + + if(buddy->mInSLFriends) + { + buddy->mInVivoxBuddies = true; + } + + stream + << "" + << "" << mAccountHandle << "" + << "" << buddy->mURI << "" + << "" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "" + << ""<< (buddy->mInSLFriends?"1":"0")<< "" + << "" << subscriptionHandle << "" + << "" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::auxAudioPropertiesEvent(F32 energy) +{ + LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL; + mTuningEnergy = energy; +} + +void LLVivoxVoiceClient::buddyListChanged() +{ + // This is called after we receive a BuddyAndGroupListChangedEvent. + mBuddyListMapPopulated = true; + mFriendsListDirty = true; +} + +void LLVivoxVoiceClient::muteListChanged() +{ + // The user's mute list has been updated. Go through the current participant list and sync it with the mute list. + if(mAudioSession) + { + participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); + + for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) + { + participantState *p = iter->second; + + // Check to see if this participant is on the mute list already + if(p->updateMuteState()) + mAudioSession->mVolumeDirty = true; + } + } +} + +void LLVivoxVoiceClient::updateFriends(U32 mask) +{ + if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS)) + { + // Just resend the whole friend list to the daemon + mFriendsListDirty = true; + } +} + +///////////////////////////// +// Managing list of participants +LLVivoxVoiceClient::participantState::participantState(const std::string &uri) : + mURI(uri), + mPTT(false), + mIsSpeaking(false), + mIsModeratorMuted(false), + mLastSpokeTimestamp(0.f), + mPower(0.f), + mVolume(-1), + mOnMuteList(false), + mUserVolume(-1), + mVolumeDirty(false), + mAvatarIDValid(false), + mIsSelf(false) +{ +} + +LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::addParticipant(const std::string &uri) +{ + participantState *result = NULL; + bool useAlternateURI = false; + + // Note: this is mostly the body of LLVivoxVoiceClient::sessionState::findParticipant(), but since we need to know if it + // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here. + { + participantMap::iterator iter = mParticipantsByURI.find(uri); + + if(iter == mParticipantsByURI.end()) + { + if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) + { + // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. + // Use mSIPURI instead, since it will be properly encoded. + iter = mParticipantsByURI.find(mSIPURI); + useAlternateURI = true; + } + } + + if(iter != mParticipantsByURI.end()) + { + result = iter->second; + } + } + + if(!result) + { + // participant isn't already in one list or the other. + result = new participantState(useAlternateURI?mSIPURI:uri); + mParticipantsByURI.insert(participantMap::value_type(result->mURI, result)); + mParticipantsChanged = true; + + // Try to do a reverse transform on the URI to get the GUID back. + { + LLUUID id; + if(LLVivoxVoiceClient::getInstance()->IDFromName(result->mURI, id)) + { + result->mAvatarIDValid = true; + result->mAvatarID = id; + + if(result->updateMuteState()) + mVolumeDirty = true; + } + else + { + // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid. + // This tells both code in LLVivoxVoiceClient and code in llfloateractivespeakers.cpp that the ID will not be in the name cache. + setUUIDFromStringHash(result->mAvatarID, uri); + } + } + + mParticipantsByUUID.insert(participantUUIDMap::value_type(result->mAvatarID, result)); + + result->mUserVolume = LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID); + + LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL; + } + + return result; +} + +bool LLVivoxVoiceClient::participantState::updateMuteState() +{ + bool result = false; + + if(mAvatarIDValid) + { + bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat); + if(mOnMuteList != isMuted) + { + mOnMuteList = isMuted; + mVolumeDirty = true; + result = true; + } + } + return result; +} + +bool LLVivoxVoiceClient::participantState::isAvatar() +{ + return mAvatarIDValid; +} + +void LLVivoxVoiceClient::sessionState::removeParticipant(LLVivoxVoiceClient::participantState *participant) +{ + if(participant) + { + participantMap::iterator iter = mParticipantsByURI.find(participant->mURI); + participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(participant->mAvatarID); + + LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL; + + if(iter == mParticipantsByURI.end()) + { + LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL; + } + else if(iter2 == mParticipantsByUUID.end()) + { + LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL; + } + else if(iter->second != iter2->second) + { + LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL; + } + else + { + mParticipantsByURI.erase(iter); + mParticipantsByUUID.erase(iter2); + + delete participant; + mParticipantsChanged = true; + } + } +} + +void LLVivoxVoiceClient::sessionState::removeAllParticipants() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + + while(!mParticipantsByURI.empty()) + { + removeParticipant(mParticipantsByURI.begin()->second); + } + + if(!mParticipantsByUUID.empty()) + { + LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::getParticipantList(std::set &participants) +{ + if(mAudioSession) + { + for(participantUUIDMap::iterator iter = mAudioSession->mParticipantsByUUID.begin(); + iter != mAudioSession->mParticipantsByUUID.end(); + iter++) + { + participants.insert(iter->first); + } + } +} + +bool LLVivoxVoiceClient::isParticipant(const LLUUID &speaker_id) +{ + if(mAudioSession) + { + return (mAudioSession->mParticipantsByUUID.find(speaker_id) != mAudioSession->mParticipantsByUUID.end()); + } + return false; +} + + +LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::findParticipant(const std::string &uri) +{ + participantState *result = NULL; + + participantMap::iterator iter = mParticipantsByURI.find(uri); + + if(iter == mParticipantsByURI.end()) + { + if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) + { + // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. + // Look up the other URI + iter = mParticipantsByURI.find(mSIPURI); + } + } + + if(iter != mParticipantsByURI.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::sessionState::findParticipantByID(const LLUUID& id) +{ + participantState * result = NULL; + participantUUIDMap::iterator iter = mParticipantsByUUID.find(id); + + if(iter != mParticipantsByUUID.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::findParticipantByID(const LLUUID& id) +{ + participantState * result = NULL; + + if(mAudioSession) + { + result = mAudioSession->findParticipantByID(id); + } + + return result; +} + + +void LLVivoxVoiceClient::parcelChanged() +{ + if(getState() >= stateNoChannel) + { + // If the user is logged in, start a channel lookup. + LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; + + std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); + LLSD data; + LLHTTPClient::post( + url, + data, + new LLVivoxVoiceClientCapResponder); + } + else + { + // The transition to stateNoChannel needs to kick this off again. + LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::switchChannel( + std::string uri, + bool spatial, + bool no_reconnect, + bool is_p2p, + std::string hash) +{ + bool needsSwitch = false; + + LL_DEBUGS("Voice") + << "called in state " << state2string(getState()) + << " with uri \"" << uri << "\"" + << (spatial?", spatial is true":", spatial is false") + << LL_ENDL; + + switch(getState()) + { + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + case stateNoChannel: + // Always switch to the new URI from these states. + needsSwitch = true; + break; + + default: + if(mSessionTerminateRequested) + { + // If a terminate has been requested, we need to compare against where the URI we're already headed to. + if(mNextAudioSession) + { + if(mNextAudioSession->mSIPURI != uri) + needsSwitch = true; + } + else + { + // mNextAudioSession is null -- this probably means we're on our way back to spatial. + if(!uri.empty()) + { + // We do want to process a switch in this case. + needsSwitch = true; + } + } + } + else + { + // Otherwise, compare against the URI we're in now. + if(mAudioSession) + { + if(mAudioSession->mSIPURI != uri) + { + needsSwitch = true; + } + } + else + { + if(!uri.empty()) + { + // mAudioSession is null -- it's not clear what case would cause this. + // For now, log it as a warning and see if it ever crops up. + LL_WARNS("Voice") << "No current audio session." << LL_ENDL; + } + } + } + break; + } + + if(needsSwitch) + { + if(uri.empty()) + { + // Leave any channel we may be in + LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL; + + sessionState *oldSession = mNextAudioSession; + mNextAudioSession = NULL; + + // The old session may now need to be deleted. + reapSession(oldSession); + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); + } + else + { + LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL; + + mNextAudioSession = addSession(uri); + mNextAudioSession->mHash = hash; + mNextAudioSession->mIsSpatial = spatial; + mNextAudioSession->mReconnect = !no_reconnect; + mNextAudioSession->mIsP2P = is_p2p; + } + + if(getState() <= stateNoChannel) + { + // We're already set up to join a channel, just needed to fill in the session URI + } + else + { + // State machine will come around and rejoin if uri/handle is not empty. + sessionTerminate(); + } + } +} + +void LLVivoxVoiceClient::joinSession(sessionState *session) +{ + mNextAudioSession = session; + + if(getState() <= stateNoChannel) + { + // We're already set up to join a channel, just needed to fill in the session handle + } + else + { + // State machine will come around and rejoin if uri/handle is not