From 14f6bbadef2c39e58a3b54c0c6212949acf50e45 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 8 Aug 2011 15:29:23 -0500 Subject: SH-2242 Work in progress migrating to glVertexAttrib everywhere --- indra/newview/llviewerwindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 988c4ed1a2..6af268f234 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3458,7 +3458,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, glScalef(scale, scale, scale); LLColor4 color(vovolume->getLightColor(), .5f); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); F32 pixel_area = 100000.f; // Render Outside -- cgit v1.3 From 2ee815478043c4d5845f094f744a055707dba0e0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 10 Aug 2011 13:01:14 -0500 Subject: SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). --- indra/llrender/llglslshader.cpp | 2 + indra/llrender/llrendersphere.cpp | 97 +------- indra/llrender/llrendersphere.h | 5 - indra/llrender/llvertexbuffer.cpp | 62 ++++- indra/llrender/llvertexbuffer.h | 3 +- .../shaders/class1/avatar/objectSkinV.glsl | 6 +- .../class1/deferred/alphaNonIndexedNoColorF.glsl | 63 +++++ .../shaders/class1/deferred/avatarAlphaV.glsl | 13 +- .../shaders/class1/deferred/avatarF.glsl | 2 +- .../shaders/class1/deferred/avatarShadowF.glsl | 1 - .../shaders/class1/deferred/avatarShadowV.glsl | 4 - .../shaders/class1/deferred/avatarV.glsl | 3 - .../shaders/class1/deferred/diffuseAlphaMaskF.glsl | 4 +- .../class1/deferred/diffuseAlphaMaskNoColorF.glsl | 30 +++ .../shaders/class1/deferred/diffuseNoColorV.glsl | 23 ++ .../shaders/class1/deferred/emissiveF.glsl | 28 +++ .../shaders/class1/deferred/emissiveV.glsl | 38 +++ .../shaders/class1/deferred/multiPointLightV.glsl | 2 - .../shaders/class1/deferred/multiSpotLightF.glsl | 23 +- .../shaders/class1/deferred/pointLightF.glsl | 15 +- .../shaders/class1/deferred/pointLightV.glsl | 10 - .../shaders/class1/deferred/softenLightF.glsl | 1 + .../shaders/class1/deferred/spotLightF.glsl | 18 +- .../shaders/class1/deferred/sunLightSSAOF.glsl | 1 - .../shaders/class1/deferred/sunLightV.glsl | 10 - .../shaders/class1/deferred/treeF.glsl | 10 +- .../shaders/class1/deferred/treeShadowF.glsl | 27 +++ .../shaders/class1/deferred/treeShadowV.glsl | 23 ++ .../shaders/class1/deferred/treeV.glsl | 1 - .../class1/interface/onetexturenocolorF.glsl | 13 ++ .../class1/interface/onetexturenocolorV.glsl | 18 ++ .../app_settings/shaders/class1/interface/uiV.glsl | 2 +- .../app_settings/shaders/class1/objects.zip | Bin 0 -> 6772 bytes .../shaders/class1/objects/emissiveSkinnedV.glsl | 33 +++ .../shaders/class1/objects/emissiveV.glsl | 29 +++ .../shaders/class1/objects/fullbrightNoColorV.glsl | 27 +++ .../shaders/class1/objects/simpleNoColorV.glsl | 30 +++ .../app_settings/shaders/class1/objects/treeV.glsl | 35 +++ .../class2/deferred/alphaNonIndexedNoColorF.glsl | 121 ++++++++++ .../shaders/class2/deferred/alphaSkinnedV.glsl | 4 +- .../shaders/class2/deferred/avatarAlphaV.glsl | 13 +- .../shaders/class2/deferred/multiSpotLightF.glsl | 17 +- .../shaders/class2/deferred/softenLightF.glsl | 7 +- .../shaders/class2/deferred/softenLightV.glsl | 5 +- .../shaders/class2/deferred/sunLightSSAOF.glsl | 6 +- .../shaders/class2/deferred/sunLightV.glsl | 9 - .../shaders/class2/objects/simpleNonIndexedV.glsl | 36 +++ indra/newview/llagent.cpp | 4 +- indra/newview/llcylinder.cpp | 260 ++------------------- indra/newview/llcylinder.h | 33 +-- indra/newview/lldrawpoolalpha.cpp | 3 +- indra/newview/lldrawpoolavatar.cpp | 105 ++++----- indra/newview/lldrawpoolavatar.h | 2 +- indra/newview/lldrawpoolsimple.cpp | 5 +- indra/newview/lldrawpooltree.cpp | 7 +- indra/newview/llfloatermodelpreview.cpp | 20 +- indra/newview/llhudeffectbeam.cpp | 4 +- indra/newview/llmaniptranslate.cpp | 3 +- indra/newview/llselectmgr.cpp | 55 +++-- indra/newview/llspatialpartition.cpp | 2 +- indra/newview/lltracker.cpp | 8 +- indra/newview/llviewerjointmesh.cpp | 8 +- indra/newview/llviewershadermgr.cpp | 128 +++++++++- indra/newview/llviewershadermgr.h | 19 +- indra/newview/llviewerwindow.cpp | 28 +-- indra/newview/llvosurfacepatch.cpp | 14 -- indra/newview/llwlparamset.cpp | 8 +- indra/newview/pipeline.cpp | 126 ++++++---- 68 files changed, 1095 insertions(+), 677 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects.zip create mode 100644 indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/treeV.glsl create mode 100644 indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl create mode 100644 indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index b6cb84d10c..02bcc9e338 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -934,7 +934,9 @@ void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v std::map::iterator iter = mValue.find(location); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { + stop_glerror(); glUniform4fvARB(location, count, v); + stop_glerror(); mValue[location] = vec; } } diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp index a5cd70445f..e7e07a1ab2 100644 --- a/indra/llrender/llrendersphere.cpp +++ b/indra/llrender/llrendersphere.cpp @@ -35,106 +35,11 @@ #include "llglheaders.h" -GLUquadricObj *gQuadObj2 = NULL; LLRenderSphere gSphere; -void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks); - -void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks) -{ - if (!gQuadObj2) - { - gQuadObj2 = gluNewQuadric(); - if (!gQuadObj2) - { - llwarns << "drawSolidSphere couldn't allocate quadric" << llendl; - return; - } - } - - gluQuadricDrawStyle(gQuadObj2, GLU_FILL); - gluQuadricNormals(gQuadObj2, GLU_SMOOTH); - // If we ever changed/used the texture or orientation state - // of quadObj, we'd need to change it to the defaults here - // with gluQuadricTexture and/or gluQuadricOrientation. - gluQuadricTexture(gQuadObj2, GL_TRUE); - gluSphere(gQuadObj2, radius, slices, stacks); -} - - -// A couple thoughts on sphere drawing: -// 1) You need more slices than stacks, but little less than 2:1 -// 2) At low LOD, setting stacks to an odd number avoids a "band" around the equator, making things look smoother -void LLRenderSphere::prerender() -{ - // Create a series of display lists for different LODs - mDList[0] = glGenLists(1); - glNewList(mDList[0], GL_COMPILE); - drawSolidSphere(1.0, 30, 20); - glEndList(); - - mDList[1] = glGenLists(1); - glNewList(mDList[1], GL_COMPILE); - drawSolidSphere(1.0, 20, 15); - glEndList(); - - mDList[2] = glGenLists(1); - glNewList(mDList[2], GL_COMPILE); - drawSolidSphere(1.0, 12, 8); - glEndList(); - - mDList[3] = glGenLists(1); - glNewList(mDList[3], GL_COMPILE); - drawSolidSphere(1.0, 8, 5); - glEndList(); -} - -void LLRenderSphere::cleanupGL() -{ - for (S32 detail = 0; detail < 4; detail++) - { - glDeleteLists(mDList[detail], 1); - mDList[detail] = 0; - } - - if (gQuadObj2) - { - gluDeleteQuadric(gQuadObj2); - gQuadObj2 = NULL; - } -} - -// Constants here are empirically derived from my eyeballs, JNC -// -// The toughest adjustment is the cutoff for the lowest LOD -// Maybe we should have more LODs at the low end? -void LLRenderSphere::render(F32 pixel_area) -{ - S32 level_of_detail; - - if (pixel_area > 10000.f) - { - level_of_detail = 0; - } - else if (pixel_area > 800.f) - { - level_of_detail = 1; - } - else if (pixel_area > 100.f) - { - level_of_detail = 2; - } - else - { - level_of_detail = 3; - } - glCallList(mDList[level_of_detail]); -} - - void LLRenderSphere::render() { - glCallList(mDList[0]); + renderGGL(); } inline LLVector3 polar_to_cart(F32 latitude, F32 longitude) diff --git a/indra/llrender/llrendersphere.h b/indra/llrender/llrendersphere.h index 96a6bec80c..f8e9e86e7f 100644 --- a/indra/llrender/llrendersphere.h +++ b/indra/llrender/llrendersphere.h @@ -40,11 +40,6 @@ void lat2xyz(LLVector3 * result, F32 lat, F32 lon); // utility routine class LLRenderSphere { public: - LLGLuint mDList[5]; - - void prerender(); - void cleanupGL(); - void render(F32 pixel_area); // of a box of size 1.0 at that position void render(); // render at highest LOD void renderGGL(); // render using LLRender diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index a5977d658d..5d19168842 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -62,7 +62,6 @@ U32 LLVertexBuffer::sAllocatedBytes = 0; BOOL LLVertexBuffer::sMapped = FALSE; BOOL LLVertexBuffer::sUseStreamDraw = TRUE; BOOL LLVertexBuffer::sPreferStreamDraw = FALSE; -S32 LLVertexBuffer::sWeight4Loc = -1; std::vector LLVertexBuffer::sDeleteList; @@ -355,6 +354,8 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) //static void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, const std::vector& norm) { + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + U32 count = pos.size(); llassert_always(norm.size() >= pos.size()); llassert_always(count > 0) ; @@ -369,6 +370,49 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, con glDrawArrays(sGLMode[mode], 0, count); } +//static +void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp) +{ + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + + U32 mask = LLVertexBuffer::MAP_VERTEX; + if (tc) + { + mask = mask | LLVertexBuffer::MAP_TEXCOORD0; + } + + unbind(); + + setupClientArrays(mask); + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + S32 loc = shader->getAttribLocation(LLVertexBuffer::TYPE_VERTEX); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 16, pos); + + if (tc) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_TEXCOORD0); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 2, GL_FLOAT, GL_FALSE, 0, tc); + } + } + } + } + else + { + glTexCoordPointer(2, GL_FLOAT, 0, tc); + glVertexPointer(3, GL_FLOAT, 16, pos); + } + + glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp); +} + void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const { if (start >= (U32) mRequestedNumVerts || @@ -403,6 +447,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi validateRange(start, end, count, indices_offset); llassert(mRequestedNumVerts >= 0); + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); if (mGLIndices != sGLRenderIndices) { @@ -431,6 +476,8 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + llassert(mRequestedNumIndices >= 0); if (indices_offset >= (U32) mRequestedNumIndices || indices_offset + count > (U32) mRequestedNumIndices) @@ -463,6 +510,8 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + llassert(mRequestedNumVerts >= 0); if (first >= (U32) mRequestedNumVerts || first + count > (U32) mRequestedNumVerts) @@ -2037,9 +2086,16 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const } - if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) + if (data_mask & MAP_WEIGHT4) { - glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + if (shader) + { + S32 loc = shader->getAttribLocation(TYPE_WEIGHT4); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + } + } } if (data_mask & MAP_CLOTHWEIGHT) diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 3cccdf62ec..9497bc9357 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -111,8 +111,6 @@ public: static LLVBOPool sStreamIBOPool; static LLVBOPool sDynamicIBOPool; - static S32 sWeight4Loc; - static BOOL sUseStreamDraw; static BOOL sPreferStreamDraw; @@ -120,6 +118,7 @@ public: static void cleanupClass(); static void setupClientArrays(U32 data_mask); static void drawArrays(U32 mode, const std::vector& pos, const std::vector& norm); + static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp); static void clientCopy(F64 max_time = 0.005); //copy data from client to GL static void unbind(); //unbind any bound vertex buffer diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 7613e50dca..35c5a38081 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -7,7 +7,7 @@ -attribute vec4 object_weight; +attribute vec4 weight4; uniform mat4 matrixPalette[32]; @@ -15,8 +15,8 @@ mat4 getObjectSkinnedTransform() { int i; - vec4 w = fract(object_weight); - vec4 index = floor(object_weight); + vec4 w = fract(weight4); + vec4 index = floor(weight4); float scale = 1.0/(w.x+w.y+w.z+w.w); w *= scale; diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl new file mode 100644 index 0000000000..5d1306bfc9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl @@ -0,0 +1,63 @@ +/** + * @file alphaNonIndexedNoColorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2DRect depthMap; +uniform sampler2D diffuseMap; + +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform vec2 screen_res; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +varying vec3 vary_ambient; +varying vec3 vary_directional; +varying vec3 vary_fragcoord; +varying vec3 vary_position; +varying vec3 vary_pointlight_col; + +uniform mat4 inv_proj; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; + frag *= screen_res; + + vec4 pos = vec4(vary_position, 1.0); + + vec4 diff= texture2D(diffuseMap,gl_TexCoord[0].xy); + + vec4 col = vec4(vary_ambient + vary_directional.rgb, 1.0); + vec4 color = diff * col; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + color.rgb += diff.rgb * vary_pointlight_col.rgb; + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index 842931ec17..468d7332a6 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -7,7 +7,6 @@ attribute vec3 position; attribute vec3 normal; -attribute vec4 diffuse_color; attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -86,9 +85,7 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); + vec4 col = vec4(0.0, 0.0, 0.0, 1.0); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -98,17 +95,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*diffuse_color.rgb; + vary_pointlight_col = col.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_ambient = col.rgb; + vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), 0.0)); - col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); + col.rgb = min(col.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 3268618093..d8e8f6088d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -13,7 +13,7 @@ varying vec3 vary_normal; void main() { - vec4 diff = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 diff = texture2D(diffuseMap, gl_TexCoord[0].xy); if (diff.a < 0.2) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 78986ab12e..c693725074 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -13,7 +13,6 @@ varying vec4 post_pos; void main() { - //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); gl_FragColor = vec4(1,1,1,1); gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl index cf6fc1c0ed..35d0bb5603 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl @@ -11,10 +11,8 @@ mat4 getSkinnedTransform(); attribute vec3 position; attribute vec3 normal; -attribute vec4 diffuse_color; attribute vec2 texcoord0; - varying vec4 post_pos; void main() @@ -40,8 +38,6 @@ void main() post_pos = pos; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl index e66f8c8483..9ef11109ed 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl @@ -6,7 +6,6 @@ */ attribute vec3 position; -attribute vec4 diffuse_color; attribute vec3 normal; attribute vec2 texcoord0; @@ -38,8 +37,6 @@ void main() vary_normal = norm; gl_Position = gl_ProjectionMatrix * pos; - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl index 338d0ebb2b..26355731ae 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl @@ -1,5 +1,5 @@ /** - * @file diffuseF.glsl + * @file diffuseAlphaMaskF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * $/LicenseInfo$ @@ -15,7 +15,7 @@ varying vec3 vary_normal; void main() { - vec4 col = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; if (col.a < minimum_alpha || col.a > maximum_alpha) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl new file mode 100644 index 0000000000..dfc1b52c2e --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl @@ -0,0 +1,30 @@ +/** + * @file diffuseAlphaMaskNoColorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +varying vec3 vary_normal; + +void main() +{ + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); + + if (col.a < minimum_alpha || col.a > maximum_alpha) + { + discard; + } + + gl_FragData[0] = vec4(col.rgb, 0.0); + gl_FragData[1] = vec4(0,0,0,0); // spec + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl new file mode 100644 index 0000000000..ff9578e253 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl @@ -0,0 +1,23 @@ +/** + * @file diffuseNoColorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; + +varying vec3 vary_normal; +varying float vary_texture_index; + +void main() +{ + //transform vertex + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vary_normal = normalize(gl_NormalMatrix * normal); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl new file mode 100644 index 0000000000..5a9a6196f3 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl @@ -0,0 +1,28 @@ +/** + * @file emissiveF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + + +void main() +{ + float shadow = 1.0; + + vec4 color = diffuseLookup(gl_TexCoord[0].xy)*gl_Color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl new file mode 100644 index 0000000000..9841943fe6 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl @@ -0,0 +1,38 @@ +/** + * @file emissiveV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +attribute vec4 position; +attribute float emissive; +attribute vec2 texcoord0; + +void calcAtmospherics(vec3 inPositionEye); + +vec3 atmosAmbient(vec3 light); +vec3 atmosAffectDirectionalLight(float lightIntensity); +vec3 scaleDownLight(vec3 light); +vec3 scaleUpLight(vec3 light); + +varying float vary_texture_index; + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz, 1.0); + vec4 pos = (gl_ModelViewMatrix * vert); + vary_texture_index = position.w; + + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + calcAtmospherics(pos.xyz); + + gl_FrontColor = vec4(0,0,0,emissive); + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl index 7db577c07a..bb0497b309 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl @@ -7,7 +7,6 @@ attribute vec3 position; -attribute vec4 diffuse_color; varying vec4 vary_fragcoord; @@ -18,5 +17,4 @@ void main() vary_fragcoord = pos; gl_Position = pos; - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 0d25d7792d..6c08f7b51f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -37,7 +37,10 @@ uniform float sun_wash; uniform int proj_shadow_idx; uniform float shadow_fade; -varying vec4 vary_light; +uniform vec3 center; +uniform vec3 color; +uniform float falloff; +uniform float size; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -92,7 +95,7 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -111,9 +114,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; + vec3 lv = center.xyz-pos.xyz; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -127,16 +130,16 @@ void main() vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); if (proj_tc.z < 0.0) { - discard; + //discard; } proj_tc.xyz /= proj_tc.w; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); if (dist_atten <= 0.0) { - discard; + //discard; } lv = proj_origin-pos.xyz; @@ -164,7 +167,7 @@ void main() vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; @@ -181,7 +184,7 @@ void main() amb_da = min(amb_da, 1.0-lit); - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -214,7 +217,7 @@ void main() stc.y > 0.0) { vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb; } } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 5efa3200d4..601bb17bc7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -20,7 +20,10 @@ uniform sampler2DRect depthMap; uniform vec3 env_mat[3]; uniform float sun_wash; -varying vec4 vary_light; +uniform vec3 center; +uniform vec3 color; +uniform float falloff; +uniform float size; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -49,9 +52,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos; + vec3 lv = center.xyz-pos; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -72,11 +75,11 @@ void main() float noise = texture2D(noiseMap, frag.xy/128.0).b; vec3 col = texture2DRect(diffuseRect, frag.xy).rgb; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); float lit = da * dist_atten * noise; - col = gl_Color.rgb*lit*col; + col = color.rgb*lit*col; vec4 spec = texture2DRect(specularRect, frag.xy); if (spec.a > 0.0) @@ -86,7 +89,7 @@ void main() { sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); sa *= noise; - col += da*sa*gl_Color.rgb*spec.rgb; + col += da*sa*color.rgb*spec.rgb; } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl index ac3170d16d..a09cfa2661 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl @@ -6,10 +6,7 @@ */ attribute vec3 position; -attribute vec4 diffuse_color; -attribute vec2 texcoord0; -varying vec4 vary_light; varying vec4 vary_fragcoord; void main() @@ -18,12 +15,5 @@ void main() vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); vary_fragcoord = pos; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vary_light = vec4(texcoord0,0,1); - gl_Position = pos; - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 3ba5ee5bd2..35ab77d3cc 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -306,5 +306,6 @@ void main() } gl_FragColor.rgb = col; + gl_FragColor.a = bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 9aaffc15bf..ed67dc32d5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -13,7 +13,6 @@ uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; -uniform samplerCube environmentMap; uniform sampler2D noiseMap; uniform sampler2D lightFunc; uniform sampler2D projectionMap; @@ -32,7 +31,10 @@ uniform float far_clip; uniform vec3 proj_origin; //origin of projection to be used for angular attenuation uniform float sun_wash; -varying vec4 vary_light; +uniform vec3 center; +uniform vec3 color; +uniform float falloff; +uniform float size; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -60,9 +62,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; + vec3 lv = center.xyz-pos.xyz; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -82,7 +84,7 @@ void main() proj_tc.xyz /= proj_tc.w; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); lv = proj_origin-pos.xyz; @@ -108,7 +110,7 @@ void main() vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; @@ -127,7 +129,7 @@ void main() amb_da = min(amb_da, 1.0-lit); - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -156,7 +158,7 @@ void main() stc.y > 0.0) { vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb; } } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl index 665d8126a0..6bbf86177a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -25,7 +25,6 @@ uniform float ssao_factor; uniform float ssao_factor_inv; varying vec2 vary_fragcoord; -varying vec4 vary_light; uniform mat4 inv_proj; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl index 65fa288e88..d39bfef4ae 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl @@ -6,11 +6,7 @@ */ attribute vec3 position; -attribute vec3 normal; -attribute vec4 diffuse_color; -attribute vec2 texcoord0; -varying vec4 vary_light; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -22,10 +18,4 @@ void main() gl_Position = pos; vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vary_light = vec4(texcoord0,0,1); - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index de7e038402..08a3bc251a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -11,10 +11,18 @@ uniform sampler2D diffuseMap; varying vec3 vary_normal; +uniform float minimum_alpha; +uniform float maximum_alpha; + void main() { vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); - gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); + if (col.a < minimum_alpha || col.a > maximum_alpha) + { + discard; + } + + gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, 0.0); gl_FragData[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl new file mode 100644 index 0000000000..9f0b902c96 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl @@ -0,0 +1,27 @@ +/** + * @file treeShadowF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +varying vec4 post_pos; + +void main() +{ + float alpha = texture2D(diffuseMap, gl_TexCoord[0].xy).a; + + if (alpha < minimum_alpha || alpha > maximum_alpha) + { + discard; + } + + gl_FragColor = vec4(1,1,1,1); + + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl new file mode 100644 index 0000000000..42ce2f5226 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl @@ -0,0 +1,23 @@ +/** + * @file treeShadowV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec3 position; +attribute vec2 texcoord0; + +varying vec4 post_pos; + +void main() +{ + //transform vertex + vec4 pos = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + post_pos = pos; + + gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl index 07e56e84db..f56f389348 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl @@ -10,7 +10,6 @@ attribute vec3 position; attribute vec3 normal; attribute vec2 texcoord0; - varying vec3 vary_normal; void main() diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl new file mode 100644 index 0000000000..a5442c9bf4 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl @@ -0,0 +1,13 @@ +/** + * @file onetexturenocolorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +uniform sampler2D tex0; + +void main() +{ + gl_FragColor = texture2D(tex0, gl_TexCoord[0].xy); +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl new file mode 100644 index 0000000000..7df45e90e6 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl @@ -0,0 +1,18 @@ +/** + * @file onetexturenocolorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +attribute vec3 position; +attribute vec2 texcoord0; + + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1); + gl_TexCoord[0] = vec4(texcoord0,0,1); +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl index ebf2361da4..9d129caf21 100644 --- a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl @@ -14,7 +14,7 @@ attribute vec2 texcoord0; void main() { gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1); - gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/objects.zip b/indra/newview/app_settings/shaders/class1/objects.zip new file mode 100644 index 0000000000..7e43660731 Binary files /dev/null and b/indra/newview/app_settings/shaders/class1/objects.zip differ diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl new file mode 100644 index 0000000000..78668711ac --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl @@ -0,0 +1,33 @@ +/** + * @file emissiveSkinnedV.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + + +attribute vec3 position; +attribute float emissive; +attribute vec2 texcoord0; + +void calcAtmospherics(vec3 inPositionEye); +mat4 getObjectSkinnedTransform(); + +void main() +{ + //transform vertex + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + mat4 mat = getObjectSkinnedTransform(); + + mat = gl_ModelViewMatrix * mat; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; + + calcAtmospherics(pos.xyz); + + gl_FrontColor = vec4(0,0,0,emissive); + + gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl new file mode 100644 index 0000000000..05d7cc397f --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl @@ -0,0 +1,29 @@ +/** + * @file emissiveV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec4 position; +attribute float emissive; +attribute vec2 texcoord0; + +void calcAtmospherics(vec3 inPositionEye); + +varying float vary_texture_index; + +void main() +{ + //transform vertex + vary_texture_index = position.w; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); + calcAtmospherics(pos.xyz); + + gl_FrontColor = vec4(0,0,0,emissive); + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl new file mode 100644 index 0000000000..57d98038e0 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl @@ -0,0 +1,27 @@ +/** + * @file fullbrightNoColorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec3 normal; + +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz,1.0); + vec4 pos = (gl_ModelViewMatrix * vert); + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + calcAtmospherics(pos.xyz); + + gl_FrontColor = vec4(1,1,1,1); + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl new file mode 100644 index 0000000000..54c262885e --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl @@ -0,0 +1,30 @@ +/** + * @file simpleNoColorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec3 norm = normalize(gl_NormalMatrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.)); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class1/objects/treeV.glsl b/indra/newview/app_settings/shaders/class1/objects/treeV.glsl new file mode 100644 index 0000000000..1e9e7f4b0b --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/treeV.glsl @@ -0,0 +1,35 @@ +/** + * @file treeV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec3 normal; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz,1.0); + + gl_Position = gl_ModelViewProjectionMatrix*vert; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0, 0, 1); + + vec4 pos = (gl_ModelViewMatrix * vert); + + vec3 norm = normalize(gl_NormalMatrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.)); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl new file mode 100644 index 0000000000..294a000ab5 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl @@ -0,0 +1,121 @@ +/** + * @file alphaNonIndexedNoColorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2DRectShadow shadowMap0; +uniform sampler2DRectShadow shadowMap1; +uniform sampler2DRectShadow shadowMap2; +uniform sampler2DRectShadow shadowMap3; +uniform sampler2DRect depthMap; +uniform sampler2D diffuseMap; + +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform vec2 screen_res; +uniform vec2 shadow_res; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +varying vec3 vary_ambient; +varying vec3 vary_directional; +varying vec3 vary_fragcoord; +varying vec3 vary_position; +varying vec3 vary_pointlight_col; + +uniform float shadow_bias; + +uniform mat4 inv_proj; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos.xyz /= pos.w; + pos.w = 1.0; + return pos; +} + +float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += shadow_bias; + + float cs = shadow2DRect(shadowMap, stc.xyz).x; + float shadow = cs; + + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(scl, scl, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(scl, -scl, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-scl, scl, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-scl, -scl, 0.0)).x, cs); + + return shadow/5.0; +} + + +void main() +{ + vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; + frag *= screen_res; + + float shadow = 1.0; + vec4 pos = vec4(vary_position, 1.0); + + vec4 spos = pos; + + if (spos.z > -shadow_clip.w) + { + vec4 lpos; + + if (spos.z < -shadow_clip.z) + { + lpos = shadow_matrix[3]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap3, lpos, 1.5); + shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); + } + else if (spos.z < -shadow_clip.y) + { + lpos = shadow_matrix[2]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap2, lpos, 1.5); + } + else if (spos.z < -shadow_clip.x) + { + lpos = shadow_matrix[1]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap1, lpos, 1.5); + } + else + { + lpos = shadow_matrix[0]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap0, lpos, 1.5); + } + } + + vec4 diff = texture2D(diffuseMap,gl_TexCoord[0].xy); + + vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, 1.0); + vec4 color = diff * col; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + color.rgb += diff.rgb * vary_pointlight_col.rgb; + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl index 97fe7029e1..a446239a22 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl @@ -68,11 +68,11 @@ void main() mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*position).xyz; + vec3 pos = (mat*vec4(position, 1.0)).xyz; gl_Position = gl_ProjectionMatrix * vec4(pos, 1.0); - vec4 n = position; + vec4 n = vec4(position, 1.0); n.xyz += normal.xyz; n.xyz = (mat*n).xyz; n.xyz = normalize(n.xyz-pos.xyz); diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 65c3e5da10..8102578bb2 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -8,7 +8,6 @@ attribute vec3 position; attribute vec3 normal; -attribute vec4 diffuse_color; attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -89,9 +88,7 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); + vec4 col = vec4(0.0, 0.0, 0.0, 1.0); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -101,17 +98,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*diffuse_color.rgb; + vary_pointlight_col = col.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_ambient = col.rgb; + vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), 0.0)); - col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); + col.rgb = min(col.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index f54186ffca..a16be0c8b4 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -36,7 +36,10 @@ uniform float sun_wash; uniform int proj_shadow_idx; uniform float shadow_fade; -varying vec4 vary_light; +uniform vec3 center; +uniform float size; +uniform vec3 color; +uniform float falloff; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -110,9 +113,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; + vec3 lv = center.xyz-pos.xyz; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -143,7 +146,7 @@ void main() proj_tc.xyz /= proj_tc.w; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); if (dist_atten <= 0.0) { @@ -175,7 +178,7 @@ void main() vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; @@ -192,7 +195,7 @@ void main() amb_da = min(amb_da, 1.0-lit); - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -225,7 +228,7 @@ void main() stc.y > 0.0) { vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow; + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb*shadow; } } } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index f0c9b01671..cbac299e44 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -47,7 +47,8 @@ uniform mat3 ssao_effect_mat; uniform mat4 inv_proj; uniform vec2 screen_res; -varying vec4 vary_light; +uniform vec3 sun_dir; + varying vec2 vary_fragcoord; vec3 vary_PositionEye; @@ -264,7 +265,7 @@ void main() norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - float da = max(dot(norm.xyz, vary_light.xyz), 0.0); + float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); vec4 diffuse = texture2DRect(diffuseRect, tc); @@ -291,7 +292,7 @@ void main() // the old infinite-sky shiny reflection // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(refnormpersp, vary_light.xyz); + float sa = dot(refnormpersp, sun_dir.xyz); vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; // add the two types of shiny together diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl index d2e3415d91..9534f1d79c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl @@ -7,12 +7,11 @@ attribute vec3 position; -attribute vec2 texcoord0; uniform vec2 screen_res; -varying vec4 vary_light; varying vec2 vary_fragcoord; + void main() { //transform vertex @@ -21,6 +20,4 @@ void main() vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; - - vary_light = vec4(texcoord0,0,1); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index d53850b489..699fcdb0f3 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -30,7 +30,7 @@ uniform float ssao_factor; uniform float ssao_factor_inv; varying vec2 vary_fragcoord; -varying vec4 vary_light; +uniform vec3 sun_dir; uniform mat4 inv_proj; uniform vec2 screen_res; @@ -167,10 +167,10 @@ void main() }*/ float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz)); vec3 shadow_pos = pos.xyz + displace*norm; - vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + vec3 offset = sun_dir.xyz * (1.0-dp_directional_light); vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl index 6795b55dc6..39cca9589e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl @@ -6,9 +6,6 @@ */ attribute vec3 position; -attribute vec3 normal; -attribute vec4 diffuse_color; -attribute vec2 texcoord0; varying vec4 vary_light; @@ -23,10 +20,4 @@ void main() gl_Position = pos; vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vary_light = vec4(texcoord0,0,1); - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl new file mode 100644 index 0000000000..d2a83c9724 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl @@ -0,0 +1,36 @@ +/** + * @file simpleNonIndexedV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec3 normal; +attribute vec4 diffuse_color; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz,1.0); + + gl_Position = gl_ModelViewProjectionMatrix*vert; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0, 0, 1); + + vec4 pos = (gl_ModelViewMatrix * vert); + + vec3 norm = normalize(gl_NormalMatrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 406417a36b..64a5884e14 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3925,7 +3925,7 @@ void LLAgent::renderAutoPilotTarget() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // lovely green - gGL.diffuseColor4f(0.f, 1.f, 1.f, 1.f); + gGL.color4f(0.f, 1.f, 1.f, 1.f); target_global = mAutoPilotTargetGlobal; @@ -3935,7 +3935,7 @@ void LLAgent::renderAutoPilotTarget() glScalef(height_meters, height_meters, height_meters); - gSphere.render(1500.f); + gSphere.render(); gGL.popMatrix(); } diff --git a/indra/newview/llcylinder.cpp b/indra/newview/llcylinder.cpp index 4901e29691..2adc071d7a 100644 --- a/indra/newview/llcylinder.cpp +++ b/indra/newview/llcylinder.cpp @@ -37,261 +37,39 @@ #include "llgl.h" #include "llglheaders.h" -LLCylinder gCylinder; LLCone gCone; -GLUquadricObj* gQuadObj = NULL; - -static const GLint SLICES[] = { 30, 20, 12, 6 }; // same as sphere slices -static const GLint STACKS = 2; -static const GLfloat RADIUS = 0.5f; - -// draws a cylinder or cone -// returns approximate number of triangles required -U32 draw_cylinder_side(GLint slices, GLint stacks, GLfloat base_radius, GLfloat top_radius) -{ - U32 triangles = 0; - GLfloat height = 1.0f; - - if (!gQuadObj) - { - gQuadObj = gluNewQuadric(); - if (!gQuadObj) llerror("draw_cylindrical_body couldn't allocated quadric", 0); - } - - gluQuadricDrawStyle(gQuadObj, GLU_FILL); - gluQuadricNormals(gQuadObj, GLU_SMOOTH); - gluQuadricOrientation(gQuadObj, GLU_OUTSIDE); - gluQuadricTexture(gQuadObj, GL_TRUE); - gluCylinder(gQuadObj, base_radius, top_radius, height, slices, stacks); - triangles += stacks * (slices * 2); - - - return triangles; -} - - -// Returns number of triangles required to draw -// Need to know if top or not to set lighting normals -const BOOL TOP = TRUE; -const BOOL BOTTOM = FALSE; -U32 draw_cylinder_cap(GLint slices, GLfloat base_radius, BOOL is_top) -{ - U32 triangles = 0; - - if (!gQuadObj) - { - gQuadObj = gluNewQuadric(); - if (!gQuadObj) llerror("draw_cylinder_base couldn't allocated quadric", 0); - } - - gluQuadricDrawStyle(gQuadObj, GLU_FILL); - gluQuadricNormals(gQuadObj, GLU_SMOOTH); - gluQuadricOrientation(gQuadObj, GLU_OUTSIDE); - gluQuadricTexture(gQuadObj, GL_TRUE); - - // no hole in the middle of the disk, and just one ring - GLdouble inner_radius = 0.0; - GLint rings = 1; - - // normals point in +z for top, -z for base - if (is_top) - { - gluQuadricOrientation(gQuadObj, GLU_OUTSIDE); - } - else - { - gluQuadricOrientation(gQuadObj, GLU_INSIDE); - } - gluDisk(gQuadObj, inner_radius, base_radius, slices, rings); - triangles += slices; - - return triangles; -} - -void LLCylinder::drawSide(S32 detail) -{ - draw_cylinder_side(SLICES[detail], STACKS, RADIUS, RADIUS); -} - -void LLCylinder::drawTop(S32 detail) -{ - draw_cylinder_cap(SLICES[detail], RADIUS, TOP); -} - -void LLCylinder::drawBottom(S32 detail) -{ - draw_cylinder_cap(SLICES[detail], RADIUS, BOTTOM); -} - -void LLCylinder::prerender() -{ -} - -void LLCylinder::cleanupGL() -{ - if (gQuadObj) - { - gluDeleteQuadric(gQuadObj); - gQuadObj = NULL; - } -} - -void LLCylinder::render(F32 pixel_area) -{ - renderface(pixel_area, 0); - renderface(pixel_area, 1); - renderface(pixel_area, 2); -} - - -void LLCylinder::renderface(F32 pixel_area, S32 face) -{ - if (face < 0 || face > 2) - { - llerror("LLCylinder::renderface() invalid face number", face); - return; - } - - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - S32 level_of_detail; - - if (pixel_area > 20000.f) - { - level_of_detail = 0; - } - else if (pixel_area > 1600.f) - { - level_of_detail = 1; - } - else if (pixel_area > 200.f) - { - level_of_detail = 2; - } - else - { - level_of_detail = 3; - } - - if (level_of_detail < 0 || CYLINDER_LEVELS_OF_DETAIL <= level_of_detail) - { - llerror("LLCylinder::renderface() invalid level of detail", level_of_detail); - return; - } - - LLVertexBuffer::unbind(); - - switch(face) - { - case 0: - glTranslatef(0.f, 0.f, -0.5f); - drawSide(level_of_detail); - break; - case 1: - glTranslatef(0.0f, 0.f, 0.5f); - drawTop(level_of_detail); - break; - case 2: - glTranslatef(0.0f, 0.f, -0.5f); - drawBottom(level_of_detail); - break; - default: - llerror("LLCylinder::renderface() fell out of switch", 0); - break; - } - - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); -} - - // // Cones // -void LLCone::prerender() +void LLCone::render(S32 sides) { -} + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex3f(0,0,0); -void LLCone::cleanupGL() -{ - if (gQuadObj) + for (U32 i = 0; i < sides; i++) { - gluDeleteQuadric(gQuadObj); - gQuadObj = NULL; + F32 a = (F32) i/sides * F_PI*2.f; + F32 x = cosf(a)*0.5f; + F32 y = sinf(a)*0.5f; + gGL.vertex3f(x,y,0.f); } -} + gGL.vertex3f(cosf(0.f)*0.5f, sinf(0.f)*0.5f, 0.f); -void LLCone::drawSide(S32 detail) -{ - draw_cylinder_side( SLICES[detail], STACKS, RADIUS, 0.f ); -} - -void LLCone::drawBottom(S32 detail) -{ - draw_cylinder_cap( SLICES[detail], RADIUS, BOTTOM ); -} - -void LLCone::render(S32 level_of_detail) -{ - GLfloat height = 1.0f; + gGL.end(); - if (level_of_detail < 0 || CONE_LEVELS_OF_DETAIL <= level_of_detail) + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex3f(0.f, 0.f, 1.f); + for (U32 i = 0; i < sides; i++) { - llerror("LLCone::render() invalid level of detail", level_of_detail); - return; + F32 a = (F32) i/sides * F_PI*2.f; + F32 x = cosf(a)*0.5f; + F32 y = sinf(a)*0.5f; + gGL.vertex3f(x,y,0.f); } + gGL.vertex3f(cosf(0.f)*0.5f, sinf(0.f)*0.5f, 0.f); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - // center object at 0 - glTranslatef(0.f, 0.f, - height / 2.0f); - - drawSide(level_of_detail); - drawBottom(level_of_detail); - - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.end(); } - -void LLCone::renderface(S32 level_of_detail, S32 face) -{ - if (face < 0 || face > 1) - { - llerror("LLCone::renderface() invalid face number", face); - return; - } - - if (level_of_detail < 0 || CONE_LEVELS_OF_DETAIL <= level_of_detail) - { - llerror("LLCone::renderface() invalid level of detail", level_of_detail); - return; - } - - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - LLVertexBuffer::unbind(); - - switch(face) - { - case 0: - glTranslatef(0.f, 0.f, -0.5f); - drawSide(level_of_detail); - break; - case 1: - glTranslatef(0.f, 0.f, -0.5f); - drawBottom(level_of_detail); - break; - default: - llerror("LLCylinder::renderface() fell out of switch", 0); - break; - } - - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); -} diff --git a/indra/newview/llcylinder.h b/indra/newview/llcylinder.h index 40a669ceb6..4369f06659 100644 --- a/indra/newview/llcylinder.h +++ b/indra/newview/llcylinder.h @@ -30,45 +30,18 @@ //#include "stdtypes.h" //#include "llgl.h" -// -// Cylinders -// -const S32 CYLINDER_LEVELS_OF_DETAIL = 4; -const S32 CYLINDER_FACES = 3; - -class LLCylinder -{ -public: - void prerender(); - void drawTop(S32 detail); - void drawSide(S32 detail); - void drawBottom(S32 detail); - void cleanupGL(); - - void render(F32 pixel_area); - void renderface(F32 pixel_area, S32 face); -}; - +#include "llvertexbuffer.h" // // Cones // -const S32 CONE_LOD_HIGHEST = 0; -const S32 CONE_LEVELS_OF_DETAIL = 4; -const S32 CONE_FACES = 2; - class LLCone { public: - void prerender(); - void cleanupGL(); - void drawSide(S32 detail); - void drawBottom(S32 detail); - void render(S32 level_of_detail); - void renderface(S32 level_of_detail, S32 face); + void render(S32 sides = 12); }; -extern LLCylinder gCylinder; + extern LLCone gCone; #endif diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index ef8819d9b5..a3f8eb377a 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -492,7 +492,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. - if (draw_glow_for_this_partition && + if (current_shader && + draw_glow_for_this_partition && params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE)) { // install glow-accumulating blend mode diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index dae995e1f5..a99f0200ce 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -270,7 +270,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedAlpha() sVertexProgram = &gDeferredSkinnedAlphaProgram; gPipeline.bindDeferredShader(*sVertexProgram); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); gPipeline.enableLightsDynamic(); } @@ -279,7 +278,6 @@ void LLDrawPoolAvatar::endDeferredRiggedAlpha() LLVertexBuffer::unbind(); gPipeline.unbindDeferredShader(*sVertexProgram); sDiffuseChannel = 0; - LLVertexBuffer::sWeight4Loc = -1; sVertexProgram = NULL; } @@ -354,10 +352,7 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) if (pass == 0) { sVertexProgram = &gDeferredAvatarShadowProgram; - if (sShaderLevel > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } + //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); gGL.diffuseColor4f(1,1,1,1); @@ -373,7 +368,6 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) sVertexProgram = &gDeferredAttachmentShadowProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -392,7 +386,6 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass) { LLVertexBuffer::unbind(); sVertexProgram->unbind(); - LLVertexBuffer::sWeight4Loc = -1; sVertexProgram = NULL; } } @@ -426,11 +419,6 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) if (pass == 0) { - if (sShaderLevel > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } - avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); } else @@ -587,11 +575,20 @@ void LLDrawPoolAvatar::beginImpostor() gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); sDiffuseChannel = 0; + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } } void LLDrawPoolAvatar::endImpostor() { gPipeline.enableLightsDynamic(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } } void LLDrawPoolAvatar::beginRigid() @@ -657,9 +654,10 @@ void LLDrawPoolAvatar::endDeferredImpostor() void LLDrawPoolAvatar::beginDeferredRigid() { - sVertexProgram = &gDeferredNonIndexedDiffuseProgram; + sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sVertexProgram->bind(); + sVertexProgram->setAlphaRange(0.2f, 1.f); } void LLDrawPoolAvatar::endDeferredRigid() @@ -773,7 +771,6 @@ void LLDrawPoolAvatar::beginRiggedSimple() { sDiffuseChannel = 0; sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -784,7 +781,6 @@ void LLDrawPoolAvatar::endRiggedSimple() { sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -811,7 +807,34 @@ void LLDrawPoolAvatar::endRiggedFullbrightAlpha() void LLDrawPoolAvatar::beginRiggedGlow() { - beginRiggedFullbright(); + if (sShaderLevel > 0) + { + if (LLPipeline::sUnderWaterRender) + { + sVertexProgram = &gSkinnedObjectEmissiveWaterProgram; + } + else + { + sVertexProgram = &gSkinnedObjectEmissiveProgram; + } + } + else + { + if (LLPipeline::sUnderWaterRender) + { + sVertexProgram = &gObjectEmissiveNonIndexedWaterProgram; + } + else + { + sVertexProgram = &gObjectEmissiveNonIndexedProgram; + } + } + + if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) + { + sDiffuseChannel = 0; + sVertexProgram->bind(); + } } void LLDrawPoolAvatar::endRiggedGlow() @@ -848,7 +871,6 @@ void LLDrawPoolAvatar::beginRiggedFullbright() { sDiffuseChannel = 0; sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -859,7 +881,6 @@ void LLDrawPoolAvatar::endRiggedFullbright() { sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -892,7 +913,6 @@ void LLDrawPoolAvatar::beginRiggedShinySimple() { sVertexProgram->bind(); LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -904,7 +924,6 @@ void LLDrawPoolAvatar::endRiggedShinySimple() LLDrawPoolBump::unbindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -938,7 +957,6 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() { sVertexProgram->bind(); LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -950,7 +968,6 @@ void LLDrawPoolAvatar::endRiggedFullbrightShiny() LLDrawPoolBump::unbindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -960,14 +977,12 @@ void LLDrawPoolAvatar::beginDeferredRiggedSimple() sVertexProgram = &gDeferredSkinnedDiffuseProgram; sDiffuseChannel = 0; sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } void LLDrawPoolAvatar::endDeferredRiggedSimple() { LLVertexBuffer::unbind(); sVertexProgram->unbind(); - LLVertexBuffer::sWeight4Loc = -1; sVertexProgram = NULL; } @@ -977,7 +992,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedBump() sVertexProgram->bind(); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } void LLDrawPoolAvatar::endDeferredRiggedBump() @@ -986,7 +1000,6 @@ void LLDrawPoolAvatar::endDeferredRiggedBump() sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP); sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->unbind(); - LLVertexBuffer::sWeight4Loc = -1; normal_channel = -1; sDiffuseChannel = 0; sVertexProgram = NULL; @@ -996,10 +1009,10 @@ void LLDrawPoolAvatar::beginDeferredSkinned() { sShaderLevel = mVertexShaderLevel; sVertexProgram = &gDeferredAvatarProgram; - sRenderingSkinned = TRUE; sVertexProgram->bind(); + sVertexProgram->setAlphaRange(0.2f, 1.f); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); @@ -1216,11 +1229,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - if (sShaderLevel > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } - if ((sShaderLevel >= SHADER_LEVEL_CLOTH)) { LLMatrix4 rot_mat; @@ -1632,34 +1640,3 @@ LLVertexBufferAvatar::LLVertexBufferAvatar() } -void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const -{ - /*if (sRenderingSkinned) - { - U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; - - glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_VERTEX], (void*)(base + 0)); - glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); - - set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT], - LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_WEIGHT], (F32*)(base + mOffsets[TYPE_WEIGHT])); - - if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_BUMP) - { - set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL], - LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_BINORMAL], (LLVector3*)(base + mOffsets[TYPE_BINORMAL])); - } - - if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_CLOTH) - { - set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING], - LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_CLOTHWEIGHT], (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT])); - } - } - else - {*/ - LLVertexBuffer::setupVertexBuffer(data_mask); - //} -} - diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index fcd8294af5..e0326bcfaf 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -176,6 +176,7 @@ public: RIGGED_FULLBRIGHT_SHINY_MASK = RIGGED_SIMPLE_MASK, RIGGED_GLOW_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_EMISSIVE | LLVertexBuffer::MAP_WEIGHT4, RIGGED_ALPHA_MASK = RIGGED_SIMPLE_MASK, RIGGED_FULLBRIGHT_ALPHA_MASK = RIGGED_FULLBRIGHT_MASK, @@ -214,7 +215,6 @@ class LLVertexBufferAvatar : public LLVertexBuffer { public: LLVertexBufferAvatar(); - virtual void setupVertexBuffer(U32 data_mask) const; }; extern S32 AVATAR_OFFSET_POS; diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 582e462871..80c202d4e2 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -46,7 +46,7 @@ static LLFastTimer::DeclareTimer FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) { - gDeferredFullbrightProgram.bind(); + gDeferredEmissiveProgram.bind(); } static LLFastTimer::DeclareTimer FTM_RENDER_GLOW_PUSH("Glow Push"); @@ -76,7 +76,7 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass) void LLDrawPoolGlow::endPostDeferredPass(S32 pass) { - gDeferredFullbrightProgram.unbind(); + gDeferredEmissiveProgram.unbind(); LLRenderPass::endRenderPass(pass); } @@ -255,6 +255,7 @@ void LLDrawPoolGrass::prerender() void LLDrawPoolGrass::beginRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_GRASS); + stop_glerror(); if (LLPipeline::sUnderWaterRender) { diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 50a52ac4cf..da8e3e8b3a 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -142,7 +142,7 @@ void LLDrawPoolTree::beginDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_TREES); - shader = &gDeferredNonIndexedDiffuseAlphaMaskProgram; + shader = &gDeferredTreeProgram; shader->bind(); shader->setAlphaRange(0.5f, 1.f); } @@ -169,8 +169,8 @@ void LLDrawPoolTree::beginShadowPass(S32 pass) glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"), gSavedSettings.getF32("RenderDeferredTreeShadowBias")); - gDeferredShadowAlphaMaskProgram.bind(); - gDeferredShadowAlphaMaskProgram.setAlphaRange(0.5f, 1.f); + gDeferredTreeShadowProgram.bind(); + gDeferredTreeShadowProgram.setAlphaRange(0.5f, 1.f); } void LLDrawPoolTree::renderShadow(S32 pass) @@ -184,6 +184,7 @@ void LLDrawPoolTree::endShadowPass(S32 pass) glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"), gSavedSettings.getF32("RenderDeferredSpotShadowBias")); + gDeferredTreeShadowProgram.unbind(); } diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 3286408f21..b9838f7da2 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -3623,6 +3623,15 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim LLVertexBuffer::unbind(); + bool no_ff = LLGLSLShader::sNoFixedFunction; + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + LLGLSLShader::sNoFixedFunction = false; + + if (shader) + { + shader->unbind(); + } + stop_gloderror(); static U32 cur_name = 1; @@ -4003,6 +4012,13 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim mResourceCost = calcResourceCost(); + LLVertexBuffer::unbind(); + LLGLSLShader::sNoFixedFunction = no_ff; + if (shader) + { + shader->bind(); + } + /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty()) { //build physics scene mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW]; @@ -4950,7 +4966,7 @@ BOOL LLModelPreview::render() llassert(binding == model->mMaterialList[i]); - gGL.diffuseColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.diffuseColor4fv(material.mDiffuseColor.mV); if (material.mDiffuseMap.notNull()) { @@ -5261,7 +5277,7 @@ BOOL LLModelPreview::render() const LLImportMaterial& material = instance.mMaterial[binding]; buffer->setBuffer(type_mask & buffer->getTypeMask()); - gGL.diffuseColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.diffuseColor4fv(material.mDiffuseColor.mV); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp index 37b7b2e75d..ec5a0926c4 100644 --- a/indra/newview/llhudeffectbeam.cpp +++ b/indra/newview/llhudeffectbeam.cpp @@ -295,12 +295,12 @@ void LLHUDEffectBeam::render() F32 alpha = mFadeInterp.getCurVal()*mColor.mV[3]; alpha *= mInterpFade[i].getCurVal(); coloru.mV[3] = (U8)alpha; - glColor4ubv(coloru.mV); + gGL.color4ubv(coloru.mV); glPushMatrix(); glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); glScalef(scale, scale, scale); - gSphere.render(0); + gSphere.render(); glPopMatrix(); } } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index c4f8369cd0..a9b14829b2 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1519,6 +1519,7 @@ void LLManipTranslate::renderSnapGuides() F32 sz = mGridSizeMeters; F32 tiles = sz; + glMatrixMode(GL_TEXTURE); gGL.pushMatrix(); usc = 1.0f/usc; @@ -2243,7 +2244,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ glRotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); glScalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); - gCone.render(CONE_LOD_HIGHEST); + gCone.render(); gGL.popMatrix(); } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 8aa24e9261..568c967a9a 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -89,6 +89,7 @@ #include "llvoavatarself.h" #include "llvovolume.h" #include "pipeline.h" +#include "llviewershadermgr.h" #include "llglheaders.h" @@ -5570,8 +5571,7 @@ void pushWireframe(LLDrawable* drawable) for (S32 i = 0; i < rigged_volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = rigged_volume->getVolumeFace(i); - glVertexPointer(3, GL_FLOAT, 16, face.mPositions); - glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, face.mTexCoords, face.mNumIndices, face.mIndices); } gGL.popMatrix(); } @@ -5584,7 +5584,7 @@ void pushWireframe(LLDrawable* drawable) LLFace* face = drawable->getFace(i); if (face->verify()) { - pushVerts(face, LLVertexBuffer::MAP_VERTEX); + pushVerts(face, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); } } } @@ -5604,6 +5604,13 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) return; } + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + gHighlightProgram.bind(); + } + glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); @@ -5627,26 +5634,41 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) if (LLSelectMgr::sRenderHiddenSelections) // && gFloaterTools && gFloaterTools->getVisible()) { gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); - LLGLEnable fog(GL_FOG); - glFogi(GL_FOG_MODE, GL_LINEAR); - float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec(); - LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0); - glFogf(GL_FOG_START, d); - glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); - glFogfv(GL_FOG_COLOR, fogCol.mV); - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + if (shader) { - gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + gHighlightProgram.uniform4f("highlight_color", color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); pushWireframe(drawable); } + else + { + LLGLEnable fog(GL_FOG); + glFogi(GL_FOG_MODE, GL_LINEAR); + float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec(); + LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0); + glFogf(GL_FOG_START, d); + glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); + glFogfv(GL_FOG_COLOR, fogCol.mV); + + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + { + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + pushWireframe(drawable); + } + } } gGL.flush(); gGL.setSceneBlendType(LLRender::BT_ALPHA); - gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + if (shader) + { + gHighlightProgram.uniform4f("highlight_color", color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + } + else + { + gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + } LLGLEnable offset(GL_POLYGON_OFFSET_LINE); glPolygonOffset(3.f, 3.f); glLineWidth(3.f); @@ -5654,6 +5676,11 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) glLineWidth(1.f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); gGL.popMatrix(); + + if (shader) + { + shader->bind(); + } } //----------------------------------------------------------------------------- diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 064eaa49dd..3d371f7a44 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4248,7 +4248,7 @@ public: LLVector3 local_start = mStart; LLVector3 local_end = mEnd; - if (!gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) + if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) { return false; } diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp index 983108391f..2ec7534025 100644 --- a/indra/newview/lltracker.cpp +++ b/indra/newview/lltracker.cpp @@ -506,7 +506,8 @@ void LLTracker::renderBeacon(LLVector3d pos_global, glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.pushMatrix(); + { glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color); @@ -559,9 +560,8 @@ void LLTracker::renderBeacon(LLVector3d pos_global, gGL.end(); } - - //gCylinder.render(1000); - glPopMatrix(); + } + gGL.popMatrix(); std::string text; text = llformat( "%.0f m", to_vec.magVec()); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 5e4c124c45..2d08a27923 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -459,7 +459,10 @@ void LLViewerJointMesh::uploadJointMatrices() } } stop_glerror(); - glUniform4fvARB(gAvatarMatrixParam, 45, mat); + if (LLGLSLShader::sCurBoundShaderPtr) + { + LLGLSLShader::sCurBoundShaderPtr->uniform4fv(LLViewerShaderMgr::AVATAR_MATRIX, 45, mat); + } stop_glerror(); } else @@ -512,7 +515,8 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { if (!mValid || !mMesh || !mFace || !mVisible || !mFace->getVertexBuffer() || - mMesh->getNumFaces() == 0) + mMesh->getNumFaces() == 0 || + (LLGLSLShader::sNoFixedFunction && LLGLSLShader::sCurBoundShaderPtr == NULL)) { return 0; } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 8684322eef..f07b21e3c3 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -97,6 +97,8 @@ LLGLSLShader gObjectAlphaMaskNoColorProgram; LLGLSLShader gObjectAlphaMaskNoColorWaterProgram; LLGLSLShader gObjectFullbrightNonIndexedProgram; LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +LLGLSLShader gObjectEmissiveNonIndexedProgram; +LLGLSLShader gObjectEmissiveNonIndexedWaterProgram; LLGLSLShader gObjectFullbrightShinyNonIndexedProgram; LLGLSLShader gObjectFullbrightShinyNonIndexedWaterProgram; LLGLSLShader gObjectShinyNonIndexedProgram; @@ -105,11 +107,13 @@ LLGLSLShader gObjectShinyNonIndexedWaterProgram; //object hardware skinning shaders LLGLSLShader gSkinnedObjectSimpleProgram; LLGLSLShader gSkinnedObjectFullbrightProgram; +LLGLSLShader gSkinnedObjectEmissiveProgram; LLGLSLShader gSkinnedObjectFullbrightShinyProgram; LLGLSLShader gSkinnedObjectShinySimpleProgram; LLGLSLShader gSkinnedObjectSimpleWaterProgram; LLGLSLShader gSkinnedObjectFullbrightWaterProgram; +LLGLSLShader gSkinnedObjectEmissiveWaterProgram; LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram; LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; @@ -147,12 +151,14 @@ LLGLSLShader gDeferredDiffuseProgram; LLGLSLShader gDeferredDiffuseAlphaMaskProgram; LLGLSLShader gDeferredNonIndexedDiffuseProgram; LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; +LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; LLGLSLShader gDeferredSkinnedDiffuseProgram; LLGLSLShader gDeferredSkinnedBumpProgram; LLGLSLShader gDeferredSkinnedAlphaProgram; LLGLSLShader gDeferredBumpProgram; LLGLSLShader gDeferredTerrainProgram; LLGLSLShader gDeferredTreeProgram; +LLGLSLShader gDeferredTreeShadowProgram; LLGLSLShader gDeferredAvatarProgram; LLGLSLShader gDeferredAvatarAlphaProgram; LLGLSLShader gDeferredLightProgram; @@ -169,6 +175,7 @@ LLGLSLShader gDeferredAttachmentShadowProgram; LLGLSLShader gDeferredAlphaProgram; LLGLSLShader gDeferredAvatarEyesProgram; LLGLSLShader gDeferredFullbrightProgram; +LLGLSLShader gDeferredEmissiveProgram; LLGLSLShader gDeferredGIProgram; LLGLSLShader gDeferredGIFinalProgram; LLGLSLShader gDeferredPostGIProgram; @@ -179,10 +186,6 @@ LLGLSLShader gDeferredWLCloudProgram; LLGLSLShader gDeferredStarProgram; LLGLSLShader gLuminanceGatherProgram; - -//current avatar shader parameter pointer -GLint gAvatarMatrixParam; - LLViewerShaderMgr::LLViewerShaderMgr() : mVertexShaderLevel(SHADER_COUNT, 0), mMaxAvatarShaderLevel(0) @@ -223,14 +226,18 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gTreeWaterProgram); mShaderList.push_back(&gObjectFullbrightNonIndexedProgram); mShaderList.push_back(&gObjectFullbrightNonIndexedWaterProgram); + mShaderList.push_back(&gObjectEmissiveNonIndexedProgram); + mShaderList.push_back(&gObjectEmissiveNonIndexedWaterProgram); mShaderList.push_back(&gObjectFullbrightShinyNonIndexedProgram); mShaderList.push_back(&gObjectFullbrightShinyNonIndexedWaterProgram); mShaderList.push_back(&gSkinnedObjectSimpleProgram); mShaderList.push_back(&gSkinnedObjectFullbrightProgram); + mShaderList.push_back(&gSkinnedObjectEmissiveProgram); mShaderList.push_back(&gSkinnedObjectFullbrightShinyProgram); mShaderList.push_back(&gSkinnedObjectShinySimpleProgram); mShaderList.push_back(&gSkinnedObjectSimpleWaterProgram); mShaderList.push_back(&gSkinnedObjectFullbrightWaterProgram); + mShaderList.push_back(&gSkinnedObjectEmissiveWaterProgram); mShaderList.push_back(&gSkinnedObjectFullbrightShinyWaterProgram); mShaderList.push_back(&gSkinnedObjectShinySimpleWaterProgram); mShaderList.push_back(&gTerrainProgram); @@ -251,6 +258,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredAlphaProgram); mShaderList.push_back(&gDeferredSkinnedAlphaProgram); mShaderList.push_back(&gDeferredFullbrightProgram); + mShaderList.push_back(&gDeferredEmissiveProgram); mShaderList.push_back(&gDeferredAvatarEyesProgram); mShaderList.push_back(&gDeferredPostGIProgram); mShaderList.push_back(&gDeferredEdgeProgram); @@ -690,6 +698,8 @@ void LLViewerShaderMgr::unloadShaders() gObjectAlphaMaskNoColorWaterProgram.unload(); gObjectFullbrightNonIndexedProgram.unload(); gObjectFullbrightNonIndexedWaterProgram.unload(); + gObjectEmissiveNonIndexedProgram.unload(); + gObjectEmissiveNonIndexedWaterProgram.unload(); gTreeProgram.unload(); gTreeWaterProgram.unload(); @@ -700,11 +710,13 @@ void LLViewerShaderMgr::unloadShaders() gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); + gSkinnedObjectEmissiveProgram.unload(); gSkinnedObjectFullbrightShinyProgram.unload(); gSkinnedObjectShinySimpleProgram.unload(); gSkinnedObjectSimpleWaterProgram.unload(); gSkinnedObjectFullbrightWaterProgram.unload(); + gSkinnedObjectEmissiveWaterProgram.unload(); gSkinnedObjectFullbrightShinyWaterProgram.unload(); gSkinnedObjectShinySimpleWaterProgram.unload(); @@ -730,6 +742,7 @@ void LLViewerShaderMgr::unloadShaders() gDeferredDiffuseProgram.unload(); gDeferredDiffuseAlphaMaskProgram.unload(); gDeferredNonIndexedDiffuseAlphaMaskProgram.unload(); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.unload(); gDeferredNonIndexedDiffuseProgram.unload(); gDeferredSkinnedDiffuseProgram.unload(); gDeferredSkinnedBumpProgram.unload(); @@ -1086,9 +1099,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (mVertexShaderLevel[SHADER_DEFERRED] == 0) { gDeferredTreeProgram.unload(); + gDeferredTreeShadowProgram.unload(); gDeferredDiffuseProgram.unload(); gDeferredDiffuseAlphaMaskProgram.unload(); gDeferredNonIndexedDiffuseAlphaMaskProgram.unload(); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.unload(); gDeferredNonIndexedDiffuseProgram.unload(); gDeferredSkinnedDiffuseProgram.unload(); gDeferredSkinnedBumpProgram.unload(); @@ -1111,6 +1126,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.unload(); gDeferredAlphaProgram.unload(); gDeferredFullbrightProgram.unload(); + gDeferredEmissiveProgram.unload(); gDeferredAvatarEyesProgram.unload(); gDeferredPostGIProgram.unload(); gDeferredEdgeProgram.unload(); @@ -1163,6 +1179,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredNonIndexedDiffuseAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredNonIndexedDiffuseAlphaMaskProgram.createShader(NULL, NULL); } + + if (success) + { + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mName = "Deferred Diffuse Non-Indexed Alpha Mask Shader"; + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.clear(); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("deferred/diffuseNoColorV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("deferred/diffuseAlphaMaskNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.createShader(NULL, NULL); + } if (success) { @@ -1234,6 +1260,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredTreeProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredTreeShadowProgram.mName = "Deferred Tree Shadow Shader"; + gDeferredTreeShadowProgram.mShaderFiles.clear(); + gDeferredTreeShadowProgram.mShaderFiles.push_back(make_pair("deferred/treeShadowV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredTreeShadowProgram.mShaderFiles.push_back(make_pair("deferred/treeShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredTreeShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredTreeShadowProgram.createShader(NULL, NULL); + } + if (success) { gDeferredImpostorProgram.mName = "Deferred Impostor Shader"; @@ -1436,6 +1472,20 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredFullbrightProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredEmissiveProgram.mName = "Deferred Emissive Shader"; + gDeferredEmissiveProgram.mFeatures.calculatesAtmospherics = true; + gDeferredEmissiveProgram.mFeatures.hasGamma = true; + gDeferredEmissiveProgram.mFeatures.hasTransport = true; + gDeferredEmissiveProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredEmissiveProgram.mShaderFiles.clear(); + gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredEmissiveProgram.createShader(NULL, NULL); + } + if (success) { // load water shader @@ -1553,7 +1603,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true; gDeferredAvatarAlphaProgram.mShaderFiles.clear(); gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); } @@ -1736,12 +1786,16 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectAlphaMaskNoColorWaterProgram.unload(); gObjectFullbrightNonIndexedProgram.unload(); gObjectFullbrightNonIndexedWaterProgram.unload(); + gObjectEmissiveNonIndexedProgram.unload(); + gObjectEmissiveNonIndexedWaterProgram.unload(); gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); + gSkinnedObjectEmissiveProgram.unload(); gSkinnedObjectFullbrightShinyProgram.unload(); gSkinnedObjectShinySimpleProgram.unload(); gSkinnedObjectSimpleWaterProgram.unload(); gSkinnedObjectFullbrightWaterProgram.unload(); + gSkinnedObjectEmissiveWaterProgram.unload(); gSkinnedObjectFullbrightShinyWaterProgram.unload(); gSkinnedObjectShinySimpleWaterProgram.unload(); gTreeProgram.unload(); @@ -1919,6 +1973,37 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectFullbrightNonIndexedWaterProgram.createShader(NULL, NULL); } + if (success) + { + gObjectEmissiveNonIndexedProgram.mName = "Non Indexed Emissive Shader"; + gObjectEmissiveNonIndexedProgram.mFeatures.calculatesAtmospherics = true; + gObjectEmissiveNonIndexedProgram.mFeatures.hasGamma = true; + gObjectEmissiveNonIndexedProgram.mFeatures.hasTransport = true; + gObjectEmissiveNonIndexedProgram.mFeatures.isFullbright = true; + gObjectEmissiveNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectEmissiveNonIndexedProgram.mShaderFiles.clear(); + gObjectEmissiveNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectEmissiveNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectEmissiveNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectEmissiveNonIndexedProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectEmissiveNonIndexedWaterProgram.mName = "Non Indexed Emissive Water Shader"; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.isFullbright = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.hasWaterFog = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.hasTransport = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; + gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.clear(); + gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectEmissiveNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectEmissiveNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectEmissiveNonIndexedWaterProgram.createShader(NULL, NULL); + } + if (success) { gObjectFullbrightNoColorProgram.mName = "Non Indexed no color Fullbright Shader"; @@ -2299,6 +2384,39 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gSkinnedObjectFullbrightProgram.createShader(NULL, NULL); } + if (success) + { + gSkinnedObjectEmissiveProgram.mName = "Skinned Emissive Shader"; + gSkinnedObjectEmissiveProgram.mFeatures.calculatesAtmospherics = true; + gSkinnedObjectEmissiveProgram.mFeatures.hasGamma = true; + gSkinnedObjectEmissiveProgram.mFeatures.hasTransport = true; + gSkinnedObjectEmissiveProgram.mFeatures.isFullbright = true; + gSkinnedObjectEmissiveProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectEmissiveProgram.mFeatures.disableTextureIndex = true; + gSkinnedObjectEmissiveProgram.mShaderFiles.clear(); + gSkinnedObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/emissiveSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); + gSkinnedObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gSkinnedObjectEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gSkinnedObjectEmissiveProgram.createShader(NULL, NULL); + } + + if (success) + { + gSkinnedObjectEmissiveWaterProgram.mName = "Skinned Emissive Water Shader"; + gSkinnedObjectEmissiveWaterProgram.mFeatures.calculatesAtmospherics = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasGamma = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasTransport = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.isFullbright = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.disableTextureIndex = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasWaterFog = true; + gSkinnedObjectEmissiveWaterProgram.mShaderFiles.clear(); + gSkinnedObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); + gSkinnedObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gSkinnedObjectEmissiveWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gSkinnedObjectEmissiveWaterProgram.createShader(NULL, NULL); + } + if (success) { gSkinnedObjectFullbrightShinyProgram.mName = "Skinned Fullbright Shiny Shader"; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index ced7ed06d9..1b658c45ba 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -71,15 +71,6 @@ public: SHADER_COUNT }; - typedef enum - { - MATERIAL_COLOR = 0, - SPECULAR_COLOR, - BINORMAL, - OBJECT_WEIGHT, - END_RESERVED_ATTRIBS - } eGLSLReservedAttribs; - typedef enum { DIFFUSE_MAP = 0, @@ -309,6 +300,8 @@ extern LLGLSLShader gObjectFullbrightAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightNonIndexedProgram; extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +extern LLGLSLShader gObjectEmissiveNonIndexedProgram; +extern LLGLSLShader gObjectEmissiveNonIndexedWaterProgram; extern LLGLSLShader gObjectBumpProgram; extern LLGLSLShader gTreeProgram; extern LLGLSLShader gTreeWaterProgram; @@ -328,11 +321,13 @@ extern LLGLSLShader gObjectShinyNonIndexedWaterProgram; extern LLGLSLShader gSkinnedObjectSimpleProgram; extern LLGLSLShader gSkinnedObjectFullbrightProgram; +extern LLGLSLShader gSkinnedObjectEmissiveProgram; extern LLGLSLShader gSkinnedObjectFullbrightShinyProgram; extern LLGLSLShader gSkinnedObjectShinySimpleProgram; extern LLGLSLShader gSkinnedObjectSimpleWaterProgram; extern LLGLSLShader gSkinnedObjectFullbrightWaterProgram; +extern LLGLSLShader gSkinnedObjectEmissiveWaterProgram; extern LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram; extern LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; @@ -368,6 +363,7 @@ extern LLGLSLShader gDeferredWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; +extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedBumpProgram; @@ -375,6 +371,7 @@ extern LLGLSLShader gDeferredSkinnedAlphaProgram; extern LLGLSLShader gDeferredBumpProgram; extern LLGLSLShader gDeferredTerrainProgram; extern LLGLSLShader gDeferredTreeProgram; +extern LLGLSLShader gDeferredTreeShadowProgram; extern LLGLSLShader gDeferredLightProgram; extern LLGLSLShader gDeferredMultiLightProgram; extern LLGLSLShader gDeferredSpotLightProgram; @@ -394,6 +391,7 @@ extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; extern LLGLSLShader gDeferredFullbrightProgram; +extern LLGLSLShader gDeferredEmissiveProgram; extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; extern LLGLSLShader gDeferredWLSkyProgram; @@ -401,8 +399,5 @@ extern LLGLSLShader gDeferredWLCloudProgram; extern LLGLSLShader gDeferredStarProgram; extern LLGLSLShader gLuminanceGatherProgram; -//current avatar shader parameter pointer -extern GLint gAvatarMatrixParam; - #endif diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 36d8d6a39b..9f66c074fd 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1720,10 +1720,7 @@ void LLViewerWindow::initGLDefaults() glCullFace(GL_BACK); // RN: Need this for translation and stretch manip. - gCone.prerender(); gBox.prerender(); - gSphere.prerender(); - gCylinder.prerender(); } struct MainPanel : public LLPanel @@ -2233,6 +2230,10 @@ void LLViewerWindow::drawDebugText() gGL.color4f(1,1,1,1); gGL.pushMatrix(); gGL.pushUIMatrix(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } { // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); @@ -2242,6 +2243,10 @@ void LLViewerWindow::drawDebugText() gGL.popMatrix(); gGL.flush(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } } void LLViewerWindow::draw() @@ -3441,26 +3446,26 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, if (drawable && drawable->isLight()) { LLVOVolume* vovolume = drawable->getVOVolume(); - glPushMatrix(); + gGL.pushMatrix(); LLVector3 center = drawable->getPositionAgent(); - glTranslatef(center[0], center[1], center[2]); + gGL.translatef(center[0], center[1], center[2]); F32 scale = vovolume->getLightRadius(); - glScalef(scale, scale, scale); + gGL.scalef(scale, scale, scale); LLColor4 color(vovolume->getLightColor(), .5f); - gGL.diffuseColor4fv(color.mV); + gGL.color4fv(color.mV); F32 pixel_area = 100000.f; // Render Outside - gSphere.render(pixel_area); + gSphere.render(); // Render Inside glCullFace(GL_FRONT); - gSphere.render(pixel_area); + gSphere.render(); glCullFace(GL_BACK); - glPopMatrix(); + gGL.popMatrix(); } return true; } @@ -4635,10 +4640,7 @@ void LLViewerWindow::stopGL(BOOL save_state) gPipeline.destroyGL(); } - gCone.cleanupGL(); gBox.cleanupGL(); - gSphere.cleanupGL(); - gCylinder.cleanupGL(); if(gPostProcess) { diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 0b746c841c..7e00350926 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -112,20 +112,6 @@ public: glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); } - if (data_mask & MAP_WEIGHT) - { - glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); - } - - if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) - { - glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); - } - - if (data_mask & MAP_CLOTHWEIGHT) - { - glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); - } if (data_mask & MAP_VERTEX) { glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index 02d914a812..22fba90f65 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -91,8 +91,9 @@ void LLWLParamSet::update(LLGLSLShader * shader) const val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset; val.mV[2] = (F32) i->second[2].asReal(); val.mV[3] = (F32) i->second[3].asReal(); - - shader->uniform4fv(param, 1, val.mV); + stop_glerror(); + shader->uniform4fv(param, 1, val.mV); + stop_glerror(); } else // param is the uniform name { @@ -118,8 +119,9 @@ void LLWLParamSet::update(LLGLSLShader * shader) const { val.mV[0] = i->second.asBoolean(); } - + stop_glerror(); shader->uniform4fv(param, 1, val.mV); + stop_glerror(); } } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d296081612..f6d021fda8 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -458,7 +458,7 @@ void LLPipeline::init() } mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); - mDeferredVB->allocateBuffer(3, 0, true); + mDeferredVB->allocateBuffer(8, 0, true); setLightingDetail(-1); } @@ -3494,7 +3494,7 @@ void LLPipeline::renderHighlights() if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)) { gHighlightProgram.bind(); - gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,1,1,0.5f); + gHighlightProgram.uniform4f("highlight_color",1,1,1,0.5f); } if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED)) @@ -3526,7 +3526,7 @@ void LLPipeline::renderHighlights() color.setVec(1.f, 0.f, 0.f, 0.5f); if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)) { - gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,0,0,0.5f); + gHighlightProgram.uniform4f("highlight_color",1,0,0,0.5f); } int count = mHighlightFaces.size(); for (S32 i = 0; i < count; i++) @@ -7021,7 +7021,7 @@ void LLPipeline::renderDeferredLighting() LLVector4 dir(mSunDir, 0.f); glh::vec4f tc(dir.mV); mat.mult_matrix_vec(tc); - mTransformedSunDir.set(dir.mV); + mTransformedSunDir.set(tc.v); } glPushMatrix(); @@ -7036,7 +7036,7 @@ void LLPipeline::renderDeferredLighting() { //paint shadow/SSAO light map (direct lighting lightmap) LLFastTimer ftm(FTM_SUN_SHADOW); bindDeferredShader(gDeferredSunProgram, 0); - + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); glClearColor(1,1,1,1); mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); @@ -7067,7 +7067,7 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } @@ -7091,7 +7091,8 @@ void LLPipeline::renderDeferredLighting() gDeferredEdgeProgram.bind(); mEdgeMap.bindTarget(); bindDeferredShader(gDeferredEdgeProgram); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gDeferredEdgeProgram); mEdgeMap.flush(); } @@ -7113,7 +7114,8 @@ void LLPipeline::renderDeferredLighting() gLuminanceGatherProgram.uniform2f("screen_res", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight()); mLuminanceMap.bindTarget(); bindDeferredShader(gLuminanceGatherProgram); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gLuminanceGatherProgram); mLuminanceMap.flush(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true); @@ -7131,7 +7133,8 @@ void LLPipeline::renderDeferredLighting() mGIMapPost[0].bindTarget(); bindDeferredShader(gDeferredGIProgram, 0, &mGIMap, 0, mTrueNoiseMap); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gDeferredGIProgram); mGIMapPost[0].flush(); } @@ -7156,7 +7159,8 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_FALSE); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } @@ -7171,7 +7175,8 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_FALSE); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } mGIMapPost[0].flush(); @@ -7185,13 +7190,12 @@ void LLPipeline::renderDeferredLighting() LLFastTimer ftm(FTM_SOFTEN_SHADOW); //blur lightmap mDeferredLight[1].bindTarget(); - glClearColor(1,1,1,1); mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); bindDeferredShader(gDeferredBlurLightProgram); - + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian"); const U32 kern_length = 4; F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize"); @@ -7219,7 +7223,7 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } @@ -7227,6 +7231,7 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredBlurLightProgram); bindDeferredShader(gDeferredBlurLightProgram, 1); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredLight[0].bindTarget(); gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); @@ -7235,7 +7240,7 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } mDeferredLight[0].flush(); @@ -7338,12 +7343,12 @@ void LLPipeline::renderDeferredLighting() std::list light_colors; LLVertexBuffer::unbind(); + LLVector4a* v = (LLVector4a*) vert.get(); - F32 v[24]; - glVertexPointer(3, GL_FLOAT, 0, v); - { bindDeferredShader(gDeferredLightProgram); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + LLGLDepthTest depth(GL_TRUE, GL_FALSE); for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter) { @@ -7398,15 +7403,15 @@ void LLPipeline::renderDeferredLighting() //correspond to their axis facing, with bit position 3,2,1 matching //axis facing x,y,z, bit set meaning positive facing, bit clear //meaning negative facing - v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000 - v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001 - v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010 - v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011 + v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000 + v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001 + v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010 + v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011 - v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100 - v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101 - v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110 - v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111 + v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100 + v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101 + v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 + v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 if (camera->getOrigin().mV[0] > c[0] + s + 0.2f || camera->getOrigin().mV[0] < c[0] - s - 0.2f || @@ -7425,8 +7430,12 @@ void LLPipeline::renderDeferredLighting() } LLFastTimer ftm(FTM_LOCAL_LIGHTS); - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + //glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); + gDeferredLightProgram.uniform3fv("center", 1, tc.v); + gDeferredLightProgram.uniform1f("size", s*s); + gDeferredLightProgram.uniform3fv("color", 1, col.mV); + gDeferredLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); stop_glerror(); @@ -7453,6 +7462,8 @@ void LLPipeline::renderDeferredLighting() LLGLDepthTest depth(GL_TRUE, GL_FALSE); bindDeferredShader(gDeferredSpotLightProgram); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + gDeferredSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter) @@ -7481,18 +7492,20 @@ void LLPipeline::renderDeferredLighting() //correspond to their axis facing, with bit position 3,2,1 matching //axis facing x,y,z, bit set meaning positive facing, bit clear //meaning negative facing - v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000 - v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001 - v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010 - v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011 + v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000 + v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001 + v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010 + v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011 - v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100 - v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101 - v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110 - v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111 - - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100 + v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101 + v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 + v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 + + gDeferredSpotLightProgram.uniform3fv("center", 1, tc.v); + gDeferredSpotLightProgram.uniform1f("size", s*s); + gDeferredSpotLightProgram.uniform3fv("color", 1, col.mV); + gDeferredSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); } @@ -7500,6 +7513,11 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredSpotLightProgram); } + //reset mDeferredVB to fullscreen triangle + vert[0].set(-1,1,0); + vert[1].set(-1,-3,0); + vert[2].set(3,1,0); + { bindDeferredShader(gDeferredMultiLightProgram); @@ -7554,6 +7572,8 @@ void LLPipeline::renderDeferredLighting() gDeferredMultiSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter) { LLFastTimer ftm(FTM_PROJECTORS); @@ -7575,9 +7595,11 @@ void LLPipeline::renderDeferredLighting() LLColor3 col = volume->getLightColor(); col *= volume->getLightIntensity(); - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + gDeferredMultiSpotLightProgram.uniform3fv("center", 1, tc.v); + gDeferredMultiSpotLightProgram.uniform1f("size", s*s); + gDeferredMultiSpotLightProgram.uniform3fv("color", 1, col.mV); + gDeferredMultiSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); @@ -7610,7 +7632,7 @@ void LLPipeline::renderDeferredLighting() bindDeferredShader(gDeferredPostProgram, 0, &mGIMapPost[0]); gDeferredPostProgram.bind(); - + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); LLVertexBuffer::unbind(); // glVertexPointer(2, GL_FLOAT, 0, vert); @@ -7622,8 +7644,8 @@ void LLPipeline::renderDeferredLighting() glPushMatrix(); glLoadIdentity(); - glDrawArrays(GL_TRIANGLES, 0, 3); - + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); @@ -8294,12 +8316,14 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gDeferredShadowAlphaMaskProgram.bind(); gDeferredShadowAlphaMaskProgram.setAlphaRange(0.6f, 1.f); renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); - gGL.diffuseColor4f(1,1,1,1); + gDeferredTreeShadowProgram.bind(); + gDeferredTreeShadowProgram.setAlphaRange(0.6f, 1.f); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); } //glCullFace(GL_BACK); + gDeferredShadowProgram.bind(); gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); doOcclusion(shadow_cam); @@ -9676,6 +9700,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) static const F32 clip_plane = 0.99999f; + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + gGL.color4ub(64,64,64,255); gGL.begin(LLRender::QUADS); gGL.vertex3f(-1, -1, clip_plane); @@ -9685,6 +9714,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.end(); gGL.flush(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } + glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); -- cgit v1.3 From 764b7a1ec0a92bd9948010ac76a7c4362d66acf6 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 22 Aug 2011 15:58:12 -0700 Subject: Mac build fixes. --- indra/llrender/llshadermgr.cpp | 2 ++ indra/newview/llviewerwindow.cpp | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 2334435644..b487cda4ef 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -704,6 +704,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL; dumpObjectLog(ret); +#if LL_WINDOWS std::stringstream ostr; //dump shader source for debugging for (GLuint i = 0; i < count; i++) @@ -719,6 +720,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; +#endif // LL_WINDOWS ret = 0; } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9f66c074fd..254fa9d4a1 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3456,7 +3456,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, LLColor4 color(vovolume->getLightColor(), .5f); gGL.color4fv(color.mV); - F32 pixel_area = 100000.f; + //F32 pixel_area = 100000.f; // Render Outside gSphere.render(); -- cgit v1.3 From 79f14b7febf512e96a7d63eff8e6db895a7e72cf Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Thu, 25 Aug 2011 14:54:38 -0400 Subject: CHOP-763: Move llwindowlistener.{h,cpp} from llwindow to newview. Instantiate LLWindowListener on LLViewerWindow instead of on LLWindow. This permits LLWindowListener to use machinery from llui, e.g. LLUI::resolvePath(). Document planned new ["path"], ["reply"] params to "keyDown", "keyUp", "mouseDown", "mouseUp", "mouseMove" operations; document relationship between ["path"] and ["x"] and ["y"]. NEW PARAMS NOT YET IMPLEMENTED. --- indra/llwindow/CMakeLists.txt | 2 - indra/llwindow/llwindow.cpp | 9 -- indra/llwindow/llwindow.h | 2 - indra/llwindow/llwindowlistener.cpp | 234 ---------------------------------- indra/llwindow/llwindowlistener.h | 55 -------- indra/newview/CMakeLists.txt | 2 + indra/newview/llviewerwindow.cpp | 9 +- indra/newview/llviewerwindow.h | 4 +- indra/newview/llwindowlistener.cpp | 247 ++++++++++++++++++++++++++++++++++++ indra/newview/llwindowlistener.h | 55 ++++++++ 10 files changed, 315 insertions(+), 304 deletions(-) delete mode 100644 indra/llwindow/llwindowlistener.cpp delete mode 100644 indra/llwindow/llwindowlistener.h create mode 100644 indra/newview/llwindowlistener.cpp create mode 100644 indra/newview/llwindowlistener.h (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 3d89867bc1..341bddfffd 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -38,7 +38,6 @@ set(llwindow_SOURCE_FILES llkeyboardheadless.cpp llwindowheadless.cpp llwindowcallbacks.cpp - llwindowlistener.cpp ) set(llwindow_HEADER_FILES @@ -48,7 +47,6 @@ set(llwindow_HEADER_FILES llkeyboardheadless.h llwindowheadless.h llwindowcallbacks.h - llwindowlistener.h ) set(viewer_SOURCE_FILES diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 71a5df910d..dc3a1099b1 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -41,8 +41,6 @@ #include "llkeyboard.h" #include "linked_lists.h" #include "llwindowcallbacks.h" -#include "llwindowlistener.h" -#include // @@ -118,17 +116,10 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags) mFlags(flags), mHighSurrogate(0) { - // gKeyboard is still NULL, so it doesn't do LLWindowListener any good to - // pass its value right now. Instead, pass it a nullary function that - // will, when we later need it, return the value of gKeyboard. - // boost::lambda::var() constructs such a functor on the fly. - mListener = new LLWindowListener(callbacks, boost::lambda::var(gKeyboard)); } LLWindow::~LLWindow() { - delete mListener; - mListener = NULL; } //virtual diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 6bdc01ae88..e8a86a1880 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -36,7 +36,6 @@ class LLSplashScreen; class LLPreeditor; class LLWindowCallbacks; -class LLWindowListener; // Refer to llwindow_test in test/common/llwindow for usage example @@ -189,7 +188,6 @@ protected: BOOL mHideCursorPermanent; U32 mFlags; U16 mHighSurrogate; - LLWindowListener* mListener; // Handle a UTF-16 encoding unit received from keyboard. // Converting the series of UTF-16 encoding units to UTF-32 data, diff --git a/indra/llwindow/llwindowlistener.cpp b/indra/llwindow/llwindowlistener.cpp deleted file mode 100644 index 006aaa75e7..0000000000 --- a/indra/llwindow/llwindowlistener.cpp +++ /dev/null @@ -1,234 +0,0 @@ -/** - * @file llwindowlistener.cpp - * @brief EventAPI interface for injecting input into LLWindow - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llwindowlistener.h" - -#include "llcoord.h" -#include "llkeyboard.h" -#include "llwindowcallbacks.h" -#include - -LLWindowListener::LLWindowListener(LLWindowCallbacks *window, const KeyboardGetter& kbgetter) - : LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"), - mWindow(window), - mKbGetter(kbgetter) -{ - std::string keySomething = - "Given [\"keysym\"], [\"keycode\"] or [\"char\"], inject the specified "; - std::string keyExplain = - "(integer keycode values, or keysym string from any addKeyName() call in\n" - "http://hg.secondlife.com/viewer-development/src/tip/indra/llwindow/llkeyboard.cpp )"; - std::string mask = - "Specify optional [\"mask\"] as an array containing any of \"CTL\", \"ALT\",\n" - "\"SHIFT\" or \"MAC_CONTROL\"; the corresponding modifier bits will be combined\n" - "to form the mask used with the event."; - - std::string mouseSomething = - "Given [\"button\"], [\"x\"] and [\"y\"], inject the given mouse "; - std::string mouseExplain = - "(button values \"LEFT\", \"MIDDLE\", \"RIGHT\")"; - - add("keyDown", - keySomething + "keypress event.\n" + keyExplain + '\n' + mask, - &LLWindowListener::keyDown); - add("keyUp", - keySomething + "key release event.\n" + keyExplain + '\n' + mask, - &LLWindowListener::keyUp); - add("mouseDown", - mouseSomething + "click event.\n" + mouseExplain + '\n' + mask, - &LLWindowListener::mouseDown); - add("mouseUp", - mouseSomething + "release event.\n" + mouseExplain + '\n' + mask, - &LLWindowListener::mouseUp); - add("mouseMove", - std::string("Given [\"x\"] and [\"y\"], inject the given mouse movement event.\n") + - mask, - &LLWindowListener::mouseMove); - add("mouseScroll", - "Given an integer number of [\"clicks\"], inject the given mouse scroll event.\n" - "(positive clicks moves downward through typical content)", - &LLWindowListener::mouseScroll); -} - -template -class StringLookup -{ -private: - std::string mDesc; - typedef std::map Map; - Map mMap; - -public: - StringLookup(const std::string& desc): mDesc(desc) {} - - MAPPED lookup(const typename Map::key_type& key) const - { - typename Map::const_iterator found = mMap.find(key); - if (found == mMap.end()) - { - LL_WARNS("LLWindowListener") << "Unknown " << mDesc << " '" << key << "'" << LL_ENDL; - return MAPPED(); - } - return found->second; - } - -protected: - void add(const typename Map::key_type& key, const typename Map::mapped_type& value) - { - mMap.insert(typename Map::value_type(key, value)); - } -}; - -// helper for getMask() -static MASK lookupMask_(const std::string& maskname) -{ - // It's unclear to me whether MASK_MAC_CONTROL is important, but it's not - // supported by maskFromString(). Handle that specially. - if (maskname == "MAC_CONTROL") - { - return MASK_MAC_CONTROL; - } - else - { - // In case of lookup failure, return MASK_NONE, which won't affect our - // caller's OR. - MASK mask(MASK_NONE); - LLKeyboard::maskFromString(maskname, &mask); - return mask; - } -} - -static MASK getMask(const LLSD& event) -{ - LLSD masknames(event["mask"]); - if (! masknames.isArray()) - { - // If event["mask"] is a single string, perform normal lookup on it. - return lookupMask_(masknames); - } - - // Here event["mask"] is an array of mask-name strings. OR together their - // corresponding bits. - MASK mask(MASK_NONE); - for (LLSD::array_const_iterator ai(masknames.beginArray()), aend(masknames.endArray()); - ai != aend; ++ai) - { - mask |= lookupMask_(*ai); - } - return mask; -} - -static KEY getKEY(const LLSD& event) -{ - if (event.has("keysym")) - { - // Initialize to KEY_NONE; that way we can ignore the bool return from - // keyFromString() and, in the lookup-fail case, simply return KEY_NONE. - KEY key(KEY_NONE); - LLKeyboard::keyFromString(event["keysym"], &key); - return key; - } - else if (event.has("keycode")) - { - return KEY(event["keycode"].asInteger()); - } - else - { - return KEY(event["char"].asString()[0]); - } -} - -void LLWindowListener::keyDown(LLSD const & evt) -{ - mKbGetter()->handleTranslatedKeyDown(getKEY(evt), getMask(evt)); -} - -void LLWindowListener::keyUp(LLSD const & evt) -{ - mKbGetter()->handleTranslatedKeyUp(getKEY(evt), getMask(evt)); -} - -// for WhichButton -typedef BOOL (LLWindowCallbacks::*MouseFunc)(LLWindow *, LLCoordGL, MASK); -struct Actions -{ - Actions(const MouseFunc& d, const MouseFunc& u): down(d), up(u), valid(true) {} - Actions(): valid(false) {} - MouseFunc down, up; - bool valid; -}; - -struct WhichButton: public StringLookup -{ - WhichButton(): StringLookup("mouse button") - { - add("LEFT", Actions(&LLWindowCallbacks::handleMouseDown, - &LLWindowCallbacks::handleMouseUp)); - add("RIGHT", Actions(&LLWindowCallbacks::handleRightMouseDown, - &LLWindowCallbacks::handleRightMouseUp)); - add("MIDDLE", Actions(&LLWindowCallbacks::handleMiddleMouseDown, - &LLWindowCallbacks::handleMiddleMouseUp)); - } -}; -static WhichButton buttons; - -static LLCoordGL getPos(const LLSD& event) -{ - return LLCoordGL(event["x"].asInteger(), event["y"].asInteger()); -} - -void LLWindowListener::mouseDown(LLSD const & evt) -{ - Actions actions(buttons.lookup(evt["button"])); - if (actions.valid) - { - (mWindow->*(actions.down))(NULL, getPos(evt), getMask(evt)); - } -} - -void LLWindowListener::mouseUp(LLSD const & evt) -{ - Actions actions(buttons.lookup(evt["button"])); - if (actions.valid) - { - (mWindow->*(actions.up))(NULL, getPos(evt), getMask(evt)); - } -} - -void LLWindowListener::mouseMove(LLSD const & evt) -{ - mWindow->handleMouseMove(NULL, getPos(evt), getMask(evt)); -} - -void LLWindowListener::mouseScroll(LLSD const & evt) -{ - S32 clicks = evt["clicks"].asInteger(); - - mWindow->handleScrollWheel(NULL, clicks); -} - diff --git a/indra/llwindow/llwindowlistener.h b/indra/llwindow/llwindowlistener.h deleted file mode 100644 index 74e577ff93..0000000000 --- a/indra/llwindow/llwindowlistener.h +++ /dev/null @@ -1,55 +0,0 @@ -/** - * @file llwindowlistener.h - * @brief EventAPI interface for injecting input into LLWindow - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLWINDOWLISTENER_H -#define LL_LLWINDOWLISTENER_H - -#include "lleventapi.h" -#include - -class LLKeyboard; -class LLWindowCallbacks; - -class LLWindowListener : public LLEventAPI -{ -public: - typedef boost::function KeyboardGetter; - LLWindowListener(LLWindowCallbacks * window, const KeyboardGetter& kbgetter); - - void keyDown(LLSD const & evt); - void keyUp(LLSD const & evt); - void mouseDown(LLSD const & evt); - void mouseUp(LLSD const & evt); - void mouseMove(LLSD const & evt); - void mouseScroll(LLSD const & evt); - -private: - LLWindowCallbacks * mWindow; - KeyboardGetter mKbGetter; -}; - - -#endif // LL_LLWINDOWLISTENER_H diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 935dd2e887..bd080f2ac4 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -599,6 +599,7 @@ set(viewer_SOURCE_FILES llweb.cpp llwebsharing.cpp llwind.cpp + llwindowlistener.cpp llwlanimator.cpp llwldaycycle.cpp llwlhandlers.cpp @@ -1153,6 +1154,7 @@ set(viewer_HEADER_FILES llweb.h llwebsharing.h llwind.h + llwindowlistener.h llwlanimator.h llwldaycycle.h llwlhandlers.h diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 988c4ed1a2..0501b61592 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -36,6 +36,7 @@ #include #include #include +#include #include "llagent.h" #include "llagentcamera.h" @@ -198,6 +199,7 @@ #include "llfloaternotificationsconsole.h" #include "llnearbychat.h" +#include "llwindowlistener.h" #include "llviewerwindowlistener.h" #include "llpaneltopinfobar.h" @@ -1552,7 +1554,12 @@ LLViewerWindow::LLViewerWindow( mResDirty(false), mStatesDirty(false), mCurrResolutionIndex(0), - mViewerWindowListener(new LLViewerWindowListener(this)), + // gKeyboard is still NULL, so it doesn't do LLWindowListener any good to + // pass its value right now. Instead, pass it a nullary function that + // will, when we later need it, return the value of gKeyboard. + // boost::lambda::var() constructs such a functor on the fly. + mWindowListener(new LLWindowListener(this, boost::lambda::var(gKeyboard))), + mViewerWindowListener(new LLViewerWindowListener(this)), mProgressView(NULL) { LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy(&LLNotification::getType, "alert")); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index ff49ed1f62..48599ebb00 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -62,6 +62,7 @@ class LLImageFormatted; class LLHUDIcon; class LLWindow; class LLRootView; +class LLWindowListener; class LLViewerWindowListener; class LLPopupView; @@ -455,7 +456,8 @@ protected: bool mStatesDirty; U32 mCurrResolutionIndex; - boost::scoped_ptr mViewerWindowListener; + boost::scoped_ptr mWindowListener; + boost::scoped_ptr mViewerWindowListener; protected: static std::string sSnapshotBaseName; diff --git a/indra/newview/llwindowlistener.cpp b/indra/newview/llwindowlistener.cpp new file mode 100644 index 0000000000..e5deaa42cf --- /dev/null +++ b/indra/newview/llwindowlistener.cpp @@ -0,0 +1,247 @@ +/** + * @file llwindowlistener.cpp + * @brief EventAPI interface for injecting input into LLWindow + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llwindowlistener.h" + +#include "llcoord.h" +#include "llkeyboard.h" +#include "llwindowcallbacks.h" +#include "llui.h" +#include + +LLWindowListener::LLWindowListener(LLWindowCallbacks *window, const KeyboardGetter& kbgetter) + : LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"), + mWindow(window), + mKbGetter(kbgetter) +{ + std::string keySomething = + "Given [\"keysym\"], [\"keycode\"] or [\"char\"], inject the specified "; + std::string keyExplain = + "(integer keycode values, or keysym string from any addKeyName() call in\n" + "http://hg.secondlife.com/viewer-development/src/tip/indra/llwindow/llkeyboard.cpp )\n"; + std::string mask = + "Specify optional [\"mask\"] as an array containing any of \"CTL\", \"ALT\",\n" + "\"SHIFT\" or \"MAC_CONTROL\"; the corresponding modifier bits will be combined\n" + "to form the mask used with the event."; + + std::string given = "Given "; + std::string mouseParams = + "optional [\"path\"], optional [\"x\"] and [\"y\"], inject the requested mouse "; + std::string buttonParams = + std::string("[\"button\"], ") + mouseParams; + std::string buttonExplain = + "(button values \"LEFT\", \"MIDDLE\", \"RIGHT\")\n"; + std::string paramsExplain = + "[\"path\"] is as for LLUI::resolvePath(), described in\n" + "http://hg.secondlife.com/viewer-development/src/tip/indra/llui/llui.h\n" + "If you omit [\"path\"], you must specify both [\"x\"] and [\"y\"].\n" + "If you specify [\"path\"] without both [\"x\"] and [\"y\"], will synthesize (x, y)\n" + "in the center of the LLView selected by [\"path\"].\n" + "You may specify [\"path\"] with both [\"x\"] and [\"y\"], will use your (x, y).\n" + "This may cause the LLView selected by [\"path\"] to reject the event.\n" + "Optional [\"reply\"] requests a reply event on the named LLEventPump.\n" + "reply[\"error\"] isUndefined (None) on success, else an explanatory message.\n"; + + add("keyDown", + keySomething + "keypress event.\n" + keyExplain + mask, + &LLWindowListener::keyDown); + add("keyUp", + keySomething + "key release event.\n" + keyExplain + mask, + &LLWindowListener::keyUp); + add("mouseDown", + given + buttonParams + "click event.\n" + buttonExplain + paramsExplain + mask, + &LLWindowListener::mouseDown); + add("mouseUp", + given + buttonParams + "release event.\n" + buttonExplain + paramsExplain + mask, + &LLWindowListener::mouseUp); + add("mouseMove", + given + mouseParams + "movement event.\n" + paramsExplain + mask, + &LLWindowListener::mouseMove); + add("mouseScroll", + "Given an integer number of [\"clicks\"], inject the requested mouse scroll event.\n" + "(positive clicks moves downward through typical content)", + &LLWindowListener::mouseScroll); +} + +template +class StringLookup +{ +private: + std::string mDesc; + typedef std::map Map; + Map mMap; + +public: + StringLookup(const std::string& desc): mDesc(desc) {} + + MAPPED lookup(const typename Map::key_type& key) const + { + typename Map::const_iterator found = mMap.find(key); + if (found == mMap.end()) + { + LL_WARNS("LLWindowListener") << "Unknown " << mDesc << " '" << key << "'" << LL_ENDL; + return MAPPED(); + } + return found->second; + } + +protected: + void add(const typename Map::key_type& key, const typename Map::mapped_type& value) + { + mMap.insert(typename Map::value_type(key, value)); + } +}; + +// helper for getMask() +static MASK lookupMask_(const std::string& maskname) +{ + // It's unclear to me whether MASK_MAC_CONTROL is important, but it's not + // supported by maskFromString(). Handle that specially. + if (maskname == "MAC_CONTROL") + { + return MASK_MAC_CONTROL; + } + else + { + // In case of lookup failure, return MASK_NONE, which won't affect our + // caller's OR. + MASK mask(MASK_NONE); + LLKeyboard::maskFromString(maskname, &mask); + return mask; + } +} + +static MASK getMask(const LLSD& event) +{ + LLSD masknames(event["mask"]); + if (! masknames.isArray()) + { + // If event["mask"] is a single string, perform normal lookup on it. + return lookupMask_(masknames); + } + + // Here event["mask"] is an array of mask-name strings. OR together their + // corresponding bits. + MASK mask(MASK_NONE); + for (LLSD::array_const_iterator ai(masknames.beginArray()), aend(masknames.endArray()); + ai != aend; ++ai) + { + mask |= lookupMask_(*ai); + } + return mask; +} + +static KEY getKEY(const LLSD& event) +{ + if (event.has("keysym")) + { + // Initialize to KEY_NONE; that way we can ignore the bool return from + // keyFromString() and, in the lookup-fail case, simply return KEY_NONE. + KEY key(KEY_NONE); + LLKeyboard::keyFromString(event["keysym"], &key); + return key; + } + else if (event.has("keycode")) + { + return KEY(event["keycode"].asInteger()); + } + else + { + return KEY(event["char"].asString()[0]); + } +} + +void LLWindowListener::keyDown(LLSD const & evt) +{ + mKbGetter()->handleTranslatedKeyDown(getKEY(evt), getMask(evt)); +} + +void LLWindowListener::keyUp(LLSD const & evt) +{ + mKbGetter()->handleTranslatedKeyUp(getKEY(evt), getMask(evt)); +} + +// for WhichButton +typedef BOOL (LLWindowCallbacks::*MouseFunc)(LLWindow *, LLCoordGL, MASK); +struct Actions +{ + Actions(const MouseFunc& d, const MouseFunc& u): down(d), up(u), valid(true) {} + Actions(): valid(false) {} + MouseFunc down, up; + bool valid; +}; + +struct WhichButton: public StringLookup +{ + WhichButton(): StringLookup("mouse button") + { + add("LEFT", Actions(&LLWindowCallbacks::handleMouseDown, + &LLWindowCallbacks::handleMouseUp)); + add("RIGHT", Actions(&LLWindowCallbacks::handleRightMouseDown, + &LLWindowCallbacks::handleRightMouseUp)); + add("MIDDLE", Actions(&LLWindowCallbacks::handleMiddleMouseDown, + &LLWindowCallbacks::handleMiddleMouseUp)); + } +}; +static WhichButton buttons; + +static LLCoordGL getPos(const LLSD& event) +{ + return LLCoordGL(event["x"].asInteger(), event["y"].asInteger()); +} + +void LLWindowListener::mouseDown(LLSD const & evt) +{ + Actions actions(buttons.lookup(evt["button"])); + if (actions.valid) + { + (mWindow->*(actions.down))(NULL, getPos(evt), getMask(evt)); + } +} + +void LLWindowListener::mouseUp(LLSD const & evt) +{ + Actions actions(buttons.lookup(evt["button"])); + if (actions.valid) + { + (mWindow->*(actions.up))(NULL, getPos(evt), getMask(evt)); + } +} + +void LLWindowListener::mouseMove(LLSD const & evt) +{ + mWindow->handleMouseMove(NULL, getPos(evt), getMask(evt)); +} + +void LLWindowListener::mouseScroll(LLSD const & evt) +{ + S32 clicks = evt["clicks"].asInteger(); + + mWindow->handleScrollWheel(NULL, clicks); +} + diff --git a/indra/newview/llwindowlistener.h b/indra/newview/llwindowlistener.h new file mode 100644 index 0000000000..74e577ff93 --- /dev/null +++ b/indra/newview/llwindowlistener.h @@ -0,0 +1,55 @@ +/** + * @file llwindowlistener.h + * @brief EventAPI interface for injecting input into LLWindow + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWINDOWLISTENER_H +#define LL_LLWINDOWLISTENER_H + +#include "lleventapi.h" +#include + +class LLKeyboard; +class LLWindowCallbacks; + +class LLWindowListener : public LLEventAPI +{ +public: + typedef boost::function KeyboardGetter; + LLWindowListener(LLWindowCallbacks * window, const KeyboardGetter& kbgetter); + + void keyDown(LLSD const & evt); + void keyUp(LLSD const & evt); + void mouseDown(LLSD const & evt); + void mouseUp(LLSD const & evt); + void mouseMove(LLSD const & evt); + void mouseScroll(LLSD const & evt); + +private: + LLWindowCallbacks * mWindow; + KeyboardGetter mKbGetter; +}; + + +#endif // LL_LLWINDOWLISTENER_H -- cgit v1.3 From 7c95af74f195c9ec4ebc0fc0264d98cd4a85be49 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 14 Sep 2011 16:30:45 -0500 Subject: SH-2243 work in progress -- application side matrix stack management --- indra/llrender/llcubemap.cpp | 14 +- indra/llrender/llgl.cpp | 30 ++-- indra/llrender/llpostprocess.cpp | 22 +-- indra/llrender/llrender.cpp | 183 ++++++++++++++++++++- indra/llrender/llrender.h | 36 +++- indra/llrender/llvertexbuffer.cpp | 14 +- indra/llui/llaccordionctrltab.cpp | 2 +- indra/llui/llui.cpp | 10 +- indra/llui/llview.cpp | 2 +- indra/newview/llagent.cpp | 4 +- indra/newview/lldrawpool.cpp | 12 +- indra/newview/lldrawpoolalpha.cpp | 8 +- indra/newview/lldrawpoolavatar.cpp | 8 +- indra/newview/lldrawpoolbump.cpp | 16 +- indra/newview/lldrawpoolground.cpp | 6 +- indra/newview/lldrawpoolsky.cpp | 6 +- indra/newview/lldrawpoolterrain.cpp | 135 ++++++++------- indra/newview/lldrawpooltree.cpp | 10 +- indra/newview/lldrawpoolwater.cpp | 14 +- indra/newview/lldrawpoolwlsky.cpp | 28 ++-- indra/newview/llface.cpp | 27 +-- indra/newview/llfasttimerview.cpp | 10 +- indra/newview/llfloateranimpreview.cpp | 14 +- indra/newview/llfloaterimagepreview.cpp | 28 ++-- indra/newview/llfloatermodelpreview.cpp | 22 +-- indra/newview/llfloaterpostcard.cpp | 14 +- indra/newview/llfloatersnapshot.cpp | 16 +- indra/newview/llglsandbox.cpp | 6 +- indra/newview/llhudeffectbeam.cpp | 8 +- indra/newview/llhudeffectlookat.cpp | 4 +- indra/newview/llhudeffectpointat.cpp | 2 +- indra/newview/llhudrender.cpp | 14 +- indra/newview/llmanip.cpp | 24 +-- indra/newview/llmaniprotate.cpp | 82 ++++----- indra/newview/llmanipscale.cpp | 42 ++--- indra/newview/llmaniptranslate.cpp | 36 ++-- indra/newview/llnetmap.cpp | 10 +- indra/newview/llpanellogin.cpp | 8 +- indra/newview/llprogressview.cpp | 12 +- indra/newview/llselectmgr.cpp | 42 ++--- indra/newview/llspatialpartition.cpp | 34 ++-- indra/newview/lltexlayer.cpp | 14 +- indra/newview/lltoolbrush.cpp | 8 +- indra/newview/lltoolmorph.cpp | 14 +- indra/newview/lltracker.cpp | 4 +- indra/newview/llviewercamera.cpp | 18 +- indra/newview/llviewerdisplay.cpp | 68 ++++---- indra/newview/llviewerjoint.cpp | 16 +- indra/newview/llviewerjointmesh.cpp | 6 +- indra/newview/llviewerparceloverlay.cpp | 10 +- indra/newview/llviewerwindow.cpp | 46 +++--- indra/newview/llvotree.cpp | 23 +-- indra/newview/llvowlsky.cpp | 1 + indra/newview/llworldmapview.cpp | 4 +- indra/newview/pipeline.cpp | 283 ++++++++++++++++---------------- 55 files changed, 876 insertions(+), 654 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 1b10354c22..5eb29efbfa 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -273,10 +273,10 @@ void LLCubeMap::setMatrix(S32 stage) LLMatrix4 trans(mat3); trans.transpose(); - glMatrixMode(GL_TEXTURE); - glPushMatrix(); - glLoadMatrixf((F32 *)trans.mMatrix); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.pushMatrix(); + gGL.loadMatrix((F32 *)trans.mMatrix); + gGL.matrixMode(LLRender::MM_MODELVIEW); /*if (stage > 0) { @@ -292,9 +292,9 @@ void LLCubeMap::restoreMatrix() { gGL.getTexUnit(mMatrixStage)->activate(); } - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); /*if (mMatrixStage > 0) { diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 1a2fe0ea0e..1667afe179 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1195,7 +1195,7 @@ void rotate_quat(LLQuaternion& rotation) { F32 angle_radians, x, y, z; rotation.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); } void flush_glerror() @@ -1987,20 +1987,20 @@ void LLGLUserClipPlane::setPlane(F32 a, F32 b, F32 c, F32 d) glh::matrix4f suffix; suffix.set_row(2, cplane); glh::matrix4f newP = suffix * P; - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadMatrixf(newP.m); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadMatrix(newP.m); gGLObliqueProjectionInverse = LLMatrix4(newP.inverse().transpose().m); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); } LLGLUserClipPlane::~LLGLUserClipPlane() { if (mApply) { - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } } @@ -2190,16 +2190,16 @@ LLGLSquashToFarClip::LLGLSquashToFarClip(glh::matrix4f P, U32 layer) P.element(2, i) = P.element(3, i) * depth; } - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadMatrixf(P.m); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadMatrix(P.m); + gGL.matrixMode(LLRender::MM_MODELVIEW); } LLGLSquashToFarClip::~LLGLSquashToFarClip() { - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index d76b2d9004..c0045c8044 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -466,21 +466,21 @@ void LLPostProcess::drawOrthoQuad(unsigned int width, unsigned int height, QuadT void LLPostProcess::viewOrthogonal(unsigned int width, unsigned int height) { - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho( 0.f, (GLdouble) width , (GLdouble) height , 0.f, -1.f, 1.f ); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho( 0.f, (GLdouble) width , (GLdouble) height , 0.f, -1.f, 1.f ); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); } void LLPostProcess::viewPerspective(void) { - glMatrixMode( GL_PROJECTION ); - glPopMatrix(); - glMatrixMode( GL_MODELVIEW ); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); } void LLPostProcess::changeOrthogonal(unsigned int width, unsigned int height) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 426419f912..27d25c0d3a 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -951,6 +951,15 @@ LLRender::LLRender() mCurrBlendAlphaSFactor = BF_UNDEF; mCurrBlendColorDFactor = BF_UNDEF; mCurrBlendAlphaDFactor = BF_UNDEF; + + mMatrixMode = LLRender::MM_MODELVIEW; + + for (U32 i = 0; i < NUM_MATRIX_MODES; ++i) + { + mMatIdx[i] = 0; + mMatHash[i] = 0; + mCurMatHash[i] = 0xFFFFFFFF; + } } LLRender::~LLRender() @@ -1007,28 +1016,182 @@ void LLRender::refreshState(void) mDirty = false; } +void LLRender::syncMatrices() +{ + GLenum mode[] = + { + GL_MODELVIEW, + GL_PROJECTION, + GL_TEXTURE, + GL_TEXTURE, + GL_TEXTURE, + GL_TEXTURE, + }; + + for (U32 i = 0; i < 2; ++i) + { + if (mMatHash[i] != mCurMatHash[i]) + { + glMatrixMode(mode[i]); + glLoadMatrixf(mMatrix[i][mMatIdx[i]].m); + mCurMatHash[i] = mMatHash[i]; + } + } + + for (U32 i = 2; i < NUM_MATRIX_MODES; ++i) + { + if (mMatHash[i] != mCurMatHash[i]) + { + gGL.getTexUnit(i-2)->activate(); + glMatrixMode(mode[i]); + glLoadMatrixf(mMatrix[i][mMatIdx[i]].m); + mCurMatHash[i] = mMatHash[i]; + } + } + +} + void LLRender::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z) { flush(); - glTranslatef(x,y,z); + + glh::matrix4f trans_mat(1,0,0,x, + 0,1,0,y, + 0,0,1,z, + 0,0,0,1); + + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(trans_mat); + mMatHash[mMatrixMode]++; } void LLRender::scalef(const GLfloat& x, const GLfloat& y, const GLfloat& z) { flush(); - glScalef(x,y,z); + + glh::matrix4f scale_mat(x,0,0,0, + 0,y,0,0, + 0,0,z,0, + 0,0,0,1); + + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(scale_mat); + mMatHash[mMatrixMode]++; +} + +void LLRender::ortho(F32 left, F32 right, F32 bottom, F32 top, F32 zNear, F32 zFar) +{ + flush(); + + glh::matrix4f ortho_mat(2.f/(right-left),0,0, -(right+left)/(right-left), + 0,2.f/(top-bottom),0, -(top+bottom)/(top-bottom), + 0,0,-2.f/(zFar-zNear), -(zFar+zNear)/(zFar-zNear), + 0,0,0,1); + + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(ortho_mat); + mMatHash[mMatrixMode]++; +} + +void LLRender::rotatef(const GLfloat& a, const GLfloat& x, const GLfloat& y, const GLfloat& z) +{ + flush(); + + F32 r = a * DEG_TO_RAD; + + F32 c = cosf(r); + F32 s = sinf(r); + + F32 ic = 1.f-c; + + glh::matrix4f rot_mat(x*x*ic+c, x*y*ic-z*s, x*z*ic+y*s, 0, + x*y*ic+z*s, y*y*ic+c, y*z*ic-x*s, 0, + x*z*ic-y*s, y*z*ic+x*s, z*z*ic+c, 0, + 0,0,0,1); + + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(rot_mat); + mMatHash[mMatrixMode]++; } void LLRender::pushMatrix() { flush(); - glPushMatrix(); + + if (mMatIdx[mMatrixMode] < LL_MATRIX_STACK_DEPTH-1) + { + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]+1] = mMatrix[mMatrixMode][mMatIdx[mMatrixMode]]; + ++mMatIdx[mMatrixMode]; + } + else + { + llwarns << "Matrix stack overflow." << llendl; + } } void LLRender::popMatrix() { flush(); - glPopMatrix(); + if (mMatIdx[mMatrixMode] > 0) + { + --mMatIdx[mMatrixMode]; + mMatHash[mMatrixMode]++; + } + else + { + llwarns << "Matrix stack underflow." << llendl; + } +} + +void LLRender::loadMatrix(const GLfloat* m) +{ + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].set_value((GLfloat*) m); + mMatHash[mMatrixMode]++; +} + +void LLRender::loadMatrix(const GLdouble* dm) +{ + F32 m[16]; + for (U32 i = 0; i < 16; i++) + { + m[i] = (F32) dm[i]; + } + + loadMatrix(m); +} + +void LLRender::multMatrix(const GLfloat* m) +{ + flush(); + + glh::matrix4f mat((GLfloat*) m); + + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(mat); + mMatHash[mMatrixMode]++; +} + +void LLRender::matrixMode(U32 mode) +{ + if (mode == MM_TEXTURE) + { + mode = MM_TEXTURE0 + gGL.getCurrentTexUnitIndex(); + } + + llassert(mode < NUM_MATRIX_MODES); + mMatrixMode = mode; +} + +void LLRender::multMatrix(const GLdouble* dm) +{ + F32 m[16]; + for (U32 i = 0; i < 16; i++) + { + m[i] = (F32) dm[i]; + } + + multMatrix(m); +} + +void LLRender::loadIdentity() +{ + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].make_identity(); + mMatHash[mMatrixMode]++; } void LLRender::translateUI(F32 x, F32 y, F32 z) @@ -1421,12 +1584,16 @@ void LLRender::flush() } } + //store mCount in a local variable to avoid re-entrance (drawArrays may call flush) + U32 count = mCount; + mCount = 0; + mBuffer->setBuffer(immediate_mask); - mBuffer->drawArrays(mMode, 0, mCount); + mBuffer->drawArrays(mMode, 0, count); - mVerticesp[0] = mVerticesp[mCount]; - mTexcoordsp[0] = mTexcoordsp[mCount]; - mColorsp[0] = mColorsp[mCount]; + mVerticesp[0] = mVerticesp[count]; + mTexcoordsp[0] = mTexcoordsp[count]; + mColorsp[0] = mColorsp[count]; mCount = 0; } } diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index c202aa4b73..465c16f0de 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -41,6 +41,8 @@ #include "llstrider.h" #include "llpointer.h" #include "llglheaders.h" +#include "llmatrix4a.h" +#include "glh/glh_linear.h" class LLVertexBuffer; class LLCubeMap; @@ -48,6 +50,8 @@ class LLImageGL; class LLRenderTarget; class LLTexture ; +#define LL_MATRIX_STACK_DEPTH 32 + class LLTexUnit { friend class LLRender; @@ -308,6 +312,18 @@ public: BF_UNDEF } eBlendFactor; + typedef enum + { + MM_MODELVIEW = 0, + MM_PROJECTION, + MM_TEXTURE0, + MM_TEXTURE1, + MM_TEXTURE2, + MM_TEXTURE3, + NUM_MATRIX_MODES, + MM_TEXTURE + } eMatrixMode; + LLRender(); ~LLRender(); void init() ; @@ -319,8 +335,19 @@ public: void translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z); void scalef(const GLfloat& x, const GLfloat& y, const GLfloat& z); + void rotatef(const GLfloat& a, const GLfloat& x, const GLfloat& y, const GLfloat& z); + void ortho(F32 left, F32 right, F32 bottom, F32 top, F32 zNear, F32 zFar); + void pushMatrix(); void popMatrix(); + void loadMatrix(const GLfloat* m); + void loadMatrix(const GLdouble* m); + void loadIdentity(); + void multMatrix(const GLfloat* m); + void multMatrix(const GLdouble* m); + void matrixMode(U32 mode); + + void syncMatrices(); void translateUI(F32 x, F32 y, F32 z); void scaleUI(F32 x, F32 y, F32 z); @@ -397,7 +424,14 @@ public: static U32 sUIVerts; private: - bool mDirty; + U32 mMatrixMode; + U32 mMatIdx[NUM_MATRIX_MODES]; + U32 mMatHash[NUM_MATRIX_MODES]; + glh::matrix4f mMatrix[NUM_MATRIX_MODES][LL_MATRIX_STACK_DEPTH]; + + U32 mCurMatHash[NUM_MATRIX_MODES]; + + bool mDirty; U32 mCount; U32 mMode; U32 mCurrTextureUnitIndex; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index bb8f067e8d..090da765ac 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -63,10 +63,8 @@ U32 LLVertexBuffer::sAllocatedBytes = 0; BOOL LLVertexBuffer::sMapped = FALSE; BOOL LLVertexBuffer::sUseStreamDraw = TRUE; BOOL LLVertexBuffer::sPreferStreamDraw = FALSE; - std::vector LLVertexBuffer::sDeleteList; - const U32 FENCE_WAIT_TIME_NANOSECONDS = 10000; //1 ms class LLGLSyncFence : public LLGLFence @@ -149,6 +147,7 @@ U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] = GL_LINE_LOOP, }; + //static void LLVertexBuffer::setupClientArrays(U32 data_mask) { @@ -356,6 +355,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, const std::vector& norm) { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + gGL.syncMatrices(); U32 count = pos.size(); llassert_always(norm.size() >= pos.size()); @@ -394,6 +394,8 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + gGL.syncMatrices(); + U32 mask = LLVertexBuffer::MAP_VERTEX; if (tc) { @@ -465,6 +467,8 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi { validateRange(start, end, count, indices_offset); + gGL.syncMatrices(); + llassert(mRequestedNumVerts >= 0); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -497,6 +501,8 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + gGL.syncMatrices(); + llassert(mRequestedNumIndices >= 0); if (indices_offset >= (U32) mRequestedNumIndices || indices_offset + count > (U32) mRequestedNumIndices) @@ -530,7 +536,9 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); - + + gGL.syncMatrices(); + llassert(mRequestedNumVerts >= 0); if (first >= (U32) mRequestedNumVerts || first + count > (U32) mRequestedNumVerts) diff --git a/indra/llui/llaccordionctrltab.cpp b/indra/llui/llaccordionctrltab.cpp index 6afe276379..e832b6bbeb 100644 --- a/indra/llui/llaccordionctrltab.cpp +++ b/indra/llui/llaccordionctrltab.cpp @@ -973,7 +973,7 @@ void LLAccordionCtrlTab::drawChild(const LLRect& root_rect,LLView* child) if ( root_rect.overlaps(screen_rect) && LLUI::sDirtyRect.overlaps(screen_rect)) { - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); LLUI::pushMatrix(); { LLUI::translate((F32)child->getRect().mLeft, (F32)child->getRect().mBottom, 0.f); diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 58ba9e05f5..b7894f5bf7 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -150,11 +150,11 @@ void gl_state_for_2d(S32 width, S32 height) F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); stop_glerror(); } diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 659a54cc6e..c16481c1c8 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1433,7 +1433,7 @@ void LLView::drawChild(LLView* childp, S32 x_offset, S32 y_offset, BOOL force_dr if ((childp->getVisible() && childp->getRect().isValid()) || force_draw) { - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); LLUI::pushMatrix(); { LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset, 0.f); diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 64a5884e14..48afe77827 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3918,7 +3918,7 @@ void LLAgent::renderAutoPilotTarget() F32 height_meters; LLVector3d target_global; - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); // not textured @@ -3933,7 +3933,7 @@ void LLAgent::renderAutoPilotTarget() height_meters = 1.f; - glScalef(height_meters, height_meters, height_meters); + gGL.scalef(height_meters, height_meters, height_meters); gSphere.render(); diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 0c572def72..35f8a85796 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -457,10 +457,10 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params) if (params.mModelMatrix != gGLLastMatrix) { gGLLastMatrix = params.mModelMatrix; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); if (params.mModelMatrix) { - glMultMatrixf((GLfloat*) params.mModelMatrix->mMatrix); + gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix); } gPipeline.mMatrixOpCount++; } @@ -494,8 +494,8 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { tex_setup = true; gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; } } @@ -519,8 +519,8 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba if (tex_setup) { - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } } diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 1e04cd9c17..a5032d007f 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -475,8 +475,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) { tex_setup = true; gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; } } @@ -517,8 +517,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (tex_setup) { gGL.getTexUnit(0)->activate(); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } } } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 96c4efde3d..f161790b99 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1502,11 +1502,11 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (face->mTextureMatrix) { - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((F32*) face->mTextureMatrix->mMatrix); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } else { diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 0c3e93cd8a..501bd88970 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -1369,18 +1369,18 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL if (mShiny) { gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); + gGL.matrixMode(LLRender::MM_TEXTURE); } else { gGL.getTexUnit(1)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; gGL.getTexUnit(0)->activate(); } - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; tex_setup = true; @@ -1416,11 +1416,11 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL else { gGL.getTexUnit(1)->activate(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.getTexUnit(0)->activate(); } - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } } @@ -1465,6 +1465,7 @@ void LLDrawPoolInvisible::endDeferredPass( S32 pass ) void LLDrawPoolInvisible::renderDeferred( S32 pass ) { //render invisiprims; this doesn't work becaue it also blocks all the post-deferred stuff +#if 0 LLFastTimer t(FTM_RENDER_INVISIBLE); U32 invisi_mask = LLVertexBuffer::MAP_VERTEX; @@ -1482,4 +1483,5 @@ void LLDrawPoolInvisible::renderDeferred( S32 pass ) renderShiny(true); endShiny(true); } +#endif } diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index ce07e62122..59c3fbf7a1 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -71,9 +71,9 @@ void LLDrawPoolGround::render(S32 pass) LLGLSquashToFarClip far_clip(glh_get_current_projection()); F32 water_height = gAgent.getRegion()->getWaterHeight(); - glPushMatrix(); + gGL.pushMatrix(); LLVector3 origin = LLViewerCamera::getInstance()->getOrigin(); - glTranslatef(origin.mV[0], origin.mV[1], llmax(origin.mV[2], water_height)); + gGL.translatef(origin.mV[0], origin.mV[1], llmax(origin.mV[2], water_height)); LLFace *facep = mDrawFace[0]; @@ -82,6 +82,6 @@ void LLDrawPoolGround::render(S32 pass) LLOverrideFaceColor col(this, gSky.mVOSkyp->getGLFogColor()); facep->renderIndexed(); - glPopMatrix(); + gGL.popMatrix(); } diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index d1c8fa5fc9..8a3871b6b4 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -111,9 +111,9 @@ void LLDrawPoolSky::render(S32 pass) LLGLDisable clip(GL_CLIP_PLANE0); - glPushMatrix(); + gGL.pushMatrix(); LLVector3 origin = LLViewerCamera::getInstance()->getOrigin(); - glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]); + gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]); S32 face_count = (S32)mDrawFace.size(); @@ -125,7 +125,7 @@ void LLDrawPoolSky::render(S32 pass) renderSkyCubeFace(i); } - glPopMatrix(); + gGL.popMatrix(); } void LLDrawPoolSky::renderSkyCubeFace(U8 side) diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 8d6b31912a..3ba4a89686 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -323,9 +323,9 @@ void LLDrawPoolTerrain::renderFullShader() glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); // // detail texture 1 @@ -335,9 +335,9 @@ void LLDrawPoolTerrain::renderFullShader() /// ALPHA TEXTURE COORDS 0: gGL.getTexUnit(1)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); // detail texture 2 // @@ -347,10 +347,10 @@ void LLDrawPoolTerrain::renderFullShader() gGL.getTexUnit(2)->activate(); /// ALPHA TEXTURE COORDS 1: - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glTranslatef(-2.f, 0.f, 0.f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.translatef(-2.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // // detail texture 3 @@ -360,10 +360,10 @@ void LLDrawPoolTerrain::renderFullShader() /// ALPHA TEXTURE COORDS 2: gGL.getTexUnit(3)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glTranslatef(-1.f, 0.f, 0.f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.translatef(-1.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // // Alpha Ramp @@ -386,36 +386,33 @@ void LLDrawPoolTerrain::renderFullShader() gGL.getTexUnit(4)->activate(); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); - + gGL.getTexUnit(detail3)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(3)->disable(); gGL.getTexUnit(3)->activate(); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(detail2)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(2)->disable(); gGL.getTexUnit(2)->activate(); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(detail1)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(1)->disable(); gGL.getTexUnit(1)->activate(); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); //---------------------------------------------------------------------------- // Restore Texture Unit 0 defaults @@ -425,9 +422,9 @@ void LLDrawPoolTerrain::renderFullShader() gGL.getTexUnit(0)->activate(); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } void LLDrawPoolTerrain::renderFull4TU() @@ -538,9 +535,9 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.getTexUnit(1)->activate(); // Set the texture matrix - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glTranslatef(-2.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.translatef(-2.f, 0.f, 0.f); // Care about alpha only gGL.getTexUnit(1)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); @@ -570,9 +567,9 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.getTexUnit(3)->activate(); // Set the texture matrix - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glTranslatef(-1.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.translatef(-1.f, 0.f, 0.f); // Set alpha texture and do lighting modulation gGL.getTexUnit(3)->setTextureColorBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_PREV_COLOR, LLTexUnit::TBS_VERT_COLOR); @@ -590,9 +587,9 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.getTexUnit(3)->disable(); gGL.getTexUnit(3)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(2)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(2)->disable(); @@ -600,17 +597,17 @@ void LLDrawPoolTerrain::renderFull4TU() glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(1)->disable(); gGL.getTexUnit(1)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Restore blend state gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -624,9 +621,9 @@ void LLDrawPoolTerrain::renderFull4TU() glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } @@ -718,9 +715,9 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); // Set the texture matrix - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glTranslatef(-1.