From 393c819477b268aa0a05ec0a006e1dba27d6e6c6 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Sun, 10 Oct 2010 15:25:11 +0100 Subject: VWR-21967 There's lots of ::renderForSelect() code that we don't need any more. VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline) --- indra/newview/llviewerwindow.cpp | 29 +++++++++-------------------- 1 file changed, 9 insertions(+), 20 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 983a2d25c8..a7cca4c532 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3986,29 +3986,18 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { gDisplaySwapBuffers = FALSE; gDepthDirty = TRUE; - if (type == SNAPSHOT_TYPE_OBJECT_ID) - { - glClearColor(0.f, 0.f, 0.f, 0.f); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor))); - setup3DRender(); - gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); + const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor)); + + if (LLPipeline::sRenderDeferred) + { + display(do_rebuild, scale_factor, subfield, FALSE); } else { - const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor)); - - if (LLPipeline::sRenderDeferred) - { - display(do_rebuild, scale_factor, subfield, FALSE); - } - else - { - display(do_rebuild, scale_factor, subfield, TRUE); - // Required for showing the GUI in snapshots? See DEV-16350 for details. JC - render_ui(scale_factor, subfield); - } + display(do_rebuild, scale_factor, subfield, TRUE); + // Required for showing the GUI in snapshots? See DEV-16350 for details. JC + render_ui(scale_factor, subfield); } S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width); @@ -4031,7 +4020,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot"); } - if (type == SNAPSHOT_TYPE_OBJECT_ID || type == SNAPSHOT_TYPE_COLOR) + if (type == SNAPSHOT_TYPE_COLOR) { glReadPixels( subimage_x_offset, out_y + subimage_y_offset, -- cgit v1.3 From aad22f9faf045f2412f7c32336cff3886464c157 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 4 Nov 2010 16:35:24 -0400 Subject: SH-281 Fix for snapshots showing interface all the time --- indra/newview/llviewerdisplay.cpp | 19 ++++++++++++++++--- indra/newview/llviewerwindow.cpp | 9 ++++++--- 2 files changed, 22 insertions(+), 6 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 137704e960..40583f05bf 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -221,11 +221,24 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gResizeScreenTexture) { //skip render on frames where screen texture is resizing gGL.flush(); - glClear(GL_COLOR_BUFFER_BIT); - gViewerWindow->mWindow->swapBuffers(); + if (!for_snapshot) + { + glClear(GL_COLOR_BUFFER_BIT); + gViewerWindow->mWindow->swapBuffers(); + } + gResizeScreenTexture = FALSE; gPipeline.resizeScreenTexture(); - return; + + if (!for_snapshot) + { + return; + } + } + + if (LLPipeline::sRenderDeferred) + { //hack to make sky show up in deferred snapshots + for_snapshot = FALSE; } if (LLPipeline::sRenderFrameTest) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index a0a3380441..15f82cf568 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3860,7 +3860,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei setCursor(UI_CURSOR_WAIT); // Hide all the UI widgets first and draw a frame - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE; + + show_ui = show_ui ? TRUE : FALSE; if ( prev_draw_ui != show_ui) { @@ -3998,12 +4000,13 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (LLPipeline::sRenderDeferred) { - display(do_rebuild, scale_factor, subfield, FALSE); + display(do_rebuild, scale_factor, subfield, TRUE); } else { display(do_rebuild, scale_factor, subfield, TRUE); - // Required for showing the GUI in snapshots? See DEV-16350 for details. JC + // Required for showing the GUI in snapshots and performing bloom composite overlay + // Call even if show_ui is FALSE render_ui(scale_factor, subfield); } } -- cgit v1.3 From 0347844b340ed5b64ade2428fec85e5ecb2d478a Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 4 Nov 2010 16:53:14 -0400 Subject: SH-358 FIXED Non-FBO driven fix for anti-aliasing (make applying of FSAA require restart when FBO is disabled). --- indra/newview/llfloaterhardwaresettings.cpp | 7 +++++-- indra/newview/llviewerwindow.cpp | 2 +- indra/newview/pipeline.cpp | 2 +- .../skins/default/xui/en/floater_hardware_settings.xml | 14 +++++++++++++- 4 files changed, 20 insertions(+), 5 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 3cd3c74ee4..e562b00a04 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -104,6 +104,8 @@ void LLFloaterHardwareSettings::refreshEnabledState() getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); getChildView("fsaa")->setEnabled(gPipeline.canUseAntiAliasing()); + getChildView("antialiasing restart")->setVisible(!gSavedSettings.getBOOL("RenderUseFBO")); + /* Enable to reset fsaa value to disabled when feature is not available. if (!gPipeline.canUseAntiAliasing()) { @@ -130,7 +132,8 @@ BOOL LLFloaterHardwareSettings::postBuild() void LLFloaterHardwareSettings::apply() { // Anisotropic rendering - BOOL old_anisotropic = LLImageGL::sGlobalUseAnisotropic; + //Do nothing here -- this code is unreliable, and UI now tells users to restart for changes to take affect + /*BOOL old_anisotropic = LLImageGL::sGlobalUseAnisotropic; LLImageGL::sGlobalUseAnisotropic = getChild("ani")->getValue(); U32 fsaa = (U32) getChild("fsaa")->getValue().asInteger(); @@ -151,7 +154,7 @@ void LLFloaterHardwareSettings::apply() else if (old_anisotropic != LLImageGL::sGlobalUseAnisotropic) { gViewerWindow->restartDisplay(logged_in); - } + }*/ refresh(); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 15f82cf568..ebcb6e3738 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1341,7 +1341,7 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.getBOOL("DisableVerticalSync"), !gNoRender, ignore_pixel_depth, - 0); //gSavedSettings.getU32("RenderFSAASamples")); + gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled if (!LLAppViewer::instance()->restoreErrorTrap()) { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index dd69287dbb..03e6e65788 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -873,7 +873,7 @@ BOOL LLPipeline::canUseWindLightShadersOnObjects() const BOOL LLPipeline::canUseAntiAliasing() const { - return (gSavedSettings.getBOOL("RenderUseFBO")); + return TRUE; //(gSavedSettings.getBOOL("RenderUseFBO")); } void LLPipeline::unloadShaders() diff --git a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml index 27f8b4bb39..b2c620f435 100644 --- a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml +++ b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml @@ -22,7 +22,7 @@ + + (requires viewer restart) + Date: Tue, 9 Nov 2010 15:18:41 -0500 Subject: SH-412 -- fix the way that redraws happen to eliminate flickering on resize -- patch from davep and seraph, I'm just applying it. --- indra/newview/llviewerdisplay.cpp | 32 +++++++++++++------------------- indra/newview/llviewerdisplay.h | 1 + indra/newview/llviewerwindow.cpp | 3 +++ 3 files changed, 17 insertions(+), 19 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 40583f05bf..dbb3f9a7d0 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -95,6 +95,7 @@ BOOL gForceRenderLandFence = FALSE; BOOL gDisplaySwapBuffers = FALSE; BOOL gDepthDirty = FALSE; BOOL gResizeScreenTexture = FALSE; +BOOL gWindowResized = FALSE; BOOL gSnapshot = FALSE; U32 gRecentFrameCount = 0; // number of 'recent' frames @@ -218,22 +219,15 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLMemType mt_render(LLMemType::MTYPE_RENDER); LLFastTimer t(FTM_RENDER); - if (gResizeScreenTexture) - { //skip render on frames where screen texture is resizing + if (gWindowResized) + { //skip render on frames where window has been resized gGL.flush(); - if (!for_snapshot) - { - glClear(GL_COLOR_BUFFER_BIT); - gViewerWindow->mWindow->swapBuffers(); - } - - gResizeScreenTexture = FALSE; + glClear(GL_COLOR_BUFFER_BIT); + gViewerWindow->mWindow->swapBuffers(); gPipeline.resizeScreenTexture(); - - if (!for_snapshot) - { - return; - } + gResizeScreenTexture = FALSE; + gWindowResized = FALSE; + return; } if (LLPipeline::sRenderDeferred) @@ -665,11 +659,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLVertexBuffer::clientCopy(0.016); } - //if (gResizeScreenTexture) - //{ - // gResizeScreenTexture = FALSE; - // gPipeline.resizeScreenTexture(); - //} + if (gResizeScreenTexture) + { + gResizeScreenTexture = FALSE; + gPipeline.resizeScreenTexture(); + } gGL.setColorMask(true, true); glClearColor(0,0,0,0); diff --git a/indra/newview/llviewerdisplay.h b/indra/newview/llviewerdisplay.h index c6e86751e8..f6467d7f93 100644 --- a/indra/newview/llviewerdisplay.h +++ b/indra/newview/llviewerdisplay.h @@ -40,5 +40,6 @@ extern BOOL gTeleportDisplay; extern LLFrameTimer gTeleportDisplayTimer; extern BOOL gForceRenderLandFence; extern BOOL gResizeScreenTexture; +extern BOOL gWindowResized; #endif // LL_LLVIEWERDISPLAY_H diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ebcb6e3738..761df557f5 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1839,6 +1839,8 @@ void LLViewerWindow::reshape(S32 width, S32 height) return; } + gWindowResized = TRUE; + // update our window rectangle mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width; mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height; @@ -4415,6 +4417,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) LLVOAvatar::restoreGL(); gResizeScreenTexture = TRUE; + gWindowResized = TRUE; if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { -- cgit v1.3 From f0a0831954475a2f49fe7473046f0ba657fb2405 Mon Sep 17 00:00:00 2001 From: Andrew Productengine Date: Thu, 18 Nov 2010 23:09:05 +0200 Subject: STORM-560 FIXED Implemented preference that allows users to select default behavior when pressing letter keys. - Added check to LLViewerWindow::handleKey() that gives focus to nearby chat if "Pressing letter keys starts local chat" option is selected, key is not special (and no modifier key is held except Shift), camera is not in mouselook and no view currently has keyboard focus. - The choice of what should happen when letter keys are pressed is saved in new setting added in this fix- "LetterKeysFocusChatBar". --- indra/newview/app_settings/settings.xml | 11 +++++++++++ indra/newview/llviewerwindow.cpp | 14 ++++++++++++++ .../skins/default/xui/en/panel_preferences_general.xml | 9 +++++---- 3 files changed, 30 insertions(+), 4 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 561456c9d6..51e3b4e7c8 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1365,6 +1365,17 @@ Value 1 + LetterKeysFocusChatBar + + Comment + When printable characters keys (possibly with Shift held) are pressed, the chatbar takes focus + Persist + 1 + Type + S32 + Value + 0 + ChatBubbleOpacity Comment diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 743def4a0c..a7790243ed 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2266,6 +2266,20 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) return TRUE; } + // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook, + // no view has keyboard focus, this is a printable character key (and no modifier key is + // pressed except shift), then give focus to nearby chat (STORM-560) + if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() && + !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) ) + { + LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL; + if (chat_editor) + { + // passing NULL here, character will be added later when it is handled by character handler. + LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL); + return TRUE; + } + } // give menus a chance to handle unmodified accelerator keys if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml index a660b5d785..36f8f99178 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml @@ -331,6 +331,7 @@ Pressing letter keys: -- cgit v1.3