From 9626ab8fec34f73cd60822bd34376c1cb94e11d7 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 5 Apr 2012 16:10:07 -0700 Subject: CHUI-89 FIX Make nametags appear consistently next to avatar heads nametags now track avatar head avatar_skeleton now loaded as param block vector3 param block parsing support fixes for param block recursion --- indra/newview/llvoavatar.cpp | 948 ++++++++++++++++++++----------------------- 1 file changed, 436 insertions(+), 512 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index bc7f5a9744..f00363bfa6 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -62,6 +62,7 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" #include "llkeyframewalkmotion.h" @@ -193,6 +194,9 @@ const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN; const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12; const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; +const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; +const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; +const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.15f; const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); @@ -224,55 +228,62 @@ struct LLTextureMaskData **/ //------------------------------------------------------------------------ -// LLVOBoneInfo +// LLVOAvatarBoneInfo // Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. //------------------------------------------------------------------------ -class LLVOAvatarBoneInfo +struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block { - friend class LLVOAvatar; - friend class LLVOAvatarSkeletonInfo; -public: - LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} - ~LLVOAvatarBoneInfo() - { - std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); + LLVOAvatarCollisionVolumeInfo() + : name("name"), + pos("pos"), + rot("rot"), + scale("scale") + {} + + Mandatory name; + Mandatory pos, + rot, + scale; +}; + +struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock +{ + Alternative > bone; + Alternative collision_volume; + + LLVOAvatarChildJoint() + : bone("bone"), + collision_volume("collision_volume") + {} +}; + +struct LLVOAvatarBoneInfo : public LLInitParam::Block +{ + LLVOAvatarBoneInfo() + : pivot("pivot") + {} -private: - std::string mName; - BOOL mIsJoint; - LLVector3 mPos; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector child_list_t; - child_list_t mChildList; + Mandatory pivot; + Multiple children; }; //------------------------------------------------------------------------ // LLVOAvatarSkeletonInfo // Overall avatar skeleton //------------------------------------------------------------------------ -class LLVOAvatarSkeletonInfo +struct LLVOAvatarSkeletonInfo : public LLInitParam::Block { - friend class LLVOAvatar; -public: - LLVOAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLVOAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + LLVOAvatarSkeletonInfo() + : skeleton_root(""), + num_bones("num_bones"), + num_collision_volumes("num_collision_volumes"), + version("version") + {} -private: - S32 mNumBones; - S32 mNumCollisionVolumes; - typedef std::vector bone_info_list_t; - bone_info_list_t mBoneInfoList; + Mandatory version; + Mandatory num_bones, + num_collision_volumes; + Mandatory skeleton_root; }; //----------------------------------------------------------------------------- @@ -597,7 +608,7 @@ private: // Static Data //----------------------------------------------------------------------------- LLXmlTree LLVOAvatar::sXMLTree; -LLXmlTree LLVOAvatar::sSkeletonXMLTree; +LLXMLNodePtr LLVOAvatar::sSkeletonXMLTree; LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; @@ -1123,18 +1134,6 @@ void LLVOAvatar::initClass() llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; } - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) - { - llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; - } // parse avatar_lad.xml if (sAvatarXmlInfo) { //this can happen if a login attempt failed @@ -1183,7 +1182,7 @@ void LLVOAvatar::initClass() void LLVOAvatar::cleanupClass() { deleteAndClear(sAvatarXmlInfo); - sSkeletonXMLTree.cleanup(); + sSkeletonXMLTree = NULL; sXMLTree.cleanup(); } @@ -1655,33 +1654,39 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //------------------------------------------------------------------------- // parse the file //------------------------------------------------------------------------- - BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); + + LLXMLNodePtr skeleton_xml; + BOOL parsesuccess = LLXMLNode::parseFile(filename, skeleton_xml, NULL); - if (!parsesuccess) + if (!parsesuccess || skeleton_xml.isNull()) { llerrs << "Can't parse skeleton file: " << filename << llendl; return FALSE; } - // now sanity check xml file - LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); - if (!root) + // Process XML data + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } + sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; + + LLXUIParser parser; + parser.readXUI(skeleton_xml, *sAvatarSkeletonInfo, filename); + if (!sAvatarSkeletonInfo->validateBlock()) { - llerrs << "No root node found in avatar skeleton file: " << filename << llendl; - return FALSE; + llerrs << "Error parsing skeleton XML file: " << filename << llendl; } - if( !root->hasName( "linden_skeleton" ) ) + if( !skeleton_xml->hasName( "linden_skeleton" ) ) { llerrs << "Invalid avatar skeleton file header: " << filename << llendl; return FALSE; } - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + if (sAvatarSkeletonInfo->version() != "1.0") { - llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; + llerrs << "Invalid avatar skeleton file version: " << sAvatarSkeletonInfo->version() << " in file: " << filename << llendl; return FALSE; } @@ -1690,14 +1695,13 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //----------------------------------------------------------------------------- // setupBone() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) +//----------------------------------------------------------- +BOOL LLVOAvatar::setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) { LLMemType mt(LLMemType::MTYPE_AVATAR); LLViewerJoint* joint = NULL; - - if (info->mIsJoint) + if (info.bone.isChosen()) { joint = (LLViewerJoint*)getCharacterJoint(joint_num); if (!joint) @@ -1705,7 +1709,23 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent llwarns << "Too many bones" << llendl; return FALSE; } - joint->setName( info->mName ); + joint->setName( info.bone().name ); + joint->setPosition(info.bone().pos); + joint->setRotation(mayaQ(info.bone().rot().mV[VX], info.bone().rot().mV[VY], info.bone().rot().mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info.bone().scale); + joint->setSkinOffset( info.bone().pivot ); + joint_num++; + + for (LLInitParam::ParamIterator::const_iterator child_it = info.bone().children.begin(), + end_it = info.bone().children.end(); + child_it != end_it; + ++child_it) + { + if (!setupBone(*child_it, joint, volume_num, joint_num)) + { + return FALSE; + } + } } else // collision volume { @@ -1715,7 +1735,11 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent return FALSE; } joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); + joint->setName( info.collision_volume.name); + joint->setPosition(info.collision_volume.pos); + joint->setRotation(mayaQ(info.collision_volume.rot().mV[VX], info.collision_volume.rot().mV[VY], info.collision_volume.rot().mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info.collision_volume.scale); + volume_num++; } // add to parent @@ -1724,34 +1748,8 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent parent->addChild( joint ); } - joint->setPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - joint->setDefaultFromCurrentXform(); - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); - joint_num++; - } - else // collision volume - { - volume_num++; - } - - // setup children - LLVOAvatarBoneInfo::child_list_t::const_iterator iter; - for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) - { - LLVOAvatarBoneInfo *child_info = *iter; - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return FALSE; - } - } - return TRUE; } @@ -1765,35 +1763,31 @@ BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) //------------------------------------------------------------------------- // allocate joints //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->mNumBones)) + if (!allocateCharacterJoints(info->num_bones)) { - llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; + llerrs << "Can't allocate " << info->num_bones() << " joints" << llendl; return FALSE; } //------------------------------------------------------------------------- // allocate volumes //------------------------------------------------------------------------- - if (info->mNumCollisionVolumes) + if (info->num_collision_volumes) { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) + if (!allocateCollisionVolumes(info->num_collision_volumes)) { - llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; + llerrs << "Can't allocate " << info->num_collision_volumes() << " collision volumes" << llendl; return FALSE; } } S32 current_joint_num = 0; S32 current_volume_num = 0; - LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; - for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) + + if (!setupBone(info->skeleton_root, NULL, current_volume_num, current_joint_num)) { - LLVOAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } + llerrs << "Error parsing bone in skeleton file" << llendl; + return FALSE; } return TRUE; @@ -2922,43 +2916,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - BOOL new_name = FALSE; - if (visible_chat != mVisibleChat) - { - mVisibleChat = visible_chat; - new_name = TRUE; - } + BOOL new_name = FALSE; + if (visible_chat != mVisibleChat) + { + mVisibleChat = visible_chat; + new_name = TRUE; + } - if (sRenderGroupTitles != mRenderGroupTitles) - { - mRenderGroupTitles = sRenderGroupTitles; - new_name = TRUE; - } + if (sRenderGroupTitles != mRenderGroupTitles) + { + mRenderGroupTitles = sRenderGroupTitles; + new_name = TRUE; + } - // First Calculate Alpha - // If alpha > 0, create mNameText if necessary, otherwise delete it - F32 alpha = 0.f; - if (mAppAngle > 5.f) + // First Calculate Alpha + // If alpha > 0, create mNameText if necessary, otherwise delete it + F32 alpha = 0.f; + if (mAppAngle > 5.f) + { + const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; + if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) { - const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; - if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) - { - alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; - } - else - { - // ...not fading, full alpha - alpha = 1.f; - } + alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; } - else if (mAppAngle > 2.f) + else { - // far away is faded out also - alpha = (mAppAngle-2.f)/3.f; + // ...not fading, full alpha + alpha = 1.f; } + } + else if (mAppAngle > 2.f) + { + // far away is faded out also + alpha = (mAppAngle-2.f)/3.f; + } if (alpha <= 0.f) - { + { if (mNameText) { mNameText->markDead(); @@ -2968,31 +2962,30 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - if (!mNameText) - { + if (!mNameText) + { mNameText = static_cast( LLHUDObject::addHUDObject( LLHUDObject::LL_HUD_NAME_TAG) ); //mNameText->setMass(10.f); - mNameText->setSourceObject(this); + mNameText->setSourceObject(this); mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); - mNameText->setVisibleOffScreen(TRUE); - mNameText->setMaxLines(11); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - sNumVisibleChatBubbles++; - new_name = TRUE; - } + mNameText->setVisibleOffScreen(TRUE); + mNameText->setMaxLines(11); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + sNumVisibleChatBubbles++; + new_name = TRUE; + } - LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last); - mNameText->setPositionAgent(name_position); + idleUpdateNameTagPosition(root_pos_last); idleUpdateNameTagText(new_name); idleUpdateNameTagAlpha(new_name, alpha); } void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) - { - LLNameValue *title = getNVPair("Title"); - LLNameValue* firstname = getNVPair("FirstName"); - LLNameValue* lastname = getNVPair("LastName"); +{ + LLNameValue *title = getNVPair("Title"); + LLNameValue* firstname = getNVPair("FirstName"); + LLNameValue* lastname = getNVPair("LastName"); // Avatars must have a first and last name if (!firstname || !lastname) return; @@ -3006,34 +2999,29 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) is_muted = false; } else - { + { is_muted = LLMuteList::getInstance()->isMuted(getID()); } bool is_friend = LLAvatarTracker::instance().isBuddy(getID()); bool is_cloud = getIsCloud(); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - if (is_appearance != mNameAppearance) - { - if (is_appearance) - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; - } - else - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; - } - } - } + if (gSavedSettings.getBOOL("DebugAvatarRezTime") + && is_appearance != mNameAppearance) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + if (is_appearance) + { + LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; + } + else + { + LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; + } + } // Rebuild name tag if state change detected if (mNameString.empty() @@ -3043,39 +3031,39 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) || is_away != mNameAway || is_busy != mNameBusy || is_muted != mNameMute - || is_appearance != mNameAppearance + || is_appearance != mNameAppearance || is_friend != mNameFriend || is_cloud != mNameCloud) - { + { LLColor4 name_tag_color = getNameTagColor(is_friend); clearNameTag(); if (is_away || is_muted || is_busy || is_appearance) - { + { std::string line; - if (is_away) - { - line += LLTrans::getString("AvatarAway"); + if (is_away) + { + line += LLTrans::getString("AvatarAway"); line += ", "; - } - if (is_busy) - { + } + if (is_busy) + { line += LLTrans::getString("AvatarBusy"); line += ", "; } if (is_muted) - { + { line += LLTrans::getString("AvatarMuted"); - line += ", "; - } + line += ", "; + } if (is_appearance) { line += LLTrans::getString("AvatarEditingAppearance"); line += ", "; - } + } if (is_cloud) - { + { line += LLTrans::getString("LoadingData"); line += ", "; } @@ -3087,12 +3075,12 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (sRenderGroupTitles && title && title->getString() && title->getString()[0] != '\0') - { + { std::string title_str = title->getString(); LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); - } + } static LLUICachedControl show_display_names("NameTagShowDisplayNames"); static LLUICachedControl show_usernames("NameTagShowUsernames"); @@ -3106,119 +3094,118 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) // and force a rebuild LLAvatarNameCache::get(getID(), boost::bind(&LLVOAvatar::clearNameTag, this)); - } + } // Might be blank if name not available yet, that's OK if (show_display_names) { addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerif()); - } + } // Suppress SLID display if display name matches exactly (ugh) if (show_usernames && !av_name.mIsDisplayNameDefault) - { + { // *HACK: Desaturate the color LLColor4 username_color = name_tag_color * 0.83f; addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); } - } + } else - { + { const LLFontGL* font = LLFontGL::getFontSansSerif(); - std::string full_name = - LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); + std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); - } + } - mNameAway = is_away; - mNameBusy = is_busy; - mNameMute = is_muted; - mNameAppearance = is_appearance; - mNameFriend = is_friend; - mNameCloud = is_cloud; - mTitle = title ? title->getString() : ""; - LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); - new_name = TRUE; - } + mNameAway = is_away; + mNameBusy = is_busy; + mNameMute = is_muted; + mNameAppearance = is_appearance; + mNameFriend = is_friend; + mNameCloud = is_cloud; + mTitle = title ? title->getString() : ""; + LLStringFn::replace_ascii_controlchars(mTitle, LL_UNKNOWN_CHAR); + new_name = TRUE; + } if (mVisibleChat) - { - mNameText->setFont(LLFontGL::getFontSansSerif()); + { + mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; - std::deque::iterator chat_iter = mChats.begin(); - mNameText->clearString(); - - LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); - LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); - LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); - if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) - { - ++chat_iter; - } + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - for(; chat_iter != mChats.end(); ++chat_iter) - { - F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); - LLFontGL::StyleFlags style; - switch(chat_iter->mChatType) - { - case CHAT_TYPE_WHISPER: - style = LLFontGL::ITALIC; - break; - case CHAT_TYPE_SHOUT: - style = LLFontGL::BOLD; - break; - default: - style = LLFontGL::NORMAL; - break; - } - if (chat_fade_amt < 1.f) - { - F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); - } - else if (chat_fade_amt < 2.f) - { - F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); - } - else if (chat_fade_amt < 3.f) - { - // *NOTE: only remove lines down to minimum number - mNameText->addLine(chat_iter->mText, old_chat, style); - } - } - mNameText->setVisibleOffScreen(TRUE); + char line[MAX_STRING]; /* Flawfinder: ignore */ + line[0] = '\0'; + std::deque::iterator chat_iter = mChats.begin(); + mNameText->clearString(); - if (mTyping) - { - S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; - switch(dot_count) - { - case 1: - mNameText->addLine(".", new_chat); - break; - case 2: - mNameText->addLine("..", new_chat); - break; - case 3: - mNameText->addLine("...", new_chat); - break; - } + LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); + LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); + LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); + if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) + { + ++chat_iter; + } - } + for(; chat_iter != mChats.end(); ++chat_iter) + { + F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); + LLFontGL::StyleFlags style; + switch(chat_iter->mChatType) + { + case CHAT_TYPE_WHISPER: + style = LLFontGL::ITALIC; + break; + case CHAT_TYPE_SHOUT: + style = LLFontGL::BOLD; + break; + default: + style = LLFontGL::NORMAL; + break; } - else + if (chat_fade_amt < 1.f) { + F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); + } + else if (chat_fade_amt < 2.f) + { + F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); + } + else if (chat_fade_amt < 3.f) + { + // *NOTE: only remove lines down to minimum number + mNameText->addLine(chat_iter->mText, old_chat, style); + } + } + mNameText->setVisibleOffScreen(TRUE); + + if (mTyping) + { + S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; + switch(dot_count) + { + case 1: + mNameText->addLine(".", new_chat); + break; + case 2: + mNameText->addLine("..", new_chat); + break; + case 3: + mNameText->addLine("...", new_chat); + break; + } + + } + } + else + { // ...not using chat bubbles, just names mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - mNameText->setVisibleOffScreen(FALSE); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + mNameText->setVisibleOffScreen(FALSE); } } @@ -3241,8 +3228,8 @@ void LLVOAvatar::clearNameTag() { mNameString.clear(); if (mNameText) - { - mNameText->setLabel(""); + { + mNameText->setLabel(""); mNameText->setString( "" ); } } @@ -3270,34 +3257,45 @@ void LLVOAvatar::invalidateNameTags() if (avatar->isDead()) continue; avatar->clearNameTag(); - } } // Compute name tag position during idle update -LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) +void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion inv_root_rot = ~root_rot; LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); LLVector3 camera_to_av = root_pos_last - LLViewerCamera::getInstance()->getOrigin(); camera_to_av.normalize(); - LLVector3 local_camera_at = camera_to_av * ~root_rot; + LLVector3 local_camera_at = camera_to_av * inv_root_rot; LLVector3 local_camera_up = camera_to_av % LLViewerCamera::getInstance()->getLeftAxis(); local_camera_up.normalize(); - local_camera_up = local_camera_up * ~root_rot; + local_camera_up = local_camera_up * inv_root_rot; + + LLVector3 avatar_ellipsoid(mBodySize.mV[VX] * 0.4f, + mBodySize.mV[VY] * 0.4f, + mBodySize.mV[VZ] * NAMETAG_VERT_OFFSET_WEIGHT); - local_camera_up.scaleVec(mBodySize * 0.5f); - local_camera_at.scaleVec(mBodySize * 0.5f); + local_camera_up.scaleVec(avatar_ellipsoid); + local_camera_at.scaleVec(avatar_ellipsoid); - LLVector3 name_position = mRoot.getWorldPosition(); - name_position[VZ] -= mPelvisToFoot; - name_position[VZ] += (mBodySize[VZ]* 0.55f); + LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot.getLastWorldPosition()) * inv_root_rot; + + if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD) + { + mTargetRootToHeadOffset = head_offset; + } + + mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f)); + + LLVector3 name_position = mRoot.getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); - name_position += pixel_up_vec * 15.f; + name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET; - return name_position; + mNameText->setPositionAgent(name_position); } void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) @@ -3333,7 +3331,7 @@ LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) else { color_name = "NameTagMismatch"; - } + } } else { @@ -3370,9 +3368,9 @@ bool LLVOAvatar::isVisuallyMuted() static LLCachedControl max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); static LLCachedControl max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); - return LLMuteList::getInstance()->isMuted(getID()) || - (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || - (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + return LLMuteList::getInstance()->isMuted(getID()) + || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) + || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); } //------------------------------------------------------------------------ @@ -3413,8 +3411,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - LLVector3d root_pos_global; - if (!mIsBuilt) { return FALSE; @@ -3428,7 +3424,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { mTimeVisible.reset(); } - //-------------------------------------------------------------------- // the rest should only be done occasionally for far away avatars @@ -3823,10 +3818,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if ( playSound ) { -// F32 gain = clamp_rescale( mSpeedAccum, -// AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, -// AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.1f; const LLUUID& step_sound_id = getStepSound(); @@ -4043,13 +4034,6 @@ void LLVOAvatar::updateVisibility() { releaseMeshData(); } - // this breaks off-screen chat bubbles - //if (mNameText) - //{ - // mNameText->markDead(); - // mNameText = NULL; - // sNumVisibleChatBubbles--; - //} } mVisible = visible; @@ -4065,46 +4049,6 @@ bool LLVOAvatar::shouldAlphaMask() } -U32 LLVOAvatar::renderSkinnedAttachments() -{ - /*U32 num_indices = 0; - - const U32 data_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_NORMAL | - LLVertexBuffer::MAP_TEXCOORD0 | - LLVertexBuffer::MAP_COLOR | - LLVertexBuffer::MAP_WEIGHT4; - - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - for (S32 i = 0; i < drawable->getNumFaces(); ++i) - { - LLFace* face = drawable->getFace(i); - if (face->isState(LLFace::RIGGED)) - { - - } - } - } - } - - return num_indices;*/ - return 0; -} - //----------------------------------------------------------------------------- // renderSkinned() //----------------------------------------------------------------------------- @@ -4125,11 +4069,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { //LOD changed or new mesh created, allocate new vertex buffer if needed if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) { - updateMeshData(); + updateMeshData(); mDirtyMesh = 0; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); - } + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -5790,36 +5734,34 @@ BOOL LLVOAvatar::updateJointLODs() F32 avatar_num_factor = clamp_rescale((F32)sNumVisibleAvatars, 8, 25, 1.f, avatar_num_min_factor); F32 area_scale = 0.16f; + if (isSelf()) { - if (isSelf()) - { - if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) - { - mAdjustedPixelArea = MAX_PIXEL_AREA; - } - else - { - mAdjustedPixelArea = mPixelArea*area_scale; - } - } - else if (mIsDummy) + if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) { mAdjustedPixelArea = MAX_PIXEL_AREA; } else { - // reported avatar pixel area is dependent on avatar render load, based on number of visible avatars - mAdjustedPixelArea = (F32)mPixelArea * area_scale * lod_factor * lod_factor * avatar_num_factor * avatar_num_factor; + mAdjustedPixelArea = mPixelArea*area_scale; } + } + else if (mIsDummy) + { + mAdjustedPixelArea = MAX_PIXEL_AREA; + } + else + { + // reported avatar pixel area is dependent on avatar render load, based on number of visible avatars + mAdjustedPixelArea = (F32)mPixelArea * area_scale * lod_factor * lod_factor * avatar_num_factor * avatar_num_factor; + } - // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); - if (res) - { - sNumLODChangesThisFrame++; - dirtyMesh(2); - return TRUE; - } + // now select meshes to render based on adjusted pixel area + BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + if (res) + { + sNumLODChangesThisFrame++; + dirtyMesh(2); + return TRUE; } return FALSE; @@ -6109,25 +6051,18 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) if ( pVObj ) { const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); - if ( pSkinData ) - { - const int jointCnt = pSkinData->mJointNames.size(); - bool fullRig = ( jointCnt>=20 ) ? true : false; - if ( fullRig ) + if (pSkinData + && pSkinData->mJointNames.size() > 20 // full rig + && pSkinData->mAlternateBindMatrix.size() > 0) + { + LLVOAvatar::resetJointPositionsToDefault(); + //Need to handle the repositioning of the cam, updating rig data etc during outfit editing + //This handles the case where we detach a replacement rig. + if ( gAgentCamera.cameraCustomizeAvatar() ) { - const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) - { - LLVOAvatar::resetJointPositionsToDefault(); - //Need to handle the repositioning of the cam, updating rig data etc during outfit editing - //This handles the case where we detach a replacement rig. - if ( gAgentCamera.cameraCustomizeAvatar() ) - { - gAgent.unpauseAnimation(); - //Still want to refocus on head bone - gAgentCamera.changeCameraToCustomizeAvatar(); - } - } + gAgent.unpauseAnimation(); + //Still want to refocus on head bone + gAgentCamera.changeCameraToCustomizeAvatar(); } } } @@ -6281,11 +6216,7 @@ void LLVOAvatar::getOffObject() at_axis.mV[VZ] = 0.f; at_axis.normalize(); gAgent.resetAxes(at_axis); - - //reset orientation -// mRoot.setRotation(avWorldRot); gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f)); - gAgentCamera.setSitCamera(LLUUID::null); } } @@ -6335,7 +6266,6 @@ LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const } else { -// return LLColor4( .5f, .5f, .5f, .5f ); return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color } } @@ -7067,10 +6997,6 @@ LLBBox LLVOAvatar::getHUDBBox() const return bbox; } -void LLVOAvatar::rebuildHUD() -{ -} - //----------------------------------------------------------------------------- // onFirstTEMessageReceived() //----------------------------------------------------------------------------- @@ -7192,7 +7118,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && baked_index != BAKED_SKIRT) { setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, + TRUE, + LLViewerTexture::BOOST_NONE, + LLViewerTexture::LOD_TEXTURE)); } } @@ -7483,11 +7412,6 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_ // Called when baked texture is loaded and also when we start up with a baked texture void LLVOAvatar::useBakedTexture( const LLUUID& id ) { - /* if(id == head_baked->getID()) - mHeadBakedLoaded = TRUE; - mLastHeadBakedID = id; - mHeadMesh0.setTexture( head_baked ); - mHeadMesh1.setTexture( head_baked ); */ for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 ); @@ -7718,111 +7642,111 @@ LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); } -//----------------------------------------------------------------------------- -// LLVOAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -{ - if (node->hasName("bone")) - { - mIsJoint = TRUE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - llwarns << "Bone without name" << llendl; - return FALSE; - } - } - else if (node->hasName("collision_volume")) - { - mIsJoint = FALSE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - llwarns << "Invalid node " << node->getName() << llendl; - return FALSE; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - llwarns << "Bone without position" << llendl; - return FALSE; - } - - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - llwarns << "Bone without rotation" << llendl; - return FALSE; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - llwarns << "Bone without scale" << llendl; - return FALSE; - } - - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - llwarns << "Bone without pivot" << llendl; - return FALSE; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return FALSE; - } - mChildList.push_back(child_info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLVOAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - llwarns << "Couldn't find number of bones." << llendl; - return FALSE; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - llwarns << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - mBoneInfoList.push_back(info); - } - return TRUE; -} +////----------------------------------------------------------------------------- +//// LLVOAvatarBoneInfo::parseXml() +////----------------------------------------------------------------------------- +//BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) +//{ +// if (node->hasName("bone")) +// { +// mIsJoint = TRUE; +// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); +// if (!node->getFastAttributeString(name_string, mName)) +// { +// llwarns << "Bone without name" << llendl; +// return FALSE; +// } +// } +// else if (node->hasName("collision_volume")) +// { +// mIsJoint = FALSE; +// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); +// if (!node->getFastAttributeString(name_string, mName)) +// { +// mName = "Collision Volume"; +// } +// } +// else +// { +// llwarns << "Invalid node " << node->getName() << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); +// if (!node->getFastAttributeVector3(pos_string, mPos)) +// { +// llwarns << "Bone without position" << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); +// if (!node->getFastAttributeVector3(rot_string, mRot)) +// { +// llwarns << "Bone without rotation" << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); +// if (!node->getFastAttributeVector3(scale_string, mScale)) +// { +// llwarns << "Bone without scale" << llendl; +// return FALSE; +// } +// +// if (mIsJoint) +// { +// static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); +// if (!node->getFastAttributeVector3(pivot_string, mPivot)) +// { +// llwarns << "Bone without pivot" << llendl; +// return FALSE; +// } +// } +// +// // parse children +// LLXmlTreeNode* child; +// for( child = node->getFirstChild(); child; child = node->getNextChild() ) +// { +// LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; +// if (!child_info->parseXml(child)) +// { +// delete