empty. + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::setNonSpatialChannel( + const std::string &uri, + const std::string &credentials) +{ + switchChannel(uri, false, false, false, credentials); +} + +void LLVivoxVoiceClient::setSpatialChannel( + const std::string &uri, + const std::string &credentials) +{ + mSpatialSessionURI = uri; + mSpatialSessionCredentials = credentials; + mAreaVoiceDisabled = mSpatialSessionURI.empty(); + + LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL; + + if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial))) + { + // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels. + LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL; + } + else + { + switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); + } +} + +void LLVivoxVoiceClient::callUser(const LLUUID &uuid) +{ + std::string userURI = sipURIFromID(uuid); + + switchChannel(userURI, false, true, true); +} + +LLVivoxVoiceClient::sessionState* LLVivoxVoiceClient::startUserIMSession(const LLUUID &uuid) +{ + // Figure out if a session with the user already exists + sessionState *session = findSession(uuid); + if(!session) + { + // No session with user, need to start one. + std::string uri = sipURIFromID(uuid); + session = addSession(uri); + + llassert(session); + if (!session) return NULL; + + session->mIsSpatial = false; + session->mReconnect = false; + session->mIsP2P = true; + session->mCallerID = uuid; + } + + if(session->mHandle.empty()) + { + // Session isn't active -- start it up. + sessionCreateSendMessage(session, false, true); + } + else + { + // Session is already active -- start up text. + sessionTextConnectSendMessage(session); + } + + return session; +} + +BOOL LLVivoxVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) +{ + bool result = false; + + // Attempt to locate the indicated session + sessionState *session = startUserIMSession(participant_id); + if(session) + { + // found the session, attempt to send the message + session->mTextMsgQueue.push(message); + + // Try to send queued messages (will do nothing if the session is not open yet) + sendQueuedTextMessages(session); + + // The message is queued, so we succeed. + result = true; + } + else + { + LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL; + } + + return result; +} + +void LLVivoxVoiceClient::sendQueuedTextMessages(sessionState *session) +{ + if(session->mTextStreamState == 1) + { + if(!session->mTextMsgQueue.empty()) + { + std::ostringstream stream; + + while(!session->mTextMsgQueue.empty()) + { + std::string message = session->mTextMsgQueue.front(); + session->mTextMsgQueue.pop(); + stream + << "" + << "" << session->mHandle << "" + << "text/HTML" + << "" << message << "" + << "" + << "\n\n\n"; + } + writeString(stream.str()); + } + } + else + { + // Session isn't connected yet, defer until later. + } +} + +void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid) +{ + // Figure out if a session with the user exists + sessionState *session = findSession(uuid); + if(session) + { + // found the session + if(!session->mHandle.empty()) + { + sessionTextDisconnectSendMessage(session); + } + } + else + { + LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; + } +} + +bool LLVivoxVoiceClient::answerInvite(std::string &sessionHandle) +{ + // this is only ever used to answer incoming p2p call invites. + + sessionState *session = findSession(sessionHandle); + if(session) + { + session->mIsSpatial = false; + session->mReconnect = false; + session->mIsP2P = true; + + joinSession(session); + return true; + } + + return false; +} + +BOOL LLVivoxVoiceClient::isOnlineSIP(const LLUUID &id) +{ + bool result = false; + buddyListEntry *buddy = findBuddy(id); + if(buddy) + { + result = buddy->mOnlineSLim; + LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL; + } + + if(!result) + { + // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM. + sessionState *session = findSession(id); + if(session && !session->mHandle.empty()) + { + if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle)) + { + LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL; + // we have a p2p text session open with this user, so by definition they're online. + result = true; + } + } + } + + return result; +} + +bool LLVivoxVoiceClient::isVoiceWorking() +{ + //Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758) + // Condition with joining spatial num was added to take into account possible problems with connection to voice + // server(EXT-4313). See bug descriptions and comments for MAX_NORMAL_JOINING_SPATIAL_NUM for more info. + return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && (stateLoggedIn <= mState) && (mState <= stateSessionTerminated); +} + +// Returns true if the indicated participant in the current audio session is really an SL avatar. +// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls. +BOOL LLVivoxVoiceClient::isParticipantAvatar(const LLUUID &id) +{ + BOOL result = TRUE; + sessionState *session = findSession(id); + + if(session != NULL) + { + // this is a p2p session with the indicated caller, or the session with the specified UUID. + if(session->mSynthesizedCallerID) + result = FALSE; + } + else + { + // Didn't find a matching session -- check the current audio session for a matching participant + if(mAudioSession != NULL) + { + participantState *participant = findParticipantByID(id); + if(participant != NULL) + { + result = participant->isAvatar(); + } + } + } + + return result; +} + +// Returns true if calling back the session URI after the session has closed is possible. +// Currently this will be false only for PSTN P2P calls. +BOOL LLVivoxVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) +{ + BOOL result = TRUE; + sessionState *session = findSession(session_id); + + if(session != NULL) + { + result = session->isCallBackPossible(); + } + + return result; +} + +// Returns true if the session can accepte text IM's. +// Currently this will be false only for PSTN P2P calls. +BOOL LLVivoxVoiceClient::isSessionTextIMPossible(const LLUUID &session_id) +{ + bool result = TRUE; + sessionState *session = findSession(session_id); + + if(session != NULL) + { + result = session->isTextIMPossible(); + } + + return result; +} + + +void LLVivoxVoiceClient::declineInvite(std::string &sessionHandle) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + sessionMediaDisconnectSendMessage(session); + } +} + +void LLVivoxVoiceClient::leaveNonSpatialChannel() +{ + LL_DEBUGS("Voice") + << "called in state " << state2string(getState()) + << LL_ENDL; + + // Make sure we don't rejoin the current session. + sessionState *oldNextSession = mNextAudioSession; + mNextAudioSession = NULL; + + // Most likely this will still be the current session at this point, but check it anyway. + reapSession(oldNextSession); + + verifySessionState(); + + sessionTerminate(); +} + +std::string LLVivoxVoiceClient::getCurrentChannel() +{ + std::string result; + + if((getState() == stateRunning) && !mSessionTerminateRequested) + { + result = getAudioSessionURI(); + } + + return result; +} + +bool LLVivoxVoiceClient::inProximalChannel() +{ + bool result = false; + + if((getState() == stateRunning) && !mSessionTerminateRequested) + { + result = inSpatialChannel(); + } + + return result; +} + +std::string LLVivoxVoiceClient::sipURIFromID(const LLUUID &id) +{ + std::string result; + result = "sip:"; + result += nameFromID(id); + result += "@"; + result += mVoiceSIPURIHostName; + + return result; +} + +std::string LLVivoxVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar) +{ + std::string result; + if(avatar) + { + result = "sip:"; + result += nameFromID(avatar->getID()); + result += "@"; + result += mVoiceSIPURIHostName; + } + + return result; +} + +std::string LLVivoxVoiceClient::nameFromAvatar(LLVOAvatar *avatar) +{ + std::string result; + if(avatar) + { + result = nameFromID(avatar->getID()); + } + return result; +} + +std::string LLVivoxVoiceClient::nameFromID(const LLUUID &uuid) +{ + std::string result; + + if (uuid.isNull()) { + //VIVOX, the uuid emtpy look for the mURIString and return that instead. + //result.assign(uuid.mURIStringName); + LLStringUtil::replaceChar(result, '_', ' '); + return result; + } + // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code. + result = "x"; + + // Base64 encode and replace the pieces of base64 that are less compatible + // with e-mail local-parts. + // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet" + result += LLBase64::encode(uuid.mData, UUID_BYTES); + LLStringUtil::replaceChar(result, '+', '-'); + LLStringUtil::replaceChar(result, '/', '_'); + + // If you need to transform a GUID to this form on the Mac OS X command line, this will do so: + // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-') + + // The reverse transform can be done with: + // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p + + return result; +} + +bool LLVivoxVoiceClient::IDFromName(const std::string inName, LLUUID &uuid) +{ + bool result = false; + + // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com" + // If it is, convert to a bare name before doing the transform. + std::string name = nameFromsipURI(inName); + + // Doesn't look like a SIP URI, assume it's an actual name. + if(name.empty()) + name = inName; + + // This will only work if the name is of the proper form. + // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is: + // "xFnPP04IpREWNkuw1cOXlhw==" + + if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '=')) + { + // The name appears to have the right form. + + // Reverse the transforms done by nameFromID + std::string temp = name; + LLStringUtil::replaceChar(temp, '-', '+'); + LLStringUtil::replaceChar(temp, '_', '/'); + + U8 rawuuid[UUID_BYTES + 