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.translatef(-1.f, 0.f, 0.f); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); @@ -757,9 +754,9 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.getTexUnit(0)->activate(); gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); // Set the texture matrix - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glTranslatef(-2.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.translatef(-2.f, 0.f, 0.f); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); @@ -797,9 +794,9 @@ void LLDrawPoolTerrain::renderFull2TU() glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); //---------------------------------------------------------------------------- // Restore Texture Unit 0 defaults @@ -809,9 +806,9 @@ void LLDrawPoolTerrain::renderFull2TU() glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } @@ -853,9 +850,9 @@ void LLDrawPoolTerrain::renderSimple() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } @@ -886,11 +883,11 @@ void LLDrawPoolTerrain::renderOwnership() // texture coordinates for pixel 256x256 is not 1,1. This makes the // ownership map not line up with the selection. We address this with // a texture matrix multiply. - glMatrixMode(GL_TEXTURE); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.pushMatrix(); const F32 TEXTURE_FUDGE = 257.f / 256.f; - glScalef( TEXTURE_FUDGE, TEXTURE_FUDGE, 1.f ); + gGL.scalef( TEXTURE_FUDGE, TEXTURE_FUDGE, 1.f ); for (std::vector::iterator iter = mDrawFace.begin(); iter != mDrawFace.end(); iter++) { @@ -899,9 +896,9 @@ void LLDrawPoolTerrain::renderOwnership() LLVertexBuffer::MAP_TEXCOORD0); } - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index da8e3e8b3a..3fe5b4d929 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -197,7 +197,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) U32 indices_drawn = 0; - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); for (std::vector::iterator iter = mDrawFace.begin(); iter != mDrawFace.end(); iter++) @@ -228,8 +228,8 @@ void LLDrawPoolTree::renderTree(BOOL selecting) } gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); - //glPushMatrix(); + gGL.loadMatrix(gGLModelView); + //gGL.pushMatrix(); F32 mat[16]; for (U32 i = 0; i < 16; i++) mat[i] = (F32) gGLModelView[i]; @@ -238,7 +238,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) // Translate to tree base HACK - adjustment in Z plants tree underground const LLVector3 &pos_agent = treep->getPositionAgent(); - //glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); trans_mat *= matrix; @@ -309,7 +309,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) indices_drawn += treep->drawBranchPipeline(scale_mat, indicesp, trunk_LOD, stop_depth, treep->mDepth, treep->mTrunkDepth, 1.0, treep->mTwist, droop, treep->mBranches, alpha); } - //glPopMatrix(); + //gGL.popMatrix(); } } } diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index ae1598907b..c97f92fa6f 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -275,15 +275,15 @@ void LLDrawPoolWater::render(S32 pass) gSky.mVOSkyp->getCubeMap()->enable(0); gSky.mVOSkyp->getCubeMap()->bind(); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); LLMatrix4 camera_mat = LLViewerCamera::getInstance()->getModelview(); LLMatrix4 camera_rot(camera_mat.getMat3()); camera_rot.invert(); - glLoadMatrixf((F32 *)camera_rot.mMatrix); + gGL.loadMatrix((F32 *)camera_rot.mMatrix); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); LLOverrideFaceColor overrid(this, 1.f, 1.f, 1.f, 0.5f*up_dot); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); @@ -310,9 +310,9 @@ void LLDrawPoolWater::render(S32 pass) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 852de39781..f2d077030c 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -130,33 +130,33 @@ void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) cons llassert_always(NULL != shader); - glPushMatrix(); + gGL.pushMatrix(); //chop off translation if (LLPipeline::sReflectionRender && origin.mV[2] > 256.f) { - glTranslatef(origin.mV[0], origin.mV[1], 256.f-origin.mV[2]*0.5f); + gGL.translatef(origin.mV[0], origin.mV[1], 256.f-origin.mV[2]*0.5f); } else { - glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]); + gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]); } // the windlight sky dome works most conveniently in a coordinate system // where Y is up, so permute our basis vectors accordingly. - glRotatef(120.f, 1.f / F_SQRT3, 1.f / F_SQRT3, 1.f / F_SQRT3); + gGL.rotatef(120.f, 1.f / F_SQRT3, 1.f / F_SQRT3, 1.f / F_SQRT3); - glScalef(0.333f, 0.333f, 0.333f); + gGL.scalef(0.333f, 0.333f, 0.333f); - glTranslatef(0.f,-camHeightLocal, 0.f); + gGL.translatef(0.f,-camHeightLocal, 0.f); // Draw WL Sky shader->uniform3f("camPosLocal", 0.f, camHeightLocal, 0.f); gSky.mVOWLSkyp->drawDome(); - glPopMatrix(); + gGL.popMatrix(); } void LLDrawPoolWLSky::renderSkyHaze(F32 camHeightLocal) const @@ -197,7 +197,7 @@ void LLDrawPoolWLSky::renderStars(void) const gGL.getTexUnit(0)->bind(gSky.mVOSkyp->getBloomTex()); gGL.pushMatrix(); - glRotatef(gFrameTimeSeconds*0.01f, 0.f, 0.f, 1.f); + gGL.rotatef(gFrameTimeSeconds*0.01f, 0.f, 0.f, 1.f); // gl_FragColor.rgb = gl_Color.rgb; // gl_FragColor.a = gl_Color.a * star_alpha.a; if (LLGLSLShader::sNoFixedFunction) @@ -315,10 +315,10 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass) renderSkyHaze(camHeightLocal); LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin(); - glPushMatrix(); + gGL.pushMatrix(); - glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]); + gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]); gDeferredStarProgram.bind(); // *NOTE: have to bind a texture here since register combiners blending in @@ -332,7 +332,7 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass) gDeferredStarProgram.unbind(); - glPopMatrix(); + gGL.popMatrix(); renderSkyClouds(camHeightLocal); @@ -360,9 +360,9 @@ void LLDrawPoolWLSky::render(S32 pass) renderSkyHaze(camHeightLocal); LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin(); - glPushMatrix(); + gGL.pushMatrix(); - glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]); + gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]); // *NOTE: have to bind a texture here since register combiners blending in // renderStars() requires something to be bound and we might as well only @@ -374,7 +374,7 @@ void LLDrawPoolWLSky::render(S32 pass) renderStars(); - glPopMatrix(); + gGL.popMatrix(); renderSkyClouds(camHeightLocal); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index f5a8013f4d..7ae11bff94 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -496,11 +496,11 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) gGL.pushMatrix(); if (mDrawablep->isActive()) { - glMultMatrixf((GLfloat*)mDrawablep->getRenderMatrix().mMatrix); + gGL.multMatrix((GLfloat*)mDrawablep->getRenderMatrix().mMatrix); } else { - glMultMatrixf((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix); + gGL.multMatrix((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix); } gGL.diffuseColor4fv(color.mV); @@ -515,7 +515,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) { LLGLEnable offset(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.f, -1.f); - glMultMatrixf((F32*) volume->getRelativeXform().mMatrix); + gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix); const LLVolumeFace& vol_face = rigged->getVolumeFace(getTEOffset()); LLVertexBuffer::unbind(); glVertexPointer(3, GL_FLOAT, 16, vol_face.mPositions); @@ -524,6 +524,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2, GL_FLOAT, 8, vol_face.mTexCoords); } + gGL.syncMatrices(); glDrawElements(GL_TRIANGLES, vol_face.mNumIndices, GL_UNSIGNED_SHORT, vol_face.mIndices); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } @@ -557,17 +558,17 @@ void LLFace::renderSelectedUV() // add green dither pattern on top of red/blue gradient gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ONE); - glMatrixMode(GL_TEXTURE); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.pushMatrix(); // make green pattern repeat once per texel in red/blue texture - glScalef(256.f, 256.f, 1.f); - glMatrixMode(GL_MODELVIEW); + gGL.scalef(256.f, 256.f, 1.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); renderSelected(green_imagep, LLColor4::white); - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); } */ @@ -2170,10 +2171,10 @@ S32 LLFace::renderElements(const U16 *index_array) const } else { - glPushMatrix(); - glMultMatrixf((float*)getRenderMatrix().mMatrix); + gGL.pushMatrix(); + gGL.multMatrix((float*)getRenderMatrix().mMatrix); ret = pushVertices(index_array); - glPopMatrix(); + gGL.popMatrix(); } return ret; diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 366154302c..c24e0014be 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -1107,10 +1107,10 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t LLPointer scratch = new LLImageRaw(1024, 512, 3); gGL.pushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-0.05, 1.05, -0.05, 1.05, -1.0, 1.0); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(-0.05f, 1.05f, -0.05f, 1.05f, -1.0f, 1.0f); //render charts gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1349,7 +1349,7 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t buffer.flush(); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); } diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp index 1318dfdf2a..54b9a1f27b 100644 --- a/indra/newview/llfloateranimpreview.cpp +++ b/indra/newview/llfloateranimpreview.cpp @@ -1062,14 +1062,14 @@ BOOL LLPreviewAnimation::render() mNeedsUpdate = FALSE; LLVOAvatar* avatarp = mDummyAvatar; - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); if (LLGLSLShader::sNoFixedFunction) { @@ -1082,10 +1082,10 @@ BOOL LLPreviewAnimation::render() gl_rect_2d_simple( mFullWidth, mFullHeight ); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); gGL.flush(); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index b9c298ff9d..69de15d9ea 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -650,14 +650,14 @@ BOOL LLImagePreviewAvatar::render() gGL.pushUIMatrix(); gGL.loadUIIdentity(); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); LLGLSUIDefault def; @@ -670,10 +670,10 @@ BOOL LLImagePreviewAvatar::render() gl_rect_2d_simple( mFullWidth, mFullHeight ); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); gGL.flush(); @@ -844,14 +844,14 @@ BOOL LLImagePreviewSculpted::render() LLGLEnable cull(GL_CULL_FACE); LLGLDepthTest depth(GL_TRUE); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); @@ -862,10 +862,10 @@ BOOL LLImagePreviewSculpted::render() gl_rect_2d_simple( mFullWidth, mFullHeight ); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); glClear(GL_DEPTH_BUFFER_BIT); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 6817f1e2c8..6412a573f5 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -4746,23 +4746,23 @@ BOOL LLModelPreview::render() { //clear background to blue - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, width, 0.0f, height, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.color4f(0.169f, 0.169f, 0.169f, 1.f); gl_rect_2d_simple( width, height ); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); } @@ -4872,7 +4872,7 @@ BOOL LLModelPreview::render() refresh(); } - glLoadIdentity(); + gGL.loadIdentity(); gPipeline.enableLightsPreview(); LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * @@ -4951,7 +4951,7 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); LLMatrix4 mat = instance.mTransform; - glMultMatrixf((GLfloat*) mat.mMatrix); + gGL.multMatrix((GLfloat*) mat.mMatrix); for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) { @@ -5018,7 +5018,7 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); LLMatrix4 mat = instance.mTransform; - glMultMatrixf((GLfloat*) mat.mMatrix); + gGL.multMatrix((GLfloat*) mat.mMatrix); bool render_mesh = true; @@ -5127,7 +5127,7 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); LLMatrix4 mat = instance.mTransform; - glMultMatrixf((GLfloat*) mat.mMatrix); + gGL.multMatrix((GLfloat*) mat.mMatrix); LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp index 3bcbb987f7..2fd7c0ef0e 100644 --- a/indra/newview/llfloaterpostcard.cpp +++ b/indra/newview/llfloaterpostcard.cpp @@ -159,11 +159,11 @@ void LLFloaterPostcard::draw() } { - glMatrixMode(GL_TEXTURE); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.pushMatrix(); { - glScalef(mImageScale.mV[VX], mImageScale.mV[VY], 1.f); - glMatrixMode(GL_MODELVIEW); + gGL.scalef(mImageScale.mV[VX], mImageScale.mV[VY], 1.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), @@ -171,9 +171,9 @@ void LLFloaterPostcard::draw() mViewerImage.get(), LLColor4::white % alpha); } - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } } } diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 00dc7b1627..a6678b9fee 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -445,9 +445,9 @@ void LLSnapshotLivePreview::draw() // calculate UV scale F32 uv_width = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mWidth[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f); F32 uv_height = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mHeight[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f); - glPushMatrix(); + gGL.pushMatrix(); { - glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); + gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); gGL.begin(LLRender::QUADS); { gGL.texCoord2f(uv_width, uv_height); @@ -464,7 +464,7 @@ void LLSnapshotLivePreview::draw() } gGL.end(); } - glPopMatrix(); + gGL.popMatrix(); gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha); gl_rect_2d(getRect()); @@ -580,11 +580,11 @@ void LLSnapshotLivePreview::draw() BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull(); F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f; F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f; - glPushMatrix(); + gGL.pushMatrix(); { LLRect& rect = mImageRect[old_image_index]; - glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); - glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); + gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); + gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); gGL.begin(LLRender::QUADS); { gGL.texCoord2f(uv_width, uv_height); @@ -601,7 +601,7 @@ void LLSnapshotLivePreview::draw() } gGL.end(); } - glPopMatrix(); + gGL.popMatrix(); } } } @@ -2226,7 +2226,7 @@ void LLFloaterSnapshot::draw() S32 offset_x = (getRect().getWidth() - previewp->getThumbnailWidth()) / 2 ; S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); gl_draw_scaled_image(offset_x, offset_y, diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index fa3f546157..8c872283bd 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -115,7 +115,7 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 center_y = (top + bottom) / 2; // save drawing mode - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); BOOL limit_select_distance = gSavedSettings.getBOOL("LimitSelectDistance"); @@ -230,9 +230,9 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) } // restore drawing mode - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); // restore camera LLViewerCamera::getInstance()->setFar(old_far_plane); diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp index ec5a0926c4..8abad3d292 100644 --- a/indra/newview/llhudeffectbeam.cpp +++ b/indra/newview/llhudeffectbeam.cpp @@ -297,11 +297,11 @@ void LLHUDEffectBeam::render() coloru.mV[3] = (U8)alpha; gGL.color4ubv(coloru.mV); - glPushMatrix(); - glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); - glScalef(scale, scale, scale); + gGL.pushMatrix(); + gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); + gGL.scalef(scale, scale, scale); gSphere.render(); - glPopMatrix(); + gGL.popMatrix(); } } diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index b380b3fe20..bc3b220dc0 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -498,10 +498,10 @@ void LLHUDEffectLookAt::render() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]); - glScalef(0.3f, 0.3f, 0.3f); + gGL.scalef(0.3f, 0.3f, 0.3f); gGL.begin(LLRender::LINES); { LLColor3 color = (*mAttentions)[mTargetType].mColor; diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp index 28fe8e1c01..114a633821 100644 --- a/indra/newview/llhudeffectpointat.cpp +++ b/indra/newview/llhudeffectpointat.cpp @@ -327,7 +327,7 @@ void LLHUDEffectPointAt::render() LLVector3 target = mTargetPos + mSourceObject->getRenderPosition(); gGL.pushMatrix(); gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]); - glScalef(0.3f, 0.3f, 0.3f); + gGL.scalef(0.3f, 0.3f, 0.3f); gGL.begin(LLRender::LINES); { gGL.color3f(1.f, 0.f, 0.f); diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index 1156e764a1..607f7f7f4b 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -112,9 +112,9 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, &winX, &winY, &winZ); //fonts all render orthographically, set up projection`` - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); LLUI::pushMatrix(); @@ -124,7 +124,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, winX -= world_view_rect.mLeft; winY -= world_view_rect.mBottom; LLUI::loadIdentity(); - glLoadIdentity(); + gGL.loadIdentity(); LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f)); F32 right_x; @@ -133,7 +133,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, LLUI::popMatrix(); gGL.popMatrix(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index d10f6562f7..6e0f360cbc 100644 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -372,14 +372,14 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) //LLVector3 center_agent = LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent(); LLVector3 center_agent = getPivotPoint(); - glPushMatrix(); + gGL.pushMatrix(); { - glTranslatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]); + gGL.translatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]); F32 angle_radians, x, y, z; grid_rot.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); F32 region_size = LLWorld::getInstance()->getRegionWidthInMeters(); @@ -416,7 +416,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) } LLUI::setLineWidth(1.0f); } - glPopMatrix(); + gGL.popMatrix(); } void LLManip::renderXYZ(const LLVector3 &vec) @@ -481,8 +481,8 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); LLVector3 render_pos = pos; if (hud_selection) { @@ -490,7 +490,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons F32 inv_zoom_amt = 1.f / zoom_amt; // scale text back up to counter-act zoom level render_pos = pos * zoom_amt; - glScalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); + gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); } // render shadow first @@ -501,7 +501,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons gViewerWindow->setup3DViewport(); hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD); - glPopMatrix(); + gGL.popMatrix(); } void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string& suffix, const LLColor4 &color) @@ -539,8 +539,8 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string } BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); LLVector3 render_pos = pos; if (hud_selection) { @@ -548,7 +548,7 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string F32 inv_zoom_amt = 1.f / zoom_amt; // scale text back up to counter-act zoom level render_pos = pos * zoom_amt; - glScalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); + gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); } LLColor4 shadow_color = LLColor4::black; @@ -573,7 +573,7 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string gViewerWindow->setup3DViewport(); hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); } - glPopMatrix(); + gGL.popMatrix(); } LLColor4 LLManip::setupSnapGuideRenderPass(S32 pass) diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 6ee095475f..19798ef752 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -130,12 +130,12 @@ void LLManipRotate::render() return; } - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { F32 zoom = gAgentCamera.mHUDCurZoom; - glScalef(zoom, zoom, zoom); + gGL.scalef(zoom, zoom, zoom); } @@ -145,7 +145,7 @@ void LLManipRotate::render() LLColor4 highlight_inside( 0.7f, 0.7f, 0.f, 0.5f ); F32 width_meters = WIDTH_PIXELS * mRadiusMeters / RADIUS_PIXELS; - glPushMatrix(); + gGL.pushMatrix(); { // are we in the middle of a constrained drag? if (mManipPart >= LL_ROT_X && mManipPart <= LL_ROT_Z) @@ -156,11 +156,11 @@ void LLManipRotate::render() { LLGLEnable cull_face(GL_CULL_FACE); LLGLDepthTest gls_depth(GL_FALSE); - glPushMatrix(); + gGL.pushMatrix(); { // Draw "sphere" (intersection of sphere with tangent cone that has apex at camera) - glTranslatef( mCenterToProfilePlane.mV[VX], mCenterToProfilePlane.mV[VY], mCenterToProfilePlane.mV[VZ] ); - glTranslatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); + gGL.translatef( mCenterToProfilePlane.mV[VX], mCenterToProfilePlane.mV[VY], mCenterToProfilePlane.mV[VZ] ); + gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); // Inverse change of basis vectors LLVector3 forward = mCenterToCamNorm; @@ -177,14 +177,14 @@ void LLManipRotate::render() LLMatrix4 mat; mat.initRows(a, b, c, LLVector4(0.f, 0.f, 0.f, 1.f)); - glMultMatrixf( &mat.mMatrix[0][0] ); + gGL.multMatrix( &mat.mMatrix[0][0] ); - glRotatef( -90, 0.f, 1.f, 0.f); + gGL.rotatef( -90, 0.f, 1.f, 0.f); LLColor4 color; if (mManipPart == LL_ROT_ROLL || mHighlightedPart == LL_ROT_ROLL) { color.setVec(0.8f, 0.8f, 0.8f, 0.8f); - glScalef(mManipulatorScales.mV[VW], mManipulatorScales.mV[VW], mManipulatorScales.mV[VW]); + gGL.scalef(mManipulatorScales.mV[VW], mManipulatorScales.mV[VW], mManipulatorScales.mV[VW]); } else { @@ -202,10 +202,10 @@ void LLManipRotate::render() GLdouble plane_eqn[] = { 0, 0, 1, 0 }; glClipPlane( GL_CLIP_PLANE0, plane_eqn ); } - glPopMatrix(); + gGL.popMatrix(); } - glTranslatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); + gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); LLQuaternion rot; F32 angle_radians, x, y, z; @@ -217,41 +217,41 @@ void LLManipRotate::render() LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale); grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); if (mManipPart == LL_ROT_Z) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glPushMatrix(); + gGL.pushMatrix(); { // selected part - glScalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); + gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); renderActiveRing( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f) , LLColor4( 0.f, 0.f, 1.f, 0.3f )); } - glPopMatrix(); + gGL.popMatrix(); } else if (mManipPart == LL_ROT_Y) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glPushMatrix(); + gGL.pushMatrix(); { - glRotatef( 90.f, 1.f, 0.f, 0.f ); - glScalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); + gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); + gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); renderActiveRing( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f), LLColor4( 0.f, 1.f, 0.f, 0.3f)); } - glPopMatrix(); + gGL.popMatrix(); } else if (mManipPart == LL_ROT_X) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glPushMatrix(); + gGL.pushMatrix(); { - glRotatef( 90.f, 0.f, 1.f, 0.f ); - glScalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); + gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); + gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); renderActiveRing( mRadiusMeters, width_meters, LLColor4( 1.f, 0.f, 0.f, 1.f), LLColor4( 1.f, 0.f, 0.f, 0.3f)); } - glPopMatrix(); + gGL.popMatrix(); } else if (mManipPart == LL_ROT_ROLL) { @@ -271,12 +271,12 @@ void LLManipRotate::render() // First pass: centers. Second pass: sides. for( S32 i=0; i<2; i++ ) { - glPushMatrix(); + gGL.pushMatrix(); { if (mHighlightedPart == LL_ROT_Z) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glScalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); + gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f ), LLColor4( 0.f, 0.f, 1.f, 0.5f ), CIRCLE_STEPS, i); } @@ -286,15 +286,15 @@ void LLManipRotate::render() gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 0.8f, 0.8f ), LLColor4( 0.f, 0.f, 0.8f, 0.4f ), CIRCLE_STEPS, i); } } - glPopMatrix(); + gGL.popMatrix(); - glPushMatrix(); + gGL.pushMatrix(); { - glRotatef( 90.f, 1.f, 0.f, 0.f ); + gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); if (mHighlightedPart == LL_ROT_Y) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glScalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); + gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f ), LLColor4( 0.f, 1.f, 0.f, 0.5f ), CIRCLE_STEPS, i); } @@ -304,15 +304,15 @@ void LLManipRotate::render() gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.8f, 0.f, 0.8f ), LLColor4( 0.f, 0.8f, 0.f, 0.4f ), CIRCLE_STEPS, i); } } - glPopMatrix(); + gGL.popMatrix(); - glPushMatrix(); + gGL.pushMatrix(); { - glRotatef( 90.f, 0.f, 1.f, 0.f ); + gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); if (mHighlightedPart == LL_ROT_X) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glScalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); + gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 1.f, 0.f, 0.f, 1.f ), LLColor4( 1.f, 0.f, 0.f, 0.5f ), CIRCLE_STEPS, i); @@ -323,7 +323,7 @@ void LLManipRotate::render() gl_ring( mRadiusMeters, width_meters, LLColor4( 0.8f, 0.f, 0.f, 0.8f ), LLColor4( 0.8f, 0.f, 0.f, 0.4f ), CIRCLE_STEPS, i); } } - glPopMatrix(); + gGL.popMatrix(); if (mHighlightedPart == LL_ROT_ROLL) { @@ -332,8 +332,8 @@ void LLManipRotate::render() } } } - glPopMatrix(); - glPopMatrix(); + gGL.popMatrix(); + gGL.popMatrix(); LLVector3 euler_angles; LLQuaternion object_rot = first_object->getRotationEdit(); @@ -796,14 +796,14 @@ void LLManipRotate::renderSnapGuides() for (S32 pass = 0; pass < 3; pass++) { // render snap guide ring - glPushMatrix(); + gGL.pushMatrix(); LLQuaternion snap_guide_rot; F32 angle_radians, x, y, z; snap_guide_rot.shortestArc(LLVector3::z_axis, getConstraintAxis()); snap_guide_rot.getAngleAxis(&angle_radians, &x, &y, &z); - glTranslatef(center.mV[VX], center.mV[VY], center.mV[VZ]); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.translatef(center.mV[VX], center.mV[VY], center.mV[VZ]); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); LLColor4 line_color = setupSnapGuideRenderPass(pass); @@ -826,7 +826,7 @@ void LLManipRotate::renderSnapGuides() { gl_circle_2d(0.f, 0.f, mRadiusMeters * SNAP_GUIDE_INNER_RADIUS, CIRCLE_STEPS, FALSE); } - glPopMatrix(); + gGL.popMatrix(); for (S32 i = 0; i < 64; i++) { diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 4eb94dfb8e..f6df4cdfbf 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -217,12 +217,12 @@ void LLManipScale::render() if( canAffectSelection() ) { - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { F32 zoom = gAgentCamera.mHUDCurZoom; - glScalef(zoom, zoom, zoom); + gGL.scalef(zoom, zoom, zoom); } //////////////////////////////////////////////////////////////////////// @@ -274,14 +274,14 @@ void LLManipScale::render() LLVector3 pos_agent = bbox.getPositionAgent(); LLQuaternion rot = bbox.getRotation(); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); { - glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ]); + gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ]); F32 angle_radians, x, y, z; rot.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); { @@ -303,13 +303,13 @@ void LLManipScale::render() glPolygonOffset( 0.f, 0.f); } } - glPopMatrix(); + gGL.popMatrix(); if (mManipPart != LL_NO_PART) { renderSnapGuides(bbox); } - glPopMatrix(); + gGL.popMatrix(); renderXYZ(bbox.getExtentLocal()); } @@ -719,17 +719,17 @@ void LLManipScale::renderEdges( const LLBBox& bbox ) LLVector3 direction = edgeToUnitVector( part ); LLVector3 center_to_edge = unitVectorToLocalBBoxExtent( direction, bbox ); - glPushMatrix(); + gGL.pushMatrix(); { - glTranslatef( center_to_edge.mV[0], center_to_edge.mV[1], center_to_edge.mV[2] ); + gGL.translatef( center_to_edge.mV[0], center_to_edge.mV[1], center_to_edge.mV[2] ); conditionalHighlight( part ); - glScalef( + gGL.scalef( direction.mV[0] ? edge_width : extent.mV[VX], direction.mV[1] ? edge_width : extent.mV[VY], direction.mV[2] ? edge_width : extent.mV[VZ] ); gBox.render(); } - glPopMatrix(); + gGL.popMatrix(); } } @@ -766,13 +766,13 @@ void LLManipScale::renderBoxHandle( F32 x, F32 y, F32 z ) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLDepthTest gls_depth(GL_FALSE); - glPushMatrix(); + gGL.pushMatrix(); { - glTranslatef( x, y, z ); - glScalef( mScaledBoxHandleSize, mScaledBoxHandleSize, mScaledBoxHandleSize ); + gGL.translatef( x, y, z ); + gGL.scalef( mScaledBoxHandleSize, mScaledBoxHandleSize, mScaledBoxHandleSize ); gBox.render(); } - glPopMatrix(); + gGL.popMatrix(); } @@ -788,16 +788,16 @@ void LLManipScale::renderAxisHandle( const LLVector3& start, const LLVector3& en LLVector3 delta = end - offset_start; LLVector3 pos = offset_start + 0.5f * delta; - glPushMatrix(); + gGL.pushMatrix(); { - glTranslatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] ); - glScalef( + gGL.translatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] ); + gGL.scalef( mBoxHandleSize + llabs(delta.mV[VX]), mBoxHandleSize + llabs(delta.mV[VY]), mBoxHandleSize + llabs(delta.mV[VZ])); gBox.render(); } - glPopMatrix(); + gGL.popMatrix(); } else { diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index a9b14829b2..3a88fbd96d 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1066,12 +1066,12 @@ BOOL LLManipTranslate::handleMouseUp(S32 x, S32 y, MASK mask) void LLManipTranslate::render() { - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { F32 zoom = gAgentCamera.mHUDCurZoom; - glScalef(zoom, zoom, zoom); + gGL.scalef(zoom, zoom, zoom); } { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); @@ -1515,12 +1515,12 @@ void LLManipTranslate::renderSnapGuides() F32 x,y,z,angle_radians; grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); F32 sz = mGridSizeMeters; F32 tiles = sz; - glMatrixMode(GL_TEXTURE); + gGL.matrixMode(LLRender::MM_TEXTURE); gGL.pushMatrix(); usc = 1.0f/usc; vsc = 1.0f/vsc; @@ -1534,7 +1534,7 @@ void LLManipTranslate::renderSnapGuides() vsc *= 0.5f; } - glScalef(usc, vsc, 1.0f); + gGL.scalef(usc, vsc, 1.0f); gGL.translatef(u, v, 0); float a = line_alpha; @@ -1567,7 +1567,7 @@ void LLManipTranslate::renderSnapGuides() renderGrid(u,v,tiles,1,1,1,a); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); } @@ -1724,7 +1724,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, F32 x,y,z,angle_radians; grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); F32 sz = mGridSizeMeters; F32 tiles = sz; @@ -1853,7 +1853,7 @@ void LLManipTranslate::renderTranslationHandles() mGridSizeMeters = gSavedSettings.getF32("GridDrawSize"); mConeSize = mArrowLengthMeters / 4.f; - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); { gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]); @@ -1861,7 +1861,7 @@ void LLManipTranslate::renderTranslationHandles() F32 angle_radians, x, y, z; grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); LLQuaternion invRotation = grid_rotation; invRotation.conjQuat(); @@ -1909,9 +1909,9 @@ void LLManipTranslate::renderTranslationHandles() { // render YZ plane manipulator gGL.pushMatrix(); - glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); + gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); gGL.translatef(0.f, mPlaneManipOffsetMeters, mPlaneManipOffsetMeters); - glScalef(mPlaneScales.mV[VX], mPlaneScales.mV[VX], mPlaneScales.mV[VX]); + gGL.scalef(mPlaneScales.mV[VX], mPlaneScales.mV[VX], mPlaneScales.mV[VX]); if (mHighlightedPart == LL_YZ_PLANE) { color1.setVec(0.f, 1.f, 0.f, 1.f); @@ -1963,9 +1963,9 @@ void LLManipTranslate::renderTranslationHandles() { // render XZ plane manipulator gGL.pushMatrix(); - glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); + gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); gGL.translatef(mPlaneManipOffsetMeters, 0.f, mPlaneManipOffsetMeters); - glScalef(mPlaneScales.mV[VY], mPlaneScales.mV[VY], mPlaneScales.mV[VY]); + gGL.scalef(mPlaneScales.mV[VY], mPlaneScales.mV[VY], mPlaneScales.mV[VY]); if (mHighlightedPart == LL_XZ_PLANE) { color1.setVec(0.f, 0.f, 1.f, 1.f); @@ -2019,7 +2019,7 @@ void LLManipTranslate::renderTranslationHandles() { // render XY plane manipulator gGL.pushMatrix(); - glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); + gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); /* Y ^ @@ -2044,7 +2044,7 @@ void LLManipTranslate::renderTranslationHandles() v2 = LLVector3(mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), 0.f); v3 = LLVector3(mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.75f), mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), 0.f); #endif - glScalef(mPlaneScales.mV[VZ], mPlaneScales.mV[VZ], mPlaneScales.mV[VZ]); + gGL.scalef(mPlaneScales.mV[VZ], mPlaneScales.mV[VZ], mPlaneScales.mV[VZ]); if (mHighlightedPart == LL_XY_PLANE) { color1.setVec(1.f, 0.f, 0.f, 1.f); @@ -2216,7 +2216,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ } gGL.translatef(vec.mV[0], vec.mV[1], vec.mV[2]); - glScalef(handle_size, handle_size, handle_size); + gGL.scalef(handle_size, handle_size, handle_size); F32 rot = 0.0f; LLVector3 axis; @@ -2241,8 +2241,8 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ } gGL.diffuseColor4fv(color.mV); - glRotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); - glScalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); + gGL.rotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); + gGL.scalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); gCone.render(); diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 5fe5c9b1e8..15d5d7c162 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -172,10 +172,10 @@ void LLNetMap::draw() LLVector3 offset = gGL.getUITranslation(); LLVector3 scale = gGL.getUIScale(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.loadUIIdentity(); - glScalef(scale.mV[0], scale.mV[1], scale.mV[2]); + gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]); gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); { @@ -183,7 +183,7 @@ void LLNetMap::draw() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Draw background rectangle LLColor4 background_color = mBackgroundColor.get(); @@ -204,7 +204,7 @@ void LLNetMap::draw() { // rotate subsequent draws to agent rotation rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); - glRotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); + gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); } // figure out where agent is @@ -492,7 +492,7 @@ void LLNetMap::draw() // If we don't rotate the map, we have to rotate the frustum. gGL.pushMatrix(); gGL.translatef( ctr_x, ctr_y, 0 ); - glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); + gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); gGL.begin( LLRender::TRIANGLES ); gGL.vertex2f( 0, 0 ); gGL.vertex2f( -half_width_pixels, far_clip_pixels ); diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp index db7d836799..a637ff156c 100644 --- a/indra/newview/llpanellogin.cpp +++ b/indra/newview/llpanellogin.cpp @@ -287,15 +287,15 @@ LLPanelLogin::~LLPanelLogin() // virtual void LLPanelLogin::draw() { - glPushMatrix(); + gGL.pushMatrix(); { F32 image_aspect = 1.333333f; F32 view_aspect = (F32)getRect().getWidth() / (F32)getRect().getHeight(); // stretch image to maintain aspect ratio if (image_aspect > view_aspect) { - glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * getRect().getWidth(), 0.f, 0.f); - glScalef(image_aspect / view_aspect, 1.f, 1.f); + gGL.translatef(-0.5f * (image_aspect / view_aspect - 1.f) * getRect().getWidth(), 0.f, 0.f); + gGL.scalef(image_aspect / view_aspect, 1.f, 1.f); } S32 width = getRect().getWidth(); @@ -310,7 +310,7 @@ void LLPanelLogin::draw() mLogoImage->draw(0, -264, width + 8, mLogoImage->getHeight()); }; } - glPopMatrix(); + gGL.popMatrix(); LLPanel::draw(); } diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp index a1f38f1854..5d7a5b1c59 100644 --- a/indra/newview/llprogressview.cpp +++ b/indra/newview/llprogressview.cpp @@ -187,7 +187,7 @@ void LLProgressView::setVisible(BOOL visible) void LLProgressView::drawStartTexture(F32 alpha) { - glPushMatrix(); + gGL.pushMatrix(); if (gStartTexture) { LLGLSUIDefault gls_ui; @@ -200,13 +200,13 @@ void LLProgressView::drawStartTexture(F32 alpha) // stretch image to maintain aspect ratio if (image_aspect > view_aspect) { - glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f); - glScalef(image_aspect / view_aspect, 1.f, 1.f); + gGL.translatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f); + gGL.scalef(image_aspect / view_aspect, 1.f, 1.f); } else { - glTranslatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f); - glScalef(1.f, view_aspect / image_aspect, 1.f); + gGL.translatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f); + gGL.scalef(1.f, view_aspect / image_aspect, 1.f); } gl_rect_2d_simple_tex( getRect().getWidth(), getRect().getHeight() ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -217,7 +217,7 @@ void LLProgressView::drawStartTexture(F32 alpha) gGL.color4f(0.f, 0.f, 0.f, 1.f); gl_rect_2d(getRect()); } - glPopMatrix(); + gGL.popMatrix(); } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 48cccc12ef..76d6954a88 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5134,20 +5134,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) F32 cur_zoom = gAgentCamera.mHUDCurZoom; // set up transform to encompass bounding box of HUD - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f); - glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth); + gGL.ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); gGL.pushUIMatrix(); gGL.loadUIIdentity(); - glLoadIdentity(); - glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame - glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); - glScalef(cur_zoom, cur_zoom, cur_zoom); + gGL.loadIdentity(); + gGL.loadMatrix(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame + gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); + gGL.scalef(cur_zoom, cur_zoom, cur_zoom); } if (mSelectedObjects->getNumNodes()) { @@ -5240,10 +5240,10 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) if (isAgentAvatarValid() && for_hud) { - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); gGL.popUIMatrix(); stop_glerror(); @@ -5567,7 +5567,7 @@ void pushWireframe(LLDrawable* drawable) { LLVertexBuffer::unbind(); gGL.pushMatrix(); - glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix); + gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix); for (S32 i = 0; i < rigged_volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = rigged_volume->getVolumeFace(i); @@ -5611,22 +5611,22 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) gHighlightProgram.bind(); } - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); BOOL is_hud_object = objectp->isHUDAttachment(); if (drawable->isActive()) { - glLoadMatrixd(gGLModelView); - glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix); + gGL.loadMatrix(gGLModelView); + gGL.multMatrix((F32*) objectp->getRenderMatrix().mMatrix); } else if (!is_hud_object) { - glLoadIdentity(); - glMultMatrixd(gGLModelView); + gGL.loadIdentity(); + gGL.multMatrix(gGLModelView); LLVector3 trans = objectp->getRegion()->getOriginAgent(); - glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); } glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); @@ -5713,21 +5713,21 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) return; } - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); gGL.pushUIMatrix(); gGL.loadUIIdentity(); if (!is_hud_object) { - glLoadIdentity(); - glMultMatrixd(gGLModelView); + gGL.loadIdentity(); + gGL.multMatrix(gGLModelView); } if (drawable->isActive()) { - glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix); + gGL.multMatrix((F32*) objectp->getRenderMatrix().mMatrix); } LLVolume *volume = objectp->getVolume(); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index e0c3b43110..81d7fe70c1 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2552,9 +2552,9 @@ void renderOctree(LLSpatialGroup* group) LLDrawable* drawable = *i; if (!group->mSpatialPartition->isBridge()) { - glPushMatrix(); + gGL.pushMatrix(); LLVector3 trans = drawable->getRegion()->getOriginAgent(); - glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); } for (S32 j = 0; j < drawable->getNumFaces(); j++) @@ -2584,7 +2584,7 @@ void renderOctree(LLSpatialGroup* group) if (!group->mSpatialPartition->isBridge()) { - glPopMatrix(); + gGL.popMatrix(); } } glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -2866,7 +2866,7 @@ void renderNormals(LLDrawable* drawablep) { LLVolume* volume = vol->getVolume(); gGL.pushMatrix(); - glMultMatrixf((F32*) vol->getRelativeXform().mMatrix); + gGL.multMatrix((F32*) vol->getRelativeXform().mMatrix); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -3018,7 +3018,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) LLVector3 size(0.25f,0.25f,0.25f); gGL.pushMatrix(); - glMultMatrixf((F32*) volume->getRelativeXform().mMatrix); + gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix); if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH) { @@ -3264,6 +3264,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) LLVertexBuffer::unbind(); glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); gGL.diffuseColor4fv(line_color.mV); + gGL.syncMatrices(); glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); gGL.diffuseColor4fv(color.mV); @@ -3302,7 +3303,7 @@ void renderPhysicsShapes(LLSpatialGroup* group) { gGL.pushMatrix(); LLVector3 trans = drawable->getRegion()->getOriginAgent(); - glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); renderPhysicsShape(drawable, volume); gGL.popMatrix(); } @@ -3618,8 +3619,8 @@ void renderRaycast(LLDrawable* drawablep) } gGL.pushMatrix(); - glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]); - glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix); LLVector3 start, end; if (transform) @@ -3650,6 +3651,7 @@ void renderRaycast(LLDrawable* drawablep) LLVertexBuffer::unbind(); gGL.diffuseColor4f(0,1,1,0.5f); glVertexPointer(3, GL_FLOAT, sizeof(LLVector4a), face.mPositions); + gGL.syncMatrices(); glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices); } @@ -3672,15 +3674,15 @@ void renderRaycast(LLDrawable* drawablep) if (drawablep->getVObj() == gDebugRaycastObject) { // draw intersection point - glPushMatrix(); - glLoadMatrixd(gGLModelView); + gGL.pushMatrix(); + gGL.loadMatrix(gGLModelView); LLVector3 translate = gDebugRaycastIntersection; - glTranslatef(translate.mV[0], translate.mV[1], translate.mV[2]); + gGL.translatef(translate.mV[0], translate.mV[1], translate.mV[2]); LLCoordFrame orient; orient.lookDir(gDebugRaycastNormal, gDebugRaycastBinormal); LLMatrix4 rotation; orient.getRotMatrixToParent(rotation); - glMultMatrixf((float*)rotation.mMatrix); + gGL.multMatrix((float*)rotation.mMatrix); gGL.color4f(1,0,0,0.5f); drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f)); @@ -3688,7 +3690,7 @@ void renderRaycast(LLDrawable* drawablep) drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f)); gGL.color4f(0,0,1,0.5f); drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f)); - glPopMatrix(); + gGL.popMatrix(); // draw bounding box of prim const LLVector4a* ext = drawablep->getSpatialExtents(); @@ -3763,13 +3765,13 @@ public: group->rebuildMesh(); gGL.flush(); - glPushMatrix(); + gGL.pushMatrix(); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); renderVisibility(group, mCamera); stop_glerror(); gGLLastMatrix = NULL; - glPopMatrix(); + gGL.popMatrix(); gGL.color4f(1,1,1,1); } } diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index f44e62335d..e2c2b2ae21 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -216,22 +216,22 @@ void LLTexLayerSetBuffer::cancelUpload() void LLTexLayerSetBuffer::pushProjection() const { - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); } void LLTexLayerSetBuffer::popProjection() const { - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); } diff --git a/indra/newview/lltoolbrush.cpp b/indra/newview/lltoolbrush.cpp index 9782b90cf1..aba43a9715 100644 --- a/indra/newview/lltoolbrush.cpp +++ b/indra/newview/lltoolbrush.cpp @@ -507,12 +507,12 @@ void LLToolBrushLand::render() void LLToolBrushLand::renderOverlay(LLSurface& land, const LLVector3& pos_region, const LLVector3& pos_world) { - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLDepthTest mDepthTest(GL_TRUE); - glPushMatrix(); + gGL.pushMatrix(); gGL.color4fv(OVERLAY_COLOR.mV); - glTranslatef(0.0f, 0.0f, 1.0f); + gGL.translatef(0.0f, 0.0f, 1.0f); S32 i = (S32) pos_region.mV[VX]; S32 j = (S32) pos_region.mV[VY]; @@ -566,7 +566,7 @@ void LLToolBrushLand::renderOverlay(LLSurface& land, const LLVector3& pos_region } gGL.end(); - glPopMatrix(); + gGL.popMatrix(); } void LLToolBrushLand::determineAffectedRegions(region_list_t& regions, diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index eeb90a2b19..718201e381 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -169,14 +169,14 @@ BOOL LLVisualParamHint::render() gGL.pushUIMatrix(); gGL.loadUIIdentity(); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.loadIdentity(); + gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); if (LLGLSLShader::sNoFixedFunction) { @@ -187,10 +187,10 @@ BOOL LLVisualParamHint::render() //LLGLState::verify(TRUE); mBackgroundp->draw(0, 0, mFullWidth, mFullHeight); - glMatrixMode(GL_PROJECTION); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); mNeedsUpdate = FALSE; diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp index 2ec7534025..bec05bd3d2 100644 --- a/indra/newview/lltracker.cpp +++ b/indra/newview/lltracker.cpp @@ -505,10 +505,10 @@ void LLTracker::renderBeacon(LLVector3d pos_global, LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); { - glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); + gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color); diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index 7f7366dd3d..c0ef4da1ff 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -325,8 +325,8 @@ void LLViewerCamera::setPerspective(BOOL for_selection, aspect = getAspect(); // Load camera view matrix - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); glh::matrix4f proj_mat; @@ -385,14 +385,14 @@ void LLViewerCamera::setPerspective(BOOL for_selection, proj_mat *= gl_perspective(fov_y,aspect,z_near,z_far); - glLoadMatrixf(proj_mat.m); + gGL.loadMatrix(proj_mat.m); for (U32 i = 0; i < 16; i++) { gGLProjection[i] = proj_mat.m[i]; } - glMatrixMode( GL_MODELVIEW ); + gGL.matrixMode(LLRender::MM_MODELVIEW); glh::matrix4f modelview((GLfloat*) OGL_TO_CFR_ROTATION); @@ -402,7 +402,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection, modelview *= glh::matrix4f(ogl_matrix); - glLoadMatrixf(modelview.m); + gGL.loadMatrix(modelview.m); if (for_selection && (width > 1 || height > 1)) { @@ -431,10 +431,10 @@ void LLViewerCamera::setPerspective(BOOL for_selection, /*if (gSavedSettings.getBOOL("CameraOffset")) { - glMatrixMode(GL_PROJECTION); - glTranslatef(0,0,-50); - glRotatef(20.0,1,0,0); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.translatef(0,0,-50); + gGL.rotatef(20.0,1,0,0); + gGL.matrixMode(LLRender::MM_MODELVIEW); }*/ } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index c8fe6f8997..5f4156732e 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -701,10 +701,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) glh_set_current_projection(proj); glh_set_current_modelview(mod); - glMatrixMode(GL_PROJECTION); - glLoadMatrixf(proj.m); - glMatrixMode(GL_MODELVIEW); - glLoadMatrixf(mod.m); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadMatrix(proj.m); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadMatrix(mod.m); gViewerWindow->setup3DViewport(); LLGLState::checkStates(); @@ -813,13 +813,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) //// assumes frontmost floater with focus is opaque //if (frontmost_floaterp && gFocusMgr.childHasKeyboardFocus(frontmost_floaterp)) //{ - // glMatrixMode(GL_MODELVIEW); - // glPushMatrix(); + // gGL.matrixMode(LLRender::MM_MODELVIEW); + // gGL.pushMatrix(); // { // gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); - // glLoadIdentity(); + // gGL.loadIdentity(); // LLRect floater_rect = frontmost_floaterp->calcScreenRect(); // // deflate by one pixel so rounding errors don't occlude outside of floater extents @@ -829,8 +829,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // (F32)floater_rect.mRight / (F32)gViewerWindow->getWindowWidthScaled(), // (F32)floater_rect.mBottom / (F32)gViewerWindow->getWindowHeightScaled()); // floater_3d_rect.translate(-0.5f, -0.5f); - // glTranslatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear()); - // glScalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f); + // gGL.translatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear()); + // gGL.scalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f); // gGL.color4fv(LLColor4::white.mV); // gGL.begin(LLVertexBuffer::QUADS); // { @@ -842,7 +842,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // gGL.end(); // glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // } - // glPopMatrix(); + // gGL.popMatrix(); //} LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; @@ -979,10 +979,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) void render_hud_attachments() { LLMemType mt_ra(LLMemType::MTYPE_DISPLAY_RENDER_ATTACHMENTS); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); glh::matrix4f current_proj = glh_get_current_projection(); glh::matrix4f current_mod = glh_get_current_modelview(); @@ -1068,10 +1068,10 @@ void render_hud_attachments() } LLPipeline::sUseOcclusion = use_occlusion; } - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); glh_set_current_projection(current_proj); glh_set_current_modelview(current_mod); @@ -1154,12 +1154,12 @@ BOOL setup_hud_matrices(const LLRect& screen_region) if (!result) return result; // set up transform to keep HUD objects in front of camera - glMatrixMode(GL_PROJECTION); - glLoadMatrixf(proj.m); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadMatrix(proj.m); glh_set_current_projection(proj); - glMatrixMode(GL_MODELVIEW); - glLoadMatrixf(model.m); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadMatrix(model.m); glh_set_current_modelview(model); return TRUE; } @@ -1175,8 +1175,8 @@ void render_ui(F32 zoom_factor, int subfield) if (!gSnapshot) { - glPushMatrix(); - glLoadMatrixd(gGLLastModelView); + gGL.pushMatrix(); + gGL.loadMatrix(gGLLastModelView); glh_set_current_modelview(glh_copy_matrix(gGLLastModelView)); } @@ -1232,7 +1232,7 @@ void render_ui(F32 zoom_factor, int subfield) if (!gSnapshot) { glh_set_current_modelview(saved_view); - glPopMatrix(); + gGL.popMatrix(); } if (gDisplaySwapBuffers) @@ -1305,10 +1305,10 @@ void draw_axes() gGL.vertex3f(0.0f, 0.0f, 40.0f); gGL.end(); // Some coordinate axes - glPushMatrix(); - glTranslatef( v.mV[VX], v.mV[VY], v.mV[VZ] ); + gGL.pushMatrix(); + gGL.translatef( v.mV[VX], v.mV[VY], v.mV[VZ] ); renderCoordinateAxes(); - glPopMatrix(); + gGL.popMatrix(); } void render_ui_3d() @@ -1378,10 +1378,10 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); - glTranslatef((F32)half_width, (F32)half_height, 0.f); + gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; - glScalef(zoom,zoom,1.f); + gGL.scalef(zoom,zoom,1.f); gGL.color4fv(LLColor4::white.mV); gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE); gGL.popMatrix(); @@ -1518,20 +1518,20 @@ void render_disconnected_background() { LLGLSUIDefault gls_ui; gViewerWindow->setup2DRender(); - glPushMatrix(); + gGL.pushMatrix(); { // scale ui to reflect UIScaleFactor // this can't be done in setup2DRender because it requires a // pushMatrix/popMatrix pair const LLVector2& display_scale = gViewerWindow->getDisplayScale(); - glScalef(display_scale.mV[VX], display_scale.mV[VY], 1.f); + gGL.scalef(display_scale.mV[VX], display_scale.mV[VY], 1.f); gGL.getTexUnit(0)->bind(gDisconnectedImagep); gGL.color4f(1.f, 1.f, 1.f, 1.f); gl_rect_2d_simple_tex(width, height); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } - glPopMatrix(); + gGL.popMatrix(); } gGL.flush(); diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index baf85d6884..f2e49ff270 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -126,7 +126,7 @@ void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) // //---------------------------------------------------------------- // // push matrix stack // //---------------------------------------------------------------- -// glPushMatrix(); +// gGL.pushMatrix(); // //---------------------------------------------------------------- // // render the bone to my parent @@ -140,8 +140,8 @@ void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) // // offset to joint position and // // rotate to our orientation // //---------------------------------------------------------------- -// glLoadIdentity(); -// glMultMatrixf( &getWorldMatrix().mMatrix[0][0] ); +// gGL.loadIdentity(); +// gGL.multMatrix( &getWorldMatrix().mMatrix[0][0] ); // //---------------------------------------------------------------- // // render joint axes @@ -233,7 +233,7 @@ void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) // //---------------------------------------------------------------- // // pop matrix stack // //---------------------------------------------------------------- -// glPopMatrix(); +// gGL.popMatrix(); // } @@ -346,7 +346,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) // F32 boneSize = 0.02f; // // rotate to point to child (bone direction) -// glPushMatrix(); +// gGL.pushMatrix(); // LLVector3 boneX = getPosition(); // F32 length = boneX.normVec(); @@ -362,7 +362,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) // rotateMat.setFwdRow( boneX ); // rotateMat.setLeftRow( boneY ); // rotateMat.setUpRow( boneZ ); -// glMultMatrixf( &rotateMat.mMatrix[0][0] ); +// gGL.multMatrix( &rotateMat.mMatrix[0][0] ); // // render the bone // gGL.color3f( 0.5f, 0.5f, 0.0f ); @@ -388,7 +388,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) // gGL.end(); // // restore matrix -// glPopMatrix(); +// gGL.popMatrix(); // } //-------------------------------------------------------------------- @@ -541,7 +541,7 @@ void LLViewerJointCollisionVolume::renderCollision() updateWorldMatrix(); gGL.pushMatrix(); - glMultMatrixf( &mXform.getWorldMatrix().mMatrix[0][0] ); + gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); gGL.color3f( 0.f, 0.f, 1.f ); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 2d08a27923..20ee475939 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -616,12 +616,12 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) } else { - glPushMatrix(); + gGL.pushMatrix(); LLMatrix4 jointToWorld = getWorldMatrix(); - glMultMatrixf((GLfloat*)jointToWorld.mMatrix); + gGL.multMatrix((GLfloat*)jointToWorld.mMatrix); buff->setBuffer(mask); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); - glPopMatrix(); + gGL.popMatrix(); } gPipeline.addTrianglesDrawn(count); diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index eff16b6a6e..6482336f37 100644 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -825,14 +825,14 @@ S32 LLViewerParcelOverlay::renderPropertyLines () // Always fudge a little vertically. pull_toward_camera.mV[VZ] += 0.01f; - glMatrixMode( GL_MODELVIEW ); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); // Move to appropriate region coords LLVector3 origin = mRegion->getOriginAgent(); - glTranslatef( origin.mV[VX], origin.mV[VY], origin.mV[VZ] ); + gGL.translatef( origin.mV[VX], origin.mV[VY], origin.mV[VZ] ); - glTranslatef(pull_toward_camera.mV[VX], pull_toward_camera.mV[VY], + gGL.translatef(pull_toward_camera.mV[VX], pull_toward_camera.mV[VY], pull_toward_camera.mV[VZ]); // Include +1 because vertices are fenceposts. @@ -931,7 +931,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines () } - glPopMatrix(); + gGL.popMatrix(); return drawn; } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 95e17448bb..010bcfb125 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2275,9 +2275,9 @@ void LLViewerWindow::draw() LLUI::setLineWidth(1.f); // Reset any left-over transforms - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); - glLoadIdentity(); + gGL.loadIdentity(); //S32 screen_x, screen_y; @@ -2292,7 +2292,7 @@ void LLViewerWindow::draw() // draw timecode block std::string text; - glLoadIdentity(); + gGL.loadIdentity(); microsecondsToTimecodeString(gFrameTime,text); const LLFontGL* font = LLFontGL::getFontSansSerif(); @@ -2328,10 +2328,10 @@ void LLViewerWindow::draw() int pos_y = sub_region / llceil(zoom_factor); int pos_x = sub_region - (pos_y*llceil(zoom_factor)); // offset for this tile - glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x, + gGL.translatef((F32)getWindowWidthScaled() * -(F32)pos_x, (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); - glScalef(zoom_factor, zoom_factor, 1.f); + gGL.scalef(zoom_factor, zoom_factor, 1.f); LLUI::sGLScaleFactor *= zoom_factor; } @@ -2360,7 +2360,7 @@ void LLViewerWindow::draw() S32 screen_x, screen_y; top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); LLUI::pushMatrix(); LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f); top_ctrl->draw(); @@ -3424,17 +3424,17 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, LLBBox hud_bbox = gAgentAvatarp->getHUDBBox(); // set up transform to encompass bounding box of HUD - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f); - glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth); + gGL.ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame - glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.loadMatrix(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame + gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); } // Render light for editing @@ -3444,12 +3444,12 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, LLGLEnable gls_blend(GL_BLEND); LLGLEnable gls_cull(GL_CULL_FACE); LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); if (selection->getSelectType() == SELECT_TYPE_HUD) { F32 zoom = gAgentCamera.mHUDCurZoom; - glScalef(zoom, zoom, zoom); + gGL.scalef(zoom, zoom, zoom); } struct f : public LLSelectedObjectFunctor @@ -3486,7 +3486,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, } func; LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func); - glPopMatrix(); + gGL.popMatrix(); } // NOTE: The average position for the axis arrows of the selected objects should @@ -3549,11 +3549,11 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, } if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount()) { - glMatrixMode(GL_PROJECTION); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); stop_glerror(); } } diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 890861df71..4cef0f5b5b 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -882,7 +882,7 @@ void LLVOTree::updateMesh() // Translate to tree base HACK - adjustment in Z plants tree underground const LLVector3 &pos_agent = getPositionAgent(); - //glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); trans_mat *= matrix; @@ -1158,7 +1158,8 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD scale_mat.mMatrix[2][2] = scale*length; scale_mat *= matrix; - glLoadMatrixf((F32*) scale_mat.mMatrix); + gGL.loadMatrix((F32*) scale_mat.mMatrix); + gGL.syncMatrices(); glDrawElements(GL_TRIANGLES, sLODIndexCount[trunk_LOD], GL_UNSIGNED_SHORT, indicesp + sLODIndexOffset[trunk_LOD]); gPipeline.addTrianglesDrawn(LEAF_INDICES); stop_glerror(); @@ -1208,7 +1209,8 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD scale_mat *= matrix; - glLoadMatrixf((F32*) scale_mat.mMatrix); + gGL.loadMatrix((F32*) scale_mat.mMatrix); + gGL.syncMatrices(); glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp); gPipeline.addTrianglesDrawn(LEAF_INDICES); stop_glerror(); @@ -1229,19 +1231,20 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD scale_mat *= matrix; - glMatrixMode(GL_TEXTURE); - glTranslatef(0.0, -0.5, 0.0); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.translatef(0.0, -0.5, 0.0); + gGL.matrixMode(LLRender::MM_MODELVIEW); - glLoadMatrixf((F32*) scale_mat.mMatrix); + gGL.loadMatrix((F32*) scale_mat.mMatrix); + gGL.syncMatrices(); glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp); gPipeline.addTrianglesDrawn(LEAF_INDICES); stop_glerror(); ret += LEAF_INDICES; - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } return ret; diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index 7b1c725483..39c9945fb4 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -518,6 +518,7 @@ void LLVOWLSky::drawDome(void) #else mStripsVerts->setBuffer(data_mask); + gGL.syncMatrices(); glDrawRangeElements( GL_TRIANGLES, 0, mStripsVerts->getNumVerts()-1, mStripsVerts->getNumIndices(), diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 265d5dc801..3959e7c073 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -314,7 +314,7 @@ void LLWorldMapView::draw() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Clear the background alpha to 0 gGL.flush(); @@ -1307,7 +1307,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const end_theta -= angle_adjust_y; } - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); gGL.translatef((F32)x, (F32)y, 0.f); gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b4be863c6d..60d504e948 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2018,13 +2018,13 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl gGL.setColorMask(false, false); } - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadMatrixd(gGLLastProjection); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadMatrix(gGLLastProjection); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); gGLLastMatrix = NULL; - glLoadMatrixd(gGLLastModelView); + gGL.loadMatrix(gGLLastModelView); LLVertexBuffer::unbind(); @@ -2129,10 +2129,10 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl } - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); if (sUseOcclusion > 1) { @@ -3450,10 +3450,10 @@ void LLPipeline::renderHighlights() //gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA); gGL.pushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.getTexUnit(0)->bind(&mHighlight); @@ -3513,7 +3513,7 @@ void LLPipeline::renderHighlights() gGL.end(); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); //gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -3629,9 +3629,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO"); // Initialize lots of GL state to "safe" values - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); LLGLSPipeline gls_pipeline; LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); @@ -3700,7 +3700,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) { occlude = FALSE; gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); LLGLSLShader::bindNoShader(); doOcclusion(camera); } @@ -3711,7 +3711,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) LLFastTimer t(FTM_POOLRENDER); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); for( S32 i = 0; i < poolp->getNumPasses(); i++ ) { @@ -3760,13 +3760,13 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) LLVertexBuffer::unbind(); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); if (occlude) { occlude = FALSE; gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); LLGLSLShader::bindNoShader(); doOcclusion(camera); } @@ -3886,7 +3886,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) LLFastTimer t(FTM_POOLRENDER); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); for( S32 i = 0; i < poolp->getNumDeferredPasses(); i++ ) { @@ -3934,7 +3934,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) } gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); gGL.setColorMask(true, false); } @@ -3967,7 +3967,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) { occlude = FALSE; gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); LLGLSLShader::bindNoShader(); doOcclusion(camera); gGL.setColorMask(true, false); @@ -3979,7 +3979,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) LLFastTimer t(FTM_POOLRENDER); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); for( S32 i = 0; i < poolp->getNumPostDeferredPasses(); i++ ) { @@ -4027,17 +4027,17 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) } gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); if (occlude) { occlude = FALSE; gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); LLGLSLShader::bindNoShader(); doOcclusion(camera); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); } } @@ -4064,7 +4064,7 @@ void LLPipeline::renderGeomShadow(LLCamera& camera) poolp->prerender() ; gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); for( S32 i = 0; i < poolp->getNumShadowPasses(); i++ ) { @@ -4103,7 +4103,7 @@ void LLPipeline::renderGeomShadow(LLCamera& camera) } gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); } @@ -4177,10 +4177,10 @@ void LLPipeline::renderPhysicsDisplay() LLSpatialBridge* bridge = *i; if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) { - glPushMatrix(); - glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + gGL.pushMatrix(); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); bridge->renderPhysicsShapes(); - glPopMatrix(); + gGL.popMatrix(); } } @@ -4204,7 +4204,7 @@ void LLPipeline::renderDebug() gGL.color4f(1,1,1,1); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); gGL.setColorMask(true, false); bool hud_only = hasRenderType(LLPipeline::RENDER_TYPE_HUD); @@ -4264,10 +4264,10 @@ void LLPipeline::renderDebug() LLSpatialBridge* bridge = *i; if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) { - glPushMatrix(); - glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + gGL.pushMatrix(); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); bridge->renderDebug(); - glPopMatrix(); + gGL.popMatrix(); } } @@ -4455,7 +4455,7 @@ void LLPipeline::renderDebug() gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep); gGL.pushMatrix(); - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ2.begin(); iter != mGroupQ2.end(); ++iter) @@ -4476,7 +4476,7 @@ void LLPipeline::renderDebug() if (bridge) { gGL.pushMatrix(); - glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); } F32 alpha = llclamp((F32) (size-count)/size, 0.f, 1.f); @@ -4824,6 +4824,8 @@ void LLPipeline::setupAvatarLights(BOOL for_edit) { assertInitialized(); + gGL.syncMatrices(); + if (for_edit) { LLColor4 diffuse(1.f, 1.f, 1.f, 0.f); @@ -5052,6 +5054,7 @@ void LLPipeline::calcNearbyLights(LLCamera& camera) void LLPipeline::setupHWLights(LLDrawPool* pool) { assertInitialized(); + gGL.syncMatrices(); // Ambient LLColor4 ambient = gSky.getTotalAmbientColor(); @@ -5332,6 +5335,8 @@ void LLPipeline::enableLightsPreview() { disableLights(); + gGL.syncMatrices(); + glEnable(GL_LIGHTING); LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor"); glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); @@ -6096,10 +6101,10 @@ void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture) { LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS); assertInitialized(); - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; mSimplePool->pushBatches(type, mask); - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; } @@ -6108,25 +6113,25 @@ void apply_cube_face_rotation(U32 face) switch (face) { case 0: - glRotatef(90.f, 0, 1, 0); - glRotatef(180.f, 1, 0, 0); + gGL.rotatef(90.f, 0, 1, 0); + gGL.rotatef(180.f, 1, 0, 0); break; case 2: - glRotatef(-90.f, 1, 0, 0); + gGL.rotatef(-90.f, 1, 0, 0); break; case 4: - glRotatef(180.f, 0, 1, 0); - glRotatef(180.f, 0, 0, 1); + gGL.rotatef(180.f, 0, 1, 0); + gGL.rotatef(180.f, 0, 0, 1); break; case 1: - glRotatef(-90.f, 0, 1, 0); - glRotatef(180.f, 1, 0, 0); + gGL.rotatef(-90.f, 0, 1, 0); + gGL.rotatef(180.f, 1, 0, 0); break; case 3: - glRotatef(90, 1, 0, 0); + gGL.rotatef(90, 1, 0, 0); break; case 5: - glRotatef(180, 0, 0, 1); + gGL.rotatef(180, 0, 0, 1); break; } } @@ -6204,12 +6209,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) enableLightsFullbright(LLColor4(1,1,1,1)); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); LLGLDisable test(GL_ALPHA_TEST); @@ -6662,10 +6667,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); LLVertexBuffer::unbind(); @@ -7116,11 +7121,11 @@ void LLPipeline::renderDeferredLighting() mTransformedSunDir.set(tc.v); } - glPushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0) { @@ -7340,11 +7345,11 @@ void LLPipeline::renderDeferredLighting() } stop_glerror(); - glPopMatrix(); + gGL.popMatrix(); stop_glerror(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); stop_glerror(); - glPopMatrix(); + gGL.popMatrix(); stop_glerror(); //copy depth and stencil from deferred screen @@ -7376,19 +7381,19 @@ void LLPipeline::renderDeferredLighting() LLGLDisable test(GL_ALPHA_TEST); //full screen blit - glPushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); } unbindDeferredShader(gDeferredSoftenProgram); @@ -7528,6 +7533,7 @@ void LLPipeline::renderDeferredLighting() gDeferredLightProgram.uniform3fv("color", 1, col.mV); gDeferredLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + gGL.syncMatrices(); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); stop_glerror(); @@ -7598,6 +7604,7 @@ void LLPipeline::renderDeferredLighting() gDeferredSpotLightProgram.uniform1f("size", s*s); gDeferredSpotLightProgram.uniform3fv("color", 1, col.mV); gDeferredSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + gGL.syncMatrices(); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); } @@ -7618,11 +7625,11 @@ void LLPipeline::renderDeferredLighting() LLGLDepthTest depth(GL_FALSE); //full screen blit - glPushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); U32 count = 0; @@ -7697,9 +7704,9 @@ void LLPipeline::renderDeferredLighting() gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredMultiSpotLightProgram); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); } } @@ -7730,17 +7737,17 @@ void LLPipeline::renderDeferredLighting() // glVertexPointer(2, GL_FLOAT, 0, vert); gGL.diffuseColor3f(1,1,1); - glPushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); unbindDeferredShader(gDeferredPostProgram); } @@ -8078,7 +8085,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) stop_glerror(); - glPushMatrix(); + gGL.pushMatrix(); mat.set_scale(glh::vec3f(1,1,-1)); mat.set_translate(glh::vec3f(0,0,height*2.f)); @@ -8088,7 +8095,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) mat = current * mat; glh_set_current_modelview(mat); - glLoadMatrixf(mat.m); + gGL.loadMatrix(mat.m); LLViewerCamera::updateFrustumPlanes(camera, FALSE, TRUE); @@ -8166,7 +8173,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.popRenderTypeMask(); } glCullFace(GL_BACK); - glPopMatrix(); + gGL.popMatrix(); mWaterRef.flush(); glh_set_current_modelview(current); LLPipeline::sUseOcclusion = occlusion; @@ -8347,12 +8354,12 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera stateSort(shadow_cam, result); //generate shadow map - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadMatrixf(proj.m); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadMatrixd(gGLModelView); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadMatrix(proj.m); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadMatrix(gGLModelView); stop_glerror(); gGLLastMatrix = NULL; @@ -8417,7 +8424,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gDeferredShadowProgram.bind(); gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); doOcclusion(shadow_cam); if (use_shader) @@ -8427,10 +8434,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gGL.setColorMask(true, true); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); gGLLastMatrix = NULL; LLPipeline::sUseOcclusion = occlude; @@ -8757,12 +8764,12 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vectormImpostor.flush(); @@ -9827,10 +9834,10 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sShadowRender = FALSE; popRenderTypeMask(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); avatar->mNeedsImpostorUpdate = FALSE; avatar->cacheImpostorValues(); -- cgit v1.3 From 24ae2fb5af52d7128e79a0f63afce9a8db1123eb Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 15 Sep 2011 16:38:31 -0500 Subject: SH-2243 work in progress -- don't use built-in GL light state when shaders are available. --- indra/llrender/llrender.cpp | 109 +++++++++++++++++++-- indra/llrender/llrender.h | 5 + .../shaders/class1/deferred/alphaSkinnedV.glsl | 21 ++-- .../shaders/class1/deferred/alphaV.glsl | 25 +++-- .../shaders/class1/deferred/avatarAlphaV.glsl | 19 ++-- .../shaders/class1/lighting/lightSpecularV.glsl | 8 +- .../shaders/class1/lighting/lightV.glsl | 8 +- .../class1/lighting/sumLightsSpecularV.glsl | 7 +- .../shaders/class1/lighting/sumLightsV.glsl | 7 +- .../class1/windlight/atmosphericsHelpersV.glsl | 8 +- .../shaders/class2/deferred/alphaSkinnedV.glsl | 23 +++-- .../shaders/class2/deferred/alphaV.glsl | 26 +++-- .../shaders/class2/deferred/avatarAlphaV.glsl | 23 +++-- .../class2/lighting/sumLightsSpecularV.glsl | 13 ++- .../shaders/class2/lighting/sumLightsV.glsl | 15 ++- .../class3/lighting/sumLightsSpecularV.glsl | 22 +++-- .../shaders/class3/lighting/sumLightsV.glsl | 23 +++-- indra/newview/llviewerdisplay.cpp | 11 ++- indra/newview/llviewerwindow.cpp | 5 +- indra/newview/pipeline.cpp | 43 +++++--- 20 files changed, 294 insertions(+), 127 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 359e6fd560..bebf1455d3 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -840,7 +840,10 @@ void LLLightState::setDiffuse(const LLColor4& diffuse) if (mDiffuse != diffuse) { mDiffuse = diffuse; - glLightfv(GL_LIGHT0+mIndex, GL_DIFFUSE, mDiffuse.