child_info; +// return FALSE; +// } +// mChildList.push_back(child_info); +// } +// return TRUE; +//} +// +////----------------------------------------------------------------------------- +//// LLVOAvatarSkeletonInfo::parseXml() +////----------------------------------------------------------------------------- +//BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) +//{ +// static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); +// if (!node->getFastAttributeS32(num_bones_string, mNumBones)) +// { +// llwarns << "Couldn't find number of bones." << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); +// node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); +// +// LLXmlTreeNode* child; +// for( child = node->getFirstChild(); child; child = node->getNextChild() ) +// { +// LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; +// if (!info->parseXml(child)) +// { +// delete info; +// llwarns << "Error parsing bone in skeleton file" << llendl; +// return FALSE; +// } +// mBoneInfoList.push_back(info); +// } +// return TRUE; +//} //----------------------------------------------------------------------------- // parseXmlSkeletonNode(): parses nodes from XML tree -- cgit v1.3 From 60510292b08d69eb7053621ce6b3ac60d599a4fb Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 11 Apr 2012 13:04:02 -0700 Subject: CHUI-89 FIX Make nametags appear consistently next to avatar heads --- indra/newview/llhudnametag.cpp | 279 ++++++------------ indra/newview/llhudnametag.h | 2 - indra/newview/llspatialpartition.cpp | 4 +- indra/newview/llviewermenu.cpp | 9 - indra/newview/llvoavatar.cpp | 546 +++++++++++++++-------------------- indra/newview/llvoavatar.h | 15 +- indra/newview/pipeline.cpp | 5 - 7 files changed, 331 insertions(+), 529 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 482294c8a6..cf55954d7d 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -187,45 +187,42 @@ BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector3& start, const LLVector3& + (y_pixel_vec * screen_offset.mV[VY]); - //if (mUseBubble) - { - LLVector3 bg_pos = render_position - + (F32)mOffsetY * y_pixel_vec - - (width_vec / 2.f) - - (height_vec); - //LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); + LLVector3 bg_pos = render_position + + (F32)mOffsetY * y_pixel_vec + - (width_vec / 2.f) + - (height_vec); + //LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); - LLVector3 v[] = - { - bg_pos, - bg_pos + width_vec, - bg_pos + width_vec + height_vec, - bg_pos + height_vec, - }; + LLVector3 v[] = + { + bg_pos, + bg_pos + width_vec, + bg_pos + width_vec + height_vec, + bg_pos + height_vec, + }; - if (debug_render) - { - gGL.begin(LLRender::LINE_STRIP); - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[2].mV); - gGL.end(); - } + if (debug_render) + { + gGL.begin(LLRender::LINE_STRIP); + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[2].mV); + gGL.vertex3fv(v[3].mV); + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[2].mV); + gGL.end(); + } - LLVector3 dir = end-start; - F32 a, b, t; + LLVector3 dir = end-start; + F32 a, b, t; - if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a, b, t, FALSE) || - LLTriangleRayIntersect(v[2], v[3], v[0], start, dir, a, b, t, FALSE) ) + if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a, b, t, FALSE) || + LLTriangleRayIntersect(v[2], v[3], v[0], start, dir, a, b, t, FALSE) ) + { + if (t <= 1.f) { - if (t <= 1.f) - { - intersection = start + dir*t; - return TRUE; - } + intersection = start + dir*t; + return TRUE; } } @@ -241,12 +238,6 @@ void LLHUDNameTag::render() } } -void LLHUDNameTag::renderForSelect() -{ - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - renderText(TRUE); -} - void LLHUDNameTag::renderText(BOOL for_select) { if (!mVisible || mHidden) @@ -336,142 +327,53 @@ void LLHUDNameTag::renderText(BOOL for_select) LLCoordGL screen_pos; LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, FALSE); - LLVector2 screen_offset; -// if (!mUseBubble) -// { -// screen_offset = mPositionOffset; -// } -// else -// { - screen_offset = updateScreenPos(mPositionOffset); -// } + LLVector2 screen_offset = updateScreenPos(mPositionOffset); LLVector3 render_position = mPositionAgent + (x_pixel_vec * screen_offset.mV[VX]) + (y_pixel_vec * screen_offset.mV[VY]); -// if (mUseBubble) + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); + LLUI::pushMatrix(); { - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLUI::pushMatrix(); - { - LLVector3 bg_pos = render_position - + (F32)mOffsetY * y_pixel_vec - - (width_vec / 2.f) - - (height_vec); - LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); + LLVector3 bg_pos = render_position + + (F32)mOffsetY * y_pixel_vec + - (width_vec / 2.f) + - (height_vec); + LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); - if (for_select) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - S32 name = mSourceObject->mGLName; - LLColor4U coloru((U8)(name >> 16), (U8)(name >> 8), (U8)name); - gGL.color4ubv(coloru.mV); - gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - LLUI::popMatrix(); - return; - } - else - { - gGL.getTexUnit(0)->bind(imagep->getImage()); + if (for_select) + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + S32 name = mSourceObject->mGLName; + LLColor4U coloru((U8)(name >> 16), (U8)(name >> 8), (U8)name); + gGL.color4ubv(coloru.mV); + gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); + LLUI::popMatrix(); + return; + } + else + { + gGL.getTexUnit(0)->bind(imagep->getImage()); - gGL.color4fv(bg_color.mV); - gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); + gGL.color4fv(bg_color.mV); + gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - if ( mLabelSegments.size()) - { - LLUI::pushMatrix(); - { - gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); - LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; - LLVector3 label_offset = height_vec - label_height; - LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); - gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); - } - LLUI::popMatrix(); - } - } - - BOOL outside_width = llabs(mPositionOffset.mV[VX]) > mWidth * 0.5f; - BOOL outside_height = llabs(mPositionOffset.mV[VY] + (mVertAlignment == ALIGN_VERT_TOP ? mHeight * 0.5f : 0.f)) > mHeight * (mVertAlignment == ALIGN_VERT_TOP ? mHeight * 0.75f : 0.5f); - - // draw line segments pointing to parent object - if (!mOffscreen && (outside_width || outside_height)) + if ( mLabelSegments.size()) { LLUI::pushMatrix(); { - gGL.color4fv(bg_color.mV); - LLVector3 target_pos = -1.f * (mPositionOffset.mV[VX] * x_pixel_vec + mPositionOffset.mV[VY] * y_pixel_vec); - target_pos += (width_vec / 2.f); - target_pos += mVertAlignment == ALIGN_VERT_CENTER ? (height_vec * 0.5f) : LLVector3::zero; - target_pos -= 3.f * x_pixel_vec; - target_pos -= 6.f * y_pixel_vec; - LLUI::translate(target_pos.mV[VX], target_pos.mV[VY], target_pos.mV[VZ]); - gl_segmented_rect_3d_tex(border_scale_vec, 3.f * x_pixel_vec, 3.f * y_pixel_vec, 6.f * x_pixel_vec, 6.f * y_pixel_vec); + gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; + LLVector3 label_offset = height_vec - label_height; + LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); + gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); } LLUI::popMatrix(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLGLDepthTest gls_depth(mZCompare ? GL_TRUE : GL_FALSE, GL_FALSE); - - LLVector3 box_center_offset; - box_center_offset = (width_vec * 0.5f) + (height_vec * 0.5f); - LLUI::translate(box_center_offset.mV[VX], box_center_offset.mV[VY], box_center_offset.mV[VZ]); - gGL.color4fv(bg_color.mV); - LLUI::setLineWidth(2.0); - gGL.begin(LLRender::LINES); - { - if (outside_width) - { - LLVector3 vert; - // draw line in x then y - if (mPositionOffset.mV[VX] < 0.f) - { - // start at right edge - vert = width_vec * 0.5f; - gGL.vertex3fv(vert.mV); - } - else - { - // start at left edge - vert = width_vec * -0.5f; - gGL.vertex3fv(vert.mV); - } - vert = -mPositionOffset.mV[VX] * x_pixel_vec; - gGL.vertex3fv(vert.mV); - gGL.vertex3fv(vert.mV); - vert -= mPositionOffset.mV[VY] * y_pixel_vec; - vert -= ((mVertAlignment == ALIGN_VERT_TOP) ? (height_vec * 0.5f) : LLVector3::zero); - gGL.vertex3fv(vert.mV); - } - else - { - LLVector3 vert; - // draw line in y then x - if (mPositionOffset.mV[VY] < 0.f) - { - // start at top edge - vert = (height_vec * 0.5f) - (mPositionOffset.mV[VX] * x_pixel_vec); - gGL.vertex3fv(vert.mV); - } - else - { - // start at bottom edge - vert = (height_vec * -0.5f) - (mPositionOffset.mV[VX] * x_pixel_vec); - gGL.vertex3fv(vert.mV); - } - vert = -mPositionOffset.mV[VY] * y_pixel_vec - mPositionOffset.mV[VX] * x_pixel_vec; - vert -= ((mVertAlignment == ALIGN_VERT_TOP) ? (height_vec * 0.5f) : LLVector3::zero); - gGL.vertex3fv(vert.mV); - } - } - gGL.end(); - LLUI::setLineWidth(1.0); - } } - LLUI::popMatrix(); } + LLUI::popMatrix(); F32 y_offset = (F32)mOffsetY; @@ -874,29 +776,26 @@ void LLHUDNameTag::updateAll() for (r_it = sVisibleTextObjects.rbegin(); r_it != sVisibleTextObjects.rend(); ++r_it) { LLHUDNameTag* textp = (*r_it); -// if (textp->mUseBubble) -// { - if (current_screen_area / screen_area > LOD_2_SCREEN_COVERAGE) - { - textp->setLOD(3); - } - else if (current_screen_area / screen_area > LOD_1_SCREEN_COVERAGE) - { - textp->setLOD(2); - } - else if (current_screen_area / screen_area > LOD_0_SCREEN_COVERAGE) - { - textp->setLOD(1); - } - else - { - textp->setLOD(0); - } - textp->updateSize(); - // find on-screen position and initialize collision rectangle - textp->mTargetPositionOffset = textp->updateScreenPos(LLVector2::zero); - current_screen_area += (F32)(textp->mSoftScreenRect.getWidth() * textp->mSoftScreenRect.getHeight()); -// } + if (current_screen_area / screen_area > LOD_2_SCREEN_COVERAGE) + { + textp->setLOD(3); + } + else if (current_screen_area / screen_area > LOD_1_SCREEN_COVERAGE) + { + textp->setLOD(2); + } + else if (current_screen_area / screen_area > LOD_0_SCREEN_COVERAGE) + { + textp->setLOD(1); + } + else + { + textp->setLOD(0); + } + textp->updateSize(); + // find on-screen position and initialize collision rectangle + textp->mTargetPositionOffset = textp->updateScreenPos(LLVector2::zero); + current_screen_area += (F32)(textp->mSoftScreenRect.getWidth() * textp->mSoftScreenRect.getHeight()); } LLStat* camera_vel_stat = LLViewerCamera::getInstance()->getVelocityStat(); @@ -914,20 +813,12 @@ void LLHUDNameTag::updateAll() { LLHUDNameTag* src_textp = (*src_it); -// if (!src_textp->mUseBubble) -// { -// continue; -// } VisibleTextObjectIterator dst_it = src_it; ++dst_it; for (; dst_it != sVisibleTextObjects.end(); ++dst_it) { LLHUDNameTag* dst_textp = (*dst_it); -// if (!dst_textp->mUseBubble) -// { -// continue; -// } if (src_textp->mSoftScreenRect.overlaps(dst_textp->mSoftScreenRect)) { LLRectf intersect_rect = src_textp->mSoftScreenRect; @@ -976,10 +867,6 @@ void LLHUDNameTag::updateAll() VisibleTextObjectIterator this_object_it; for (this_object_it = sVisibleTextObjects.begin(); this_object_it != sVisibleTextObjects.end(); ++this_object_it) { -// if (!(*this_object_it)->mUseBubble) -// { -// continue; -// } (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(POSITION_DAMPING_TC)); } } @@ -1037,10 +924,6 @@ void LLHUDNameTag::addPickable(std::set &pick_list) VisibleTextObjectIterator text_it; for (text_it = sVisibleTextObjects.begin(); text_it != sVisibleTextObjects.end(); ++text_it) { -// if (!(*text_it)->mUseBubble) -// { -// continue; -// } pick_list.insert((*text_it)->mSourceObject); } } diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h index 3325c22def..72647d5b26 100644 --- a/indra/newview/llhudnametag.h +++ b/indra/newview/llhudnametag.h @@ -118,7 +118,6 @@ public: /*virtual*/ void markDead(); friend class LLHUDObject; /*virtual*/ F32 getDistance() const { return mLastDistance; } - //void setUseBubble(BOOL use_bubble) { mUseBubble = use_bubble; } S32 getLOD() { return mLOD; } BOOL getVisible() { return mVisible; } BOOL getHidden() const { return mHidden; } @@ -136,7 +135,6 @@ protected: LLHUDNameTag(const U8 type); /*virtual*/ void render(); - /*virtual*/ void renderForSelect(); void renderText(BOOL for_select); static void updateAll(); void setLOD(S32 lod); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 5d196a465f..1333862855 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2774,7 +2774,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color) { - gGL.diffuseColor4fv(color.mV); + gGL.color4fv(color.mV); gGL.begin(LLRender::LINES); { gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV); @@ -3904,7 +3904,7 @@ void renderAgentTarget(LLVOAvatar* avatar) if (avatar->isSelf()) { renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); - renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); + renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f)); renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 99540ccce9..ae32683c99 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -3190,15 +3190,6 @@ bool enable_freeze_eject(const LLSD& avatar_id) return new_value; } - -void login_done(S32 which, void *user) -{ - llinfos << "Login done " << which << llendl; - - LLPanelLogin::closePanel(); -} - - bool callback_leave_group(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index bc7f5a9744..ef59e366e8 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -62,6 +62,7 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" #include "llkeyframewalkmotion.h" @@ -193,6 +194,9 @@ const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN; const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12; const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; +const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; +const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; +const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.15f; const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); @@ -234,11 +238,11 @@ class LLVOAvatarBoneInfo public: LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} ~LLVOAvatarBoneInfo() - { +{ std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); } BOOL parseXml(LLXmlTreeNode* node); - + private: std::string mName; BOOL mIsJoint; @@ -1656,7 +1660,7 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) // parse the file //------------------------------------------------------------------------- BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); - + if (!parsesuccess) { llerrs << "Can't parse skeleton file: " << filename << llendl; @@ -1790,10 +1794,10 @@ BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) { LLVOAvatarBoneInfo *info = *iter; if (!setupBone(info, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } + { + llerrs << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } } return TRUE; @@ -2922,43 +2926,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - BOOL new_name = FALSE; - if (visible_chat != mVisibleChat) - { - mVisibleChat = visible_chat; - new_name = TRUE; - } + BOOL new_name = FALSE; + if (visible_chat != mVisibleChat) + { + mVisibleChat = visible_chat; + new_name = TRUE; + } - if (sRenderGroupTitles != mRenderGroupTitles) - { - mRenderGroupTitles = sRenderGroupTitles; - new_name = TRUE; - } + if (sRenderGroupTitles != mRenderGroupTitles) + { + mRenderGroupTitles = sRenderGroupTitles; + new_name = TRUE; + } - // First Calculate Alpha - // If alpha > 0, create mNameText if necessary, otherwise delete it - F32 alpha = 0.f; - if (mAppAngle > 5.f) + // First Calculate Alpha + // If alpha > 0, create mNameText if necessary, otherwise delete it + F32 alpha = 0.f; + if (mAppAngle > 5.f) + { + const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; + if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) { - const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; - if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) - { - alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; - } - else - { - // ...not fading, full alpha - alpha = 1.f; - } + alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; } - else if (mAppAngle > 2.f) + else { - // far away is faded out also - alpha = (mAppAngle-2.f)/3.f; + // ...not fading, full alpha + alpha = 1.f; } + } + else if (mAppAngle > 2.f) + { + // far away is faded out also + alpha = (mAppAngle-2.f)/3.f; + } if (alpha <= 0.f) - { + { if (mNameText) { mNameText->markDead(); @@ -2968,31 +2972,30 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - if (!mNameText) - { + if (!mNameText) + { mNameText = static_cast( LLHUDObject::addHUDObject( LLHUDObject::LL_HUD_NAME_TAG) ); //mNameText->setMass(10.f); - mNameText->setSourceObject(this); + mNameText->setSourceObject(this); mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); - mNameText->setVisibleOffScreen(TRUE); - mNameText->setMaxLines(11); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - sNumVisibleChatBubbles++; - new_name = TRUE; - } + mNameText->setVisibleOffScreen(TRUE); + mNameText->setMaxLines(11); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + sNumVisibleChatBubbles++; + new_name = TRUE; + } - LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last); - mNameText->setPositionAgent(name_position); + idleUpdateNameTagPosition(root_pos_last); idleUpdateNameTagText(new_name); idleUpdateNameTagAlpha(new_name, alpha); } void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) - { - LLNameValue *title = getNVPair("Title"); - LLNameValue* firstname = getNVPair("FirstName"); - LLNameValue* lastname = getNVPair("LastName"); +{ + LLNameValue *title = getNVPair("Title"); + LLNameValue* firstname = getNVPair("FirstName"); + LLNameValue* lastname = getNVPair("LastName"); // Avatars must have a first and last name if (!firstname || !lastname) return; @@ -3006,34 +3009,29 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) is_muted = false; } else - { + { is_muted = LLMuteList::getInstance()->isMuted(getID()); } bool is_friend = LLAvatarTracker::instance().isBuddy(getID()); bool is_cloud = getIsCloud(); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - if (is_appearance != mNameAppearance) - { - if (is_appearance) - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; - } - else - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; - } - } - } + if (gSavedSettings.getBOOL("DebugAvatarRezTime") + && is_appearance != mNameAppearance) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + if (is_appearance) + { + LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; + } + else + { + LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; + } + } // Rebuild name tag if state change detected if (mNameString.empty() @@ -3043,39 +3041,39 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) || is_away != mNameAway || is_busy != mNameBusy || is_muted != mNameMute - || is_appearance != mNameAppearance + || is_appearance != mNameAppearance || is_friend != mNameFriend || is_cloud != mNameCloud) - { + { LLColor4 name_tag_color = getNameTagColor(is_friend); clearNameTag(); if (is_away || is_muted || is_busy || is_appearance) - { + { std::string line; - if (is_away) - { - line += LLTrans::getString("AvatarAway"); + if (is_away) + { + line += LLTrans::getString("AvatarAway"); line += ", "; - } - if (is_busy) - { + } + if (is_busy) + { line += LLTrans::getString("AvatarBusy"); line += ", "; } if (is_muted) - { + { line += LLTrans::getString("AvatarMuted"); - line += ", "; - } + line += ", "; + } if (is_appearance) { line += LLTrans::getString("AvatarEditingAppearance"); line += ", "; - } + } if (is_cloud) - { + { line += LLTrans::getString("LoadingData"); line += ", "; } @@ -3087,12 +3085,12 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (sRenderGroupTitles && title && title->getString() && title->getString()[0] != '\0') - { + { std::string title_str = title->getString(); LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); - } + } static LLUICachedControl show_display_names("NameTagShowDisplayNames"); static LLUICachedControl show_usernames("NameTagShowUsernames"); @@ -3106,119 +3104,118 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) // and force a rebuild LLAvatarNameCache::get(getID(), boost::bind(&LLVOAvatar::clearNameTag, this)); - } + } // Might be blank if name not available yet, that's OK if (show_display_names) { addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerif()); - } + } // Suppress SLID display if display name matches exactly (ugh) if (show_usernames && !av_name.mIsDisplayNameDefault) - { + { // *HACK: Desaturate the color LLColor4 username_color = name_tag_color * 0.83f; addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); } - } + } else - { + { const LLFontGL* font = LLFontGL::getFontSansSerif(); - std::string full_name = - LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); + std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); - } + } - mNameAway = is_away; - mNameBusy = is_busy; - mNameMute = is_muted; - mNameAppearance = is_appearance; - mNameFriend = is_friend; - mNameCloud = is_cloud; - mTitle = title ? title->getString() : ""; - LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); - new_name = TRUE; - } + mNameAway = is_away; + mNameBusy = is_busy; + mNameMute = is_muted; + mNameAppearance = is_appearance; + mNameFriend = is_friend; + mNameCloud = is_cloud; + mTitle = title ? title->getString() : ""; + LLStringFn::replace_ascii_controlchars(mTitle, LL_UNKNOWN_CHAR); + new_name = TRUE; + } if (mVisibleChat) - { - mNameText->setFont(LLFontGL::getFontSansSerif()); + { + mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; - std::deque::iterator chat_iter = mChats.begin(); - mNameText->clearString(); - - LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); - LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); - LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); - if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) - { - ++chat_iter; - } + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - for(; chat_iter != mChats.end(); ++chat_iter) - { - F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); - LLFontGL::StyleFlags style; - switch(chat_iter->mChatType) - { - case CHAT_TYPE_WHISPER: - style = LLFontGL::ITALIC; - break; - case CHAT_TYPE_SHOUT: - style = LLFontGL::BOLD; - break; - default: - style = LLFontGL::NORMAL; - break; - } - if (chat_fade_amt < 1.f) - { - F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); - } - else if (chat_fade_amt < 2.f) - { - F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); - } - else if (chat_fade_amt < 3.f) - { - // *NOTE: only remove lines down to minimum number - mNameText->addLine(chat_iter->mText, old_chat, style); - } - } - mNameText->setVisibleOffScreen(TRUE); + char line[MAX_STRING]; /* Flawfinder: ignore */ + line[0] = '\0'; + std::deque::iterator chat_iter = mChats.begin(); + mNameText->clearString(); - if (mTyping) - { - S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; - switch(dot_count) - { - case 1: - mNameText->addLine(".", new_chat); - break; - case 2: - mNameText->addLine("..", new_chat); - break; - case 3: - mNameText->addLine("...", new_chat); - break; - } + LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); + LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); + LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); + if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) + { + ++chat_iter; + } - } + for(; chat_iter != mChats.end(); ++chat_iter) + { + F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); + LLFontGL::StyleFlags style; + switch(chat_iter->mChatType) + { + case CHAT_TYPE_WHISPER: + style = LLFontGL::ITALIC; + break; + case CHAT_TYPE_SHOUT: + style = LLFontGL::BOLD; + break; + default: + style = LLFontGL::NORMAL; + break; } - else + if (chat_fade_amt < 1.f) + { + F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); + } + else if (chat_fade_amt < 2.f) { + F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); + } + else if (chat_fade_amt < 3.f) + { + // *NOTE: only remove lines down to minimum number + mNameText->addLine(chat_iter->mText, old_chat, style); + } + } + mNameText->setVisibleOffScreen(TRUE); + + if (mTyping) + { + S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; + switch(dot_count) + { + case 1: + mNameText->addLine(".", new_chat); + break; + case 2: + mNameText->addLine("..", new_chat); + break; + case 3: + mNameText->addLine("...", new_chat); + break; + } + + } + } + else + { // ...not using chat bubbles, just names mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - mNameText->setVisibleOffScreen(FALSE); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + mNameText->setVisibleOffScreen(FALSE); } } @@ -3241,8 +3238,8 @@ void LLVOAvatar::clearNameTag() { mNameString.clear(); if (mNameText) - { - mNameText->setLabel(""); + { + mNameText->setLabel(""); mNameText->setString( "" ); } } @@ -3270,34 +3267,45 @@ void LLVOAvatar::invalidateNameTags() if (avatar->isDead()) continue; avatar->clearNameTag(); - } } // Compute name tag position during idle update -LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) +void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion inv_root_rot = ~root_rot; LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); LLVector3 camera_to_av = root_pos_last - LLViewerCamera::getInstance()->getOrigin(); camera_to_av.normalize(); - LLVector3 local_camera_at = camera_to_av * ~root_rot; + LLVector3 local_camera_at = camera_to_av * inv_root_rot; LLVector3 local_camera_up = camera_to_av % LLViewerCamera::getInstance()->getLeftAxis(); local_camera_up.normalize(); - local_camera_up = local_camera_up * ~root_rot; + local_camera_up = local_camera_up * inv_root_rot; + + LLVector3 avatar_ellipsoid(mBodySize.mV[VX] * 0.4f, + mBodySize.mV[VY] * 0.4f, + mBodySize.mV[VZ] * NAMETAG_VERT_OFFSET_WEIGHT); + + local_camera_up.scaleVec(avatar_ellipsoid); + local_camera_at.scaleVec(avatar_ellipsoid); - local_camera_up.scaleVec(mBodySize * 0.5f); - local_camera_at.scaleVec(mBodySize * 0.5f); + LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot.getLastWorldPosition()) * inv_root_rot; - LLVector3 name_position = mRoot.getWorldPosition(); - name_position[VZ] -= mPelvisToFoot; - name_position[VZ] += (mBodySize[VZ]* 0.55f); + if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD) + { + mTargetRootToHeadOffset = head_offset; + } + + mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f)); + + LLVector3 name_position = mRoot.getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); - name_position += pixel_up_vec * 15.f; + name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET; - return name_position; + mNameText->setPositionAgent(name_position); } void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) @@ -3333,7 +3341,7 @@ LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) else { color_name = "NameTagMismatch"; - } + } } else { @@ -3370,9 +3378,9 @@ bool LLVOAvatar::isVisuallyMuted() static LLCachedControl max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); static LLCachedControl max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); - return LLMuteList::getInstance()->isMuted(getID()) || - (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || - (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + return LLMuteList::getInstance()->isMuted(getID()) + || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) + || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); } //------------------------------------------------------------------------ @@ -3413,8 +3421,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - LLVector3d root_pos_global; - if (!mIsBuilt) { return FALSE; @@ -3428,7 +3434,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { mTimeVisible.reset(); } - //-------------------------------------------------------------------- // the rest should only be done occasionally for far away avatars @@ -3823,10 +3828,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if ( playSound ) { -// F32 gain = clamp_rescale( mSpeedAccum, -// AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, -// AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.1f; const LLUUID& step_sound_id = getStepSound(); @@ -4043,13 +4044,6 @@ void LLVOAvatar::updateVisibility() { releaseMeshData(); } - // this breaks off-screen chat bubbles - //if (mNameText) - //{ - // mNameText->markDead(); - // mNameText = NULL; - // sNumVisibleChatBubbles--; - //} } mVisible = visible; @@ -4065,46 +4059,6 @@ bool LLVOAvatar::shouldAlphaMask() } -U32 LLVOAvatar::renderSkinnedAttachments() -{ - /*U32 num_indices = 0; - - const U32 data_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_NORMAL | - LLVertexBuffer::MAP_TEXCOORD0 | - LLVertexBuffer::MAP_COLOR | - LLVertexBuffer::MAP_WEIGHT4; - - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - for (S32 i = 0; i < drawable->getNumFaces(); ++i) - { - LLFace* face = drawable->getFace(i); - if (face->isState(LLFace::RIGGED)) - { - - } - } - } - } - - return num_indices;*/ - return 0; -} - //----------------------------------------------------------------------------- // renderSkinned() //----------------------------------------------------------------------------- @@ -4125,11 +4079,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { //LOD changed or new mesh created, allocate new vertex buffer if needed if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) { - updateMeshData(); + updateMeshData(); mDirtyMesh = 0; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); - } + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -5790,36 +5744,34 @@ BOOL LLVOAvatar::updateJointLODs() F32 avatar_num_factor = clamp_rescale((F32)sNumVisibleAvatars, 8, 25, 1.f, avatar_num_min_factor); F32 area_scale = 0.16f; + if (isSelf()) { - if (isSelf()) - { - if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) - { - mAdjustedPixelArea = MAX_PIXEL_AREA; - } - else - { - mAdjustedPixelArea = mPixelArea*area_scale; - } - } - else if (mIsDummy) + if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) { mAdjustedPixelArea = MAX_PIXEL_AREA; } else { - // reported avatar pixel area is dependent on avatar render load, based on number of visible avatars - mAdjustedPixelArea = (F32)mPixelArea * area_scale * lod_factor * lod_factor * avatar_num_factor * avatar_num_factor; + mAdjustedPixelArea = mPixelArea*area_scale; } + } + else if (mIsDummy) + { + mAdjustedPixelArea = MAX_PIXEL_AREA; + } + else + { + // reported avatar pixel area is dependent on avatar render load, based on number of visible avatars + mAdjustedPixelArea = (F32)mPixelArea * area_scale * lod_factor * lod_factor * avatar_num_factor * avatar_num_factor; + } - // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); - if (res) - { - sNumLODChangesThisFrame++; - dirtyMesh(2); - return TRUE; - } + // now select meshes to render based on adjusted pixel area + BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + if (res) + { + sNumLODChangesThisFrame++; + dirtyMesh(2); + return TRUE; } return FALSE; @@ -6109,25 +6061,18 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) if ( pVObj ) { const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); - if ( pSkinData ) - { - const int jointCnt = pSkinData->mJointNames.size(); - bool fullRig = ( jointCnt>=20 ) ? true : false; - if ( fullRig ) + if (pSkinData + && pSkinData->mJointNames.size() > 20 // full rig + && pSkinData->mAlternateBindMatrix.size() > 0) + { + LLVOAvatar::resetJointPositionsToDefault(); + //Need to handle the repositioning of the cam, updating rig data etc during outfit editing + //This handles the case where we detach a replacement rig. + if ( gAgentCamera.cameraCustomizeAvatar() ) { - const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) - { - LLVOAvatar::resetJointPositionsToDefault(); - //Need to handle the repositioning of the cam, updating rig data etc during outfit editing - //This handles the case where we detach a replacement rig. - if ( gAgentCamera.cameraCustomizeAvatar() ) - { - gAgent.unpauseAnimation(); - //Still want to refocus on head bone - gAgentCamera.changeCameraToCustomizeAvatar(); - } - } + gAgent.unpauseAnimation(); + //Still want to refocus on head bone + gAgentCamera.changeCameraToCustomizeAvatar(); } } } @@ -6281,11 +6226,7 @@ void LLVOAvatar::getOffObject() at_axis.mV[VZ] = 0.f; at_axis.normalize(); gAgent.resetAxes(at_axis); - - //reset orientation -// mRoot.setRotation(avWorldRot); gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f)); - gAgentCamera.setSitCamera(LLUUID::null); } } @@ -6335,7 +6276,6 @@ LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const } else { -// return LLColor4( .5f, .5f, .5f, .5f ); return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color } } @@ -7067,10 +7007,6 @@ LLBBox LLVOAvatar::getHUDBBox() const return bbox; } -void LLVOAvatar::rebuildHUD() -{ -} - //----------------------------------------------------------------------------- // onFirstTEMessageReceived() //----------------------------------------------------------------------------- @@ -7192,7 +7128,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && baked_index != BAKED_SKIRT) { setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, + TRUE, + LLViewerTexture::BOOST_NONE, + LLViewerTexture::LOD_TEXTURE)); } } @@ -7483,11 +7422,6 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_ // Called when baked texture is loaded and also when we start up with a baked texture void LLVOAvatar::useBakedTexture( const LLUUID& id ) { - /* if(id == head_baked->getID()) - mHeadBakedLoaded = TRUE; - mLastHeadBakedID = id; - mHeadMesh0.setTexture( head_baked ); - mHeadMesh1.setTexture( head_baked ); */ for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 ); diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index dd0317f555..e84acd51ff 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -66,8 +66,9 @@ class LLVoiceVisualizer; class LLHUDNameTag; class LLHUDEffectSpiral; class LLTexGlobalColor; -class LLVOAvatarBoneInfo; -class LLVOAvatarSkeletonInfo; +struct LLVOAvatarBoneInfo; +struct LLVOAvatarChildJoint; +struct LLVOAvatarSkeletonInfo; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLVOAvatar @@ -232,7 +233,7 @@ public: void idleUpdateWindEffect(); void idleUpdateNameTag(const LLVector3& root_pos_last); void idleUpdateNameTagText(BOOL new_name); - LLVector3 idleUpdateNameTagPosition(const LLVector3& root_pos_last); + void idleUpdateNameTagPosition(const LLVector3& root_pos_last); void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha); LLColor4 getNameTagColor(bool is_friend); void clearNameTag(); @@ -317,6 +318,8 @@ public: F32 mLastPelvisToFoot; F32 mPelvisFixup; F32 mLastPelvisFixup; + LLVector3 mCurRootToHeadOffset; + LLVector3 mTargetRootToHeadOffset; LLVector3 mHeadOffset; // current head position LLViewerJoint mRoot; @@ -325,7 +328,7 @@ protected: void buildCharacter(); virtual BOOL loadAvatar(); - BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); + BOOL setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info); private: BOOL mIsBuilt; // state of deferred character building @@ -369,7 +372,7 @@ public: //-------------------------------------------------------------------- private: static LLXmlTree sXMLTree; // avatar config file - static LLXmlTree sSkeletonXMLTree; // avatar skeleton file + static LLXMLNodePtr sSkeletonXMLTree; // avatar skeleton file /** Skeleton ** ** @@ -387,7 +390,6 @@ public: U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); F32 getLastSkinTime() { return mLastSkinTime; } - U32 renderSkinnedAttachments(); U32 renderTransparent(BOOL first_pass); void renderCollisionVolumes(); static void deleteCachedImages(bool clearAll=true); @@ -735,7 +737,6 @@ public: public: BOOL hasHUDAttachment() const; LLBBox getHUDBBox() const; - void rebuildHUD(); void resetHUDAttachments(); BOOL canAttachMoreObjects() const; BOOL canAttachMoreObjects(U32 n) const; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c523a78b22..fc499bfe9c 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4678,11 +4678,6 @@ void LLPipeline::rebuildPools() } max_count--; } - - if (isAgentAvatarValid()) - { - gAgentAvatarp->rebuildHUD(); - } } void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp ) -- cgit v1.3 From 571a929040d2303f4b0917337d4900229a08f99e Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 11 Apr 2012 19:07:14 -0700 Subject: CHUI-89 FIX Make nametags appear consistently next to avatar heads tweaked nametag positioning --- indra/newview/llvoavatar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index ef59e366e8..0ae95c6eff 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -196,7 +196,7 @@ const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; -const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.15f; +const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f; const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); -- cgit v1.3 From 855fbc0bf331c116d20d402f427535f060f70345 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 12 Apr 2012 17:18:34 -0700 Subject: fixed UI not working at all due to bad param blocks --- indra/llui/llloadingindicator.cpp | 2 +- indra/llui/llloadingindicator.h | 6 +- indra/llxuixml/llinitparam.h | 391 ++++++++++++++++++++++++++------------ indra/llxuixml/llxuiparser.cpp | 26 +-- indra/newview/llvoavatar.cpp | 2 +- 5 files changed, 284 insertions(+), 143 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/llui/llloadingindicator.cpp b/indra/llui/llloadingindicator.cpp index 6ac38f5ad4..1ede5b706f 100644 --- a/indra/llui/llloadingindicator.cpp +++ b/indra/llui/llloadingindicator.cpp @@ -52,7 +52,7 @@ LLLoadingIndicator::LLLoadingIndicator(const Params& p) void LLLoadingIndicator::initFromParams(const Params& p) { - BOOST_FOREACH(LLUIImage* image, p.images.image) + BOOST_FOREACH(LLUIImage* image, p.images().image) { mImages.push_back(image); } diff --git a/indra/llui/llloadingindicator.h b/indra/llui/llloadingindicator.h index c1f979c111..4998a57263 100644 --- a/indra/llui/llloadingindicator.h +++ b/indra/llui/llloadingindicator.h @@ -51,7 +51,7 @@ class LLLoadingIndicator LOG_CLASS(LLLoadingIndicator); public: - struct Images : public LLInitParam::BatchBlock + struct Images : public LLInitParam::Block { Multiple image; @@ -62,8 +62,8 @@ public: struct Params : public LLInitParam::Block { - Optional images_per_sec; - Optional images; + Optional images_per_sec; + Optional > images; Params() : images_per_sec("images_per_sec", 1.0f), diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index dbf2fdaa73..0c53b36bad 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -390,15 +390,19 @@ namespace LLInitParam class BaseBlock { public: - typedef IS_BLOCK IS_BLOCK; - typedef NOT_BLOCK NOT_BLOCK; + // lift block tags into baseblock namespace so derived classes do not need to qualify them + typedef LLInitParam::IS_BLOCK IS_BLOCK; + typedef LLInitParam::NOT_BLOCK NOT_BLOCK; + + template + class Batch + {}; //TODO: implement in terms of owned_ptr - template + template::value_t > class Lazy { public: - Lazy() : mPtr(NULL) {} @@ -470,7 +474,7 @@ namespace LLInitParam return get(); } - private: + private: // lazily allocate an instance of T T* ensureInstance() const { @@ -642,11 +646,12 @@ namespace LLInitParam { public: typedef const T& value_assignment_t; + typedef T default_value_t; typedef T value_t; typedef ParamValue self_t; ParamValue(): mValue() {} - ParamValue(value_assignment_t other) : mValue(other) {} + ParamValue(const default_value_t& other) : mValue(other) {} void setValue(value_assignment_t val) { @@ -699,6 +704,7 @@ namespace LLInitParam { public: typedef const T& value_assignment_t; + typedef T default_value_t; typedef T value_t; typedef ParamValue self_t; @@ -707,7 +713,7 @@ namespace LLInitParam mValidated(false) {} - ParamValue(value_assignment_t other) + ParamValue(const default_value_t& other) : T(other), mValidated(false) {} @@ -762,11 +768,12 @@ namespace LLInitParam { public: typedef const std::string& value_assignment_t; + typedef std::string default_value_t; typedef std::string value_t; typedef ParamValue self_t; ParamValue(): mValue() {} - ParamValue(value_assignment_t other) : mValue(other) {} + ParamValue(const default_value_t& other) : mValue(other) {} void setValue(value_assignment_t val) { @@ -808,8 +815,8 @@ namespace LLInitParam template > struct ParamIterator { - typedef typename std::vector >::const_iterator const_iterator; - typedef typename std::vector >::iterator iterator; + typedef typename std::vector::value_t> >::const_iterator const_iterator; + typedef typename std::vector::value_t> >::iterator iterator; }; // specialize for custom parsing/decomposition of specific classes @@ -817,19 +824,20 @@ namespace LLInitParam template, bool HAS_MULTIPLE_VALUES = false, - typename VALUE_IS_BLOCK = typename IsBlock::value_t> + typename VALUE_IS_BLOCK = typename IsBlock::value_t> >::value_t> class TypedParam : public Param, - public ParamValue + public ParamValue::value_t> { public: - typedef TypedParam self_t; - typedef ParamValue param_value_t; - typedef typename param_value_t::value_assignment_t value_assignment_t; + typedef TypedParam self_t; + typedef ParamValue::value_t> param_value_t; + typedef typename param_value_t::value_assignment_t value_assignment_t; + typedef typename param_value_t::default_value_t default_value_t; using param_value_t::operator(); - TypedParam(BlockDescriptor& block_descriptor, const char* name, const T& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) + TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr), param_value_t(value) { @@ -862,6 +870,7 @@ namespace LLInitParam if (parser.readValue(name)) { // try to parse a per type named value + if (param_value_t::getValueFromName(name, typed_param.getValue())) { typed_param.setValueName(name); @@ -974,16 +983,17 @@ namespace LLInitParam template class TypedParam : public Param, - public ParamValue + public ParamValue::value_t> { public: - typedef ParamValue param_value_t; + typedef ParamValue::value_t> param_value_t; typedef typename param_value_t::value_assignment_t value_assignment_t; + typedef typename param_value_t::default_value_t default_value_t; typedef TypedParam self_t; using param_value_t::operator(); - TypedParam(BlockDescriptor& block_descriptor, const char* name, const T& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) + TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr), param_value_t(value) { @@ -1149,13 +1159,14 @@ namespace LLInitParam { public: typedef TypedParam self_t; - typedef ParamValue param_value_t; + typedef ParamValue::value_t> param_value_t; typedef typename std::vector container_t; typedef const container_t& value_assignment_t; + typedef container_t default_value_t; typedef typename param_value_t::value_t value_t; - TypedParam(BlockDescriptor& block_descriptor, const char* name, const container_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) + TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr) { std::copy(value.begin(), value.end(), std::back_inserter(mValues)); @@ -1348,12 +1359,13 @@ namespace LLInitParam { public: typedef TypedParam self_t; - typedef ParamValue param_value_t; + typedef ParamValue::value_t> param_value_t; typedef typename std::vector container_t; typedef const container_t& value_assignment_t; typedef typename param_value_t::value_t value_t; + typedef container_t default_value_t; - TypedParam(BlockDescriptor& block_descriptor, const char* name, const container_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) + TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr) { std::copy(value.begin(), value.end(), back_inserter(mValues)); @@ -1617,13 +1629,14 @@ namespace LLInitParam public: friend class ChoiceBlock; - typedef Alternative self_t; - typedef TypedParam::value_t> super_t; - typedef typename super_t::value_assignment_t value_assignment_t; + typedef Alternative self_t; + typedef TypedParam super_t; + typedef typename super_t::value_assignment_t value_assignment_t; + typedef typename super_t::default_value_t default_value_t; using super_t::operator =; - explicit Alternative(const char* name = "", const T& val = defaultValue()) + explicit Alternative(const char* name = "", const default_value_t& val = defaultValue()) : super_t(DERIVED_BLOCK::getBlockDescriptor(), name, val, NULL, 0, 1), mOriginalValue(val) { @@ -1736,13 +1749,14 @@ namespace LLInitParam class Optional : public TypedParam { public: - typedef TypedParam::value_t> super_t; - typedef typename super_t::value_assignment_t value_assignment_t; + typedef TypedParam super_t; + typedef typename super_t::value_assignment_t value_assignment_t; + typedef typename super_t::default_value_t default_value_t; using super_t::operator(); using super_t::operator =; - explicit Optional(const char* name = "", const T& val = defaultValue()) + explicit Optional(const char* name = "", const default_value_t& val = defaultValue()) : super_t(DERIVED_BLOCK::getBlockDescriptor(), name, val, NULL, 0, 1) { //#pragma message("Parsing LLInitParam::Block::Optional") @@ -1765,15 +1779,16 @@ namespace LLInitParam class Mandatory : public TypedParam { public: - typedef TypedParam::value_t> super_t; - typedef Mandatory self_t; - typedef typename super_t::value_assignment_t value_assignment_t; + typedef TypedParam super_t; + typedef Mandatory self_t; + typedef typename super_t::value_assignment_t value_assignment_t; + typedef typename super_t::default_value_t default_value_t; using super_t::operator(); using super_t::operator =; // mandatory parameters require a name to be parseable - explicit Mandatory(const char* name = "", const T& val = defaultValue()) + explicit Mandatory(const char* name = "", const default_value_t& val = defaultValue()) : super_t(DERIVED_BLOCK::getBlockDescriptor(), name, val, &validate, 1, 1) {} @@ -1801,12 +1816,12 @@ namespace LLInitParam class Multiple : public TypedParam { public: - typedef TypedParam::value_t> super_t; - typedef Multiple self_t; - typedef typename super_t::container_t container_t; - typedef typename super_t::value_assignment_t value_assignment_t; - typedef typename super_t::iterator iterator; - typedef typename super_t::const_iterator const_iterator; + typedef TypedParam super_t; + typedef Multiple self_t; + typedef typename super_t::container_t container_t; + typedef typename super_t::value_assignment_t value_assignment_t; + typedef typename super_t::iterator iterator; + typedef typename super_t::const_iterator const_iterator; explicit Multiple(const char* name = "") : super_t(DERIVED_BLOCK::getBlockDescriptor(), name, container_t(), &validate, RANGE::minCount, RANGE::maxCount) @@ -1888,136 +1903,158 @@ namespace LLInitParam }; - template - class BatchBlock - : public Block + template + struct IsBlock, TypeValues >, BLOCK_T >, void> { - public: - typedef BatchBlock self_t; - typedef Block super_t; - - BatchBlock() - {} + typedef IS_BLOCK value_t; + }; - bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name) - { - if (new_name) - { - // reset block - *static_cast(this) = defaultBatchValue(); - } - return super_t::deserializeBlock(p, name_stack_range, new_name); - } + template + struct IsBlock, TypeValues >, BLOCK_T >, void> + { + typedef NOT_BLOCK value_t; + }; - bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) - { - if (overwrite) - { - *static_cast(this) = defaultBatchValue(); - // merge individual parameters into destination - return super_t::mergeBlock(super_t::getBlockDescriptor(), other, overwrite); - } - return false; - } - protected: - static const DERIVED_BLOCK& defaultBatchValue() - { - static DERIVED_BLOCK default_value; - return default_value; - } + template + struct IsBlock, TypeValues >, typename IsBlock >::value_t >, BLOCK_IDENTIFIER> + { + typedef typename IsBlock, typename IsBlock::value_t > >::value_t value_t; }; - // FIXME: this specialization is not currently used, as it only matches against the BatchBlock base class - // and not the derived class with the actual params - template - class ParamValue , - NAME_VALUE_LOOKUP, - IS_BLOCK> - : public NAME_VALUE_LOOKUP, - protected BatchBlock + template + class ParamValue , + TypeValues >, + BLOCK_T> + : public TypeValues { public: - typedef BatchBlock block_t; - typedef const BatchBlock& value_assignment_t; - typedef block_t value_t; + typedef ParamValue , TypeValues >, BLOCK_T> self_t; + typedef ParamValue, typename IsBlock::value_t > param_value_t; + typedef const T& value_assignment_t; + typedef T value_t; + typedef T default_value_t; ParamValue() - : block_t(), + : mValue(), mValidated(false) {} - ParamValue(value_assignment_t other) - : block_t(other), + ParamValue(const default_value_t& value) + : mValue(value), mValidated(false) - { - } + {} void setValue(value_assignment_t val) { - *this = val; + mValue.setValue(val); } - value_assignment_t getValue() const + const T& getValue() const { - return *this; + return mValue.getValue(); } - BatchBlock& getValue() + T& getValue() { - return *this; + return mValue; } operator value_assignment_t() const { - return *this; + return mValue; } value_assignment_t operator()() const { + return mValue; + } + + void operator ()(const typename TypeValues::name_t& name) + { + *this = name; + } + + self_t& operator =(const typename TypeValues::name_t& name) + { + mValue = name; + return *this; } - protected: + bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name) + { + if (new_name) + { + // reset block + mValue = defaultBatchValue(); + } + return mValue.deserializeBlock(p, name_stack_range, new_name); + } + + void serializeBlock(Parser& p, Parser::name_stack_t& name_stack, const self_t* diff_block = NULL) const + { + const BaseBlock* base_block = diff_block + ? &(diff_block->mValue) + : NULL; + mValue.serializeBlock(p, name_stack, base_block); + } + + bool inspectBlock(Parser& p, Parser::name_stack_t name_stack = Parser::name_stack_t(), S32 min_count = 0, S32 max_count = S32_MAX) const + { + return mValue.inspectBlock(p, name_stack, min_count, max_count); + } + + bool mergeBlockParam(bool source_provided, bool dst_provided, BlockDescriptor& block_data, const self_t& source, bool overwrite) + { + if (overwrite) + { + mValue = defaultBatchValue(); + return mValue.mergeBlock(block_data, source, overwrite); + } + return false; + } + + bool validateBlock(bool emit_errors = true) const + { + return mValue.validateBlock(emit_errors); + } + + static BlockDescriptor& getBlockDescriptor() + { + return T::getBlockDescriptor(); + } + + mutable bool mValidated; // lazy validation flag - }; - template - struct IsBlock, BLOCK_IDENTIFIER> - { - typedef IS_BLOCK value_t; - }; + private: + static const T& defaultBatchValue() + { + static T default_value; + return default_value; + } - template - struct IsBlock, BLOCK_IDENTIFIER> - { - typedef NOT_BLOCK value_t; + T mValue; }; - //template - //struct IsBlock, BLOCK_IDENTIFIER> - //{ - // typedef typename IsBlock::value_t value_t; - //}; - - template + template class ParamValue , TypeValues >, - IS_BLOCK> + BLOCK_T> : public TypeValues { public: - typedef ParamValue , TypeValues >, IS_BLOCK> self_t; + typedef ParamValue , TypeValues >, BLOCK_T> self_t; typedef const T& value_assignment_t; typedef T value_t; + typedef BaseBlock::Lazy default_value_t; ParamValue() : mValue(), mValidated(false) {} - ParamValue(const BaseBlock::Lazy& other) + ParamValue(const default_value_t& other) : mValue(other), mValidated(false) {} @@ -2052,6 +2089,21 @@ namespace LLInitParam return mValue.get(); } + void operator ()(const typename TypeValues::name_t& name) + { + *this = name; + } + + self_t& operator =(const typename TypeValues::name_t& name) + { + if (TypeValues::getValueFromName(name, mValue.get())) + { + setValueName(name); + } + + return *this; + } + bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name) { return mValue.get().deserializeBlock(p, name_stack_range, new_name); @@ -2074,7 +2126,7 @@ namespace LLInitParam bool mergeBlockParam(bool source_provided, bool dst_provided, BlockDescriptor& block_data, const self_t& source, bool overwrite) { - return source.mValue.empty() || mValue.get().mergeBlock(block_data, source.getValue(), overwrite); + return source.mValue.empty() || mValue.get().mergeBlock(block_data, source, overwrite); } bool validateBlock(bool emit_errors = true) const @@ -2094,6 +2146,79 @@ namespace LLInitParam BaseBlock::Lazy mValue; }; + template + class ParamValue , + TypeValues >, + BLOCK_T> + : public TypeValues + { + public: + typedef ParamValue , TypeValues >, BLOCK_T> self_t; + typedef const T& value_assignment_t; + typedef T value_t; + typedef BaseBlock::Lazy default_value_t; + + ParamValue() + : mValue(), + mValidated(false) + {} + + ParamValue(const default_value_t& other) + : mValue(other), + mValidated(false) + {} + + ParamValue(const T& value) + : mValue(value), + mValidated(false) + {} + + void setValue(value_assignment_t val) + { + mValue.set(val); + } + + value_assignment_t getValue() const + { + return mValue.get(); + } + + T& getValue() + { + return mValue.get(); + } + + operator value_assignment_t() const + { + return mValue.get(); + } + + value_assignment_t operator()() const + { + return mValue.get(); + } + + void operator ()(const typename TypeValues::name_t& name) + { + *this = name; + } + + self_t& operator =(const typename TypeValues::name_t& name) + { + if (TypeValues::getValueFromName(name, mValue.get())) + { + setValueName(name); + } + + return *this; + } + + mutable bool mValidated; // lazy validation flag + + private: + BaseBlock::Lazy mValue; + }; + template <> class ParamValue , @@ -2104,12 +2229,13 @@ namespace LLInitParam public: typedef ParamValue, NOT_BLOCK> self_t; typedef const LLSD& value_assignment_t; + typedef LLSD default_value_t; ParamValue() : mValidated(false) {} - ParamValue(value_assignment_t other) + ParamValue(const default_value_t& other) : mValue(other), mValidated(false) {} @@ -2122,7 +2248,6 @@ namespace LLInitParam operator value_assignment_t() const { return mValue; } value_assignment_t operator()() const { return mValue; } - // block param interface bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name); void serializeBlock(Parser& p, Parser::name_stack_t& name_stack, const BaseBlock* diff_block = NULL) const; @@ -2143,7 +2268,7 @@ namespace LLInitParam template class CustomParamValue - : public Block > >, + : public Block, typename IsBlock::value_t > >, public TypeValues { public: @@ -2154,14 +2279,16 @@ namespace LLInitParam BLOCK_AUTHORITATIVE // mValue is derived from the block parameters, which are authoritative } EValueAge; - typedef ParamValue > derived_t; + typedef ParamValue, typename IsBlock::value_t > derived_t; typedef CustomParamValue self_t; typedef Block block_t; typedef const T& value_assignment_t; + typedef T default_value_t; typedef T value_t; + typedef void baseblock_base_class_t; - CustomParamValue(const T& value = T()) + CustomParamValue(const default_value_t& value = T()) : mValue(value), mValueAge(VALUE_AUTHORITATIVE), mValidated(false) @@ -2316,6 +2443,20 @@ namespace LLInitParam return getValue(); } + void operator ()(const typename TypeValues::name_t& name) + { + *this = name; + } + + self_t& operator =(const typename TypeValues::name_t& name) + { + if (TypeValues::getValueFromName(name, mValue)) + { + setValueName(name); + } + + return *this; + } protected: // use this from within updateValueFromBlock() to set the value without making it authoritative diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp index 3c89fa3aaf..ce8c8411ea 100644 --- a/indra/llxuixml/llxuiparser.cpp +++ b/indra/llxuixml/llxuiparser.cpp @@ -130,7 +130,7 @@ struct Any : public LLInitParam::Block struct All : public LLInitParam::Block { - Multiple< Lazy > elements; + Multiple< Lazy > elements; All() : elements("element") @@ -141,11 +141,11 @@ struct All : public LLInitParam::Block struct Choice : public LLInitParam::ChoiceBlock { - Alternative< Lazy > element; - Alternative< Lazy > group; - Alternative< Lazy > choice; - Alternative< Lazy > sequence; - Alternative< Lazy > any; + Alternative< Lazy > element; + Alternative< Lazy > group; + Alternative< Lazy > choice; + Alternative< Lazy > sequence; + Alternative< Lazy > any; Choice() : element("element"), @@ -159,11 +159,11 @@ struct Choice : public LLInitParam::ChoiceBlock struct Sequence : public LLInitParam::ChoiceBlock { - Alternative< Lazy > element; - Alternative< Lazy > group; - Alternative< Lazy > choice; - Alternative< Lazy > sequence; - Alternative< Lazy > any; + Alternative< Lazy > element; + Alternative< Lazy > group; + Alternative< Lazy > choice; + Alternative< Lazy > sequence; + Alternative< Lazy > any; }; struct GroupContents : public LLInitParam::ChoiceBlock @@ -248,7 +248,7 @@ struct ComplexType : public LLInitParam::Block Optional mixed; Multiple attribute; - Multiple< Lazy > elements; + Multiple< Lazy > elements; ComplexType() : name("name"), @@ -343,7 +343,7 @@ void LLXSDWriter::writeXSD(const std::string& type_name, LLXMLNodePtr node, cons { Schema schema(xml_namespace); - schema.root_element.name = type_name; + schema.root_element.super_t::param_value_t::name = type_name; Choice& choice = schema.root_element.complexType.choice; choice.minOccurs = 0; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f47cce9a4d..c483aa58c9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -248,7 +248,7 @@ struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block { - Alternative > bone; + Alternative > bone; Alternative collision_volume; LLVOAvatarChildJoint() -- cgit v1.3 From 82c9b0fbbca6f61e57464a6126ae36a59b13d6ed Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 13 Apr 2012 23:07:48 -0700 Subject: fixed build all param values now support named values uniformly --- indra/llui/llui.cpp | 24 +- indra/llui/llui.h | 8 +- indra/llui/lluiimage.cpp | 4 +- indra/llui/lluiimage.h | 2 +- indra/llui/tests/llurlentry_stub.cpp | 16 +- indra/llui/tests/llurlmatch_test.cpp | 16 +- indra/llxuixml/llinitparam.h | 690 +++++++++++++++-------------------- indra/llxuixml/llxuiparser.cpp | 24 +- indra/newview/llvoavatar.cpp | 2 +- 9 files changed, 345 insertions(+), 441 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 6b74c5a6be..b52b0355fe 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -2107,7 +2107,7 @@ const LLView* LLUI::resolvePath(const LLView* context, const std::string& path) namespace LLInitParam { - ParamValue >::ParamValue(const LLUIColor& color) + ParamValue::ParamValue(const LLUIColor& color) : super_t(color), red("red"), green("green"), @@ -2118,7 +2118,7 @@ namespace LLInitParam updateBlockFromValue(false); } - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() { if (control.isProvided() && !control().empty()) { @@ -2130,7 +2130,7 @@ namespace LLInitParam } } - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + void ParamValue::updateBlockFromValue(bool make_block_authoritative) { LLColor4 color = getValue(); red.set(color.mV[VRED], make_block_authoritative); @@ -2146,7 +2146,7 @@ namespace LLInitParam && !