1]; + int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1); + if(len == UUID_BYTES) + { + // The decode succeeded. Stuff the bits into the result's UUID + memcpy(uuid.mData, rawuuid, UUID_BYTES); + result = true; + } + } + + if(!result) + { + // VIVOX: not a standard account name, just copy the URI name mURIString field + // and hope for the best. bpj + uuid.setNull(); // VIVOX, set the uuid field to nulls + } + + return result; +} + +std::string LLVivoxVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar) +{ + return avatar->getFullname(); +} + +std::string LLVivoxVoiceClient::sipURIFromName(std::string &name) +{ + std::string result; + result = "sip:"; + result += name; + result += "@"; + result += mVoiceSIPURIHostName; + +// LLStringUtil::toLower(result); + + return result; +} + +std::string LLVivoxVoiceClient::nameFromsipURI(const std::string &uri) +{ + std::string result; + + std::string::size_type sipOffset, atOffset; + sipOffset = uri.find("sip:"); + atOffset = uri.find("@"); + if((sipOffset != std::string::npos) && (atOffset != std::string::npos)) + { + result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4)); + } + + return result; +} + +bool LLVivoxVoiceClient::inSpatialChannel(void) +{ + bool result = false; + + if(mAudioSession) + result = mAudioSession->mIsSpatial; + + return result; +} + +std::string LLVivoxVoiceClient::getAudioSessionURI() +{ + std::string result; + + if(mAudioSession) + result = mAudioSession->mSIPURI; + + return result; +} + +std::string LLVivoxVoiceClient::getAudioSessionHandle() +{ + std::string result; + + if(mAudioSession) + result = mAudioSession->mHandle; + + return result; +} + + +///////////////////////////// +// Sending updates of current state + +void LLVivoxVoiceClient::enforceTether(void) +{ + LLVector3d tethered = mCameraRequestedPosition; + + // constrain 'tethered' to within 50m of mAvatarPosition. + { + F32 max_dist = 50.0f; + LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition; + F32 camera_distance = (F32)camera_offset.magVec(); + if(camera_distance > max_dist) + { + tethered = mAvatarPosition + + (max_dist / camera_distance) * camera_offset; + } + } + + if(dist_vec(mCameraPosition, tethered) > 0.1) + { + mCameraPosition = tethered; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::updatePosition(void) +{ + + LLViewerRegion *region = gAgent.getRegion(); + if(region && isAgentAvatarValid()) + { + LLMatrix3 rot; + LLVector3d pos; + + // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here... + // They're currently always set to zero. + + // Send the current camera position to the voice code + rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis()); + pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin()); + + LLVivoxVoiceClient::getInstance()->setCameraPosition( + pos, // position + LLVector3::zero, // velocity + rot); // rotation matrix + + // Send the current avatar position to the voice code + rot = gAgentAvatarp->getRootJoint()->getWorldRotation().getMatrix3(); + pos = gAgentAvatarp->getPositionGlobal(); + + // TODO: Can we get the head offset from outside the LLVOAvatar? + // pos += LLVector3d(mHeadOffset); + pos += LLVector3d(0.f, 0.f, 1.f); + + LLVivoxVoiceClient::getInstance()->setAvatarPosition( + pos, // position + LLVector3::zero, // velocity + rot); // rotation matrix + } +} + +void LLVivoxVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +{ + mCameraRequestedPosition = position; + + if(mCameraVelocity != velocity) + { + mCameraVelocity = velocity; + mSpatialCoordsDirty = true; + } + + if(mCameraRot != rot) + { + mCameraRot = rot; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +{ + if(dist_vec(mAvatarPosition, position) > 0.1) + { + mAvatarPosition = position; + mSpatialCoordsDirty = true; + } + + if(mAvatarVelocity != velocity) + { + mAvatarVelocity = velocity; + mSpatialCoordsDirty = true; + } + + if(mAvatarRot != rot) + { + mAvatarRot = rot; + mSpatialCoordsDirty = true; + } +} + +bool LLVivoxVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name) +{ + bool result = false; + + if(region) + { + name = region->getName(); + } + + if(!name.empty()) + result = true; + + return result; +} + +void LLVivoxVoiceClient::leaveChannel(void) +{ + if(getState() == stateRunning) + { + LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL; + mChannelName.clear(); + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::setMuteMic(bool muted) +{ + mMuteMic = muted; +} + +void LLVivoxVoiceClient::setUserPTTState(bool ptt) +{ + mUserPTTState = ptt; +} + +bool LLVivoxVoiceClient::getUserPTTState() +{ + return mUserPTTState; +} + +void LLVivoxVoiceClient::inputUserControlState(bool down) +{ + if(mPTTIsToggle) + { + if(down) // toggle open-mic state on 'down' + { + toggleUserPTTState(); + } + } + else // set open-mic state as an absolute + { + setUserPTTState(down); + } +} + + +void LLVivoxVoiceClient::toggleUserPTTState(void) +{ + mUserPTTState = !mUserPTTState; +} + +void LLVivoxVoiceClient::setVoiceEnabled(bool enabled) +{ + if (enabled != mVoiceEnabled) + { + // TODO: Refactor this so we don't call into LLVoiceChannel, but simply + // use the status observer + mVoiceEnabled = enabled; + LLVoiceClientStatusObserver::EStatusType status; + + + if (enabled) + { + LLVoiceChannel::getCurrentVoiceChannel()->activate(); + status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED; + } + else + { + // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it. + LLVoiceChannel::getCurrentVoiceChannel()->deactivate(); + status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED; + } + } +} + +bool LLVivoxVoiceClient::voiceEnabled() +{ + return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice"); +} + +void LLVivoxVoiceClient::setLipSyncEnabled(BOOL enabled) +{ + mLipSyncEnabled = enabled; +} + +BOOL LLVivoxVoiceClient::lipSyncEnabled() +{ + + if ( mVoiceEnabled && stateDisabled != getState() ) + { + return mLipSyncEnabled; + } + else + { + return FALSE; + } +} + +void LLVivoxVoiceClient::setUsePTT(bool usePTT) +{ + if(usePTT && !mUsePTT) + { + // When the user turns on PTT, reset the current state. + mUserPTTState = false; + } + mUsePTT = usePTT; +} + +void LLVivoxVoiceClient::setPTTIsToggle(bool PTTIsToggle) +{ + if(!PTTIsToggle && mPTTIsToggle) + { + // When the user turns off toggle, reset the current state. + mUserPTTState = false; + } + + mPTTIsToggle = PTTIsToggle; +} + +bool LLVivoxVoiceClient::getPTTIsToggle() +{ + return mPTTIsToggle; +} + +void LLVivoxVoiceClient::setPTTKey(std::string &key) +{ + if(key == "MiddleMouse") + { + mPTTIsMiddleMouse = true; + } + else + { + mPTTIsMiddleMouse = false; + if(!LLKeyboard::keyFromString(key, &mPTTKey)) + { + // If the call failed, don't match any key. + key = KEY_NONE; + } + } +} + +void LLVivoxVoiceClient::setEarLocation(S32 loc) +{ + if(mEarLocation != loc) + { + LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL; + + mEarLocation = loc; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::setVoiceVolume(F32 volume) +{ + int scaled_volume = scale_speaker_volume(volume); + + if(scaled_volume != mSpeakerVolume) + { + int min_volume = scale_speaker_volume(0); + if((scaled_volume == min_volume) || (mSpeakerVolume == min_volume)) + { + mSpeakerMuteDirty = true; + } + + mSpeakerVolume = scaled_volume; + mSpeakerVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::setMicGain(F32 volume) +{ + int scaled_volume = scale_mic_volume(volume); + + if(scaled_volume != mMicVolume) + { + mMicVolume = scaled_volume; + mMicVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::keyDown(KEY key, MASK mask) +{ + if (gKeyboard->getKeyRepeated(key)) + { + // ignore auto-repeat keys + return; + } + + if(!mPTTIsMiddleMouse) + { + bool down = (mPTTKey != KEY_NONE) + && gKeyboard->getKeyDown(mPTTKey); + inputUserControlState(down); + } + + +} +void LLVivoxVoiceClient::keyUp(KEY key, MASK mask) +{ + if(!mPTTIsMiddleMouse) + { + bool down = (mPTTKey != KEY_NONE) + && gKeyboard->getKeyDown(mPTTKey); + inputUserControlState(down); + } + +} +void LLVivoxVoiceClient::middleMouseState(bool down) +{ + if(mPTTIsMiddleMouse) + { + if(mPTTIsMiddleMouse) + { + inputUserControlState(down); + } + } +} + +///////////////////////////// +// Accessors for data related to nearby speakers +BOOL LLVivoxVoiceClient::getVoiceEnabled(const LLUUID& id) +{ + BOOL result = FALSE; + participantState *participant = findParticipantByID(id); + if(participant) + { + // I'm not sure what the semantics of this should be. + // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled. + result = TRUE; + } + + return result; +} + +std::string LLVivoxVoiceClient::getDisplayName(const LLUUID& id) +{ + std::string result; + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mDisplayName; + } + + return result; +} + + + +BOOL LLVivoxVoiceClient::getIsSpeaking(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT) + { + participant->mIsSpeaking = FALSE; + } + result = participant->mIsSpeaking; + } + + return result; +} + +BOOL LLVivoxVoiceClient::getIsModeratorMuted(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mIsModeratorMuted; + } + + return result; +} + +F32 LLVivoxVoiceClient::getCurrentPower(const LLUUID& id) +{ + F32 result = 0; + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mPower; + } + + return result; +} + + + +BOOL LLVivoxVoiceClient::getUsingPTT(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + // I'm not sure what the semantics of this should be. + // Does "using PTT" mean they're configured with a push-to-talk button? + // For now, we know there's no PTT mechanism in place, so nobody is using it. + } + + return result; +} + +BOOL LLVivoxVoiceClient::getOnMuteList(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mOnMuteList; + } + + return