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightfv(GL_LIGHT0+mIndex, GL_DIFFUSE, mDiffuse.mV); + } } } @@ -849,7 +852,10 @@ void LLLightState::setAmbient(const LLColor4& ambient) if (mAmbient != ambient) { mAmbient = ambient; - glLightfv(GL_LIGHT0+mIndex, GL_AMBIENT, mAmbient.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightfv(GL_LIGHT0+mIndex, GL_AMBIENT, mAmbient.mV); + } } } @@ -858,7 +864,10 @@ void LLLightState::setSpecular(const LLColor4& specular) if (mSpecular != specular) { mSpecular = specular; - glLightfv(GL_LIGHT0+mIndex, GL_SPECULAR, mSpecular.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightfv(GL_LIGHT0+mIndex, GL_SPECULAR, mSpecular.mV); + } } } @@ -866,7 +875,20 @@ void LLLightState::setPosition(const LLVector4& position) { //always set position because modelview matrix may have changed mPosition = position; - glLightfv(GL_LIGHT0+mIndex, GL_POSITION, mPosition.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightfv(GL_LIGHT0+mIndex, GL_POSITION, mPosition.mV); + } + else + { //transform position by current modelview matrix + glh::vec4f pos(position.mV); + + const glh::matrix4f& mat = gGL.getModelviewMatrix(); + mat.mult_matrix_vec(pos); + + mPosition.set(pos.v); + } + } void LLLightState::setConstantAttenuation(const F32& atten) @@ -874,7 +896,10 @@ void LLLightState::setConstantAttenuation(const F32& atten) if (mConstantAtten != atten) { mConstantAtten = atten; - glLightf(GL_LIGHT0+mIndex, GL_CONSTANT_ATTENUATION, atten); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightf(GL_LIGHT0+mIndex, GL_CONSTANT_ATTENUATION, atten); + } } } @@ -883,7 +908,10 @@ void LLLightState::setLinearAttenuation(const F32& atten) if (mLinearAtten != atten) { mLinearAtten = atten; - glLightf(GL_LIGHT0+mIndex, GL_LINEAR_ATTENUATION, atten); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightf(GL_LIGHT0+mIndex, GL_LINEAR_ATTENUATION, atten); + } } } @@ -892,7 +920,10 @@ void LLLightState::setQuadraticAttenuation(const F32& atten) if (mQuadraticAtten != atten) { mQuadraticAtten = atten; - glLightf(GL_LIGHT0+mIndex, GL_QUADRATIC_ATTENUATION, atten); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightf(GL_LIGHT0+mIndex, GL_QUADRATIC_ATTENUATION, atten); + } } } @@ -901,7 +932,10 @@ void LLLightState::setSpotExponent(const F32& exponent) if (mSpotExponent != exponent) { mSpotExponent = exponent; - glLightf(GL_LIGHT0+mIndex, GL_SPOT_EXPONENT, exponent); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightf(GL_LIGHT0+mIndex, GL_SPOT_EXPONENT, exponent); + } } } @@ -910,7 +944,10 @@ void LLLightState::setSpotCutoff(const F32& cutoff) if (mSpotCutoff != cutoff) { mSpotCutoff = cutoff; - glLightf(GL_LIGHT0+mIndex, GL_SPOT_CUTOFF, cutoff); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightf(GL_LIGHT0+mIndex, GL_SPOT_CUTOFF, cutoff); + } } } @@ -918,7 +955,19 @@ void LLLightState::setSpotDirection(const LLVector3& direction) { //always set direction because modelview matrix may have changed mSpotDirection = direction; - glLightfv(GL_LIGHT0+mIndex, GL_SPOT_DIRECTION, direction.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightfv(GL_LIGHT0+mIndex, GL_SPOT_DIRECTION, direction.mV); + } + else + { //transform direction by current modelview matrix + glh::vec3f dir(direction.mV); + + const glh::matrix4f& mat = gGL.getModelviewMatrix(); + mat.mult_matrix_dir(dir); + + mSpotDirection.set(direction); + } } LLRender::LLRender() @@ -1016,6 +1065,36 @@ void LLRender::refreshState(void) mDirty = false; } +void LLRender::syncLightState() +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (!shader) + { + return; + } + + LLVector4 position[8]; + LLVector3 direction[8]; + LLVector3 attenuation[8]; + LLVector3 diffuse[8]; + + for (U32 i = 0; i < 8; i++) + { + LLLightState* light = mLightState[i]; + + position[i] = light->mPosition; + direction[i] = light->mSpotDirection; + attenuation[i].set(light->mLinearAtten, light->mQuadraticAtten, light->mSpecular.mV[3]); + diffuse[i].set(light->mDiffuse.mV); + } + + shader->uniform4fv("light_position", 8, position[0].mV); + shader->uniform3fv("light_direction", 8, direction[0].mV); + shader->uniform3fv("light_attenuation", 8, attenuation[0].mV); + shader->uniform3fv("light_diffuse", 8, diffuse[0].mV); +} + void LLRender::syncMatrices() { stop_glerror(); @@ -1103,6 +1182,11 @@ void LLRender::syncMatrices() shader->uniformMatrix4fv("modelview_projection_matrix", 1, GL_FALSE, mvp.m); } } + + if (shader->mFeatures.hasLighting || shader->mFeatures.calculatesLighting) + { //also sync light state + syncLightState(); + } } else { @@ -1274,6 +1358,11 @@ void LLRender::loadIdentity() mMatHash[mMatrixMode]++; } +const glh::matrix4f& LLRender::getModelviewMatrix() +{ + return mMatrix[MM_MODELVIEW][mMatIdx[MM_MODELVIEW]]; +} + void LLRender::translateUI(F32 x, F32 y, F32 z) { if (mUIOffset.empty()) diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 465c16f0de..0805ebb61a 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -239,6 +239,8 @@ public: void setSpotDirection(const LLVector3& direction); protected: + friend class LLRender; + S32 mIndex; bool mEnabled; LLColor4 mDiffuse; @@ -347,7 +349,10 @@ public: void multMatrix(const GLdouble* m); void matrixMode(U32 mode); + const glh::matrix4f& getModelviewMatrix(); + void syncMatrices(); + void syncLightState(); void translateUI(F32 x, F32 y, F32 z); void scaleUI(F32 x, F32 y, F32 z); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index 9deb9a701e..9d2c009d2a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -50,6 +50,11 @@ varying vec3 vary_pointlight_col; uniform float near_clip; +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector @@ -106,13 +111,13 @@ void main() vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); @@ -121,7 +126,7 @@ void main() col.rgb = atmosAmbient(vec3(0.)); vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 51e7c0780d..490ac7c067 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -55,6 +55,11 @@ uniform float near_clip; uniform float shadow_offset; uniform float shadow_bias; +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector @@ -97,8 +102,8 @@ void main() vec3 norm = normalize(normal_matrix * normal); - float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); - vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset; + float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); + vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; calcAtmospherics(pos.xyz); @@ -106,12 +111,12 @@ void main() vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); vary_pointlight_col = col.rgb*diffuse_color.rgb; @@ -120,10 +125,10 @@ void main() // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_light = gl_LightSource[0].position.xyz; + vary_light = light_position[0].xyz; vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); col.rgb = col.rgb*diffuse_color.rgb; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index df4de4f432..16f2b889f8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -49,6 +49,11 @@ varying vec3 vary_pointlight_col; uniform float near_clip; +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector @@ -108,12 +113,12 @@ void main() vec4 col = vec4(0.0, 0.0, 0.0, 1.0); // Collect normal lights - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); vary_pointlight_col = col.rgb; @@ -123,7 +128,7 @@ void main() col.rgb = atmosAmbient(vec3(0.)); vary_ambient = col.rgb; - vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), 0.0)); + vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0)); col.rgb = min(col.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl index 4a59b8245d..bf6ed5988e 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl @@ -24,6 +24,8 @@ */ +uniform vec4 light_position[8]; +uniform vec3 light_diffuse[8]; float calcDirectionalLight(vec3 n, vec3 l); @@ -34,10 +36,10 @@ vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularCo vec4 col; col.a = color.a; - col.rgb = gl_LightModel.ambient.rgb + baseCol.rgb; + col.rgb = baseCol.rgb; //need ambient? - col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz); - col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); + col.rgb += light_diffuse[0].rgb*calcDirectionalLight(norm, light_position[0].xyz); + col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl index 742cb38d80..79e2207932 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl @@ -24,6 +24,8 @@ */ +uniform vec4 light_position[8]; +uniform vec3 light_diffuse[8]; float calcDirectionalLight(vec3 n, vec3 l); @@ -32,10 +34,10 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) vec4 col; col.a = color.a; - col.rgb = gl_LightModel.ambient.rgb + baseLight.rgb; + col.rgb = baseLight.rgb; //need ambient? - col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz); - col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); + col.rgb += light_diffuse[0].rgb*calcDirectionalLight(norm, light_position[0].xyz); + col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl index 3e0815226c..dcd405716c 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl @@ -31,6 +31,9 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 atmosGetDiffuseSunlightColor(); vec3 scaleDownLight(vec3 light); +uniform vec4 light_position[8]; +uniform vec3 light_diffuse[8]; + vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { vec4 col; @@ -42,10 +45,10 @@ vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor /// collect all the specular values from each calcXXXLightSpecular() function vec4 specularSum = vec4(0.0); - col.rgb = gl_LightSource[1].diffuse.rgb * calcDirectionalLightSpecular(specularColor, view, norm, gl_LightSource[1].position.xyz, gl_LightSource[1].diffuse.rgb, 1.0); + col.rgb += light_diffuse[1].rgb * calcDirectionalLightSpecular(specularColor, view, norm, light_position[1].xyz,light_diffuse[1].rgb, 1.0); col.rgb = scaleDownLight(col.rgb); col.rgb += atmosAmbient(baseCol.rgb); - col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, gl_LightSource[0].position.xyz,atmosGetDiffuseSunlightColor() * baseCol.a, 1.0)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, light_position[0].xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0)); col.rgb = min(col.rgb * color.rgb, 1.0); specularColor.rgb = min(specularColor.rgb * specularSum.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl index c271dbcd18..41288c21c1 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl @@ -23,7 +23,8 @@ * $/LicenseInfo$ */ - +uniform vec4 light_position[8]; +uniform vec3 light_diffuse[8]; float calcDirectionalLight(vec3 n, vec3 l); @@ -36,10 +37,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) vec4 col; col.a = color.a; - col.rgb = gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz); + col.rgb = light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz); col.rgb = scaleDownLight(col.rgb); col.rgb += atmosAmbient(baseLight.rgb); - col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz)); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 15738e37e8..9aa583afa1 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -23,21 +23,21 @@ * $/LicenseInfo$ */ - +uniform vec3 light_diffuse[8]; vec3 atmosAmbient(vec3 light) { - return gl_LightModel.ambient.rgb + light; + return light; //need ambient? } vec3 atmosAffectDirectionalLight(float lightIntensity) { - return gl_LightSource[0].diffuse.rgb * lightIntensity; + return light_diffuse[0].rgb * lightIntensity; } vec3 atmosGetDiffuseSunlightColor() { - return gl_LightSource[0].diffuse.rgb; + return light_diffuse[0].rgb; } vec3 scaleDownLight(vec3 light) diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl index df4d26997a..c3148d5fdf 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl @@ -52,6 +52,11 @@ uniform float near_clip; uniform float shadow_offset; uniform float shadow_bias; +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector @@ -101,8 +106,8 @@ void main() vec3 norm = n.xyz; - float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); - vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset; + float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); + vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; calcAtmospherics(pos.xyz); @@ -110,12 +115,12 @@ void main() vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); vary_pointlight_col = col.rgb*diffuse_color.rgb; @@ -125,7 +130,7 @@ void main() col.rgb = atmosAmbient(vec3(0.)); vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index 996203ffd6..8d55616e67 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -54,6 +54,11 @@ uniform float near_clip; uniform float shadow_offset; uniform float shadow_bias; +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector @@ -96,22 +101,23 @@ void main() vec3 norm = normalize(normal_matrix * normal); - float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); - vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset; + float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); + vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); - // Collect normal lights - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); + // Collect normal lights + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); @@ -120,7 +126,7 @@ void main() col.rgb = atmosAmbient(vec3(0.)); vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); col.rgb = col.rgb*diffuse_color.rgb; diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 3e35675784..0273f3c121 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -51,6 +51,11 @@ uniform float near_clip; uniform float shadow_offset; uniform float shadow_bias; +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) { //get light vector @@ -102,20 +107,20 @@ void main() gl_Position = projection_matrix * pos; - float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); - vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset; + float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz)); + vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset; calcAtmospherics(pos.xyz); vec4 col = vec4(0.0, 0.0, 0.0, 1.0); // Collect normal lights - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); vary_pointlight_col = col.rgb; @@ -125,7 +130,7 @@ void main() col.rgb = atmosAmbient(vec3(0.)); vary_ambient = col.rgb; - vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), 0.0)); + vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0)); col.rgb = min(col.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl index d0a12479db..3acf9fe883 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl @@ -33,6 +33,10 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 atmosGetDiffuseSunlightColor(); vec3 scaleDownLight(vec3 light); +uniform vec4 light_position[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { vec4 col = vec4(0.0, 0.0, 0.0, color.a); @@ -43,15 +47,14 @@ vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor vec4 specularSum = vec4(0.0); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLightSpecular(specularColor, view, norm, gl_LightSource[1].position.xyz, gl_LightSource[1].diffuse.rgb, 1.0); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[2].position.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].diffuse.rgb); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[3].position.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation, gl_LightSource[3].diffuse.rgb); - //col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[4].position.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].diffuse.rgb); + col.rgb += light_diffuse[1].rgb * calcDirectionalLightSpecular(specularColor, view, norm, light_position[1].xyz,light_diffuse[1].rgb, 1.0); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[2].xyz, light_attenuation[2].x, light_attenuation[2].y, light_diffuse[2].rgb); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[3].xyz, light_attenuation[3].x, light_attenuation[3].y, light_diffuse[3].rgb); col.rgb = scaleDownLight(col.rgb); // Add windlight lights col.rgb += atmosAmbient(baseCol.rgb); - col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, gl_LightSource[0].position.xyz, atmosGetDiffuseSunlightColor()*baseCol.a, 1.0)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, light_position[0].xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0)); col.rgb = min(col.rgb*color.rgb, 1.0); specularColor.rgb = min(specularColor.rgb*specularSum.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl index 55dfab2aa1..c9987ef3b9 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl @@ -30,21 +30,26 @@ vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) { vec4 col = vec4(0.0, 0.0, 0.0, color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz); + col.rgb += light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz); + + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].z); - col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); - //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); col.rgb = scaleDownLight(col.rgb); // Add windlight lights col.rgb += atmosAmbient(baseLight.rgb); - col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz)); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl index 79bd017efc..e043ac873e 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl @@ -23,8 +23,6 @@ * $/LicenseInfo$ */ - - float calcDirectionalLightSpecular(inout vec4 specular, vec3 view, vec3 n, vec3 l, vec3 lightCol, float da); vec3 calcPointLightSpecular(inout vec4 specular, vec3 view, vec3 v, vec3 n, vec3 l, float r, float pw, vec3 lightCol); @@ -33,6 +31,10 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 atmosGetDiffuseSunlightColor(); vec3 scaleDownLight(vec3 light); +uniform vec4 light_position[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { vec4 col = vec4(0.0, 0.0, 0.0, color.a); @@ -43,18 +45,18 @@ vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor vec4 specularSum = vec4(0.0); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLightSpecular(specularColor, view, norm, gl_LightSource[1].position.xyz,gl_LightSource[1].diffuse.rgb, 1.0); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[2].position.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation,gl_LightSource[2].diffuse.rgb); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[3].position.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation,gl_LightSource[3].diffuse.rgb); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[4].position.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation,gl_LightSource[4].diffuse.rgb); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[5].position.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation,gl_LightSource[5].diffuse.rgb); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[6].position.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation,gl_LightSource[6].diffuse.rgb); - col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[7].position.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation,gl_LightSource[7].diffuse.rgb); + col.rgb += light_diffuse[1].rgb * calcDirectionalLightSpecular(specularColor, view, norm, light_position[1].xyz,light_diffuse[1].rgb, 1.0); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[2].xyz, light_attenuation[2].x, light_attenuation[2].y, light_diffuse[2].rgb); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[3].xyz, light_attenuation[3].x, light_attenuation[3].y, light_diffuse[3].rgb); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[4].xyz, light_attenuation[4].x, light_attenuation[4].y, light_diffuse[4].rgb); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[5].xyz, light_attenuation[5].x, light_attenuation[5].y, light_diffuse[5].rgb); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[6].xyz, light_attenuation[6].x, light_attenuation[6].y, light_diffuse[6].rgb); + col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[7].xyz, light_attenuation[7].x, light_attenuation[7].y, light_diffuse[7].rgb); col.rgb = scaleDownLight(col.rgb); // Add windlight lights col.rgb += atmosAmbient(baseCol.rgb); - col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, gl_LightSource[0].position.xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, light_position[0].xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0)); col.rgb = min(col.rgb*color.rgb, 1.0); specularColor.rgb = min(specularColor.rgb*specularSum.rgb, 1.0); diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl index c31afb6268..dadff40933 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl @@ -32,22 +32,29 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); vec3 scaleUpLight(vec3 light); +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) { vec4 col = vec4(0.0, 0.0, 0.0, color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); - col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); + + // Collect normal lights + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].z); + col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); col.rgb = scaleDownLight(col.rgb); // Add windlight lights - col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz)); col.rgb += atmosAmbient(baseLight.rgb); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 5f4156732e..22f4db56dd 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -522,10 +522,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Slam lighting parameters back to our defaults. // Note that these are not the same as GL defaults... - stop_glerror(); - F32 one[4] = {1.f, 1.f, 1.f, 1.f}; - glLightModelfv (GL_LIGHT_MODEL_AMBIENT,one); - stop_glerror(); + if (!LLGLSLShader::sNoFixedFunction) + { + stop_glerror(); + F32 one[4] = {1.f, 1.f, 1.f, 1.f}; + glLightModelfv (GL_LIGHT_MODEL_AMBIENT,one); + stop_glerror(); + } ///////////////////////////////////// // diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 010bcfb125..cd9dc461d5 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1725,7 +1725,10 @@ void LLViewerWindow::initGLDefaults() // lights for objects glShadeModel( GL_SMOOTH ); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); + } gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 60d504e948..ebad1f77c4 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4824,8 +4824,6 @@ void LLPipeline::setupAvatarLights(BOOL for_edit) { assertInitialized(); - gGL.syncMatrices(); - if (for_edit) { LLColor4 diffuse(1.f, 1.f, 1.f, 0.f); @@ -5054,11 +5052,13 @@ void LLPipeline::calcNearbyLights(LLCamera& camera) void LLPipeline::setupHWLights(LLDrawPool* pool) { assertInitialized(); - gGL.syncMatrices(); - + // Ambient - LLColor4 ambient = gSky.getTotalAmbientColor(); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + LLColor4 ambient = gSky.getTotalAmbientColor(); + glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + } // Light 0 = Sun or Moon (All objects) { @@ -5282,11 +5282,15 @@ void LLPipeline::enableLights(U32 mask) { glDisable(GL_LIGHTING); } - stop_glerror(); mLightMask = mask; - LLColor4 ambient = gSky.getTotalAmbientColor(); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); stop_glerror(); + + if (!LLGLSLShader::sNoFixedFunction) + { + LLColor4 ambient = gSky.getTotalAmbientColor(); + glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + } + } } @@ -5335,11 +5339,12 @@ void LLPipeline::enableLightsPreview() { disableLights(); - gGL.syncMatrices(); - - glEnable(GL_LIGHTING); - LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor"); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glEnable(GL_LIGHTING); + LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor"); + glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + } LLColor4 diffuse0 = gSavedSettings.getColor4("PreviewDiffuse0"); @@ -5398,7 +5403,10 @@ void LLPipeline::enableLightsAvatarEdit(const LLColor4& color) setupAvatarLights(TRUE); enableLights(mask); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); + } } void LLPipeline::enableLightsFullbright(const LLColor4& color) @@ -5407,7 +5415,10 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color) U32 mask = 0x1000; // Non-0 mask, set ambient enableLights(mask); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); + if (!LLGLSLShader::sNoFixedFunction) + { + glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); + } } void LLPipeline::disableLights() -- cgit v1.3 From 4f99ace06944a704e46cc3014607f3a5a4ef246b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 17 Sep 2011 00:19:19 -0500 Subject: SH-2243 work in progress -- put back ambient lighting when atmospheric shaders disabled. --- indra/llrender/llrender.cpp | 14 +++++++++++++ indra/llrender/llrender.h | 4 +++- .../shaders/class1/deferred/alphaSkinnedV.glsl | 2 +- .../shaders/class1/lighting/lightSpecularV.glsl | 3 ++- .../shaders/class1/lighting/lightV.glsl | 3 ++- .../class1/windlight/atmosphericsHelpersV.glsl | 3 ++- indra/newview/llviewerdisplay.cpp | 12 ++++------- indra/newview/llviewerwindow.cpp | 11 +++------- indra/newview/pipeline.cpp | 24 +++++++--------------- 9 files changed, 38 insertions(+), 38 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 5f5b76d425..f0d59d0eaf 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1114,6 +1114,7 @@ void LLRender::syncLightState() shader->uniform3fv("light_direction", 8, direction[0].mV); shader->uniform3fv("light_attenuation", 8, attenuation[0].mV); shader->uniform3fv("light_diffuse", 8, diffuse[0].mV); + shader->uniform4fv("light_ambient", 1, mAmbientLightColor.mV); } } @@ -1638,6 +1639,19 @@ LLLightState* LLRender::getLight(U32 index) return NULL; } +void LLRender::setAmbientLightColor(const LLColor4& color) +{ + if (color != mAmbientLightColor) + { + ++mLightHash; + mAmbientLightColor = color; + if (!LLGLSLShader::sNoFixedFunction) + { + glLightModelfv(GL_LIGHT_MODEL_AMBIENT, color.mV); + } + } +} + bool LLRender::verifyTexUnitActive(U32 unitToVerify) { if (mCurrTextureUnitIndex == unitToVerify) diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 3f319022f6..7d636060f5 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -406,7 +406,8 @@ public: eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor); LLLightState* getLight(U32 index); - + void setAmbientLightColor(const LLColor4& color); + LLTexUnit* getTexUnit(U32 index); U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; } @@ -437,6 +438,7 @@ private: glh::matrix4f mMatrix[NUM_MATRIX_MODES][LL_MATRIX_STACK_DEPTH]; U32 mCurMatHash[NUM_MATRIX_MODES]; U32 mLightHash; + LLColor4 mAmbientLightColor; bool mDirty; U32 mCount; diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index 15781bc92d..b07c1fda9b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -105,7 +105,7 @@ void main() vec4 frag_pos = projection_matrix * pos; gl_Position = frag_pos; - + GL vary_position = pos.xyz; vary_normal = norm; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl index bf6ed5988e..265d548ce9 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl @@ -26,6 +26,7 @@ uniform vec4 light_position[8]; uniform vec3 light_diffuse[8]; +uniform vec4 light_ambient; float calcDirectionalLight(vec3 n, vec3 l); @@ -36,7 +37,7 @@ vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularCo vec4 col; col.a = color.a; - col.rgb = baseCol.rgb; //need ambient? + col.rgb = baseCol.rgb + light_ambient.rgb; col.rgb += light_diffuse[0].rgb*calcDirectionalLight(norm, light_position[0].xyz); col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl index 79e2207932..b886f97743 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl @@ -26,6 +26,7 @@ uniform vec4 light_position[8]; uniform vec3 light_diffuse[8]; +uniform vec4 light_ambient; float calcDirectionalLight(vec3 n, vec3 l); @@ -34,7 +35,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) vec4 col; col.a = color.a; - col.rgb = baseLight.rgb; //need ambient? + col.rgb = baseLight.rgb+light_ambient.rgb; col.rgb += light_diffuse[0].rgb*calcDirectionalLight(norm, light_position[0].xyz); col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 9aa583afa1..ed0249330e 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -24,10 +24,11 @@ */ uniform vec3 light_diffuse[8]; +uniform vec4 light_ambient; vec3 atmosAmbient(vec3 light) { - return light; //need ambient? + return light + light_ambient.rgb; } vec3 atmosAffectDirectionalLight(float lightIntensity) diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 22f4db56dd..4f3127805f 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -522,14 +522,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Slam lighting parameters back to our defaults. // Note that these are not the same as GL defaults... - if (!LLGLSLShader::sNoFixedFunction) - { - stop_glerror(); - F32 one[4] = {1.f, 1.f, 1.f, 1.f}; - glLightModelfv (GL_LIGHT_MODEL_AMBIENT,one); - stop_glerror(); - } - + stop_glerror(); + gGL.setAmbientLightColor(LLColor4::white); + stop_glerror(); + ///////////////////////////////////// // // Render diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index cd9dc461d5..cfdbfd3f03 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1712,10 +1712,8 @@ void LLViewerWindow::initGLDefaults() gGL.setSceneBlendType(LLRender::BT_ALPHA); glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE ); - F32 ambient[4] = {0.f,0.f,0.f,0.f }; - F32 diffuse[4] = {1.f,1.f,1.f,1.f }; - glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient); - glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse); + glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,LLColor4::black.mV); + glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,LLColor4::white.mV); glPixelStorei(GL_PACK_ALIGNMENT,1); glPixelStorei(GL_UNPACK_ALIGNMENT,1); @@ -1725,10 +1723,7 @@ void LLViewerWindow::initGLDefaults() // lights for objects glShadeModel( GL_SMOOTH ); - if (!LLGLSLShader::sNoFixedFunction) - { - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); - } + gGL.setAmbientLightColor(LLColor4::black); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ebad1f77c4..db614388f4 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -5057,7 +5057,7 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) if (!LLGLSLShader::sNoFixedFunction) { LLColor4 ambient = gSky.getTotalAmbientColor(); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); + gGL.setAmbientLightColor(ambient); } // Light 0 = Sun or Moon (All objects) @@ -5285,12 +5285,8 @@ void LLPipeline::enableLights(U32 mask) mLightMask = mask; stop_glerror(); - if (!LLGLSLShader::sNoFixedFunction) - { - LLColor4 ambient = gSky.getTotalAmbientColor(); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); - } - + LLColor4 ambient = gSky.getTotalAmbientColor(); + gGL.setAmbientLightColor(ambient); } } @@ -5342,10 +5338,10 @@ void LLPipeline::enableLightsPreview() if (!LLGLSLShader::sNoFixedFunction) { glEnable(GL_LIGHTING); - LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor"); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV); } + LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor"); + gGL.setAmbientLightColor(ambient); LLColor4 diffuse0 = gSavedSettings.getColor4("PreviewDiffuse0"); LLColor4 specular0 = gSavedSettings.getColor4("PreviewSpecular0"); @@ -5403,10 +5399,7 @@ void LLPipeline::enableLightsAvatarEdit(const LLColor4& color) setupAvatarLights(TRUE); enableLights(mask); - if (!LLGLSLShader::sNoFixedFunction) - { - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); - } + gGL.setAmbientLightColor(color); } void LLPipeline::enableLightsFullbright(const LLColor4& color) @@ -5415,10 +5408,7 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color) U32 mask = 0x1000; // Non-0 mask, set ambient enableLights(mask); - if (!LLGLSLShader::sNoFixedFunction) - { - glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); - } + gGL.setAmbientLightColor(color); } void LLPipeline::disableLights() -- cgit v1.3 From 5baf0de6a396b120aba4e2351ed5bff70f2562ef Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Mon, 19 Sep 2011 19:13:39 +0300 Subject: EXP-1203 FIXED (As a FUI user, I want the address bar and favorites to be on one line) - Relocated address bar, combined with favorite landmarks EXP-1208 - Added dragger to change amount of space allocated to address bar and favorites bar EXP-1217 - Modified Favorites ->> More spillover EXP-1218 - Combined context menu menuitems for favorites & address bars EXP-1219 --- indra/newview/llfavoritesbar.cpp | 8 +- indra/newview/llfavoritesbar.h | 4 +- indra/newview/llnavigationbar.cpp | 148 ---------- indra/newview/llnavigationbar.h | 3 - indra/newview/llviewercontrol.cpp | 9 +- indra/newview/llviewerwindow.cpp | 11 +- indra/newview/skins/default/xui/en/main_view.xml | 2 +- .../skins/default/xui/en/menu_hide_navbar.xml | 13 +- .../skins/default/xui/en/panel_navigation_bar.xml | 319 +++++++++++---------- 9 files changed, 188 insertions(+), 329 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index 0b17d64eb0..63519b7c21 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -360,7 +360,7 @@ struct LLFavoritesSort LLFavoritesBarCtrl::Params::Params() : image_drag_indication("image_drag_indication"), - chevron_button("chevron_button"), + more_button("more_button"), label("label") { } @@ -389,9 +389,9 @@ LLFavoritesBarCtrl::LLFavoritesBarCtrl(const LLFavoritesBarCtrl::Params& p) gInventory.addObserver(this); //make chevron button - LLButton::Params chevron_button_params(p.chevron_button); - chevron_button_params.click_callback.function(boost::bind(&LLFavoritesBarCtrl::showDropDownMenu, this)); - mChevronButton = LLUICtrlFactory::create (chevron_button_params); + LLTextBox::Params more_button_params(p.more_button); + mChevronButton = LLUICtrlFactory::create (more_button_params); + mChevronButton->setClickedCallback(boost::bind(&LLFavoritesBarCtrl::showDropDownMenu, this)); addChild(mChevronButton); LLTextBox::Params label_param(p.label); diff --git a/indra/newview/llfavoritesbar.h b/indra/newview/llfavoritesbar.h index 1a28731c4f..3811de3e2f 100644 --- a/indra/newview/llfavoritesbar.h +++ b/indra/newview/llfavoritesbar.h @@ -40,7 +40,7 @@ public: struct Params : public LLInitParam::Block { Optional image_drag_indication; - Optional chevron_button; + Optional more_button; Optional label; Params(); }; @@ -135,7 +135,7 @@ private: BOOL mShowDragMarker; LLUICtrl* mLandingTab; LLUICtrl* mLastTab; - LLButton* mChevronButton; + LLTextBox* mChevronButton; LLTextBox* mBarLabel; LLUUID mDragItemId; diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp index 9d54ad7463..133168f0ba 100644 --- a/indra/newview/llnavigationbar.cpp +++ b/indra/newview/llnavigationbar.cpp @@ -736,151 +736,3 @@ int LLNavigationBar::getDefFavBarHeight() { return mDefaultFpRect.getHeight(); } - -void LLNavigationBar::showNavigationPanel(BOOL visible) -{ - bool fpVisible = gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"); - - LLFavoritesBarCtrl* fb = getChild("favorite"); - LLPanel* navPanel = getChild("navigation_panel"); - - LLRect nbRect(getRect()); - LLRect fbRect(fb->getRect()); - - navPanel->setVisible(visible); - - if (visible) - { - if (fpVisible) - { - // Navigation Panel must be shown. Favorites Panel is visible. - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), mDefaultNbRect.getHeight()); - fbRect.setLeftTopAndSize(fbRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight()); - - // this is duplicated in 'else' section because it should be called BEFORE fb->reshape - reshape(nbRect.getWidth(), nbRect.getHeight()); - setRect(nbRect); - // propagate size to parent container - getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); - - fb->reshape(fbRect.getWidth(), fbRect.getHeight()); - fb->setRect(fbRect); - } - else - { - // Navigation Panel must be shown. Favorites Panel is hidden. - - S32 height = mDefaultNbRect.getHeight() - mDefaultFpRect.getHeight() - FAVBAR_TOP_PADDING; - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), height); - - reshape(nbRect.getWidth(), nbRect.getHeight()); - setRect(nbRect); - getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); - } - } - else - { - if (fpVisible) - { - // Navigation Panel must be hidden. Favorites Panel is visible. - - S32 fpHeight = mDefaultFpRect.getHeight() + FAVBAR_TOP_PADDING; - S32 fpTop = fpHeight - (mDefaultFpRect.getHeight() / 2) + 1; - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fpHeight); - fbRect.setLeftTopAndSize(fbRect.mLeft, fpTop, fbRect.getWidth(), mDefaultFpRect.getHeight()); - - // this is duplicated in 'else' section because it should be called BEFORE fb->reshape - reshape(nbRect.getWidth(), nbRect.getHeight()); - setRect(nbRect); - getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); - - fb->reshape(fbRect.getWidth(), fbRect.getHeight()); - fb->setRect(fbRect); - } - else - { - // Navigation Panel must be hidden. Favorites Panel is hidden. - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0); - - reshape(nbRect.getWidth(), nbRect.getHeight()); - setRect(nbRect); - getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); - } - } - - getChildView("bg_icon")->setVisible( visible && fpVisible); - getChildView("bg_icon_no_fav_bevel")->setVisible( visible && !fpVisible); - getChildView("bg_icon_no_nav_bevel")->setVisible( !visible && fpVisible); -} - -void LLNavigationBar::showFavoritesPanel(BOOL visible) -{ - bool npVisible = gSavedSettings.getBOOL("ShowNavbarNavigationPanel"); - - LLFavoritesBarCtrl* fb = getChild("favorite"); - - LLRect nbRect(getRect()); - LLRect fbRect(fb->getRect()); - - if (visible) - { - if (npVisible) - { - // Favorites Panel must be shown. Navigation Panel is visible. - - S32 fbHeight = fbRect.getHeight(); - S32 newHeight = nbRect.getHeight() + fbHeight + FAVBAR_TOP_PADDING; - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight); - fbRect.setLeftTopAndSize(mDefaultFpRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight()); - } - else - { - // Favorites Panel must be shown. Navigation Panel is hidden. - - S32 fpHeight = mDefaultFpRect.getHeight() + FAVBAR_TOP_PADDING; - S32 fpTop = fpHeight - (mDefaultFpRect.getHeight() / 2) + 1; - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fpHeight); - fbRect.setLeftTopAndSize(fbRect.mLeft, fpTop, fbRect.getWidth(), mDefaultFpRect.getHeight()); - } - - reshape(nbRect.getWidth(), nbRect.getHeight()); - setRect(nbRect); - getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); - - fb->reshape(fbRect.getWidth(), fbRect.getHeight()); - fb->setRect(fbRect); - } - else - { - if (npVisible) - { - // Favorites Panel must be hidden. Navigation Panel is visible. - - S32 fbHeight = fbRect.getHeight(); - S32 newHeight = nbRect.getHeight() - fbHeight - FAVBAR_TOP_PADDING; - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight); - } - else - { - // Favorites Panel must be hidden. Navigation Panel is hidden. - - nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0); - } - - reshape(nbRect.getWidth(), nbRect.getHeight()); - setRect(nbRect); - getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); - } - - getChildView("bg_icon")->setVisible( npVisible && visible); - getChildView("bg_icon_no_fav_bevel")->setVisible( npVisible && !visible); - getChildView("bg_icon_no_nav_bevel")->setVisible( !npVisible && visible); - - fb->setVisible(visible); -} diff --git a/indra/newview/llnavigationbar.h b/indra/newview/llnavigationbar.h index 3c9f8a762d..f200253de5 100644 --- a/indra/newview/llnavigationbar.h +++ b/indra/newview/llnavigationbar.h @@ -98,9 +98,6 @@ public: void handleLoginComplete(); void clearHistoryCache(); - void showNavigationPanel(BOOL visible); - void showFavoritesPanel(BOOL visible); - int getDefNavBarHeight(); int getDefFavBarHeight(); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index b87ca1eaec..cd522c9121 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -538,18 +538,12 @@ bool toggle_show_navigation_panel(const LLSD& newvalue) { bool value = newvalue.asBoolean(); - LLNavigationBar::getInstance()->showNavigationPanel(value); + LLNavigationBar::getInstance()->setVisible(value); gSavedSettings.setBOOL("ShowMiniLocationPanel", !value); return true; } -bool toggle_show_favorites_panel(const LLSD& newvalue) -{ - LLNavigationBar::getInstance()->showFavoritesPanel(newvalue.asBoolean()); - return true; -} - bool toggle_show_mini_location_panel(const LLSD& newvalue) { bool value = newvalue.asBoolean(); @@ -732,7 +726,6 @@ void settings_setup_listeners() gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus)); gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2)); gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2)); - gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2)); gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2)); gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(boost::bind(&toggle_updater_service_active, _2)); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 5893259d96..3665ed4b5b 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1885,12 +1885,7 @@ void LLViewerWindow::initWorldUI() if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel")) { - navbar->showNavigationPanel(FALSE); - } - - if (!gSavedSettings.getBOOL("ShowNavbarFavoritesPanel")) - { - navbar->showFavoritesPanel(FALSE); + navbar->setVisible(FALSE); } // Top Info bar @@ -2196,7 +2191,9 @@ void LLViewerWindow::setNormalControlsVisible( BOOL visible ) LLNavigationBar* navbarp = LLUI::getRootView()->findChild("navigation_bar"); if (navbarp) { - navbarp->setVisible( visible ); + // when it's time to show navigation bar we need to ensure that the user wants to see it + // i.e. ShowNavbarNavigationPanel option is true + navbarp->setVisible( visible && gSavedSettings.getBOOL("ShowNavbarNavigationPanel") ); } } diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml index a7d1aa963c..688349aa16 100644 --- a/indra/newview/skins/default/xui/en/main_view.xml +++ b/indra/newview/skins/default/xui/en/main_view.xml @@ -16,7 +16,7 @@ orientation="vertical" top="19"> - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml b/indra/newview/skins/minimal/xui/en/floater_help_browser.xml deleted file mode 100644 index 477f210352..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml +++ /dev/null @@ -1,51 +0,0 @@ - - - - Loading... - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_media_browser.xml b/indra/newview/skins/minimal/xui/en/floater_media_browser.xml deleted file mode 100644 index 4862146c94..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_media_browser.xml +++ /dev/null @@ -1,242 +0,0 @@ - - - - http://www.secondlife.com - - - http://support.secondlife.com - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml deleted file mode 100644 index 74ac885202..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml +++ /dev/null @@ -1,52 +0,0 @@ - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml b/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml deleted file mode 100644 index 83b1260620..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml +++ /dev/null @@ -1,10 +0,0 @@ - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_web_content.xml b/indra/newview/skins/minimal/xui/en/floater_web_content.xml deleted file mode 100644 index 1d9a967d5a..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_web_content.xml +++ /dev/null @@ -1,196 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/inspect_avatar.xml b/indra/newview/skins/minimal/xui/en/inspect_avatar.xml deleted file mode 100644 index 853d5f8735..0000000000 --- a/indra/newview/skins/minimal/xui/en/inspect_avatar.xml +++ /dev/null @@ -1,206 +0,0 @@ - - - - - -[AGE] - - -[SL_PROFILE] - - - - - - This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml deleted file mode 100644 index abddc59296..0000000000 --- a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml +++ /dev/null @@ -1,79 +0,0 @@ - - - - - - - - - - - - - - - - - - - - + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index 5475fcd245..3c69a0cb6c 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -64,14 +64,32 @@ user_resize="false" mouse_opaque="false" height="100" - width="100"> + width="200"> + width="200"/> + + + + width="200"/> Date: Tue, 11 Oct 2011 22:49:00 -0700 Subject: EXP-1275 FIX A UI element or Keyboard shortcut to clear the viewport Ctrl+Shift+U now toggles UI and hides floaters refactored main_view.xml made all members of llviewerwindow private --- indra/llui/llmenugl.cpp | 2 +- indra/newview/llappviewer.cpp | 20 +-- indra/newview/lldirpicker.cpp | 4 +- indra/newview/llfilepicker.cpp | 20 +-- indra/newview/llinventorybridge.cpp | 2 +- indra/newview/lllandmarkactions.cpp | 2 +- indra/newview/lltoolbarview.cpp | 7 + indra/newview/lltoolbarview.h | 2 + indra/newview/lltoolgun.cpp | 4 +- indra/newview/llviewerdisplay.cpp | 14 +- indra/newview/llviewermenu.cpp | 16 +- indra/newview/llviewerwindow.cpp | 42 +++-- indra/newview/llviewerwindow.h | 13 +- indra/newview/skins/default/xui/en/main_view.xml | 173 +++++++-------------- indra/newview/skins/default/xui/en/menu_viewer.xml | 7 + 15 files changed, 160 insertions(+), 168 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index badba7a416..3ef8d8ff35 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -1731,7 +1731,7 @@ void LLMenuGL::setCanTearOff(BOOL tear_off) { LLMenuItemTearOffGL::Params p; mTearOffItem = LLUICtrlFactory::create(p); - addChildInBack(mTearOffItem); + addChild(mTearOffItem); } else if (!tear_off && mTearOffItem != NULL) { diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 5077a0a596..4d02093d2e 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1217,7 +1217,7 @@ bool LLAppViewer::mainLoop() if (gViewerWindow) { LLFastTimer t2(FTM_MESSAGES); - gViewerWindow->mWindow->processMiscNativeEvents(); + gViewerWindow->getWindow()->processMiscNativeEvents(); } pingMainloopTimeout("Main:GatherInput"); @@ -1230,7 +1230,7 @@ bool LLAppViewer::mainLoop() llwarns << " Someone took over my signal/exception handler (post messagehandling)!" << llendl; } - gViewerWindow->mWindow->gatherInput(); + gViewerWindow->getWindow()->gatherInput(); } #if 1 && !LL_RELEASE_FOR_DOWNLOAD @@ -1259,9 +1259,9 @@ bool LLAppViewer::mainLoop() // Scan keyboard for movement keys. Command keys and typing // are handled by windows callbacks. Don't do this until we're // done initializing. JC - if ((gHeadlessClient || gViewerWindow->mWindow->getVisible()) + if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible()) && gViewerWindow->getActive() - && !gViewerWindow->mWindow->getMinimized() + && !gViewerWindow->getWindow()->getMinimized() && LLStartUp::getStartupState() == STATE_STARTED && (gHeadlessClient || !gViewerWindow->getShowProgress()) && !gFocusMgr.focusLocked()) @@ -1340,7 +1340,7 @@ bool LLAppViewer::mainLoop() } // yield cooperatively when not running as foreground window - if ( (gViewerWindow && !gViewerWindow->mWindow->getVisible()) + if ( (gViewerWindow && !gViewerWindow->getWindow()->getVisible()) || !gFocusMgr.getAppHasFocus()) { // Sleep if we're not rendering, or the window is minimized. @@ -2920,7 +2920,7 @@ bool LLAppViewer::initWindow() if (gSavedSettings.getBOOL("WindowMaximized")) { - gViewerWindow->mWindow->maximize(); + gViewerWindow->getWindow()->maximize(); } // @@ -2963,7 +2963,7 @@ bool LLAppViewer::initWindow() if (gSavedSettings.getBOOL("WindowMaximized")) { - gViewerWindow->mWindow->maximize(); + gViewerWindow->getWindow()->maximize(); } LLUI::sWindow = gViewerWindow->getWindow(); @@ -2975,7 +2975,7 @@ bool LLAppViewer::initWindow() gViewerWindow->initBase(); // show viewer window - //gViewerWindow->mWindow->show(); + //gViewerWindow->getWindow()->show(); LL_INFOS("AppInit") << "Window initialization done." << LL_ENDL; return true; @@ -3009,12 +3009,12 @@ void LLAppViewer::cleanupSavedSettings() // as we don't track it in callbacks if(NULL != gViewerWindow) { - BOOL maximized = gViewerWindow->mWindow->getMaximized(); + BOOL maximized = gViewerWindow->getWindow()->getMaximized(); if (!maximized) { LLCoordScreen window_pos; - if (gViewerWindow->mWindow->getPosition(&window_pos)) + if (gViewerWindow->getWindow()->getPosition(&window_pos)) { gSavedSettings.setS32("WindowX", window_pos.mX); gSavedSettings.setS32("WindowY", window_pos.mY); diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp index dd243397a1..1e03582a29 100644 --- a/indra/newview/lldirpicker.cpp +++ b/indra/newview/lldirpicker.cpp @@ -217,12 +217,12 @@ OSStatus LLDirPicker::doNavChooseDialog() error = NavCreateChooseFolderDialog(&mNavOptions, &doNavCallbackEvent, NULL, NULL, &navRef); - gViewerWindow->mWindow->beforeDialog(); + gViewerWindow->getWindow()->beforeDialog(); if (error == noErr) error = NavDialogRun(navRef); - gViewerWindow->mWindow->afterDialog(); + gViewerWindow->getWindow()->afterDialog(); if (error == noErr) error = NavDialogGetReply(navRef, &navReply); diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 8c0ed29855..4897cf1885 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -653,12 +653,12 @@ OSStatus LLFilePicker::doNavChooseDialog(ELoadFilter filter) // (It is destroyed by NavDialogDispose() below.) error = NavCreateChooseFileDialog(&mNavOptions, NULL, NULL, NULL, navOpenFilterProc, (void*)(&filter), &navRef); - gViewerWindow->mWindow->beforeDialog(); + gViewerWindow->getWindow()->beforeDialog(); if (error == noErr) error = NavDialogRun(navRef); - gViewerWindow->mWindow->afterDialog(); + gViewerWindow->getWindow()->afterDialog(); if (error == noErr) error = NavDialogGetReply(navRef, &navReply); @@ -808,13 +808,13 @@ OSStatus LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& fi } } - gViewerWindow->mWindow->beforeDialog(); + gViewerWindow->getWindow()->beforeDialog(); // Run the dialog if (error == noErr) error = NavDialogRun(navRef); - gViewerWindow->mWindow->afterDialog(); + gViewerWindow->getWindow()->afterDialog(); if (error == noErr) error = NavDialogGetReply(navRef, &navReply); @@ -1204,7 +1204,7 @@ BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename return FALSE; } - gViewerWindow->mWindow->beforeDialog(); + gViewerWindow->getWindow()->beforeDialog(); reset(); @@ -1284,7 +1284,7 @@ BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename rtn = (getFileCount() == 1); } - gViewerWindow->mWindow->afterDialog(); + gViewerWindow->getWindow()->afterDialog(); return rtn; } @@ -1299,7 +1299,7 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking ) return FALSE; } - gViewerWindow->mWindow->beforeDialog(); + gViewerWindow->getWindow()->beforeDialog(); reset(); @@ -1337,7 +1337,7 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking ) rtn = (getFileCount() == 1); } - gViewerWindow->mWindow->afterDialog(); + gViewerWindow->getWindow()->afterDialog(); return rtn; } @@ -1352,7 +1352,7 @@ BOOL LLFilePicker::getMultipleOpenFiles( ELoadFilter filter ) return FALSE; } - gViewerWindow->mWindow->beforeDialog(); + gViewerWindow->getWindow()->beforeDialog(); reset(); @@ -1370,7 +1370,7 @@ BOOL LLFilePicker::getMultipleOpenFiles( ELoadFilter filter ) rtn = !mFiles.empty(); } - gViewerWindow->mWindow->afterDialog(); + gViewerWindow->getWindow()->afterDialog(); return rtn; } diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 2066cbc6b2..9fe73fc940 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1185,7 +1185,7 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action) std::string buffer; asset_id.toString(buffer); - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); + gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer)); return; } else if ("copy" == action) diff --git a/indra/newview/lllandmarkactions.cpp b/indra/newview/lllandmarkactions.cpp index f2aec20611..6625a194fb 100644 --- a/indra/newview/lllandmarkactions.cpp +++ b/indra/newview/lllandmarkactions.cpp @@ -413,7 +413,7 @@ void LLLandmarkActions::copySLURLtoClipboard(const LLUUID& landmarkInventoryItem void copy_slurl_to_clipboard_callback(const std::string& slurl) { - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(slurl)); + gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(slurl)); LLSD args; args["SLURL"] = slurl; LLNotificationsUtil::add("CopySLURL", args); diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 7977faeab7..7273574203 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -456,3 +456,10 @@ void LLToolBarView::onEndDrag() } stopDragTool(); } + +void LLToolBarView::setToolBarsVisible(bool visible) +{ + mToolbarBottom->getParent()->setVisible(visible); + mToolbarLeft->getParent()->setVisible(visible); + mToolbarRight->getParent()->setVisible(visible); +} diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index 6623e63f8a..01ff137c15 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -72,6 +72,8 @@ public: // Loads the toolbars from the existing user or default settings bool loadToolbars(bool force_default = false); // return false if load fails + void setToolBarsVisible(bool visible); + static bool loadDefaultToolbars(); static void startDragTool( S32 x, S32 y, const LLUUID& uuid); diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp index 68af3d73d2..857d105361 100644 --- a/indra/newview/lltoolgun.cpp +++ b/indra/newview/lltoolgun.cpp @@ -56,7 +56,7 @@ void LLToolGun::handleSelect() { gViewerWindow->hideCursor(); gViewerWindow->moveCursorToCenter(); - gViewerWindow->mWindow->setMouseClipping(TRUE); + gViewerWindow->getWindow()->setMouseClipping(TRUE); mIsSelected = TRUE; } @@ -64,7 +64,7 @@ void LLToolGun::handleDeselect() { gViewerWindow->moveCursorToCenter(); gViewerWindow->showCursor(); - gViewerWindow->mWindow->setMouseClipping(FALSE); + gViewerWindow->getWindow()->setMouseClipping(FALSE); mIsSelected = FALSE; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 19326c4e30..d6512207ae 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -114,8 +114,8 @@ void render_disconnected_background(); void display_startup() { if ( !gViewerWindow->getActive() - || !gViewerWindow->mWindow->getVisible() - || gViewerWindow->mWindow->getMinimized() ) + || !gViewerWindow->getWindow()->getVisible() + || gViewerWindow->getWindow()->getMinimized() ) { return; } @@ -157,7 +157,7 @@ void display_startup() LLGLState::checkStates(); LLGLState::checkTextureChannels(); - gViewerWindow->mWindow->swapBuffers(); + gViewerWindow->getWindow()->swapBuffers(); glClear(GL_DEPTH_BUFFER_BIT); } @@ -223,7 +223,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { //skip render on frames where window has been resized gGL.flush(); glClear(GL_COLOR_BUFFER_BIT); - gViewerWindow->mWindow->swapBuffers(); + gViewerWindow->getWindow()->swapBuffers(); gPipeline.resizeScreenTexture(); gResizeScreenTexture = FALSE; gWindowResized = FALSE; @@ -260,8 +260,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // In fact, must explicitly check the minimized state before drawing. // Attempting to draw into a minimized window causes a GL error. JC if ( !gViewerWindow->getActive() - || !gViewerWindow->mWindow->getVisible() - || gViewerWindow->mWindow->getMinimized() ) + || !gViewerWindow->getWindow()->getVisible() + || gViewerWindow->getWindow()->getMinimized() ) { // Clean up memory the pools may have allocated if (rebuild) @@ -1237,7 +1237,7 @@ void render_ui(F32 zoom_factor, int subfield) if (gDisplaySwapBuffers) { LLFastTimer t(FTM_SWAP); - gViewerWindow->mWindow->swapBuffers(); + gViewerWindow->getWindow()->swapBuffers(); } gDisplaySwapBuffers = TRUE; } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index bc0f38dd77..da1b149b59 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -446,11 +446,13 @@ void init_menus() { color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); } + + LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder"); + gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT)); + gMenuBarView->setRect(LLRect(0, menu_bar_holder->getRect().mTop, 0, menu_bar_holder->getRect().mTop - MENU_BAR_HEIGHT)); gMenuBarView->setBackgroundColor( color ); - LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder"); menu_bar_holder->addChild(gMenuBarView); gViewerWindow->setMenuBackgroundColor(false, @@ -3762,6 +3764,15 @@ class LLViewDefaultUISize : public view_listener_t } }; +class LLViewToggleUI : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + gViewerWindow->setUIVisibility(!gViewerWindow->getUIVisibility()); + return true; + } +}; + class LLEditDuplicate : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -7926,6 +7937,7 @@ void initialize_menus() view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn"); view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault"); view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize"); + view_listener_t::addMenu(new LLViewToggleUI(), "View.ToggleUI"); view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook"); view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam"); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index fae3ee9081..2473d41a35 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -76,7 +76,6 @@ #include "lltimer.h" #include "timing.h" #include "llviewermenu.h" -#include "lltoolbarview.h" #include "lltooltip.h" #include "llmediaentry.h" #include "llurldispatcher.h" @@ -147,6 +146,7 @@ #include "lltexturefetch.h" #include "lltextureview.h" #include "lltool.h" +#include "lltoolbarview.h" #include "lltoolcomp.h" #include "lltooldraganddrop.h" #include "lltoolface.h" @@ -1339,7 +1339,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) { if (activated) { - mActive = TRUE; + mActive = true; send_agent_resume(); gAgent.clearAFK(); @@ -1348,7 +1348,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) } else { - mActive = FALSE; + mActive = false; // if the user has chosen to go Away automatically after some time, then go Away when minimizing if (gSavedSettings.getS32("AFKTimeout")) @@ -1531,7 +1531,8 @@ LLViewerWindow::LLViewerWindow( BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used : mWindow(NULL), - mActive(TRUE), + mActive(true), + mUIVisible(true), mWindowRectRaw(0, height, width, 0), mWindowRectScaled(0, height, width, 0), mWorldViewRectRaw(0, height, width, 0), @@ -1771,7 +1772,6 @@ void LLViewerWindow::initBase() // placeholder widget that controls where "world" is rendered mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle(); - mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle(); mPopupView = main_view->getChild("popup_holder"); mHintHolder = main_view->getChild("hint_holder")->getHandle(); mLoginPanelHolder = main_view->getChild("login_panel_holder")->getHandle(); @@ -1882,7 +1882,7 @@ void LLViewerWindow::initWorldUI() gStatusBar->setShape(status_bar_container->getLocalRect()); // sync bg color with menu bar gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() ); - status_bar_container->addChild(gStatusBar); + status_bar_container->addChildInBack(gStatusBar); status_bar_container->setVisible(TRUE); // Navigation bar @@ -1922,8 +1922,7 @@ void LLViewerWindow::initWorldUI() hud_rect.mTop -= gMenuBarView->getRect().getHeight(); } gHUDView = new LLHUDView(hud_rect); - // put behind everything else in the UI - getRootView()->addChildInBack(gHUDView); + getRootView()->addChild(gHUDView); } LLPanel* panel_ssf_container = getRootView()->getChild("stand_stop_flying_container"); @@ -4084,7 +4083,7 @@ static S32 BORDERWIDTH = 0; void LLViewerWindow::movieSize(S32 new_width, S32 new_height) { LLCoordScreen size; - gViewerWindow->mWindow->getSize(&size); + gViewerWindow->getWindow()->getSize(&size); if ( (size.mX != new_width + BORDERWIDTH) ||(size.mY != new_height + BORDERHEIGHT)) { @@ -4095,7 +4094,7 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) BORDERHEIGHT = size.mY- y; LLCoordScreen