(b->getFontDesc() < a->getFontDesc()); } - ParamValue >::ParamValue(const LLFontGL* fontp) + ParamValue::ParamValue(const LLFontGL* fontp) : super_t(fontp), name("name"), size("size"), @@ -2160,7 +2160,7 @@ namespace LLInitParam updateBlockFromValue(false); } - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() { const LLFontGL* res_fontp = LLFontGL::getFontByName(name); if (res_fontp) @@ -2183,7 +2183,7 @@ namespace LLInitParam } } - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + void ParamValue::updateBlockFromValue(bool make_block_authoritative) { if (getValue()) { @@ -2193,7 +2193,7 @@ namespace LLInitParam } } - ParamValue >::ParamValue(const LLRect& rect) + ParamValue::ParamValue(const LLRect& rect) : super_t(rect), left("left"), top("top"), @@ -2205,7 +2205,7 @@ namespace LLInitParam updateBlockFromValue(false); } - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() { LLRect rect; @@ -2269,7 +2269,7 @@ namespace LLInitParam updateValue(rect); } - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + void ParamValue::updateBlockFromValue(bool make_block_authoritative) { // because of the ambiguity in specifying a rect by position and/or dimensions // we use the lowest priority pairing so that any valid pairing in xui @@ -2286,7 +2286,7 @@ namespace LLInitParam height.set(value.getHeight(), make_block_authoritative); } - ParamValue >::ParamValue(const LLCoordGL& coord) + ParamValue::ParamValue(const LLCoordGL& coord) : super_t(coord), x("x"), y("y") @@ -2294,12 +2294,12 @@ namespace LLInitParam updateBlockFromValue(false); } - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() { updateValue(LLCoordGL(x, y)); } - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + void ParamValue::updateBlockFromValue(bool make_block_authoritative) { x.set(getValue().mX, make_block_authoritative); y.set(getValue().mY, make_block_authoritative); diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 28e84fa444..618ed2fc42 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -512,7 +512,7 @@ public: namespace LLInitParam { template<> - class ParamValue > + class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; @@ -531,7 +531,7 @@ namespace LLInitParam }; template<> - class ParamValue > + class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; @@ -549,7 +549,7 @@ namespace LLInitParam }; template<> - class ParamValue > + class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; @@ -589,7 +589,7 @@ namespace LLInitParam template<> - class ParamValue > + class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp index 1d9ce29ba9..6ae42c8852 100644 --- a/indra/llui/lluiimage.cpp +++ b/indra/llui/lluiimage.cpp @@ -155,7 +155,7 @@ void LLUIImage::onImageLoaded() namespace LLInitParam { - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() { // The keyword "none" is specifically requesting a null image // do not default to current value. Used to overwrite template images. @@ -172,7 +172,7 @@ namespace LLInitParam } } - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + void ParamValue::updateBlockFromValue(bool make_block_authoritative) { if (getValue() == NULL) { diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h index b9b90fee71..b86ea67505 100644 --- a/indra/llui/lluiimage.h +++ b/indra/llui/lluiimage.h @@ -92,7 +92,7 @@ protected: namespace LLInitParam { template<> - class ParamValue, NOT_BLOCK > + class ParamValue : public CustomParamValue { typedef boost::add_reference::type>::type T_const_ref; diff --git a/indra/llui/tests/llurlentry_stub.cpp b/indra/llui/tests/llurlentry_stub.cpp index 20bac5ff55..9cb6a89eee 100644 --- a/indra/llui/tests/llurlentry_stub.cpp +++ b/indra/llui/tests/llurlentry_stub.cpp @@ -127,14 +127,14 @@ namespace LLInitParam bool BaseBlock::mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) { return true; } bool BaseBlock::validateBlock(bool emit_errors) const { return true; } - ParamValue >::ParamValue(const LLUIColor& color) + ParamValue::ParamValue(const LLUIColor& color) : super_t(color) {} - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() {} - void ParamValue >::updateBlockFromValue(bool) + void ParamValue::updateBlockFromValue(bool) {} bool ParamCompare::equals(const LLFontGL* a, const LLFontGL* b) @@ -142,14 +142,14 @@ namespace LLInitParam return false; } - ParamValue >::ParamValue(const LLFontGL* fontp) + ParamValue::ParamValue(const LLFontGL* fontp) : super_t(fontp) {} - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() {} - void ParamValue >::updateBlockFromValue(bool) + void ParamValue::updateBlockFromValue(bool) {} void TypeValues::declareValues() @@ -161,10 +161,10 @@ namespace LLInitParam void TypeValues::declareValues() {} - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() {} - void ParamValue >::updateBlockFromValue(bool) + void ParamValue::updateBlockFromValue(bool) {} diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index 9119e7d1fe..36402f5b27 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -97,14 +97,14 @@ namespace LLInitParam bool BaseBlock::mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) { return true; } bool BaseBlock::validateBlock(bool emit_errors) const { return true; } - ParamValue >::ParamValue(const LLUIColor& color) + ParamValue::ParamValue(const LLUIColor& color) : super_t(color) {} - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() {} - void ParamValue >::updateBlockFromValue(bool) + void ParamValue::updateBlockFromValue(bool) {} bool ParamCompare::equals(const LLFontGL* a, const LLFontGL* b) @@ -113,14 +113,14 @@ namespace LLInitParam } - ParamValue >::ParamValue(const LLFontGL* fontp) + ParamValue::ParamValue(const LLFontGL* fontp) : super_t(fontp) {} - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() {} - void ParamValue >::updateBlockFromValue(bool) + void ParamValue::updateBlockFromValue(bool) {} void TypeValues::declareValues() @@ -132,10 +132,10 @@ namespace LLInitParam void TypeValues::declareValues() {} - void ParamValue >::updateValueFromBlock() + void ParamValue::updateValueFromBlock() {} - void ParamValue >::updateBlockFromValue(bool) + void ParamValue::updateBlockFromValue(bool) {} bool ParamCompare::equals( diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 09617209a8..7e2dd3989a 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -77,24 +77,118 @@ namespace LLInitParam // helper functions and classes typedef ptrdiff_t param_handle_t; + struct IS_A_BLOCK {}; + struct NOT_BLOCK {}; + + // these templates allow us to distinguish between template parameters + // that derive from BaseBlock and those that don't + template + struct IsBlock + { + typedef NOT_BLOCK value_t; + }; + + template + struct IsBlock + { + typedef IS_A_BLOCK value_t; + }; + + + template::value_t> + class ParamValue + { + typedef ParamValue self_t; + + public: + typedef T default_value_t; + typedef T value_t; + + ParamValue(): mValue() {} + ParamValue(const default_value_t& other) : mValue(other) {} + + void setValue(const value_t& val) + { + mValue = val; + } + + const value_t& getValue() const + { + return mValue; + } + + T& getValue() + { + return mValue; + } + + protected: + T mValue; + }; + + template + class ParamValue + : public T + { + typedef ParamValue self_t; + public: + typedef T default_value_t; + typedef T value_t; + + ParamValue() + : T(), + mValidated(false) + {} + + ParamValue(const default_value_t& other) + : T(other), + mValidated(false) + {} + + void setValue(const value_t& val) + { + *this = val; + } + + const value_t& getValue() const + { + return *this; + } + + T& getValue() + { + return *this; + } + + protected: + mutable bool mValidated; // lazy validation flag + }; + // empty default implementation of key cache // leverages empty base class optimization template class TypeValues + : public ParamValue { private: struct Inaccessable{}; + typedef typename ParamValue::value_t value_t; public: typedef std::map value_name_map_t; typedef Inaccessable name_t; + typedef TypeValues type_value_t; + + TypeValues(const value_t& val) + : ParamValue(val) + {} void setValueName(const std::string& key) {} std::string getValueName() const { return ""; } - std::string calcValueName(const T& value) const { return ""; } + std::string calcValueName(const value_t& value) const { return ""; } void clearValueName() const {} - static bool getValueFromName(const std::string& name, T& value) + static bool getValueFromName(const std::string& name, value_t& value) { return false; } @@ -109,15 +203,36 @@ namespace LLInitParam return NULL; } + void assignNamedValue(const Inaccessable& name) + {} + + operator const value_t&() const + { + return getValue(); + } + + const value_t& operator()() const + { + return getValue(); + } + static value_name_map_t* getValueNames() {return NULL;} }; - template > + template , bool IS_SPECIALIZED = true > class TypeValuesHelper + : public ParamValue { + typedef TypeValuesHelper self_t; + typedef typename ParamValue::value_t value_t; public: typedef typename std::map value_name_map_t; typedef std::string name_t; + typedef self_t type_value_t; + + TypeValuesHelper(const value_t& val) + : ParamValue(val) + {} //TODO: cache key by index to save on param block size void setValueName(const std::string& value_name) @@ -130,7 +245,7 @@ namespace LLInitParam return mValueName; } - std::string calcValueName(const T& value) const + std::string calcValueName(const value_t& value) const { value_name_map_t* map = getValueNames(); for (typename value_name_map_t::iterator it = map->begin(), end_it = map->end(); @@ -151,7 +266,7 @@ namespace LLInitParam mValueName.clear(); } - static bool getValueFromName(const std::string& name, T& value) + static bool getValueFromName(const std::string& name, value_t& value) { value_name_map_t* map = getValueNames(); typename value_name_map_t::iterator found_it = map->find(name); @@ -193,18 +308,80 @@ namespace LLInitParam return &sValues; } - static void declare(const std::string& name, const T& value) + static void declare(const std::string& name, const value_t& value) { (*getValueNames())[name] = value; } + void operator ()(const std::string& name) + { + *this = name; + } + + void assignNamedValue(const std::string& name) + { + if (getValueFromName(name, getValue())) + { + setValueName(name); + } + } + + operator const value_t&() const + { + return getValue(); + } + + const value_t& operator()() const + { + return getValue(); + } + protected: - static void getName(const std::string& name, const T& value) + static void getName(const std::string& name, const value_t& value) {} mutable std::string mValueName; }; + template + class TypeValuesHelper + : public TypeValuesHelper + { + public: + TypeValuesHelper(const std::string& val) + : TypeValuesHelper(val) + {} + + void operator ()(const std::string& name) + { + *this = name; + } + + self_t& operator =(const std::string& name) + { + if (getValueFromName(name, getValue())) + { + setValueName(name); + } + else + { + setValue(name); + } + return *this; + } + + operator const value_t&() const + { + return getValue(); + } + + const value_t& operator()() const + { + return getValue(); + } + + }; + class Parser { LOG_CLASS(Parser); @@ -370,23 +547,6 @@ namespace LLInitParam class BaseBlock* mCurrentBlockPtr; // pointer to block currently being constructed }; - struct IS_BLOCK {}; - struct NOT_BLOCK {}; - - // these templates allow us to distinguish between template parameters - // that derive from BaseBlock and those that don't - template - struct IsBlock - { - typedef NOT_BLOCK value_t; - }; - - template - struct IsBlock - { - typedef IS_BLOCK value_t; - }; - //TODO: implement in terms of owned_ptr template class LazyValue @@ -483,8 +643,8 @@ namespace LLInitParam { public: // lift block tags into baseblock namespace so derived classes do not need to qualify them - typedef LLInitParam::IS_BLOCK IS_BLOCK; - typedef LLInitParam::NOT_BLOCK NOT_BLOCK; + typedef LLInitParam::IS_A_BLOCK IS_A_BLOCK; + typedef LLInitParam::NOT_BLOCK NOT_A_BLOCK; template class Atomic @@ -640,182 +800,12 @@ namespace LLInitParam U32 mIsProvided:1; }; - - - template::value_t> - class ParamValue : public NAME_VALUE_LOOKUP - { - typedef ParamValue self_t; - - public: - typedef T default_value_t; - typedef T value_t; - - ParamValue(): mValue() {} - ParamValue(const default_value_t& other) : mValue(other) {} - - void setValue(const value_t& val) - { - mValue = val; - } - - const value_t& getValue() const - { - return mValue; - } - - T& getValue() - { - return mValue; - } - - operator const value_t&() const - { - return mValue; - } - - const value_t& operator()() const - { - return mValue; - } - - void operator ()(const typename NAME_VALUE_LOOKUP::name_t& name) - { - *this = name; - } - - self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name) - { - if (NAME_VALUE_LOOKUP::getValueFromName(name, mValue)) - { - setValueName(name); - } - - return *this; - } - - protected: - T mValue; - }; - - template - class ParamValue - : public T, - public NAME_VALUE_LOOKUP - { - typedef ParamValue self_t; - public: - typedef T default_value_t; - typedef T value_t; - - ParamValue() - : T(), - mValidated(false) - {} - - ParamValue(const default_value_t& other) - : T(other), - mValidated(false) - {} - - void setValue(const value_t& val) - { - *this = val; - } - - const value_t& getValue() const - { - return *this; - } - - T& getValue() - { - return *this; - } - - operator const value_t&() const - { - return *this; - } - - const value_t& operator()() const - { - return *this; - } - - void operator ()(const typename NAME_VALUE_LOOKUP::name_t& name) - { - *this = name; - } - - self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name) - { - if (NAME_VALUE_LOOKUP::getValueFromName(name, *this)) - { - setValueName(name); - } - - return *this; - } - - protected: - mutable bool mValidated; // lazy validation flag - }; - - template - class ParamValue - : public NAME_VALUE_LOOKUP - { - typedef ParamValue self_t; - public: - typedef std::string default_value_t; - typedef std::string value_t; - - ParamValue(): mValue() {} - ParamValue(const default_value_t& other) : mValue(other) {} - - void setValue(const value_t& val) - { - if (NAME_VALUE_LOOKUP::getValueFromName(val, mValue)) - { - NAME_VALUE_LOOKUP::setValueName(val); - } - else - { - mValue = val; - } - } - - const value_t& getValue() const - { - return mValue; - } - - std::string& getValue() - { - return mValue; - } - - operator const value_t&() const - { - return mValue; - } - - const value_t& operator()() const - { - return mValue; - } - - protected: - std::string mValue; - }; - - + template > struct ParamIterator { - typedef typename std::vector >::const_iterator const_iterator; - typedef typename std::vector >::iterator iterator; + typedef typename std::vector::const_iterator const_iterator; + typedef typename std::vector::iterator iterator; }; // specialize for custom parsing/decomposition of specific classes @@ -823,22 +813,23 @@ namespace LLInitParam template, bool HAS_MULTIPLE_VALUES = false, - typename VALUE_IS_BLOCK = typename IsBlock >::value_t> + typename VALUE_IS_BLOCK = typename IsBlock >::value_t> class TypedParam : public Param, - public ParamValue + public NAME_VALUE_LOOKUP::type_value_t { protected: typedef TypedParam self_t; - typedef ParamValue param_value_t; + typedef ParamValue param_value_t; typedef typename param_value_t::value_t value_t; typedef typename param_value_t::default_value_t default_value_t; + typedef typename NAME_VALUE_LOOKUP::type_value_t named_value_t; public: - using param_value_t::operator(); + using named_value_t::operator(); TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr), - param_value_t(value) + named_value_t(value) { if (LL_UNLIKELY(block_descriptor.mInitializationState == BlockDescriptor::INITIALIZING)) { @@ -862,7 +853,7 @@ namespace LLInitParam } // try to parse a known named value - if(param_value_t::valueNamesExist()) + if(named_value_t::valueNamesExist()) { // try to parse a known named value std::string name; @@ -870,7 +861,7 @@ namespace LLInitParam { // try to parse a per type named value - if (param_value_t::getValueFromName(name, typed_param.getValue())) + if (named_value_t::getValueFromName(name, typed_param.getValue())) { typed_param.setValueName(name); typed_param.setProvided(); @@ -923,22 +914,23 @@ namespace LLInitParam // tell parser about our actual type parser.inspectValue(name_stack, min_count, max_count, NULL); // then tell it about string-based alternatives ("red", "blue", etc. for LLColor4) - if (param_value_t::getPossibleValues()) + if (named_value_t::getPossibleValues()) { - parser.inspectValue(name_stack, min_count, max_count, param_value_t::getPossibleValues()); + parser.inspectValue(name_stack, min_count, max_count, named_value_t::getPossibleValues()); } } void set(const value_t& val, bool flag_as_provided = true) { - param_value_t::clearValueName(); + named_value_t::clearValueName(); setValue(val); setProvided(flag_as_provided); } - self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name) + self_t& operator =(const typename named_value_t::name_t& name) { - return static_cast(param_value_t::operator =(name)); + named_value_t::assignNamedValue(name); + return *this; } protected: @@ -980,21 +972,22 @@ namespace LLInitParam // parameter that is a block template - class TypedParam + class TypedParam : public Param, - public ParamValue + public NAME_VALUE_LOOKUP::type_value_t { protected: - typedef ParamValue param_value_t; + typedef ParamValue param_value_t; typedef typename param_value_t::value_t value_t; typedef typename param_value_t::default_value_t default_value_t; - typedef TypedParam self_t; + typedef TypedParam self_t; + typedef typename NAME_VALUE_LOOKUP::type_value_t named_value_t; public: - using param_value_t::operator(); + using named_value_t::operator(); TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr), - param_value_t(value) + named_value_t(value) { if (LL_UNLIKELY(block_descriptor.mInitializationState == BlockDescriptor::INITIALIZING)) { @@ -1013,14 +1006,14 @@ namespace LLInitParam return true; } - if(param_value_t::valueNamesExist()) + if(named_value_t::valueNamesExist()) { // try to parse a known named value std::string name; if (parser.readValue(name)) { // try to parse a per type named value - if (param_value_t::getValueFromName(name, typed_param.getValue())) + if (named_value_t::getValueFromName(name, typed_param.getValue())) { typed_param.setValueName(name); typed_param.setProvided(); @@ -1045,9 +1038,9 @@ namespace LLInitParam std::string key = typed_param.getValueName(); if (!key.empty()) { - if (!parser.writeValue(key, name_stack)) + if (!diff_param || !ParamCompare::equals(static_cast(diff_param)->getValueName(), key)) { - return; + parser.writeValue(key, name_stack); } } else @@ -1058,8 +1051,16 @@ namespace LLInitParam static void inspectParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, S32 min_count, S32 max_count) { - // I am a param that is also a block, so just recurse into my contents const self_t& typed_param = static_cast(param); + + // tell parser about our actual type + parser.inspectValue(name_stack, min_count, max_count, NULL); + // then tell it about string-based alternatives ("red", "blue", etc. for LLColor4) + if (named_value_t::getPossibleValues()) + { + parser.inspectValue(name_stack, min_count, max_count, named_value_t::getPossibleValues()); + } + typed_param.inspectBlock(parser, name_stack, min_count, max_count); } @@ -1080,29 +1081,31 @@ namespace LLInitParam void set(const value_t& val, bool flag_as_provided = true) { setValue(val); - param_value_t::clearValueName(); + named_value_t::clearValueName(); // force revalidation of block // next call to isProvided() will update provision status based on validity param_value_t::mValidated = false; setProvided(flag_as_provided); } - self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name) + self_t& operator =(const typename named_value_t::name_t& name) { - return static_cast(param_value_t::operator =(name)); + named_value_t::assignNamedValue(name); + return *this; } // propagate changed status up to enclosing block /*virtual*/ void paramChanged(const Param& changed_param, bool user_provided) { param_value_t::paramChanged(changed_param, user_provided); + named_value_t::clearValueName(); + if (user_provided) { // a child param has been explicitly changed // so *some* aspect of this block is now provided param_value_t::mValidated = false; setProvided(); - param_value_t::clearValueName(); } else { @@ -1157,11 +1160,12 @@ namespace LLInitParam : public Param { protected: - typedef TypedParam self_t; - typedef ParamValue::value_t> param_value_t; - typedef typename std::vector container_t; - typedef container_t default_value_t; - typedef typename param_value_t::value_t value_t; + typedef TypedParam self_t; + typedef ParamValue param_value_t; + typedef typename std::vector container_t; + typedef container_t default_value_t; + typedef typename param_value_t::value_t value_t; + typedef typename NAME_VALUE_LOOKUP::type_value_t named_value_t; public: TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) @@ -1193,14 +1197,14 @@ namespace LLInitParam } // try to parse a known named value - if(param_value_t::valueNamesExist()) + if(named_value_t::valueNamesExist()) { // try to parse a known named value std::string name; if (parser.readValue(name)) { // try to parse a per type named value - if (param_value_t::getValueFromName(name, value)) + if (named_value_t::getValueFromName(name, value)) { typed_param.add(value); typed_param.mValues.back().setValueName(name); @@ -1251,9 +1255,9 @@ namespace LLInitParam static void inspectParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, S32 min_count, S32 max_count) { parser.inspectValue(name_stack, min_count, max_count, NULL); - if (param_value_t::getPossibleValues()) + if (named_value_t::getPossibleValues()) { - parser.inspectValue(name_stack, min_count, max_count, param_value_t::getPossibleValues()); + parser.inspectValue(name_stack, min_count, max_count, named_value_t::getPossibleValues()); } } @@ -1265,25 +1269,23 @@ namespace LLInitParam param_value_t& add() { - mValues.push_back(param_value_t(value_t())); + mValues.push_back(value_t()); Param::setProvided(); return mValues.back(); } void add(const value_t& item) { - param_value_t param_value; - param_value.setValue(item); - mValues.push_back(param_value); + mValues.push_back(item); setProvided(); } - void add(const typename param_value_t::name_t& name) + void add(const typename named_value_t::name_t& name) { value_t value; // try to parse a per type named value - if (param_value_t::getValueFromName(name, value)) + if (named_value_t::getValueFromName(name, value)) { add(value); mValues.back().setValueName(name); @@ -1352,17 +1354,18 @@ namespace LLInitParam // container of block parameters template - class TypedParam + class TypedParam : public Param { protected: - typedef TypedParam self_t; - typedef ParamValue::value_t> param_value_t; - typedef typename std::vector container_t; - typedef typename param_value_t::value_t value_t; - typedef container_t default_value_t; - typedef typename container_t::iterator iterator; - typedef typename container_t::const_iterator const_iterator; + typedef TypedParam self_t; + typedef ParamValue param_value_t; + typedef typename std::vector container_t; + typedef typename NAME_VALUE_LOOKUP::type_value_t named_value_t; + typedef typename param_value_t::value_t value_t; + typedef container_t default_value_t; + typedef typename container_t::iterator iterator; + typedef typename container_t::const_iterator const_iterator; public: TypedParam(BlockDescriptor& block_descriptor, const char* name, const default_value_t& value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr) @@ -1396,14 +1399,14 @@ namespace LLInitParam typed_param.setProvided(); return true; } - else if(param_value_t::valueNamesExist()) + else if(named_value_t::valueNamesExist()) { // try to parse a known named value std::string name; if (parser.readValue(name)) { // try to parse a per type named value - if (param_value_t::getValueFromName(name, value.getValue())) + if (named_value_t::getValueFromName(name, value.getValue())) { typed_param.mValues.back().setValueName(name); typed_param.setProvided(); @@ -1448,8 +1451,17 @@ namespace LLInitParam static void inspectParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, S32 min_count, S32 max_count) { - // I am a vector of blocks, so describe my contents recursively - param_value_t(value_t()).inspectBlock(parser, name_stack, min_count, max_count); + const param_value_t& value_param = param_value_t(value_t()); + + // tell parser about our actual type + parser.inspectValue(name_stack, min_count, max_count, NULL); + // then tell it about string-based alternatives ("red", "blue", etc. for LLColor4) + if (named_value_t::getPossibleValues()) + { + parser.inspectValue(name_stack, min_count, max_count, named_value_t::getPossibleValues()); + } + + value_param.inspectBlock(parser, name_stack, min_count, max_count); } void set(const container_t& val, bool flag_as_provided = true) @@ -1471,12 +1483,12 @@ namespace LLInitParam setProvided(); } - void add(const typename param_value_t::name_t& name) + void add(const typename named_value_t::name_t& name) { value_t value; // try to parse a per type named value - if (param_value_t::getValueFromName(name, value)) + if (named_value_t::getValueFromName(name, value)) { add(value); mValues.back().setValueName(name); @@ -1620,7 +1632,7 @@ namespace LLInitParam // Alternatives are mutually exclusive wrt other Alternatives in the same block. // One alternative in a block will always have isChosen() == true. // At most one alternative in a block will have isProvided() == true. - template > + template ::type_value_t > class Alternative : public TypedParam { typedef TypedParam super_t; @@ -1662,7 +1674,7 @@ namespace LLInitParam super_t::set(val); } - void operator()(typename const value_t& val) + void operator()(const value_t& val) { super_t::set(val); } @@ -1743,7 +1755,7 @@ namespace LLInitParam // // Nested classes for declaring parameters // - template > + template ::type_value_t > class Optional : public TypedParam { typedef TypedParam super_t; @@ -1773,7 +1785,7 @@ namespace LLInitParam } }; - template > + template ::type_value_t > class Mandatory : public TypedParam { typedef TypedParam super_t; @@ -1796,7 +1808,7 @@ namespace LLInitParam return *this; } - DERIVED_BLOCK& operator()(typename const value_t& val) + DERIVED_BLOCK& operator()(const value_t& val) { super_t::set(val); return static_cast(Param::enclosingBlock()); @@ -1810,14 +1822,13 @@ namespace LLInitParam }; - template > + template ::type_value_t > class Multiple : public TypedParam { typedef TypedParam super_t; typedef Multiple self_t; typedef typename super_t::container_t container_t; typedef typename super_t::value_t value_t; - typedef TypedParam super_t; public: typedef typename super_t::iterator iterator; @@ -1833,7 +1844,7 @@ namespace LLInitParam return *this; } - DERIVED_BLOCK& operator()(typename const container_t& val) + DERIVED_BLOCK& operator()(const container_t& val) { super_t::set(val); return static_cast(Param::enclosingBlock()); @@ -1904,30 +1915,27 @@ namespace LLInitParam }; template - struct IsBlock, TypeValues >, BLOCK_T >, void> + struct IsBlock, BLOCK_T >, void> { - typedef IS_BLOCK value_t; + typedef IS_A_BLOCK value_t; }; template - struct IsBlock, TypeValues >, BLOCK_T >, void> + struct IsBlock, BLOCK_T >, void> { typedef NOT_BLOCK value_t; }; template - struct IsBlock, TypeValues >, typename IsBlock >::value_t >, BLOCK_IDENTIFIER> + struct IsBlock, typename IsBlock >::value_t >, BLOCK_IDENTIFIER> { - typedef typename IsBlock > >::value_t value_t; + typedef typename IsBlock >::value_t value_t; }; template - class ParamValue , - TypeValues >, - BLOCK_T> - : public TypeValues + class ParamValue , BLOCK_T> { - typedef ParamValue , TypeValues >, BLOCK_T> self_t; + typedef ParamValue , BLOCK_T> self_t; public: typedef T value_t; @@ -1945,12 +1953,12 @@ namespace LLInitParam void setValue(const value_t& val) { - mValue.setValue(val); + mValue = val; } const T& getValue() const { - return mValue.getValue(); + return mValue; } T& getValue() @@ -1968,18 +1976,6 @@ namespace LLInitParam return mValue; } - void operator ()(const typename TypeValues::name_t& name) - { - *this = name; - } - - self_t& operator =(const typename TypeValues::name_t& name) - { - mValue = name; - - return *this; - } - bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name) { if (new_name) @@ -2036,12 +2032,9 @@ namespace LLInitParam }; template - class ParamValue , - TypeValues >, - BLOCK_T> - : public TypeValues + class ParamValue , BLOCK_T> { - typedef ParamValue , TypeValues >, BLOCK_T> self_t; + typedef ParamValue , BLOCK_T> self_t; public: typedef T value_t; @@ -2087,21 +2080,6 @@ namespace LLInitParam return mValue.get(); } - void operator ()(const typename TypeValues::name_t& name) - { - *this = name; - } - - self_t& operator =(const typename TypeValues::name_t& name) - { - if (TypeValues::getValueFromName(name, mValue.get())) - { - setValueName(name); - } - - return *this; - } - bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name) { return mValue.get().deserializeBlock(p, name_stack_range, new_name); @@ -2145,12 +2123,9 @@ namespace LLInitParam }; template - class ParamValue , - TypeValues >, - BLOCK_T> - : public TypeValues + class ParamValue , BLOCK_T> { - typedef ParamValue , TypeValues >, BLOCK_T> self_t; + typedef ParamValue , BLOCK_T> self_t; public: typedef T value_t; @@ -2196,21 +2171,6 @@ namespace LLInitParam return mValue.get(); } - void operator ()(const typename TypeValues::name_t& name) - { - *this = name; - } - - self_t& operator =(const typename TypeValues::name_t& name) - { - if (TypeValues::getValueFromName(name, mValue.get())) - { - setValueName(name); - } - - return *this; - } - mutable bool mValidated; // lazy validation flag private: @@ -2218,11 +2178,8 @@ namespace LLInitParam }; template <> - class ParamValue , - NOT_BLOCK> - : public TypeValues, - public BaseBlock + class ParamValue + : public BaseBlock { public: typedef LLSD value_t; @@ -2265,8 +2222,7 @@ namespace LLInitParam template class CustomParamValue - : public Block > >, - public TypeValues + : public Block > { public: typedef enum e_value_age @@ -2276,12 +2232,12 @@ namespace LLInitParam BLOCK_AUTHORITATIVE // mValue is derived from the block parameters, which are authoritative } EValueAge; - typedef ParamValue > derived_t; - typedef CustomParamValue self_t; - typedef Block block_t; - typedef T default_value_t; - typedef T value_t; - typedef void baseblock_base_class_t; + typedef ParamValue derived_t; + typedef CustomParamValue self_t; + typedef Block block_t; + typedef T default_value_t; + typedef T value_t; + typedef void baseblock_base_class_t; CustomParamValue(const default_value_t& value = T()) @@ -2301,8 +2257,6 @@ namespace LLInitParam typed_param.mValueAge = VALUE_AUTHORITATIVE; typed_param.updateBlockFromValue(false); - typed_param.clearValueName(); - return true; } } @@ -2316,18 +2270,8 @@ namespace LLInitParam const derived_t& typed_param = static_cast(*this); const derived_t* diff_param = static_cast(diff_block); - std::string key = typed_param.getValueName(); - - // first try to write out name of name/value pair - if (!key.empty()) - { - if (!diff_param || !ParamCompare::equals(diff_param->getValueName(), key)) - { - parser.writeValue(key, name_stack); - } - } // then try to serialize value directly - else if (!diff_param || !ParamCompare::equals(typed_param.getValue(), diff_param->getValue())) + if (!diff_param || !ParamCompare::equals(typed_param.getValue(), diff_param->getValue())) { if (!parser.writeValue(typed_param.getValue(), name_stack)) @@ -2357,19 +2301,6 @@ namespace LLInitParam } } - bool inspectBlock(Parser& parser, Parser::name_stack_t name_stack = Parser::name_stack_t(), S32 min_count = 0, S32 max_count = S32_MAX) const - { - // first, inspect with actual type... - parser.inspectValue(name_stack, min_count, max_count, NULL); - if (TypeValues::getPossibleValues()) - { - //...then inspect with possible string values... - parser.inspectValue(name_stack, min_count, max_count, TypeValues::getPossibleValues()); - } - // then recursively inspect contents... - return block_t::inspectBlock(parser, name_stack, min_count, max_count); - } - bool validateBlock(bool emit_errors = true) const { if (mValueAge == VALUE_NEEDS_UPDATE) @@ -2377,7 +2308,6 @@ namespace LLInitParam if (block_t::validateBlock(emit_errors)) { // clear stale keyword associated with old value - TypeValues::clearValueName(); mValueAge = BLOCK_AUTHORITATIVE; static_cast(const_cast(this))->updateValueFromBlock(); return true; @@ -2409,11 +2339,9 @@ namespace LLInitParam void setValue(const value_t& val) { - derived_t& typed_param = static_cast(*this); // set param version number to be up to date, so we ignore block contents mValueAge = VALUE_AUTHORITATIVE; mValue = val; - typed_param.clearValueName(); static_cast(this)->updateBlockFromValue(false); } @@ -2429,30 +2357,6 @@ namespace LLInitParam return mValue; } - operator const value_t&() const - { - return getValue(); - } - - const value_t& operator()() const - { - return getValue(); - } - - void operator ()(const typename TypeValues::name_t& name) - { - *this = name; - } - - self_t& operator =(const typename TypeValues::name_t& name) - { - if (TypeValues::getValueFromName(name, mValue)) - { - setValueName(name); - } - - return *this; - } protected: // use this from within updateValueFromBlock() to set the value without making it authoritative diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp index 2e1f8888d0..58ed24b08b 100644 --- a/indra/llxuixml/llxuiparser.cpp +++ b/indra/llxuixml/llxuiparser.cpp @@ -130,7 +130,7 @@ struct Any : public LLInitParam::Block struct All : public LLInitParam::Block { - Multiple< Lazy > elements; + Multiple< Lazy > elements; All() : elements("element") @@ -141,11 +141,11 @@ struct All : public LLInitParam::Block struct Choice : public LLInitParam::ChoiceBlock { - Alternative< Lazy > element; - Alternative< Lazy > group; - Alternative< Lazy > choice; - Alternative< Lazy > sequence; - Alternative< Lazy > any; + Alternative< Lazy > element; + Alternative< Lazy > group; + Alternative< Lazy > choice; + Alternative< Lazy > sequence; + Alternative< Lazy > any; Choice() : element("element"), @@ -159,11 +159,11 @@ struct Choice : public LLInitParam::ChoiceBlock struct Sequence : public LLInitParam::ChoiceBlock { - Alternative< Lazy > element; - Alternative< Lazy > group; - Alternative< Lazy > choice; - Alternative< Lazy > sequence; - Alternative< Lazy > any; + Alternative< Lazy > element; + Alternative< Lazy > group; + Alternative< Lazy > choice; + Alternative< Lazy > sequence; + Alternative< Lazy > any; }; struct GroupContents : public LLInitParam::ChoiceBlock @@ -248,7 +248,7 @@ struct ComplexType : public LLInitParam::Block Optional mixed; Multiple attribute; - Multiple< Lazy > elements; + Multiple< Lazy > elements; ComplexType() : name("name"), diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index c483aa58c9..b420812a3c 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -248,7 +248,7 @@ struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block { - Alternative > bone; + Alternative > bone; Alternative collision_volume; LLVOAvatarChildJoint() -- cgit v1.3 From 8c5819bdde26ad748060be53a2b6fefe809ad18b Mon Sep 17 00:00:00 2001 From: Todd Stinson Date: Tue, 17 Apr 2012 16:42:38 -0700 Subject: CHUI-86: Removing the LLHUDEffect parent class from the LLVoiceVisualizer. #ifdef'ing the code out for now, to be removed later. --- indra/newview/llfollowcam.cpp | 1 - indra/newview/llhudobject.cpp | 8 +- indra/newview/llhudobject.h | 4 +- indra/newview/llvoavatar.cpp | 14 + indra/newview/llvoicevisualizer.cpp | 1267 ++++++++++++++++++----------------- indra/newview/llvoicevisualizer.h | 37 +- 6 files changed, 695 insertions(+), 636 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llfollowcam.cpp b/indra/newview/llfollowcam.cpp index b670af1782..47612fe25c 100644 --- a/indra/newview/llfollowcam.cpp +++ b/indra/newview/llfollowcam.cpp @@ -38,7 +38,6 @@ std::vector LLFollowCamMgr::sParamStack; //------------------------------------------------------- // constants //------------------------------------------------------- -const F32 ONE_HALF = 0.5; const F32 FOLLOW_CAM_ZOOM_FACTOR = 0.1f; const F32 FOLLOW_CAM_MIN_ZOOM_AMOUNT = 0.1f; const F32 DISTANCE_EPSILON = 0.0001f; diff --git a/indra/newview/llhudobject.cpp b/indra/newview/llhudobject.cpp index 95d57d08d8..06b0c3c6c8 100644 --- a/indra/newview/llhudobject.cpp +++ b/indra/newview/llhudobject.cpp @@ -232,9 +232,11 @@ LLHUDEffect *LLHUDObject::addHUDEffect(const U8 type) case LL_HUD_EFFECT_LOOKAT: hud_objectp = new LLHUDEffectLookAt(type); break; - case LL_HUD_EFFECT_VOICE_VISUALIZER: - hud_objectp = new LLVoiceVisualizer(type); - break; +#ifdef XXX_STINSON_CHUI_REWORK + case LL_HUD_EFFECT_VOICE_VISUALIZER: + hud_objectp = new LLVoiceVisualizer(type); + break; +#endif // XXX_STINSON_CHUI_REWORK case LL_HUD_EFFECT_POINTAT: hud_objectp = new LLHUDEffectPointAt(type); break; diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h index 2f7a98c86c..6f8be41177 100644 --- a/indra/newview/llhudobject.h +++ b/indra/newview/llhudobject.h @@ -94,7 +94,9 @@ public: LL_HUD_EFFECT_EDIT, LL_HUD_EFFECT_LOOKAT, LL_HUD_EFFECT_POINTAT, - LL_HUD_EFFECT_VOICE_VISUALIZER, // Ventrella +#ifdef XXX_STINSON_CHUI_REWORK + LL_HUD_EFFECT_VOICE_VISUALIZER, // Ventrella +#endif // XXX_STINSON_CHUI_REWORK LL_HUD_NAME_TAG, LL_HUD_EFFECT_BLOB }; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b420812a3c..e1d29da664 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -709,9 +709,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune +#ifdef XXX_STINSON_CHUI_REWORK // mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline const BOOL needsSendToSim = false; // currently, this HUD effect doesn't need to pack and unpack data to do its job mVoiceVisualizer = ( LLVoiceVisualizer *)LLHUDManager::getInstance()->createViewerEffect( LLHUDObject::LL_HUD_EFFECT_VOICE_VISUALIZER, needsSendToSim ); +#else // XXX_STINSON_CHUI_REWORK + mVoiceVisualizer = new LLVoiceVisualizer(); +#endif // XXX_STINSON_CHUI_REWORK lldebugs << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << llendl; @@ -870,7 +874,11 @@ void LLVOAvatar::markDead() mNameText = NULL; sNumVisibleChatBubbles--; } +#ifdef XXX_STINSON_CHUI_REWORK mVoiceVisualizer->markDead(); +#else // XXX_STINSON_CHUI_REWORK + mVoiceVisualizer->setStopSpeaking(); +#endif // XXX_STINSON_CHUI_REWORK LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; LLViewerObject::markDead(); } @@ -1328,7 +1336,9 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune +#ifdef XXX_STINSON_CHUI_REWORK mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); +#endif // XXX_STINSON_CHUI_REWORK } @@ -2424,6 +2434,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) { +#ifdef XXX_STINSON_CHUI_REWORK bool render_visualizer = voice_enabled; // Don't render the user's own voice visualizer when in mouselook, or when opening the mic is disabled. @@ -2436,6 +2447,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) } mVoiceVisualizer->setVoiceEnabled(render_visualizer); +#endif // XXX_STINSON_CHUI_REWORK if ( voice_enabled ) { @@ -2511,6 +2523,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) } } +#ifdef XXX_STINSON_CHUI_REWORK //-------------------------------------------------------------------------------------------- // here we get the approximate head position and set as sound source for the voice symbol // (the following version uses a tweak of "mHeadOffset" which handle sitting vs. standing) @@ -2528,6 +2541,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); } +#endif // XXX_STINSON_CHUI_REWORK }//if ( voiceEnabled ) } diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index 47060720e7..dcf33bce10 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -1,625 +1,642 @@ -/** - * @file llvoicevisualizer.cpp - * @brief Draws in-world speaking indicators. - * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//---------------------------------------------------------------------- -// Voice Visualizer -// author: JJ Ventrella -// (information about this stuff can be found in "llvoicevisualizer.h") -//---------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" -#include "llviewercontrol.h" -#include "llglheaders.h" -#include "llsphere.h" -#include "llvoicevisualizer.h" -#include "llviewercamera.h" -#include "llviewerobject.h" -#include "llviewertexture.h" -#include "llviewertexturelist.h" -#include "llvoiceclient.h" -#include "llrender.h" - -//brent's wave image -//29de489d-0491-fb00-7dab-f9e686d31e83 - - -//-------------------------------------------------------------------------------------- -// sound symbol constants -//-------------------------------------------------------------------------------------- -const F32 HEIGHT_ABOVE_HEAD = 0.3f; // how many meters vertically above the av's head the voice symbol will appear -const F32 RED_THRESHOLD = LLVoiceClient::OVERDRIVEN_POWER_LEVEL; // value above which speaking amplitude causes the voice symbol to turn red -const F32 GREEN_THRESHOLD = 0.2f; // value above which speaking amplitude causes the voice symbol to turn green -const F32 FADE_OUT_DURATION = 0.4f; // how many seconds it takes for a pair of waves to fade away -const F32 EXPANSION_RATE = 1.0f; // how many seconds it takes for the waves to expand to twice their original size -const F32 EXPANSION_MAX = 1.5f; // maximum size scale to which the waves can expand before popping back to 1.0 -const F32 WAVE_WIDTH_SCALE = 0.03f; // base width of the waves -const F32 WAVE_HEIGHT_SCALE = 0.02f; // base height of the waves -const F32 BASE_BRIGHTNESS = 0.7f; // gray level of the voice indicator when quiet (below green threshold) -const F32 DOT_SIZE = 0.05f; // size of the dot billboard texture -const F32 DOT_OPACITY = 0.7f; // how opaque the dot is -const F32 WAVE_MOTION_RATE = 1.5f; // scalar applied to consecutive waves as a function of speaking amplitude - -//-------------------------------------------------------------------------------------- -// gesticulation constants -//-------------------------------------------------------------------------------------- -const F32 DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE = 0.2f; -const F32 DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE = 1.0f; - -//-------------------------------------------------------------------------------------- -// other constants -//-------------------------------------------------------------------------------------- -const F32 ONE_HALF = 1.0f; // to clarify intent and reduce magic numbers in the code. -const LLVector3 WORLD_UPWARD_DIRECTION = LLVector3( 0.0f, 0.0f, 1.0f ); // Z is up in SL - - -//------------------------------------------------------------------ -// handles parameter updates -//------------------------------------------------------------------ -static bool handleVoiceVisualizerPrefsChanged(const LLSD& newvalue) -{ - // Note: Ignore the specific event value, we look up the ones we want - LLVoiceVisualizer::setPreferences(); - return true; -} - -//------------------------------------------------------------------ -// Initialize the statics -//------------------------------------------------------------------ -bool LLVoiceVisualizer::sPrefsInitialized = false; -BOOL LLVoiceVisualizer::sLipSyncEnabled = FALSE; -F32* LLVoiceVisualizer::sOoh = NULL; -F32* LLVoiceVisualizer::sAah = NULL; -U32 LLVoiceVisualizer::sOohs = 0; -U32 LLVoiceVisualizer::sAahs = 0; -F32 LLVoiceVisualizer::sOohAahRate = 0.0f; -F32* LLVoiceVisualizer::sOohPowerTransfer = NULL; -U32 LLVoiceVisualizer::sOohPowerTransfers = 0; -F32 LLVoiceVisualizer::sOohPowerTransfersf = 0.0f; -F32* LLVoiceVisualizer::sAahPowerTransfer = NULL; -U32 LLVoiceVisualizer::sAahPowerTransfers = 0; -F32 LLVoiceVisualizer::sAahPowerTransfersf = 0.0f; - - -//----------------------------------------------- -// constructor -//----------------------------------------------- -LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) -:LLHUDEffect( type ) -{ - mCurrentTime = mTimer.getTotalSeconds(); - mPreviousTime = mCurrentTime; - mStartTime = mCurrentTime; - mVoiceSourceWorldPosition = LLVector3( 0.0f, 0.0f, 0.0f ); - mSpeakingAmplitude = 0.0f; - mCurrentlySpeaking = false; - mVoiceEnabled = false; - mMinGesticulationAmplitude = DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE; - mMaxGesticulationAmplitude = DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE; - mSoundSymbol.mActive = true; - mSoundSymbol.mPosition = LLVector3( 0.0f, 0.0f, 0.0f ); - - mTimer.reset(); - - const char* sound_level_img[] = - { - "voice_meter_dot.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c" - }; - - for (int i=0; isetFilteringOption(LLTexUnit::TFO_ANISOTROPIC); - - // The first instance loads the initial state from prefs. - if (!sPrefsInitialized) - { - setPreferences(); - - // Set up our listener to get updates on all prefs values we care about. - gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncOohAahRate")->getSignal()->connect(boost::bind(&handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncOoh")->getSignal()->connect(boost::bind(&handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncAah")->getSignal()->connect(boost::bind(&handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncOohPowerTransfer")->getSignal()->connect(boost::bind(&handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncAahPowerTransfer")->getSignal()->connect(boost::bind(&handleVoiceVisualizerPrefsChanged, _2)); - - sPrefsInitialized = true; - } - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setMinGesticulationAmplitude( F32 m ) -{ - mMinGesticulationAmplitude = m; - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setMaxGesticulationAmplitude( F32 m ) -{ - mMaxGesticulationAmplitude = m; - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setVoiceEnabled( bool v ) -{ - mVoiceEnabled = v; - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setStartSpeaking() -{ - mStartTime = mTimer.getTotalSeconds(); - mCurrentlySpeaking = true; - mSoundSymbol.mActive = true; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -bool LLVoiceVisualizer::getCurrentlySpeaking() -{ - return mCurrentlySpeaking; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -void LLVoiceVisualizer::setStopSpeaking() -{ - mCurrentlySpeaking = false; - mSpeakingAmplitude = 0.0f; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -void LLVoiceVisualizer::setSpeakingAmplitude( F32 a ) -{ - mSpeakingAmplitude = a; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -void LLVoiceVisualizer::setPreferences( ) -{ - sLipSyncEnabled = gSavedSettings.getBOOL("LipSyncEnabled"); - sOohAahRate = gSavedSettings.getF32("LipSyncOohAahRate"); - - std::string oohString = gSavedSettings.getString("LipSyncOoh"); - lipStringToF32s (oohString, sOoh, sOohs); - - std::string aahString = gSavedSettings.getString("LipSyncAah"); - lipStringToF32s (aahString, sAah, sAahs); - - std::string oohPowerString = gSavedSettings.getString("LipSyncOohPowerTransfer"); - lipStringToF32s (oohPowerString, sOohPowerTransfer, sOohPowerTransfers); - sOohPowerTransfersf = (F32) sOohPowerTransfers; - - std::string aahPowerString = gSavedSettings.getString("LipSyncAahPowerTransfer"); - lipStringToF32s (aahPowerString, sAahPowerTransfer, sAahPowerTransfers); - sAahPowerTransfersf = (F32) sAahPowerTransfers; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -// convert a string of digits to an array of floats. -// the result for each digit is the value of the -// digit multiplied by 0.11 -//--------------------------------------------------- -void LLVoiceVisualizer::lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ) -{ - delete[] out_F32s; // get rid of the current array - - count_F32s = in_string.length(); - if (count_F32s == 0) - { - // we don't like zero length arrays - - count_F32s = 1; - out_F32s = new F32[1]; - out_F32s[0] = 0.0f; - } - else - { - out_F32s = new F32[count_F32s]; - - for (U32 i=0; i 9) - { - four_bits = 9; - } - out_F32s[i] = 0.11f * (F32) four_bits; - } - } - -}//--------------------------------------------------- - - -//-------------------------------------------------------------------------- -// find the amount to blend the ooh and aah mouth morphs -//-------------------------------------------------------------------------- -void LLVoiceVisualizer::lipSyncOohAah( F32& ooh, F32& aah ) -{ - if( ( sLipSyncEnabled == TRUE ) && mCurrentlySpeaking ) - { - U32 transfer_index = (U32) (sOohPowerTransfersf * mSpeakingAmplitude); - if (transfer_index >= sOohPowerTransfers) - { - transfer_index = sOohPowerTransfers - 1; - } - F32 transfer_ooh = sOohPowerTransfer[transfer_index]; - - transfer_index = (U32) (sAahPowerTransfersf * mSpeakingAmplitude); - if (transfer_index >= sAahPowerTransfers) - { - transfer_index = sAahPowerTransfers - 1; - } - F32 transfer_aah = sAahPowerTransfer[transfer_index]; - - F64 current_time = mTimer.getTotalSeconds(); - F64 elapsed_time = current_time - mStartTime; - U32 elapsed_frames = (U32) (elapsed_time * sOohAahRate); - U32 elapsed_oohs = elapsed_frames % sOohs; - U32 elapsed_aahs = elapsed_frames % sAahs; - - ooh = transfer_ooh * sOoh[elapsed_oohs]; - aah = transfer_aah * sAah[elapsed_aahs]; - - /* - llinfos << " elapsed frames " << elapsed_frames - << " ooh " << ooh - << " aah " << aah - << " transfer ooh" << transfer_ooh - << " transfer aah" << transfer_aah - << " start time " << mStartTime - << " current time " << current_time - << " elapsed time " << elapsed_time - << " elapsed oohs " << elapsed_oohs - << " elapsed aahs " << elapsed_aahs - << llendl; - */ - } - else - { - ooh = 0.0f; - aah = 0.0f; - } - -}//--------------------------------------------------- - - -//--------------------------------------------------- -// this method is inherited from HUD Effect -//--------------------------------------------------- -void LLVoiceVisualizer::render() -{ - if ( ! mVoiceEnabled ) - { - return; - } - - if ( mSoundSymbol.mActive ) - { - mPreviousTime = mCurrentTime; - mCurrentTime = mTimer.getTotalSeconds(); - - //--------------------------------------------------------------- - // set the sound symbol position over the source (avatar's head) - //--------------------------------------------------------------- - mSoundSymbol.mPosition = mVoiceSourceWorldPosition + WORLD_UPWARD_DIRECTION * HEIGHT_ABOVE_HEAD; - - //--------------------------------------------------------------- - // some gl state - //--------------------------------------------------------------- - LLGLSPipelineAlpha alpha_blend; - LLGLDepthTest depth(GL_TRUE, GL_FALSE); - - //------------------------------------------------------------- - // create coordinates of the geometry for the dot - //------------------------------------------------------------- - LLViewerCamera* camera = LLViewerCamera::getInstance(); - LLVector3 l = camera->getLeftAxis() * DOT_SIZE; - LLVector3 u = camera->getUpAxis() * DOT_SIZE; - - LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; - LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; - LLVector3 topLeft = mSoundSymbol.mPosition + l + u; - LLVector3 topRight = mSoundSymbol.mPosition - l + u; - - //----------------------------- - // bind texture 0 (the dot) - //----------------------------- - gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[0]); - - //------------------------------------------------------------- - // now render the dot - //------------------------------------------------------------- - gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - - - //-------------------------------------------------------------------------------------- - // if currently speaking, trigger waves (1 through 6) based on speaking amplitude - //-------------------------------------------------------------------------------------- - if ( mCurrentlySpeaking ) - { - F32 min = 0.2f; - F32 max = 0.7f; - F32 fraction = ( mSpeakingAmplitude - min ) / ( max - min ); - - // in case mSpeakingAmplitude > max.... - if ( fraction > 1.0f ) - { - fraction = 1.0f; - } - - S32 level = 1 + (int)( fraction * ( NUM_VOICE_SYMBOL_WAVES - 2 ) ); - - for (int i=0; i EXPANSION_MAX ) - { - mSoundSymbol.mWaveExpansion[i] = 1.0f; - } - - //---------------------------------------------------------------------------------- - // create geometry for the wave billboard textures - //---------------------------------------------------------------------------------- - F32 width = i * WAVE_WIDTH_SCALE * mSoundSymbol.mWaveExpansion[i]; - F32 height = i * WAVE_HEIGHT_SCALE * mSoundSymbol.mWaveExpansion[i]; - - LLVector3 l = camera->getLeftAxis() * width; - LLVector3 u = camera->getUpAxis() * height; - - LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; - LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; - LLVector3 topLeft = mSoundSymbol.mPosition + l + u; - LLVector3 topRight = mSoundSymbol.mPosition - l + u; - - gGL.color4fv( LLColor4( red, green, blue, mSoundSymbol.mWaveOpacity[i] ).mV ); - gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[i]); - - - //--------------------------------------------------- - // now, render the mofo - //--------------------------------------------------- - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - } //if ( mSoundSymbol.mWaveActive[i] ) - - }// for loop - - }//if ( mSoundSymbol.mActive ) - -}//--------------------------------------------------- - - - - - -//--------------------------------------------------- -void LLVoiceVisualizer::setVoiceSourceWorldPosition( const LLVector3 &p ) -{ - mVoiceSourceWorldPosition = p; - -}//--------------------------------------------------- - -//--------------------------------------------------- -VoiceGesticulationLevel LLVoiceVisualizer::getCurrentGesticulationLevel() -{ - VoiceGesticulationLevel gesticulationLevel = VOICE_GESTICULATION_LEVEL_OFF; //default - - //----------------------------------------------------------------------------------------- - // Within the range of gesticulation amplitudes, the sound signal is split into - // three equal amplitude regimes, each specifying one of three gesticulation levels. - //----------------------------------------------------------------------------------------- - F32 range = mMaxGesticulationAmplitude - mMinGesticulationAmplitude; - - if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.5f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_HIGH; } - else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.25f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_MEDIUM; } - else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.00000f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_LOW; } - - return gesticulationLevel; - -}//--------------------------------------------------- - - - -//------------------------------------ -// Destructor -//------------------------------------ -LLVoiceVisualizer::~LLVoiceVisualizer() -{ -}//---------------------------------------------- - - -//--------------------------------------------------- -// "packData" is inherited from HUDEffect -//--------------------------------------------------- -void LLVoiceVisualizer::packData(LLMessageSystem *mesgsys) -{ - // Pack the default data - LLHUDEffect::packData(mesgsys); - - // TODO -- pack the relevant data for voice effects - // we'll come up with some cool configurations....TBD - //U8 packed_data[41]; - //mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, 41); - U8 packed_data = 0; - mesgsys->addBinaryDataFast(_PREHASH_TypeData, &packed_data, 1); -} - - -//--------------------------------------------------- -// "unpackData" is inherited from HUDEffect -//--------------------------------------------------- -void LLVoiceVisualizer::unpackData(LLMessageSystem *mesgsys, S32 blocknum) -{ - // TODO -- find the speaker, unpack binary data, set the properties of this effect - /* - LLHUDEffect::unpackData(mesgsys, blocknum); - LLUUID source_id; - LLUUID target_id; - S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); - if (size != 1) - { - llwarns << "Voice effect with bad size " << size << llendl; - return; - } - mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, 1, blocknum); - */ -} - - -//------------------------------------------------------------------ -// this method is inherited from HUD Effect -//------------------------------------------------------------------ -void LLVoiceVisualizer::markDead() -{ - mCurrentlySpeaking = false; - mVoiceEnabled = false; - mSoundSymbol.mActive = false; - - LLHUDEffect::markDead(); -}//------------------------------------------------------------------ - - - - - - - - +/** + * @file llvoicevisualizer.cpp + * @brief Draws in-world speaking indicators. + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//---------------------------------------------------------------------- +// Voice Visualizer +// author: JJ Ventrella +// (information about this stuff can be found in "llvoicevisualizer.h") +//---------------------------------------------------------------------- +#include "llviewerprecompiledheaders.h" +#include "llviewercontrol.h" +#include "llglheaders.h" +#include "llsphere.h" +#include "llvoicevisualizer.h" +#include "llviewercamera.h" +#include "llviewerobject.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" +#include "llvoiceclient.h" +#include "llrender.h" + +//brent's wave image +//29de489d-0491-fb00-7dab-f9e686d31e83 + + +#ifdef XXX_STINSON_CHUI_REWORK +//-------------------------------------------------------------------------------------- +// sound symbol constants +//-------------------------------------------------------------------------------------- +const F32 HEIGHT_ABOVE_HEAD = 0.3f; // how many meters vertically above the av's head the voice symbol will appear +const F32 RED_THRESHOLD = LLVoiceClient::OVERDRIVEN_POWER_LEVEL; // value above which speaking amplitude causes the voice symbol to turn red +const F32 GREEN_THRESHOLD = 0.2f; // value above which speaking amplitude causes the voice symbol to turn green +const F32 FADE_OUT_DURATION = 0.4f; // how many seconds it takes for a pair of waves to fade away +const F32 EXPANSION_RATE = 1.0f; // how many seconds it takes for the waves to expand to twice their original size +const F32 EXPANSION_MAX = 1.5f; // maximum size scale to which the waves can expand before popping back to 1.0 +const F32 WAVE_WIDTH_SCALE = 0.03f; // base width of the waves +const F32 WAVE_HEIGHT_SCALE = 0.02f; // base height of the waves +const F32 BASE_BRIGHTNESS = 0.7f; // gray level of the voice indicator when quiet (below green threshold) +const F32 DOT_SIZE = 0.05f; // size of the dot billboard texture +const F32 DOT_OPACITY = 0.7f; // how opaque the dot is +const F32 WAVE_MOTION_RATE = 1.5f; // scalar applied to consecutive waves as a function of speaking amplitude +#endif // XXX_STINSON_CHUI_REWORK + +//-------------------------------------------------------------------------------------- +// gesticulation constants +//-------------------------------------------------------------------------------------- +const F32 DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE = 0.2f; +const F32 DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE = 1.0f; + +#ifdef XXX_STINSON_CHUI_REWORK +//-------------------------------------------------------------------------------------- +// other constants +//-------------------------------------------------------------------------------------- +const F32 ONE_HALF = 1.0f; // to clarify intent and reduce magic numbers in the code. +const LLVector3 WORLD_UPWARD_DIRECTION = LLVector3( 0.0f, 0.0f, 1.0f ); // Z is up in SL +#endif // XXX_STINSON_CHUI_REWORK + +//------------------------------------------------------------------ +// Initialize the statics +//------------------------------------------------------------------ +bool LLVoiceVisualizer::sPrefsInitialized = false; +BOOL LLVoiceVisualizer::sLipSyncEnabled = FALSE; +F32* LLVoiceVisualizer::sOoh = NULL; +F32* LLVoiceVisualizer::sAah = NULL; +U32 LLVoiceVisualizer::sOohs = 0; +U32 LLVoiceVisualizer::sAahs = 0; +F32 LLVoiceVisualizer::sOohAahRate = 0.0f; +F32* LLVoiceVisualizer::sOohPowerTransfer = NULL; +U32 LLVoiceVisualizer::sOohPowerTransfers = 0; +F32 LLVoiceVisualizer::sOohPowerTransfersf = 0.0f; +F32* LLVoiceVisualizer::sAahPowerTransfer = NULL; +U32 LLVoiceVisualizer::sAahPowerTransfers = 0; +F32 LLVoiceVisualizer::sAahPowerTransfersf = 0.0f; + + +//----------------------------------------------- +// constructor +//----------------------------------------------- +#ifdef XXX_STINSON_CHUI_REWORK +LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) +#else // XXX_STINSON_CHUI_REWORK +LLVoiceVisualizer::LLVoiceVisualizer() + : LLRefCount(), + mTimer(), + mStartTime(0.0), + mCurrentlySpeaking(false), + mSpeakingAmplitude(0.0f), + mMaxGesticulationAmplitude(DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE), + mMinGesticulationAmplitude(DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE) +#endif // XXX_STINSON_CHUI_REWORK +{ +#ifdef XXX_STINSON_CHUI_REWORK + mCurrentTime = mTimer.getTotalSeconds(); + mPreviousTime = mCurrentTime; + mStartTime = mCurrentTime; +#else // XXX_STINSON_CHUI_REWORK + mStartTime = mTimer.getTotalSeconds(); +#endif // XXX_STINSON_CHUI_REWORK +#ifdef XXX_STINSON_CHUI_REWORK + mVoiceSourceWorldPosition = LLVector3( 0.0f, 0.0f, 0.0f ); + mSpeakingAmplitude = 0.0f; + mCurrentlySpeaking = false; + mVoiceEnabled = false; + mMinGesticulationAmplitude = DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE; + mMaxGesticulationAmplitude = DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE; + mSoundSymbol.mActive = true; + mSoundSymbol.mPosition = LLVector3( 0.0f, 0.0f, 0.0f ); +#endif // XXX_STINSON_CHUI_REWORK + + mTimer.reset(); + +#ifdef XXX_STINSON_CHUI_REWORK + const char* sound_level_img[] = + { + "voice_meter_dot.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c" + }; + + for (int i=0; isetFilteringOption(LLTexUnit::TFO_ANISOTROPIC); +#endif // XXX_STINSON_CHUI_REWORK + + // The first instance loads the initial state from prefs. + if (!sPrefsInitialized) + { + setPreferences(); + + // Set up our listener to get updates on all prefs values we care about. + gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncOohAahRate")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncOoh")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncAah")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncOohPowerTransfer")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncAahPowerTransfer")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + + sPrefsInitialized = true; + } + +}//--------------------------------------------------- + +#ifdef XXX_STINSON_CHUI_REWORK +//--------------------------------------------------- +void LLVoiceVisualizer::setMinGesticulationAmplitude( F32 m ) +{ + mMinGesticulationAmplitude = m; + +}//--------------------------------------------------- + +//--------------------------------------------------- +void LLVoiceVisualizer::setMaxGesticulationAmplitude( F32 m ) +{ + mMaxGesticulationAmplitude = m; + +}//--------------------------------------------------- + +//--------------------------------------------------- +void LLVoiceVisualizer::setVoiceEnabled( bool v ) +{ + mVoiceEnabled = v; + +}//--------------------------------------------------- +#endif // XXX_STINSON_CHUI_REWORK + +//--------------------------------------------------- +void LLVoiceVisualizer::setStartSpeaking() +{ + mStartTime = mTimer.getTotalSeconds(); + mCurrentlySpeaking = true; +#ifdef XXX_STINSON_CHUI_REWORK + mSoundSymbol.mActive = true; +#endif // XXX_STINSON_CHUI_REWORK + +}//--------------------------------------------------- + + +//--------------------------------------------------- +bool LLVoiceVisualizer::getCurrentlySpeaking() +{ + return mCurrentlySpeaking; + +}//--------------------------------------------------- + + +//--------------------------------------------------- +void LLVoiceVisualizer::setStopSpeaking() +{ + mCurrentlySpeaking = false; + mSpeakingAmplitude = 0.0f; + +}//--------------------------------------------------- + + +//--------------------------------------------------- +void LLVoiceVisualizer::setSpeakingAmplitude( F32 a ) +{ + mSpeakingAmplitude = a; + +}//--------------------------------------------------- + +//------------------------------------------------------------------ +// handles parameter updates +//------------------------------------------------------------------ +bool LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged(const LLSD& newvalue) +{ + // Note: Ignore the specific event value, we look up the ones we want + LLVoiceVisualizer::setPreferences(); + return true; +} + +//--------------------------------------------------- +void LLVoiceVisualizer::setPreferences( ) +{ + sLipSyncEnabled = gSavedSettings.getBOOL("LipSyncEnabled"); + sOohAahRate = gSavedSettings.getF32("LipSyncOohAahRate"); + + std::string oohString = gSavedSettings.getString("LipSyncOoh"); + lipStringToF32s (oohString, sOoh, sOohs); + + std::string aahString = gSavedSettings.getString("LipSyncAah"); + lipStringToF32s (aahString, sAah, sAahs); + + std::string oohPowerString = gSavedSettings.getString("LipSyncOohPowerTransfer"); + lipStringToF32s (oohPowerString, sOohPowerTransfer, sOohPowerTransfers); + sOohPowerTransfersf = (F32) sOohPowerTransfers; + + std::string aahPowerString = gSavedSettings.getString("LipSyncAahPowerTransfer"); + lipStringToF32s (aahPowerString, sAahPowerTransfer, sAahPowerTransfers); + sAahPowerTransfersf = (F32) sAahPowerTransfers; + +}//--------------------------------------------------- + + +//--------------------------------------------------- +// convert a string of digits to an array of floats. +// the result for each digit is the value of the +// digit multiplied by 0.11 +//--------------------------------------------------- +void LLVoiceVisualizer::lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ) +{ + delete[] out_F32s; // get rid of the current array + + count_F32s = in_string.length(); + if (count_F32s == 0) + { + // we don't like zero length arrays + + count_F32s = 1; + out_F32s = new F32[1]; + out_F32s[0] = 0.0f; + } + else + { + out_F32s = new F32[count_F32s]; + + for (U32 i=0; i 9) + { + four_bits = 9; + } + out_F32s[i] = 0.11f * (F32) four_bits; + } + } + +}//--------------------------------------------------- + + +//-------------------------------------------------------------------------- +// find the amount to blend the ooh and aah mouth morphs +//-------------------------------------------------------------------------- +void LLVoiceVisualizer::lipSyncOohAah( F32& ooh, F32& aah ) +{ + if( ( sLipSyncEnabled == TRUE ) && mCurrentlySpeaking ) + { + U32 transfer_index = (U32) (sOohPowerTransfersf * mSpeakingAmplitude); + if (transfer_index >= sOohPowerTransfers) + { + transfer_index = sOohPowerTransfers - 1; + } + F32 transfer_ooh = sOohPowerTransfer[transfer_index]; + + transfer_index = (U32) (sAahPowerTransfersf * mSpeakingAmplitude); + if (transfer_index >= sAahPowerTransfers) + { + transfer_index = sAahPowerTransfers - 1; + } + F32 transfer_aah = sAahPowerTransfer[transfer_index]; + + F64 current_time = mTimer.getTotalSeconds(); + F64 elapsed_time = current_time - mStartTime; + U32 elapsed_frames = (U32) (elapsed_time * sOohAahRate); + U32 elapsed_oohs = elapsed_frames % sOohs; + U32 elapsed_aahs = elapsed_frames % sAahs; + + ooh = transfer_ooh * sOoh[elapsed_oohs]; + aah = transfer_aah * sAah[elapsed_aahs]; + + /* + llinfos << " elapsed frames " << elapsed_frames + << " ooh " << ooh + << " aah " << aah + << " transfer ooh" << transfer_ooh + << " transfer aah" << transfer_aah + << " start time " << mStartTime + << " current time " << current_time + << " elapsed time " << elapsed_time + << " elapsed oohs " << elapsed_oohs + << " elapsed aahs " << elapsed_aahs + << llendl; + */ + } + else + { + ooh = 0.0f; + aah = 0.0f; + } + +}//--------------------------------------------------- + + +#ifdef XXX_STINSON_CHUI_REWORK +//--------------------------------------------------- +// this