From 5fd953df8fafb769d31688c47cf3f8634f858de5 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Mar 2011 00:41:46 -0600 Subject: SH-874 Properly detect available video memory on ATI cards and disable vertex buffer objects when available vram is under 256MB. --- indra/newview/llviewerwindow.cpp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d5008c12b0..1c573eab00 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -457,6 +457,23 @@ public: addText(xpos, ypos, "Shaders Disabled"); ypos += y_inc; } + + if (gGLManager.mHasATIMemInfo) + { + S32 meminfo[4]; + glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo); + + addText(xpos, ypos, llformat("%.2f MB Texture Memory Free", meminfo[0]/1024.f)); + ypos += y_inc; + + if (gGLManager.mHasVertexBufferObject) + { + glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, meminfo); + addText(xpos, ypos, llformat("%.2f MB VBO Memory Free", meminfo[0]/1024.f)); + ypos += y_inc; + } + } + addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024))); ypos += y_inc; -- cgit v1.2.3