new_size(new_width + BORDERWIDTH, new_height + BORDERHEIGHT); - gViewerWindow->mWindow->setSize(new_size); + gViewerWindow->getWindow()->setSize(new_size); } } @@ -4979,6 +4978,29 @@ bool LLViewerWindow::onAlert(const LLSD& notify) return false; } +void LLViewerWindow::setUIVisibility(bool visible) +{ + mUIVisible = visible; + + if (gToolBarView) + { + gToolBarView->setToolBarsVisible(visible); + } + + mRootView->getChildView("nav_bar_container")->setVisible(visible); + mRootView->getChildView("status_bar_container")->setVisible(visible); + + if (!visible) + { + gFloaterView->closeAllChildren(false); + } +} + +bool LLViewerWindow::getUIVisibility() +{ + return mUIVisible; +} + //////////////////////////////////////////////////////////////////////////// // // LLPickInfo diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 872eb12753..3afca3073d 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -143,6 +143,8 @@ public: void adjustRectanglesForFirstUse(const LLRect& window); void adjustControlRectanglesForFirstUse(const LLRect& window); void initWorldUI(); + void setUIVisibility(bool); + bool getUIVisibility(); BOOL handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down); @@ -282,7 +284,6 @@ public: void updateKeyboardFocus(); void updateWorldViewRect(bool use_full_window=false); - LLView* getFloaterViewHolder() { return mFloaterViewHolder.get(); } LLView* getToolBarHolder() { return mToolBarHolder.get(); } LLView* getHintHolder() { return mHintHolder.get(); } LLView* getLoginPanelHolder() { return mLoginPanelHolder.get(); } @@ -394,11 +395,10 @@ private: S32 getChatConsoleBottomPad(); // Vertical padding for child console rect, varied by bottom clutter LLRect getChatConsoleRect(); // Get optimal cosole rect. -public: +private: LLWindow* mWindow; // graphical window object - -protected: - BOOL mActive; + bool mActive; + bool mUIVisible; LLRect mWindowRectRaw; // whole window, including UI LLRect mWindowRectScaled; // whole window, scaled by UI size @@ -444,7 +444,6 @@ protected: std::string mInitAlert; // Window / GL initialization requires an alert LLHandle mWorldViewPlaceholder; // widget that spans the portion of screen dedicated to rendering the 3d world - LLHandle mFloaterViewHolder; // container for floater_view LLHandle mToolBarHolder; // container for toolbars LLHandle mHintHolder; // container for hints LLHandle mLoginPanelHolder; // container for login panel @@ -458,13 +457,11 @@ protected: boost::scoped_ptr mViewerWindowListener; -protected: static std::string sSnapshotBaseName; static std::string sSnapshotDir; static std::string sMovieBaseName; -private: // Object temporarily hovered over while dragging LLPointer mDragHoveredObject; }; diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml index 96d070ae50..2c07e8e35f 100644 --- a/indra/newview/skins/default/xui/en/main_view.xml +++ b/indra/newview/skins/default/xui/en/main_view.xml @@ -8,98 +8,71 @@ tab_stop="false" name="main_view" width="1024"> + + top="0"> + + + - - + - - - - - - - - - - - + - + left="0" + follows="all" + height="500" + mouse_opaque="false" + name="login_panel_holder" + width="1024"/> - - - - + width="1024"/> - + follows="all" + layout="topleft" + height="500" + width="1024" + top="0" + left="0" + mouse_opaque="false" + tab_stop="false"/> - - - + + + + Date: Wed, 12 Oct 2011 13:50:20 -0700 Subject: EXP-1275 WIP A UI element or Keyboard shortcut to clear the viewport restores hidden floaters now --- indra/llui/llfloater.cpp | 46 ++++++++++++++++++++++++++++++++++++++++ indra/llui/llfloater.h | 11 ++++++++-- indra/newview/llviewerwindow.cpp | 6 +++++- 3 files changed, 60 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 0398c0d7eb..4bcc7c6fe0 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -2506,6 +2506,52 @@ void LLFloaterView::closeAllChildren(bool app_quitting) } } +void LLFloaterView::hiddenFloaterClosed(LLFloater* floater) +{ + for (hidden_floaters_t::iterator it = mHiddenFloaters.begin(), end_it = mHiddenFloaters.end(); + it != end_it; + ++it) + { + if (it->first.get() == floater) + { + it->second.disconnect(); + mHiddenFloaters.erase(it); + break; + } + } +} + +void LLFloaterView::hideAllFloaters() +{ + child_list_t child_list = *(getChildList()); + + for (child_list_iter_t it = child_list.begin(); it != child_list.end(); ++it) + { + LLFloater* floaterp = dynamic_cast(*it); + if (floaterp && floaterp->getVisible()) + { + floaterp->setVisible(false); + boost::signals2::connection connection = floaterp->mCloseSignal.connect(boost::bind(&LLFloaterView::hiddenFloaterClosed, this, floaterp)); + mHiddenFloaters.push_back(std::make_pair(floaterp->getHandle(), connection)); + } + } +} + +void LLFloaterView::showHiddenFloaters() +{ + for (hidden_floaters_t::iterator it = mHiddenFloaters.begin(), end_it = mHiddenFloaters.end(); + it != end_it; + ++it) + { + LLFloater* floaterp = it->first.get(); + if (floaterp) + { + floaterp->setVisible(true); + } + it->second.disconnect(); + } + mHiddenFloaters.clear(); +} BOOL LLFloaterView::allChildrenClosed() { diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index b404306e94..275b508f79 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -35,6 +35,7 @@ #include "lluuid.h" //#include "llnotificationsutil.h" #include +#include class LLDragHandle; class LLResizeHandle; @@ -454,8 +455,6 @@ private: typedef std::map, LLFloater*>::iterator handle_map_iter_t; static handle_map_t sFloaterMap; - std::vector > mMinimizedHiddenChildren; - BOOL mHasBeenDraggedWhileMinimized; S32 mPreviousMinimizedBottom; S32 mPreviousMinimizedLeft; @@ -509,6 +508,10 @@ public: BOOL allChildrenClosed(); void shiftFloaters(S32 x_offset, S32 y_offset); + void hideAllFloaters(); + void showHiddenFloaters(); + + LLFloater* getFrontmost() const; LLFloater* getBackmost() const; LLFloater* getParentFloater(LLView* viewp) const; @@ -523,11 +526,15 @@ public: void setFloaterSnapView(LLHandle snap_view) {mSnapView = snap_view; } private: + void hiddenFloaterClosed(LLFloater* floater); + LLHandle mSnapView; BOOL mFocusCycleMode; S32 mSnapOffsetBottom; S32 mSnapOffsetRight; S32 mMinimizePositionVOffset; + typedef std::vector, boost::signals2::connection> > hidden_floaters_t; + hidden_floaters_t mHiddenFloaters; }; // diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2473d41a35..665b31a427 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4992,7 +4992,11 @@ void LLViewerWindow::setUIVisibility(bool visible) if (!visible) { - gFloaterView->closeAllChildren(false); + gFloaterView->hideAllFloaters(); + } + else + { + gFloaterView->showHiddenFloaters(); } } -- cgit v1.3 From 7b6723d1e0158d5dc326266a0332e87f634f9755 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 13 Oct 2011 01:19:45 -0500 Subject: SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs --- indra/llrender/llvertexbuffer.cpp | 458 ++++++++++++++------------------ indra/llrender/llvertexbuffer.h | 69 +++-- indra/newview/lldrawpoolavatar.cpp | 6 +- indra/newview/lldrawpooltree.cpp | 4 +- indra/newview/llface.cpp | 13 +- indra/newview/llfloatermodelpreview.cpp | 2 +- indra/newview/llspatialpartition.cpp | 10 +- indra/newview/llviewerdisplay.cpp | 4 - indra/newview/llviewerwindow.cpp | 2 +- indra/newview/llvoavatar.cpp | 4 +- indra/newview/llvowlsky.cpp | 4 +- indra/newview/pipeline.cpp | 26 +- 12 files changed, 257 insertions(+), 345 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 4484a880cc..ad99bd1807 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -38,6 +38,17 @@ #include "llglslshader.h" #include "llmemory.h" +//Next Highest Power Of Two +//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2 +U32 nhpo2(U32 v) +{ + U32 r = 1; + while (r < v) { + r *= 2; + } + return r; +} + //============================================================================ @@ -46,6 +57,7 @@ LLVBOPool LLVertexBuffer::sStreamVBOPool; LLVBOPool LLVertexBuffer::sDynamicVBOPool; LLVBOPool LLVertexBuffer::sStreamIBOPool; LLVBOPool LLVertexBuffer::sDynamicIBOPool; +U32 LLVBOPool::sBytesPooled = 0; LLPrivateMemoryPool* LLVertexBuffer::sPrivatePoolp = NULL ; U32 LLVertexBuffer::sBindCount = 0; @@ -66,7 +78,6 @@ BOOL LLVertexBuffer::sMapped = FALSE; BOOL LLVertexBuffer::sUseStreamDraw = TRUE; BOOL LLVertexBuffer::sUseVAO = FALSE; BOOL LLVertexBuffer::sPreferStreamDraw = FALSE; -std::vector LLVertexBuffer::sDeleteList; const U32 FENCE_WAIT_TIME_NANOSECONDS = 10000; //1 ms @@ -122,6 +133,107 @@ public: }; + +//which power of 2 is i? +//assumes i is a power of 2 > 0 +U32 wpo2(U32 i) +{ + llassert(i > 0); + llassert(nhpo2(i) == i); + + U32 r = 0; + + while (i >>= 1) ++r; + + return r; +} + +U8* LLVBOPool::allocate(U32& name, U32 size) +{ + llassert(nhpo2(size) == size); + + U32 i = wpo2(size); + + if (mFreeList.size() <= i) + { + mFreeList.resize(i+1); + } + + U8* ret = NULL; + + if (mFreeList[i].empty()) + { + //make a new buffer + glGenBuffersARB(1, &name); + glBindBufferARB(mType, name); + glBufferDataARB(mType, size, 0, mUsage); + LLVertexBuffer::sAllocatedBytes += size; + + if (LLVertexBuffer::sDisableVBOMapping) + { + ret = (U8*) ll_aligned_malloc_16(size); + } + glBindBufferARB(mType, 0); + } + else + { + name = mFreeList[i].front().mGLName; + ret = mFreeList[i].front().mClientData; + + sBytesPooled -= size; + + mFreeList[i].pop_front(); + } + + return ret; +} + +void LLVBOPool::release(U32 name, U8* buffer, U32 size) +{ + llassert(nhpo2(size) == size); + + U32 i = wpo2(size); + + llassert(mFreeList.size() > i); + + Record rec; + rec.mGLName = name; + rec.mClientData = buffer; + + sBytesPooled += size; + + mFreeList[i].push_back(rec); +} + +void LLVBOPool::cleanup() +{ + U32 size = 1; + + for (U32 i = 0; i < mFreeList.size(); ++i) + { + record_list_t& l = mFreeList[i]; + + while (!l.empty()) + { + Record& r = l.front(); + + glDeleteBuffersARB(1, &r.mGLName); + + if (r.mClientData) + { + ll_aligned_free_16(r.mClientData); + } + + l.pop_front(); + + LLVertexBuffer::sAllocatedBytes -= size; + } + + size *= 2; + } +} + + //NOTE: each component must be AT LEAST 4 bytes in size to avoid a performance penalty on AMD hardware S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] = { @@ -374,16 +486,16 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const { - if (start >= (U32) mRequestedNumVerts || - end >= (U32) mRequestedNumVerts) + if (start >= (U32) mNumVerts || + end >= (U32) mNumVerts) { - llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "] vs " << mRequestedNumVerts << llendl; + llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "] vs " << mNumVerts << llendl; } - llassert(mRequestedNumIndices >= 0); + llassert(mNumIndices >= 0); - if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + if (indices_offset >= (U32) mNumIndices || + indices_offset + count > (U32) mNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -407,7 +519,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi gGL.syncMatrices(); - llassert(mRequestedNumVerts >= 0); + llassert(mNumVerts >= 0); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); if (mGLArray) @@ -462,9 +574,9 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const gGL.syncMatrices(); - llassert(mRequestedNumIndices >= 0); - if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + llassert(mNumIndices >= 0); + if (indices_offset >= (U32) mNumIndices || + indices_offset + count > (U32) mNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -508,9 +620,9 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const gGL.syncMatrices(); - llassert(mRequestedNumVerts >= 0); - if (first >= (U32) mRequestedNumVerts || - first + count > (U32) mRequestedNumVerts) + llassert(mNumVerts >= 0); + if (first >= (U32) mNumVerts || + first + count > (U32) mNumVerts) { llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl; } @@ -546,23 +658,22 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) { sEnableVBOs = use_vbo && gGLManager.mHasVertexBufferObject ; - if(sEnableVBOs) - { - //llassert_always(glBindBufferARB) ; //double check the extention for VBO is loaded. - - llinfos << "VBO is enabled." << llendl ; - } - else - { - llinfos << "VBO is disabled." << llendl ; - } - sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; if(!sPrivatePoolp) { sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC) ; } + + sStreamVBOPool.mType = GL_ARRAY_BUFFER_ARB; + sStreamVBOPool.mUsage= GL_STREAM_DRAW_ARB; + sStreamIBOPool.mType = GL_ELEMENT_ARRAY_BUFFER_ARB; + sStreamIBOPool.mUsage= GL_STREAM_DRAW_ARB; + + sDynamicVBOPool.mType = GL_ARRAY_BUFFER_ARB; + sDynamicVBOPool.mUsage= GL_DYNAMIC_DRAW_ARB; + sDynamicIBOPool.mType = GL_ELEMENT_ARRAY_BUFFER_ARB; + sDynamicIBOPool.mUsage= GL_DYNAMIC_DRAW_ARB; } //static @@ -600,7 +711,11 @@ void LLVertexBuffer::cleanupClass() { LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS); unbind(); - clientCopy(); // deletes GL buffers + + sStreamIBOPool.cleanup(); + sDynamicIBOPool.cleanup(); + sStreamVBOPool.cleanup(); + sDynamicVBOPool.cleanup(); if(sPrivatePoolp) { @@ -609,15 +724,6 @@ void LLVertexBuffer::cleanupClass() } } -void LLVertexBuffer::clientCopy(F64 max_time) -{ - if (!sDeleteList.empty()) - { - glDeleteBuffersARB(sDeleteList.size(), (GLuint*) &(sDeleteList[0])); - sDeleteList.clear(); - } -} - //---------------------------------------------------------------------------- LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : @@ -625,8 +731,6 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mNumVerts(0), mNumIndices(0), - mRequestedNumVerts(-1), - mRequestedNumIndices(-1), mUsage(usage), mGLBuffer(0), mGLArray(0), @@ -636,10 +740,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mVertexLocked(FALSE), mIndexLocked(FALSE), mFinal(FALSE), - mFilthy(FALSE), mEmpty(TRUE), - mResized(FALSE), - mDynamicSize(FALSE), mFence(NULL) { LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR); @@ -664,6 +765,11 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mUsage = GL_STREAM_DRAW_ARB; } + if (mUsage && mUsage != GL_STREAM_DRAW_ARB) + { //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default + mUsage = GL_DYNAMIC_DRAW_ARB; + } + //zero out offsets for (U32 i = 0; i < TYPE_MAX; i++) { @@ -672,6 +778,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mTypeMask = typemask; mSize = 0; + mIndicesSize = 0; mAlignedOffset = 0; mAlignedIndexOffset = 0; @@ -775,39 +882,35 @@ void LLVertexBuffer::waitFence() const //---------------------------------------------------------------------------- -void LLVertexBuffer::genBuffer() +void LLVertexBuffer::genBuffer(U32 size) { + mSize = nhpo2(size); + if (mUsage == GL_STREAM_DRAW_ARB) { - mGLBuffer = sStreamVBOPool.allocate(); - } - else if (mUsage == GL_DYNAMIC_DRAW_ARB) - { - mGLBuffer = sDynamicVBOPool.allocate(); + mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize); } else { - BOOST_STATIC_ASSERT(sizeof(mGLBuffer) == sizeof(GLuint)); - glGenBuffersARB(1, (GLuint*)&mGLBuffer); + mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize); } + sGLCount++; } -void LLVertexBuffer::genIndices() +void LLVertexBuffer::genIndices(U32 size) { + mIndicesSize = nhpo2(size); + if (mUsage == GL_STREAM_DRAW_ARB) { - mGLIndices = sStreamIBOPool.allocate(); - } - else if (mUsage == GL_DYNAMIC_DRAW_ARB) - { - mGLIndices = sDynamicIBOPool.allocate(); + mMappedIndexData = sStreamIBOPool.allocate(mGLIndices, mIndicesSize); } else { - BOOST_STATIC_ASSERT(sizeof(mGLBuffer) == sizeof(GLuint)); - glGenBuffersARB(1, (GLuint*)&mGLIndices); + mMappedIndexData = sDynamicIBOPool.allocate(mGLIndices, mIndicesSize); } + sGLCount++; } @@ -815,16 +918,16 @@ void LLVertexBuffer::releaseBuffer() { if (mUsage == GL_STREAM_DRAW_ARB) { - sStreamVBOPool.release(mGLBuffer); - } - else if (mUsage == GL_DYNAMIC_DRAW_ARB) - { - sDynamicVBOPool.release(mGLBuffer); + sStreamVBOPool.release(mGLBuffer, mMappedData, mSize); } else { - sDeleteList.push_back(mGLBuffer); + sDynamicVBOPool.release(mGLBuffer, mMappedData, mSize); } + + mGLBuffer = 0; + mMappedData = NULL; + sGLCount--; } @@ -832,24 +935,23 @@ void LLVertexBuffer::releaseIndices() { if (mUsage == GL_STREAM_DRAW_ARB) { - sStreamIBOPool.release(mGLIndices); + sStreamIBOPool.release(mGLIndices, mMappedIndexData, mIndicesSize); } else if (mUsage == GL_DYNAMIC_DRAW_ARB) { - sDynamicIBOPool.release(mGLIndices); - } - else - { - sDeleteList.push_back(mGLIndices); + sDynamicIBOPool.release(mGLIndices, mMappedIndexData, mIndicesSize); } + + mGLIndices = 0; + mMappedIndexData = NULL; + sGLCount--; } -void LLVertexBuffer::createGLBuffer() +void LLVertexBuffer::createGLBuffer(U32 size) { LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES); - U32 size = getSize(); if (mGLBuffer) { destroyGLBuffer(); @@ -864,23 +966,21 @@ void LLVertexBuffer::createGLBuffer() if (useVBOs()) { - mMappedData = NULL; - genBuffer(); - mResized = TRUE; + genBuffer(size); } else { static int gl_buffer_idx = 0; mGLBuffer = ++gl_buffer_idx; mMappedData = (U8*)ALLOCATE_MEM(sPrivatePoolp, size); + mSize = size; } } -void LLVertexBuffer::createGLIndices() +void LLVertexBuffer::createGLIndices(U32 size) { LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES); - U32 size = getIndicesSize(); - + if (mGLIndices) { destroyGLIndices(); @@ -900,15 +1000,14 @@ void LLVertexBuffer::createGLIndices() { //pad by another 16 bytes for VBO pointer adjustment size += 16; - mMappedIndexData = NULL; - genIndices(); - mResized = TRUE; + genIndices(size); } else { mMappedIndexData = (U8*)ALLOCATE_MEM(sPrivatePoolp, size); static int gl_buffer_idx = 0; mGLIndices = ++gl_buffer_idx; + mIndicesSize = size; } } @@ -919,12 +1018,6 @@ void LLVertexBuffer::destroyGLBuffer() { if (useVBOs()) { - freeClientBuffer() ; - - if (mMappedData || mMappedIndexData) - { - llerrs << "Vertex buffer destroyed while mapped!" << llendl; - } releaseBuffer(); } else @@ -933,8 +1026,6 @@ void LLVertexBuffer::destroyGLBuffer() mMappedData = NULL; mEmpty = TRUE; } - - sAllocatedBytes -= getSize(); } mGLBuffer = 0; @@ -948,12 +1039,6 @@ void LLVertexBuffer::destroyGLIndices() { if (useVBOs()) { - freeClientBuffer() ; - - if (mMappedData || mMappedIndexData) - { - llerrs << "Vertex buffer destroyed while mapped." << llendl; - } releaseIndices(); } else @@ -962,8 +1047,6 @@ void LLVertexBuffer::destroyGLIndices() mMappedIndexData = NULL; mEmpty = TRUE; } - - sAllocatedBytes -= getIndicesSize(); } mGLIndices = 0; @@ -982,23 +1065,14 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) nverts = 65535; } - mRequestedNumVerts = nverts; + U32 needed_size = calcOffsets(mTypeMask, mOffsets, nverts); - if (!mDynamicSize) + if (needed_size > mSize || needed_size <= mSize/2) { - mNumVerts = nverts; - } - else if (mUsage == GL_STATIC_DRAW_ARB || - nverts > mNumVerts || - nverts < mNumVerts/2) - { - if (mUsage != GL_STATIC_DRAW_ARB && nverts + nverts/4 <= 65535) - { - nverts += nverts/4; - } - mNumVerts = nverts; + createGLBuffer(needed_size); } - mSize = calcOffsets(mTypeMask, mOffsets, mNumVerts); + + mNumVerts = nverts; } void LLVertexBuffer::updateNumIndices(S32 nindices) @@ -1007,22 +1081,14 @@ void LLVertexBuffer::updateNumIndices(S32 nindices) llassert(nindices >= 0); - mRequestedNumIndices = nindices; - if (!mDynamicSize) + U32 needed_size = sizeof(U16) * nindices; + + if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2) { - mNumIndices = nindices; + createGLIndices(needed_size); } - else if (mUsage == GL_STATIC_DRAW_ARB || - nindices > mNumIndices || - nindices < mNumIndices/2) - { - if (mUsage != GL_STATIC_DRAW_ARB) - { - nindices += nindices/4; - } - mNumIndices = nindices; - } + mNumIndices = nindices; } void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) @@ -1040,15 +1106,8 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) updateNumVerts(nverts); updateNumIndices(nindices); - if (mMappedData) - { - llerrs << "LLVertexBuffer::allocateBuffer() called redundantly." << llendl; - } if (create && (nverts || nindices)) { - createGLBuffer(); - createGLIndices(); - //actually allocate space for the vertex buffer if using VBO mapping flush(); @@ -1060,8 +1119,6 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) setupVertexArray(); } } - - sAllocatedBytes += getSize() + getIndicesSize(); } void LLVertexBuffer::setupVertexArray() @@ -1151,77 +1208,13 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) llassert(newnverts >= 0); llassert(newnindices >= 0); - mRequestedNumVerts = newnverts; - mRequestedNumIndices = newnindices; - LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER); - mDynamicSize = TRUE; - if (mUsage == GL_STATIC_DRAW_ARB) - { //always delete/allocate static buffers on resize - destroyGLBuffer(); - destroyGLIndices(); - allocateBuffer(newnverts, newnindices, TRUE); - mFinal = FALSE; - } - else if (newnverts > mNumVerts || newnindices > mNumIndices || - newnverts < mNumVerts/2 || newnindices < mNumIndices/2) - { - sAllocatedBytes -= getSize() + getIndicesSize(); - - updateNumVerts(newnverts); - updateNumIndices(newnindices); - - S32 newsize = getSize(); - S32 new_index_size = getIndicesSize(); - - sAllocatedBytes += newsize + new_index_size; - - if (newsize) - { - if (!mGLBuffer) - { //no buffer exists, create a new one - createGLBuffer(); - } - else - { - if (!useVBOs()) - { - FREE_MEM(sPrivatePoolp, mMappedData); - mMappedData = (U8*)ALLOCATE_MEM(sPrivatePoolp, newsize); - } - mResized = TRUE; - } - } - else if (mGLBuffer) - { - destroyGLBuffer(); - } - - if (new_index_size) - { - if (!mGLIndices) - { - createGLIndices(); - } - else - { - if (!useVBOs()) - { - FREE_MEM(sPrivatePoolp, mMappedIndexData) ; - mMappedIndexData = (U8*)ALLOCATE_MEM(sPrivatePoolp, new_index_size); - } - mResized = TRUE; - } - } - else if (mGLIndices) - { - destroyGLIndices(); - } - } - - if (mResized && useVBOs()) + + updateNumVerts(newnverts); + updateNumIndices(newnindices); + + if (useVBOs()) { - freeClientBuffer(); flush(); if (mGLArray) @@ -1244,32 +1237,6 @@ BOOL LLVertexBuffer::useVBOs() const } //---------------------------------------------------------------------------- -void LLVertexBuffer::freeClientBuffer() -{ - if(useVBOs() && sDisableVBOMapping && (mMappedData || mMappedIndexData)) - { - FREE_MEM(sPrivatePoolp, mMappedData) ; - FREE_MEM(sPrivatePoolp, mMappedIndexData) ; - mMappedData = NULL ; - mMappedIndexData = NULL ; - } -} - -void LLVertexBuffer::allocateClientVertexBuffer() -{ - if(!mMappedData) - { - mMappedData = (U8*)ALLOCATE_MEM(sPrivatePoolp, getSize()); - } -} - -void LLVertexBuffer::allocateClientIndexBuffer() -{ - if(!mMappedIndexData) - { - mMappedIndexData = (U8*)ALLOCATE_MEM(sPrivatePoolp, getIndicesSize()); - } -} bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count) { @@ -1350,7 +1317,6 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran if(sDisableVBOMapping) { map_range = false; - allocateClientVertexBuffer() ; } else { @@ -1535,7 +1501,6 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range) if(sDisableVBOMapping) { map_range = false; - allocateClientIndexBuffer() ; } else { @@ -1772,21 +1737,7 @@ void LLVertexBuffer::unmapBuffer() if(updated_all) { - if(mUsage == GL_STATIC_DRAW_ARB) - { - //static draw buffers can only be mapped a single time - //throw out client data (we won't be using it again) - mEmpty = TRUE; - mFinal = TRUE; - if(sDisableVBOMapping) - { - freeClientBuffer() ; - } - } - else - { - mEmpty = FALSE; - } + mEmpty = FALSE; } } @@ -1965,27 +1916,6 @@ void LLVertexBuffer::flush() { if (useVBOs()) { - if (mResized) - { - if (mGLBuffer) - { - stop_glerror(); - bindGLBuffer(true); - glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), NULL, mUsage); - stop_glerror(); - } - if (mGLIndices) - { - stop_glerror(); - bindGLIndices(true); - glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), NULL, mUsage); - stop_glerror(); - } - - mEmpty = TRUE; - mResized = FALSE; - } - unmapBuffer(); } } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index b50c409c49..3e6f6a959a 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -51,24 +51,32 @@ //============================================================================ // gl name pools for dynamic and streaming buffers -class LLVBOPool : public LLGLNamePool +class LLVBOPool { -protected: - virtual GLuint allocateName() - { - GLuint name; - stop_glerror(); - glGenBuffersARB(1, &name); - stop_glerror(); - return name; - } +public: + static U32 sBytesPooled; + + U32 mUsage; + U32 mType; - virtual void releaseName(GLuint name) + //size MUST be a power of 2 + U8* allocate(U32& name, U32 size); + + //size MUST be the size provided to allocate that returned the given name + void release(U32 name, U8* buffer, U32 size); + + //destroy all records in mFreeList + void cleanup(); + + class Record { - stop_glerror(); - glDeleteBuffersARB(1, &name); - stop_glerror(); - } + public: + U32 mGLName; + U8* mClientData; + }; + + typedef std::list record_list_t; + std::vector mFreeList; }; class LLGLFence @@ -120,8 +128,7 @@ public: static void drawArrays(U32 mode, const std::vector& pos, const std::vector& norm); static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp); - static void clientCopy(F64 max_time = 0.005); //copy data from client to GL - static void unbind(); //unbind any bound vertex buffer + static void unbind(); //unbind any bound vertex buffer //get the size of a vertex with the given typemask static S32 calcVertexSize(const U32& typemask); @@ -181,25 +188,22 @@ protected: virtual void setupVertexBuffer(U32 data_mask); // pure virtual, called from mapBuffer() void setupVertexArray(); - void genBuffer(); - void genIndices(); + void genBuffer(U32 size); + void genIndices(U32 size); bool bindGLBuffer(bool force_bind = false); bool bindGLIndices(bool force_bind = false); bool bindGLArray(); void releaseBuffer(); void releaseIndices(); - void createGLBuffer(); - void createGLIndices(); + void createGLBuffer(U32 size); + void createGLIndices(U32 size); void destroyGLBuffer(); void destroyGLIndices(); void updateNumVerts(S32 nverts); void updateNumIndices(S32 nindices); virtual BOOL useVBOs() const; void unmapBuffer(); - void freeClientBuffer() ; - void allocateClientVertexBuffer() ; - void allocateClientIndexBuffer() ; - + public: LLVertexBuffer(U32 typemask, S32 usage); @@ -239,15 +243,13 @@ public: BOOL isLocked() const { return mVertexLocked || mIndexLocked; } S32 getNumVerts() const { return mNumVerts; } S32 getNumIndices() const { return mNumIndices; } - S32 getRequestedVerts() const { return mRequestedNumVerts; } - S32 getRequestedIndices() const { return mRequestedNumIndices; } - + U8* getIndicesPointer() const { return useVBOs() ? (U8*) mAlignedIndexOffset : mMappedIndexData; } U8* getVerticesPointer() const { return useVBOs() ? (U8*) mAlignedOffset : mMappedData; } U32 getTypeMask() const { return mTypeMask; } bool hasDataType(S32 type) const { return ((1 << type) & getTypeMask()); } S32 getSize() const; - S32 getIndicesSize() const { return mNumIndices * sizeof(U16); } + S32 getIndicesSize() const { return mIndicesSize; } U8* getMappedData() const { return mMappedData; } U8* getMappedIndices() const { return mMappedIndexData; } S32 getOffset(S32 type) const { return mOffsets[type]; } @@ -265,12 +267,11 @@ public: protected: S32 mNumVerts; // Number of vertices allocated S32 mNumIndices; // Number of indices allocated - S32 mRequestedNumVerts; // Number of vertices requested - S32 mRequestedNumIndices; // Number of indices requested - + ptrdiff_t mAlignedOffset; ptrdiff_t mAlignedIndexOffset; S32 mSize; + S32 mIndicesSize; U32 mTypeMask; S32 mUsage; // GL usage U32 mGLBuffer; // GL VBO handle @@ -282,10 +283,7 @@ protected: BOOL mVertexLocked; // if TRUE, vertex buffer is being or has been written to in client memory BOOL mIndexLocked; // if TRUE, index buffer is being or has been written to in client memory BOOL mFinal; // if TRUE, buffer can not be mapped again - BOOL mFilthy; // if TRUE, entire buffer must be copied (used to prevent redundant dirty flags) BOOL mEmpty; // if TRUE, client buffer is empty (or NULL). Old values have been discarded. - BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not - BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded) S32 mOffsets[TYPE_MAX]; std::vector mMappedVertexRegions; @@ -305,7 +303,6 @@ public: static S32 sGLCount; static S32 sMappedCount; static BOOL sMapped; - static std::vector sDeleteList; typedef std::list buffer_list_t; static BOOL sDisableVBOMapping; //disable glMapBufferARB diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index a710bdcdbd..7290a48a1a 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1277,8 +1277,8 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* if (buffer.isNull() || buffer->getTypeMask() != data_mask || - buffer->getRequestedVerts() != vol_face.mNumVertices || - buffer->getRequestedIndices() != vol_face.mNumIndices || + buffer->getNumVerts() != vol_face.mNumVertices || + buffer->getNumIndices() != vol_face.mNumIndices || (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { face->setGeomIndex(0); @@ -1366,7 +1366,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* LLMatrix4a bind_shape_matrix; bind_shape_matrix.loadu(skin->mBindShapeMatrix); - for (U32 j = 0; j < buffer->getRequestedVerts(); ++j) + for (U32 j = 0; j < buffer->getNumVerts(); ++j) { LLMatrix4a final_mat; final_mat.clear(); diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 3fe5b4d929..cdf6e1ab52 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -113,8 +113,8 @@ void LLDrawPoolTree::render(S32 pass) if(buff) { buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - buff->drawRange(LLRender::TRIANGLES, 0, buff->getRequestedVerts()-1, buff->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(buff->getRequestedIndices()); + buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0); + gPipeline.addTrianglesDrawn(buff->getNumIndices()); } } } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 36b88ebbd4..eab3dcfadd 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -362,8 +362,8 @@ void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align) { if (align) { - //allocate vertices in blocks of 16 for alignment - num_vertices = (num_vertices + 0xF) & ~0xF; + //allocate vertices in blocks of 4 for alignment + num_vertices = (num_vertices + 0x3) & ~0x3; } if (mGeomCount != num_vertices || @@ -1073,6 +1073,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, S32 num_vertices = (S32)vf.mNumVertices; S32 num_indices = (S32) vf.mNumIndices; + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE)) + { + updateRebuildFlags(); + } + bool map_range = gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange; if (mVertexBuffer.notNull()) @@ -2055,7 +2060,7 @@ BOOL LLFace::verify(const U32* indices_array) const } // First, check whether the face data fits within the pool's range. - if ((mGeomIndex + mGeomCount) > mVertexBuffer->getRequestedVerts()) + if ((mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts()) { ok = FALSE; llinfos << "Face references invalid vertices!" << llendl; @@ -2074,7 +2079,7 @@ BOOL LLFace::verify(const U32* indices_array) const llinfos << "Face has bogus indices count" << llendl; } - if (mIndicesIndex + mIndicesCount > mVertexBuffer->getRequestedIndices()) + if (mIndicesIndex + mIndicesCount > mVertexBuffer->getNumIndices()) { ok = FALSE; llinfos << "Face references invalid indices!" << llendl; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index d9ce72a2c2..8f6013f2d9 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -5457,7 +5457,7 @@ BOOL LLModelPreview::render() } } - for (U32 j = 0; j < buffer->getRequestedVerts(); ++j) + for (U32 j = 0; j < buffer->getNumVerts(); ++j) { LLMatrix4 final_mat; final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index ffb0ce4056..2530f1f0d4 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2454,7 +2454,7 @@ void pushBufferVerts(LLVertexBuffer* buffer, U32 mask) if (buffer) { buffer->setBuffer(mask); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getRequestedVerts()-1, buffer->getRequestedIndices(), 0); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); } } @@ -2526,7 +2526,7 @@ void renderOctree(LLSpatialGroup* group) //coded by buffer usage and activity gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA); LLVector4 col; - /*if (group->mBuilt > 0.f) + if (group->mBuilt > 0.f) { group->mBuilt -= 2.f * gFrameIntervalSeconds; if (group->mBufferUsage == GL_STATIC_DRAW_ARB) @@ -2595,7 +2595,7 @@ void renderOctree(LLSpatialGroup* group) gGL.diffuseColor4f(1,1,1,1); } } - else*/ + else { if (group->mBufferUsage == GL_STATIC_DRAW_ARB && !group->getData().empty() && group->mSpatialPartition->mRenderByGroup) @@ -3442,11 +3442,11 @@ void renderPhysicsShapes(LLSpatialGroup* group) buff->setBuffer(LLVertexBuffer::MAP_VERTEX); gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); - buff->draw(LLRender::TRIANGLES, buff->getRequestedIndices(), 0); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); gGL.diffuseColor3f(0.2f, 1.f, 0.3f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getRequestedIndices(), 0); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); } } } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 1832416a4b..e0359cc61d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -661,10 +661,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LLMemType mt_ds(LLMemType::MTYPE_DISPLAY_SWAP); - { - LLFastTimer ftm(FTM_CLIENT_COPY); - LLVertexBuffer::clientCopy(0.016); - } if (gResizeScreenTexture) { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2aac43d99e..f3e9bc711a 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -532,7 +532,7 @@ public: } - addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024))); + addText(xpos, ypos, llformat("%d MB Vertex Data (%d MB Pooled)", LLVertexBuffer::sAllocatedBytes/(1024*1024), LLVBOPool::sBytesPooled/(1024*1024))); ypos += y_inc; addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount)); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 5687ba5064..6506938766 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2117,8 +2117,8 @@ void LLVOAvatar::updateMeshData() } else { - if (buff->getRequestedIndices() == num_indices && - buff->getRequestedVerts() == num_vertices) + if (buff->getNumIndices() == num_indices && + buff->getNumVerts() == num_vertices) { terse_update = true; } diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index 14fd0a1eb1..f1c5499d84 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -516,9 +516,9 @@ void LLVOWLSky::drawDome(void) strips_segment->drawRange( LLRender::TRIANGLE_STRIP, - 0, strips_segment->getRequestedVerts()-1, strips_segment->getRequestedIndices(), + 0, strips_segment->getNumVerts()-1, strips_segment->getNumIndices(), 0); - gPipeline.addTrianglesDrawn(strips_segment->getRequestedIndices(), LLRender::TRIANGLE_STRIP); + gPipeline.addTrianglesDrawn(strips_segment->getNumIndices(), LLRender::TRIANGLE_STRIP); } #else diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index e4125c8dc8..5035e0197d 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -264,15 +264,7 @@ std::string gPoolNames[] = void drawBox(const LLVector3& c, const LLVector3& r); void drawBoxOutline(const LLVector3& pos, const LLVector3& size); - -U32 nhpo2(U32 v) -{ - U32 r = 1; - while (r < v) { - r *= 2; - } - return r; -} +U32 nhpo2(U32 v); glh::matrix4f glh_copy_matrix(F32* src) { @@ -2902,11 +2894,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } - { - LLFastTimer ftm(FTM_CLIENT_COPY); - LLVertexBuffer::clientCopy(); - } - + postSort(camera); } @@ -6122,13 +6110,7 @@ void LLPipeline::resetVertexBuffers() llwarns << "VBO wipe failed." << llendl; } - if (!LLVertexBuffer::sStreamIBOPool.mNameList.empty() || - !LLVertexBuffer::sStreamVBOPool.mNameList.empty() || - !LLVertexBuffer::sDynamicIBOPool.mNameList.empty() || - !LLVertexBuffer::sDynamicVBOPool.mNameList.empty()) - { - llwarns << "VBO name pool cleanup failed." << llendl; - } + llassert(LLVertexBuffer::sGLCount == 0); LLVertexBuffer::unbind(); @@ -6142,6 +6124,8 @@ void LLPipeline::resetVertexBuffers() sBakeSunlight = gSavedSettings.getBOOL("RenderBakeSunlight"); sNoAlpha = gSavedSettings.getBOOL("RenderNoAlpha"); LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind"); + + LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping); } void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture) -- cgit v1.3 From bdf6363e6aa4216913607e83bfc5e159f2535407 Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Fri, 14 Oct 2011 01:07:16 +0300 Subject: EXP-1282 FIXED Bottom bar removed. - LLBottomTray code and XUI removed. - "Speak" buttom which resided in Bottom bar removed. - Voice connection status update moved from LLBottomTray to LLVivoxVoiceClient. --- indra/newview/CMakeLists.txt | 4 - indra/newview/llbottomtray.cpp | 1996 -------------------- indra/newview/llbottomtray.h | 564 ------ indra/newview/llchatbar.cpp | 1 - indra/newview/llfloatersounddevices.cpp | 4 - indra/newview/llimpanel.cpp | 1 - indra/newview/llimview.cpp | 8 - indra/newview/llnearbychathandler.cpp | 1 - indra/newview/llspeakbutton.cpp | 165 -- indra/newview/llspeakbutton.h | 88 - indra/newview/llviewermenu.cpp | 5 +- indra/newview/llviewerwindow.cpp | 11 +- indra/newview/llvoicevivox.cpp | 15 +- .../skins/default/xui/en/panel_bottomtray.xml | 530 ------ .../skins/default/xui/en/panel_side_tray.xml | 174 -- 15 files changed, 21 insertions(+), 3546 deletions(-) delete mode 100644 indra/newview/llbottomtray.cpp delete mode 100644 indra/newview/llbottomtray.h delete mode 100644 indra/newview/llspeakbutton.cpp delete mode 100644 indra/newview/llspeakbutton.h delete mode 100644 indra/newview/skins/default/xui/en/panel_bottomtray.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_side_tray.xml (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 6cbd76bc71..4024e93b33 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -102,7 +102,6 @@ set(viewer_SOURCE_FILES llavatarlist.cpp llavatarlistitem.cpp llavatarpropertiesprocessor.cpp - llbottomtray.cpp llbox.cpp llbreadcrumbview.cpp llbrowsernotification.cpp @@ -449,7 +448,6 @@ set(viewer_SOURCE_FILES llsky.cpp llslurl.cpp llspatialpartition.cpp - llspeakbutton.cpp llspeakers.cpp llspeakingindicatormanager.cpp llsplitbutton.cpp @@ -669,7 +667,6 @@ set(viewer_HEADER_FILES llavatarlist.h llavatarlistitem.h llavatarpropertiesprocessor.h - llbottomtray.h llbox.h llbreadcrumbview.h llbuycurrencyhtml.h @@ -1011,7 +1008,6 @@ set(viewer_HEADER_FILES llsky.h llslurl.h llspatialpartition.h - llspeakbutton.h llspeakers.h llspeakingindicatormanager.h llsplitbutton.h diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp deleted file mode 100644 index af91702f9b..0000000000 --- a/indra/newview/llbottomtray.cpp +++ /dev/null @@ -1,1996 +0,0 @@ -/** - * @file llbottomtray.cpp - * @brief LLBottomTray class implementation - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" // must be first include - -#define LLBOTTOMTRAY_CPP -#include "llbottomtray.h" - -// library includes -#include "llfloaterreg.h" -#include "llfloatersidepanelcontainer.h" -#include "llflyoutbutton.h" -#include "lllayoutstack.h" -#include "llnotifications.h" -#include "llnotificationsutil.h" -#include "lltexteditor.h" - -// newview includes -#include "llagent.h" -#include "llagentcamera.h" -#include "llavataractions.h" -#include "llchiclet.h" -#include "llfloatercamera.h" -#include "llhints.h" -#include "llimfloater.h" // for LLIMFloater -#include "llnearbychatbar.h" -#include "llnearbychatbarlistener.h" -#include "llspeakbutton.h" -#include "llsplitbutton.h" -#include "llsyswellwindow.h" -#include "lltoolmgr.h" -#include "llviewerparcelmgr.h" - -#include "llviewerwindow.h" -#include "llsdserialize.h" -#include "llfirstuse.h" - -// Distance from mouse down on which drag'n'drop should be started. -#define DRAG_START_DISTANCE 3 - -static const std::string SORTING_DATA_FILE_NAME = "bottomtray_buttons_order.xml"; - -LLDefaultChildRegistry::Register bottomtray_button("bottomtray_button"); - -// LLBottomtrayButton methods - -// virtual -BOOL LLBottomtrayButton::handleHover(S32 x, S32 y, MASK mask) -{ - if (mCanDrag) - { - // pass hover to bottomtray - S32 screenX, screenY; - localPointToScreen(x, y, &screenX, &screenY); - LLBottomTray::getInstance()->onDraggableButtonHover(screenX, screenY); - - return TRUE; - } - else - { - return LLButton::handleHover(x, y, mask); - } -} -//virtual -BOOL LLBottomtrayButton::handleMouseUp(S32 x, S32 y, MASK mask) -{ - if (mCanDrag) - { - S32 screenX, screenY; - localPointToScreen(x, y, &screenX, &screenY); - // pass mouse up to bottomtray - LLBottomTray::getInstance()->onDraggableButtonMouseUp(this, screenX, screenY); - } - return LLButton::handleMouseUp(x, y, mask); -} -//virtual -BOOL LLBottomtrayButton::handleMouseDown(S32 x, S32 y, MASK mask) -{ - if (mCanDrag) - { - S32 screenX, screenY; - localPointToScreen(x, y, &screenX, &screenY); - // pass mouse up to bottomtray - LLBottomTray::getInstance()->onDraggableButtonMouseDown(this, screenX, screenY); - } - return LLButton::handleMouseDown(x, y, mask); -} - -static void update_build_button_enable_state() -{ - bool can_edit = LLToolMgr::getInstance()->canEdit(); - - LLBottomTray::getInstance()->getChildView("build_btn")->setEnabled(can_edit); -} - -// Build time optimization, generate extern template once in .cpp file -template class LLBottomTray* LLSingleton::getInstance(); - -namespace -{ - const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel"; - - S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel) - { - S32 minimal_width = 0; - llassert(stack); - if ( stack && panel && panel->getVisible() ) - { - stack->getPanelMinSize(panel->getName(), &minimal_width); - } - return minimal_width; - } - - S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel) - { - S32 max_width = 0; - llassert(stack); - if ( stack && panel && panel->getVisible() ) - { - stack->getPanelMaxSize(panel->getName(), &max_width); - } - return max_width; - } - - S32 get_curr_width(LLUICtrl* ctrl) - { - S32 cur_width = 0; - if ( ctrl && ctrl->getVisible() ) - { - cur_width = ctrl->getRect().getWidth(); - } - return cur_width; - } -} - -class LLBottomTrayLite - : public LLPanel -{ -public: - LLBottomTrayLite() - : mNearbyChatBar(NULL), - mChatBarContainer(NULL), - mGesturePanel(NULL) - { - //mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL); - buildFromFile("panel_bottomtray_lite.xml"); - } - - BOOL postBuild() - { - //mNearbyChatBar = findChild("chat_bar"); - mChatBarContainer = getChild("chat_bar_layout_panel"); - mGesturePanel = getChild("gesture_panel"); - - // Hide "show_nearby_chat" button - if (mNearbyChatBar) - { - LLLineEditor* chat_box = mNearbyChatBar->getChatBox(); - LLUICtrl* show_btn = mNearbyChatBar->getChild("show_nearby_chat"); - S32 delta_width = show_btn->getRect().getWidth(); - show_btn->setVisible(FALSE); - chat_box->reshape(chat_box->getRect().getWidth() + delta_width, chat_box->getRect().getHeight()); - } - return TRUE; - } - - void onFocusLost() - { - if (gAgentCamera.cameraMouselook()) - { - LLBottomTray::getInstance()->setVisible(FALSE); - } - } - - LLNearbyChatBar* mNearbyChatBar; - LLLayoutPanel* mChatBarContainer; - LLPanel* mGesturePanel; -}; - -LLBottomTray::LLBottomTray(const LLSD&) -: mDesiredNearbyChatWidth(0), - mChicletPanel(NULL), - mSpeakPanel(NULL), - mSpeakBtn(NULL), - mNearbyChatBar(NULL), - mChatBarContainer(NULL), - mNearbyCharResizeHandlePanel(NULL), - mToolbarStack(NULL), - mMovementButton(NULL), - mResizeState(RS_NORESIZE), - mBottomTrayContextMenu(NULL), - mCamButton(NULL), - mBottomTrayLite(NULL), - mIsInLiteMode(false), - mDragStarted(false), - mDraggedItem(NULL), - mLandingTab(NULL), - mCheckForDrag(false) -{ - // Firstly add our self to IMSession observers, so we catch session events - // before chiclets do that. - LLIMMgr::getInstance()->addSessionObserver(this); - - //mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL); - - buildFromFile("panel_bottomtray.xml"); - - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2)); - - //this is to fix a crash that occurs because LLBottomTray is a singleton - //and thus is deleted at the end of the viewers lifetime, but to be cleanly - //destroyed LLBottomTray requires some subsystems that are long gone - //LLUI::getRootView()->addChild(this); - - { - mBottomTrayLite = new LLBottomTrayLite(); - mBottomTrayLite->setFollowsAll(); - mBottomTrayLite->setVisible(FALSE); - } - - mImageDragIndication = LLUI::getUIImage(getString("DragIndicationImageName")); - mDesiredNearbyChatWidth = mNearbyChatBar ? mNearbyChatBar->getRect().getWidth() : 0; -} - -LLBottomTray::~LLBottomTray() -{ - if (!LLSingleton::destroyed()) - { - LLIMMgr::getInstance()->removeSessionObserver(this); - } - - if (mNearbyChatBar) - { - // store custom width of chatbar panel. - S32 custom_width = mChatBarContainer->getRect().getWidth(); - gSavedSettings.setS32("ChatBarCustomWidth", custom_width); - } - - // emulate previous floater behavior to be hidden on startup. - // override effect of save_visibility=true. - // this attribute is necessary to button.initial_callback=Button.SetFloaterToggle works properly: - // i.g when floater changes its visibility - button changes its toggle state. - getChild("build_btn")->setControlValue(false); - getChild("search_btn")->setControlValue(false); - getChild("world_map_btn")->setControlValue(false); -} - -// *TODO Vadim: why void* ? -void* LLBottomTray::createNearbyChatBar(void* userdata) -{ - //return new LLNearbyChatBar(); - return NULL; -} - -LLNearbyChatBar* LLBottomTray::getNearbyChatBar() -{ - return mIsInLiteMode ? mBottomTrayLite->mNearbyChatBar : mNearbyChatBar; -} - -LLIMChiclet* LLBottomTray::createIMChiclet(const LLUUID& session_id) -{ - LLIMChiclet::EType im_chiclet_type = LLIMChiclet::getIMSessionType(session_id); - - switch (im_chiclet_type) - { - case LLIMChiclet::TYPE_IM: - return getChicletPanel()->createChiclet(session_id); - case LLIMChiclet::TYPE_GROUP: - return getChicletPanel()->createChiclet(session_id); - case LLIMChiclet::TYPE_AD_HOC: - return getChicletPanel()->createChiclet(session_id); - case LLIMChiclet::TYPE_UNKNOWN: - break; - } - - return NULL; -} - -//virtual -void LLBottomTray::sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) -{ - if (!getChicletPanel()) return; - - LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id); - if (!session) return; - - // no need to spawn chiclets for participants in P2P calls called through Avaline - if (session->isP2P() && session->isOtherParticipantAvaline()) return; - - if (getChicletPanel()->findChiclet(session_id)) return; - - LLIMChiclet* chiclet = createIMChiclet(session_id); - if(chiclet) - { - chiclet->setIMSessionName(name); - chiclet->setOtherParticipantId(other_participant_id); - - LLIMFloater::onIMChicletCreated(session_id); - - } - else - { - llerrs << "Could not create chiclet" << llendl; - } -} - -//virtual -void LLBottomTray::sessionRemoved(const LLUUID& session_id) -{ - if(getChicletPanel()) - { - // IM floater should be closed when session removed and associated chiclet closed - LLIMFloater* iMfloater = LLFloaterReg::findTypedInstance( - "impanel", session_id); - if (iMfloater != NULL) - { - iMfloater->closeFloater(); - } - - getChicletPanel()->removeChiclet(session_id); - } -} - -void LLBottomTray::sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id) -{ - //this is only needed in case of outgoing ad-hoc/group chat sessions - LLChicletPanel* chiclet_panel = getChicletPanel(); - if (chiclet_panel) - { - //it should be ad-hoc im chiclet or group im chiclet - LLChiclet* chiclet = chiclet_panel->findChiclet(old_session_id); - if (chiclet) chiclet->setSessionId(new_session_id); - } -} - -S32 LLBottomTray::getTotalUnreadIMCount() -{ - return getChicletPanel()->getTotalUnreadIMCount(); -} - -// virtual -void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, bool proximal) -{ - // Time it takes to connect to voice channel might be pretty long, - // so don't expect user login or STATUS_VOICE_ENABLED to be followed by STATUS_JOINED. - BOOL enable = FALSE; - - switch (status) - { - // Do not add STATUS_VOICE_ENABLED because voice chat is - // inactive until STATUS_JOINED - case STATUS_JOINED: - enable = TRUE; - break; - default: - enable = FALSE; - break; - } - - // We have to enable/disable right and left parts of speak button separately (EXT-4648) - getChild("speak_btn")->setEnabled(enable); - - // skipped to avoid button blinking - if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL) - { - bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking(); - - gAgent.setVoiceConnected(voice_status); - - getChild("speak_flyout_btn")->setEnabled(voice_status); - gMenuBarView->getChild("Nearby Voice")->setEnabled(voice_status); - if (voice_status) - { - LLFirstUse::speak(true); - } - } -} - -void LLBottomTray::onMouselookModeOut() -{ - mIsInLiteMode = false; - mBottomTrayLite->setVisible(FALSE); - //mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText()); - setVisible(TRUE); -} - -void LLBottomTray::onMouselookModeIn() -{ - setVisible(FALSE); - - // Attach the lite bottom tray - if (getParent() && mBottomTrayLite->getParent() != getParent()) - getParent()->addChild(mBottomTrayLite); - - mBottomTrayLite->setShape(getLocalRect()); - //mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText()); - //mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton")); - - mIsInLiteMode = true; -} - -//virtual -// setVisible used instead of onVisibilityChange, since LLAgent calls it on entering/leaving mouselook mode. -// If bottom tray is already visible in mouselook mode, then onVisibilityChange will not be called from setVisible(true), -void LLBottomTray::setVisible(BOOL visible) -{ - if (mIsInLiteMode) - { - mBottomTrayLite->setVisible(visible); - } - else - { - LLPanel::setVisible(visible); - } -} - -S32 LLBottomTray::notifyParent(const LLSD& info) -{ - if(info.has("well_empty")) // implementation of EXT-3397 - { - const std::string chiclet_name = info["well_name"]; - - // only "im_well" or "notification_well" names are expected. - // They are set in panel_bottomtray.xml in & - llassert("im_well" == chiclet_name || "notification_well" == chiclet_name); - - BOOL should_be_visible = !info["well_empty"]; - showWellButton("im_well" == chiclet_name ? RS_IM_WELL : RS_NOTIFICATION_WELL, should_be_visible); - return 1; - } - - if (info.has("action") && info["action"] == "resize") - { - const std::string& name = info["view_name"]; - - // expected only resize of nearby chatbar - if (mChatBarContainer->getName() != name) return LLPanel::notifyParent(info); - - const S32 new_width = info["new_width"]; - - processChatbarCustomization(new_width); - - return 2; - } - return LLPanel::notifyParent(info); -} - -void LLBottomTray::showBottomTrayContextMenu(S32 x, S32 y, MASK mask) -{ - // We should show BottomTrayContextMenu in last turn - if (mBottomTrayContextMenu && !LLMenuGL::sMenuContainer->getVisibleMenu()) - { - //there are no other context menu (IM chiclet etc ), so we can show BottomTrayContextMenu - - updateContextMenu(x, y, mask); - mBottomTrayContextMenu->buildDrawLabels(); - mBottomTrayContextMenu->updateParent(LLMenuGL::sMenuContainer); - LLMenuGL::showPopup(this, mBottomTrayContextMenu, x, y); - - } -} - -void LLBottomTray::updateContextMenu(S32 x, S32 y, MASK mask) -{ - LLUICtrl* edit_box = mNearbyChatBar->getChild("chat_box"); - - S32 local_x = x - mChatBarContainer->getRect().mLeft - edit_box->getRect().mLeft; - S32 local_y = y - mChatBarContainer->getRect().mBottom - edit_box->getRect().mBottom; - - bool in_edit_box = edit_box->pointInView(local_x, local_y); - - mBottomTrayContextMenu->setItemVisible("Separator", in_edit_box); - mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Cut", in_edit_box); - mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Copy", in_edit_box); - mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Paste", in_edit_box); - mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Delete", in_edit_box); - mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Select_All", in_edit_box); -} - -void LLBottomTray::showSpeakButton(bool visible) -{ - // Show/hide the button - setTrayButtonVisible(RS_BUTTON_SPEAK, visible); - - // and adjust other panels according to the occupied/freed space. - const S32 panel_width = mSpeakPanel->getRect().getWidth(); - if (visible) - { - processWidthDecreased(-panel_width); - } - else - { - processWidthIncreased(panel_width); - } -} - -void LLBottomTray::toggleMovementControls() -{ - if (mMovementButton) - mMovementButton->onCommit(); -} - -void LLBottomTray::toggleCameraControls() -{ - if (mCamButton) - mCamButton->onCommit(); -} - -BOOL LLBottomTray::postBuild() -{ - LLHints::registerHintTarget("bottom_tray", LLView::getHandle()); - LLHints::registerHintTarget("dest_guide_btn", getChild("destination_btn")->getHandle()); - LLHints::registerHintTarget("avatar_picker_btn", getChild("avatar_btn")->getHandle()); - - LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("NearbyChatBar.Action", boost::bind(&LLBottomTray::onContextMenuItemClicked, this, _2)); - LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("NearbyChatBar.EnableMenuItem", boost::bind(&LLBottomTray::onContextMenuItemEnabled, this, _2)); - - mBottomTrayContextMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_bottomtray.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - gMenuHolder->addChild(mBottomTrayContextMenu); - - //mNearbyChatBar = findChild("chat_bar"); - //LLHints::registerHintTarget("chat_bar", mNearbyChatBar->LLView::getHandle()); - - //mListener.reset(new LLNearbyChatBarListener(*mNearbyChatBar)); - - mChatBarContainer = getChild("chat_bar_layout_panel"); - mNearbyCharResizeHandlePanel = getChild("chat_bar_resize_handle_panel"); - - mToolbarStack = getChild("toolbar_stack"); - mMovementButton = getChild("movement_btn"); - LLHints::registerHintTarget("move_btn", mMovementButton->getHandle()); - mCamButton = getChild("camera_btn"); - setRightMouseDownCallback(boost::bind(&LLBottomTray::showBottomTrayContextMenu,this, _2, _3,_4)); - - mSpeakPanel = getChild("speak_panel"); - mSpeakBtn = findChild("talk"); - if (mSpeakBtn) - { - LLHints::registerHintTarget("speak_btn", mSpeakBtn->getHandle()); - - // Localization tool doesn't understand custom buttons like - mSpeakBtn->setSpeakToolTip( getString("SpeakBtnToolTip") ); - mSpeakBtn->setShowToolTip( getString("VoiceControlBtnToolTip") ); - } - else - { - LLTransientFloaterMgr::getInstance()->addControlView(getChild("speak_btn")); - LLTransientFloaterMgr::getInstance()->addControlView(getChild("flyout_btn")); - } - - - // Both parts of speak button should be initially disabled because - // it takes some time between logging in to world and connecting to voice channel. - getChild("speak_btn")->setEnabled(false); - getChild("speak_flyout_btn")->setEnabled(false); - gMenuBarView->getChild("Nearby Voice")->setEnabled(false); - - // Registering Chat Bar to receive Voice client status change notifications. - LLVoiceClient::getInstance()->addObserver(this); - - //mNearbyChatBar->getChatBox()->setContextMenu(NULL); - - mChicletPanel = getChild("chiclet_list"); - - initResizeStateContainers(); - - setButtonsControlsAndListeners(); - - initButtonsVisibility(); - - // update wells visibility: - showWellButton(RS_IM_WELL, !LLIMWellWindow::getInstance()->isWindowEmpty()); - showWellButton(RS_NOTIFICATION_WELL, !LLNotificationWellWindow::getInstance()->isWindowEmpty()); - - loadButtonsOrder(); - - LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&update_build_button_enable_state)); - - return TRUE; -} - -//Drag-n-drop - -void LLBottomTray::onDraggableButtonMouseDown(LLUICtrl* ctrl, S32 x, S32 y) -{ - if (ctrl == NULL) return; - LLView* parent_view = ctrl->getParent(); - if(parent_view != NULL) - { - // we actually drag'n'drop panel (not button) in code, so have to find a parent - // of button which called this method on mouse down. - LLPanel* parent = dynamic_cast(parent_view); - // It may happen that we clicked not usual button, but button inside widget(speak, gesture) - // so we'll need to get a level higher to reach layout panel as a parent. - if(parent == NULL) parent = dynamic_cast(parent_view->getParent()); - if (parent && parent->getVisible()) - { - mDraggedItem = parent; - mCheckForDrag = true; - mStartX = x; - mStartY = y; - } - } -} - -LLPanel* LLBottomTray::findChildPanelByLocalCoords(S32 x, S32 y) -{ - LLPanel* ctrl = 0; - S32 screenX, screenY; - const child_list_t* list = mToolbarStack->getChildList(); - - localPointToScreen(x, y, &screenX, &screenY); - - // look for a child panel which contains the point (screenX, screenY) in it's rectangle - for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i) - { - LLRect rect; - localRectToScreen((*i)->getRect(), &rect); - - if (rect.pointInRect(screenX, screenY)) - { - ctrl = dynamic_cast(*i); - break; - } - } - - return ctrl; -} - -void LLBottomTray::onDraggableButtonHover(S32 x, S32 y) -{ - // if mouse down on draggable item was done, check whether we should start DnD - if (mCheckForDrag) - { - // Start drag'n'drop if mouse cursor was dragged away frome mouse down location enough - if(sqrt((float)((mStartX-x)*(mStartX-x)+(mStartY-y)*(mStartY-y))) > DRAG_START_DISTANCE) - { - mDragStarted = true; - mCheckForDrag = false; - } - } - if (mDragStarted) - { - // Check whether the cursor is over draggable area, find which panel it is and set is as - // landing tab for drag'n'drop - if(isCursorOverDraggableArea(x, y)) - { - LLPanel* panel = findChildPanelByLocalCoords(x,y); - if (panel && panel != mDraggedItem) mLandingTab = panel; - gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROWDRAG); - } - else - { - gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO); - } - } - else - { - // Reset cursor in case you move your mouse from the drag handle to a button. - getWindow()->setCursor(UI_CURSOR_ARROW); - - } -} - -bool LLBottomTray::isCursorOverDraggableArea(S32 x, S32 y) -{ - // Draggable area lasts from the nearby chat input resize handle - // to the chiclet area (exlusively). - bool result = getRect().pointInRect(x, y); - result = result && mNearbyCharResizeHandlePanel->calcScreenRect().mRight < x; - result = result && mChicletPanel->calcScreenRect().mRight > x; - return result; -} - -void LLBottomTray::updateButtonsOrdersAfterDnD() -{ - // *TODO: change implementation of this method to support simplify it - // (and according to future possible changes in the way button order is saved between sessions). - state_object_map_t::const_iterator it = mStateProcessedObjectMap.begin(); - state_object_map_t::const_iterator it_end = mStateProcessedObjectMap.end(); - EResizeState dragged_state = RS_NORESIZE; - EResizeState landing_state = RS_NORESIZE; - bool landing_state_found = false; - // Find states for dragged item and landing tab - for (; it != it_end; ++it) - { - if (it->second == mDraggedItem) - { - dragged_state = it->first; - } - else if (it->second == mLandingTab) - { - landing_state = it->first; - landing_state_found = true; - } - } - - if (dragged_state == RS_NORESIZE) - { - llwarns << "Cannot determine what button is being dragged" << llendl; - llassert(dragged_state != RS_NORESIZE); - return; - } - - lldebugs << "Will place " << resizeStateToString(dragged_state) - << " before " << resizeStateToString(landing_state) << llendl; - - // Update order of buttons according to drag'n'drop - mButtonsOrder.erase(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), dragged_state)); - if (!landing_state_found && mLandingTab == getChild(PANEL_CHICLET_NAME)) - { - mButtonsOrder.push_back(dragged_state); - } - else - { - if (!landing_state_found) landing_state = RS_BUTTON_SPEAK; // just a random fallback - mButtonsOrder.insert(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), landing_state), dragged_state); - } - - // Synchronize button process order with their order - resize_state_vec_t::const_iterator it1 = mButtonsOrder.begin(); - const resize_state_vec_t::const_iterator it_end1 = mButtonsOrder.end(); - resize_state_vec_t::iterator it2 = mButtonsProcessOrder.begin(); - for (; it1 != it_end1; ++it1) - { - // Skip Speak because it is not in mButtonsProcessOrder(it's the reason why mButtonsOrder was introduced). - // If any other draggable items will be added to bottomtray later, they should also be skipped here. - if (*it1 != RS_BUTTON_SPEAK) - { - *it2 = *it1; - ++it2; - } - } - - saveButtonsOrder(); -} - -void LLBottomTray::saveButtonsOrder() -{ - if (!gSavedSettings.getBOOL("AllowBottomTrayButtonReordering")) return; - - std::string user_dir = gDirUtilp->getLindenUserDir(); - if (user_dir.empty()) return; - - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME); - LLSD settings_llsd; - int i = 0; - const resize_state_vec_t::const_iterator it_end = mButtonsOrder.end(); - // we use numbers as keys for map which is saved in file and contains resize states as its values - for (resize_state_vec_t::const_iterator it = mButtonsOrder.begin(); it != it_end; ++it, i++) - { - std::string str = llformat("%d", i); - settings_llsd[str] = *it; - } - llofstream file; - file.open(filename); - LLSDSerialize::toPrettyXML(settings_llsd, file); -} - -void LLBottomTray::loadButtonsOrder() -{ - if (!gSavedSettings.getBOOL("AllowBottomTrayButtonReordering")) return; - - // load per-resident sorting information - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME); - - LLSD settings_llsd; - llifstream file; - file.open(filename); - if (!file.is_open()) return; - - LLSDSerialize::fromXML(settings_llsd, file); - - - mButtonsOrder.clear(); - mButtonsProcessOrder.clear(); - int i = 0; - // getting button order from file - for (LLSD::map_const_iterator iter = settings_llsd.beginMap(); - iter != settings_llsd.endMap(); ++iter, ++i) - { - std::string str = llformat("%d", i); - EResizeState state = (EResizeState)settings_llsd[str].asInteger(); - mButtonsOrder.push_back(state); - // RS_BUTTON_SPEAK is skipped, because it shouldn't be in mButtonsProcessOrder (it does not hide or shrink). - if (state != RS_BUTTON_SPEAK) - { - mButtonsProcessOrder.push_back(state); - } - } - - // There are other panels in layout stack order of which is not saved. Also, panels order of which is saved, - // are already in layout stack but in wrong order. The most convenient way to place them is moving them - // to front one by one (because in this case we don't have to pass the panel before which we want to insert our - // panel to movePanel()). So panels are moved in order from the end of mButtonsOrder vector(reverse iterator is used). - const resize_state_vec_t::const_reverse_iterator it_end = mButtonsOrder.rend(); - // placing panels in layout stack according to button order which we loaded in previous for - for (resize_state_vec_t::const_reverse_iterator it = mButtonsOrder.rbegin(); it != it_end; ++it, ++i) - { - LLPanel* panel_to_move = getButtonPanel(*it); - mToolbarStack->movePanel(panel_to_move, NULL, true); // prepend - } - // Nearbychat is not stored in order settings file, but it must be the first of the panels, so moving it - // (along with its drag handle) manually here. - mToolbarStack->movePanel(getChild("chat_bar_resize_handle_panel"), NULL, true); - mToolbarStack->movePanel(mChatBarContainer, NULL, true); -} - -void LLBottomTray::onDraggableButtonMouseUp(LLUICtrl* ctrl, S32 x, S32 y) -{ - //if mouse up happened over area where drop is possible, change order of buttons - if (mLandingTab != NULL && mDraggedItem != NULL && mDragStarted) - { - if(isCursorOverDraggableArea(x, y)) - { - // change order of panels in layout stack - mToolbarStack->movePanel(mDraggedItem, (LLPanel*)mLandingTab); - // change order of buttons in order vectors - updateButtonsOrdersAfterDnD(); - } - } - gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - mDragStarted = false; - mDraggedItem = NULL; - mLandingTab = NULL; - mCheckForDrag = false; -} - -void LLBottomTray::draw() -{ - LLPanel::draw(); - if (mLandingTab) - { - static S32 w = mImageDragIndication->getWidth(); - static S32 h = mImageDragIndication->getHeight(); - LLRect rect = mLandingTab->calcScreenRect(); - mImageDragIndication->draw(rect.mLeft - w/2, rect.getHeight(), w, h); - } - getChild("show_profile_btn")->setToggleState(LLAvatarActions::profileVisible(gAgent.getID())); - - LLPanel* panel = LLFloaterSidePanelContainer::getPanel("people", "panel_people"); - if (panel && panel->isInVisibleChain()) - { - getChild("show_people_button")->setToggleState(true); - } - else - { - getChild("show_people_button")->setToggleState(false); - } - - LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser")); - bool help_floater_visible = (help_browser && help_browser->isInVisibleChain()); - - getChild("show_help_btn")->setToggleState(help_floater_visible); - - bool openmic = LLVoiceClient::getInstance()->getUserPTTState(); - bool voiceenabled = LLVoiceClient::getInstance()->voiceEnabled(); - getChild("speak_btn")->setToggleState(openmic && voiceenabled); - getChild("chat_zone_indicator")->setIsMuted(!voiceenabled); - -} - -bool LLBottomTray::onContextMenuItemEnabled(const LLSD& userdata) -{ - std::string item = userdata.asString(); - /* - LLLineEditor* edit_box = mNearbyChatBar->findChild("chat_box"); - - if (item == "can_cut") - { - return edit_box->canCut(); - } - else if (item == "can_copy") - { - return edit_box->canCopy(); - } - else if (item == "can_paste") - { - return edit_box->canPaste(); - } - else if (item == "can_delete") - { - return edit_box->canDoDelete(); - } - else if (item == "can_select_all") - { - return edit_box->canSelectAll() && (edit_box->getLength()>0); - }*/ - return true; -} - - -void LLBottomTray::onContextMenuItemClicked(const LLSD& userdata) -{/* - std::string item = userdata.asString(); - LLLineEditor* edit_box = mNearbyChatBar->findChild("chat_box"); - - if (item == "cut") - { - edit_box->cut(); - } - else if (item == "copy") - { - edit_box->copy(); - } - else if (item == "paste") - { - edit_box->paste(); - edit_box->setFocus(TRUE); - } - else if (item == "delete") - { - edit_box->doDelete(); - } - else if (item == "select_all") - { - edit_box->selectAll(); - }*/ -} - -void LLBottomTray::log(LLView* panel, const std::string& descr) -{ - if (NULL == panel) return; - LLView* layout = panel->getParent(); - LL_DEBUGS("Bottom Tray Rects") << descr << ": " - << "panel: " << panel->getName() - << ", rect: " << panel->getRect() - - - << " layout: " << layout->getName() - << ", rect: " << layout->getRect() - << LL_ENDL; -} - -void LLBottomTray::reshape(S32 width, S32 height, BOOL called_from_parent) -{ - static S32 debug_calling_number = 0; - lldebugs << "**************************************** " << ++debug_calling_number << llendl; - - S32 current_width = getRect().getWidth(); - S32 delta_width = width - current_width; - lldebugs << "Reshaping: " - << ", width: " << width - << ", cur width: " << current_width - << ", delta_width: " << delta_width - << ", called_from_parent: " << called_from_parent - << llendl; - - if (mNearbyChatBar) log(mNearbyChatBar, "before"); - if (mChicletPanel) log(mChicletPanel, "before"); - - // Difference between bottom tray width required to fit its children and the actual width. (see EXT-991) - // Positive value means that bottom tray is not wide enough. - // Negative value means that there is free space. - static S32 extra_shrink_width = 0; - bool should_be_reshaped = true; - - if (mChicletPanel && mToolbarStack && mNearbyChatBar) - { - // Firstly, update layout stack to ensure we deal with correct panel sizes. - { - BOOL saved_anim = mToolbarStack->getAnimate(); - // Set chiclet panel to be autoresized by default. - mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE); - // Disable animation to prevent layout updating in several frames. - mToolbarStack->setAnimate(FALSE); - // Force the updating of layout to reset panels collapse factor. - mToolbarStack->updateLayout(); - // Restore animate state. - mToolbarStack->setAnimate(saved_anim); - } - - // bottom tray is narrowed - if (delta_width < 0) - { - if (extra_shrink_width > 0) // not enough space - { - extra_shrink_width += llabs(delta_width); - should_be_reshaped = false; - } - else - { - extra_shrink_width = processWidthDecreased(delta_width); - - // increase new width to extra_shrink_width value to not reshape less than bottom tray minimum - width += extra_shrink_width; - } - } - // bottom tray is widened - else - { - if (extra_shrink_width > delta_width) - { - // Still not enough space. - // Only subtract the delta from the required delta and don't reshape. - extra_shrink_width -= delta_width; - should_be_reshaped = false; - } - else - { - if (extra_shrink_width > 0) - { - // If we have some extra shrink width let's reduce delta_width & width - delta_width -= extra_shrink_width; - width -= extra_shrink_width; - extra_shrink_width = 0; - } - processWidthIncreased(delta_width); - } - } - } - - if (should_be_reshaped) - { - lldebugs << "Reshape all children with width: " << width << llendl; - LLPanel::reshape(width, height, called_from_parent); - } - - if (mNearbyChatBar) log(mNearbyChatBar, "after"); - if (mChicletPanel) log(mChicletPanel, "after"); - - - // Restore width of the chatbar on first reshape. - // we can not to do this from postBuild because reshape is called from parent view on startup - // creation after it and reset width according to resize logic. - static bool needs_restore_custom_state = true; - if (mChatBarContainer && needs_restore_custom_state) - { - // restore custom width of chatbar panel. - S32 new_width = gSavedSettings.getS32("ChatBarCustomWidth"); - if (new_width > 0) - { - mDesiredNearbyChatWidth = new_width; - processChatbarCustomization(new_width); - lldebugs << "Setting nearby chat bar width to " << new_width << " px" << llendl; - mChatBarContainer->reshape(new_width, mChatBarContainer->getRect().getHeight()); - } - needs_restore_custom_state = false; - } - -} - -S32 LLBottomTray::processWidthDecreased(S32 delta_width) -{ - bool still_should_be_processed = true; - - const S32 chiclet_panel_shrink_headroom = getChicletPanelShrinkHeadroom(); - - // There are four steps of processing width decrease. If in one of them required width was reached, - // further are not needed. - // 1. Decreasing width of chiclet panel. - if (chiclet_panel_shrink_headroom > 0) - { - // we have some space to decrease chiclet panel - S32 shrink_by = llmin(-delta_width, chiclet_panel_shrink_headroom); - - lldebugs << "delta_width: " << delta_width - << ", panel_delta_min: " << chiclet_panel_shrink_headroom - << ", shrink_by: " << shrink_by - << llendl; - - // is chiclet panel wide enough to process resizing? - delta_width += chiclet_panel_shrink_headroom; - - still_should_be_processed = delta_width < 0; - - lldebugs << "Shrinking chiclet panel by " << shrink_by << " px" << llendl; - mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - shrink_by, mChicletPanel->getParent()->getRect().getHeight()); - log(mChicletPanel, "after processing panel decreasing via chiclet panel"); - - lldebugs << "RS_CHICLET_PANEL" - << ", delta_width: " << delta_width - << llendl; - } - - S32 buttons_freed_width = 0; - // 2. Decreasing width of buttons. - if (still_should_be_processed) - { - processShrinkButtons(delta_width, buttons_freed_width); - still_should_be_processed = delta_width < 0; - } - - // 3. Decreasing width of nearby chat. - const S32 chatbar_panel_min_width = get_panel_min_width(mToolbarStack, mChatBarContainer); - const S32 chatbar_panel_width = mChatBarContainer->getRect().getWidth(); - if (still_should_be_processed && chatbar_panel_width > chatbar_panel_min_width) - { - // we have some space to decrease chatbar panel - S32 chatbar_shrink_headroom = chatbar_panel_width - chatbar_panel_min_width; - - S32 shrink_by = llmin(-delta_width, chatbar_shrink_headroom); - - // is chatbar panel wide enough to process resizing? - delta_width += chatbar_shrink_headroom; - - still_should_be_processed = delta_width < 0; - - // chatbar should only be shrunk here, not stretched - if (shrink_by > 0) - { - //lldebugs << "Shrinking nearby chat bar by " << delta_panel << " px " << llendl; - //mChatBarContainer->reshape(mNearbyChatBar->getRect().getWidth() - delta_panel, mChatBarContainer->getRect().getHeight()); - } - - log(mNearbyChatBar, "after processing panel decreasing via nearby chatbar panel"); - - lldebugs << "RS_CHATBAR_INPUT" - << ", shrink_by: " << shrink_by - << ", delta_width: " << delta_width - << llendl; - } - - S32 extra_shrink_width = 0; - // 4. Hiding buttons if needed. - if (still_should_be_processed) - { - processHideButtons(delta_width, buttons_freed_width); - - if (delta_width < 0) - { - extra_shrink_width = -delta_width; - llwarns << "There is no enough width to reshape all children: " - << extra_shrink_width << llendl; - } - - if (buttons_freed_width > 0) - { - S32 nearby_needed_width = mDesiredNearbyChatWidth; - if ( 0) - { - S32 compensative_width = nearby_needed_width > buttons_freed_width ? buttons_freed_width : nearby_needed_width; - log(mNearbyChatBar, "before applying compensative width"); - lldebugs << "Extending nearby chat bar by " << compensative_width << " px" << llendl; - mChatBarContainer->reshape(mChatBarContainer->getRect().getWidth() + compensative_width, mChatBarContainer->getRect().getHeight() ); - log(mNearbyChatBar, "after applying compensative width"); - lldebugs << buttons_freed_width << llendl; - } - } - } - - return extra_shrink_width; -} - -void LLBottomTray::processWidthIncreased(S32 delta_width) -{ - if (delta_width <= 0) return; - - // how much room we have to show hidden buttons - S32 available_width = delta_width + getChicletPanelShrinkHeadroom(); - - lldebugs << "Distributing (" << getChicletPanelShrinkHeadroom() - << " + " << delta_width << ") = " << available_width << " px" << llendl; - - // 1. Try showing buttons that have been auto-hidden. - S32 processed_width = processShowButtons(available_width); - lldebugs << "processed_width = " << processed_width << ", delta_width = " << delta_width << llendl; - - lldebugs << "Available_width after showing buttons: " << available_width << llendl; - - // If the newly shown buttons have consumed more than delta_width pixels, - // shrink the chiclet panel. - if (processed_width > delta_width) - { - // 1. use delta width of resizing - S32 shrink_by = processed_width - delta_width; - - // 2. use width available via decreasing of chiclet panel - if (shrink_by > 0) - { - lldebugs << "Shrinking chiclet panel by " << shrink_by << " px" << llendl; - mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - shrink_by, mChicletPanel->getParent()->getRect().getHeight()); - log(mChicletPanel, "after applying compensative width for chiclets: "); - lldebugs << shrink_by << llendl; - } - - // shown buttons take some space, rest should be processed by nearby chatbar & chiclet panels - delta_width -= processed_width; - } - - // 2. Expand the nearby chat bar if needed. - S32 chatbar_panel_width = mChatBarContainer->getRect().getWidth(); - lldebugs << "delta_width = " << delta_width - << ", chatbar_panel_width = " << chatbar_panel_width - << ", mDesiredNearbyChatWidth = " << mDesiredNearbyChatWidth << llendl; - if (delta_width > 0 && chatbar_panel_width < mDesiredNearbyChatWidth) - { - S32 extend_by_max = mDesiredNearbyChatWidth - chatbar_panel_width; - S32 extend_by = llmin(delta_width, extend_by_max); - lldebugs << "Unprocessed delta width: " << delta_width - << " px, chatbar can be extended by " << extend_by_max - << " px, extending it by " << extend_by << " px" - << llendl; - - delta_width -= extend_by_max; - lldebugs << "Extending nearby chat bar by " << extend_by << " px " << llendl; - mChatBarContainer->reshape(chatbar_panel_width + extend_by, mChatBarContainer->getRect().getHeight()); - log(mNearbyChatBar, "applied unprocessed delta width"); - } - - // 3. Expand buttons that have been auto-shrunk, - // if we haven't yet consumed all the available headroom. - if (delta_width > 0) - { - S32 available_width = delta_width + getChicletPanelShrinkHeadroom(); - processExtendButtons(available_width); - } -} - -S32 LLBottomTray::processShowButtons(S32& available_width) -{ - lldebugs << "Distributing " << available_width << " px" << llendl; - S32 original_available_width = available_width; - - // process buttons from left to right - resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); - const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); - - for (; it != it_end; ++it) - { - // is there available space? - if (available_width <= 0) break; - - // try to show next button - processShowButton(*it, available_width); - } - - return original_available_width - available_width; -} - -bool LLBottomTray::processShowButton(EResizeState shown_object_type, S32& available_width) -{ - // Check if the button was previously auto-hidden (due to lack of space). - if (!isAutoHidden(shown_object_type)) - { - return false; - } - - // Ok. Try showing the button. - return showButton(shown_object_type, available_width); -} - -void LLBottomTray::processHideButtons(S32& required_width, S32& buttons_freed_width) -{ - // process buttons from right to left - resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin(); - const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend(); - - for (; it != it_end; ++it) - { - // is it still necessary to hide a button? - if (required_width >= 0) break; - - // try to hide next button - processHideButton(*it, required_width, buttons_freed_width); - } -} - -void LLBottomTray::processHideButton(EResizeState processed_object_type, S32& required_width, S32& buttons_freed_width) -{ - lldebugs << "Trying to hide object type: " << processed_object_type << llendl; - LLPanel* panel = getButtonPanel(processed_object_type); - if (NULL == panel) - { - return; - } - - if (panel->getVisible()) - { - required_width += panel->getRect().getWidth(); - - if (required_width > 0) - { - buttons_freed_width += required_width; - } - - setTrayButtonVisible(processed_object_type, false); - - setAutoHidden(processed_object_type, true); - - lldebugs << "processing object type: " << processed_object_type - << ", buttons_freed_width: " << buttons_freed_width - << llendl; - } -} - -void LLBottomTray::processShrinkButtons(S32& required_width, S32& buttons_freed_width) -{ - // process buttons from right to left - resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin(); - const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend(); - - // iterate through buttons in the mButtonsProcessOrder first - for (; it != it_end; ++it) - { - // is it still necessary to hide a button? - if (required_width >= 0) break; - - // try to shrink next button - processShrinkButton(*it, required_width); - } - - // then shrink Speak button - if (required_width < 0) - { - S32 panel_min_width = 0; - std::string panel_name = mSpeakPanel->getName(); - bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width); - if (!success) - { - lldebugs << "Panel was not found to get its min width: " << panel_name << llendl; - } - else - { - S32 panel_width = mSpeakPanel->getRect().getWidth(); - S32 possible_shrink_width = panel_width - panel_min_width; - - if (possible_shrink_width > 0) - { - if (mSpeakBtn) - { - mSpeakBtn->setLabelVisible(false); - } - - mSpeakPanel->reshape(panel_width - possible_shrink_width, mSpeakPanel->getRect().getHeight()); - - required_width += possible_shrink_width; - - if (required_width > 0) - { - buttons_freed_width += required_width; - } - - lldebugs << "Shrunk Speak button panel: " << panel_name - << ", shrunk width: " << possible_shrink_width - << ", rest width to process: " << required_width - << llendl; - } - } - } -} - -void LLBottomTray::processShrinkButton(EResizeState processed_object_type, S32& required_width) -{ - LLPanel* panel = getButtonPanel(processed_object_type); - if (NULL == panel) - { - return; - } - - if (panel->getVisible()) - { - S32 panel_width = panel->getRect().getWidth(); - S32 panel_min_width = 0; - std::string panel_name = panel->getName(); - bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width); - S32 possible_shrink_width = panel_width - panel_min_width; - - if (!success) - { - lldebugs << "Panel was not found to get its min width: " << panel_name << llendl; - } - // we have some space to free by shrinking the button - else if (possible_shrink_width > 0) - { - // let calculate real width to shrink - - // 1. apply all possible width - required_width += possible_shrink_width; - - // 2. it it is too much... - if (required_width > 0) - { - // reduce applied shrunk width to the excessive value. - possible_shrink_width -= required_width; - required_width = 0; - } - panel->reshape(panel_width - possible_shrink_width, panel->getRect().getHeight()); - - lldebugs << "Shrunk panel: " << panel_name - << ", shrunk width: " << possible_shrink_width - << ", rest width to process: " << required_width - << llendl; - } - } -} - - -void LLBottomTray::processExtendButtons(S32& available_width) -{ - // do not allow extending any buttons if we have some buttons hidden via resize - if (isAutoHidden(RS_BUTTONS_CAN_BE_HIDDEN)) return; - - lldebugs << "Distributing " << available_width << " px" << llendl; - - // First try extending the Speak button. - if (available_width > 0) - { - if (!processExtendSpeakButton(available_width)) - { - // The Speak button needs extension but lacks some space. - // Don't extend other buttons in this case: the Speak button - // should consume the available headroom first. - return; - } - } - - // Then process the other buttons from left to right. - if (available_width > 0) - { - resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); - const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); - - // iterate through buttons in the mButtonsProcessOrder first - for (; it != it_end; ++it) - { - // is there available space? - if (available_width <= 0) break; - - // try to extend next button - processExtendButton(*it, available_width); - } - } -} - -bool LLBottomTray::processExtendSpeakButton(S32& available_width) -{ - if (available_width <= 0) - { - llassert(available_width > 0); - return true; - } - - const S32 panel_max_width = mObjectDefaultWidthMap[RS_BUTTON_SPEAK]; - const S32 panel_width = mSpeakPanel->getRect().getWidth(); - const S32 required_headroom = panel_max_width - panel_width; - - if (panel_width < panel_max_width) // if the button isn't extended already - { - if (available_width < required_headroom) // not enough space - { - lldebugs << "Need (" << required_headroom << " - " << available_width << ") = " - << (required_headroom - available_width) << " more px" - << " to extend the Speak button"<< llendl; - - return false; // Don't extend other buttons until we extend Speak. - } - - // Reshape the Speak button to its maximum width. - if (mSpeakBtn) mSpeakBtn->setLabelVisible(true); - mSpeakPanel->reshape(panel_max_width, mSpeakPanel->getRect().getHeight()); - - available_width -= required_headroom; - llassert(available_width >= 0); - - lldebugs << "Extending Speak button panel: " << mSpeakPanel->getName() - << ", extended width: " << required_headroom - << ", rest width to process: " << available_width - << llendl; - } - - return true; -} - -void LLBottomTray::processExtendButton(EResizeState processed_object_type, S32& available_width) -{ - llassert(available_width >= 0); - - LLPanel* panel = getButtonPanel(processed_object_type); - if (NULL == panel) - { - return; - } - - if (!panel->getVisible()) return; - - // Widen the button up to its maximum width, but by not more than px. - S32 panel_max_width = mObjectDefaultWidthMap[processed_object_type]; - S32 panel_width = panel->getRect().getWidth(); - S32 required_headroom = panel_max_width - panel_width; - - S32 extend_by = llmin(available_width, required_headroom); - if (extend_by > 0) - { - panel->reshape(panel_width + extend_by, panel->getRect().getHeight()); - - // Decrease amount of headroom available for other panels. - available_width -= extend_by; - - lldebugs << "Extending " << panel->getName() - << " by " << extend_by - << " px; remaining available width: " << available_width - << llendl; - } -} - -bool LLBottomTray::canButtonBeShown(EResizeState processed_object_type) const -{ - // Check that all buttons (that can be hidden on resize) - // to the left of the given one are already shown. - - // process buttons in direct order (from left to right) - resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); - const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); - - MASK buttons_before_mask = RS_NORESIZE; - for (; it != it_end; ++it) - { - const EResizeState button_type = *it; - if (button_type == processed_object_type) break; - - buttons_before_mask |= button_type; - } - - return !isAutoHidden(buttons_before_mask); -} - -void LLBottomTray::initResizeStateContainers() -{ - // init map with objects should be processed for each type - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPEAK, getChild("speak_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_GESTURES, getChild("gesture_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MOVEMENT, getChild("movement_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_CAMERA, getChild("cam_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_DESTINATIONS, getChild("destinations_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_AVATARS, getChild("avatar_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SNAPSHOT, getChild("snapshot_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_BUILD, getChild("build_btn_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SEARCH, getChild("search_btn_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_WORLD_MAP, getChild("world_map_btn_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MINI_MAP, getChild("mini_map_btn_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPLITTER_1, getChild("splitter_panel_1"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_PEOPLE, getChild("people_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_PROFILE, getChild("profile_panel"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPLITTER_2, getChild("splitter_panel_2"))); - mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_HOWTO, getChild("howto_panel"))); - - // init an order of processed buttons - mButtonsProcessOrder.push_back(RS_BUTTON_DESTINATIONS); - mButtonsProcessOrder.push_back(RS_BUTTON_AVATARS); - mButtonsProcessOrder.push_back(RS_BUTTON_SNAPSHOT); - mButtonsProcessOrder.push_back(RS_BUTTON_BUILD); - mButtonsProcessOrder.push_back(RS_BUTTON_SEARCH); - mButtonsProcessOrder.push_back(RS_BUTTON_WORLD_MAP); - mButtonsProcessOrder.push_back(RS_BUTTON_MINI_MAP); - mButtonsProcessOrder.push_back(RS_BUTTON_SPLITTER_1); - mButtonsProcessOrder.push_back(RS_BUTTON_PEOPLE); - mButtonsProcessOrder.push_back(RS_BUTTON_PROFILE); - mButtonsProcessOrder.push_back(RS_BUTTON_SPLITTER_2); - mButtonsProcessOrder.push_back(RS_BUTTON_HOWTO); - mButtonsProcessOrder.push_back(RS_BUTTON_MOVEMENT); - mButtonsProcessOrder.push_back(RS_BUTTON_CAMERA); - mButtonsProcessOrder.push_back(RS_BUTTON_GESTURES); - - mButtonsOrder.push_back(RS_BUTTON_SPEAK); - mButtonsOrder.insert(mButtonsOrder.end(), mButtonsProcessOrder.begin(), mButtonsProcessOrder.end()); - - // init default widths - - // process buttons that can be hidden on resize... - resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); - const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); - - for (; it != it_end; ++it) - { - const EResizeState button_type = *it; - // is there an appropriate object? - LLPanel* button_panel = getButtonPanel(button_type); - if (!button_panel) continue; - - // set default width for it. - mObjectDefaultWidthMap[button_type] = button_panel->getRect().getWidth(); - } - - // ... and add Speak button because it also can be shrunk. - mObjectDefaultWidthMap[RS_BUTTON_SPEAK] = mSpeakPanel->getRect().getWidth(); -} - -// this method must be called before restoring of the chat entry field on startup -// because it resets chatbar's width according to resize logic. -void LLBottomTray::initButtonsVisibility() -{ - setVisibleAndFitWidths(RS_BUTTON_SPEAK, gSavedSettings.getBOOL("EnableVoiceChat") || !mSpeakBtn ); - setVisibleAndFitWidths(RS_BUTTON_GESTURES, gSavedSettings.getBOOL("ShowGestureButton")); - setVisibleAndFitWidths(RS_BUTTON_MOVEMENT, gSavedSettings.getBOOL("ShowMoveButton")); - setVisibleAndFitWidths(RS_BUTTON_CAMERA, gSavedSettings.getBOOL("ShowCameraButton")); - setVisibleAndFitWidths(RS_BUTTON_SNAPSHOT, gSavedSettings.getBOOL("ShowSnapshotButton")); - setVisibleAndFitWidths(RS_BUTTON_BUILD, gSavedSettings.getBOOL("ShowBuildButton")); - setVisibleAndFitWidths(RS_BUTTON_SEARCH, gSavedSettings.getBOOL("ShowSearchButton")); - setVisibleAndFitWidths(RS_BUTTON_WORLD_MAP, gSavedSettings.getBOOL("ShowWorldMapButton")); - setVisibleAndFitWidths(RS_BUTTON_MINI_MAP, gSavedSettings.getBOOL("ShowMiniMapButton")); - lldebugs << "mResizeState = " << resizeStateMaskToString(mResizeState) << llendl; -} - -void LLBottomTray::setButtonsControlsAndListeners() -{ - // always show the speak panel if using the basic skin - if (mSpeakBtn) - { - gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SPEAK, _2)); - } - - gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_GESTURES, _2)); - gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MOVEMENT, _2)); - gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_CAMERA, _2)); - gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SNAPSHOT, _2)); - gSavedSettings.getControl("ShowBuildButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_BUILD, _2)); - gSavedSettings.getControl("ShowSearchButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SEARCH, _2)); - gSavedSettings.getControl("ShowWorldMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_WORLD_MAP, _2)); - gSavedSettings.getControl("ShowMiniMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MINI_MAP, _2)); - - - LLButton* build_btn = getChild("build_btn"); - // set control name for Build button. It is not enough to link it with Button.SetFloaterToggle in xml - std::string vis_control_name = LLFloaterReg::declareVisibilityControl("build"); - // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) - build_btn->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); -} - -bool LLBottomTray::toggleShowButton(LLBottomTray::EResizeState button_type, const LLSD& new_visibility) -{ - if (LLBottomTray::instanceExists()) - { - LLBottomTray::getInstance()->setTrayButtonVisibleIfPossible(button_type, new_visibility.asBoolean()); - } - return true; -} - -bool LLBottomTray::showButton(EResizeState button_type, S32& available_width) -{ - LLPanel* panel = getButtonPanel(button_type); - if (NULL == panel) - { - return false; - } - - if (panel->getVisible()) - { - return false; - } - - // Check if none of the buttons to the left of the given one was auto-hidden. - // (we auto-show the buttons left to right). - if (!canButtonBeShown(button_type)) - { - return false; - } - - // Make sure we have enough room to show this button. - const S32 required_width = panel->getRect().getWidth(); - if (available_width < required_width) - { - lldebugs << "Need " << (required_width - available_width) << " more px to show " << resizeStateToString(button_type) << llendl; - return false; - } - - // All good. Show the button. - setTrayButtonVisible(button_type, true); - - // Let the caller know that there is now less available space. - available_width -= required_width; - - lldebugs << "Showing button " << resizeStateToString(button_type) - << ", remaining available width: " << available_width - << llendl; - setAutoHidden(button_type, false); - - return true; -} - -void LLBottomTray::setTrayButtonVisible(EResizeState shown_object_type, bool visible) -{ - LLPanel* panel = getButtonPanel(shown_object_type); - if (NULL == panel) - { - return; - } - - panel->setVisible(visible); -} - -void LLBottomTray::setTrayButtonVisibleIfPossible(EResizeState shown_object_type, bool visible, bool raise_notification) -{ - if (!setVisibleAndFitWidths(shown_object_type, visible) && visible && raise_notification) - { - LLNotificationsUtil::add("BottomTrayButtonCanNotBeShown", - LLSD(), - LLSD(), - LLNotificationFunctorRegistry::instance().DONOTHING); - } -} - -bool LLBottomTray::setVisibleAndFitWidths(EResizeState object_type, bool visible) -{ - // The Speak button is treated specially: if voice is enabled, - // the button should be displayed no matter how much space we've got. - if (object_type == RS_BUTTON_SPEAK) - { - showSpeakButton(visible); - return true; - } - - LLPanel* cur_panel = getButtonPanel(object_type); - if (NULL == cur_panel) - { - return false; - } - - bool is_set = true; - - if (visible) - { - // Assume that only chiclet panel can be auto-resized - const S32 available_width = getChicletPanelShrinkHeadroom(); - - S32 preferred_width = mObjectDefaultWidthMap[object_type]; - S32 current_width = cur_panel->getRect().getWidth(); - S32 result_width = 0; - bool decrease_width = false; - - if (preferred_width > 0 && available_width >= preferred_width) - { - result_width = preferred_width; - } - else if (available_width >= current_width) - { - result_width = current_width; - } - else - { - // Calculate the possible shrunk width as difference between current and minimal widths - const S32 chatbar_shrunk_width = - mChatBarContainer->getRect().getWidth() - get_panel_min_width(mToolbarStack, mChatBarContainer); - - S32 sum_of_min_widths = get_panel_min_width(mToolbarStack, mSpeakPanel); - S32 sum_of_curr_widths = get_curr_width(mSpeakPanel); - - resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); - const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); - - for (; it != it_end; ++it) - { - LLPanel* cur_panel = getButtonPanel(*it); - sum_of_min_widths += get_panel_min_width(mToolbarStack, cur_panel); - sum_of_curr_widths += get_curr_width(cur_panel); - } - - const S32 possible_shrunk_width = - chatbar_shrunk_width + (sum_of_curr_widths - sum_of_min_widths); - - // Minimal width of current panel - S32 minimal_width = 0; - mToolbarStack->getPanelMinSize(cur_panel->getName(), &minimal_width); - - if ( (available_width + possible_shrunk_width) >= minimal_width) - { - // There is enough space for minimal width, but set the result_width - // to preferred_width so buttons widths decreasing will be done in predefined order - result_width = (preferred_width > 0) ? preferred_width : current_width; - decrease_width = true; - } - else - { - lldebugs << "Need " << (minimal_width - available_width - possible_shrunk_width) - << " more px to show " << resizeStateToString(object_type) << llendl; - - // Make the button uppear when we have more available space. - setAutoHidden(object_type, true); - return false; - } - } - - if (result_width != current_width) - { - cur_panel->reshape(result_width, cur_panel->getRect().getHeight()); - current_width = result_width; - } - - is_set = showButton(object_type, current_width); - - // Shrink buttons if needed - if (is_set && decrease_width) - { - processWidthDecreased( -result_width); - } - } - else - { - const S32 delta_width = get_curr_width(cur_panel); - - setTrayButtonVisible(object_type, false); - - // Mark button NOT to show while future bottom tray extending - lldebugs << "Removing " << resizeStateToString(object_type) << " from mResizeState" << llendl; - setAutoHidden(object_type, false); - - // Extend other buttons if need - if (delta_width) - { - processWidthIncreased(delta_width); - } - } - return is_set; -} - -LLPanel* LLBottomTray::getButtonPanel(EResizeState button_type) -{ - // Don't use the operator[] because it inserts a NULL value if the key is not found. - if (mStateProcessedObjectMap.count(button_type) == 0) - { - llwarns << "Cannot find a panel for " << resizeStateToString(button_type) << llendl; - llassert(mStateProcessedObjectMap.count(button_type) == 1); - return NULL; - } - - return mStateProcessedObjectMap[button_type]; -} - -void LLBottomTray::showWellButton(EResizeState object_type, bool visible) -{ - llassert( ((RS_NOTIFICATION_WELL | RS_IM_WELL) & object_type) == object_type ); - - const std::string panel_name = RS_IM_WELL == object_type ? "im_well_panel" : "notification_well_panel"; - - LLView * panel = getChild(panel_name); - - // if necessary visibility is set nothing to do here - if (panel->getVisible() == (BOOL)visible) return; - - S32 panel_width = panel->getRect().getWidth(); - panel->setVisible(visible); - - if (visible) - { - // method assumes that input param is a negative value - processWidthDecreased(-panel_width); - } - else - { - processWidthIncreased(panel_width); - } -} - -void LLBottomTray::processChatbarCustomization(S32 new_width) -{ - if (NULL == mNearbyChatBar) return; - - const S32 delta_width = mChatBarContainer->getRect().getWidth() - new_width; - - if (delta_width == 0) return; - - { - static unsigned dbg_cnt = 0; - lldebugs << llformat("*** (%03d) ************************************* %d", delta_width, ++dbg_cnt) << llendl; - } - - mDesiredNearbyChatWidth = new_width; - - const S32 available_chiclet_shrink_width = getChicletPanelShrinkHeadroom(); - llassert(available_chiclet_shrink_width >= 0); - - if (delta_width > 0) // panel gets narrowly - { - S32 total_possible_width = delta_width + available_chiclet_shrink_width; - processShowButtons(total_possible_width); - processExtendButtons(total_possible_width); - } - // here (delta_width < 0) // panel gets wider - else //if (-delta_width > available_chiclet_shrink_width) - { - S32 required_width = delta_width + available_chiclet_shrink_width; - S32 buttons_freed_width = 0; - processShrinkButtons(required_width, buttons_freed_width); - processHideButtons(required_width, buttons_freed_width); - } -} - -S32 LLBottomTray::getChicletPanelShrinkHeadroom() const -{ - static const S32 min_width = mChicletPanel->getMinWidth(); - const S32 cur_width = mChicletPanel->getParent()->getRect().getWidth(); - - S32 shrink_headroom = cur_width - min_width; - llassert(shrink_headroom >= 0); // the panel cannot get narrower than the minimum - return shrink_headroom; -} - -// static -std::string LLBottomTray::resizeStateToString(EResizeState state) -{ - const char *rs_string = "UNKNOWN_BUTTON"; - - switch (state) - { - case RS_NORESIZE: rs_string = "RS_NORESIZE"; break; - case RS_CHICLET_PANEL: rs_string = "RS_CHICLET_PANEL"; break; - case RS_CHATBAR_INPUT: rs_string = "RS_CHATBAR_INPUT"; break; - case RS_BUTTON_SNAPSHOT: rs_string = "RS_BUTTON_SNAPSHOT"; break; - case RS_BUTTON_CAMERA: rs_string = "RS_BUTTON_CAMERA"; break; - case RS_BUTTON_MOVEMENT: rs_string = "RS_BUTTON_MOVEMENT"; break; - case RS_BUTTON_GESTURES: rs_string = "RS_BUTTON_GESTURES"; break; - case RS_BUTTON_SPEAK: rs_string = "RS_BUTTON_SPEAK"; break; - case RS_IM_WELL: rs_string = "RS_IM_WELL"; break; - case RS_NOTIFICATION_WELL: rs_string = "RS_NOTIFICATION_WELL"; break; - case RS_BUTTON_BUILD: rs_string = "RS_BUTTON_BUILD"; break; - case RS_BUTTON_SEARCH: rs_string = "RS_BUTTON_SEARCH"; break; - case RS_BUTTON_WORLD_MAP: rs_string = "RS_BUTTON_WORLD_MAP"; break; - case RS_BUTTON_MINI_MAP: rs_string = "RS_BUTTON_MINI_MAP"; break; - case RS_BUTTON_DESTINATIONS: rs_string = "RS_BUTTON_DESTINATIONS"; break; - case RS_BUTTON_AVATARS: rs_string = "RS_BUTTON_AVATARS"; break; - case RS_BUTTON_PEOPLE: rs_string = "RS_BUTTON_PEOPLE"; break; - case RS_BUTTON_PROFILE: rs_string = "RS_BUTTON_PROFILE"; break; - case RS_BUTTON_HOWTO: rs_string = "RS_BUTTON_HOWTO"; break; - case RS_BUTTON_SPLITTER_1: rs_string = "RS_BUTTON_SPLITTER_1"; break; - case RS_BUTTON_SPLITTER_2: rs_string = "RS_BUTTON_SPLITTER_2"; break; - case RS_BUTTONS_CAN_BE_HIDDEN: rs_string = "RS_BUTTONS_CAN_BE_HIDDEN"; break; - // No default to track additions. - } - - return rs_string; -} - -// static -std::string LLBottomTray::resizeStateMaskToString(MASK mask) -{ - std::string res; - - bool add_delimiter = false; - for (U32 i = 0; i < 16; i++) - { - EResizeState state = (EResizeState) (1 << i); - if (mask & state) - { - if (!add_delimiter) - { - add_delimiter = true; - } - else - { - res += ", "; - } - - res += resizeStateToString(state); - } - } - - if (res.empty()) - { - res = resizeStateToString(RS_NORESIZE); - } - - res += llformat(" (0x%X)", mask); - return res; -} - -bool LLBottomTray::isAutoHidden(MASK button_types) const -{ - return (mResizeState & button_types) != 0; -} - -void LLBottomTray::setAutoHidden(MASK button_types, bool hide) -{ - if (hide) - { - mResizeState |= button_types; - } - else - { - mResizeState &= ~button_types; - } -} - -//EOF diff --git a/indra/newview/llbottomtray.h b/indra/newview/llbottomtray.h deleted file mode 100644 index e26b0792e9..0000000000 --- a/indra/newview/llbottomtray.h +++ /dev/null @@ -1,564 +0,0 @@ -/** -* @file llbottomtray.h -* @brief LLBottomTray class header file -* -* $LicenseInfo:firstyear=2009&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#ifndef LL_LLBOTTOMPANEL_H -#define LL_LLBOTTOMPANEL_H - -#include "llpanel.h" -#include "llimview.h" -#include "llbutton.h" - -class LLChicletPanel; -class LLLayoutStack; -class LLSpeakButton; -class LLNearbyChatBar; -class LLIMChiclet; -class LLBottomTrayLite; -class LLLayoutPanel; -class LLMenuGL; -class LLNearbyChatBarListener; - -// Build time optimization, generate once in .cpp file -#ifndef LLBOTTOMTRAY_CPP -extern template class LLBottomTray* LLSingleton::getInstance(); -#endif - -/** - * Class for buttons that should have drag'n'drop ability in bottomtray. - * These buttons pass mouse events handling to bottomtray. - */ -class LLBottomtrayButton : public LLButton -{ -public: - struct Params : public LLInitParam::Block - { - Optional can_drag; - Params() - : can_drag("can_drag", true){} - }; - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - -protected: - LLBottomtrayButton(const Params& p) - : LLButton(p), - mCanDrag(p.can_drag) - { - - } - friend class LLUICtrlFactory; - - bool mCanDrag; -}; - -class LLBottomTray - : public LLSingleton - , public LLPanel - , public LLIMSessionObserver - , public LLVoiceClientStatusObserver -{ - LOG_CLASS(LLBottomTray); - friend class LLSingleton; - friend class LLBottomTrayLite; -public: - ~LLBottomTray(); - - BOOL postBuild(); - - LLChicletPanel* getChicletPanel() {return mChicletPanel;} - LLNearbyChatBar* getNearbyChatBar(); - - void onCommitGesture(LLUICtrl* ctrl); - - // LLIMSessionObserver observe triggers - virtual void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id); - virtual void sessionRemoved(const LLUUID& session_id); - void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id); - - S32 getTotalUnreadIMCount(); - - virtual void reshape(S32 width, S32 height, BOOL called_from_parent); - - virtual void setVisible(BOOL visible); - - /*virtual*/ S32 notifyParent(const LLSD& info); - - // Implements LLVoiceClientStatusObserver::onChange() to enable the speak - // button when voice is available - /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal); - - void showBottomTrayContextMenu(S32 x, S32 y, MASK mask); - - void showSpeakButton(bool visible); - - void toggleMovementControls(); - void toggleCameraControls(); - - void onMouselookModeIn(); - void onMouselookModeOut(); - - /** - * Creates IM Chiclet based on session type (IM chat or Group chat) - */ - LLIMChiclet* createIMChiclet(const LLUUID& session_id); - - // Below are methods that were introduced or overriden in bottomtray to handle drag'n'drop - - virtual void draw(); - - /** - * These three methods handle drag'n'drop, they may be called directly from child buttons. - * handleHover and other virtual handle* couldn't be used here, because we should call LLPanel::handle*, - * but x and y here are often outside of bottomtray. - */ - void onDraggableButtonHover(S32 x, S32 y); - void onDraggableButtonMouseDown(LLUICtrl* button, S32 x, S32 y); - void onDraggableButtonMouseUp(LLUICtrl* button, S32 x, S32 y); - - -private: - typedef enum e_resize_state - { - RS_NORESIZE = 0x0000, - RS_CHICLET_PANEL = 0x0001, - RS_CHATBAR_INPUT = 0x0002, - RS_BUTTON_SNAPSHOT = 0x0004, - RS_BUTTON_CAMERA = 0x0008, - RS_BUTTON_MOVEMENT = 0x0010, - RS_BUTTON_GESTURES = 0x0020, - RS_BUTTON_SPEAK = 0x0040, - RS_IM_WELL = 0x0080, - RS_NOTIFICATION_WELL = 0x0100, - RS_BUTTON_BUILD = 0x0200, - RS_BUTTON_SEARCH = 0x0400, - RS_BUTTON_WORLD_MAP = 0x0800, - RS_BUTTON_MINI_MAP = 0x1000, - RS_BUTTON_DESTINATIONS = 0x2000, - RS_BUTTON_AVATARS = 0x4000, - RS_BUTTON_PEOPLE = 0x8000, - RS_BUTTON_PROFILE = 0x10000, - RS_BUTTON_HOWTO = 0x20000, - RS_BUTTON_SPLITTER_1 = 0x40000, - RS_BUTTON_SPLITTER_2 = 0x80000, - - /* - Once new button that can be hidden on resize is added don't forget to update related places: - - RS_BUTTONS_CAN_BE_HIDDEN enum value below. - - initResizeStateContainers(): mStateProcessedObjectMap and mButtonsProcessOrder - */ - - /** - * Specifies buttons which can be hidden when bottom tray is shrunk. - * They are: Gestures, Movement (Move), Camera (View), Snapshot - * new: Build, Search, Map, World Map, Mini-Map, destinations, avatars - */ - RS_BUTTONS_CAN_BE_HIDDEN = RS_BUTTON_SNAPSHOT | RS_BUTTON_CAMERA | RS_BUTTON_MOVEMENT | RS_BUTTON_GESTURES - | RS_BUTTON_BUILD | RS_BUTTON_SEARCH | RS_BUTTON_WORLD_MAP | RS_BUTTON_MINI_MAP - | RS_BUTTON_DESTINATIONS | RS_BUTTON_AVATARS - }EResizeState; - - // Below are three methods that were introduced to handle drag'n'drop - - /** - * finds a panel under the specified LOCAL point - */ - LLPanel* findChildPanelByLocalCoords(S32 x, S32 y); - - /** - * checks whether the cursor is over an area where the dragged button may be dropped - */ - bool isCursorOverDraggableArea(S32 x, S32 y); - - /** - * Updates process(shrink/show/hide) order of buttons and order in which they'll be stored for further save/load. - * It is called when dragged button is dropped - */ - void updateButtonsOrdersAfterDnD(); - - // saves order of buttons to file on disk - void saveButtonsOrder(); - // reads order of buttons from file on disk - void loadButtonsOrder(); - - /** - * Updates child controls size and visibility when it is necessary to reduce total width. - * - * Process order: - * - reduce chiclet panel to its minimal width; - * - reduce chatbar to its minimal width; - * - reduce visible buttons from right to left to their minimal width; - * - hide visible buttons from right to left; - * When button is hidden chatbar extended to fill released space if it is necessary. - * - * @param[in] delta_width - value by which bottom tray should be shrunk. It is a negative value. - * @return positive value which bottom tray can not process when it reaches its minimal width. - * Zero if there was enough space to process delta_width. - */ - S32 processWidthDecreased(S32 delta_width); - - /** - * Updates child controls size and visibility when it is necessary to extend total width. - * - * Process order: - * - show invisible buttons should be shown from left to right if possible; - * - extend visible buttons from left to right to their default width; - * - extend chatbar to its maximal width; - * - extend chiclet panel to all available space; - * When chatbar & chiclet panels are wider then their minimal width they can be reduced to allow - * a button gets visible in case if passed delta_width is not enough (chatbar first). - * - * @param[in] delta_width - value by which bottom tray should be extended. It is a positive value. - */ - void processWidthIncreased(S32 delta_width); - - /** helper function to log debug messages */ - void log(LLView* panel, const std::string& descr); - - /** - * Tries to show hidden by resize buttons using available width. - * - * Gets buttons visible if there is enough space. Reduces available_width in this case. - * - * @params[in, out] available_width - reference to available width to be used to show buttons. - * @see processShowButton() - * @return consumed pixels (difference in available width). - */ - S32 processShowButtons(S32& available_width); - - /** - * Tries to show panel with specified button using available width. - * - * Shows button specified by type if there is enough space. Reduces available_width in this case. - * - * @params[in] shown_object_type - type of button to be shown. - * @params[in, out] available_width - reference to available width to be used to show button. - * - * @return true if button can be shown, false otherwise - */ - bool processShowButton(EResizeState shown_object_type, S32& available_width); - - /** - * Hides visible panels with all buttons that may be hidden by resize if it is necessary. - * - * When button gets hidden some space is released in bottom tray. - * This space is taken into account for several consecutive calls for several buttons. - * - * @params[in, out] required_width - reference to required width to be released. This is a negative value. - * Its absolute value is decreased by shown panel width. - * @params[in, out] buttons_freed_width - reference to value released over required one. - * If panel's width is more than required difference is added to buttons_freed_width. - * @see processHideButton() - */ - void processHideButtons(S32& required_width, S32& buttons_freed_width); - - /** - * Hides panel with specified button if it is visible. - * - * When button gets hidden some space is released in bottom tray. - * This space is taken into account for several consecutive calls for several buttons. - * - * @params[in] processed_object_type - type of button to be hide. - * @params[in, out] required_width - reference to required width to be released. This is a negative value. - * Its absolute value is decreased by panel width. - * @params[in, out] buttons_freed_width - reference to value released over required one. - * If panel's width is more than required difference is added to buttons_freed_width. - */ - void processHideButton(EResizeState processed_object_type, S32& required_width, S32& buttons_freed_width); - - /** - * Shrinks shown buttons to reduce total taken space. - * - * Shrinks buttons that may be shrunk smoothly first. Then shrinks Speak button. - * - * @param[in, out] required_width - reference to width value which should be released when buttons are shrunk. It is a negative value. - * It is increased on the value processed by buttons. - * @params[in, out] buttons_freed_width - reference to value released over required one. - * If width of panel with Speak button is more than required that difference is added - * to buttons_freed_width. - * This is because Speak button shrinks discretely unlike other buttons which are changed smoothly. - */ - void processShrinkButtons(S32& required_width, S32& buttons_freed_width); - - /** - * Shrinks panel with specified button if it is visible. - * - * @params[in] processed_object_type - type of button to be shrunk. - * @param[in, out] required_width - reference to width value which should be released when button is shrunk. It is a negative value. - * It is increased on the value released by the button. - */ - void processShrinkButton(EResizeState processed_object_type, S32& required_width); - - /** - * Extends shown buttons to increase total taken space. - * - * Extends buttons that may be extended smoothly first. Then extends Speak button. - * - * @param[in, out] available_width - reference to width value which buttons can use to be extended. - * It is a positive value. It is decreased on the value processed by buttons. - */ - void processExtendButtons(S32& available_width); - - /** - * Extends the Speak button if there is enough headroom. - * - * Unlike other buttons, the Speak buttons has only two possible widths: - * the minimal one (without label) and the maximal (default) one. - * - * If the button is at its minimum width there is not enough headroom to - * reshape it to the maximum width, the method does nothing. - * - * @param available_width Available headroom. - * @return false if the button requires extension but there's not enough headroom, true otherwise. - */ - bool processExtendSpeakButton(S32& available_width); - - /** - * Extends shown button to increase total taken space. - * - * @params[in] processed_object_type - type of button to be extended. - * @param[in, out] available_width - reference to width value which button can use to be extended. - * It is a positive value. It is decreased on the value processed by buttons. - */ - void processExtendButton(EResizeState processed_object_type, S32& available_width); - - /** - * Determines if specified by type object can be shown. It should be hidden by shrink before. - * - * Processes buttons a such way to show buttons in constant order: - * - Gestures, Move, View, Snapshot - */ - bool canButtonBeShown(EResizeState processed_object_type) const; - - /** - * Initializes all containers stored data related to children resize state. - * - * @see mStateProcessedObjectMap - * @see mObjectDefaultWidthMap - * @see mButtonsProcessOrder - */ - void initResizeStateContainers(); - - /** - * Initializes buttons' visibility depend on stored Control Settings. - */ - void initButtonsVisibility(); - - /** - * Initializes listeners of Control Settings to toggle appropriate buttons' visibility. - * - * @see toggleShowButton() - */ - void setButtonsControlsAndListeners(); - - /** - * Toggles visibility of specified button depend on passed value. - * - * @param button_type - type of button to be toggled - * @param new_visibility - new visibility of the button - * - * @see setButtonsControlsAndListeners() - */ - static bool toggleShowButton(EResizeState button_type, const LLSD& new_visibility); - - /** - * Show the button if there is enough space. - * - * @param[in] button_type - type of button to be shown. - * @param[in, out] available_width amount of available space on the bottom bar. - * - * @return true if button was shown, false that's not possible (not enough space, etc) - */ - bool showButton(EResizeState button_type, S32& available_width); - - /** - * Sets passed visibility to object specified by resize type. - */ - void setTrayButtonVisible(EResizeState shown_object_type, bool visible); - - /** - * Sets passed visibility to object specified by resize type if it is possible. - * - * If it is impossible to show required button due to there is no enough room in bottom tray - * it will no be shown. Is called via context menu commands. - * In this case Alert Dialog will be shown to notify user about that. - * - * Method also stores resize state to be processed while future bottom tray extending: - * - if hidden while resizing button should be hidden it will not be shown while extending; - * - if hidden via context menu button should be shown but there is no enough room for now - * it will be shown while extending. - */ - void setTrayButtonVisibleIfPossible(EResizeState shown_object_type, bool visible, bool raise_notification = true); - - /** - * Sets passed visibility to required button and fit widths of shown - * buttons(notice that method can shrink widths to - * allocate needed room in bottom tray). - * Returns true if visibility of required button was set. - */ - bool setVisibleAndFitWidths(EResizeState object_type, bool visible); - - /** - * Get panel containing the given button. - * - * @see mStateProcessedObjectMap - */ - LLPanel* getButtonPanel(EResizeState button_type); - - /** - * Shows/hides panel with specified well button (IM or Notification) - * - * @param[in] object_type - type of well button to be processed. - * Must be one of RS_IM_WELL or RS_NOTIFICATION_WELL. - * @param[in] visible - flag specified whether button should be shown or hidden. - */ - void showWellButton(EResizeState object_type, bool visible); - - /** - * Handles a customization of chatbar width. - * - * When chatbar gets wider layout stack will reduce chiclet panel (it is auto-resizable) - * But once chiclet panel reaches its minimal width Stack will force to reduce buttons width. - * including Speak button. The similar behavior is when chatbar gets narrowly. - * This methods force resize behavior to resize buttons properly in these cases. - */ - void processChatbarCustomization(S32 new_width); - - /** - * @return difference between current chiclet panel width and the minimum. - */ - S32 getChicletPanelShrinkHeadroom() const; - - /// Get button name for debugging. - static std::string resizeStateToString(EResizeState state); - - /// Dump a mask for debugging - static std::string resizeStateMaskToString(MASK mask); - - /// @return true if any of the the passed buttons have been auto-hidden due to lack of available space. - bool isAutoHidden(MASK button_types) const; - - /** - * (Un)Mark the buttons as hidden. - * - * Auto-hidden buttons are those that re-appear as soon as we have enough available space. - */ - void setAutoHidden(MASK button_types, bool hide); - - /// Buttons automatically hidden due to lack of space. - MASK mResizeState; - - /** - * Mapping of button types to the layout panels the buttons are wrapped in. - * - * Used by getButtonPanel(). - */ - typedef std::map state_object_map_t; - state_object_map_t mStateProcessedObjectMap; - - /// Default (maximum) widths of the layout panels. - typedef std::map state_object_width_map_t; - state_object_width_map_t mObjectDefaultWidthMap; - - typedef std::vector resize_state_vec_t; - - /** - * Contains order in which child buttons should be processed in show/hide, extend/shrink methods. - */ - resize_state_vec_t mButtonsProcessOrder; - - /** - * Contains order in which child buttons are shown. - * It traces order of all bottomtray buttons that may change place via drag'n'drop and should - * save and load it between sessions. mButtonsProcessOrder is not enough for it because it contains only - * buttons that may be hidden. - */ - resize_state_vec_t mButtonsOrder; - -protected: - - LLBottomTray(const LLSD& key = LLSD()); - - static void* createNearbyChatBar(void* userdata); - - void updateContextMenu(S32 x, S32 y, MASK mask); - void onContextMenuItemClicked(const LLSD& userdata); - bool onContextMenuItemEnabled(const LLSD& userdata); - - // Either default or saved after user's manual resize width of nearby chat. - // Nearby chat will not always have it, because sometimes it can be shrunk on resize, - // but when possible it will be restored back to this value. - S32 mDesiredNearbyChatWidth; - LLChicletPanel* mChicletPanel; - LLPanel* mSpeakPanel; - LLSpeakButton* mSpeakBtn; - LLNearbyChatBar* mNearbyChatBar; - LLLayoutPanel* mChatBarContainer; - LLPanel* mNearbyCharResizeHandlePanel; - LLLayoutStack* mToolbarStack; - LLMenuGL* mBottomTrayContextMenu; - LLButton* mCamButton; - LLButton* mMovementButton; - LLBottomTrayLite* mBottomTrayLite; - bool mIsInLiteMode; - - // Drag'n'Drop - - /** - * Is true if mouse down happened on draggable button. - * Set false whether on drag start or on mouse up. - */ - bool mCheckForDrag; - /** - * These two variables hold corrdinates of mouse down on draggable button. - * They are used to compare with current coordinates of cursor and determine whether drag'n'drop should start. - */ - S32 mStartX; - S32 mStartY; - /** - * True if drag'n'drop is happening. - */ - bool mDragStarted; - - /** - * Pointer to panel which is currently dragged (though it seems to user that button is dragged, - * we are changing place of layout panel). - */ - LLPanel* mDraggedItem; - /** - * Panel before which the dragged button will be inserted. - */ - LLPanel* mLandingTab; - /** - * Image used to show position where dragged button will be dropped. - */ - LLUIImage* mImageDragIndication; - - // We want only one LLNearbyChatBarListener object, so it's tied to this singleton - boost::shared_ptr mListener; -}; - -#endif // LL_LLBOTTOMPANEL_H diff --git a/indra/newview/llchatbar.cpp b/indra/newview/llchatbar.cpp index fb3abb132b..d6095cce07 100644 --- a/indra/newview/llchatbar.cpp +++ b/indra/newview/llchatbar.cpp @@ -60,7 +60,6 @@ #include "llui.h" #include "llviewermenu.h" #include "lluictrlfactory.h" -#include "llbottomtray.h" // // Globals diff --git a/indra/newview/llfloatersounddevices.cpp b/indra/newview/llfloatersounddevices.cpp index e692f1735a..56c0806546 100644 --- a/indra/newview/llfloatersounddevices.cpp +++ b/indra/newview/llfloatersounddevices.cpp @@ -28,7 +28,6 @@ #include "llfloatersounddevices.h" -#include "llbottomtray.h" #include "lldraghandle.h" #include "llpanelvoicedevicesettings.h" @@ -55,9 +54,6 @@ LLFloaterSoundDevices::~LLFloaterSoundDevices() BOOL LLFloaterSoundDevices::postBuild() { LLTransientDockableFloater::postBuild(); - - LLView *anchor_panel = LLBottomTray::getInstance()->getChild("flyout_btn"); - setDockControl(new LLDockControl(anchor_panel, this, getDockTongue(), LLDockControl::TOP)); setIsChrome(TRUE); if (mDragHandle) diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp index b3b0c93b99..0250af6a0e 100644 --- a/indra/newview/llimpanel.cpp +++ b/indra/newview/llimpanel.cpp @@ -41,7 +41,6 @@ #include "llagent.h" #include "llbutton.h" -#include "llbottomtray.h" #include "llcallingcard.h" #include "llchannelmanager.h" #include "llchat.h" diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 441ea2923d..64d5152ebe 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -46,7 +46,6 @@ #include "llagentui.h" #include "llappviewer.h" #include "llavatariconctrl.h" -#include "llbottomtray.h" #include "llcallingcard.h" #include "llchat.h" #include "llimfloater.h" @@ -1680,13 +1679,6 @@ BOOL LLCallDialog::postBuild() if (!LLDockableFloater::postBuild()) return FALSE; - // dock the dialog to the Speak Button, where other sys messages appear - LLView *anchor_panel = LLBottomTray::getInstance()->getChild("speak_panel"); - - setDockControl(new LLDockControl( - anchor_panel, this, - getDockTongue(), LLDockControl::TOP)); - return TRUE; } diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index 7503164fe6..49f2dc082c 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -29,7 +29,6 @@ #include "llagentdata.h" // for gAgentID #include "llnearbychathandler.h" -#include "llbottomtray.h" #include "llchatitemscontainerctrl.h" #include "llfirstuse.h" #include "llfloaterscriptdebug.h" diff --git a/indra/newview/llspeakbutton.cpp b/indra/newview/llspeakbutton.cpp deleted file mode 100644 index bbe573c546..0000000000 --- a/indra/newview/llspeakbutton.cpp +++ /dev/null @@ -1,165 +0,0 @@ -/** -* @file llspeakbutton.cpp -* @brief LLSpeakButton class implementation -* -* $LicenseInfo:firstyear=2002&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#include "llviewerprecompiledheaders.h" // must be first include - -#include "llbutton.h" -#include "llfloaterreg.h" - -#include "llagent.h" -#include "llbottomtray.h" -#include "llcallfloater.h" -#include "lloutputmonitorctrl.h" -#include "lltransientfloatermgr.h" - -#include "llspeakbutton.h" - -#include "llbottomtray.h" -#include "llfirstuse.h" - -static LLDefaultChildRegistry::Register t1("talk_button"); - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -LLSpeakButton::Params::Params() -: speak_button("speak_button"), - show_button("show_button"), - monitor("monitor") -{} - -LLSpeakButton::LLSpeakButton(const Params& p) -: LLUICtrl(p) -, mOutputMonitor(NULL) -, mSpeakBtn(NULL) -, mShowBtn(NULL) -{ - LLRect rect = p.rect(); - LLRect speak_rect(0, rect.getHeight(), rect.getWidth(), 0); - LLRect show_rect = p.show_button.rect(); - show_rect.set(0, rect.getHeight(), show_rect.getWidth(), 0); - - speak_rect.mRight -= show_rect.getWidth(); - show_rect.mLeft = speak_rect.getWidth(); - show_rect.mRight = rect.getWidth(); - - LLButton::Params speak_params = p.speak_button; - speak_params.rect(speak_rect); - mSpeakBtn = LLUICtrlFactory::create(speak_params); - addChild(mSpeakBtn); - LLTransientFloaterMgr::getInstance()->addControlView(mSpeakBtn); - - mSpeakBtn->setMouseDownCallback(boost::bind(&LLSpeakButton::onMouseDown_SpeakBtn, this)); - mSpeakBtn->setMouseUpCallback(boost::bind(&LLSpeakButton::onMouseUp_SpeakBtn, this)); - mSpeakBtn->setToggleState(FALSE); - - LLBottomtrayButton::Params show_params = p.show_button; - show_params.rect(show_rect); - mShowBtn = LLUICtrlFactory::create(show_params); - addChild(mShowBtn); - LLTransientFloaterMgr::getInstance()->addControlView(mShowBtn); - -// mShowBtn->setClickedCallback(boost::bind(&LLSpeakButton::onClick_ShowBtn, this)); -// mShowBtn->setToggleState(FALSE); - - static const S32 MONITOR_RIGHT_PAD = 2; - - LLRect monitor_rect = p.monitor.rect(); - S32 monitor_height = monitor_rect.getHeight(); - monitor_rect.mLeft = speak_rect.getWidth() - monitor_rect.getWidth() - MONITOR_RIGHT_PAD; - monitor_rect.mRight = speak_rect.getWidth() - MONITOR_RIGHT_PAD; - monitor_rect.mBottom = (rect.getHeight() / 2) - (monitor_height / 2); - monitor_rect.mTop = monitor_rect.mBottom + monitor_height; - - LLOutputMonitorCtrl::Params monitor_params = p.monitor; - monitor_params.draw_border(false); - monitor_params.rect(monitor_rect); - monitor_params.auto_update(true); - monitor_params.speaker_id(gAgentID); - mOutputMonitor = LLUICtrlFactory::create(monitor_params); - mSpeakBtn->addChild(mOutputMonitor); - - // never show "muted" because you can't mute yourself - mOutputMonitor->setIsMuted(false); - mOutputMonitor->setIsAgentControl(true); - - //*TODO find a better place to do that - LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::sOnCurrentChannelChanged, _1), true); -} - -LLSpeakButton::~LLSpeakButton() -{ - if(LLTransientFloaterMgr::instanceExists()) - { - LLTransientFloaterMgr::getInstance()->removeControlView(mSpeakBtn); - LLTransientFloaterMgr::getInstance()->removeControlView(mShowBtn); - } -} - -void LLSpeakButton::setSpeakToolTip(const std::string& msg) -{ - mSpeakBtn->setToolTip(msg); -} - -void LLSpeakButton::setShowToolTip(const std::string& msg) -{ - mShowBtn->setToolTip(msg); -} - -void LLSpeakButton::setLabelVisible(bool visible) -{ - static std::string label_selected = mSpeakBtn->getLabelSelected(); - static std::string label_unselected = mSpeakBtn->getLabelUnselected(); - - if (visible) - { - mSpeakBtn->setLabelSelected(label_selected); - mSpeakBtn->setLabelUnselected(label_unselected); - } - else - { - static LLStringExplicit empty_string(""); - mSpeakBtn->setLabelSelected(empty_string); - mSpeakBtn->setLabelUnselected(empty_string); - } -} - -////////////////////////////////////////////////////////////////////////// -/// PROTECTED SECTION -////////////////////////////////////////////////////////////////////////// -void LLSpeakButton::onMouseDown_SpeakBtn() -{ - bool down = true; - LLVoiceClient::getInstance()->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk - LLFirstUse::speak(false); -} -void LLSpeakButton::onMouseUp_SpeakBtn() -{ - bool down = false; - LLVoiceClient::getInstance()->inputUserControlState(down); -} - diff --git a/indra/newview/llspeakbutton.h b/indra/newview/llspeakbutton.h deleted file mode 100644 index 7db01112ef..0000000000 --- a/indra/newview/llspeakbutton.h +++ /dev/null @@ -1,88 +0,0 @@ -/** -* @file llspeakbutton.h -* @brief LLSpeakButton class header file -* -* $LicenseInfo:firstyear=2002&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#ifndef LL_LLSPEAKBUTTON_H -#define LL_LLSPEAKBUTTON_H - -#include "llinitparam.h" -#include "lluictrl.h" - -class LLCallFloater; -class LLButton; -class LLOutputMonitorCtrl; -class LLBottomtrayButton; - -/* - * Button displaying voice chat status. Displays voice chat options when - * clicked. -*/ -class LLSpeakButton : public LLUICtrl -{ -public: - - struct Params : public LLInitParam::Block - { - Optional speak_button; - Optional show_button; - Optional monitor; - - Params(); - }; - - /*virtual*/ ~LLSpeakButton(); - - // *HACK: Need to put tooltips in a translatable location, - // the panel that contains this button. - void setSpeakToolTip(const std::string& msg); - void setShowToolTip(const std::string& msg); - - /** - * Sets visibility of speak button's label according to passed parameter. - * - * It removes label/selected label if "visible" is false and restores otherwise. - * - * @param visible if true - show label and selected label. - * - * @see mSpeakBtn - * @see LLBottomTray::processShrinkButtons() - */ - void setLabelVisible(bool visible); - -protected: - friend class LLUICtrlFactory; - LLSpeakButton(const Params& p); - - void onMouseDown_SpeakBtn(); - void onMouseUp_SpeakBtn(); - -private: - LLButton* mSpeakBtn; - LLBottomtrayButton* mShowBtn; - LLHandle mPrivateCallPanel; - LLOutputMonitorCtrl* mOutputMonitor; -}; - -#endif // LL_LLSPEAKBUTTON_H diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 5d215c7f6d..6ce0c358a1 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -42,7 +42,6 @@ #include "llagentcamera.h" #include "llagentwearables.h" #include "llagentpilot.h" -#include "llbottomtray.h" #include "llcompilequeue.h" #include "llconsole.h" #include "lldaycyclemanager.h" @@ -7795,7 +7794,7 @@ class LLWorldToggleMovementControls : public view_listener_t { bool handleEvent(const LLSD& userdata) { - LLBottomTray::getInstance()->toggleMovementControls(); + LLFloaterReg::toggleInstanceOrBringToFront("moveview"); return true; } }; @@ -7804,7 +7803,7 @@ class LLWorldToggleCameraControls : public view_listener_t { bool handleEvent(const LLSD& userdata) { - LLBottomTray::getInstance()->toggleCameraControls(); + LLFloaterReg::toggleInstanceOrBringToFront("camera"); return true; } }; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 85f74c9fdd..1f8bac5069 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -187,7 +187,6 @@ #include "llviewerjoystick.h" #include "llviewernetwork.h" #include "llpostprocess.h" -#include "llbottomtray.h" #include "llnearbychatbar.h" #include "llagentui.h" #include "llwearablelist.h" @@ -2163,10 +2162,10 @@ void LLViewerWindow::reshape(S32 width, S32 height) // Hide normal UI when a logon fails void LLViewerWindow::setNormalControlsVisible( BOOL visible ) { - if(LLBottomTray::instanceExists()) + if(LLChicletBar::instanceExists()) { - LLBottomTray::getInstance()->setVisible(visible); - LLBottomTray::getInstance()->setEnabled(visible); + LLChicletBar::getInstance()->setVisible(visible); + LLChicletBar::getInstance()->setEnabled(visible); } if ( gMenuBarView ) @@ -4921,8 +4920,8 @@ S32 LLViewerWindow::getChatConsoleBottomPad() { S32 offset = 0; - if(LLBottomTray::instanceExists()) - offset += LLBottomTray::getInstance()->getRect().getHeight(); + if(gToolBarView) + offset += gToolBarView->getChild("bottom_toolbar_panel")->getRect().getHeight(); return offset; } diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 90a05cd9e5..05cd1d79b0 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -55,7 +55,7 @@ #include "llimview.h" // for LLIMMgr #include "llparcel.h" #include "llviewerparcelmgr.h" -//#include "llfirstuse.h" +#include "llfirstuse.h" #include "llspeakers.h" #include "lltrans.h" #include "llviewerwindow.h" @@ -6258,6 +6258,19 @@ void LLVivoxVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::ESta it = mStatusObservers.upper_bound(observer); } + // skipped to avoid speak button blinking + if ( status != LLVoiceClientStatusObserver::STATUS_JOINING + && status != LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL) + { + bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking(); + + gAgent.setVoiceConnected(voice_status); + + if (voice_status) + { + LLFirstUse::speak(true); + } + } } void LLVivoxVoiceClient::addObserver(LLFriendObserver* observer) diff --git a/indra/newview/skins/default/xui/en/panel_bottomtray.xml b/indra/newview/skins/default/xui/en/panel_bottomtray.xml deleted file mode 100644 index 2737746c0e..0000000000 --- a/indra/newview/skins/default/xui/en/panel_bottomtray.xml +++ /dev/null @@ -1,530 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/default/xui/en/panel_side_tray.xml b/indra/newview/skins/default/xui/en/panel_side_tray.xml deleted file mode 100644 index 0f330a7b98..0000000000 --- a/indra/newview/skins/default/xui/en/panel_side_tray.xml +++ /dev/null @@ -1,174 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- cgit v1.3 From 8e3717e187766f0ad24f29886ae930be186a4394 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 13 Oct 2011 20:31:41 -0700 Subject: EXP-1323 FIX Mouselook text "Press ESC to return to World View" overlaps with bottom toolbar if mode is icon only hide toolbars in mouselook hide top_info_bar when hiding UI disable mouselook when hiding UI fixed layout of more button in navigation bar --- indra/newview/llagent.cpp | 3 +++ indra/newview/llagentcamera.cpp | 4 +++- indra/newview/llviewerwindow.cpp | 2 ++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml | 10 ++++++---- 4 files changed, 14 insertions(+), 5 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 31a73c8c31..edb536d337 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -68,6 +68,7 @@ #include "llstatusbar.h" #include "llteleportflags.h" #include "lltool.h" +#include "lltoolbarview.h" #include "lltoolpie.h" #include "lltoolmgr.h" #include "lltrans.h" @@ -1862,6 +1863,7 @@ void LLAgent::endAnimationUpdateUI() // clean up UI from mode we're leaving if (gAgentCamera.getLastCameraMode() == CAMERA_MODE_MOUSELOOK ) { + gToolBarView->setToolBarsVisible(true); // show mouse cursor gViewerWindow->showCursor(); // show menus @@ -1972,6 +1974,7 @@ void LLAgent::endAnimationUpdateUI() if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) { // hide menus + gToolBarView->setToolBarsVisible(false); gMenuBarView->setVisible(FALSE); LLNavigationBar::getInstance()->setVisible(FALSE); gStatusBar->setVisibleForMouselook(false); diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index f195c985c0..27e9aa32f2 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -2040,7 +2040,9 @@ void LLAgentCamera::resetCamera() //----------------------------------------------------------------------------- void LLAgentCamera::changeCameraToMouselook(BOOL animate) { - if (!gSavedSettings.getBOOL("EnableMouselook") || LLViewerJoystick::getInstance()->getOverrideCamera()) + if (!gSavedSettings.getBOOL("EnableMouselook") + || LLViewerJoystick::getInstance()->getOverrideCamera() + || !gViewerWindow->getUIVisibility()) { return; } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 665b31a427..92dc352cf4 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4987,11 +4987,13 @@ void LLViewerWindow::setUIVisibility(bool visible) gToolBarView->setToolBarsVisible(visible); } + mRootView->getChildView("topinfo_bar_container")->setVisible(visible); mRootView->getChildView("nav_bar_container")->setVisible(visible); mRootView->getChildView("status_bar_container")->setVisible(visible); if (!visible) { + gAgentCamera.changeCameraToDefault(); gFloaterView->hideAllFloaters(); } else diff --git a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml index ab6fa36e6c..7a8e872dc9 100644 --- a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml @@ -188,10 +188,12 @@ + tab_stop="false" + tool_tip="Show more of My Favorites" + top="13" + width="50" + bottom="0" + valign="bottom"> More ▼ -- cgit v1.3 From 9f682772d93b4530ad7bcbf52adb2300cd91cd4d Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 13 Oct 2011 20:45:50 -0700 Subject: EXP-1323 FIX Mouselook text "Press ESC to return to World View" overlaps with bottom toolbar if mode is icon only fixed popping out of mouselook when turning off UI --- indra/newview/llviewerwindow.