method is inherited from HUD Effect +//--------------------------------------------------- +void LLVoiceVisualizer::render() +{ + if ( ! mVoiceEnabled ) + { + return; + } + + if ( mSoundSymbol.mActive ) + { + mPreviousTime = mCurrentTime; + mCurrentTime = mTimer.getTotalSeconds(); + + //--------------------------------------------------------------- + // set the sound symbol position over the source (avatar's head) + //--------------------------------------------------------------- + mSoundSymbol.mPosition = mVoiceSourceWorldPosition + WORLD_UPWARD_DIRECTION * HEIGHT_ABOVE_HEAD; + + //--------------------------------------------------------------- + // some gl state + //--------------------------------------------------------------- + LLGLSPipelineAlpha alpha_blend; + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + + //------------------------------------------------------------- + // create coordinates of the geometry for the dot + //------------------------------------------------------------- + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 l = camera->getLeftAxis() * DOT_SIZE; + LLVector3 u = camera->getUpAxis() * DOT_SIZE; + + LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; + LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; + LLVector3 topLeft = mSoundSymbol.mPosition + l + u; + LLVector3 topRight = mSoundSymbol.mPosition - l + u; + + //----------------------------- + // bind texture 0 (the dot) + //----------------------------- + gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[0]); + + //------------------------------------------------------------- + // now render the dot + //------------------------------------------------------------- + gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + + + //-------------------------------------------------------------------------------------- + // if currently speaking, trigger waves (1 through 6) based on speaking amplitude + //-------------------------------------------------------------------------------------- + if ( mCurrentlySpeaking ) + { + F32 min = 0.2f; + F32 max = 0.7f; + F32 fraction = ( mSpeakingAmplitude - min ) / ( max - min ); + + // in case mSpeakingAmplitude > max.... + if ( fraction > 1.0f ) + { + fraction = 1.0f; + } + + S32 level = 1 + (int)( fraction * ( NUM_VOICE_SYMBOL_WAVES - 2 ) ); + + for (int i=0; i EXPANSION_MAX ) + { + mSoundSymbol.mWaveExpansion[i] = 1.0f; + } + + //---------------------------------------------------------------------------------- + // create geometry for the wave billboard textures + //---------------------------------------------------------------------------------- + F32 width = i * WAVE_WIDTH_SCALE * mSoundSymbol.mWaveExpansion[i]; + F32 height = i * WAVE_HEIGHT_SCALE * mSoundSymbol.mWaveExpansion[i]; + + LLVector3 l = camera->getLeftAxis() * width; + LLVector3 u = camera->getUpAxis() * height; + + LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; + LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; + LLVector3 topLeft = mSoundSymbol.mPosition + l + u; + LLVector3 topRight = mSoundSymbol.mPosition - l + u; + + gGL.color4fv( LLColor4( red, green, blue, mSoundSymbol.mWaveOpacity[i] ).mV ); + gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[i]); + + + //--------------------------------------------------- + // now, render the mofo + //--------------------------------------------------- + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + } //if ( mSoundSymbol.mWaveActive[i] ) + + }// for loop + + }//if ( mSoundSymbol.mActive ) + +}//--------------------------------------------------- + +//--------------------------------------------------- +void LLVoiceVisualizer::setVoiceSourceWorldPosition( const LLVector3 &p ) +{ + mVoiceSourceWorldPosition = p; + +}//--------------------------------------------------- +#endif // XXX_STINSON_CHUI_REWORK + +//--------------------------------------------------- +VoiceGesticulationLevel LLVoiceVisualizer::getCurrentGesticulationLevel() +{ + VoiceGesticulationLevel gesticulationLevel = VOICE_GESTICULATION_LEVEL_OFF; //default + + //----------------------------------------------------------------------------------------- + // Within the range of gesticulation amplitudes, the sound signal is split into + // three equal amplitude regimes, each specifying one of three gesticulation levels. + //----------------------------------------------------------------------------------------- + F32 range = mMaxGesticulationAmplitude - mMinGesticulationAmplitude; + + if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.5f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_HIGH; } + else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.25f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_MEDIUM; } + else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.00000f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_LOW; } + + return gesticulationLevel; + +}//--------------------------------------------------- + + + +//------------------------------------ +// Destructor +//------------------------------------ +LLVoiceVisualizer::~LLVoiceVisualizer() +{ +}//---------------------------------------------- + + +#ifdef XXX_STINSON_CHUI_REWORK +//--------------------------------------------------- +// "packData" is inherited from HUDEffect +//--------------------------------------------------- +void LLVoiceVisualizer::packData(LLMessageSystem *mesgsys) +{ + // Pack the default data + LLHUDEffect::packData(mesgsys); + + // TODO -- pack the relevant data for voice effects + // we'll come up with some cool configurations....TBD + //U8 packed_data[41]; + //mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, 41); + U8 packed_data = 0; + mesgsys->addBinaryDataFast(_PREHASH_TypeData, &packed_data, 1); +} + + +//--------------------------------------------------- +// "unpackData" is inherited from HUDEffect +//--------------------------------------------------- +void LLVoiceVisualizer::unpackData(LLMessageSystem *mesgsys, S32 blocknum) +{ + // TODO -- find the speaker, unpack binary data, set the properties of this effect + /* + LLHUDEffect::unpackData(mesgsys, blocknum); + LLUUID source_id; + LLUUID target_id; + S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); + if (size != 1) + { + llwarns << "Voice effect with bad size " << size << llendl; + return; + } + mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, 1, blocknum); + */ +} + + +//------------------------------------------------------------------ +// this method is inherited from HUD Effect +//------------------------------------------------------------------ +void LLVoiceVisualizer::markDead() +{ + mCurrentlySpeaking = false; + mVoiceEnabled = false; + mSoundSymbol.mActive = false; + + LLHUDEffect::markDead(); +}//------------------------------------------------------------------ + +#endif // XXX_STINSON_CHUI_REWORK diff --git a/indra/newview/llvoicevisualizer.h b/indra/newview/llvoicevisualizer.h index e434c7f3f1..6258de163d 100644 --- a/indra/newview/llvoicevisualizer.h +++ b/indra/newview/llvoicevisualizer.h @@ -42,7 +42,11 @@ #ifndef LL_VOICE_VISUALIZER_H #define LL_VOICE_VISUALIZER_H +#ifdef XXX_STINSON_CHUI_REWORK #include "llhudeffect.h" +#else // XXX_STINSON_CHUI_REWORK +#include "llpointer.h" +#endif // XXX_STINSON_CHUI_REWORK //----------------------------------------------------------------------------------------------- // The values of voice gesticulation represent energy levels for avatar animation, based on @@ -60,34 +64,45 @@ enum VoiceGesticulationLevel NUM_VOICE_GESTICULATION_LEVELS }; +#ifdef XXX_STINSON_CHUI_REWORK const static int NUM_VOICE_SYMBOL_WAVES = 7; +#endif // XXX_STINSON_CHUI_REWORK //---------------------------------------------------- // LLVoiceVisualizer class //---------------------------------------------------- +#ifdef XXX_STINSON_CHUI_REWORK class LLVoiceVisualizer : public LLHUDEffect +#else // XXX_STINSON_CHUI_REWORK +class LLVoiceVisualizer : public LLRefCount +#endif // XXX_STINSON_CHUI_REWORK { //--------------------------------------------------- // public methods //--------------------------------------------------- public: - LLVoiceVisualizer ( const U8 type ); //constructor +#ifdef XXX_STINSON_CHUI_REWORK + LLVoiceVisualizer( const U8 type ); //constructor +#else // XXX_STINSON_CHUI_REWORK + LLVoiceVisualizer(); //constructor +#endif // XXX_STINSON_CHUI_REWORK ~LLVoiceVisualizer(); //destructor - - friend class LLHUDObject; +#ifdef XXX_STINSON_CHUI_REWORK void setVoiceSourceWorldPosition( const LLVector3 &p ); // this should be the position of the speaking avatar's head void setMinGesticulationAmplitude( F32 ); // the lower range of meaningful amplitude for setting gesticulation level void setMaxGesticulationAmplitude( F32 ); // the upper range of meaningful amplitude for setting gesticulation level +#endif // XXX_STINSON_CHUI_REWORK void setStartSpeaking(); // tell me when the av starts speaking +#ifdef XXX_STINSON_CHUI_REWORK void setVoiceEnabled( bool ); // tell me whether or not the user is voice enabled +#endif // XXX_STINSON_CHUI_REWORK void setSpeakingAmplitude( F32 ); // tell me how loud the av is speaking (ranges from 0 to 1) void setStopSpeaking(); // tell me when the av stops speaking bool getCurrentlySpeaking(); // the get for the above set VoiceGesticulationLevel getCurrentGesticulationLevel(); // based on voice amplitude, I'll give you the current "energy level" of avatar speech - static void setPreferences( ); - static void lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ); // convert a string of digits to an array of floats void lipSyncOohAah( F32& ooh, F32& aah ); +#ifdef XXX_STINSON_CHUI_REWORK void render(); // inherited from HUD Effect void packData(LLMessageSystem *mesgsys); // inherited from HUD Effect void unpackData(LLMessageSystem *mesgsys, S32 blocknum); // inherited from HUD Effect @@ -103,12 +118,17 @@ class LLVoiceVisualizer : public LLHUDEffect //---------------------------------------------------------------------------------------------- void setMaxGesticulationAmplitude(); void setMinGesticulationAmplitude(); +#endif // XXX_STINSON_CHUI_REWORK //--------------------------------------------------- // private members //--------------------------------------------------- private: - + static bool handleVoiceVisualizerPrefsChanged(const LLSD& newvalue); + static void setPreferences( ); + static void lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ); // convert a string of digits to an array of floats + +#ifdef XXX_STINSON_CHUI_REWORK struct SoundSymbol { F32 mWaveExpansion [ NUM_VOICE_SYMBOL_WAVES ]; @@ -119,15 +139,20 @@ class LLVoiceVisualizer : public LLHUDEffect bool mActive; LLVector3 mPosition; }; +#endif // XXX_STINSON_CHUI_REWORK LLFrameTimer mTimer; // so I can ask the current time in seconds F64 mStartTime; // time in seconds when speaking started +#ifdef XXX_STINSON_CHUI_REWORK F64 mCurrentTime; // current time in seconds, captured every step F64 mPreviousTime; // copy of "current time" from last frame SoundSymbol mSoundSymbol; // the sound symbol that appears over the avatar's head bool mVoiceEnabled; // if off, no rendering should happen +#endif // XXX_STINSON_CHUI_REWORK bool mCurrentlySpeaking; // is the user currently speaking? +#ifdef XXX_STINSON_CHUI_REWORK LLVector3 mVoiceSourceWorldPosition; // give this to me every step - I need it to update the sound symbol +#endif // XXX_STINSON_CHUI_REWORK F32 mSpeakingAmplitude; // this should be set as often as possible when the user is speaking F32 mMaxGesticulationAmplitude; // this is the upper-limit of the envelope of detectable gesticulation leves F32 mMinGesticulationAmplitude; // this is the lower-limit of the envelope of detectable gesticulation leves -- cgit v1.3 From bc54fc2750c02ea11e8485efc541739a90d9cb3f Mon Sep 17 00:00:00 2001 From: Todd Stinson Date: Tue, 31 Jul 2012 16:33:36 -0700 Subject: CHUI-259: Resovling an issue introduced during the recent merge that incorrectly altered the conditional scope of when nametag text segments were created. --- indra/newview/llvoavatar.cpp | 316 +++++++++++++++++++++---------------------- 1 file changed, 158 insertions(+), 158 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e5362261cf..2871b7b018 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3124,191 +3124,191 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) { debugAvatarRezTime("AvatarRezLeftAppearanceNotification","left appearance mode"); } + } - // Rebuild name tag if state change detected - if (mNameString.empty() - || new_name - || (!title && !mTitle.empty()) - || (title && mTitle != title->getString()) - || is_away != mNameAway - || is_busy != mNameBusy - || is_muted != mNameMute - || is_appearance != mNameAppearance - || is_friend != mNameFriend - || is_cloud != mNameCloud) - { - LLColor4 name_tag_color = getNameTagColor(is_friend); + // Rebuild name tag if state change detected + if (mNameString.empty() + || new_name + || (!title && !mTitle.empty()) + || (title && mTitle != title->getString()) + || is_away != mNameAway + || is_busy != mNameBusy + || is_muted != mNameMute + || is_appearance != mNameAppearance + || is_friend != mNameFriend + || is_cloud != mNameCloud) + { + LLColor4 name_tag_color = getNameTagColor(is_friend); - clearNameTag(); + clearNameTag(); - if (is_away || is_muted || is_busy || is_appearance) + if (is_away || is_muted || is_busy || is_appearance) + { + std::string line; + if (is_away) { - std::string line; - if (is_away) - { - line += LLTrans::getString("AvatarAway"); - line += ", "; - } - if (is_busy) - { - line += LLTrans::getString("AvatarBusy"); - line += ", "; - } - if (is_muted) - { - line += LLTrans::getString("AvatarMuted"); - line += ", "; - } - if (is_appearance) - { - line += LLTrans::getString("AvatarEditingAppearance"); - line += ", "; - } - if (is_cloud) - { - line += LLTrans::getString("LoadingData"); - line += ", "; - } - // trim last ", " - line.resize( line.length() - 2 ); - addNameTagLine(line, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + line += LLTrans::getString("AvatarAway"); + line += ", "; } - - if (sRenderGroupTitles - && title && title->getString() && title->getString()[0] != '\0') + if (is_busy) { - std::string title_str = title->getString(); - LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); - addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + line += LLTrans::getString("AvatarBusy"); + line += ", "; } - - static LLUICachedControl show_display_names("NameTagShowDisplayNames"); - static LLUICachedControl show_usernames("NameTagShowUsernames"); - - if (LLAvatarNameCache::useDisplayNames()) + if (is_muted) { - LLAvatarName av_name; - if (!LLAvatarNameCache::get(getID(), &av_name)) - { - // ...call this function back when the name arrives - // and force a rebuild - LLAvatarNameCache::get(getID(), - boost::bind(&LLVOAvatar::clearNameTag, this)); - } - - // Might be blank if name not available yet, that's OK - if (show_display_names) - { - addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerif()); - } - // Suppress SLID display if display name matches exactly (ugh) - if (show_usernames && !av_name.mIsDisplayNameDefault) - { - // *HACK: Desaturate the color - LLColor4 username_color = name_tag_color * 0.83f; - addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); - } + line += LLTrans::getString("AvatarMuted"); + line += ", "; } - else + if (is_appearance) { - const LLFontGL* font = LLFontGL::getFontSansSerif(); - std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); - addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); + line += LLTrans::getString("AvatarEditingAppearance"); + line += ", "; } - - mNameAway = is_away; - mNameBusy = is_busy; - mNameMute = is_muted; - mNameAppearance = is_appearance; - mNameFriend = is_friend; - mNameCloud = is_cloud; - mTitle = title ? title->getString() : ""; - LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); - new_name = TRUE; + if (is_cloud) + { + line += LLTrans::getString("LoadingData"); + line += ", "; + } + // trim last ", " + line.resize( line.length() - 2 ); + addNameTagLine(line, name_tag_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifSmall()); } - if (mVisibleChat) + if (sRenderGroupTitles + && title && title->getString() && title->getString()[0] != '\0') { - mNameText->setFont(LLFontGL::getFontSansSerif()); - mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); + std::string title_str = title->getString(); + LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); + addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifSmall()); + } - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; - std::deque::iterator chat_iter = mChats.begin(); - mNameText->clearString(); + static LLUICachedControl show_display_names("NameTagShowDisplayNames"); + static LLUICachedControl show_usernames("NameTagShowUsernames"); - LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); - LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); - LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); - if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) + if (LLAvatarNameCache::useDisplayNames()) + { + LLAvatarName av_name; + if (!LLAvatarNameCache::get(getID(), &av_name)) { - ++chat_iter; + // ...call this function back when the name arrives + // and force a rebuild + LLAvatarNameCache::get(getID(), + boost::bind(&LLVOAvatar::clearNameTag, this)); } - for(; chat_iter != mChats.end(); ++chat_iter) + // Might be blank if name not available yet, that's OK + if (show_display_names) { - F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); - LLFontGL::StyleFlags style; - switch(chat_iter->mChatType) - { - case CHAT_TYPE_WHISPER: - style = LLFontGL::ITALIC; - break; - case CHAT_TYPE_SHOUT: - style = LLFontGL::BOLD; - break; - default: - style = LLFontGL::NORMAL; - break; - } - if (chat_fade_amt < 1.f) - { - F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); - } - else if (chat_fade_amt < 2.f) - { - F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); - } - else if (chat_fade_amt < 3.f) - { - // *NOTE: only remove lines down to minimum number - mNameText->addLine(chat_iter->mText, old_chat, style); - } + addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerif()); } - mNameText->setVisibleOffScreen(TRUE); - - if (mTyping) + // Suppress SLID display if display name matches exactly (ugh) + if (show_usernames && !av_name.mIsDisplayNameDefault) { - S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; - switch(dot_count) - { - case 1: - mNameText->addLine(".", new_chat); - break; - case 2: - mNameText->addLine("..", new_chat); - break; - case 3: - mNameText->addLine("...", new_chat); - break; - } - + // *HACK: Desaturate the color + LLColor4 username_color = name_tag_color * 0.83f; + addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifSmall()); } } else { - // ...not using chat bubbles, just names - mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - mNameText->setVisibleOffScreen(FALSE); + const LLFontGL* font = LLFontGL::getFontSansSerif(); + std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); + addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); + } + + mNameAway = is_away; + mNameBusy = is_busy; + mNameMute = is_muted; + mNameAppearance = is_appearance; + mNameFriend = is_friend; + mNameCloud = is_cloud; + mTitle = title ? title->getString() : ""; + LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); + new_name = TRUE; + } + + if (mVisibleChat) + { + mNameText->setFont(LLFontGL::getFontSansSerif()); + mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); + + char line[MAX_STRING]; /* Flawfinder: ignore */ + line[0] = '\0'; + std::deque::iterator chat_iter = mChats.begin(); + mNameText->clearString(); + + LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); + LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); + LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); + if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) + { + ++chat_iter; } + + for(; chat_iter != mChats.end(); ++chat_iter) + { + F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); + LLFontGL::StyleFlags style; + switch(chat_iter->mChatType) + { + case CHAT_TYPE_WHISPER: + style = LLFontGL::ITALIC; + break; + case CHAT_TYPE_SHOUT: + style = LLFontGL::BOLD; + break; + default: + style = LLFontGL::NORMAL; + break; + } + if (chat_fade_amt < 1.f) + { + F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); + } + else if (chat_fade_amt < 2.f) + { + F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); + } + else if (chat_fade_amt < 3.f) + { + // *NOTE: only remove lines down to minimum number + mNameText->addLine(chat_iter->mText, old_chat, style); + } + } + mNameText->setVisibleOffScreen(TRUE); + + if (mTyping) + { + S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; + switch(dot_count) + { + case 1: + mNameText->addLine(".", new_chat); + break; + case 2: + mNameText->addLine("..", new_chat); + break; + case 3: + mNameText->addLine("...", new_chat); + break; + } + + } + } + else + { + // ...not using chat bubbles, just names + mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + mNameText->setVisibleOffScreen(FALSE); } } -- cgit v1.3 From ae2de6bdcfa5ed40f820652193753b29bceaef80 Mon Sep 17 00:00:00 2001 From: Todd Stinson Date: Thu, 2 Aug 2012 18:38:38 -0700 Subject: Re-enabling the voice-dot until I have more time to invest in the new CHUI version. --- indra/newview/llhudobject.h | 2 + indra/newview/llvoavatar.cpp | 2 + indra/newview/llvoicevisualizer.cpp | 1285 ++++++++++++++++++----------------- indra/newview/llvoicevisualizer.h | 1 + 4 files changed, 648 insertions(+), 642 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h index 21cf5fe17c..32cffe6839 100644 --- a/indra/newview/llhudobject.h +++ b/indra/newview/llhudobject.h @@ -39,6 +39,8 @@ #include "lldrawpool.h" // TODO: eliminate, unused below #include +#define XXX_STINSON_CHUI_REWORK // temporarily re-enabling the in-world voice-dot + class LLViewerCamera; class LLFontGL; class LLFace; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 2871b7b018..20b33b5bea 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -34,6 +34,8 @@ #include "llvoavatar.h" +#define XXX_STINSON_CHUI_REWORK // temporarily re-enabling the in-world voice-dot + #include #include diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index dcf33bce10..d380a8672f 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -1,642 +1,643 @@ -/** - * @file llvoicevisualizer.cpp - * @brief Draws in-world speaking indicators. - * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//---------------------------------------------------------------------- -// Voice Visualizer -// author: JJ Ventrella -// (information about this stuff can be found in "llvoicevisualizer.h") -//---------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" -#include "llviewercontrol.h" -#include "llglheaders.h" -#include "llsphere.h" -#include "llvoicevisualizer.h" -#include "llviewercamera.h" -#include "llviewerobject.h" -#include "llviewertexture.h" -#include "llviewertexturelist.h" -#include "llvoiceclient.h" -#include "llrender.h" - -//brent's wave image -//29de489d-0491-fb00-7dab-f9e686d31e83 - - -#ifdef XXX_STINSON_CHUI_REWORK -//-------------------------------------------------------------------------------------- -// sound symbol constants -//-------------------------------------------------------------------------------------- -const F32 HEIGHT_ABOVE_HEAD = 0.3f; // how many meters vertically above the av's head the voice symbol will appear -const F32 RED_THRESHOLD = LLVoiceClient::OVERDRIVEN_POWER_LEVEL; // value above which speaking amplitude causes the voice symbol to turn red -const F32 GREEN_THRESHOLD = 0.2f; // value above which speaking amplitude causes the voice symbol to turn green -const F32 FADE_OUT_DURATION = 0.4f; // how many seconds it takes for a pair of waves to fade away -const F32 EXPANSION_RATE = 1.0f; // how many seconds it takes for the waves to expand to twice their original size -const F32 EXPANSION_MAX = 1.5f; // maximum size scale to which the waves can expand before popping back to 1.0 -const F32 WAVE_WIDTH_SCALE = 0.03f; // base width of the waves -const F32 WAVE_HEIGHT_SCALE = 0.02f; // base height of the waves -const F32 BASE_BRIGHTNESS = 0.7f; // gray level of the voice indicator when quiet (below green threshold) -const F32 DOT_SIZE = 0.05f; // size of the dot billboard texture -const F32 DOT_OPACITY = 0.7f; // how opaque the dot is -const F32 WAVE_MOTION_RATE = 1.5f; // scalar applied to consecutive waves as a function of speaking amplitude -#endif // XXX_STINSON_CHUI_REWORK - -//-------------------------------------------------------------------------------------- -// gesticulation constants -//-------------------------------------------------------------------------------------- -const F32 DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE = 0.2f; -const F32 DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE = 1.0f; - -#ifdef XXX_STINSON_CHUI_REWORK -//-------------------------------------------------------------------------------------- -// other constants -//-------------------------------------------------------------------------------------- -const F32 ONE_HALF = 1.0f; // to clarify intent and reduce magic numbers in the code. -const LLVector3 WORLD_UPWARD_DIRECTION = LLVector3( 0.0f, 0.0f, 1.0f ); // Z is up in SL -#endif // XXX_STINSON_CHUI_REWORK - -//------------------------------------------------------------------ -// Initialize the statics -//------------------------------------------------------------------ -bool LLVoiceVisualizer::sPrefsInitialized = false; -BOOL LLVoiceVisualizer::sLipSyncEnabled = FALSE; -F32* LLVoiceVisualizer::sOoh = NULL; -F32* LLVoiceVisualizer::sAah = NULL; -U32 LLVoiceVisualizer::sOohs = 0; -U32 LLVoiceVisualizer::sAahs = 0; -F32 LLVoiceVisualizer::sOohAahRate = 0.0f; -F32* LLVoiceVisualizer::sOohPowerTransfer = NULL; -U32 LLVoiceVisualizer::sOohPowerTransfers = 0; -F32 LLVoiceVisualizer::sOohPowerTransfersf = 0.0f; -F32* LLVoiceVisualizer::sAahPowerTransfer = NULL; -U32 LLVoiceVisualizer::sAahPowerTransfers = 0; -F32 LLVoiceVisualizer::sAahPowerTransfersf = 0.0f; - - -//----------------------------------------------- -// constructor -//----------------------------------------------- -#ifdef XXX_STINSON_CHUI_REWORK -LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) -#else // XXX_STINSON_CHUI_REWORK -LLVoiceVisualizer::LLVoiceVisualizer() - : LLRefCount(), - mTimer(), - mStartTime(0.0), - mCurrentlySpeaking(false), - mSpeakingAmplitude(0.0f), - mMaxGesticulationAmplitude(DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE), - mMinGesticulationAmplitude(DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE) -#endif // XXX_STINSON_CHUI_REWORK -{ -#ifdef XXX_STINSON_CHUI_REWORK - mCurrentTime = mTimer.getTotalSeconds(); - mPreviousTime = mCurrentTime; - mStartTime = mCurrentTime; -#else // XXX_STINSON_CHUI_REWORK - mStartTime = mTimer.getTotalSeconds(); -#endif // XXX_STINSON_CHUI_REWORK -#ifdef XXX_STINSON_CHUI_REWORK - mVoiceSourceWorldPosition = LLVector3( 0.0f, 0.0f, 0.0f ); - mSpeakingAmplitude = 0.0f; - mCurrentlySpeaking = false; - mVoiceEnabled = false; - mMinGesticulationAmplitude = DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE; - mMaxGesticulationAmplitude = DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE; - mSoundSymbol.mActive = true; - mSoundSymbol.mPosition = LLVector3( 0.0f, 0.0f, 0.0f ); -#endif // XXX_STINSON_CHUI_REWORK - - mTimer.reset(); - -#ifdef XXX_STINSON_CHUI_REWORK - const char* sound_level_img[] = - { - "voice_meter_dot.