result; +} + +// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100 +// internal = 400 * external^2 +F32 LLVivoxVoiceClient::getUserVolume(const LLUUID& id) +{ + F32 result = 0.0f; + + participantState *participant = findParticipantByID(id); + if(participant) + { + S32 ires = 100; // nominal default volume + + if(participant->mIsSelf) + { + // Always make it look like the user's own volume is set at the default. + } + else if(participant->mUserVolume != -1) + { + // Use the internal volume + ires = participant->mUserVolume; + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL; + } + else if(participant->mVolume != -1) + { + // Map backwards from vivox volume + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL; + + if(participant->mVolume < 56) + { + ires = (participant->mVolume * 100) / 56; + } + else + { + ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100; + } + } + result = sqrtf(((F32)ires) / 400.f); + } + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL; + + return result; +} + +void LLVivoxVoiceClient::setUserVolume(const LLUUID& id, F32 volume) +{ + if(mAudioSession) + { + participantState *participant = findParticipantByID(id); + if (participant) + { + // store this volume setting for future sessions + LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume); + // volume can amplify by as much as 4x! + S32 ivol = (S32)(400.f * volume * volume); + participant->mUserVolume = llclamp(ivol, 0, 400); + participant->mVolumeDirty = TRUE; + mAudioSession->mVolumeDirty = TRUE; + + } + } +} + +std::string LLVivoxVoiceClient::getGroupID(const LLUUID& id) +{ + std::string result; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mGroupID; + } + + return result; +} + +BOOL LLVivoxVoiceClient::getAreaVoiceDisabled() +{ + return mAreaVoiceDisabled; +} + +void LLVivoxVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL; + + if(!mMainSessionGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mMainSessionGroupHandle << "" + << "Start" + << "" << deltaFramesPerControlFrame << "" + << "" << "" << "" + << "false" + << "" << seconds << "" + << "\n\n\n"; + + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::recordingLoopSave(const std::string& filename) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mMainSessionGroupHandle << "" + << "Flush" + << "" << filename << "" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::recordingStop() +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mMainSessionGroupHandle << "" + << "Stop" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackStart(const std::string& filename) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mMainSessionGroupHandle << "" + << "Start" + << "" << filename << "" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackStop() +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "" + << "" << mMainSessionGroupHandle << "" + << "Stop" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackSetPaused(bool paused) +{ + // TODO: Implement once Vivox gives me a sample +} + +void LLVivoxVoiceClient::filePlaybackSetMode(bool vox, float speed) +{ + // TODO: Implement once Vivox gives me a sample +} + +LLVivoxVoiceClient::sessionState::sessionState() : + mErrorStatusCode(0), + mMediaStreamState(streamStateUnknown), + mTextStreamState(streamStateUnknown), + mCreateInProgress(false), + mMediaConnectInProgress(false), + mVoiceInvitePending(false), + mTextInvitePending(false), + mSynthesizedCallerID(false), + mIsChannel(false), + mIsSpatial(false), + mIsP2P(false), + mIncoming(false), + mVoiceEnabled(false), + mReconnect(false), + mVolumeDirty(false), + mParticipantsChanged(false) +{ +} + +LLVivoxVoiceClient::sessionState::~sessionState() +{ + removeAllParticipants(); +} + +bool LLVivoxVoiceClient::sessionState::isCallBackPossible() +{ + // This may change to be explicitly specified by vivox in the future... + // Currently, only PSTN P2P calls cannot be returned. + // Conveniently, this is also the only case where we synthesize a caller UUID. + return !mSynthesizedCallerID; +} + +bool LLVivoxVoiceClient::sessionState::isTextIMPossible() +{ + // This may change to be explicitly specified by vivox in the future... + return !mSynthesizedCallerID; +} + + +LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsBegin(void) +{ + return mSessions.begin(); +} + +LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsEnd(void) +{ + return mSessions.end(); +} + + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const std::string &handle) +{ + sessionState *result = NULL; + sessionMap::iterator iter = mSessionsByHandle.find(handle); + if(iter != mSessionsByHandle.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSessionBeingCreatedByURI(const std::string &uri) +{ + sessionState *result = NULL; + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + if(session->mCreateInProgress && (session->mSIPURI == uri)) + { + result = session; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const LLUUID &participant_id) +{ + sessionState *result = NULL; + + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id)) + { + result = session; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::addSession(const std::string &uri, const std::string &handle) +{ + sessionState *result = NULL; + + if(handle.empty()) + { + // No handle supplied. + // Check whether there's already a session with this URI + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *s = *iter; + if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri)) + { + // TODO: I need to think about this logic... it's possible that this case should raise an internal error. + result = s; + break; + } + } + } + else // (!handle.empty()) + { + // Check for an existing session with this handle + sessionMap::iterator iter = mSessionsByHandle.find(handle); + + if(iter != mSessionsByHandle.end()) + { + result = iter->second; + } + } + + if(!result) + { + // No existing session found. + + LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL; + result = new sessionState(); + result->mSIPURI = uri; + result->mHandle = handle; + + mSessions.insert(result); + + if(!result->mHandle.empty()) + { + mSessionsByHandle.insert(sessionMap::value_type(result->mHandle, result)); + } + } + else + { + // Found an existing session + + if(uri != result->mSIPURI) + { + // TODO: Should this be an internal error? + LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL; + setSessionURI(result, uri); + } + + if(handle != result->mHandle) + { + if(handle.empty()) + { + // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break. + LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL; + } + else + { + // TODO: Should this be an internal error? + LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL; + setSessionHandle(result, handle); + } + } + + LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL; + } + + verifySessionState(); + + return result; +} + +void LLVivoxVoiceClient::setSessionHandle(sessionState *session, const std::string &handle) +{ + // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly. + + if(!session->mHandle.empty()) + { + // Remove session from the map if it should have been there. + sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle); + if(iter != mSessionsByHandle.end()) + { + if(iter->second != session) + { + LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL; + } + + mSessionsByHandle.erase(iter); + } + else + { + LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL; + } + } + + session->mHandle = handle; + + if(!handle.empty()) + { + mSessionsByHandle.insert(sessionMap::value_type(session->mHandle, session)); + } + + verifySessionState(); +} + +void LLVivoxVoiceClient::setSessionURI(sessionState *session, const std::string &uri) +{ + // There used to be a map of session URIs to sessions, which made this complex.... + session->mSIPURI = uri; + + verifySessionState(); +} + +void LLVivoxVoiceClient::deleteSession(sessionState *session) +{ + // Remove the session from the handle map + if(!session->mHandle.empty()) + { + sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle); + if(iter != mSessionsByHandle.end()) + { + if(iter->second != session) + { + LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL; + } + mSessionsByHandle.erase(iter); + } + } + + // Remove the session from the URI map + mSessions.erase(session); + + // At this point, the session should be unhooked from all lists and all state should be consistent. + verifySessionState(); + + // If this is the current audio session, clean up the pointer which will soon be dangling. + if(mAudioSession == session) + { + mAudioSession = NULL; + mAudioSessionChanged = true; + } + + // ditto for the next audio session + if(mNextAudioSession == session) + { + mNextAudioSession = NULL; + } + + // delete the session + delete session; +} + +void LLVivoxVoiceClient::deleteAllSessions() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + + while(!mSessions.empty()) + { + deleteSession(*(sessionsBegin())); + } + + if(!mSessionsByHandle.empty()) + { + LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::verifySessionState(void) +{ + // This is mostly intended for debugging problems with session state management. + LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL; + + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + + LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL; + + if(!session->mHandle.empty()) + { + // every session with a non-empty handle needs to be in the handle map + sessionMap::iterator i2 = mSessionsByHandle.find(session->mHandle); + if(i2 == mSessionsByHandle.end()) + { + LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL; + } + else + { + if(i2->second != session) + { + LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL; + } + } + } + } + + // check that every entry in the handle map points to a valid session in the session set + for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++) + { + sessionState *session = iter->second; + sessionIterator i2 = mSessions.find(session); + if(i2 == mSessions.end()) + { + LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL; + } + else + { + if(session->mHandle != (*i2)->mHandle) + { + LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL; + } + } + } +} + +LLVivoxVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) : + mURI(uri) +{ + mOnlineSL = false; + mOnlineSLim = false; + mCanSeeMeOnline = true; + mHasBlockListEntry = false; + mHasAutoAcceptListEntry = false; + mNameResolved = false; + mInVivoxBuddies = false; + mInSLFriends = false; + mNeedsNameUpdate = false; +} + +void LLVivoxVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName) +{ + buddyListEntry *buddy = addBuddy(uri, displayName); + buddy->mInVivoxBuddies = true; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri) +{ + std::string empty; + buddyListEntry *buddy = addBuddy(uri, empty); + if(buddy->mDisplayName.empty()) + { + buddy->mNameResolved = false; + } + return buddy; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri, const std::string &displayName) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter = mBuddyListMap.find(uri); + + if(iter != mBuddyListMap.end()) + { + // Found a matching buddy already in the map. + LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL; + result = iter->second; + } + + if(!result) + { + // participant isn't already in one list or the other. + LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL; + result = new buddyListEntry(uri); + result->mDisplayName = displayName; + + if(IDFromName(uri, result->mUUID)) + { + // Extracted UUID from name successfully. + } + else + { + LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL; + } + + mBuddyListMap.insert(buddyListMap::value_type(result->mURI, result)); + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const std::string &uri) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter = mBuddyListMap.find(uri); + if(iter != mBuddyListMap.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const LLUUID &id) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter; + + for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + { + if(iter->second->mUUID == id) + { + result = iter->second; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddyByDisplayName(const std::string &name) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter; + + for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + { + if(iter->second->mDisplayName == name) + { + result = iter->second; + break; + } + } + + return result; +} + +void LLVivoxVoiceClient::deleteBuddy(const std::string &uri) +{ + buddyListMap::iterator iter = mBuddyListMap.find(uri); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL; + buddyListEntry *buddy = iter->second; + mBuddyListMap.erase(iter); + delete buddy; + } + else + { + LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL; + } + +} + +void LLVivoxVoiceClient::deleteAllBuddies(void) +{ + while(!mBuddyListMap.empty()) + { + deleteBuddy(mBuddyListMap.begin()->first); + } + + // Don't want to correlate with friends list when we've emptied the buddy list. + mBuddyListMapPopulated = false; + + // Don't want to correlate with friends list when we've reset the block rules. + mBlockRulesListReceived = false; + mAutoAcceptRulesListReceived = false; +} + +void LLVivoxVoiceClient::deleteAllBlockRules(void) +{ + // Clear the block list entry flags from all local buddy list entries + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + buddy_it->second->mHasBlockListEntry = false; + } +} + +void LLVivoxVoiceClient::deleteAllAutoAcceptRules(void) +{ + // Clear the auto-accept list entry flags from all local buddy list entries + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + buddy_it->second->mHasAutoAcceptListEntry = false; + } +} + +void LLVivoxVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly) +{ + buddyListEntry *buddy = NULL; + + // blockMask is the SIP URI of a friends list entry + buddyListMap::iterator iter = mBuddyListMap.find(blockMask); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL; + buddy = iter->second; + } + + if(buddy == NULL) + { + LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL; + buddy = addBuddy(blockMask); + } + + if(buddy != NULL) + { + buddy->mHasBlockListEntry = true; + } +} + +void LLVivoxVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy) +{ + buddyListEntry *buddy = NULL; + + // blockMask is the SIP URI of a friends list entry + buddyListMap::iterator iter = mBuddyListMap.find(autoAcceptMask); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL; + buddy = iter->second; + } + + if(buddy == NULL) + { + LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL; + buddy = addBuddy(autoAcceptMask); + } + + if(buddy != NULL) + { + buddy->mHasAutoAcceptListEntry = true; + } +} + +void LLVivoxVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString) +{ + // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. + mBlockRulesListReceived = true; +} + +void LLVivoxVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString) +{ + // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. + mAutoAcceptRulesListReceived = true; +} + +void LLVivoxVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) +{ + mParticipantObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer) +{ + mParticipantObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyParticipantObservers() +{ + for (observer_set_t::iterator it = mParticipantObservers.begin(); + it != mParticipantObservers.end(); + ) + { + LLVoiceClientParticipantObserver* observer = *it; + observer->onChange(); + // In case onChange() deleted an entry. + it = mParticipantObservers.upper_bound(observer); + } +} + +void LLVivoxVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) +{ + mStatusObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) +{ + mStatusObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status) +{ + if(mAudioSession) + { + if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN) + { + switch(mAudioSession->mErrorStatusCode) + { + case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break; + case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break; + case 20715: + //invalid channel, we may be using a set of poorly cached + //info + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + break; + case 1009: + //invalid username and password + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + break; + } + + // Reset the error code to make sure it won't be reused later by accident. + mAudioSession->mErrorStatusCode = 0; + } + else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL) + { + switch(mAudioSession->mErrorStatusCode) + { + case 404: // NOT_FOUND + case 480: // TEMPORARILY_UNAVAILABLE + case 408: // REQUEST_TIMEOUT + // call failed because other user was not available + // treat this as an error case + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + + // Reset the error code to make sure it won't be reused later by accident. + mAudioSession->mErrorStatusCode = 0; + break; + } + } + } + + LL_DEBUGS("Voice") + << " " << LLVoiceClientStatusObserver::status2string(status) + << ", session URI " << getAudioSessionURI() + << (inSpatialChannel()?", proximal is true":", proximal is false") + << LL_ENDL; + + for (status_observer_set_t::iterator it = mStatusObservers.begin(); + it != mStatusObservers.end(); + ) + { + LLVoiceClientStatusObserver* observer = *it; + observer->onChange(status, getAudioSessionURI(), inSpatialChannel()); + // In case onError() deleted an entry. + it = mStatusObservers.upper_bound(observer); + } + +} + +void LLVivoxVoiceClient::addObserver(LLFriendObserver* observer) +{ + mFriendObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLFriendObserver* observer) +{ + mFriendObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyFriendObservers() +{ + for (friend_observer_set_t::iterator it = mFriendObservers.begin(); + it != mFriendObservers.end(); + ) + { + LLFriendObserver* observer = *it; + it++; + // The only friend-related thing we notify on is online/offline transitions. + observer->changed(LLFriendObserver::ONLINE); + } +} + +void LLVivoxVoiceClient::lookupName(const LLUUID &id) +{ + BOOL is_group = FALSE; + gCacheName->get(id, is_group, &LLVivoxVoiceClient::onAvatarNameLookup); +} + +//static +void LLVivoxVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) +{ + std::string name = llformat("%s %s", first.c_str(), last.c_str()); + LLVivoxVoiceClient::getInstance()->avatarNameResolved(id, name); + +} + +void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) +{ + // If the avatar whose name just resolved is on our friends list, resync the friends list. + if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL) + { + mFriendsListDirty = true; + } + + // Iterate over all sessions. + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + + // Check for this user as a participant in this session + participantState *participant = session->findParticipantByID(id); + if(participant) + { + // Found -- fill in the name + participant->mAccountName = name; + // and post a "participants updated" message to listeners later. + session->mParticipantsChanged = true; + } + + // Check whether this is a p2p session whose caller name just resolved + if(session->mCallerID == id) + { + // this session's "caller ID" just resolved. Fill in the name. + session->mName = name; + if(session->mTextInvitePending) + { + session->mTextInvitePending = false; + + // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel. + } + if(session->mVoiceInvitePending) + { + session->mVoiceInvitePending = false; + + gIMMgr->inviteToSession( + LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID), + session->mName, + session->mCallerID, + session->mName, + IM_SESSION_P2P_INVITE, + LLIMMgr::INVITATION_TYPE_VOICE, + session->mHandle); + } + + } + } +} + + +LLVivoxProtocolParser::LLVivoxProtocolParser() +{ + parser = NULL; + parser = XML_ParserCreate(NULL); + + reset(); +} + +void LLVivoxProtocolParser::reset() +{ + responseDepth = 0; + ignoringTags = false; + accumulateText = false; + energy = 0.f; + hasText = false; + hasAudio = false; + hasVideo = false; + terminated = false; + ignoreDepth = 0; + isChannel = false; + incoming = false; + enabled = false; + isEvent = false; + isLocallyMuted = false; + isModeratorMuted = false; + isSpeaking = false; + participantType = 0; + squelchDebugOutput = false; + returnCode = -1; + state = 0; + statusCode = 0; + volume = 0; + textBuffer.clear(); + alias.clear(); + numberOfAliases = 0; + applicationString.clear(); +} + +//virtual +LLVivoxProtocolParser::~LLVivoxProtocolParser() +{ + if (parser) + XML_ParserFree(parser); +} + +// virtual +LLIOPipe::EStatus LLVivoxProtocolParser::process_impl( + const LLChannelDescriptors& channels, + buffer_ptr_t& buffer, + bool& eos, + LLSD& context, + LLPumpIO* pump) +{ + LLBufferStream istr(channels, buffer.get()); + std::ostringstream ostr; + while (istr.good()) + { + char buf[1024]; + istr.read(buf, sizeof(buf)); + mInput.append(buf, istr.gcount()); + } + + // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser. + int start = 0; + int delim; + while((delim = mInput.find("\n\n\n", start)) != std::string::npos) + { + + // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser) + reset(); + + XML_ParserReset(parser, NULL); + XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag); + XML_SetCharacterDataHandler(parser, ExpatCharHandler); + XML_SetUserData(parser, this); + XML_Parse(parser, mInput.data() + start, delim - start, false); + + // If this message isn't set to be squelched, output the raw XML received. + if(!squelchDebugOutput) + { + LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL; + } + + start = delim + 3; + } + + if(start != 0) + mInput = mInput.substr(start); + + LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL; + + if(!LLVivoxVoiceClient::getInstance()->mConnected) + { + // If voice has been disabled, we just want to close the socket. This does so. + LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL; + return STATUS_STOP; + } + + return STATUS_OK; +} + +void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->StartTag(el, attr); + } +} + +// -------------------------------------------------------------------------------- + +void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->EndTag(el); + } +} + +// -------------------------------------------------------------------------------- + +void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->CharData(s, len); + } +} + +// -------------------------------------------------------------------------------- + + +void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) +{ + // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags + textBuffer.clear(); + // only accumulate text if we're not ignoring tags. + accumulateText = !ignoringTags; + + if (responseDepth == 0) + { + isEvent = !stricmp("Event", tag); + + if (!stricmp("Response", tag) || isEvent) + { + // Grab the attributes + while (*attr) + { + const char *key = *attr++; + const char *value = *attr++; + + if (!stricmp("requestId", key)) + { + requestId = value; + } + else if (!stricmp("action", key)) + { + actionString = value; + } + else if (!stricmp("type", key)) + { + eventTypeString = value; + } + } + } + LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + } + else + { + if (ignoringTags) + { + LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + } + else + { + LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + + // Ignore the InputXml stuff so we don't get confused + if (!stricmp("InputXml", tag)) + { + ignoringTags = true; + ignoreDepth = responseDepth; + accumulateText = false; + + LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL; + } + else if (!stricmp("CaptureDevices", tag)) + { + LLVivoxVoiceClient::getInstance()->clearCaptureDevices(); + } + else if (!stricmp("RenderDevices", tag)) + { + LLVivoxVoiceClient::getInstance()->clearRenderDevices(); + } + else if (!stricmp("CaptureDevice", tag)) + { + deviceString.clear(); + } + else if (!stricmp("RenderDevice", tag)) + { + deviceString.clear(); + } + else if (!stricmp("Buddies", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllBuddies(); + } + else if (!stricmp("BlockRules", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllBlockRules(); + } + else if (!stricmp("AutoAcceptRules", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllAutoAcceptRules(); + } + + } + } + responseDepth++; +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::EndTag(const char *tag) +{ + const std::string& string = textBuffer; + + responseDepth--; + + if (ignoringTags) + { + if (ignoreDepth == responseDepth) + { + LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL; + ignoringTags = false; + } + else + { + LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + } + } + + if (!ignoringTags) + { + LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + + // Closing a tag. Finalize the text we've accumulated and reset + if (!stricmp("ReturnCode", tag)) + returnCode = strtol(string.c_str(), NULL, 10); + else if (!stricmp("SessionHandle", tag)) + sessionHandle = string; + else if (!stricmp("SessionGroupHandle", tag)) + sessionGroupHandle = string; + else if (!stricmp("StatusCode", tag)) + statusCode = strtol(string.c_str(), NULL, 10); + else if (!stricmp("StatusString", tag)) + statusString = string; + else if (!stricmp("ParticipantURI", tag)) + uriString = string; + else if (!stricmp("Volume", tag)) + volume = strtol(string.c_str(), NULL, 10); + else if (!stricmp("Energy", tag)) + energy = (F32)strtod(string.c_str(), NULL); + else if (!stricmp("IsModeratorMuted", tag)) + isModeratorMuted = !stricmp(string.c_str(), "true"); + else if (!stricmp("IsSpeaking", tag)) + isSpeaking = !stricmp(string.c_str(), "true"); + else if (!stricmp("Alias", tag)) + alias = string; + else if (!stricmp("NumberOfAliases", tag)) + numberOfAliases = strtol(string.c_str(), NULL, 10); + else if (!stricmp("Application", tag)) + applicationString = string; + else if (!stricmp("ConnectorHandle", tag)) + connectorHandle = string; + else if (!stricmp("VersionID", tag)) + versionID = string; + else if (!stricmp("AccountHandle", tag)) + accountHandle = string; + else if (!stricmp("State", tag)) + state = strtol(string.c_str(), NULL, 10); + else if (!stricmp("URI", tag)) + uriString = string; + else if (!stricmp("IsChannel", tag)) + isChannel = !stricmp(string.c_str(), "true"); + else if (!stricmp("Incoming", tag)) + incoming = !stricmp(string.c_str(), "true"); + else if (!stricmp("Enabled", tag)) + enabled = !stricmp(string.c_str(), "true"); + else if (!stricmp("Name", tag)) + nameString = string; + else if (!stricmp("AudioMedia", tag)) + audioMediaString = string; + else if (!stricmp("ChannelName", tag)) + nameString = string; + else if (!stricmp("DisplayName", tag)) + displayNameString = string; + else if (!stricmp("Device", tag)) + deviceString = string; + else if (!stricmp("AccountName", tag)) + nameString = string; + else if (!stricmp("ParticipantType", tag)) + participantType = strtol(string.c_str(), NULL, 10); + else if (!stricmp("IsLocallyMuted", tag)) + isLocallyMuted = !stricmp(string.c_str(), "true"); + else if (!stricmp("MicEnergy", tag)) + energy = (F32)strtod(string.c_str(), NULL); + else if (!stricmp("ChannelName", tag)) + nameString = string; + else if (!stricmp("ChannelURI", tag)) + uriString = string; + else if (!stricmp("BuddyURI", tag)) + uriString = string; + else if (!stricmp("Presence", tag)) + statusString = string; + else if (!stricmp("CaptureDevice", tag)) + { + LLVivoxVoiceClient::getInstance()->addCaptureDevice(deviceString); + } + else if (!stricmp("RenderDevice", tag)) + { + LLVivoxVoiceClient::getInstance()->addRenderDevice(deviceString); + } + else if (!stricmp("Buddy", tag)) + { + LLVivoxVoiceClient::getInstance()->processBuddyListEntry(uriString, displayNameString); + } + else if (!stricmp("BlockRule", tag)) + { + LLVivoxVoiceClient::getInstance()->addBlockRule(blockMask, presenceOnly); + } + else if (!stricmp("BlockMask", tag)) + blockMask = string; + else if (!stricmp("PresenceOnly", tag)) + presenceOnly = string; + else if (!stricmp("AutoAcceptRule", tag)) + { + LLVivoxVoiceClient::getInstance()->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy); + } + else if (!stricmp("AutoAcceptMask", tag)) + autoAcceptMask = string; + else if (!stricmp("AutoAddAsBuddy", tag)) + autoAddAsBuddy = string; + else if (!stricmp("MessageHeader", tag)) + messageHeader = string; + else if (!stricmp("MessageBody", tag)) + messageBody = string; + else if (!stricmp("NotificationType", tag)) + notificationType = string; + else if (!stricmp("HasText", tag)) + hasText = !stricmp(string.c_str(), "true"); + else if (!stricmp("HasAudio", tag)) + hasAudio = !stricmp(string.c_str(), "true"); + else if (!stricmp("HasVideo", tag)) + hasVideo = !stricmp(string.c_str(), "true"); + else if (!stricmp("Terminated", tag)) + terminated = !stricmp(string.c_str(), "true"); + else if (!stricmp("SubscriptionHandle", tag)) + subscriptionHandle = string; + else if (!stricmp("SubscriptionType", tag)) + subscriptionType = string; + + + textBuffer.clear(); + accumulateText= false; + + if (responseDepth == 0) + { + // We