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c", - "voice_meter_rings.j2c" - }; - - for (int i=0; isetFilteringOption(LLTexUnit::TFO_ANISOTROPIC); -#endif // XXX_STINSON_CHUI_REWORK - - // The first instance loads the initial state from prefs. - if (!sPrefsInitialized) - { - setPreferences(); - - // Set up our listener to get updates on all prefs values we care about. - gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncOohAahRate")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncOoh")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncAah")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncOohPowerTransfer")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncAahPowerTransfer")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); - - sPrefsInitialized = true; - } - -}//--------------------------------------------------- - -#ifdef XXX_STINSON_CHUI_REWORK -//--------------------------------------------------- -void LLVoiceVisualizer::setMinGesticulationAmplitude( F32 m ) -{ - mMinGesticulationAmplitude = m; - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setMaxGesticulationAmplitude( F32 m ) -{ - mMaxGesticulationAmplitude = m; - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setVoiceEnabled( bool v ) -{ - mVoiceEnabled = v; - -}//--------------------------------------------------- -#endif // XXX_STINSON_CHUI_REWORK - -//--------------------------------------------------- -void LLVoiceVisualizer::setStartSpeaking() -{ - mStartTime = mTimer.getTotalSeconds(); - mCurrentlySpeaking = true; -#ifdef XXX_STINSON_CHUI_REWORK - mSoundSymbol.mActive = true; -#endif // XXX_STINSON_CHUI_REWORK - -}//--------------------------------------------------- - - -//--------------------------------------------------- -bool LLVoiceVisualizer::getCurrentlySpeaking() -{ - return mCurrentlySpeaking; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -void LLVoiceVisualizer::setStopSpeaking() -{ - mCurrentlySpeaking = false; - mSpeakingAmplitude = 0.0f; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -void LLVoiceVisualizer::setSpeakingAmplitude( F32 a ) -{ - mSpeakingAmplitude = a; - -}//--------------------------------------------------- - -//------------------------------------------------------------------ -// handles parameter updates -//------------------------------------------------------------------ -bool LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged(const LLSD& newvalue) -{ - // Note: Ignore the specific event value, we look up the ones we want - LLVoiceVisualizer::setPreferences(); - return true; -} - -//--------------------------------------------------- -void LLVoiceVisualizer::setPreferences( ) -{ - sLipSyncEnabled = gSavedSettings.getBOOL("LipSyncEnabled"); - sOohAahRate = gSavedSettings.getF32("LipSyncOohAahRate"); - - std::string oohString = gSavedSettings.getString("LipSyncOoh"); - lipStringToF32s (oohString, sOoh, sOohs); - - std::string aahString = gSavedSettings.getString("LipSyncAah"); - lipStringToF32s (aahString, sAah, sAahs); - - std::string oohPowerString = gSavedSettings.getString("LipSyncOohPowerTransfer"); - lipStringToF32s (oohPowerString, sOohPowerTransfer, sOohPowerTransfers); - sOohPowerTransfersf = (F32) sOohPowerTransfers; - - std::string aahPowerString = gSavedSettings.getString("LipSyncAahPowerTransfer"); - lipStringToF32s (aahPowerString, sAahPowerTransfer, sAahPowerTransfers); - sAahPowerTransfersf = (F32) sAahPowerTransfers; - -}//--------------------------------------------------- - - -//--------------------------------------------------- -// convert a string of digits to an array of floats. -// the result for each digit is the value of the -// digit multiplied by 0.11 -//--------------------------------------------------- -void LLVoiceVisualizer::lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ) -{ - delete[] out_F32s; // get rid of the current array - - count_F32s = in_string.length(); - if (count_F32s == 0) - { - // we don't like zero length arrays - - count_F32s = 1; - out_F32s = new F32[1]; - out_F32s[0] = 0.0f; - } - else - { - out_F32s = new F32[count_F32s]; - - for (U32 i=0; i 9) - { - four_bits = 9; - } - out_F32s[i] = 0.11f * (F32) four_bits; - } - } - -}//--------------------------------------------------- - - -//-------------------------------------------------------------------------- -// find the amount to blend the ooh and aah mouth morphs -//-------------------------------------------------------------------------- -void LLVoiceVisualizer::lipSyncOohAah( F32& ooh, F32& aah ) -{ - if( ( sLipSyncEnabled == TRUE ) && mCurrentlySpeaking ) - { - U32 transfer_index = (U32) (sOohPowerTransfersf * mSpeakingAmplitude); - if (transfer_index >= sOohPowerTransfers) - { - transfer_index = sOohPowerTransfers - 1; - } - F32 transfer_ooh = sOohPowerTransfer[transfer_index]; - - transfer_index = (U32) (sAahPowerTransfersf * mSpeakingAmplitude); - if (transfer_index >= sAahPowerTransfers) - { - transfer_index = sAahPowerTransfers - 1; - } - F32 transfer_aah = sAahPowerTransfer[transfer_index]; - - F64 current_time = mTimer.getTotalSeconds(); - F64 elapsed_time = current_time - mStartTime; - U32 elapsed_frames = (U32) (elapsed_time * sOohAahRate); - U32 elapsed_oohs = elapsed_frames % sOohs; - U32 elapsed_aahs = elapsed_frames % sAahs; - - ooh = transfer_ooh * sOoh[elapsed_oohs]; - aah = transfer_aah * sAah[elapsed_aahs]; - - /* - llinfos << " elapsed frames " << elapsed_frames - << " ooh " << ooh - << " aah " << aah - << " transfer ooh" << transfer_ooh - << " transfer aah" << transfer_aah - << " start time " << mStartTime - << " current time " << current_time - << " elapsed time " << elapsed_time - << " elapsed oohs " << elapsed_oohs - << " elapsed aahs " << elapsed_aahs - << llendl; - */ - } - else - { - ooh = 0.0f; - aah = 0.0f; - } - -}//--------------------------------------------------- - - -#ifdef XXX_STINSON_CHUI_REWORK -//--------------------------------------------------- -// this method is inherited from HUD Effect -//--------------------------------------------------- -void LLVoiceVisualizer::render() -{ - if ( ! mVoiceEnabled ) - { - return; - } - - if ( mSoundSymbol.mActive ) - { - mPreviousTime = mCurrentTime; - mCurrentTime = mTimer.getTotalSeconds(); - - //--------------------------------------------------------------- - // set the sound symbol position over the source (avatar's head) - //--------------------------------------------------------------- - mSoundSymbol.mPosition = mVoiceSourceWorldPosition + WORLD_UPWARD_DIRECTION * HEIGHT_ABOVE_HEAD; - - //--------------------------------------------------------------- - // some gl state - //--------------------------------------------------------------- - LLGLSPipelineAlpha alpha_blend; - LLGLDepthTest depth(GL_TRUE, GL_FALSE); - - //------------------------------------------------------------- - // create coordinates of the geometry for the dot - //------------------------------------------------------------- - LLViewerCamera* camera = LLViewerCamera::getInstance(); - LLVector3 l = camera->getLeftAxis() * DOT_SIZE; - LLVector3 u = camera->getUpAxis() * DOT_SIZE; - - LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; - LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; - LLVector3 topLeft = mSoundSymbol.mPosition + l + u; - LLVector3 topRight = mSoundSymbol.mPosition - l + u; - - //----------------------------- - // bind texture 0 (the dot) - //----------------------------- - gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[0]); - - //------------------------------------------------------------- - // now render the dot - //------------------------------------------------------------- - gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - - - //-------------------------------------------------------------------------------------- - // if currently speaking, trigger waves (1 through 6) based on speaking amplitude - //-------------------------------------------------------------------------------------- - if ( mCurrentlySpeaking ) - { - F32 min = 0.2f; - F32 max = 0.7f; - F32 fraction = ( mSpeakingAmplitude - min ) / ( max - min ); - - // in case mSpeakingAmplitude > max.... - if ( fraction > 1.0f ) - { - fraction = 1.0f; - } - - S32 level = 1 + (int)( fraction * ( NUM_VOICE_SYMBOL_WAVES - 2 ) ); - - for (int i=0; i EXPANSION_MAX ) - { - mSoundSymbol.mWaveExpansion[i] = 1.0f; - } - - //---------------------------------------------------------------------------------- - // create geometry for the wave billboard textures - //---------------------------------------------------------------------------------- - F32 width = i * WAVE_WIDTH_SCALE * mSoundSymbol.mWaveExpansion[i]; - F32 height = i * WAVE_HEIGHT_SCALE * mSoundSymbol.mWaveExpansion[i]; - - LLVector3 l = camera->getLeftAxis() * width; - LLVector3 u = camera->getUpAxis() * height; - - LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; - LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; - LLVector3 topLeft = mSoundSymbol.mPosition + l + u; - LLVector3 topRight = mSoundSymbol.mPosition - l + u; - - gGL.color4fv( LLColor4( red, green, blue, mSoundSymbol.mWaveOpacity[i] ).mV ); - gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[i]); - - - //--------------------------------------------------- - // now, render the mofo - //--------------------------------------------------- - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); - gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); - gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); - gGL.end(); - - } //if ( mSoundSymbol.mWaveActive[i] ) - - }// for loop - - }//if ( mSoundSymbol.mActive ) - -}//--------------------------------------------------- - -//--------------------------------------------------- -void LLVoiceVisualizer::setVoiceSourceWorldPosition( const LLVector3 &p ) -{ - mVoiceSourceWorldPosition = p; - -}//--------------------------------------------------- -#endif // XXX_STINSON_CHUI_REWORK - -//--------------------------------------------------- -VoiceGesticulationLevel LLVoiceVisualizer::getCurrentGesticulationLevel() -{ - VoiceGesticulationLevel gesticulationLevel = VOICE_GESTICULATION_LEVEL_OFF; //default - - //----------------------------------------------------------------------------------------- - // Within the range of gesticulation amplitudes, the sound signal is split into - // three equal amplitude regimes, each specifying one of three gesticulation levels. - //----------------------------------------------------------------------------------------- - F32 range = mMaxGesticulationAmplitude - mMinGesticulationAmplitude; - - if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.5f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_HIGH; } - else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.25f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_MEDIUM; } - else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.00000f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_LOW; } - - return gesticulationLevel; - -}//--------------------------------------------------- - - - -//------------------------------------ -// Destructor -//------------------------------------ -LLVoiceVisualizer::~LLVoiceVisualizer() -{ -}//---------------------------------------------- - - -#ifdef XXX_STINSON_CHUI_REWORK -//--------------------------------------------------- -// "packData" is inherited from HUDEffect -//--------------------------------------------------- -void LLVoiceVisualizer::packData(LLMessageSystem *mesgsys) -{ - // Pack the default data - LLHUDEffect::packData(mesgsys); - - // TODO -- pack the relevant data for voice effects - // we'll come up with some cool configurations....TBD - //U8 packed_data[41]; - //mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, 41); - U8 packed_data = 0; - mesgsys->addBinaryDataFast(_PREHASH_TypeData, &packed_data, 1); -} - - -//--------------------------------------------------- -// "unpackData" is inherited from HUDEffect -//--------------------------------------------------- -void LLVoiceVisualizer::unpackData(LLMessageSystem *mesgsys, S32 blocknum) -{ - // TODO -- find the speaker, unpack binary data, set the properties of this effect - /* - LLHUDEffect::unpackData(mesgsys, blocknum); - LLUUID source_id; - LLUUID target_id; - S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); - if (size != 1) - { - llwarns << "Voice effect with bad size " << size << llendl; - return; - } - mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, 1, blocknum); - */ -} - - -//------------------------------------------------------------------ -// this method is inherited from HUD Effect -//------------------------------------------------------------------ -void LLVoiceVisualizer::markDead() -{ - mCurrentlySpeaking = false; - mVoiceEnabled = false; - mSoundSymbol.mActive = false; - - LLHUDEffect::markDead(); -}//------------------------------------------------------------------ - -#endif // XXX_STINSON_CHUI_REWORK +/** + * @file llvoicevisualizer.cpp + * @brief Draws in-world speaking indicators. + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//---------------------------------------------------------------------- +// Voice Visualizer +// author: JJ Ventrella +// (information about this stuff can be found in "llvoicevisualizer.h") +//---------------------------------------------------------------------- +#include "llviewerprecompiledheaders.h" +#include "llviewercontrol.h" +#include "llglheaders.h" +#include "llsphere.h" +#include "llvoicevisualizer.h" +#include "llviewercamera.h" +#include "llviewerobject.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" +#include "llvoiceclient.h" +#include "llrender.h" + +//brent's wave image +//29de489d-0491-fb00-7dab-f9e686d31e83 + + +#ifdef XXX_STINSON_CHUI_REWORK +//-------------------------------------------------------------------------------------- +// sound symbol constants +//-------------------------------------------------------------------------------------- +const F32 HEIGHT_ABOVE_HEAD = 0.3f; // how many meters vertically above the av's head the voice symbol will appear +const F32 RED_THRESHOLD = LLVoiceClient::OVERDRIVEN_POWER_LEVEL; // value above which speaking amplitude causes the voice symbol to turn red +const F32 GREEN_THRESHOLD = 0.2f; // value above which speaking amplitude causes the voice symbol to turn green +const F32 FADE_OUT_DURATION = 0.4f; // how many seconds it takes for a pair of waves to fade away +const F32 EXPANSION_RATE = 1.0f; // how many seconds it takes for the waves to expand to twice their original size +const F32 EXPANSION_MAX = 1.5f; // maximum size scale to which the waves can expand before popping back to 1.0 +const F32 WAVE_WIDTH_SCALE = 0.03f; // base width of the waves +const F32 WAVE_HEIGHT_SCALE = 0.02f; // base height of the waves +const F32 BASE_BRIGHTNESS = 0.7f; // gray level of the voice indicator when quiet (below green threshold) +const F32 DOT_SIZE = 0.05f; // size of the dot billboard texture +const F32 DOT_OPACITY = 0.7f; // how opaque the dot is +const F32 WAVE_MOTION_RATE = 1.5f; // scalar applied to consecutive waves as a function of speaking amplitude +#endif // XXX_STINSON_CHUI_REWORK + +//-------------------------------------------------------------------------------------- +// gesticulation constants +//-------------------------------------------------------------------------------------- +const F32 DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE = 0.2f; +const F32 DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE = 1.0f; + +#ifdef XXX_STINSON_CHUI_REWORK +//-------------------------------------------------------------------------------------- +// other constants +//-------------------------------------------------------------------------------------- +const F32 ONE_HALF = 1.0f; // to clarify intent and reduce magic numbers in the code. +const LLVector3 WORLD_UPWARD_DIRECTION = LLVector3( 0.0f, 0.0f, 1.0f ); // Z is up in SL +#endif // XXX_STINSON_CHUI_REWORK + +//------------------------------------------------------------------ +// Initialize the statics +//------------------------------------------------------------------ +bool LLVoiceVisualizer::sPrefsInitialized = false; +BOOL LLVoiceVisualizer::sLipSyncEnabled = FALSE; +F32* LLVoiceVisualizer::sOoh = NULL; +F32* LLVoiceVisualizer::sAah = NULL; +U32 LLVoiceVisualizer::sOohs = 0; +U32 LLVoiceVisualizer::sAahs = 0; +F32 LLVoiceVisualizer::sOohAahRate = 0.0f; +F32* LLVoiceVisualizer::sOohPowerTransfer = NULL; +U32 LLVoiceVisualizer::sOohPowerTransfers = 0; +F32 LLVoiceVisualizer::sOohPowerTransfersf = 0.0f; +F32* LLVoiceVisualizer::sAahPowerTransfer = NULL; +U32 LLVoiceVisualizer::sAahPowerTransfers = 0; +F32 LLVoiceVisualizer::sAahPowerTransfersf = 0.0f; + + +//----------------------------------------------- +// constructor +//----------------------------------------------- +#ifdef XXX_STINSON_CHUI_REWORK +LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) + : LLHUDEffect(type) +#else // XXX_STINSON_CHUI_REWORK +LLVoiceVisualizer::LLVoiceVisualizer() + : LLRefCount(), + mTimer(), + mStartTime(0.0), + mCurrentlySpeaking(false), + mSpeakingAmplitude(0.0f), + mMaxGesticulationAmplitude(DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE), + mMinGesticulationAmplitude(DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE) +#endif // XXX_STINSON_CHUI_REWORK +{ +#ifdef XXX_STINSON_CHUI_REWORK + mCurrentTime = mTimer.getTotalSeconds(); + mPreviousTime = mCurrentTime; + mStartTime = mCurrentTime; +#else // XXX_STINSON_CHUI_REWORK + mStartTime = mTimer.getTotalSeconds(); +#endif // XXX_STINSON_CHUI_REWORK +#ifdef XXX_STINSON_CHUI_REWORK + mVoiceSourceWorldPosition = LLVector3( 0.0f, 0.0f, 0.0f ); + mSpeakingAmplitude = 0.0f; + mCurrentlySpeaking = false; + mVoiceEnabled = false; + mMinGesticulationAmplitude = DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE; + mMaxGesticulationAmplitude = DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE; + mSoundSymbol.mActive = true; + mSoundSymbol.mPosition = LLVector3( 0.0f, 0.0f, 0.0f ); +#endif // XXX_STINSON_CHUI_REWORK + + mTimer.reset(); + +#ifdef XXX_STINSON_CHUI_REWORK + const char* sound_level_img[] = + { + "voice_meter_dot.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c", + "voice_meter_rings.j2c" + }; + + for (int i=0; isetFilteringOption(LLTexUnit::TFO_ANISOTROPIC); +#endif // XXX_STINSON_CHUI_REWORK + + // The first instance loads the initial state from prefs. + if (!sPrefsInitialized) + { + setPreferences(); + + // Set up our listener to get updates on all prefs values we care about. + gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncOohAahRate")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncOoh")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncAah")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncOohPowerTransfer")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + gSavedSettings.getControl("LipSyncAahPowerTransfer")->getSignal()->connect(boost::bind(&LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged, _2)); + + sPrefsInitialized = true; + } + +}//--------------------------------------------------- + +#ifdef XXX_STINSON_CHUI_REWORK +//--------------------------------------------------- +void LLVoiceVisualizer::setMinGesticulationAmplitude( F32 m ) +{ + mMinGesticulationAmplitude = m; + +}//--------------------------------------------------- + +//--------------------------------------------------- +void LLVoiceVisualizer::setMaxGesticulationAmplitude( F32 m ) +{ + mMaxGesticulationAmplitude = m; + +}//--------------------------------------------------- + +//--------------------------------------------------- +void LLVoiceVisualizer::setVoiceEnabled( bool v ) +{ + mVoiceEnabled = v; + +}//--------------------------------------------------- +#endif // XXX_STINSON_CHUI_REWORK + +//--------------------------------------------------- +void LLVoiceVisualizer::setStartSpeaking() +{ + mStartTime = mTimer.getTotalSeconds(); + mCurrentlySpeaking = true; +#ifdef XXX_STINSON_CHUI_REWORK + mSoundSymbol.mActive = true; +#endif // XXX_STINSON_CHUI_REWORK + +}//--------------------------------------------------- + + +//--------------------------------------------------- +bool LLVoiceVisualizer::getCurrentlySpeaking() +{ + return mCurrentlySpeaking; + +}//--------------------------------------------------- + + +//--------------------------------------------------- +void LLVoiceVisualizer::setStopSpeaking() +{ + mCurrentlySpeaking = false; + mSpeakingAmplitude = 0.0f; + +}//--------------------------------------------------- + + +//--------------------------------------------------- +void LLVoiceVisualizer::setSpeakingAmplitude( F32 a ) +{ + mSpeakingAmplitude = a; + +}//--------------------------------------------------- + +//------------------------------------------------------------------ +// handles parameter updates +//------------------------------------------------------------------ +bool LLVoiceVisualizer::handleVoiceVisualizerPrefsChanged(const LLSD& newvalue) +{ + // Note: Ignore the specific event value, we look up the ones we want + LLVoiceVisualizer::setPreferences(); + return true; +} + +//--------------------------------------------------- +void LLVoiceVisualizer::setPreferences( ) +{ + sLipSyncEnabled = gSavedSettings.getBOOL("LipSyncEnabled"); + sOohAahRate = gSavedSettings.getF32("LipSyncOohAahRate"); + + std::string oohString = gSavedSettings.getString("LipSyncOoh"); + lipStringToF32s (oohString, sOoh, sOohs); + + std::string aahString = gSavedSettings.getString("LipSyncAah"); + lipStringToF32s (aahString, sAah, sAahs); + + std::string oohPowerString = gSavedSettings.getString("LipSyncOohPowerTransfer"); + lipStringToF32s (oohPowerString, sOohPowerTransfer, sOohPowerTransfers); + sOohPowerTransfersf = (F32) sOohPowerTransfers; + + std::string aahPowerString = gSavedSettings.getString("LipSyncAahPowerTransfer"); + lipStringToF32s (aahPowerString, sAahPowerTransfer, sAahPowerTransfers); + sAahPowerTransfersf = (F32) sAahPowerTransfers; + +}//--------------------------------------------------- + + +//--------------------------------------------------- +// convert a string of digits to an array of floats. +// the result for each digit is the value of the +// digit multiplied by 0.11 +//--------------------------------------------------- +void LLVoiceVisualizer::lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ) +{ + delete[] out_F32s; // get rid of the current array + + count_F32s = in_string.length(); + if (count_F32s == 0) + { + // we don't like zero length arrays + + count_F32s = 1; + out_F32s = new F32[1]; + out_F32s[0] = 0.0f; + } + else + { + out_F32s = new F32[count_F32s]; + + for (U32 i=0; i 9) + { + four_bits = 9; + } + out_F32s[i] = 0.11f * (F32) four_bits; + } + } + +}//--------------------------------------------------- + + +//-------------------------------------------------------------------------- +// find the amount to blend the ooh and aah mouth morphs +//-------------------------------------------------------------------------- +void LLVoiceVisualizer::lipSyncOohAah( F32& ooh, F32& aah ) +{ + if( ( sLipSyncEnabled == TRUE ) && mCurrentlySpeaking ) + { + U32 transfer_index = (U32) (sOohPowerTransfersf * mSpeakingAmplitude); + if (transfer_index >= sOohPowerTransfers) + { + transfer_index = sOohPowerTransfers - 1; + } + F32 transfer_ooh = sOohPowerTransfer[transfer_index]; + + transfer_index = (U32) (sAahPowerTransfersf * mSpeakingAmplitude); + if (transfer_index >= sAahPowerTransfers) + { + transfer_index = sAahPowerTransfers - 1; + } + F32 transfer_aah = sAahPowerTransfer[transfer_index]; + + F64 current_time = mTimer.getTotalSeconds(); + F64 elapsed_time = current_time - mStartTime; + U32 elapsed_frames = (U32) (elapsed_time * sOohAahRate); + U32 elapsed_oohs = elapsed_frames % sOohs; + U32 elapsed_aahs = elapsed_frames % sAahs; + + ooh = transfer_ooh * sOoh[elapsed_oohs]; + aah = transfer_aah * sAah[elapsed_aahs]; + + /* + llinfos << " elapsed frames " << elapsed_frames + << " ooh " << ooh + << " aah " << aah + << " transfer ooh" << transfer_ooh + << " transfer aah" << transfer_aah + << " start time " << mStartTime + << " current time " << current_time + << " elapsed time " << elapsed_time + << " elapsed oohs " << elapsed_oohs + << " elapsed aahs " << elapsed_aahs + << llendl; + */ + } + else + { + ooh = 0.0f; + aah = 0.0f; + } + +}//--------------------------------------------------- + + +#ifdef XXX_STINSON_CHUI_REWORK +//--------------------------------------------------- +// this method is inherited from HUD Effect +//--------------------------------------------------- +void LLVoiceVisualizer::render() +{ + if ( ! mVoiceEnabled ) + { + return; + } + + if ( mSoundSymbol.mActive ) + { + mPreviousTime = mCurrentTime; + mCurrentTime = mTimer.getTotalSeconds(); + + //--------------------------------------------------------------- + // set the sound symbol position over the source (avatar's head) + //--------------------------------------------------------------- + mSoundSymbol.mPosition = mVoiceSourceWorldPosition + WORLD_UPWARD_DIRECTION * HEIGHT_ABOVE_HEAD; + + //--------------------------------------------------------------- + // some gl state + //--------------------------------------------------------------- + LLGLSPipelineAlpha alpha_blend; + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + + //------------------------------------------------------------- + // create coordinates of the geometry for the dot + //------------------------------------------------------------- + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 l = camera->getLeftAxis() * DOT_SIZE; + LLVector3 u = camera->getUpAxis() * DOT_SIZE; + + LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; + LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; + LLVector3 topLeft = mSoundSymbol.mPosition + l + u; + LLVector3 topRight = mSoundSymbol.mPosition - l + u; + + //----------------------------- + // bind texture 0 (the dot) + //----------------------------- + gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[0]); + + //------------------------------------------------------------- + // now render the dot + //------------------------------------------------------------- + gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + + + //-------------------------------------------------------------------------------------- + // if currently speaking, trigger waves (1 through 6) based on speaking amplitude + //-------------------------------------------------------------------------------------- + if ( mCurrentlySpeaking ) + { + F32 min = 0.2f; + F32 max = 0.7f; + F32 fraction = ( mSpeakingAmplitude - min ) / ( max - min ); + + // in case mSpeakingAmplitude > max.... + if ( fraction > 1.0f ) + { + fraction = 1.0f; + } + + S32 level = 1 + (int)( fraction * ( NUM_VOICE_SYMBOL_WAVES - 2 ) ); + + for (int i=0; i EXPANSION_MAX ) + { + mSoundSymbol.mWaveExpansion[i] = 1.0f; + } + + //---------------------------------------------------------------------------------- + // create geometry for the wave billboard textures + //---------------------------------------------------------------------------------- + F32 width = i * WAVE_WIDTH_SCALE * mSoundSymbol.mWaveExpansion[i]; + F32 height = i * WAVE_HEIGHT_SCALE * mSoundSymbol.mWaveExpansion[i]; + + LLVector3 l = camera->getLeftAxis() * width; + LLVector3 u = camera->getUpAxis() * height; + + LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; + LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; + LLVector3 topLeft = mSoundSymbol.mPosition + l + u; + LLVector3 topRight = mSoundSymbol.mPosition - l + u; + + gGL.color4fv( LLColor4( red, green, blue, mSoundSymbol.mWaveOpacity[i] ).mV ); + gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[i]); + + + //--------------------------------------------------- + // now, render the mofo + //--------------------------------------------------- + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); + gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); + gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); + gGL.end(); + + } //if ( mSoundSymbol.mWaveActive[i] ) + + }// for loop + + }//if ( mSoundSymbol.mActive ) + +}//--------------------------------------------------- + +//--------------------------------------------------- +void LLVoiceVisualizer::setVoiceSourceWorldPosition( const LLVector3 &p ) +{ + mVoiceSourceWorldPosition = p; + +}//--------------------------------------------------- +#endif // XXX_STINSON_CHUI_REWORK + +//--------------------------------------------------- +VoiceGesticulationLevel LLVoiceVisualizer::getCurrentGesticulationLevel() +{ + VoiceGesticulationLevel gesticulationLevel = VOICE_GESTICULATION_LEVEL_OFF; //default + + //----------------------------------------------------------------------------------------- + // Within the range of gesticulation amplitudes, the sound signal is split into + // three equal amplitude regimes, each specifying one of three gesticulation levels. + //----------------------------------------------------------------------------------------- + F32 range = mMaxGesticulationAmplitude - mMinGesticulationAmplitude; + + if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.5f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_HIGH; } + else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.25f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_MEDIUM; } + else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.00000f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_LOW; } + + return gesticulationLevel; + +}//--------------------------------------------------- + + + +//------------------------------------ +// Destructor +//------------------------------------ +LLVoiceVisualizer::~LLVoiceVisualizer() +{ +}//---------------------------------------------- + + +#ifdef XXX_STINSON_CHUI_REWORK +//--------------------------------------------------- +// "packData" is inherited from HUDEffect +//--------------------------------------------------- +void LLVoiceVisualizer::packData(LLMessageSystem *mesgsys) +{ + // Pack the default data + LLHUDEffect::packData(mesgsys); + + // TODO -- pack the relevant data for voice effects + // we'll come up with some cool configurations....TBD + //U8 packed_data[41]; + //mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, 41); + U8 packed_data = 0; + mesgsys->addBinaryDataFast(_PREHASH_TypeData, &packed_data, 1); +} + + +//--------------------------------------------------- +// "unpackData" is inherited from HUDEffect +//--------------------------------------------------- +void LLVoiceVisualizer::unpackData(LLMessageSystem *mesgsys, S32 blocknum) +{ + // TODO -- find the speaker, unpack binary data, set the properties of this effect + /* + LLHUDEffect::unpackData(mesgsys, blocknum); + LLUUID source_id; + LLUUID target_id; + S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); + if (size != 1) + { + llwarns << "Voice effect with bad size " << size << llendl; + return; + } + mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, 1, blocknum); + */ +} + + +//------------------------------------------------------------------ +// this method is inherited from HUD Effect +//------------------------------------------------------------------ +void LLVoiceVisualizer::markDead() +{ + mCurrentlySpeaking = false; + mVoiceEnabled = false; + mSoundSymbol.mActive = false; + + LLHUDEffect::markDead(); +}//------------------------------------------------------------------ + +#endif // XXX_STINSON_CHUI_REWORK diff --git a/indra/newview/llvoicevisualizer.h b/indra/newview/llvoicevisualizer.h index 6258de163d..5da592c48e 100644 --- a/indra/newview/llvoicevisualizer.h +++ b/indra/newview/llvoicevisualizer.h @@ -42,6 +42,7 @@ #ifndef LL_VOICE_VISUALIZER_H #define LL_VOICE_VISUALIZER_H +#define XXX_STINSON_CHUI_REWORK // temporarily re-enabling the in-world voice-dot #ifdef XXX_STINSON_CHUI_REWORK #include "llhudeffect.h" #else // XXX_STINSON_CHUI_REWORK -- cgit v1.3 From c4eaaa3d6a08330863119d550d365315ba7526bb Mon Sep 17 00:00:00 2001 From: William Todd Stinson Date: Thu, 8 Nov 2012 12:35:15 -0800 Subject: CHUI-484: Updating the code to rather than refer to it as Busy Mode, it now refers to it as Do Not Disturb mode. --- indra/llcharacter/llanimationstates.cpp | 4 +- indra/llcharacter/llanimationstates.h | 2 +- indra/llmessage/llinstantmessage.h | 4 +- .../newview/app_settings/settings_per_account.xml | 8 +-- indra/newview/llagent.cpp | 36 ++++------ indra/newview/llagent.h | 9 ++- indra/newview/llappearancemgr.cpp | 6 -- indra/newview/llavataractions.cpp | 8 +-- indra/newview/llfloaterpreference.cpp | 46 +++++------- indra/newview/llfloaterpreference.h | 8 +-- indra/newview/llimview.cpp | 8 +-- indra/newview/llinventorybridge.cpp | 21 ------ indra/newview/llnearbychathandler.cpp | 2 +- indra/newview/llviewermenu.cpp | 24 +++---- indra/newview/llviewermenu.h | 2 +- indra/newview/llviewermessage.cpp | 83 ++++++++++------------ indra/newview/llviewerwindow.cpp | 4 +- indra/newview/llvoavatar.cpp | 16 ++--- indra/newview/llvoavatar.h | 2 +- indra/newview/llvoicevivox.cpp | 6 +- indra/newview/skins/default/xui/en/menu_viewer.xml | 4 +- .../newview/skins/default/xui/en/notifications.xml | 14 ++-- .../default/xui/en/panel_preferences_general.xml | 4 +- indra/newview/skins/default/xui/en/strings.xml | 8 +-- 24 files changed, 137 insertions(+), 192 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp index 155226cf17..c16cae1bbc 100644 --- a/indra/llcharacter/llanimationstates.cpp +++ b/indra/llcharacter/llanimationstates.cpp @@ -46,7 +46,7 @@ LLUUID const ANIM_AGENT_BLOW_KISS ("db84829b-462c-ee83-1e27-9bbee66b LLUUID const ANIM_AGENT_BORED ("b906c4ba-703b-1940-32a3-0c7f7d791510"); LLUUID const ANIM_AGENT_BOW ("82e99230-c906-1403-4d9c-3889dd98daba"); LLUUID const ANIM_AGENT_BRUSH ("349a3801-54f9-bf2c-3bd0-1ac89772af01"); -LLUUID const ANIM_AGENT_BUSY ("efcf670c-2d18-8128-973a-034ebc806b67"); +LLUUID const ANIM_AGENT_DO_NOT_DISTURB ("efcf670c-2d18-8128-973a-034ebc806b67"); LLUUID const ANIM_AGENT_CLAP ("9b0c1c4e-8ac7-7969-1494-28c874c4f668"); LLUUID const ANIM_AGENT_COURTBOW ("9ba1c942-08be-e43a-fb29-16ad440efc50"); LLUUID const ANIM_AGENT_CROUCH ("201f3fdf-cb1f-dbec-201f-7333e328ae7c"); @@ -211,7 +211,7 @@ LLAnimationLibrary::LLAnimationLibrary() : mAnimMap[ANIM_AGENT_BORED]= mAnimStringTable.addString("express_bored"); mAnimMap[ANIM_AGENT_BOW]= mAnimStringTable.addString("bow"); mAnimMap[ANIM_AGENT_BRUSH]= mAnimStringTable.addString("brush"); - mAnimMap[ANIM_AGENT_BUSY]= mAnimStringTable.addString("busy"); + mAnimMap[ANIM_AGENT_DO_NOT_DISTURB]= mAnimStringTable.addString("busy"); mAnimMap[ANIM_AGENT_CLAP]= mAnimStringTable.addString("clap"); mAnimMap[ANIM_AGENT_COURTBOW]= mAnimStringTable.addString("courtbow"); mAnimMap[ANIM_AGENT_CROUCH]= mAnimStringTable.addString("crouch"); diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h index aa6579ac8e..84185c3f92 100644 --- a/indra/llcharacter/llanimationstates.h +++ b/indra/llcharacter/llanimationstates.h @@ -56,7 +56,7 @@ extern const LLUUID ANIM_AGENT_BLOW_KISS; extern const LLUUID ANIM_AGENT_BORED; extern const LLUUID ANIM_AGENT_BOW; extern const LLUUID ANIM_AGENT_BRUSH; -extern const LLUUID ANIM_AGENT_BUSY; +extern const LLUUID ANIM_AGENT_DO_NOT_DISTURB; extern const LLUUID ANIM_AGENT_CLAP; extern const LLUUID ANIM_AGENT_COURTBOW; extern const LLUUID ANIM_AGENT_CROUCH; diff --git a/indra/llmessage/llinstantmessage.h b/indra/llmessage/llinstantmessage.h index 12e4e79475..db4a38ea9e 100644 --- a/indra/llmessage/llinstantmessage.h +++ b/indra/llmessage/llinstantmessage.h @@ -115,8 +115,8 @@ enum EInstantMessage // viewer, since you can't IM an object yet. IM_FROM_TASK = 19, - // sent an IM to a busy user, this is the auto response - IM_BUSY_AUTO_RESPONSE = 20, + // sent an IM to a do not disturb user, this is the auto