finished all of the XML, process the data + processResponse(tag); + } + } +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::CharData(const char *buffer, int length) +{ + /* + This method is called for anything that isn't a tag, which can be text you + want that lies between tags, and a lot of stuff you don't want like file formatting + (tabs, spaces, CR/LF, etc). + + Only copy text if we are in accumulate mode... + */ + if (accumulateText) + textBuffer.append(buffer, length); +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::processResponse(std::string tag) +{ + LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL; + + // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs. + // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned", + // so I believe this will give correct behavior. + + if(returnCode == 0) + statusCode = 0; + + if (isEvent) + { + const char *eventTypeCstr = eventTypeString.c_str(); + if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent")) + { + LLVivoxVoiceClient::getInstance()->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state); + } + else if (!stricmp(eventTypeCstr, "SessionAddedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==0 + sip:confctl-1408789@bhr.vivox.com + true + false + + + */ + LLVivoxVoiceClient::getInstance()->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString); + } + else if (!stricmp(eventTypeCstr, "SessionRemovedEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionRemovedEvent(sessionHandle, sessionGroupHandle); + } + else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionGroupAddedEvent(sessionGroupHandle); + } + else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==0 + 200 + OK + 2 + false + + */ + LLVivoxVoiceClient::getInstance()->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming); + } + else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==1 + true + 1 + true + + */ + LLVivoxVoiceClient::getInstance()->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming); + } + else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==4 + sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com + xI5auBZ60SJWIk606-1JGRQ== + + 0 + + */ + LLVivoxVoiceClient::getInstance()->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType); + } + else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==4 + sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com + xtx7YNV-3SGiG7rA1fo5Ndw== + + */ + LLVivoxVoiceClient::getInstance()->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString); + } + else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==0 + sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com + false + true + 44 + 0.0879437 + + */ + + // These happen so often that logging them is pretty useless. + squelchDebugOutput = true; + + LLVivoxVoiceClient::getInstance()->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy); + } + else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent")) + { + LLVivoxVoiceClient::getInstance()->auxAudioPropertiesEvent(energy); + } + else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent")) + { + LLVivoxVoiceClient::getInstance()->buddyPresenceEvent(uriString, alias, statusString, applicationString); + } + else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent")) + { + // The buddy list was updated during parsing. + // Need to recheck against the friends list. + LLVivoxVoiceClient::getInstance()->buddyListChanged(); + } + else if (!stricmp(eventTypeCstr, "BuddyChangedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw== + sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com + Monroe Tester + + 0 + Set + + */ + // TODO: Question: Do we need to process this at all? + } + else if (!stricmp(eventTypeCstr, "MessageEvent")) + { + LLVivoxVoiceClient::getInstance()->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString); + } + else if (!stricmp(eventTypeCstr, "SessionNotificationEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionNotificationEvent(sessionHandle, uriString, notificationType); + } + else if (!stricmp(eventTypeCstr, "SubscriptionEvent")) + { + LLVivoxVoiceClient::getInstance()->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType); + } + else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0 + c1_m1000xFnPP04IpREWNkuw1cOXlhw==0 + sip:confctl-9@bhd.vivox.com + 0 + 50 + 1 + 0 + 000 + 0 + + */ + // We don't need to process this, but we also shouldn't warn on it, since that confuses people. + } + + else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent")) + { + /* + + c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0 + + */ + // We don't need to process this, but we also shouldn't warn on it, since that confuses people. + } + else + { + LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; + } + } + else + { + const char *actionCstr = actionString.c_str(); + if (!stricmp(actionCstr, "Connector.Create.1")) + { + LLVivoxVoiceClient::getInstance()->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID); + } + else if (!stricmp(actionCstr, "Account.Login.1")) + { + LLVivoxVoiceClient::getInstance()->loginResponse(statusCode, statusString, accountHandle, numberOfAliases); + } + else if (!stricmp(actionCstr, "Session.Create.1")) + { + LLVivoxVoiceClient::getInstance()->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle); + } + else if (!stricmp(actionCstr, "SessionGroup.AddSession.1")) + { + LLVivoxVoiceClient::getInstance()->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle); + } + else if (!stricmp(actionCstr, "Session.Connect.1")) + { + LLVivoxVoiceClient::getInstance()->sessionConnectResponse(requestId, statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.Logout.1")) + { + LLVivoxVoiceClient::getInstance()->logoutResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1")) + { + LLVivoxVoiceClient::getInstance()->connectorShutdownResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.ListBlockRules.1")) + { + LLVivoxVoiceClient::getInstance()->accountListBlockRulesResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1")) + { + LLVivoxVoiceClient::getInstance()->accountListAutoAcceptRulesResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Session.Set3DPosition.1")) + { + // We don't need to process these, but they're so spammy we don't want to log them. + squelchDebugOutput = true; + } + /* + else if (!stricmp(actionCstr, "Account.ChannelGetList.1")) + { + LLVoiceClient::getInstance()->channelGetListResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Connector.AccountCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1")) + { + + } + else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelUpdate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelDelete.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1")) + { + + } + */ + } +} + -- cgit v1.3 From d66c242fea8a846f087562d5ae2b32c50a3f5ef1 Mon Sep 17 00:00:00 2001 From: Roxie Linden Date: Wed, 14 Apr 2010 17:21:44 -0700 Subject: DEV-48904 - p2p acceptance dialog vanishes too quickly DEV-48903 - malformed names in p2p dialogs for Diamondware In the merge there were some changes that didn't get propagated that resulted in some failures with respect to diamondware name processing. THe determination as to whether a p2p session was with an avatar or with an alcatel (pbx) wasn't propagated into the diamondware code. I fixed that by merging the changes to the vivox module with respect to that into the diamondware module. Also, the acceptance dialog was vanishing too quickly as the determination as to whether there was still a p2p invite pending was not updated when the calling code was updated. The calling code initially was changed to look into vivox state which isn't really valid. that was changed in the 'trunk' to another mechanism, but that still assumed visibility into the voice code. I fixed that by creating an API call to ask whether a call was pending. CR: Karina --- indra/newview/llimview.cpp | 8 ++------ indra/newview/llvoiceclient.cpp | 12 ++++++++++++ indra/newview/llvoiceclient.h | 4 +++- indra/newview/llvoicevivox.cpp | 13 ++++++++----- indra/newview/llvoicevivox.h | 1 + 5 files changed, 26 insertions(+), 12 deletions(-) (limited to 'indra/newview/llvoicevivox.cpp') diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index cf83d02b09..247f5b879a 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -1847,12 +1847,8 @@ LLCallDialog(payload) void LLIncomingCallDialog::onLifetimeExpired() { - // check whether a call is valid or not - LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mPayload["session_id"].asUUID()); - if(channelp && - (channelp->getState() != LLVoiceChannel::STATE_NO_CHANNEL_INFO) && - (channelp->getState() != LLVoiceChannel::STATE_ERROR) && - (channelp->getState() != LLVoiceChannel::STATE_HUNG_UP)) + std::string session_handle = mPayload["session_handle"].asString(); + if (LLVoiceClient::getInstance()->invitePending(session_handle)) { // restart notification's timer if call is still valid mLifetimeTimer.start(); diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index e067754e3e..35753178f7 100644 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -385,6 +385,18 @@ void LLVoiceClient::callUser(const LLUUID &uuid) if (mVoiceModule) mVoiceModule->callUser(uuid); } +bool LLVoiceClient::invitePending(std::string &channelHandle) +{ + if (mVoiceModule) + { + return mVoiceModule->invitePending(channelHandle); + } + else + { + return false; + } +} + bool LLVoiceClient::answerInvite(std::string &channelHandle) { if (mVoiceModule) diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h index f1a7d3dbec..d4b4f07651 100644 --- a/indra/newview/llvoiceclient.h +++ b/indra/newview/llvoiceclient.h @@ -176,6 +176,7 @@ public: //@{ // start a