response + IM_DO_NOT_DISTURB_AUTO_RESPONSE = 20, // Shows the message in the console and chat history IM_CONSOLE_AND_CHAT_HISTORY = 21, diff --git a/indra/newview/app_settings/settings_per_account.xml b/indra/newview/app_settings/settings_per_account.xml index 1f637ef3ff..8126e20b1b 100644 --- a/indra/newview/app_settings/settings_per_account.xml +++ b/indra/newview/app_settings/settings_per_account.xml @@ -1,9 +1,9 @@ - BusyResponseChanged + DoNotDisturbResponseChanged Comment - Does user's busy mode message differ from default? + Does user's do not disturb mode message differ from default? Persist 1 Type @@ -11,10 +11,10 @@ Value 0 - BusyModeResponse + DoNotDisturbModeResponse Comment - Auto response to instant messages while in busy mode. + Auto response to instant messages while in do not disturb mode. Persist 1 Type diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index bb0dbc7ff0..cefd5c72e8 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -376,7 +376,7 @@ LLAgent::LLAgent() : mShowAvatar(TRUE), mFrameAgent(), - mIsBusy(FALSE), + mIsDoNotDisturb(false), mControlFlags(0x00000000), mbFlagsDirty(FALSE), @@ -1397,39 +1397,27 @@ BOOL LLAgent::getAFK() const } //----------------------------------------------------------------------------- -// setBusy() +// setDoNotDisturb() //----------------------------------------------------------------------------- -void LLAgent::setBusy() +void LLAgent::setDoNotDisturb(bool pIsDotNotDisturb) { - sendAnimationRequest(ANIM_AGENT_BUSY, ANIM_REQUEST_START); - mIsBusy = TRUE; - if (gBusyMenu) - { - gBusyMenu->setLabel(LLTrans::getString("AvatarSetNotBusy")); - } - LLNotificationsUI::LLChannelManager::getInstance()->muteAllChannels(true); -} + mIsDoNotDisturb = pIsDotNotDisturb; + EAnimRequest animRequest = (pIsDotNotDisturb ? ANIM_REQUEST_START : ANIM_REQUEST_STOP); -//----------------------------------------------------------------------------- -// clearBusy() -//----------------------------------------------------------------------------- -void LLAgent::clearBusy() -{ - mIsBusy = FALSE; - sendAnimationRequest(ANIM_AGENT_BUSY, ANIM_REQUEST_STOP); - if (gBusyMenu) + sendAnimationRequest(ANIM_AGENT_DO_NOT_DISTURB, animRequest); + if (gDoNotDisturbMenu) { - gBusyMenu->setLabel(LLTrans::getString("AvatarSetBusy")); + gDoNotDisturbMenu->setLabel(LLTrans::getString((pIsDotNotDisturb ? "AvatarSetAvailable" : "AvatarSetDoNotDisturb"))); } - LLNotificationsUI::LLChannelManager::getInstance()->muteAllChannels(false); + LLNotificationsUI::LLChannelManager::getInstance()->muteAllChannels(pIsDotNotDisturb); } //----------------------------------------------------------------------------- -// getBusy() +// isDoNotDisturb() //----------------------------------------------------------------------------- -BOOL LLAgent::getBusy() const +bool LLAgent::isDoNotDisturb() const { - return mIsBusy; + return mIsDoNotDisturb; } diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 99904e118c..daa15b0c1a 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -378,14 +378,13 @@ public: void sitDown(); //-------------------------------------------------------------------- - // Busy + // Do Not Disturb //-------------------------------------------------------------------- public: - void setBusy(); - void clearBusy(); - BOOL getBusy() const; + void setDoNotDisturb(bool pIsDoNotDisturb); + bool isDoNotDisturb() const; private: - BOOL mIsBusy; + bool mIsDoNotDisturb; //-------------------------------------------------------------------- // Grab diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 510abf198a..658da0205f 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -1602,8 +1602,6 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo { gAgentWearables.setWearableOutfit(items, wearables, !append); } - -// dec_busy_count(); } static void remove_non_link_items(LLInventoryModel::item_array_t &items) @@ -2004,7 +2002,6 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego void LLAppearanceMgr::wearOutfitByName(const std::string& name) { LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL; - //inc_busy_count(); LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; @@ -2044,8 +2041,6 @@ void LLAppearanceMgr::wearOutfitByName(const std::string& name) llwarns << "Couldn't find outfit " <("language_combobox")->setCommitCallback(boost::bind(&LLFloaterPreference::onLanguageChange, this)); - // if floater is opened before login set default localized busy message + // if floater is opened before login set default localized do not disturb message if (LLStartUp::getStartupState() < STATE_STARTED) { - gSavedPerAccountSettings.setString("BusyModeResponse", LLTrans::getString("BusyModeResponseDefault")); + gSavedPerAccountSettings.setString("DoNotDisturbModeResponse", LLTrans::getString("DoNotDisturbModeResponseDefault")); } return TRUE; } -void LLFloaterPreference::onBusyResponseChanged() +void LLFloaterPreference::onDoNotDisturbResponseChanged() { - // set "BusyResponseChanged" TRUE if user edited message differs from default, FALSE otherwise - bool busy_flag = - LLTrans::getString("BusyModeResponseDefault") - != getChild("busy_response")->getValue().asString(); + // set "DoNotDisturbResponseChanged" TRUE if user edited message differs from default, FALSE otherwise + bool response_changed_flag = + LLTrans::getString("DoNotDisturbModeResponseDefault") + != getChild("do_not_disturb_response")->getValue().asString(); - gSavedPerAccountSettings.setBOOL("BusyResponseChanged", busy_flag ); + gSavedPerAccountSettings.setBOOL("DoNotDisturbResponseChanged", response_changed_flag ); } LLFloaterPreference::~LLFloaterPreference() @@ -542,12 +542,8 @@ void LLFloaterPreference::apply() LLViewerMedia::setProxyConfig(proxy_enable, proxy_address, proxy_port); } -// LLWString busy_response = utf8str_to_wstring(getChild("busy_response")->getValue().asString()); -// LLWStringUtil::replaceTabsWithSpaces(busy_response, 4); - if (mGotPersonalInfo) { -// gSavedSettings.setString("BusyModeResponse2", std::string(wstring_to_utf8str(busy_response))); bool new_im_via_email = getChild("send_im_to_email")->getValue().asBoolean(); bool new_hide_online = getChild("online_visibility")->getValue().asBoolean(); @@ -633,21 +629,21 @@ void LLFloaterPreference::cancel() void LLFloaterPreference::onOpen(const LLSD& key) { - // this variable and if that follows it are used to properly handle busy mode response message + // this variable and if that follows it are used to properly handle do not disturb mode response message static bool initialized = FALSE; - // if user is logged in and we haven't initialized busy_response yet, do it + // if user is logged in and we haven't initialized do not disturb mode response yet, do it if (!initialized && LLStartUp::getStartupState() == STATE_STARTED) { - // Special approach is used for busy response localization, because "BusyModeResponse" is + // Special approach is used for do not disturb response localization, because "DoNotDisturbModeResponse" is // in non-localizable xml, and also because it may be changed by user and in this case it shouldn't be localized. - // To keep track of whether busy response is default or changed by user additional setting BusyResponseChanged + // To keep track of whether do not disturb response is default or changed by user additional setting DoNotDisturbResponseChanged // was added into per account settings. // initialization should happen once,so setting variable to TRUE initialized = TRUE; - // this connection is needed to properly set "BusyResponseChanged" setting when user makes changes in - // busy response message. - gSavedPerAccountSettings.getControl("BusyModeResponse")->getSignal()->connect(boost::bind(&LLFloaterPreference::onBusyResponseChanged, this)); + // this connection is needed to properly set "DoNotDisturbResponseChanged" setting when user makes changes in + // do not disturb response message. + gSavedPerAccountSettings.getControl("DoNotDisturbModeResponse")->getSignal()->connect(boost::bind(&LLFloaterPreference::onDoNotDisturbResponseChanged, this)); } gAgent.sendAgentUserInfoRequest(); @@ -709,12 +705,12 @@ void LLFloaterPreference::onVertexShaderEnable() } //static -void LLFloaterPreference::initBusyResponse() +void LLFloaterPreference::initDoNotDisturbResponse() { - if (!gSavedPerAccountSettings.getBOOL("BusyResponseChanged")) + if (!gSavedPerAccountSettings.getBOOL("DoNotDisturbResponseChanged")) { - //LLTrans::getString("BusyModeResponseDefault") is used here for localization (EXT-5885) - gSavedPerAccountSettings.setString("BusyModeResponse", LLTrans::getString("BusyModeResponseDefault")); + //LLTrans::getString("DoNotDisturbModeResponseDefault") is used here for localization (EXT-5885) + gSavedPerAccountSettings.setString("DoNotDisturbModeResponse", LLTrans::getString("DoNotDisturbModeResponseDefault")); } } @@ -1431,14 +1427,11 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility, bool im getChild("send_im_to_email")->setValue(im_via_email); getChildView("log_instant_messages")->setEnabled(TRUE); // getChildView("log_chat")->setEnabled(TRUE); -// getChildView("busy_response")->setEnabled(TRUE); // getChildView("log_instant_messages_timestamp")->setEnabled(TRUE); // getChildView("log_chat_timestamp")->setEnabled(TRUE); getChildView("log_chat_IM")->setEnabled(TRUE); getChildView("log_date_timestamp")->setEnabled(TRUE); -// getChild("busy_response")->setValue(gSavedSettings.getString("BusyModeResponse2")); - getChildView("favorites_on_login_check")->setEnabled(TRUE); getChildView("log_nearby_chat")->setEnabled(TRUE); getChildView("log_instant_messages")->setEnabled(TRUE); @@ -1662,7 +1655,6 @@ BOOL LLPanelPreference::postBuild() if (hasChild("online_visibility") && hasChild("send_im_to_email")) { getChild("email_address")->setValue(getString("log_in_to_change") ); -// getChild("busy_response")->setValue(getString("log_in_to_change")); } //////////////////////PanelPrivacy /////////////////// diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index b71f7c647b..10a416beb5 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -75,8 +75,8 @@ public: // refresh all the graphics preferences menus static void refreshEnabledGraphics(); - // translate user's busy response message according to current locale if message is default, otherwise do nothing - static void initBusyResponse(); + // translate user's do not disturb response message according to current locale if message is default, otherwise do nothing + static void initDoNotDisturbResponse(); void processProperties( void* pData, EAvatarProcessorType type ); void processProfileProperties(const LLAvatarData* pAvatarData ); @@ -93,9 +93,9 @@ protected: void onLanguageChange(); void onNameTagOpacityChange(const LLSD& newvalue); - // set value of "BusyResponseChanged" in account settings depending on whether busy response + // set value of "DoNotDisturbResponseChanged" in account settings depending on whether do not disturb response // string differs from default after user changes. - void onBusyResponseChanged(); + void onDoNotDisturbResponseChanged(); // if the custom settings box is clicked void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index d5f1e81933..9b14a77c08 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -113,8 +113,8 @@ static void on_avatar_name_cache_toast(const LLUUID& agent_id, } void toast_callback(const LLSD& msg){ - // do not show toast in busy mode or it goes from agent - if (gAgent.getBusy() || gAgent.getID() == msg["from_id"]) + // do not show toast in do not disturb mode or it goes from agent + if (gAgent.isDoNotDisturb() || gAgent.getID() == msg["from_id"]) { return; } @@ -3292,13 +3292,13 @@ public: time_t timestamp = (time_t) message_params["timestamp"].asInteger(); - BOOL is_busy = gAgent.getBusy(); + BOOL is_do_not_disturb = gAgent.isDoNotDisturb(); BOOL is_muted = LLMuteList::getInstance()->isMuted( from_id, name, LLMute::flagTextChat); - if (is_busy || is_muted) + if (is_do_not_disturb || is_muted) { return; } diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 5d8d82b226..8b04af71c7 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -92,21 +92,6 @@ struct LLMoveInv using namespace LLOldEvents; -// Helpers -// bug in busy count inc/dec right now, logic is complex... do we really need it? -void inc_busy_count() -{ -// gViewerWindow->getWindow()->incBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} -void dec_busy_count() -{ -// gViewerWindow->getWindow()->decBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} - // Function declarations void remove_inventory_category_from_avatar(LLInventoryCategory* category); void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); @@ -167,7 +152,6 @@ public: { if (clear_observer) { - dec_busy_count(); gInventory.removeObserver(this); delete this; } @@ -2668,7 +2652,6 @@ void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer) llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; if (clear_observer) { - dec_busy_count(); gInventory.removeObserver(this); delete this; } @@ -2682,7 +2665,6 @@ void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer) // could notify observers and throw us into an infinite loop. if (clear_observer) { - dec_busy_count(); gInventory.removeObserver(this); delete this; } @@ -2744,7 +2726,6 @@ void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer) { // it's all on its way - add an observer, and the inventory // will call done for us when everything is here. - inc_busy_count(); gInventory.addObserver(outfit); } */ @@ -2763,7 +2744,6 @@ void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer) { // it's all on its way - add an observer, and the inventory // will call done for us when everything is here. - inc_busy_count(); gInventory.addObserver(categories); } } @@ -3475,7 +3455,6 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items else { // it's all on its way - add an observer, and the inventory will call done for us when everything is here. - inc_busy_count(); gInventory.addObserver(fetch); } } diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index 7834f6d320..1494d9d6ee 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -560,7 +560,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT && gSavedSettings.getBOOL("UseChatBubbles") ) || mChannel.isDead() - || !mChannel.get()->getShowToasts() ) // to prevent toasts in Busy mode + || !mChannel.get()->getShowToasts() ) // to prevent toasts in Do Not Disturb mode return;//no need in toast if chat is visible or if bubble chat is enabled // arrange a channel on a screen diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 7990b81d92..ac6110f84f 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -179,7 +179,7 @@ LLContextMenu* gDetachScreenPieMenu = NULL; LLContextMenu* gDetachBodyPartPieMenus[8]; LLMenuItemCallGL* gAFKMenu = NULL; -LLMenuItemCallGL* gBusyMenu = NULL; +LLMenuItemCallGL* gDoNotDisturbMenu = NULL; // // Local prototypes @@ -471,7 +471,7 @@ void init_menus() gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost); gAFKMenu = gMenuBarView->getChild("Set Away", TRUE); - gBusyMenu = gMenuBarView->getChild("Set Busy", TRUE); + gDoNotDisturbMenu = gMenuBarView->getChild("set_do_not_disturb", TRUE); gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE); gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE); @@ -5564,18 +5564,18 @@ class LLWorldSetAway : public view_listener_t } }; -class LLWorldSetBusy : public view_listener_t +class LLWorldSetDoNotDisturb : public view_listener_t { bool handleEvent(const LLSD& userdata) { - if (gAgent.getBusy()) + if (gAgent.isDoNotDisturb()) { - gAgent.clearBusy(); + gAgent.setDoNotDisturb(false); } else { - gAgent.setBusy(); - LLNotificationsUtil::add("BusyModeSet"); + gAgent.setDoNotDisturb(true); + LLNotificationsUtil::add("DoNotDisturbModeSet"); } return true; } @@ -5737,7 +5737,7 @@ bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjec S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { - gAgent.clearBusy(); + gAgent.setDoNotDisturb(false); } LLViewerObject* objectp = selection->getPrimaryObject(); @@ -5770,12 +5770,12 @@ bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjec void handle_give_money_dialog() { - LLNotification::Params params("BusyModePay"); + LLNotification::Params params("DoNotDisturbModePay"); params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection())); - if (gAgent.getBusy()) + if (gAgent.isDoNotDisturb()) { - // warn users of being in busy mode during a transaction + // warn users of being in do not disturb mode during a transaction LLNotifications::instance().add(params); } else @@ -8288,7 +8288,7 @@ void initialize_menus() view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation"); view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome"); view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway"); - view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy"); + view_listener_t::addMenu(new LLWorldSetDoNotDisturb(), "World.SetDoNotDisturb"); view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark"); view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation"); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 3515aa4302..e8665a6ef6 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -188,7 +188,7 @@ extern LLContextMenu* gAttachBodyPartPieMenus[8]; extern LLContextMenu* gDetachBodyPartPieMenus[8]; extern LLMenuItemCallGL* gAFKMenu; -extern LLMenuItemCallGL* gBusyMenu; +extern LLMenuItemCallGL* gDoNotDisturbMenu; extern LLMenuItemCallGL* gMutePieMenu; extern LLMenuItemCallGL* gMuteObjectPieMenu; extern LLMenuItemCallGL* gBuyPassPieMenu; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index c5d25ebd1b..d500fd78ff 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -179,7 +179,7 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = FALSE // TeleportYourAgent }; -static void busy_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id = LLUUID::null); +static void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id = LLUUID::null); bool friendship_offer_callback(const LLSD& notification, const LLSD& response) { @@ -258,11 +258,6 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response) static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback); static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback); -//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have " -// "requested not to be disturbed. Your message will still be shown in their IM " -// "panel for later viewing."; - -// // Functions // @@ -1520,8 +1515,6 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here: from_string = chatHistory_string = mFromName; - bool busy = gAgent.getBusy(); - LLNotificationFormPtr modified_form(notification_ptr ? new LLNotificationForm(*notification_ptr->getForm()) : new LLNotificationForm()); switch(button) @@ -1623,9 +1616,9 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& } - if (busy && (!mFromGroup && !mFromObject)) + if (gAgent.isDoNotDisturb() && (!mFromGroup && !mFromObject)) { - busy_message(gMessageSystem, mFromID); + send_do_not_disturb_message(gMessageSystem, mFromID); } if (modified_form != NULL) @@ -1750,7 +1743,7 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const from_string = chatHistory_string = mFromName; } - bool busy = gAgent.getBusy(); + bool is_do_not_disturb = gAgent.isDoNotDisturb(); switch(button) { @@ -1823,9 +1816,9 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLNotificationsUtil::add("SystemMessageTip", args); } - if (busy && (!mFromGroup && !mFromObject)) + if (is_do_not_disturb && (!mFromGroup && !mFromObject)) { - busy_message(msg,mFromID); + send_do_not_disturb_message(msg,mFromID); } break; } @@ -2207,7 +2200,7 @@ static std::string clean_name_from_im(const std::string& name, EInstantMessage t case IM_SESSION_SEND: case IM_SESSION_LEAVE: //IM_FROM_TASK - case IM_BUSY_AUTO_RESPONSE: + case IM_DO_NOT_DISTURB_AUTO_RESPONSE: case IM_CONSOLE_AND_CHAT_HISTORY: case IM_LURE_USER: case IM_LURE_ACCEPTED: @@ -2356,7 +2349,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // IDEVO convert new-style "Resident" names for display name = clean_name_from_im(name, dialog); - BOOL is_busy = gAgent.getBusy(); + BOOL is_do_not_disturb = gAgent.isDoNotDisturb(); BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat) // object IMs contain sender object id in session_id (STORM-1209) || dialog == IM_FROM_TASK && LLMuteList::getInstance()->isMuted(session_id); @@ -2402,15 +2395,15 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // do nothing -- don't distract newbies in // Prelude with global IMs } - else if (offline == IM_ONLINE && is_busy && name != SYSTEM_FROM) + else if (offline == IM_ONLINE && is_do_not_disturb && name != SYSTEM_FROM) { - // return a standard "busy" message, but only do it to online IM + // return a standard "do not disturb" message, but only do it to online IM // (i.e. not other auto responses and not store-and-forward IM) if (!gIMMgr->hasSession(session_id)) { // if there is not a panel for this conversation (i.e. it is a new IM conversation // initiated by the other party) then... - busy_message(msg, from_id, session_id); + send_do_not_disturb_message(msg, from_id, session_id); } // now store incoming IM in chat history @@ -2645,9 +2638,9 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) break; case IM_GROUP_INVITATION: { - if (is_busy || is_muted) + if (is_do_not_disturb || is_muted) { - busy_message(msg, from_id); + send_do_not_disturb_message(msg, from_id); } else { @@ -2730,7 +2723,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) info->mFromName = name; info->mDesc = message; info->mHost = msg->getSender(); - //if (((is_busy && !is_owned_by_me) || is_muted)) + //if (((is_do_not_disturb && !is_owned_by_me) || is_muted)) if (is_muted) { // Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331) @@ -2741,9 +2734,9 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // Same as closing window info->forceResponse(IOR_DECLINE); } - else if (is_busy && dialog != IM_TASK_INVENTORY_OFFERED) // busy mode must not affect interaction with objects (STORM-565) + else if (is_do_not_disturb && dialog != IM_TASK_INVENTORY_OFFERED) // busy mode must not affect interaction with objects (STORM-565) { - // Until throttling is implemented, busy mode should reject inventory instead of silently + // Until throttling is implemented, do not disturb mode should reject inventory instead of silently // accepting it. SEE SL-39554 info->forceResponse(IOR_DECLINE); } @@ -2788,7 +2781,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) case IM_SESSION_SEND: { - if (is_busy) + if (is_do_not_disturb) { return; } @@ -2829,7 +2822,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) case IM_FROM_TASK: { - if (is_busy && !is_owned_by_me) + if (is_do_not_disturb && !is_owned_by_me) { return; } @@ -2926,7 +2919,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) } break; case IM_FROM_TASK_AS_ALERT: - if (is_busy && !is_owned_by_me) + if (is_do_not_disturb && !is_owned_by_me) { return; } @@ -2937,10 +2930,10 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) LLNotificationsUtil::add("ObjectMessage", args); } break; - case IM_BUSY_AUTO_RESPONSE: + case IM_DO_NOT_DISTURB_AUTO_RESPONSE: if (is_muted) { - LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL; + LL_DEBUGS("Messaging") << "Ignoring do-not-disturb response from " << from_id << LL_ENDL; return; } else @@ -2957,9 +2950,9 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) { return; } - else if (is_busy) + else if (is_do_not_disturb) { - busy_message(msg, from_id); + send_do_not_disturb_message(msg, from_id); } else { @@ -3180,9 +3173,9 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) payload["online"] = (offline == IM_ONLINE); payload["sender"] = msg->getSender().getIPandPort(); - if (is_busy) + if (is_do_not_disturb) { - busy_message(msg, from_id); + send_do_not_disturb_message(msg, from_id); LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); } else if (is_muted) @@ -3246,13 +3239,13 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) } } -static void busy_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id) +static void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id) { - if (gAgent.getBusy()) + if (gAgent.isDoNotDisturb()) { std::string my_name; LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse"); + std::string response = gSavedPerAccountSettings.getString("DoNotDisturbModeResponse"); pack_instant_message( msg, gAgent.getID(), @@ -3262,7 +3255,7 @@ static void busy_message (LLMessageSystem* msg, const LLUUID& from_id, const LLU my_name, response, IM_ONLINE, - IM_BUSY_AUTO_RESPONSE, + IM_DO_NOT_DISTURB_AUTO_RESPONSE, session_id); gAgent.sendReliableMessage(); } @@ -3298,7 +3291,7 @@ bool callingcard_offer_callback(const LLSD& notification, const LLSD& response) msg->nextBlockFast(_PREHASH_TransactionBlock); msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - busy_message(msg, notification["payload"]["source_id"].asUUID()); + send_do_not_disturb_message(msg, notification["payload"]["source_id"].asUUID()); break; default: // close button probably, possibly timed out @@ -3340,7 +3333,7 @@ void process_offer_callingcard(LLMessageSystem* msg, void**) if(!source_name.empty()) { - if (gAgent.getBusy() + if (gAgent.isDoNotDisturb() || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat)) { // automatically decline offer @@ -3469,7 +3462,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) chat.mFromName = from_name; } - BOOL is_busy = gAgent.getBusy(); + BOOL is_do_not_disturb = gAgent.isDoNotDisturb(); BOOL is_muted = FALSE; BOOL is_linden = FALSE; @@ -3503,7 +3496,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) // record last audible utterance if (is_audible - && (is_linden || (!is_muted && !is_busy))) + && (is_linden || (!is_muted && !is_do_not_disturb))) { if (chat.mChatType != CHAT_TYPE_START && chat.mChatType != CHAT_TYPE_STOP) @@ -3598,7 +3591,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); ((LLVOAvatar*)chatter)->stopTyping(); - if (!is_muted && !is_busy) + if (!is_muted && !is_do_not_disturb) { visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); std::string formated_msg = ""; @@ -4136,14 +4129,14 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) gAgent.setFlying(gAgent.canFly()); } - // force simulator to recognize busy state - if (gAgent.getBusy()) + // force simulator to recognize do not disturb state + if (gAgent.isDoNotDisturb()) { - gAgent.setBusy(); + gAgent.setDoNotDisturb(true); } else { - gAgent.clearBusy(); + gAgent.setDoNotDisturb(false); } if (isAgentAvatarValid()) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 3b2292c04d..ee838b19b7 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1824,8 +1824,8 @@ void LLViewerWindow::initBase() gDebugView->init(); gToolTipView = getRootView()->getChild("tooltip view"); - // Initialize busy response message when logged in - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse)); + // Initialize do not disturb response message when logged in + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initDoNotDisturbResponse)); // Add the progress bar view (startup view), which overrides everything mProgressView = getRootView()->findChild("progress_view"); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 7b08744598..4cdba0fba9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -680,7 +680,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mNameString(), mTitle(), mNameAway(false), - mNameBusy(false), + mNameDoNotDisturb(false), mNameMute(false), mNameAppearance(false), mNameFriend(false), @@ -1366,7 +1366,7 @@ void LLVOAvatar::initInstance(void) if (LLCharacter::sInstances.size() == 1) { LLKeyframeMotion::setVFS(gStaticVFS); - registerMotion( ANIM_AGENT_BUSY, LLNullMotion::create ); + registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create ); registerMotion( ANIM_AGENT_CROUCH, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_CROUCHWALK, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_EXPRESS_AFRAID, LLEmote::create ); @@ -3100,7 +3100,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (!firstname || !lastname) return; bool is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end(); - bool is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end(); + bool is_do_not_disturb = mSignaledAnimations.find(ANIM_AGENT_DO_NOT_DISTURB) != mSignaledAnimations.end(); bool is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end(); bool is_muted; if (isSelf()) @@ -3132,7 +3132,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) || (!title && !mTitle.empty()) || (title && mTitle != title->getString()) || is_away != mNameAway - || is_busy != mNameBusy + || is_do_not_disturb != mNameDoNotDisturb || is_muted != mNameMute || is_appearance != mNameAppearance || is_friend != mNameFriend @@ -3142,7 +3142,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) clearNameTag(); - if (is_away || is_muted || is_busy || is_appearance) + if (is_away || is_muted || is_do_not_disturb || is_appearance) { std::string line; if (is_away) @@ -3150,9 +3150,9 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) line += LLTrans::getString("AvatarAway"); line += ", "; } - if (is_busy) + if (is_do_not_disturb) { - line += LLTrans::getString("AvatarBusy"); + line += LLTrans::getString("AvatarDoNotDisturb"); line += ", "; } if (is_muted) @@ -3222,7 +3222,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) } mNameAway = is_away; - mNameBusy = is_busy; + mNameDoNotDisturb = is_do_not_disturb; mNameMute = is_muted; mNameAppearance = is_appearance; mNameFriend = is_friend; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index e45069dbfe..c59a3a150c 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -942,7 +942,7 @@ private: std::string mNameString; // UTF-8 title + name + status std::string mTitle; bool mNameAway; - bool mNameBusy; + bool mNameDoNotDisturb; bool mNameMute; bool mNameAppearance; bool mNameFriend; diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index f1bf4a6d75..71006d38d2 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -3939,7 +3939,7 @@ void LLVivoxVoiceClient::messageEvent( sessionState *session = findSession(sessionHandle); if(session) { - bool is_busy = gAgent.getBusy(); + bool is_do_not_disturb = gAgent.isDoNotDisturb(); bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); bool quiet_chat = false; @@ -3953,10 +3953,10 @@ void LLVivoxVoiceClient::messageEvent( chat.mFromName = session->mName; chat.mSourceType = CHAT_SOURCE_AGENT; - if(is_busy && !is_linden) + if(is_do_not_disturb && !is_linden) { quiet_chat = true; - // TODO: Question: Return busy mode response here? Or maybe when session is started instead? + // TODO: Question: Return do not disturb mode response here? Or maybe when session is started instead? } LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index c805b6db42..f6a307d9d0 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -138,9 +138,9 @@ + name="set_do_not_disturb"> + function="World.SetDoNotDisturb"/> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 4410f41e29..1c1642abac 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -3691,12 +3691,12 @@ Cannot offer friendship at this time. Please try again in a moment. Busy mode is set. Chat and instant messages will be hidden. Instant messages will get your Busy mode response. All teleportation offers will be declined. All inventory offers will go to your Trash. @@ -5167,8 +5167,8 @@ Do you want to replace it with the selected object? You are in Busy Mode, which means you will not receive any items offered in exchange for this payment. @@ -5177,15 +5177,15 @@ Would you like to leave Busy Mode before completing this transaction?
+ text="I am about to pay a person or object while I am in Do Not Disturb mode"/>