voice channel with the specified user virtual void callUser(const LLUUID &uuid)=0; + virtual bool invitePending(std::string& channelHandle)=0; virtual bool answerInvite(std::string &channelHandle)=0; virtual void declineInvite(std::string &channelHandle)=0; //@} @@ -324,7 +325,8 @@ static const F32 OVERDRIVEN_POWER_LEVEL; // NOTE that it will return an empty string if it's in the process of joining a channel. std::string getCurrentChannel(); // start a voice channel with the specified user - void callUser(const LLUUID &uuid); + void callUser(const LLUUID &uuid); + bool invitePending(std::string& channelHandle); bool answerInvite(std::string &channelHandle); void declineInvite(std::string &channelHandle); void leaveChannel(void); // call this on logout or teleport begin diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index f65b87c55b..9d74e7c7ac 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -4582,7 +4582,11 @@ void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid) LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; } } - +bool LLVivoxVoiceClient::invitePending(std::string &sessionHandle) +{ + return(findSession(sessionHandle) != NULL); + +} bool LLVivoxVoiceClient::answerInvite(std::string &sessionHandle) { // this is only ever used to answer incoming p2p call invites. @@ -6217,12 +6221,10 @@ void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string { mFriendsListDirty = true; } - // Iterate over all sessions. for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) { sessionState *session = *iter; - // Check for this user as a participant in this session participantState *participant = session->findParticipantByID(id); if(participant) @@ -6249,13 +6251,14 @@ void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string session->mVoiceInvitePending = false; gIMMgr->inviteToSession( - LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID), + session->mIMSessionID, session->mName, session->mCallerID, session->mName, IM_SESSION_P2P_INVITE, LLIMMgr::INVITATION_TYPE_VOICE, - session->mHandle); + session->mHandle, + session->mSIPURI); } } diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index 10577254e8..39759a399a 100644 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -166,6 +166,7 @@ public: //@{ // start a voice channel with the specified user virtual void callUser(const LLUUID &uuid); + virtual bool invitePending(std::string &channelHandle); virtual bool answerInvite(std::string &channelHandle); virtual void declineInvite(std::string &channelHandle); //@} -- cgit v1.3 From 6823879c1ad2260e553bc6a641975ca478848f3b Mon Sep 17 00:00:00 2001 From: Roxie Linden Date: Mon, 19 Apr 2010 12:52:43 -0700 Subject: CR Changes from Aimee --- indra/newview/llimview.cpp | 2 +- indra/newview/llvoiceclient.cpp | 4 ++-- indra/newview/llvoiceclient.h | 4 ++-- indra/newview/llvoicevivox.cpp | 2 +- indra/newview/llvoicevivox.h | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) (limited to 'indra/newview/llvoicevivox.cpp') diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 247f5b879a..109090a75a 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -1848,7 +1848,7 @@ LLCallDialog(payload) void LLIncomingCallDialog::onLifetimeExpired() { std::string session_handle = mPayload["session_handle"].asString(); - if (LLVoiceClient::getInstance()->invitePending(session_handle)) + if (LLVoiceClient::getInstance()->isValidChannel(session_handle)) { // restart notification's timer if call is still valid mLifetimeTimer.start(); diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index 35753178f7..9b311bbb81 100644 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -385,11 +385,11 @@ void LLVoiceClient::callUser(const LLUUID &uuid) if (mVoiceModule) mVoiceModule->callUser(uuid); } -bool LLVoiceClient::invitePending(std::string &channelHandle) +bool LLVoiceClient::isValidChannel(std::string &session_handle) { if (mVoiceModule) { - return mVoiceModule->invitePending(channelHandle); + return mVoiceModule->isValidChannel(session_handle); } else { diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h index d4b4f07651..7427ea323f 100644 --- a/indra/newview/llvoiceclient.h +++ b/indra/newview/llvoiceclient.h @@ -176,7 +176,7 @@ public: //@{ // start a voice channel with the specified user virtual void callUser(const LLUUID &uuid)=0; - virtual bool invitePending(std::string& channelHandle)=0; + virtual bool isValidChannel(std::string& channelHandle)=0; virtual bool answerInvite(std::string &channelHandle)=0; virtual void declineInvite(std::string &channelHandle)=0; //@} @@ -326,7 +326,7 @@ static const F32 OVERDRIVEN_POWER_LEVEL; std::string getCurrentChannel(); // start a voice channel with the specified user void callUser(const LLUUID &uuid); - bool invitePending(std::string& channelHandle); + bool isValidChannel(std::string& channelHandle); bool answerInvite(std::string &channelHandle); void declineInvite(std::string &channelHandle); void leaveChannel(void); // call this on logout or teleport begin diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 9d74e7c7ac..bb657841c4 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -4582,7 +4582,7 @@ void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid) LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; } } -bool LLVivoxVoiceClient::invitePending(std::string &sessionHandle) +bool LLVivoxVoiceClient::isValidChannel(std::string &sessionHandle) { return(findSession(sessionHandle) != NULL); diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index 39759a399a..9f6c6232fd 100644 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -166,7 +166,7 @@ public: //@{ // start a voice channel with the specified user virtual void callUser(const LLUUID &uuid); - virtual bool invitePending(std::string &channelHandle); + virtual bool isValidChannel(std::string &channelHandle); virtual bool answerInvite(std::string &channelHandle); virtual void declineInvite(std::string &channelHandle); //@} -- cgit v1.3 From c139e52a5bf1ca2273d4fd22f28f55b12ba8a2d7 Mon Sep 17 00:00:00 2001 From: Roxie Linden Date: Wed, 21 Apr 2010 14:22:49 -0700 Subject: Remove diamondware and rearrange login panel to be like it is in the default viewer 2 build --- indra/newview/CMakeLists.txt | 2 - indra/newview/app_settings/settings.xml | 4 +- indra/newview/llpanellogin.cpp | 4 +- indra/newview/llvoiceclient.cpp | 7 +-- indra/newview/llvoicevivox.cpp | 2 +- indra/newview/skins/default/xui/en/panel_login.xml | 62 ++++++++++------------ indra/newview/viewer_manifest.py | 17 ------ 7 files changed, 34 insertions(+), 64 deletions(-) (limited to 'indra/newview/llvoicevivox.cpp') diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index a5cbaa7451..2b4bb13981 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -515,7 +515,6 @@ set(viewer_SOURCE_FILES llvoground.cpp llvoicechannel.cpp llvoiceclient.cpp - llvoicedw.cpp llvoicevisualizer.cpp llvoicevivox.cpp llvoinventorylistener.cpp @@ -1019,7 +1018,6 @@ set(viewer_HEADER_FILES llvoground.h llvoicechannel.h llvoiceclient.h - llvoicedw.h llvoicevisualizer.h llvoicevivox.h llvoinventorylistener.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 0b2e657fbb..480c0ffd03 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3488,7 +3488,7 @@ Type Boolean Value - 1 + 0 ForceMandatoryUpdate @@ -8579,7 +8579,7 @@ Type Boolean Value - 1 + 0 ShowTangentBasis diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp index 2bd763c681..22fb70de73 100644 --- a/indra/newview/llpanellogin.cpp +++ b/indra/newview/llpanellogin.cpp @@ -715,7 +715,9 @@ void LLPanelLogin::updateLocationCombo( bool force_visible ) sInstance->childSetVisible("start_location_combo", show_start); sInstance->childSetVisible("start_location_text", show_start); - sInstance->childSetVisible("server_combo", TRUE); + BOOL show_server = gSavedSettings.getBOOL("ForceShowGrid"); + sInstance->childSetVisible("server_combo_text", show_server); + sInstance->childSetVisible("server_combo", show_server); } // static diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index 9b311bbb81..250e366087 100644 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -33,7 +33,6 @@ #include "llvoiceclient.h" #include "llviewercontrol.h" #include "llviewerwindow.h" -#include "llvoicedw.h" #include "llvoicevivox.h" #include "llviewernetwork.h" #include "llhttpnode.h" @@ -101,11 +100,7 @@ void LLVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &age // with a table lookup of sorts. std::string voice_server = gSavedSettings.getString("VoiceServerType"); LL_DEBUGS("Voice") << "voice server type " << voice_server << LL_ENDL; - if(voice_server == "diamondware") - { - mVoiceModule = (LLVoiceModuleInterface *)LLDiamondwareVoiceClient::getInstance(); - } - else if(voice_server == "vivox") + if(voice_server == "vivox") { mVoiceModule = (LLVoiceModuleInterface *)LLVivoxVoiceClient::getInstance(); } diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index bb657841c4..dbecf11597 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -4797,7 +4797,7 @@ std::string LLVivoxVoiceClient::nameFromID(const LLUUID &uuid) LLStringUtil::replaceChar(result, '_', ' '); return result; } - // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code. + // Prepending this apparently prevents conflicts with reserved names inside the vivox code. result = "x"; // Base64 encode and replace the pieces of base64 that are less compatible diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index ce0a4dd5d0..982ff0fbac 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -48,8 +48,8 @@ auto_resize="false" follows="left|bottom" name="login" layout="topleft" -width="850" -min_width="850" +width="695" +min_width="695" user_resize="false" height="80"> + width="150"> Password: +