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 92dc352cf4..b8715bfa5b 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4982,24 +4982,24 @@ void LLViewerWindow::setUIVisibility(bool visible) { mUIVisible = visible; - if (gToolBarView) - { - gToolBarView->setToolBarsVisible(visible); - } - - mRootView->getChildView("topinfo_bar_container")->setVisible(visible); - mRootView->getChildView("nav_bar_container")->setVisible(visible); - mRootView->getChildView("status_bar_container")->setVisible(visible); - if (!visible) { - gAgentCamera.changeCameraToDefault(); + gAgentCamera.changeCameraToThirdPerson(FALSE); gFloaterView->hideAllFloaters(); } else { gFloaterView->showHiddenFloaters(); } + + if (gToolBarView) + { + gToolBarView->setToolBarsVisible(visible); + } + + mRootView->getChildView("topinfo_bar_container")->setVisible(visible); + mRootView->getChildView("nav_bar_container")->setVisible(visible); + mRootView->getChildView("status_bar_container")->setVisible(visible); } bool LLViewerWindow::getUIVisibility() -- cgit v1.3 From aa7245fa2b5441285d2de384a9629782456af88a Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 14 Oct 2011 11:46:38 -0700 Subject: EXP-1361 FIX -- Repositioning Viewer Window on mac triggers click to walk * Mouse clicks outside the root view are now discarded before they can cause problems. Reviewed by Richard --- indra/newview/llviewerwindow.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index b8715bfa5b..0873e4f6ea 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -938,6 +938,11 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK // } //} + // Mark the click as handled and return if we aren't within the root view to avoid spurious bugs + if( !mRootView->pointInView(x, y) ) + { + return TRUE; + } // Give the UI views a chance to process the click if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) { -- cgit v1.3 From 7bc1eaf22f3c8bde69922215fb61b448afa8967a Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 14 Oct 2011 15:22:53 -0700 Subject: EXP-1342 FIX -- Update avatar picker and destination guide urls * URL's are in place with the [GRID_LOWERCASE] used in the link to go to the proper page based on the grid. * Added "GRID_LOWERCASE" substitution for URL's since it is case sensitive --- indra/newview/app_settings/settings.xml | 6 +++--- indra/newview/llviewermenu.cpp | 3 ++- indra/newview/llviewerwindow.cpp | 10 +++++++--- indra/newview/llweb.cpp | 1 + 4 files changed, 13 insertions(+), 7 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index da2161c8de..52aa2a3be3 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -619,7 +619,7 @@ Type String Value - http://drofnas.components.pdp48.lindenlab.com/avatars.html + http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html AvatarBakedTextureUploadTimeout @@ -2717,7 +2717,7 @@ Type String Value - http://drofnas.components.pdp48.lindenlab.com/guide.html + http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/guide.html DisableCameraConstraints @@ -4037,7 +4037,7 @@ Type String Value - http://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/agni/howto/index.html + http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/howto/index.html HomeSidePanelURL diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 10563971b3..57ff62f60f 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -6893,7 +6893,8 @@ class LLToggleHowTo : public view_listener_t bool handleEvent(const LLSD& userdata) { LLFloaterWebContent::Params p; - p.url = gSavedSettings.getString("HowToHelpURL"); + std::string url = gSavedSettings.getString("HowToHelpURL"); + p.url = LLWeb::expandURLSubstitutions(url, LLSD()); p.show_chrome = false; p.target = "__help_how_to"; p.show_page_title = false; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0873e4f6ea..1d64e22db2 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1947,13 +1947,17 @@ void LLViewerWindow::initWorldUI() if (destinations) { destinations->setErrorPageURL(gSavedSettings.getString("GenericErrorPageURL")); - destinations->navigateTo(gSavedSettings.getString("DestinationGuideURL"), "text/html"); + std::string url = gSavedSettings.getString("DestinationGuideURL"); + url = LLWeb::expandURLSubstitutions(url, LLSD()); + destinations->navigateTo(url, "text/html"); } LLMediaCtrl* avatar_picker = LLFloaterReg::getInstance("avatar")->findChild("avatar_picker_contents"); if (avatar_picker) { avatar_picker->setErrorPageURL(gSavedSettings.getString("GenericErrorPageURL")); - avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html"); + std::string url = gSavedSettings.getString("AvatarPickerURL"); + url = LLWeb::expandURLSubstitutions(url, LLSD()); + avatar_picker->navigateTo(url, "text/html"); } } @@ -1980,7 +1984,7 @@ void LLViewerWindow::shutdownViews() // *TODO: Make LLNavigationBar part of gViewerWindow if (LLNavigationBar::instanceExists()) { - delete LLNavigationBar::getInstance(); + delete LLNavigationBar::getInstance(); } // destroy menus after instantiating navbar above, as it needs diff --git a/indra/newview/llweb.cpp b/indra/newview/llweb.cpp index 7bc5453688..b2f35892d0 100644 --- a/indra/newview/llweb.cpp +++ b/indra/newview/llweb.cpp @@ -210,6 +210,7 @@ std::string LLWeb::expandURLSubstitutions(const std::string &url, substitution["VERSION_BUILD"] = LLVersionInfo::getBuild(); substitution["CHANNEL"] = LLVersionInfo::getChannel(); substitution["GRID"] = LLGridManager::getInstance()->getGridLabel(); + substitution["GRID_LOWERCASE"] = utf8str_tolower(LLGridManager::getInstance()->getGridLabel()); substitution["OS"] = LLAppViewer::instance()->getOSInfo().getOSStringSimple(); substitution["SESSION_ID"] = gAgent.getSessionID(); substitution["FIRST_LOGIN"] = gAgent.isFirstLogin(); -- cgit v1.3 From 492c93369ccc08dda1f1f51912737dec81d7de83 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Wed, 19 Oct 2011 17:25:45 -0700 Subject: EXP-1426 FIX Voice Settings floater button has label Nearby Voice and tool tip with label nearby voice --- indra/newview/app_settings/commands.xml | 2 +- indra/newview/llviewerwindow.cpp | 2 +- indra/newview/skins/default/xui/en/strings.xml | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 391a864846..a44b895f7b 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -10,7 +10,7 @@ is_running_function="Floater.IsOpen" is_running_parameters="about_land" /> - setItemVisible("BuildTools", gFloaterTools->getVisible()); } - LLFloaterBuildOptions* build_options_floater = LLFloaterReg::getTypedInstance("build_options"); + LLFloaterBuildOptions* build_options_floater = LLFloaterReg::findTypedInstance("build_options"); if (build_options_floater && build_options_floater->getVisible()) { build_options_floater->updateGridMode(); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 78e10d207c..f2617556e6 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3678,7 +3678,7 @@ Try enclosing path to the editor with double quotes. Snapshot Speak View - Nearby voice + Voice settings Information about the land you're visiting Change your avatar @@ -3703,7 +3703,7 @@ Try enclosing path to the editor with double quotes. Take a picture Speak with people nearby using your microphone Changing camera angle - People nearby with voice capability + Volume controls for calls and people near you in world Retain% -- cgit v1.3 From e3287fbe4cbb3ababe9b1d1be691ff4b90b45dd8 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 1 Nov 2011 15:51:33 -0700 Subject: EXP-1500 : Hide the toolbars whenever the login box is shown. Also clean up some old FUI debug that is not necessary anymore --- indra/newview/app_settings/settings.xml | 11 ----------- indra/newview/llstartup.cpp | 8 +++++++- indra/newview/llviewerwindow.cpp | 18 +++++++----------- 3 files changed, 14 insertions(+), 23 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3771222455..8f660008e5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2630,17 +2630,6 @@ Value -1 - DebugToolbarFUI - - Comment - Turn on the FUI Toolbars - Persist - 1 - Type - Boolean - Value - 1 - DebugViews Comment diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index e62227fa3c..9d8d1be0f5 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -190,6 +190,7 @@ #include "lllogin.h" #include "llevents.h" #include "llstartuplistener.h" +#include "lltoolbarview.h" #if LL_WINDOWS #include "lldxhardware.h" @@ -2091,7 +2092,12 @@ void login_show() #else BOOL bUseDebugLogin = TRUE; #endif - + // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region + if (gToolBarView) + { + gToolBarView->setVisible(FALSE); + } + LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), bUseDebugLogin || gSavedSettings.getBOOL("SecondLifeEnterprise"), login_callback, NULL ); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6fcbc401af..e23ba0faf7 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1789,17 +1789,13 @@ void LLViewerWindow::initBase() mLoginPanelHolder = main_view->getChild("login_panel_holder")->getHandle(); // Create the toolbar view - // *TODO: Eventually, suppress the existence of this debug setting and turn toolbar FUI on permanently - if (gSavedSettings.getBOOL("DebugToolbarFUI")) - { - // Get a pointer to the toolbar view holder - LLPanel* panel_holder = main_view->getChild("toolbar_view_holder"); - // Load the toolbar view from file - gToolBarView = LLUICtrlFactory::getInstance()->createFromFile("panel_toolbar_view.xml", panel_holder, LLDefaultChildRegistry::instance()); - gToolBarView->setShape(panel_holder->getLocalRect()); - // Hide the toolbars for the moment: we'll make them visible after logging in world (see LLViewerWindow::initWorldUI()) - gToolBarView->setVisible(FALSE); - } + // Get a pointer to the toolbar view holder + LLPanel* panel_holder = main_view->getChild("toolbar_view_holder"); + // Load the toolbar view from file + gToolBarView = LLUICtrlFactory::getInstance()->createFromFile("panel_toolbar_view.xml", panel_holder, LLDefaultChildRegistry::instance()); + gToolBarView->setShape(panel_holder->getLocalRect()); + // Hide the toolbars for the moment: we'll make them visible after logging in world (see LLViewerWindow::initWorldUI()) + gToolBarView->setVisible(FALSE); // Constrain floaters to inside the menu and status bar regions. gFloaterView = main_view->getChild("Floater View"); -- cgit v1.3 From 65e144d9fec4bb441050e73136ed95b48e6e363c Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 2 Nov 2011 19:05:13 +0200 Subject: STORM-1580 WIP Initial commit for PO review. --- indra/newview/CMakeLists.txt | 15 +- indra/newview/app_settings/settings.xml | 44 +- indra/newview/llfloaterpostcard.cpp | 384 --------- indra/newview/llfloaterpostcard.h | 79 -- indra/newview/llfloatersnapshot.cpp | 870 ++++++++++++++------- indra/newview/llfloatersnapshot.h | 29 +- indra/newview/llpanelpostprogress.cpp | 59 ++ indra/newview/llpanelpostresult.cpp | 90 +++ indra/newview/llpanelsnapshot.cpp | 109 +++ indra/newview/llpanelsnapshot.h | 58 ++ indra/newview/llpanelsnapshotinventory.cpp | 152 ++++ indra/newview/llpanelsnapshotlocal.cpp | 209 +++++ indra/newview/llpanelsnapshotoptions.cpp | 94 +++ indra/newview/llpanelsnapshotpostcard.cpp | 336 ++++++++ indra/newview/llpanelsnapshotprofile.cpp | 162 ++++ indra/newview/llpostcard.cpp | 160 ++++ indra/newview/llpostcard.h | 48 ++ indra/newview/llsidetraypanelcontainer.cpp | 7 + indra/newview/llsidetraypanelcontainer.h | 5 + indra/newview/llviewerfloaterreg.cpp | 2 - indra/newview/llviewermedia.cpp | 7 + indra/newview/llviewermenufile.cpp | 18 +- indra/newview/llviewermessage.cpp | 4 +- indra/newview/llviewerwindow.cpp | 6 +- indra/newview/llviewerwindow.h | 2 +- indra/newview/llwebprofile.cpp | 297 +++++++ indra/newview/llwebprofile.h | 69 ++ .../skins/default/textures/snapshot_download.png | Bin 0 -> 1621 bytes .../skins/default/textures/snapshot_email.png | Bin 0 -> 1391 bytes .../skins/default/textures/snapshot_inventory.png | Bin 0 -> 1371 bytes .../skins/default/textures/snapshot_profile.png | Bin 0 -> 1479 bytes indra/newview/skins/default/textures/textures.xml | 4 + .../skins/default/xui/en/floater_postcard.xml | 149 ---- .../skins/default/xui/en/floater_snapshot.xml | 602 ++++++-------- .../skins/default/xui/en/panel_post_progress.xml | 55 ++ .../skins/default/xui/en/panel_post_result.xml | 78 ++ .../default/xui/en/panel_postcard_message.xml | 137 ++++ .../default/xui/en/panel_postcard_settings.xml | 102 +++ .../default/xui/en/panel_snapshot_inventory.xml | 146 ++++ .../skins/default/xui/en/panel_snapshot_local.xml | 191 +++++ .../default/xui/en/panel_snapshot_options.xml | 80 ++ .../default/xui/en/panel_snapshot_postcard.xml | 107 +++ .../default/xui/en/panel_snapshot_profile.xml | 165 ++++ indra/newview/skins/default/xui/en/strings.xml | 8 + 44 files changed, 3811 insertions(+), 1328 deletions(-) delete mode 100644 indra/newview/llfloaterpostcard.cpp delete mode 100644 indra/newview/llfloaterpostcard.h create mode 100644 indra/newview/llpanelpostprogress.cpp create mode 100644 indra/newview/llpanelpostresult.cpp create mode 100644 indra/newview/llpanelsnapshot.cpp create mode 100644 indra/newview/llpanelsnapshot.h create mode 100644 indra/newview/llpanelsnapshotinventory.cpp create mode 100644 indra/newview/llpanelsnapshotlocal.cpp create mode 100644 indra/newview/llpanelsnapshotoptions.cpp create mode 100644 indra/newview/llpanelsnapshotpostcard.cpp create mode 100644 indra/newview/llpanelsnapshotprofile.cpp create mode 100644 indra/newview/llpostcard.cpp create mode 100644 indra/newview/llpostcard.h create mode 100644 indra/newview/llwebprofile.cpp create mode 100644 indra/newview/llwebprofile.h create mode 100644 indra/newview/skins/default/textures/snapshot_download.png create mode 100644 indra/newview/skins/default/textures/snapshot_email.png create mode 100644 indra/newview/skins/default/textures/snapshot_inventory.png create mode 100644 indra/newview/skins/default/textures/snapshot_profile.png delete mode 100644 indra/newview/skins/default/xui/en/floater_postcard.xml create mode 100644 indra/newview/skins/default/xui/en/panel_post_progress.xml create mode 100644 indra/newview/skins/default/xui/en/panel_post_result.xml create mode 100644 indra/newview/skins/default/xui/en/panel_postcard_message.xml create mode 100644 indra/newview/skins/default/xui/en/panel_postcard_settings.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_local.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_options.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_profile.xml (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index bef775cdb8..63b05f5a1d 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -219,7 +219,6 @@ set(viewer_SOURCE_FILES llfloateropenobject.cpp llfloaterpay.cpp llfloaterperms.cpp - llfloaterpostcard.cpp llfloaterpostprocess.cpp llfloaterpreference.cpp llfloaterproperties.cpp @@ -393,9 +392,17 @@ set(viewer_SOURCE_FILES llpanelplaceprofile.cpp llpanelplaces.cpp llpanelplacestab.cpp + llpanelpostprogress.cpp + llpanelpostresult.cpp llpanelprimmediacontrols.cpp llpanelprofile.cpp llpanelprofileview.cpp + llpanelsnapshot.cpp + llpanelsnapshotinventory.cpp + llpanelsnapshotlocal.cpp + llpanelsnapshotoptions.cpp + llpanelsnapshotpostcard.cpp + llpanelsnapshotprofile.cpp llpanelteleporthistory.cpp llpaneltiptoast.cpp llpanelvoiceeffect.cpp @@ -414,6 +421,7 @@ set(viewer_SOURCE_FILES llpopupview.cpp llpolymesh.cpp llpolymorph.cpp + llpostcard.cpp llpreview.cpp llpreviewanim.cpp llpreviewgesture.cpp @@ -603,6 +611,7 @@ set(viewer_SOURCE_FILES llwearablelist.cpp llwearabletype.cpp llweb.cpp + llwebprofile.cpp llwebsharing.cpp llwind.cpp llwindowlistener.cpp @@ -786,7 +795,6 @@ set(viewer_HEADER_FILES llfloateropenobject.h llfloaterpay.h llfloaterperms.h - llfloaterpostcard.h llfloaterpostprocess.h llfloaterpreference.h llfloaterproperties.h @@ -957,6 +965,7 @@ set(viewer_HEADER_FILES llpanelprimmediacontrols.h llpanelprofile.h llpanelprofileview.h + llpanelsnapshot.h llpanelteleporthistory.h llpaneltiptoast.h llpanelvoicedevicesettings.h @@ -975,6 +984,7 @@ set(viewer_HEADER_FILES llpolymesh.h llpolymorph.h llpopupview.h + llpostcard.h llpreview.h llpreviewanim.h llpreviewgesture.h @@ -1164,6 +1174,7 @@ set(viewer_HEADER_FILES llwearablelist.h llwearabletype.h llweb.h + llwebprofile.h llwebsharing.h llwind.h llwindowlistener.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5c0ea2f774..9812b2868f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4667,6 +4667,17 @@ 0.0.0 + LastSnapshotToProfileHeight + + Comment + The height of the last profile snapshot, in px + Persist + 1 + Type + S32 + Value + 768 + LastSnapshotToEmailHeight Comment @@ -4678,6 +4689,17 @@ Value 768 + LastSnapshotToProfileWidth + + Comment + The width of the last profile snapshot, in px + Persist + 1 + Type + S32 + Value + 1024 + LastSnapshotToEmailWidth Comment @@ -4733,17 +4755,6 @@ Value 512 - LastSnapshotType - - Comment - Select this as next type of snapshot to take (0 = postcard, 1 = texture, 2 = local image) - Persist - 1 - Type - S32 - Value - 0 - LeftClickShowMenu Comment @@ -10608,6 +10619,17 @@ Value 0 + SnapshotProfileLastResolution + + Comment + Take next profile snapshot at this resolution + Persist + 1 + Type + S32 + Value + 0 + SnapshotPostcardLastResolution Comment diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp deleted file mode 100644 index 3bcbb987f7..0000000000 --- a/indra/newview/llfloaterpostcard.cpp +++ /dev/null @@ -1,384 +0,0 @@ -/** - * @file llfloaterpostcard.cpp - * @brief Postcard send floater, allows setting name, e-mail address, etc. - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterpostcard.h" - -#include "llfontgl.h" -#include "llsys.h" -#include "llgl.h" -#include "v3dmath.h" -#include "lldir.h" - -#include "llagent.h" -#include "llui.h" -#include "lllineeditor.h" -#include "llbutton.h" -#include "lltexteditor.h" -#include "llfloaterreg.h" -#include "llnotificationsutil.h" -#include "llviewercontrol.h" -#include "llviewernetwork.h" -#include "lluictrlfactory.h" -#include "lluploaddialog.h" -#include "llviewerstats.h" -#include "llviewerwindow.h" -#include "llstatusbar.h" -#include "llviewerregion.h" -#include "lleconomy.h" -#include "message.h" - -#include "llimagejpeg.h" -#include "llimagej2c.h" -#include "llvfile.h" -#include "llvfs.h" -#include "llviewertexture.h" -#include "llassetuploadresponders.h" -#include "llagentui.h" - -#include //boost.regex lib - -///---------------------------------------------------------------------------- -/// Local function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -///---------------------------------------------------------------------------- -/// Class LLFloaterPostcard -///---------------------------------------------------------------------------- - -LLFloaterPostcard::LLFloaterPostcard(const LLSD& key) -: LLFloater(key), - mJPEGImage(NULL), - mViewerImage(NULL), - mHasFirstMsgFocus(false) -{ -} - -// Destroys the object -LLFloaterPostcard::~LLFloaterPostcard() -{ - mJPEGImage = NULL; // deletes image -} - -BOOL LLFloaterPostcard::postBuild() -{ - // pick up the user's up-to-date email address - gAgent.sendAgentUserInfoRequest(); - - childSetAction("cancel_btn", onClickCancel, this); - childSetAction("send_btn", onClickSend, this); - - getChildView("from_form")->setEnabled(FALSE); - - std::string name_string; - LLAgentUI::buildFullname(name_string); - getChild("name_form")->setValue(LLSD(name_string)); - - // For the first time a user focusess to .the msg box, all text will be selected. - getChild("msg_form")->setFocusChangedCallback(boost::bind(onMsgFormFocusRecieved, _1, this)); - - getChild("to_form")->setFocus(TRUE); - - return TRUE; -} - -// static -LLFloaterPostcard* LLFloaterPostcard::showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2 &image_scale, const LLVector3d& pos_taken_global) -{ - // Take the images from the caller - // It's now our job to clean them up - LLFloaterPostcard* instance = LLFloaterReg::showTypedInstance("postcard", LLSD(img->getID())); - - if (instance) // may be 0 if we're in mouselook mode - { - instance->mJPEGImage = jpeg; - instance->mViewerImage = img; - instance->mImageScale = image_scale; - instance->mPosTakenGlobal = pos_taken_global; - } - - return instance; -} - -void LLFloaterPostcard::draw() -{ - LLGLSUIDefault gls_ui; - LLFloater::draw(); - - if(!isMinimized() && mViewerImage.notNull() && mJPEGImage.notNull()) - { - // Force the texture to be 100% opaque when the floater is focused. - F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); - LLRect rect(getRect()); - - // first set the max extents of our preview - rect.translate(-rect.mLeft, -rect.mBottom); - rect.mLeft += 320; - rect.mRight -= 10; - rect.mTop -= 27; - rect.mBottom = rect.mTop - 130; - - // then fix the aspect ratio - F32 ratio = (F32)mJPEGImage->getWidth() / (F32)mJPEGImage->getHeight(); - if ((F32)rect.getWidth() / (F32)rect.getHeight() >= ratio) - { - rect.mRight = LLRect::tCoordType((F32)rect.mLeft + ((F32)rect.getHeight() * ratio)); - } - else - { - rect.mBottom = LLRect::tCoordType((F32)rect.mTop - ((F32)rect.getWidth() / ratio)); - } - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f) % alpha); - rect.stretch(-1); - } - { - - glMatrixMode(GL_TEXTURE); - glPushMatrix(); - { - glScalef(mImageScale.mV[VX], mImageScale.mV[VY], 1.f); - glMatrixMode(GL_MODELVIEW); - gl_draw_scaled_image(rect.mLeft, - rect.mBottom, - rect.getWidth(), - rect.getHeight(), - mViewerImage.get(), - LLColor4::white % alpha); - } - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - } - } -} - -// static -void LLFloaterPostcard::onClickCancel(void* data) -{ - if (data) - { - LLFloaterPostcard *self = (LLFloaterPostcard *)data; - - self->closeFloater(false); - } -} - -class LLSendPostcardResponder : public LLAssetUploadResponder -{ -public: - LLSendPostcardResponder(const LLSD &post_data, - const LLUUID& vfile_id, - LLAssetType::EType asset_type): - LLAssetUploadResponder(post_data, vfile_id, asset_type) - { - } - // *TODO define custom uploadFailed here so it's not such a generic message - void uploadComplete(const LLSD& content) - { - // we don't care about what the server returns from this post, just clean up the UI - LLUploadDialog::modalUploadFinished(); - } -}; - -// static -void LLFloaterPostcard::onClickSend(void* data) -{ - if (data) - { - LLFloaterPostcard *self = (LLFloaterPostcard *)data; - - std::string from(self->getChild("from_form")->getValue().asString()); - std::string to(self->getChild("to_form")->getValue().asString()); - - boost::regex emailFormat("[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}(,[ \t]*[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,})*"); - - if (to.empty() || !boost::regex_match(to, emailFormat)) - { - LLNotificationsUtil::add("PromptRecipientEmail"); - return; - } - - if (from.empty() || !boost::regex_match(from, emailFormat)) - { - LLNotificationsUtil::add("PromptSelfEmail"); - return; - } - - std::string subject(self->getChild("subject_form")->getValue().asString()); - if(subject.empty() || !self->mHasFirstMsgFocus) - { - LLNotificationsUtil::add("PromptMissingSubjMsg", LLSD(), LLSD(), boost::bind(&LLFloaterPostcard::missingSubjMsgAlertCallback, self, _1, _2)); - return; - } - - if (self->mJPEGImage.notNull()) - { - self->sendPostcard(); - } - else - { - LLNotificationsUtil::add("ErrorProcessingSnapshot"); - } - } -} - -// static -void LLFloaterPostcard::uploadCallback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed) -{ - LLFloaterPostcard *self = (LLFloaterPostcard *)user_data; - - LLUploadDialog::modalUploadFinished(); - - if (result) - { - LLSD args; - args["REASON"] = std::string(LLAssetStorage::getErrorString(result)); - LLNotificationsUtil::add("ErrorUploadingPostcard", args); - } - else - { - // only create the postcard once the upload succeeds - - // request the postcard - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("SendPostcard"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->addUUID("AssetID", self->mAssetID); - msg->addVector3d("PosGlobal", self->mPosTakenGlobal); - msg->addString("To", self->getChild("to_form")->getValue().asString()); - msg->addString("From", self->getChild("from_form")->getValue().asString()); - msg->addString("Name", self->getChild("name_form")->getValue().asString()); - msg->addString("Subject", self->getChild("subject_form")->getValue().asString()); - msg->addString("Msg", self->getChild("msg_form")->getValue().asString()); - msg->addBOOL("AllowPublish", FALSE); - msg->addBOOL("MaturePublish", FALSE); - gAgent.sendReliableMessage(); - } - - self->closeFloater(); -} - -// static -void LLFloaterPostcard::updateUserInfo(const std::string& email) -{ - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("postcard"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); - iter != inst_list.end(); ++iter) - { - LLFloater* instance = *iter; - const std::string& text = instance->getChild("from_form")->getValue().asString(); - if (text.empty()) - { - // there's no text in this field yet, pre-populate - instance->getChild("from_form")->setValue(LLSD(email)); - } - } -} - -void LLFloaterPostcard::onMsgFormFocusRecieved(LLFocusableElement* receiver, void* data) -{ - LLFloaterPostcard* self = (LLFloaterPostcard *)data; - if(self) - { - LLTextEditor* msgForm = self->getChild("msg_form"); - if(msgForm && msgForm == receiver && msgForm->hasFocus() && !(self->mHasFirstMsgFocus)) - { - self->mHasFirstMsgFocus = true; - msgForm->setText(LLStringUtil::null); - } - } -} - -bool LLFloaterPostcard::missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if(0 == option) - { - // User clicked OK - if((getChild("subject_form")->getValue().asString()).empty()) - { - // Stuff the subject back into the form. - getChild("subject_form")->setValue(getString("default_subject")); - } - - if(!mHasFirstMsgFocus) - { - // The user never switched focus to the messagee window. - // Using the default string. - getChild("msg_form")->setValue(getString("default_message")); - } - - sendPostcard(); - } - return false; -} - -void LLFloaterPostcard::sendPostcard() -{ - mTransactionID.generate(); - mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); - LLVFile::writeFile(mJPEGImage->getData(), mJPEGImage->getDataSize(), gVFS, mAssetID, LLAssetType::AT_IMAGE_JPEG); - - // upload the image - std::string url = gAgent.getRegion()->getCapability("SendPostcard"); - if(!url.empty()) - { - llinfos << "Send Postcard via capability" << llendl; - LLSD body = LLSD::emptyMap(); - // the capability already encodes: agent ID, region ID - body["pos-global"] = mPosTakenGlobal.getValue(); - body["to"] = getChild("to_form")->getValue().asString(); - body["from"] = getChild("from_form")->getValue().asString(); - body["name"] = getChild("name_form")->getValue().asString(); - body["subject"] = getChild("subject_form")->getValue().asString(); - body["msg"] = getChild("msg_form")->getValue().asString(); - LLHTTPClient::post(url, body, new LLSendPostcardResponder(body, mAssetID, LLAssetType::AT_IMAGE_JPEG)); - } - else - { - gAssetStorage->storeAssetData(mTransactionID, LLAssetType::AT_IMAGE_JPEG, &uploadCallback, (void *)this, FALSE); - } - - // give user feedback of the event - gViewerWindow->playSnapshotAnimAndSound(); - LLUploadDialog::modalUploadDialog(getString("upload_message")); - - // don't destroy the window until the upload is done - // this way we keep the information in the form - setVisible(FALSE); - - // also remove any dependency on another floater - // so that we can be sure to outlive it while we - // need to. - LLFloater* dependee = getDependee(); - if (dependee) - dependee->removeDependentFloater(this); -} diff --git a/indra/newview/llfloaterpostcard.h b/indra/newview/llfloaterpostcard.h deleted file mode 100644 index 472592154f..0000000000 --- a/indra/newview/llfloaterpostcard.h +++ /dev/null @@ -1,79 +0,0 @@ -/** - * @file llfloaterpostcard.h - * @brief Postcard send floater, allows setting name, e-mail address, etc. - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATERPOSTCARD_H -#define LL_LLFLOATERPOSTCARD_H - -#include "llfloater.h" -#include "llcheckboxctrl.h" - -#include "llpointer.h" - -class LLTextEditor; -class LLLineEditor; -class LLButton; -class LLViewerTexture; -class LLImageJPEG; - -class LLFloaterPostcard -: public LLFloater -{ -public: - LLFloaterPostcard(const LLSD& key); - virtual ~LLFloaterPostcard(); - - virtual BOOL postBuild(); - virtual void draw(); - - static LLFloaterPostcard* showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global); - - static void onClickCancel(void* data); - static void onClickSend(void* data); - - static void uploadCallback(const LLUUID& asset_id, - void *user_data, - S32 result, LLExtStat ext_status); - - static void updateUserInfo(const std::string& email); - - static void onMsgFormFocusRecieved(LLFocusableElement* receiver, void* data); - bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); - - void sendPostcard(); - -private: - - LLPointer mJPEGImage; - LLPointer mViewerImage; - LLTransactionID mTransactionID; - LLAssetID mAssetID; - LLVector2 mImageScale; - LLVector3d mPosTakenGlobal; - bool mHasFirstMsgFocus; -}; - - -#endif // LL_LLFLOATERPOSTCARD_H diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 8105844b0d..c8c66931a1 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -42,6 +42,8 @@ #include "llcombobox.h" #include "lleconomy.h" #include "lllandmarkactions.h" +#include "llpanelsnapshot.h" +#include "llsidetraypanelcontainer.h" #include "llsliderctrl.h" #include "llspinctrl.h" #include "llviewercontrol.h" @@ -50,9 +52,7 @@ #include "llviewercamera.h" #include "llviewerwindow.h" #include "llviewermenufile.h" // upload_new_resource() -#include "llfloaterpostcard.h" #include "llcheckboxctrl.h" -#include "llradiogroup.h" #include "llslurl.h" #include "lltoolfocus.h" #include "lltoolmgr.h" @@ -76,18 +76,17 @@ #include "llimagej2c.h" #include "lllocalcliprect.h" #include "llnotificationsutil.h" +#include "llpostcard.h" #include "llresmgr.h" // LLLocale #include "llvfile.h" #include "llvfs.h" +#include "llwebprofile.h" #include "llwindow.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- -S32 LLFloaterSnapshot::sUIWinHeightLong = 530 ; -S32 LLFloaterSnapshot::sUIWinHeightShort = LLFloaterSnapshot::sUIWinHeightLong - 240 ; -S32 LLFloaterSnapshot::sUIWinWidth = 215 ; - +LLRect LLFloaterSnapshot::sThumbnailPlaceholderRect; LLSnapshotFloaterView* gSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; @@ -101,6 +100,9 @@ S32 BORDER_WIDTH = 6; const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 +static std::string lastSnapshotWidthName(S32 shot_type); +static std::string lastSnapshotHeightName(S32 shot_type); + static LLDefaultChildRegistry::Register r("snapshot_floater_view"); ///---------------------------------------------------------------------------- @@ -108,6 +110,7 @@ static LLDefaultChildRegistry::Register r("snapshot_float ///---------------------------------------------------------------------------- class LLSnapshotLivePreview : public LLView { + LOG_CLASS(LLSnapshotLivePreview); public: enum ESnapshotType { @@ -154,6 +157,7 @@ public: F32 getAspect() ; LLRect getImageRect(); BOOL isImageScaled(); + const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; } void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } void setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat type) { mSnapshotFormat = type; } @@ -161,10 +165,12 @@ public: void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); void saveWeb(); - LLFloaterPostcard* savePostcard(); void saveTexture(); BOOL saveLocal(); + LLPointer getFormattedImage() const { return mFormattedImage; } + LLPointer getEncodedImage() const { return mPreviewImageEncoded; } + BOOL setThumbnailImageSize() ; void generateThumbnailImage(BOOL force_update = FALSE) ; void resetThumbnailImage() { mThumbnailImage = NULL ; } @@ -327,7 +333,8 @@ BOOL LLSnapshotLivePreview::isImageScaled() } void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) -{ +{ + lldebugs << "updateSnapshot: mSnapshotUpToDate = " << mSnapshotUpToDate << llendl; if (mSnapshotUpToDate) { S32 old_image_index = mCurImageIndex; @@ -367,6 +374,7 @@ void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail { mSnapshotDelayTimer.start(); mSnapshotDelayTimer.setTimerExpirySec(delay); + LLFloaterSnapshot::preUpdate(); } if(new_thumbnail) { @@ -629,8 +637,10 @@ BOOL LLSnapshotLivePreview::setThumbnailImageSize() F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); // UI size for thumbnail - S32 max_width = LLFloaterSnapshot::getUIWinWidth() - 20; - S32 max_height = 90; + // *FIXME: the rect does not change, so maybe there's no need to recalculate max w/h. + const LLRect& thumbnail_rect = LLFloaterSnapshot::getThumbnailPlaceholderRect(); + S32 max_width = thumbnail_rect.getWidth(); + S32 max_height = thumbnail_rect.getHeight(); if (window_aspect_ratio > (F32)max_width / max_height) { @@ -746,7 +756,15 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) //static BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { - LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; + LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; + +#if 1 // XXX tmp + if (previewp->mWidth[previewp->mCurImageIndex] == 0 || previewp->mHeight[previewp->mCurImageIndex] == 0) + { + llwarns << "Incorrect dimensions: " << previewp->mWidth[previewp->mCurImageIndex] << "x" << previewp->mHeight[previewp->mCurImageIndex] << llendl; + return FALSE; + } +#endif LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); @@ -774,6 +792,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) // time to produce a snapshot + lldebugs << "producing snapshot" << llendl; if (!previewp->mPreviewImage) { previewp->mPreviewImage = new LLImageRaw; @@ -809,6 +828,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) { + lldebugs << "Encoding new image of format J2C" << llendl; LLPointer formatted = new LLImageJ2C; LLPointer scaled = new LLImageRaw( previewp->mPreviewImage->getData(), @@ -841,6 +861,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { format = previewp->getSnapshotFormat(); } + lldebugs << "Encoding new image of format " << format << llendl; switch(format) { @@ -920,12 +941,15 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { previewp->generateThumbnailImage() ; } + lldebugs << "done creating snapshot" << llendl; + LLFloaterSnapshot::postUpdate(); return TRUE; } void LLSnapshotLivePreview::setSize(S32 w, S32 h) { + lldebugs << "setSize(" << w << ", " << h << ")" << llendl; mWidth[mCurImageIndex] = w; mHeight[mCurImageIndex] = h; } @@ -936,40 +960,9 @@ void LLSnapshotLivePreview::getSize(S32& w, S32& h) const h = mHeight[mCurImageIndex]; } -LLFloaterPostcard* LLSnapshotLivePreview::savePostcard() -{ - if(mViewerImage[mCurImageIndex].isNull()) - { - //this should never happen!! - llwarns << "The snapshot image has not been generated!" << llendl ; - return NULL ; - } - - // calculate and pass in image scale in case image data only use portion - // of viewerimage buffer - LLVector2 image_scale(1.f, 1.f); - if (!isImageScaled()) - { - image_scale.setVec(llmin(1.f, (F32)mWidth[mCurImageIndex] / (F32)getCurrentImage()->getWidth()), llmin(1.f, (F32)mHeight[mCurImageIndex] / (F32)getCurrentImage()->getHeight())); - } - - LLImageJPEG* jpg = dynamic_cast(mFormattedImage.get()); - if(!jpg) - { - llwarns << "Formatted image not a JPEG" << llendl; - return NULL; - } - LLFloaterPostcard* floater = LLFloaterPostcard::showFromSnapshot(jpg, mViewerImage[mCurImageIndex], image_scale, mPosTakenGlobal); - // relinquish lifetime of jpeg image to postcard floater - mFormattedImage = NULL; - mDataSize = 0; - updateSnapshot(FALSE, FALSE); - - return floater; -} - void LLSnapshotLivePreview::saveTexture() { + lldebugs << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << llendl; // gen a new uuid for this asset LLTransactionID tid; tid.generate(); @@ -982,6 +975,7 @@ void LLSnapshotLivePreview::saveTexture() mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(512); + lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; if (formatted->encode(scaled, 0.0f)) { @@ -1020,9 +1014,10 @@ void LLSnapshotLivePreview::saveTexture() BOOL LLSnapshotLivePreview::saveLocal() { - BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); + BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage, true); // Relinquish image memory. Save button will be disabled as a side-effect. + lldebugs << "resetting formatted image after saving to disk" << llendl; mFormattedImage = NULL; mDataSize = 0; updateSnapshot(FALSE, FALSE); @@ -1080,29 +1075,40 @@ public: mAvatarPauseHandles.clear(); } - static void onClickDiscard(void* data); - static void onClickKeep(void* data); - static void onCommitSave(LLUICtrl* ctrl, void* data); static void onClickNewSnapshot(void* data); static void onClickAutoSnap(LLUICtrl *ctrl, void* data); //static void onClickAdvanceSnap(LLUICtrl *ctrl, void* data); - static void onClickLess(void* data) ; static void onClickMore(void* data) ; static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); static void onClickKeepOpenCheck(LLUICtrl *ctrl, void* data); +#if 0 static void onClickKeepAspectCheck(LLUICtrl *ctrl, void* data); - static void onCommitQuality(LLUICtrl* ctrl, void* data); +#endif + static void applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked); static void onCommitResolution(LLUICtrl* ctrl, void* data) { updateResolution(ctrl, data); } static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); static void onCommitLayerTypes(LLUICtrl* ctrl, void*data); + static void onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val); + static void onImageFormatChange(LLFloaterSnapshot* view); +#if 0 static void onCommitSnapshotType(LLUICtrl* ctrl, void* data); - static void onCommitSnapshotFormat(LLUICtrl* ctrl, void* data); static void onCommitCustomResolution(LLUICtrl *ctrl, void* data); +#endif + static void applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h); + static void onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status); + static void onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status); static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ; static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value); + static LLPanelSnapshot* getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found = true); + static LLSnapshotLivePreview::ESnapshotType getActiveSnapshotType(LLFloaterSnapshot* floater); + static LLFloaterSnapshot::ESnapshotFormat getImageFormat(LLFloaterSnapshot* floater); + static LLSpinCtrl* getWidthSpinner(LLFloaterSnapshot* floater); + static LLSpinCtrl* getHeightSpinner(LLFloaterSnapshot* floater); + static void enableAspectRatioCheckbox(LLFloaterSnapshot* floater, BOOL enable); + static LLSnapshotLivePreview* getPreviewView(LLFloaterSnapshot *floater); static void setResolution(LLFloaterSnapshot* floater, const std::string& comboname); static void updateControls(LLFloaterSnapshot* floater); @@ -1110,9 +1116,8 @@ public: static void updateResolutionTextEntry(LLFloaterSnapshot* floater); private: - static LLSnapshotLivePreview::ESnapshotType getTypeIndex(LLFloaterSnapshot* floater); + static LLSnapshotLivePreview::ESnapshotType getTypeIndex(const std::string& id); static LLSD getTypeName(LLSnapshotLivePreview::ESnapshotType index); - static ESnapshotFormat getFormatIndex(LLFloaterSnapshot* floater); static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater); static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname); static void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE); @@ -1126,6 +1131,77 @@ public: bool mAspectRatioCheckOff ; }; +// static +LLPanelSnapshot* LLFloaterSnapshot::Impl::getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found) +{ + LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); + LLPanelSnapshot* active_panel = dynamic_cast(panel_container->getCurrentPanel()); + if (!ok_if_not_found) + { + llassert_always(active_panel != NULL); + } + return active_panel; +} + +// static +LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getActiveSnapshotType(LLFloaterSnapshot* floater) +{ + LLSnapshotLivePreview::ESnapshotType type = LLSnapshotLivePreview::SNAPSHOT_WEB; + std::string name; + LLPanelSnapshot* spanel = getActivePanel(floater); + + if (spanel) + { + name = spanel->getName(); + } + + if (name == "panel_snapshot_postcard") + { + type = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; + } + else if (name == "panel_snapshot_inventory") + { + type = LLSnapshotLivePreview::SNAPSHOT_TEXTURE; + } + else if (name == "panel_snapshot_local") + { + type = LLSnapshotLivePreview::SNAPSHOT_LOCAL; + } + + return type; +} + +// static +LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getImageFormat(LLFloaterSnapshot* floater) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + return active_panel ? active_panel->getImageFormat() : LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; +} + +// static +LLSpinCtrl* LLFloaterSnapshot::Impl::getWidthSpinner(LLFloaterSnapshot* floater) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + return active_panel ? active_panel->getWidthSpinner() : floater->getChild("snapshot_width"); +} + +// static +LLSpinCtrl* LLFloaterSnapshot::Impl::getHeightSpinner(LLFloaterSnapshot* floater) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + return active_panel ? active_panel->getHeightSpinner() : floater->getChild("snapshot_height"); +} + +// static +void LLFloaterSnapshot::Impl::enableAspectRatioCheckbox(LLFloaterSnapshot* floater, BOOL enable) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + if (active_panel) + { + active_panel->enableAspectRatioCheckbox(enable); + } +} + // static LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot *floater) { @@ -1134,12 +1210,10 @@ LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot } // static -LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getTypeIndex(LLFloaterSnapshot* floater) +LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getTypeIndex(const std::string& id) { LLSnapshotLivePreview::ESnapshotType index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; - LLSD value = floater->getChild("snapshot_type_radio")->getValue(); - const std::string id = value.asString(); if (id == "postcard") { index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; @@ -1183,26 +1257,6 @@ LLSD LLFloaterSnapshot::Impl::getTypeName(LLSnapshotLivePreview::ESnapshotType i return LLSD(id); } -// static -LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getFormatIndex(LLFloaterSnapshot* floater) -{ - ESnapshotFormat index = SNAPSHOT_FORMAT_PNG; - if(floater->hasChild("local_format_combo")) - { - LLComboBox* local_format_combo = floater->findChild("local_format_combo"); - const std::string id = local_format_combo->getSelectedItemLabel(); - if (id == "PNG") - index = SNAPSHOT_FORMAT_PNG; - else if (id == "JPEG") - index = SNAPSHOT_FORMAT_JPEG; - else if (id == "BMP") - index = SNAPSHOT_FORMAT_BMP; - } - return index; -} - - - // static LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSnapshot* floater) { @@ -1229,12 +1283,27 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) { LLSnapshotLivePreview* previewp = getPreviewView(floaterp); - S32 delta_height = gSavedSettings.getBOOL("AdvanceSnapshot") ? 0 : floaterp->getUIWinHeightShort() - floaterp->getUIWinHeightLong() ; + bool advanced = gSavedSettings.getBOOL("AdvanceSnapshot"); + + // Show/hide advanced options. + LLPanel* advanced_options_panel = floaterp->getChild("advanced_options_panel"); + floaterp->getChild("advanced_options_btn")->setToggleState(advanced); + if (advanced != advanced_options_panel->getVisible()) + { + S32 panel_width = advanced_options_panel->getRect().getWidth(); + floaterp->getChild("advanced_options_panel")->setVisible(advanced); + S32 floater_width = floaterp->getRect().getWidth(); + floater_width += (advanced ? panel_width : -panel_width); + floaterp->reshape(floater_width, floaterp->getRect().getHeight()); + } - if(!gSavedSettings.getBOOL("AdvanceSnapshot")) //set to original window resolution + if(!advanced) //set to original window resolution { previewp->mKeepAspectRatio = TRUE; + floaterp->getChild("profile_size_combo")->setCurrentByIndex(0); + gSavedSettings.setS32("SnapshotProfileLastResolution", 0); + floaterp->getChild("postcard_size_combo")->setCurrentByIndex(0); gSavedSettings.setS32("SnapshotPostcardLastResolution", 0); @@ -1256,7 +1325,8 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) floaterp->getParent()->setMouseOpaque(TRUE); // shrink to smaller layout - floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height); + // *TODO: unneeded? + floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); // can see and interact with fullscreen preview now if (previewp) @@ -1286,7 +1356,8 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) else // turning off freeze frame mode { floaterp->getParent()->setMouseOpaque(FALSE); - floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height); + // *TODO: unneeded? + floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); if (previewp) { previewp->setVisible(FALSE); @@ -1315,43 +1386,39 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) // static void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { - LLRadioGroup* snapshot_type_radio = floater->getChild("snapshot_type_radio"); - LLSnapshotLivePreview::ESnapshotType shot_type = (LLSnapshotLivePreview::ESnapshotType)gSavedSettings.getS32("LastSnapshotType"); - snapshot_type_radio->setSelectedByValue(getTypeName(shot_type), true); - + LLSnapshotLivePreview::ESnapshotType shot_type = getActiveSnapshotType(floater); ESnapshotFormat shot_format = (ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater); +#if 0 floater->getChildView("share_to_web")->setVisible( gSavedSettings.getBOOL("SnapshotSharingEnabled")); +#endif +#if 0 floater->getChildView("postcard_size_combo")->setVisible( FALSE); floater->getChildView("texture_size_combo")->setVisible( FALSE); floater->getChildView("local_size_combo")->setVisible( FALSE); +#endif + floater->getChild("profile_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotProfileLastResolution")); floater->getChild("postcard_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotPostcardLastResolution")); floater->getChild("texture_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotTextureLastResolution")); floater->getChild("local_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotLocalLastResolution")); +#if 0 floater->getChild("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat")); +#endif // *TODO: Separate settings for Web images from postcards - floater->getChildView("send_btn")->setVisible( shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || - shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB); - floater->getChildView("upload_btn")->setVisible(shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE); - floater->getChildView("save_btn")->setVisible( shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); - floater->getChildView("keep_aspect_check")->setEnabled(shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff); + enableAspectRatioCheckbox(floater, shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff); floater->getChildView("layer_types")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); +#if 0 BOOL is_advance = gSavedSettings.getBOOL("AdvanceSnapshot"); BOOL is_local = shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL; BOOL show_slider = (shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB || (is_local && shot_format == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG)); - floater->getChildView("more_btn")->setVisible( !is_advance); // the only item hidden in advanced mode - floater->getChildView("less_btn")->setVisible( is_advance); - floater->getChildView("type_label2")->setVisible( is_advance); - floater->getChildView("format_label")->setVisible( is_advance && is_local); - floater->getChildView("local_format_combo")->setVisible( is_advance && is_local); floater->getChildView("layer_types")->setVisible( is_advance); floater->getChildView("layer_type_label")->setVisible( is_advance); floater->getChildView("snapshot_width")->setVisible( is_advance); @@ -1363,47 +1430,59 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) floater->getChildView("freeze_frame_check")->setVisible( is_advance); floater->getChildView("auto_snapshot_check")->setVisible( is_advance); floater->getChildView("image_quality_slider")->setVisible( is_advance && show_slider); +#endif + + LLPanelSnapshot* active_panel = getActivePanel(floater); + if (active_panel) + { + LLSpinCtrl* width_ctrl = getWidthSpinner(floater); + LLSpinCtrl* height_ctrl = getHeightSpinner(floater); - if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) - { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + // Initialize spinners. + if (width_ctrl->getValue().asInteger() == 0) + { + S32 w = gSavedSettings.getS32(lastSnapshotWidthName(shot_type)); + lldebugs << "Initializing width spinner (" << width_ctrl->getName() << "): " << w << llendl; + width_ctrl->setValue(w); + } + if (height_ctrl->getValue().asInteger() == 0) + { + S32 h = gSavedSettings.getS32(lastSnapshotHeightName(shot_type)); + lldebugs << "Initializing height spinner (" << height_ctrl->getName() << "): " << h << llendl; + height_ctrl->setValue(h); + } - LLSpinCtrl* width_ctrl = floater->getChild("snapshot_width"); - LLSpinCtrl* height_ctrl = floater->getChild("snapshot_height"); + if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) + { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + S32 width = gViewerWindow->getWindowWidthRaw(); + S32 height = gViewerWindow->getWindowHeightRaw(); - S32 width = gViewerWindow->getWindowWidthRaw(); - S32 height = gViewerWindow->getWindowHeightRaw(); + width_ctrl->setMaxValue(width); - width_ctrl->setMaxValue(width); - - height_ctrl->setMaxValue(height); + height_ctrl->setMaxValue(height); - if (width_ctrl->getValue().asInteger() > width) - { - width_ctrl->forceSetValue(width); + if (width_ctrl->getValue().asInteger() > width) + { + width_ctrl->forceSetValue(width); + } + if (height_ctrl->getValue().asInteger() > height) + { + height_ctrl->forceSetValue(height); + } } - if (height_ctrl->getValue().asInteger() > height) + else { - height_ctrl->forceSetValue(height); + width_ctrl->setMaxValue(6016); + height_ctrl->setMaxValue(6016); } } - else - { - LLSpinCtrl* width = floater->getChild("snapshot_width"); - width->setMaxValue(6016); - LLSpinCtrl* height = floater->getChild("snapshot_height"); - height->setMaxValue(6016); - } LLSnapshotLivePreview* previewp = getPreviewView(floater); BOOL got_bytes = previewp && previewp->getDataSize() > 0; BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); // *TODO: Separate maximum size for Web images from postcards - floater->getChildView("send_btn")->setEnabled((shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || - shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB) && - got_snap && previewp->getDataSize() <= MAX_POSTCARD_DATASIZE); - floater->getChildView("upload_btn")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE && got_snap); - floater->getChildView("save_btn")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL && got_snap); + //lldebugs << "Is snapshot up-to-date? " << got_snap << llendl; LLLocale locale(LLLocale::USER_LOCALE); std::string bytes_string; @@ -1411,9 +1490,25 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); } + + // FIXME: move this to the panel code S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - floater->getChild("texture")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); - floater->getChild("upload_btn")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); + floater->getChild("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); + + // Update displayed image resolution. + LLTextBox* image_res_tb = floater->getChild("image_res_text"); + image_res_tb->setVisible(got_snap); + if (got_snap) + { +#if 1 + LLPointer img = previewp->getEncodedImage(); +#else + LLPointer fimg = previewp->getFormattedImage(); +#endif + image_res_tb->setTextArg("[WIDTH]", llformat("%d", img->getWidth())); + image_res_tb->setTextArg("[HEIGHT]", llformat("%d", img->getHeight())); + } + floater->getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown")); floater->getChild("file_size_label")->setColor( shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD @@ -1422,29 +1517,23 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) switch(shot_type) { - // *TODO: Separate settings for Web images from postcards case LLSnapshotLivePreview::SNAPSHOT_WEB: + layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; + floater->getChild("layer_types")->setValue("colors"); + setResolution(floater, "profile_size_combo"); + break; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); - if(is_advance) - { - setResolution(floater, "postcard_size_combo"); - } + setResolution(floater, "postcard_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); - if(is_advance) - { - setResolution(floater, "texture_size_combo"); - } + setResolution(floater, "texture_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_LOCAL: - if(is_advance) - { - setResolution(floater, "local_size_combo"); - } + setResolution(floater, "local_size_combo"); break; default: break; @@ -1458,15 +1547,23 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) previewp->setSnapshotFormat(shot_format); previewp->setSnapshotBufferType(layer_type); } + + LLPanelSnapshot* current_panel = Impl::getActivePanel(floater); + if (current_panel) + { + LLSD info; + info["have-snapshot"] = got_snap; + current_panel->updateControls(info); + } } // static void LLFloaterSnapshot::Impl::updateResolutionTextEntry(LLFloaterSnapshot* floater) { - LLSpinCtrl* width_spinner = floater->getChild("snapshot_width"); - LLSpinCtrl* height_spinner = floater->getChild("snapshot_height"); + LLSpinCtrl* width_spinner = getWidthSpinner(floater); + LLSpinCtrl* height_spinner = getHeightSpinner(floater); - if(getTypeIndex(floater) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) + if(getActiveSnapshotType(floater) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) { width_spinner->setAllowEdit(FALSE); height_spinner->setAllowEdit(FALSE); @@ -1488,81 +1585,6 @@ void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, } } -// static -void LLFloaterSnapshot::Impl::onClickDiscard(void* data) -{ - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - - if (view) - { - view->closeFloater(); - } -} - - -// static -void LLFloaterSnapshot::Impl::onCommitSave(LLUICtrl* ctrl, void* data) -{ - if (ctrl->getValue().asString() == "save as") - { - gViewerWindow->resetSnapshotLoc(); - } - onClickKeep(data); -} - -// static -void LLFloaterSnapshot::Impl::onClickKeep(void* data) -{ - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - LLSnapshotLivePreview* previewp = getPreviewView(view); - - if (previewp) - { - switch (previewp->getSnapshotType()) - { - case LLSnapshotLivePreview::SNAPSHOT_WEB: - previewp->saveWeb(); - break; - - case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: - { - LLFloaterPostcard* floater = previewp->savePostcard(); - // if still in snapshot mode, put postcard floater in snapshot floaterview - // and link it to snapshot floater - if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep")) - { - gFloaterView->removeChild(floater); - gSnapshotFloaterView->addChild(floater); - view->addDependentFloater(floater, FALSE); - } - } - break; - - case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: - previewp->saveTexture(); - break; - - case LLSnapshotLivePreview::SNAPSHOT_LOCAL: - previewp->saveLocal(); - break; - - default: - break; - } - - if (gSavedSettings.getBOOL("CloseSnapshotOnKeep")) - { - view->closeFloater(); - } - else - { - checkAutoSnapshot(previewp); - } - - updateControls(view); - } -} - // static void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data) { @@ -1590,32 +1612,19 @@ void LLFloaterSnapshot::Impl::onClickAutoSnap(LLUICtrl *ctrl, void* data) void LLFloaterSnapshot::Impl::onClickMore(void* data) { - gSavedSettings.setBOOL( "AdvanceSnapshot", TRUE ); + BOOL visible = gSavedSettings.getBOOL("AdvanceSnapshot"); - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { + gSavedSettings.setBOOL("AdvanceSnapshot", !visible); +#if 0 view->translate( 0, view->getUIWinHeightShort() - view->getUIWinHeightLong() ); view->reshape(view->getRect().getWidth(), view->getUIWinHeightLong()); +#endif updateControls(view) ; updateLayout(view) ; - if(getPreviewView(view)) - { - getPreviewView(view)->setThumbnailImageSize() ; - } - } -} -void LLFloaterSnapshot::Impl::onClickLess(void* data) -{ - gSavedSettings.setBOOL( "AdvanceSnapshot", FALSE ); - - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - if (view) - { - view->translate( 0, view->getUIWinHeightLong() - view->getUIWinHeightShort() ); - view->reshape(view->getRect().getWidth(), view->getUIWinHeightShort()); - updateControls(view) ; - updateLayout(view) ; + // *TODO: redundant? if(getPreviewView(view)) { getPreviewView(view)->setThumbnailImageSize() ; @@ -1655,17 +1664,24 @@ void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) void LLFloaterSnapshot::Impl::onClickKeepOpenCheck(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "CloseSnapshotOnKeep", !check->get() ); } +#if 0 // static void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "KeepAspectForSnapshot", check->get() ); - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + applyKeepAspectCheck(view, check->get()); +} +#endif + +// static +void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked) +{ + gSavedSettings.setBOOL("KeepAspectForSnapshot", checked); + if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view) ; @@ -1687,20 +1703,6 @@ void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) } } -// static -void LLFloaterSnapshot::Impl::onCommitQuality(LLUICtrl* ctrl, void* data) -{ - LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; - S32 quality_val = llfloor((F32)slider->getValue().asReal()); - - LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterSnapshot *)data); - if (previewp) - { - previewp->setSnapshotQuality(quality_val); - } - checkAutoSnapshot(previewp, TRUE); -} - // static void LLFloaterSnapshot::Impl::onCommitFreezeFrame(LLUICtrl* ctrl, void* data) { @@ -1723,18 +1725,16 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde LLSnapshotLivePreview *previewp = getPreviewView(view) ; // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here -#if 0 - if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getTypeIndex(view)) + if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getActiveSnapshotType(view)) { previewp->mKeepAspectRatio = FALSE ; return ; } -#endif if(0 == index) //current window size { view->impl.mAspectRatioCheckOff = true ; - view->getChildView("keep_aspect_check")->setEnabled(FALSE) ; + enableAspectRatioCheckbox(view, FALSE); if(previewp) { @@ -1744,9 +1744,11 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde else if(-1 == index) //custom { view->impl.mAspectRatioCheckOff = false ; +#if 0 //if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE != gSavedSettings.getS32("LastSnapshotType")) +#endif { - view->getChildView("keep_aspect_check")->setEnabled(TRUE) ; + enableAspectRatioCheckbox(view, TRUE); if(previewp) { @@ -1757,7 +1759,7 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde else { view->impl.mAspectRatioCheckOff = true ; - view->getChildView("keep_aspect_check")->setEnabled(FALSE) ; + enableAspectRatioCheckbox(view, FALSE); if(previewp) { @@ -1768,23 +1770,21 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde return ; } -static std::string lastSnapshotWidthName() +static std::string lastSnapshotWidthName(S32 shot_type) { - switch(gSavedSettings.getS32("LastSnapshotType")) + switch (shot_type) { - // *TODO: Separate settings for Web snapshots and postcards - case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToEmailWidth"; + case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileWidth"; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth"; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth"; default: return "LastSnapshotToDiskWidth"; } } -static std::string lastSnapshotHeightName() +static std::string lastSnapshotHeightName(S32 shot_type) { - switch(gSavedSettings.getS32("LastSnapshotType")) + switch (shot_type) { - // *TODO: Separate settings for Web snapshots and postcards - case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToEmailHeight"; + case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileHeight"; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight"; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight"; default: return "LastSnapshotToDiskHeight"; @@ -1799,10 +1799,12 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL if (!view || !combobox) { + llassert(view && combobox); return; } // save off all selected resolution values + gSavedSettings.setS32("SnapshotProfileLastResolution", view->getChild("profile_size_combo")->getCurrentIndex()); gSavedSettings.setS32("SnapshotPostcardLastResolution", view->getChild("postcard_size_combo")->getCurrentIndex()); gSavedSettings.setS32("SnapshotTextureLastResolution", view->getChild("texture_size_combo")->getCurrentIndex()); gSavedSettings.setS32("SnapshotLocalLastResolution", view->getChild("local_size_combo")->getCurrentIndex()); @@ -1824,16 +1826,44 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL if (width == 0 || height == 0) { // take resolution from current window size + lldebugs << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } else if (width == -1 || height == -1) { // load last custom value - previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName())); +#if 1 + LLPanelSnapshot* spanel = getActivePanel(view); + if (spanel) + { + lldebugs << "Loading typed res from panel " << spanel->getName() << llendl; + width = spanel->getTypedPreviewWidth(); + height = spanel->getTypedPreviewWidth(); + } + else + { + const S32 shot_type = getActiveSnapshotType(view); + lldebugs << "Loading saved res for shot_type " << shot_type << llendl; + width = gSavedSettings.getS32(lastSnapshotWidthName(shot_type)); + height = gSavedSettings.getS32(lastSnapshotHeightName(shot_type)); + } + + llassert(width > 0 && height > 0); + previewp->setSize(width, height); +#else + LLPanelSnapshot* spanel = getActivePanel(view); + if (spanel) + { + lldebugs << "Setting custom preview res : " << spanel->getTypedPreviewWidth() << "x" << spanel->getTypedPreviewHeight() << llendl; + previewp->setSize(spanel->getTypedPreviewWidth(), spanel->getTypedPreviewHeight()); + } + //previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName())); +#endif } else { // use the resolution from the selected pre-canned drop-down choice + lldebugs << "Setting preview res selected from combo: " << width << "x" << height << llendl; previewp->setSize(width, height); } @@ -1853,10 +1883,10 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL resetSnapshotSizeOnUI(view, width, height) ; } - if(view->getChild("snapshot_width")->getValue().asInteger() != width || view->getChild("snapshot_height")->getValue().asInteger() != height) + if(getWidthSpinner(view)->getValue().asInteger() != width || getHeightSpinner(view)->getValue().asInteger() != height) { - view->getChild("snapshot_width")->setValue(width); - view->getChild("snapshot_height")->setValue(height); + getWidthSpinner(view)->setValue(width); + getHeightSpinner(view)->setValue(height); } if(original_width != width || original_height != height) @@ -1892,6 +1922,29 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) } } +// static +void LLFloaterSnapshot::Impl::onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val) +{ + LLSnapshotLivePreview* previewp = getPreviewView(view); + if (previewp) + { + previewp->setSnapshotQuality(quality_val); + } + checkAutoSnapshot(previewp, TRUE); +} + +// static +void LLFloaterSnapshot::Impl::onImageFormatChange(LLFloaterSnapshot* view) +{ + if (view) + { + gSavedSettings.setS32("SnapshotFormat", getImageFormat(view)); + getPreviewView(view)->updateSnapshot(TRUE); + updateControls(view); + } +} + +#if 0 //static void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data) { @@ -1903,9 +1956,10 @@ void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data) updateControls(view); } } +#endif - -//static +#if 0 +//static. void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data) { LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; @@ -1916,8 +1970,7 @@ void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data) updateControls(view); } } - - +#endif // Sets the named size combo to "custom" mode. // static @@ -1931,6 +1984,10 @@ void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const s { gSavedSettings.setS32("SnapshotPostcardLastResolution", combo->getCurrentIndex()); } + else if(comboname == "profile_size_combo") + { + gSavedSettings.setS32("SnapshotProfileLastResolution", combo->getCurrentIndex()); + } else if(comboname == "texture_size_combo") { gSavedSettings.setS32("SnapshotTextureLastResolution", combo->getCurrentIndex()); @@ -2027,21 +2084,29 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3 //static void LLFloaterSnapshot::Impl::resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) { - view->getChild("snapshot_width")->forceSetValue(width); - view->getChild("snapshot_height")->forceSetValue(height); - gSavedSettings.setS32(lastSnapshotWidthName(), width); - gSavedSettings.setS32(lastSnapshotHeightName(), height); + getWidthSpinner(view)->forceSetValue(width); + getHeightSpinner(view)->forceSetValue(height); + gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), width); + gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), height); } +#if 0 //static void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* data) { - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + S32 w = llfloor((F32)getWidthSpinner(view)->getValue().asReal()); + S32 h = llfloor((F32)getHeightSpinner(view)->getValue().asReal()); + applyCustomResolution(view, w, h); +} +#endif + +// static +void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h) +{ + lldebugs << "applyCustomResolution(" << w << ", " << h << ")" << llendl; if (view) { - S32 w = llfloor((F32)view->getChild("snapshot_width")->getValue().asReal()); - S32 h = llfloor((F32)view->getChild("snapshot_height")->getValue().asReal()); - LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { @@ -2073,7 +2138,7 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat } } #endif - previewp->setMaxImageSize((S32)((LLSpinCtrl *)ctrl)->getMaxValue()) ; + previewp->setMaxImageSize(getWidthSpinner(view)->getMaxValue()) ; // Check image size changes the value of height and width if(checkImageSize(previewp, w, h, w != curw, previewp->getMaxImageSize()) @@ -2085,19 +2150,33 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat previewp->setSize(w,h); checkAutoSnapshot(previewp, FALSE); previewp->updateSnapshot(FALSE, TRUE); + comboSetCustom(view, "profile_size_combo"); comboSetCustom(view, "postcard_size_combo"); comboSetCustom(view, "texture_size_combo"); comboSetCustom(view, "local_size_combo"); } } - gSavedSettings.setS32(lastSnapshotWidthName(), w); - gSavedSettings.setS32(lastSnapshotHeightName(), h); + gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), w); + gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), h); updateControls(view); } } +// static +void LLFloaterSnapshot::Impl::onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status) +{ + panel_container->openPanel("panel_post_result", LLSD().with("post-result", status).with("post-type", "profile")); +} + + +// static +void LLFloaterSnapshot::Impl::onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status) +{ + panel_container->openPanel("panel_post_result", LLSD().with("post-result", status).with("post-type", "postcard")); +} + ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot ///---------------------------------------------------------------------------- @@ -2134,24 +2213,19 @@ BOOL LLFloaterSnapshot::postBuild() LLWebSharing::instance().init(); } +#if 0 childSetCommitCallback("snapshot_type_radio", Impl::onCommitSnapshotType, this); childSetCommitCallback("local_format_combo", Impl::onCommitSnapshotFormat, this); +#endif childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this); - childSetAction("more_btn", Impl::onClickMore, this); - childSetAction("less_btn", Impl::onClickLess, this); - - childSetAction("upload_btn", Impl::onClickKeep, this); - childSetAction("send_btn", Impl::onClickKeep, this); - childSetCommitCallback("save_btn", Impl::onCommitSave, this); - childSetAction("discard_btn", Impl::onClickDiscard, this); - - childSetCommitCallback("image_quality_slider", Impl::onCommitQuality, this); - getChild("image_quality_slider")->setValue(gSavedSettings.getS32("SnapshotQuality")); + childSetAction("advanced_options_btn", Impl::onClickMore, this); +#if 0 childSetCommitCallback("snapshot_width", Impl::onCommitCustomResolution, this); childSetCommitCallback("snapshot_height", Impl::onCommitCustomResolution, this); +#endif childSetCommitCallback("ui_check", Impl::onClickUICheck, this); getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); @@ -2162,15 +2236,19 @@ BOOL LLFloaterSnapshot::postBuild() childSetCommitCallback("keep_open_check", Impl::onClickKeepOpenCheck, this); getChild("keep_open_check")->setValue(!gSavedSettings.getBOOL("CloseSnapshotOnKeep")); +#if 0 childSetCommitCallback("keep_aspect_check", Impl::onClickKeepAspectCheck, this); - getChild("keep_aspect_check")->setValue(gSavedSettings.getBOOL("KeepAspectForSnapshot")); +#endif + impl.enableAspectRatioCheckbox(this, gSavedSettings.getBOOL("KeepAspectForSnapshot")); childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this); getChild("layer_types")->setValue("colors"); getChildView("layer_types")->setEnabled(FALSE); - getChild("snapshot_width")->setValue(gSavedSettings.getS32(lastSnapshotWidthName())); - getChild("snapshot_height")->setValue(gSavedSettings.getS32(lastSnapshotHeightName())); +#if 0 // leads to crash later if one of the settings values is 0 + impl.getWidthSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotWidthName())); + impl.getHeightSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotHeightName())); +#endif getChild("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this); @@ -2178,10 +2256,18 @@ BOOL LLFloaterSnapshot::postBuild() getChild("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this); + childSetCommitCallback("profile_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("postcard_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("texture_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("local_size_combo", Impl::onCommitResolution, this); + LLSideTrayPanelContainer* panel_container = getChild("panel_container"); + LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, panel_container, _1)); + LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, panel_container, _1)); + + // remember preview rect + sThumbnailPlaceholderRect = getChild("thumbnail_placeholder")->getRect(); + // create preview window LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; @@ -2221,9 +2307,8 @@ void LLFloaterSnapshot::draw() { if(previewp->getThumbnailImage()) { - LLRect thumbnail_rect = getChild("thumbnail_placeholder")->getRect(); - - S32 offset_x = (getRect().getWidth() - previewp->getThumbnailWidth()) / 2 ; + LLRect& thumbnail_rect = sThumbnailPlaceholderRect; + S32 offset_x = thumbnail_rect.mLeft + (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 ; S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; glMatrixMode(GL_MODELVIEW); @@ -2256,6 +2341,44 @@ void LLFloaterSnapshot::onClose(bool app_quitting) getParent()->setMouseOpaque(FALSE); } +// virtual +S32 LLFloaterSnapshot::notify(const LLSD& info) +{ + // A child panel wants to change snapshot resolution. + if (info.has("combo-res-change")) + { + std::string combo_name = info["combo-res-change"]["control-name"].asString(); + impl.updateResolution(getChild(combo_name), this); + return 1; + } + + if (info.has("custom-res-change")) + { + LLSD res = info["custom-res-change"]; + impl.applyCustomResolution(this, res["w"].asInteger(), res["h"].asInteger()); + return 1; + } + + if (info.has("keep-aspect-change")) + { + impl.applyKeepAspectCheck(this, info["keep-aspect-change"].asBoolean()); + return 1; + } + + if (info.has("image-quality-change")) + { + impl.onImageQualityChange(this, info["image-quality-change"].asInteger()); + return 1; + } + + if (info.has("image-format-change")) + { + impl.onImageFormatChange(this); + return 1; + } + + return 0; +} //static void LLFloaterSnapshot::update() @@ -2276,6 +2399,159 @@ void LLFloaterSnapshot::update() } } +// static +LLFloaterSnapshot* LLFloaterSnapshot::getInstance() +{ + return LLFloaterReg::getTypedInstance("snapshot"); +} + +// static +void LLFloaterSnapshot::saveTexture() +{ + lldebugs << "saveTexture" << llendl; + + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return; + } + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return; + } + + previewp->saveTexture(); + instance->postSave(); +} + +// static +void LLFloaterSnapshot::saveLocal() +{ + lldebugs << "saveLocal" << llendl; + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return; + } + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return; + } + + previewp->saveLocal(); + instance->postSave(); +} + +// static +void LLFloaterSnapshot::preUpdate() +{ + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (instance) + { + instance->getChildView("refresh_icon")->setVisible(TRUE); // indicate refresh + } +} + +// static +void LLFloaterSnapshot::postUpdate() +{ + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (instance) + { + instance->getChildView("refresh_icon")->setVisible(FALSE); + } +} + +// static +void LLFloaterSnapshot::postSave() +{ + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return; + } + + instance->impl.updateControls(instance); +} + +// static +void LLFloaterSnapshot::postPanelSwitch() +{ + LLFloaterSnapshot* instance = getInstance(); + instance->impl.updateControls(instance); +} + +// static +LLPointer LLFloaterSnapshot::getImageData() +{ + // FIXME: May not work for textures. + + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return NULL; + } + + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return NULL; + } + + LLPointer img = previewp->getFormattedImage(); + if (!img.get()) + { + llwarns << "Empty snapshot image data" << llendl; + llassert(img.get() != NULL); + } + + return img; +} + +// static +const LLVector3d& LLFloaterSnapshot::getPosTakenGlobal() +{ + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return LLVector3d::zero; + } + + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return LLVector3d::zero; + } + + return previewp->getPosTakenGlobal(); +} + +// static +void LLFloaterSnapshot::setAgentEmail(const std::string& email) +{ + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (instance) + { + LLSideTrayPanelContainer* panel_container = instance->getChild("panel_container"); + LLPanel* postcard_panel = panel_container->getPanelByName("panel_snapshot_postcard"); + postcard_panel->notify(LLSD().with("agent-email", email)); + } +} ///---------------------------------------------------------------------------- /// Class LLSnapshotFloaterView diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index c92d9efde5..de69824ad0 100644 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -27,11 +27,15 @@ #ifndef LL_LLFLOATERSNAPSHOT_H #define LL_LLFLOATERSNAPSHOT_H +#include "llimage.h" #include "llfloater.h" +class LLSpinCtrl; class LLFloaterSnapshot : public LLFloater { + LOG_CLASS(LLFloaterSnapshot); + public: typedef enum e_snapshot_format { @@ -47,20 +51,29 @@ public: /*virtual*/ void draw(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void onClose(bool app_quitting); + /*virtual*/ S32 notify(const LLSD& info); static void update(); - - static S32 getUIWinHeightLong() {return sUIWinHeightLong ;} - static S32 getUIWinHeightShort() {return sUIWinHeightShort ;} - static S32 getUIWinWidth() {return sUIWinWidth ;} + + // TODO: create a snapshot model instead + static LLFloaterSnapshot* getInstance(); + static void saveTexture(); + static void saveLocal(); + static void preUpdate(); + static void postUpdate(); + static void postSave(); + static void postPanelSwitch(); + static LLPointer getImageData(); + static const LLVector3d& getPosTakenGlobal(); + static void setAgentEmail(const std::string& email); + + static const LLRect& getThumbnailPlaceholderRect() { return sThumbnailPlaceholderRect; } private: + static LLRect sThumbnailPlaceholderRect; + class Impl; Impl& impl; - - static S32 sUIWinHeightLong ; - static S32 sUIWinHeightShort ; - static S32 sUIWinWidth ; }; class LLSnapshotFloaterView : public LLFloaterView diff --git a/indra/newview/llpanelpostprogress.cpp b/indra/newview/llpanelpostprogress.cpp new file mode 100644 index 0000000000..9b7de2cb23 --- /dev/null +++ b/indra/newview/llpanelpostprogress.cpp @@ -0,0 +1,59 @@ +/** + * @file llpanelpostprogress.cpp + * @brief Displays progress of publishing a snapshot. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the termsllpanelpostprogress of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterreg.h" +#include "llpanel.h" +#include "llsidetraypanelcontainer.h" + +/** + * Displays progress of publishing a snapshot. + */ +class LLPanelPostProgress +: public LLPanel +{ + LOG_CLASS(LLPanelPostProgress); + +public: + /*virtual*/ void onOpen(const LLSD& key); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelpostprogress"); + +// virtual +void LLPanelPostProgress::onOpen(const LLSD& key) +{ + if (key.has("post-type")) + { + std::string progress_text = getString(key["post-type"].asString() + "_" + "progress_str"); + getChild("progress_lbl")->setText(progress_text); + } + else + { + llwarns << "Invalid key" << llendl; + } +} diff --git a/indra/newview/llpanelpostresult.cpp b/indra/newview/llpanelpostresult.cpp new file mode 100644 index 0000000000..2b937d83b9 --- /dev/null +++ b/indra/newview/llpanelpostresult.cpp @@ -0,0 +1,90 @@ +/** + * @file llpanelpostresult.cpp + * @brief Result of publishing a snapshot (success/failure). + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterreg.h" +#include "llpanel.h" +#include "llsidetraypanelcontainer.h" + +/** + * Displays snapshot publishing result. + */ +class LLPanelPostResult +: public LLPanel +{ + LOG_CLASS(LLPanelPostResult); + +public: + LLPanelPostResult(); + + /*virtual*/ void onOpen(const LLSD& key); +private: + void onBack(); + void onClose(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelpostresult"); + +LLPanelPostResult::LLPanelPostResult() +{ + mCommitCallbackRegistrar.add("Snapshot.Result.Back", boost::bind(&LLPanelPostResult::onBack, this)); + mCommitCallbackRegistrar.add("Snapshot.Result.Close", boost::bind(&LLPanelPostResult::onClose, this)); +} + + +// virtual +void LLPanelPostResult::onOpen(const LLSD& key) +{ + if (key.isMap() && key.has("post-result") && key.has("post-type")) + { + bool ok = key["post-result"].asBoolean(); + std::string type = key["post-type"].asString(); + std::string result_text = getString(type + "_" + (ok ? "succeeded_str" : "failed_str")); + getChild("result_lbl")->setText(result_text); + } + else + { + llwarns << "Invalid key" << llendl; + } +} + +void LLPanelPostResult::onBack() +{ + LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); + if (!parent) + { + llwarns << "Cannot find panel container" << llendl; + return; + } + + parent->openPreviousPanel(); +} + +void LLPanelPostResult::onClose() +{ + LLFloaterReg::hideInstance("snapshot"); +} diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp new file mode 100644 index 0000000000..e89e62c750 --- /dev/null +++ b/indra/newview/llpanelsnapshot.cpp @@ -0,0 +1,109 @@ +/** + * @file llpanelsnapshot.cpp + * @brief Snapshot panel base class + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llpanelsnapshot.h" + +// libs +#include "llsliderctrl.h" +#include "llspinctrl.h" +#include "lltrans.h" + +// newview +#include "llsidetraypanelcontainer.h" + +LLFloaterSnapshot::ESnapshotFormat LLPanelSnapshot::getImageFormat() const +{ + return LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; +} + +LLSpinCtrl* LLPanelSnapshot::getWidthSpinner() +{ + return getChild(getWidthSpinnerName()); +} + +LLSpinCtrl* LLPanelSnapshot::getHeightSpinner() +{ + return getChild(getHeightSpinnerName()); +} + +S32 LLPanelSnapshot::getTypedPreviewWidth() const +{ + return getChild(getWidthSpinnerName())->getValue().asInteger(); +} + +S32 LLPanelSnapshot::getTypedPreviewHeight() const +{ + return getChild(getHeightSpinnerName())->getValue().asInteger(); +} + +void LLPanelSnapshot::enableAspectRatioCheckbox(BOOL enable) +{ + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +LLSideTrayPanelContainer* LLPanelSnapshot::getParentContainer() +{ + LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); + if (!parent) + { + llwarns << "Cannot find panel container" << llendl; + return NULL; + } + + return parent; +} + +void LLPanelSnapshot::updateImageQualityLevel() +{ + LLSliderCtrl* quality_slider = getChild("image_quality_slider"); + S32 quality_val = llfloor((F32) quality_slider->getValue().asReal()); + + std::string quality_lvl; + + if (quality_val < 20) + { + quality_lvl = LLTrans::getString("snapshot_quality_very_low"); + } + else if (quality_val < 40) + { + quality_lvl = LLTrans::getString("snapshot_quality_low"); + } + else if (quality_val < 60) + { + quality_lvl = LLTrans::getString("snapshot_quality_medium"); + } + else if (quality_val < 80) + { + quality_lvl = LLTrans::getString("snapshot_quality_high"); + } + else + { + quality_lvl = LLTrans::getString("snapshot_quality_very_high"); + } + + getChild("image_quality_level")->setTextArg("[QLVL]", quality_lvl); +} diff --git a/indra/newview/llpanelsnapshot.h b/indra/newview/llpanelsnapshot.h new file mode 100644 index 0000000000..a227317d2f --- /dev/null +++ b/indra/newview/llpanelsnapshot.h @@ -0,0 +1,58 @@ +/** + * @file llpanelsnapshot.h + * @brief Snapshot panel base class + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELSNAPSHOT_H +#define LL_LLPANELSNAPSHOT_H + +#include "llfloatersnapshot.h" + +class LLSideTrayPanelContainer; + +/** + * Snapshot panel base class. + */ +class LLPanelSnapshot: public LLPanel +{ +public: + virtual std::string getWidthSpinnerName() const = 0; + virtual std::string getHeightSpinnerName() const = 0; + virtual std::string getAspectRatioCBName() const = 0; + virtual std::string getImageSizeComboName() const = 0; + + virtual S32 getTypedPreviewWidth() const; + virtual S32 getTypedPreviewHeight() const; + virtual LLSpinCtrl* getWidthSpinner(); + virtual LLSpinCtrl* getHeightSpinner(); + virtual void enableAspectRatioCheckbox(BOOL enable); + virtual LLFloaterSnapshot::ESnapshotFormat getImageFormat() const; + virtual void updateControls(const LLSD& info) {} ///< Update controls from saved settings + +protected: + LLSideTrayPanelContainer* getParentContainer(); + void updateImageQualityLevel(); +}; + +#endif // LL_LLPANELSNAPSHOT_H diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp new file mode 100644 index 0000000000..6419c37494 --- /dev/null +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -0,0 +1,152 @@ +/** + * @file llpanelsnapshotinventory.cpp + * @brief The panel provides UI for saving snapshot as an inventory texture. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llsidetraypanelcontainer.h" +#include "llspinctrl.h" + +#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model +#include "llpanelsnapshot.h" +#include "llviewercontrol.h" // gSavedSettings + +/** + * The panel provides UI for saving snapshot as an inventory texture. + */ +class LLPanelSnapshotInventory +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotInventory); + +public: + LLPanelSnapshotInventory(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + void updateCustomResControls(); ///< Show/hide custom resolution controls (spinners and checkbox) + + /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } + /*virtual*/ void updateControls(const LLSD& info); + + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); + void onSend(); + void onCancel(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotinventory"); + +LLPanelSnapshotInventory::LLPanelSnapshotInventory() +{ + mCommitCallbackRegistrar.add("Inventory.Save", boost::bind(&LLPanelSnapshotInventory::onSend, this)); + mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::onCancel, this)); +} + +// virtual +BOOL LLPanelSnapshotInventory::postBuild() +{ + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onKeepAspectRatioCommit, this, _1)); + return TRUE; +} + +// virtual +void LLPanelSnapshotInventory::onOpen(const LLSD& key) +{ +#if 0 + getChild(getImageSizeComboName())->selectNthItem(0); // FIXME? has no effect +#endif + updateCustomResControls(); +} + +void LLPanelSnapshotInventory::updateCustomResControls() +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool show = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setVisible(show); + getChild(getHeightSpinnerName())->setVisible(show); + getChild(getAspectRatioCBName())->setVisible(show); +} + +// virtual +void LLPanelSnapshotInventory::updateControls(const LLSD& info) +{ + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("save_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotInventory::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotInventory::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + LLSD info; + info["w"] = getChild(getWidthSpinnerName())->getValue().asInteger();; + info["h"] = getChild(getHeightSpinnerName())->getValue().asInteger();; + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotInventory::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} + +void LLPanelSnapshotInventory::onSend() +{ + // Switch to upload progress display. + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPanel("panel_post_progress", LLSD().with("post-type", "inventory")); + } + + LLFloaterSnapshot::saveTexture(); +} + +void LLPanelSnapshotInventory::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp new file mode 100644 index 0000000000..5dc32d228f --- /dev/null +++ b/indra/newview/llpanelsnapshotlocal.cpp @@ -0,0 +1,209 @@ +/** + * @file llpanelsnapshotlocal.cpp + * @brief The panel provides UI for saving snapshot to a local folder. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llsidetraypanelcontainer.h" +#include "llsliderctrl.h" +#include "llspinctrl.h" + +#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model +#include "llpanelsnapshot.h" +#include "llviewercontrol.h" // gSavedSettings + +/** + * The panel provides UI for saving snapshot to a local folder. + */ +class LLPanelSnapshotLocal +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotLocal); + +public: + LLPanelSnapshotLocal(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; } + /*virtual*/ LLFloaterSnapshot::ESnapshotFormat getImageFormat() const; + /*virtual*/ void updateControls(const LLSD& info); + + void updateCustomResControls(); ///< Show/hide custom resolution controls (spinners and checkbox) + + void onFormatComboCommit(LLUICtrl* ctrl); + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); + void onQualitySliderCommit(LLUICtrl* ctrl); + void onSend(); + void onCancel(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotlocal"); + +LLPanelSnapshotLocal::LLPanelSnapshotLocal() +{ + mCommitCallbackRegistrar.add("Local.Save", boost::bind(&LLPanelSnapshotLocal::onSend, this)); + mCommitCallbackRegistrar.add("Local.Cancel", boost::bind(&LLPanelSnapshotLocal::onCancel, this)); +} + +// virtual +BOOL LLPanelSnapshotLocal::postBuild() +{ + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onKeepAspectRatioCommit, this, _1)); + getChild("image_quality_slider")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onQualitySliderCommit, this, _1)); + getChild("local_format_combo")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onFormatComboCommit, this, _1)); + + updateControls(LLSD()); + + return TRUE; +} + +// virtual +void LLPanelSnapshotLocal::onOpen(const LLSD& key) +{ + updateCustomResControls(); +} + +// virtual +LLFloaterSnapshot::ESnapshotFormat LLPanelSnapshotLocal::getImageFormat() const +{ + LLFloaterSnapshot::ESnapshotFormat fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG; + + LLComboBox* local_format_combo = getChild("local_format_combo"); + const std::string id = local_format_combo->getSelectedItemLabel(); + if (id == "PNG") + { + fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG; + } + else if (id == "JPEG") + { + fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; + } + else if (id == "BMP") + { + fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP; + } + + return fmt; +} + +// virtual +void LLPanelSnapshotLocal::updateControls(const LLSD& info) +{ + LLFloaterSnapshot::ESnapshotFormat fmt = + (LLFloaterSnapshot::ESnapshotFormat) gSavedSettings.getS32("SnapshotFormat"); + getChild("local_format_combo")->selectNthItem((S32) fmt); + + const bool show_quality_ctrls = (fmt == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG); + getChild("image_quality_slider")->setVisible(show_quality_ctrls); + getChild("image_quality_level")->setVisible(show_quality_ctrls); + + getChild("image_quality_slider")->setValue(gSavedSettings.getS32("SnapshotQuality")); + updateImageQualityLevel(); + + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("save_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotLocal::updateCustomResControls() +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool enable = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setEnabled(enable); + getChild(getWidthSpinnerName())->setAllowEdit(enable); + getChild(getHeightSpinnerName())->setEnabled(enable); + getChild(getHeightSpinnerName())->setAllowEdit(enable); + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +void LLPanelSnapshotLocal::onFormatComboCommit(LLUICtrl* ctrl) +{ +#if 0 // redundant? + gSavedSettings.setS32("SnapshotFormat", ctrl->getValue().asInteger()); +#endif + + // will call updateControls() + LLFloaterSnapshot::getInstance()->notify(LLSD().with("image-format-change", true)); +} + +void LLPanelSnapshotLocal::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotLocal::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + LLSD info; + info["w"] = getChild(getWidthSpinnerName())->getValue().asInteger(); + info["h"] = getChild(getHeightSpinnerName())->getValue().asInteger(); + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotLocal::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} + +void LLPanelSnapshotLocal::onQualitySliderCommit(LLUICtrl* ctrl) +{ + updateImageQualityLevel(); + + LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; + S32 quality_val = llfloor((F32)slider->getValue().asReal()); + LLSD info; + info["image-quality-change"] = quality_val; + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotLocal::onSend() +{ + LLFloaterSnapshot::saveLocal(); + onCancel(); +} + +void LLPanelSnapshotLocal::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp new file mode 100644 index 0000000000..8e5ff282b3 --- /dev/null +++ b/indra/newview/llpanelsnapshotoptions.cpp @@ -0,0 +1,94 @@ +/** + * @file llpanelsnapshotoptions.cpp + * @brief Snapshot posting options panel. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanel.h" +#include "llsidetraypanelcontainer.h" + +#include "llfloatersnapshot.h" // FIXME: create a snapshot model + +/** + * Provides several ways to save a snapshot. + */ +class LLPanelSnapshotOptions +: public LLPanel +{ + LOG_CLASS(LLPanelSnapshotOptions); + +public: + LLPanelSnapshotOptions(); + +private: + void openPanel(const std::string& panel_name); + void onSaveToProfile(); + void onSaveToEmail(); + void onSaveToInventory(); + void onSaveToComputer(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotoptions"); + +LLPanelSnapshotOptions::LLPanelSnapshotOptions() +{ + mCommitCallbackRegistrar.add("Snapshot.SaveToProfile", boost::bind(&LLPanelSnapshotOptions::onSaveToProfile, this)); + mCommitCallbackRegistrar.add("Snapshot.SaveToEmail", boost::bind(&LLPanelSnapshotOptions::onSaveToEmail, this)); + mCommitCallbackRegistrar.add("Snapshot.SaveToInventory", boost::bind(&LLPanelSnapshotOptions::onSaveToInventory, this)); + mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this)); +} + +void LLPanelSnapshotOptions::openPanel(const std::string& panel_name) +{ + LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); + if (!parent) + { + llwarns << "Cannot find panel container" << llendl; + return; + } + + parent->openPanel(panel_name); + LLFloaterSnapshot::postPanelSwitch(); +} + +void LLPanelSnapshotOptions::onSaveToProfile() +{ + openPanel("panel_snapshot_profile"); +} + +void LLPanelSnapshotOptions::onSaveToEmail() +{ + openPanel("panel_snapshot_postcard"); +} + +void LLPanelSnapshotOptions::onSaveToInventory() +{ + openPanel("panel_snapshot_inventory"); +} + +void LLPanelSnapshotOptions::onSaveToComputer() +{ + openPanel("panel_snapshot_local"); +} diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp new file mode 100644 index 0000000000..c2b83d5c19 --- /dev/null +++ b/indra/newview/llpanelsnapshotpostcard.cpp @@ -0,0 +1,336 @@ +/** + * @file llpanelsnapshotpostcard.cpp + * @brief Postcard sending panel. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llnotificationsutil.h" +#include "llsidetraypanelcontainer.h" +#include "llsliderctrl.h" +#include "llspinctrl.h" +#include "lltexteditor.h" + +#include "llagent.h" +#include "llagentui.h" +#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model +#include "llpanelsnapshot.h" +#include "llpostcard.h" +#include "llviewercontrol.h" // gSavedSettings +#include "llviewerwindow.h" + +#include + +/** + * Sends postcard via email. + */ +class LLPanelSnapshotPostcard +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotPostcard); + +public: + LLPanelSnapshotPostcard(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ S32 notify(const LLSD& info); + +private: + /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; } + /*virtual*/ void updateControls(const LLSD& info); + + void updateCustomResControls(); ///< Enable/disable custom resolution controls (spinners and checkbox) + bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); + void sendPostcard(); + + void onMsgFormFocusRecieved(); + void onFormatComboCommit(LLUICtrl* ctrl); + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); + void onQualitySliderCommit(LLUICtrl* ctrl); + void onTabButtonPress(S32 btn_idx); + void onSend(); + void onCancel(); + + bool mHasFirstMsgFocus; +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotpostcard"); + +LLPanelSnapshotPostcard::LLPanelSnapshotPostcard() +: mHasFirstMsgFocus(false) +{ + mCommitCallbackRegistrar.add("Postcard.Send", boost::bind(&LLPanelSnapshotPostcard::onSend, this)); + mCommitCallbackRegistrar.add("Postcard.Cancel", boost::bind(&LLPanelSnapshotPostcard::onCancel, this)); + mCommitCallbackRegistrar.add("Postcard.Message", boost::bind(&LLPanelSnapshotPostcard::onTabButtonPress, this, 0)); + mCommitCallbackRegistrar.add("Postcard.Settings", boost::bind(&LLPanelSnapshotPostcard::onTabButtonPress, this, 1)); + +} + +// virtual +BOOL LLPanelSnapshotPostcard::postBuild() +{ + // pick up the user's up-to-date email address + gAgent.sendAgentUserInfoRequest(); + + getChildView("from_form")->setEnabled(FALSE); + + std::string name_string; + LLAgentUI::buildFullname(name_string); + getChild("name_form")->setValue(LLSD(name_string)); + + // For the first time a user focuses to .the msg box, all text will be selected. + getChild("msg_form")->setFocusChangedCallback(boost::bind(&LLPanelSnapshotPostcard::onMsgFormFocusRecieved, this)); + + getChild("to_form")->setFocus(TRUE); + + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onKeepAspectRatioCommit, this, _1)); + getChild("image_quality_slider")->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onQualitySliderCommit, this, _1)); + + getChild("message_btn")->setToggleState(TRUE); + + updateControls(LLSD()); + + return TRUE; +} + +// virtual +void LLPanelSnapshotPostcard::onOpen(const LLSD& key) +{ + gSavedSettings.setS32("SnapshotFormat", getImageFormat()); + updateCustomResControls(); +} + +// virtual +S32 LLPanelSnapshotPostcard::notify(const LLSD& info) +{ + if (!info.has("agent-email")) + { + llassert(info.has("agent-email")); + return 0; + } + + LLUICtrl* from_input = getChild("from_form"); + const std::string& text = from_input->getValue().asString(); + if (text.empty()) + { + // there's no text in this field yet, pre-populate + from_input->setValue(info["agent-email"]); + } + + return 1; +} + +// virtual +void LLPanelSnapshotPostcard::updateControls(const LLSD& info) +{ + getChild("image_quality_slider")->setValue(gSavedSettings.getS32("SnapshotQuality")); + updateImageQualityLevel(); + + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("send_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotPostcard::updateCustomResControls() +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool enable = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setEnabled(enable); + getChild(getWidthSpinnerName())->setAllowEdit(enable); + getChild(getHeightSpinnerName())->setEnabled(enable); + getChild(getHeightSpinnerName())->setAllowEdit(enable); + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +bool LLPanelSnapshotPostcard::missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if(0 == option) + { + // User clicked OK + if((getChild("subject_form")->getValue().asString()).empty()) + { + // Stuff the subject back into the form. + getChild("subject_form")->setValue(getString("default_subject")); + } + + if (!mHasFirstMsgFocus) + { + // The user never switched focus to the message window. + // Using the default string. + getChild("msg_form")->setValue(getString("default_message")); + } + + sendPostcard(); + } + return false; +} + + +void LLPanelSnapshotPostcard::sendPostcard() +{ + std::string from(getChild("from_form")->getValue().asString()); + std::string to(getChild("to_form")->getValue().asString()); + std::string subject(getChild("subject_form")->getValue().asString()); + + LLSD postcard = LLSD::emptyMap(); + postcard["pos-global"] = LLFloaterSnapshot::getPosTakenGlobal().getValue(); + postcard["to"] = to; + postcard["from"] = from; + postcard["name"] = getChild("name_form")->getValue().asString(); + postcard["subject"] = subject; + postcard["msg"] = getChild("msg_form")->getValue().asString(); + LLPostCard::send(LLFloaterSnapshot::getImageData(), postcard); + LLFloaterSnapshot::postSave(); + + // Give user feedback of the event. + gViewerWindow->playSnapshotAnimAndSound(); + + // Switch to upload progress display. + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPanel("panel_post_progress", LLSD().with("post-type", "postcard")); + } +} + +void LLPanelSnapshotPostcard::onMsgFormFocusRecieved() +{ + LLTextEditor* msg_form = getChild("msg_form"); + if (msg_form->hasFocus() && !mHasFirstMsgFocus) + { + mHasFirstMsgFocus = true; + msg_form->setText(LLStringUtil::null); + } +} + +void LLPanelSnapshotPostcard::onFormatComboCommit(LLUICtrl* ctrl) +{ + // will call updateControls() + LLFloaterSnapshot::getInstance()->notify(LLSD().with("image-format-change", true)); +} + +void LLPanelSnapshotPostcard::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotPostcard::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + LLSD info; + info["w"] = getChild(getWidthSpinnerName())->getValue().asInteger(); + info["h"] = getChild(getHeightSpinnerName())->getValue().asInteger(); + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotPostcard::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} + +void LLPanelSnapshotPostcard::onQualitySliderCommit(LLUICtrl* ctrl) +{ + updateImageQualityLevel(); + + LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; + S32 quality_val = llfloor((F32)slider->getValue().asReal()); + LLSD info; + info["image-quality-change"] = quality_val; + LLFloaterSnapshot::getInstance()->notify(info); // updates the "SnapshotQuality" setting +} + +void LLPanelSnapshotPostcard::onTabButtonPress(S32 btn_idx) +{ + static LLButton* sButtons[2] = { + getChild("message_btn"), + getChild("settings_btn"), + }; + + // Switch between Message and Settings tabs. + LLButton* clicked_btn = sButtons[btn_idx]; + LLButton* other_btn = sButtons[!btn_idx]; + LLSideTrayPanelContainer* container = + getChild("postcard_panel_container"); + + container->selectTab(clicked_btn->getToggleState() ? btn_idx : !btn_idx); + //clicked_btn->setEnabled(FALSE); + other_btn->toggleState(); + //other_btn->setEnabled(TRUE); + + lldebugs << "Button #" << btn_idx << " (" << clicked_btn->getName() << ") clicked" << llendl; +} + +void LLPanelSnapshotPostcard::onSend() +{ + // Validate input. + std::string from(getChild("from_form")->getValue().asString()); + std::string to(getChild("to_form")->getValue().asString()); + + boost::regex email_format("[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}(,[ \t]*[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,})*"); + + if (to.empty() || !boost::regex_match(to, email_format)) + { + LLNotificationsUtil::add("PromptRecipientEmail"); + return; + } + + if (from.empty() || !boost::regex_match(from, email_format)) + { + LLNotificationsUtil::add("PromptSelfEmail"); + return; + } + + std::string subject(getChild("subject_form")->getValue().asString()); + if(subject.empty() || !mHasFirstMsgFocus) + { + LLNotificationsUtil::add("PromptMissingSubjMsg", LLSD(), LLSD(), boost::bind(&LLPanelSnapshotPostcard::missingSubjMsgAlertCallback, this, _1, _2)); + return; + } + + // Send postcard. + sendPostcard(); +} + +void LLPanelSnapshotPostcard::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp new file mode 100644 index 0000000000..80a379a5a0 --- /dev/null +++ b/indra/newview/llpanelsnapshotprofile.cpp @@ -0,0 +1,162 @@ +/** + * @file llpanelsnapshotprofile.cpp + * @brief Posts a snapshot to My Profile feed. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +// libs +#include "llcombobox.h" +#include "llfloaterreg.h" +#include "llpanel.h" +#include "llspinctrl.h" + +// newview +#include "llfloatersnapshot.h" +#include "llpanelsnapshot.h" +#include "llsidetraypanelcontainer.h" +#include "llwebprofile.h" + +/** + * Posts a snapshot to My Profile feed. + */ +class LLPanelSnapshotProfile +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotProfile); + +public: + LLPanelSnapshotProfile(); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; } + /*virtual*/ void updateControls(const LLSD& info); + + void updateCustomResControls(); ///< Enable/disable custom resolution controls (spinners and checkbox) + + void onSend(); + void onCancel(); + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotprofile"); + +LLPanelSnapshotProfile::LLPanelSnapshotProfile() +{ + mCommitCallbackRegistrar.add("PostToProfile.Send", boost::bind(&LLPanelSnapshotProfile::onSend, this)); + mCommitCallbackRegistrar.add("PostToProfile.Cancel", boost::bind(&LLPanelSnapshotProfile::onCancel, this)); +} + +// virtual +BOOL LLPanelSnapshotProfile::postBuild() +{ + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onKeepAspectRatioCommit, this, _1)); + return TRUE; +} + +// virtual +void LLPanelSnapshotProfile::onOpen(const LLSD& key) +{ + updateCustomResControls(); +} + +// virtual +void LLPanelSnapshotProfile::updateControls(const LLSD& info) +{ + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("post_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotProfile::updateCustomResControls() ///< Enable/disable custom resolution controls (spinners and checkbox) +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool enable = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setEnabled(enable); + getChild(getWidthSpinnerName())->setAllowEdit(enable); + getChild(getHeightSpinnerName())->setEnabled(enable); + getChild(getHeightSpinnerName())->setAllowEdit(enable); + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +void LLPanelSnapshotProfile::onSend() +{ + std::string caption = getChild("caption")->getValue().asString(); + bool add_location = getChild("add_location_cb")->getValue().asBoolean(); + + LLWebProfile::uploadImage(LLFloaterSnapshot::getImageData(), caption, add_location); + LLFloaterSnapshot::postSave(); + + // Switch to upload progress display. + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPanel("panel_post_progress", LLSD().with("post-type", "profile")); + } +} + +void LLPanelSnapshotProfile::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} + +void LLPanelSnapshotProfile::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotProfile::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + S32 w = getChild(getWidthSpinnerName())->getValue().asInteger(); + S32 h = getChild(getHeightSpinnerName())->getValue().asInteger(); + LLSD info; + info["w"] = w; + info["h"] = h; + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotProfile::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} diff --git a/indra/newview/llpostcard.cpp b/indra/newview/llpostcard.cpp new file mode 100644 index 0000000000..5f57f3a856 --- /dev/null +++ b/indra/newview/llpostcard.cpp @@ -0,0 +1,160 @@ +/** + * @file llpostcard.cpp + * @brief Sending postcards. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpostcard.h" + +#include "llvfile.h" +#include "llvfs.h" +#include "llviewerregion.h" + +#include "message.h" + +#include "llagent.h" +#include "llassetuploadresponders.h" + +/////////////////////////////////////////////////////////////////////////////// +// misc + +static void postcard_upload_callback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) +{ + LLSD* postcard_data = (LLSD*)user_data; + + if (result) + { + // TODO: display the error messages in UI + llwarns << "Failed to send postcard: " << LLAssetStorage::getErrorString(result) << llendl; + LLPostCard::reportPostResult(false); + } + else + { + // only create the postcard once the upload succeeds + + // request the postcard + const LLSD& data = *postcard_data; + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("SendPostcard"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->addUUID("AssetID", data["asset-id"].asUUID()); + msg->addVector3d("PosGlobal", LLVector3d(data["pos-global"])); + msg->addString("To", data["to"]); + msg->addString("From", data["from"]); + msg->addString("Name", data["name"]); + msg->addString("Subject", data["subject"]); + msg->addString("Msg", data["msg"]); + msg->addBOOL("AllowPublish", FALSE); + msg->addBOOL("MaturePublish", FALSE); + gAgent.sendReliableMessage(); + + LLPostCard::reportPostResult(true); + } + + delete postcard_data; +} + + +/////////////////////////////////////////////////////////////////////////////// +// LLPostcardSendResponder + +class LLPostcardSendResponder : public LLAssetUploadResponder +{ + LOG_CLASS(LLPostcardSendResponder); + +public: + LLPostcardSendResponder(const LLSD &post_data, + const LLUUID& vfile_id, + LLAssetType::EType asset_type): + LLAssetUploadResponder(post_data, vfile_id, asset_type) + { + } + + /*virtual*/ void uploadComplete(const LLSD& content) + { + llinfos << "Postcard sent" << llendl; + LL_DEBUGS("Snapshots") << "content: " << content << llendl; + LLPostCard::reportPostResult(true); + } + + /*virtual*/ void uploadFailure(const LLSD& content) + { + llwarns << "Sending postcard failed: " << content << llendl; + LLPostCard::reportPostResult(false); + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// LLPostCard + +LLPostCard::result_callback_t LLPostCard::mResultCallback; + +// static +void LLPostCard::send(LLPointer image, const LLSD& postcard_data) +{ +#if 0 + static LLTransactionID transaction_id; + static LLAssetID asset_id; +#else + LLTransactionID transaction_id; + LLAssetID asset_id; +#endif + + transaction_id.generate(); + asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID()); + LLVFile::writeFile(image->getData(), image->getDataSize(), gVFS, asset_id, LLAssetType::AT_IMAGE_JPEG); + + // upload the image + std::string url = gAgent.getRegion()->getCapability("SendPostcard"); + if (!url.empty()) + { + llinfos << "Sending postcard via capability" << llendl; + // the capability already encodes: agent ID, region ID + LL_DEBUGS("Snapshots") << "url: " << url << llendl; + LL_DEBUGS("Snapshots") << "body: " << postcard_data << llendl; + LL_DEBUGS("Snapshots") << "data size: " << image->getDataSize() << llendl; + LLHTTPClient::post(url, postcard_data, + new LLPostcardSendResponder(postcard_data, asset_id, LLAssetType::AT_IMAGE_JPEG)); + } + else + { + llinfos << "Sending postcard" << llendl; + LLSD* data = new LLSD(postcard_data); + (*data)["asset-id"] = asset_id; + gAssetStorage->storeAssetData(transaction_id, LLAssetType::AT_IMAGE_JPEG, + &postcard_upload_callback, (void *)data, FALSE); + } +} + +// static +void LLPostCard::reportPostResult(bool ok) +{ + if (mResultCallback) + { + mResultCallback(ok); + } +} diff --git a/indra/newview/llpostcard.h b/indra/newview/llpostcard.h new file mode 100644 index 0000000000..0eb118b906 --- /dev/null +++ b/indra/newview/llpostcard.h @@ -0,0 +1,48 @@ +/** + * @file llpostcard.h + * @brief Sending postcards. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOSTCARD_H +#define LL_LLPOSTCARD_H + +#include "llimage.h" +#include "lluuid.h" + +class LLPostCard +{ + LOG_CLASS(LLPostCard); + +public: + typedef boost::function result_callback_t; + + static void send(LLPointer image, const LLSD& postcard_data); + static void setPostResultCallback(result_callback_t cb) { mResultCallback = cb; } + static void reportPostResult(bool ok); + +private: + static result_callback_t mResultCallback; +}; + +#endif // LL_LLPOSTCARD_H diff --git a/indra/newview/llsidetraypanelcontainer.cpp b/indra/newview/llsidetraypanelcontainer.cpp index 95a12c7c23..e340333c2c 100644 --- a/indra/newview/llsidetraypanelcontainer.cpp +++ b/indra/newview/llsidetraypanelcontainer.cpp @@ -62,6 +62,13 @@ void LLSideTrayPanelContainer::onOpen(const LLSD& key) getCurrentPanel()->onOpen(key); } +void LLSideTrayPanelContainer::openPanel(const std::string& panel_name, const LLSD& key) +{ + LLSD combined_key = key; + combined_key[PARAM_SUB_PANEL_NAME] = panel_name; + onOpen(combined_key); +} + void LLSideTrayPanelContainer::openPreviousPanel() { if(!mDefaultPanelName.empty()) diff --git a/indra/newview/llsidetraypanelcontainer.h b/indra/newview/llsidetraypanelcontainer.h index 14269b002b..93a85ed374 100644 --- a/indra/newview/llsidetraypanelcontainer.h +++ b/indra/newview/llsidetraypanelcontainer.h @@ -56,6 +56,11 @@ public: */ /*virtual*/ void onOpen(const LLSD& key); + /** + * Opens given subpanel. + */ + void openPanel(const std::string& panel_name, const LLSD& key = LLSD::emptyMap()); + /** * Opens previous panel from panel navigation history. */ diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index c761969fcf..74c4f6d2dc 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -85,7 +85,6 @@ #include "llfloateropenobject.h" #include "llfloaterpay.h" #include "llfloaterperms.h" -#include "llfloaterpostcard.h" #include "llfloaterpostprocess.h" #include "llfloaterpreference.h" #include "llfloaterproperties.h" @@ -245,7 +244,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("postcard", "floater_postcard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 41b4dc01e8..5afd481dda 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -50,6 +50,7 @@ #include "llvoavatar.h" #include "llvoavatarself.h" #include "llviewerregion.h" +#include "llwebprofile.h" #include "llwebsharing.h" // For LLWebSharing::setOpenIDCookie(), *TODO: find a better way to do this! #include "llfilepicker.h" #include "llnotifications.h" @@ -319,6 +320,10 @@ public: std::string cookie = content["set-cookie"].asString(); LLViewerMedia::getCookieStore()->setCookiesFromHost(cookie, mHost); + + // Set cookie for snapshot publishing. + std::string auth_cookie = cookie.substr(0, cookie.find(";")); // strip path + LLWebProfile::setAuthCookie(auth_cookie); } void completedRaw( @@ -1484,6 +1489,8 @@ void LLViewerMedia::setOpenIDCookie() std::string profile_url = getProfileURL(""); LLURL raw_profile_url( profile_url.c_str() ); + LL_DEBUGS("MediaAuth") << "Requesting " << profile_url << llendl; + LL_DEBUGS("MediaAuth") << "sOpenIDCookie = [" << sOpenIDCookie << "]" << llendl; LLHTTPClient::get(profile_url, new LLViewerMediaWebProfileResponder(raw_profile_url.getAuthority()), headers); diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index b9293b3b31..7e830e14bf 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -528,23 +528,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t { gViewerWindow->playSnapshotAnimAndSound(); - LLPointer formatted; - switch(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))) - { - case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: - formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality")); - break; - case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: - formatted = new LLImagePNG; - break; - case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: - formatted = new LLImageBMP; - break; - default: - llwarns << "Unknown Local Snapshot format" << llendl; - return true; - } - + LLPointer formatted = new LLImagePNG; formatted->enableOverSize() ; formatted->encode(raw, 0); formatted->disableOverSize() ; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index a9ca70fd26..7cae19a1d2 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -59,9 +59,9 @@ #include "llfloaterland.h" #include "llfloaterregioninfo.h" #include "llfloaterlandholdings.h" -#include "llfloaterpostcard.h" #include "llfloaterpreference.h" #include "llfloatersidepanelcontainer.h" +#include "llfloatersnapshot.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventoryfunctions.h" @@ -6470,7 +6470,7 @@ void process_user_info_reply(LLMessageSystem* msg, void**) msg->getString( "UserData", "DirectoryVisibility", dir_visibility); LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email); - LLFloaterPostcard::updateUserInfo(email); + LLFloaterSnapshot::setAgentEmail(email); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6fcbc401af..c20bc5f02f 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4020,10 +4020,11 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d } // Saves an image to the harddrive as "SnapshotX" where X >= 1. -BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image) +BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image, bool force_picker) { if (!image) { + llwarns << "No image to save" << llendl; return FALSE; } @@ -4043,7 +4044,7 @@ BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image) pick_type = LLFilePicker::FFSAVE_ALL; // ??? // Get a base file location if needed. - if ( ! isSnapshotLocSet()) + if (force_picker || !isSnapshotLocSet()) { std::string proposed_name( sSnapshotBaseName ); @@ -4083,6 +4084,7 @@ BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image) } while( -1 != err ); // search until the file is not found (i.e., stat() gives an error). + llinfos << "Saving snapshot to " << filepath << llendl; return image->save(filepath); } diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index d10b06f121..0cb7f82b58 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -324,7 +324,7 @@ public: BOOL thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) ; BOOL isSnapshotLocSet() const { return ! sSnapshotDir.empty(); } void resetSnapshotLoc() const { sSnapshotDir.clear(); } - BOOL saveImageNumbered(LLImageFormatted *image); + BOOL saveImageNumbered(LLImageFormatted *image, bool force_picker = false); // Reset the directory where snapshots are saved. // Client will open directory picker on next snapshot save. diff --git a/indra/newview/llwebprofile.cpp b/indra/newview/llwebprofile.cpp new file mode 100644 index 0000000000..bb8a9a491b --- /dev/null +++ b/indra/newview/llwebprofile.cpp @@ -0,0 +1,297 @@ +/** + * @file llwebprofile.cpp + * @brief Web profile access. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llwebprofile.h" + +// libs +#include "llbufferstream.h" +#include "llhttpclient.h" +#include "llplugincookiestore.h" + +// newview +#include "llpanelprofile.h" // for getProfileURL(). FIXME: move the method to LLAvatarActions +#include "llviewermedia.h" // FIXME: don't use LLViewerMedia internals + +// third-party +#include "reader.h" // JSON + +/* + * Workflow: + * 1. LLViewerMedia::setOpenIDCookie() + * -> GET https://my-demo.secondlife.com/ via LLViewerMediaWebProfileResponder + * -> LLWebProfile::setAuthCookie() + * 2. LLWebProfile::uploadImage() + * -> GET "https://my-demo.secondlife.com/snapshots/s3_upload_config" via ConfigResponder + * 3. LLWebProfile::post() + * -> POST via PostImageResponder + * -> redirect + * -> GET via PostImageRedirectResponder + */ + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfileResponders::ConfigResponder + +class LLWebProfileResponders::ConfigResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebProfileResponders::ConfigResponder); + +public: + ConfigResponder(LLPointer imagep) + : mImagep(imagep) + { + } + + /*virtual*/ void completedRaw( + U32 status, + const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + LLBufferStream istr(channels, buffer.get()); + std::stringstream strstrm; + strstrm << istr.rdbuf(); + const std::string body = strstrm.str(); + + if (status != 200) + { + llwarns << "Failed to get upload config (" << status << ")" << llendl; + LLWebProfile::reportImageUploadStatus(false); + return; + } + + Json::Value root; + Json::Reader reader; + if (!reader.parse(body, root)) + { + llwarns << "Failed to parse upload config: " << reader.getFormatedErrorMessages() << llendl; + LLWebProfile::reportImageUploadStatus(false); + return; + } + + // *TODO: 404 = not supported by the grid + // *TODO: increase timeout or handle 499 Expired + + // Convert config to LLSD. + const Json::Value data = root["data"]; + const std::string upload_url = root["url"].asString(); + LLSD config; + config["acl"] = data["acl"].asString(); + config["AWSAccessKeyId"] = data["AWSAccessKeyId"].asString(); + config["Content-Type"] = data["Content-Type"].asString(); + config["key"] = data["key"].asString(); + config["policy"] = data["policy"].asString(); + config["success_action_redirect"] = data["success_action_redirect"].asString(); + config["signature"] = data["signature"].asString(); + config["add_loc"] = data.get("add_loc", "0").asString(); + config["caption"] = data.get("caption", "").asString(); + + // Do the actual image upload using the configuration. + LL_DEBUGS("Snapshots") << "Got upload config, POSTing image to " << upload_url << ", config=[" << config << "]" << llendl; + LLWebProfile::post(mImagep, config, upload_url); + } + +private: + LLPointer mImagep; +}; + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfilePostImageRedirectResponder +class LLWebProfileResponders::PostImageRedirectResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebProfileResponders::PostImageRedirectResponder); + +public: + /*virtual*/ void completedRaw( + U32 status, + const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + if (status != 200) + { + llwarns << "Failed to upload image: " << status << " " << reason << llendl; + LLWebProfile::reportImageUploadStatus(false); + return; + } + + LLBufferStream istr(channels, buffer.get()); + std::stringstream strstrm; + strstrm << istr.rdbuf(); + const std::string body = strstrm.str(); + llinfos << "Image uploaded." << llendl; + LL_DEBUGS("Snapshots") << "Uploading image succeeded. Response: [" << body << "]" << llendl; + LLWebProfile::reportImageUploadStatus(true); + } + +private: + LLPointer mImagep; +}; + + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfileResponders::PostImageResponder +class LLWebProfileResponders::PostImageResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebProfileResponders::PostImageResponder); + +public: + /*virtual*/ void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + // Viewer seems to fail to follow a 303 redirect on POST request + // (URLRequest Error: 65, Send failed since rewinding of the data stream failed). + // Handle it manually. + if (status == 303) + { + LLSD headers = LLViewerMedia::getHeaders(); + headers["Cookie"] = LLWebProfile::getAuthCookie(); + const std::string& redir_url = content["location"]; + LL_DEBUGS("Snapshots") << "Got redirection URL: " << redir_url << llendl; + LLHTTPClient::get(redir_url, new LLWebProfileResponders::PostImageRedirectResponder, headers); + } + else + { + llwarns << "Unexpected POST status: " << status << " " << reason << llendl; + LL_DEBUGS("Snapshots") << "headers: [" << content << "]" << llendl; + LLWebProfile::reportImageUploadStatus(false); + } + } + + // Override just to suppress warnings. + /*virtual*/ void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfile + +std::string LLWebProfile::sAuthCookie; +LLWebProfile::status_callback_t LLWebProfile::mStatusCallback; + +// static +void LLWebProfile::uploadImage(LLPointer image, const std::string& caption, bool add_location) +{ + // Get upload configuration data. + std::string config_url(getProfileURL(LLStringUtil::null) + "snapshots/s3_upload_config"); + config_url += "?caption=" + LLURI::escape(caption); + config_url += "&add_loc=" + std::string(add_location ? "1" : "0"); + + LL_DEBUGS("Snapshots") << "Requesting " << config_url << llendl; + LLSD headers = LLViewerMedia::getHeaders(); + headers["Cookie"] = getAuthCookie(); + LLHTTPClient::get(config_url, new LLWebProfileResponders::ConfigResponder(image), headers); +} + +// static +void LLWebProfile::setAuthCookie(const std::string& cookie) +{ + LL_DEBUGS("Snapshots") << "Setting auth cookie: " << cookie << llendl; + sAuthCookie = cookie; +} + +// static +void LLWebProfile::post(LLPointer image, const LLSD& config, const std::string& url) +{ + // *TODO: make sure it's a jpeg? + + const std::string boundary = "----------------------------0123abcdefab"; + + LLSD headers = LLViewerMedia::getHeaders(); + headers["Cookie"] = getAuthCookie(); + headers["Content-Type"] = "multipart/form-data; boundary=" + boundary; + + std::ostringstream body; + + // *NOTE: The order seems to matter. + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"key\"\r\n\r\n" + << config["key"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"AWSAccessKeyId\"\r\n\r\n" + << config["AWSAccessKeyId"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"acl\"\r\n\r\n" + << config["acl"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"Content-Type\"\r\n\r\n" + << config["Content-Type"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"policy\"\r\n\r\n" + << config["policy"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"signature\"\r\n\r\n" + << config["signature"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"success_action_redirect\"\r\n\r\n" + << config["success_action_redirect"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"file\"; filename=\"snapshot.jpg\"\r\n" + << "Content-Type: image/jpeg\r\n\r\n"; + + // Insert the image data. + // *FIX: Treating this as a string will probably screw it up ... + U8* image_data = image->getData(); + for (S32 i = 0; i < image->getDataSize(); ++i) + { + body << image_data[i]; + } + + body << "\r\n--" << boundary << "--\r\n"; + + // postRaw() takes ownership of the buffer and releases it later. + size_t size = body.str().size(); + U8 *data = new U8[size]; + memcpy(data, body.str().data(), size); + + // Send request, successful upload will trigger posting metadata. + LLHTTPClient::postRaw(url, data, size, new LLWebProfileResponders::PostImageResponder(), headers); +} + +// static +void LLWebProfile::reportImageUploadStatus(bool ok) +{ + if (mStatusCallback) + { + mStatusCallback(ok); + } +} + +// static +std::string LLWebProfile::getAuthCookie() +{ + return sAuthCookie; +} diff --git a/indra/newview/llwebprofile.h b/indra/newview/llwebprofile.h new file mode 100644 index 0000000000..10279bffac --- /dev/null +++ b/indra/newview/llwebprofile.h @@ -0,0 +1,69 @@ +/** + * @file llwebprofile.h + * @brief Web profile access. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWEBPROFILE_H +#define LL_LLWEBPROFILE_H + +#include "llimage.h" + +namespace LLWebProfileResponders +{ + class ConfigResponder; + class PostImageResponder; + class PostImageRedirectResponder; +}; + +/** + * @class LLWebProfile + * + * Manages interaction with, a web service allowing the upload of snapshot images + * taken within the viewer. + */ +class LLWebProfile +{ + LOG_CLASS(LLWebProfile); + +public: + typedef boost::function status_callback_t; + + static void uploadImage(LLPointer image, const std::string& caption, bool add_location); + static void setAuthCookie(const std::string& cookie); + static void setImageUploadResultCallback(status_callback_t cb) { mStatusCallback = cb; } + +private: + friend class LLWebProfileResponders::ConfigResponder; + friend class LLWebProfileResponders::PostImageResponder; + friend class LLWebProfileResponders::PostImageRedirectResponder; + + static void post(LLPointer image, const LLSD& config, const std::string& url); + static void reportImageUploadStatus(bool ok); + static std::string getAuthCookie(); + + static std::string sAuthCookie; + static status_callback_t mStatusCallback; +}; + +#endif // LL_LLWEBPROFILE_H diff --git a/indra/newview/skins/default/textures/snapshot_download.png b/indra/newview/skins/default/textures/snapshot_download.png new file mode 100644 index 0000000000..c8c6236c96 Binary files /dev/null and b/indra/newview/skins/default/textures/snapshot_download.png differ diff --git a/indra/newview/skins/default/textures/snapshot_email.png b/indra/newview/skins/default/textures/snapshot_email.png new file mode 100644 index 0000000000..8a1a9bcde9 Binary files /dev/null and b/indra/newview/skins/default/textures/snapshot_email.png differ diff --git a/indra/newview/skins/default/textures/snapshot_inventory.png b/indra/newview/skins/default/textures/snapshot_inventory.png new file mode 100644 index 0000000000..56487ec443 Binary files /dev/null and b/indra/newview/skins/default/textures/snapshot_inventory.png differ diff --git a/indra/newview/skins/default/textures/snapshot_profile.png b/indra/newview/skins/default/textures/snapshot_profile.png new file mode 100644 index 0000000000..c8b90fb40b Binary files /dev/null and b/indra/newview/skins/default/textures/snapshot_profile.png differ diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index bb91d32c6c..0e1f711627 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -547,6 +547,10 @@ with the same filename but different name + + + + diff --git a/indra/newview/skins/default/xui/en/floater_postcard.xml b/indra/newview/skins/default/xui/en/floater_postcard.xml deleted file mode 100644 index adc2433105..0000000000 --- a/indra/newview/skins/default/xui/en/floater_postcard.xml +++ /dev/null @@ -1,149 +0,0 @@ - - - - Postcard from [SECOND_LIFE]. - - - Check this out! - - - Sending... - - - Recipient's Email: - - - - Your Email: - - - - Your Name: - - - - Subject: - - - - Message: - - - Type your message here. - - + + diff --git a/indra/newview/skins/default/xui/en/panel_postcard_message.xml b/indra/newview/skins/default/xui/en/panel_postcard_message.xml new file mode 100644 index 0000000000..c2a3c70b6e --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_postcard_message.xml @@ -0,0 +1,137 @@ + + + + Recipient's Email: + + + + Your Email: + + + + Your Name: + + + + Subject: + + + + Message: + + + Type your message here. + + + + diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml new file mode 100644 index 0000000000..84e3593798 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml @@ -0,0 +1,102 @@ + + + + + + + + + + + + + + + ([QLVL]) + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml new file mode 100644 index 0000000000..cb243fbc5b --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -0,0 +1,146 @@ + + + + + Save to My Inventory + + + + Saving an image to your inventory costs L$TBD. To save your image as a texture select one of the square formats. + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml new file mode 100644 index 0000000000..fd2c735df7 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml @@ -0,0 +1,191 @@ + + + + + Save to My Computer + + + + + + + + + + + + + + + + + + + + + + + ([QLVL]) + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml new file mode 100644 index 0000000000..e6324f8923 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -0,0 +1,80 @@ + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml new file mode 100644 index 0000000000..fc041e07bd --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml @@ -0,0 +1,107 @@ + + + + Postcard from [SECOND_LIFE]. + + + Check this out! + + + Sending... + + + Postcard from [SECOND_LIFE]. + + + Check this out! + + + + Email + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml new file mode 100644 index 0000000000..e03508f5cc --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml @@ -0,0 +1,165 @@ + + + + + Post to My Profile Feed + + + + + + + + + + + + + + Caption: + + + + + + + diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index ec230773cc..befcc5dd87 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3724,4 +3724,12 @@ Try enclosing path to the editor with double quotes. Wrap Preview Normal + + + Very Low + Low + Medium + High + Very High + -- cgit v1.3 From aa8f3d30704ea43a8fc2f9262a57968277c4db20 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Nov 2011 10:04:44 -0600 Subject: SH-2644 WIP -- remove debug displays pertaining to upload/download queues --- indra/newview/llviewerwindow.cpp | 31 ------------------------------- 1 file changed, 31 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index e3bf6327e7..55834f5d99 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -737,37 +737,6 @@ public: } } - //temporary hack to give feedback on mesh upload progress - if (!gMeshRepo.mUploads.empty()) - { - for (std::vector::iterator iter = gMeshRepo.mUploads.begin(); - iter != gMeshRepo.mUploads.end(); ++iter) - { - LLMeshUploadThread* thread = *iter; - - addText(xpos, ypos, llformat("Mesh Uploads: %d", - thread->mPendingUploads)); - ypos += y_inc; - } - } - - if (!gMeshRepo.mPendingRequests.empty() || - !gMeshRepo.mThread->mHeaderReqQ.empty() || - !gMeshRepo.mThread->mLODReqQ.empty()) - { - LLMutexLock lock(gMeshRepo.mThread->mMutex); - S32 pending = (S32) gMeshRepo.mPendingRequests.size(); - S32 header = (S32) gMeshRepo.mThread->mHeaderReqQ.size(); - S32 lod = (S32) gMeshRepo.mThread->mLODReqQ.size(); - - addText(xpos, ypos, llformat ("Mesh Queue - %d pending (%d:%d header | %d:%d LOD)", - pending, - LLMeshRepoThread::sActiveHeaderRequests, header, - LLMeshRepoThread::sActiveLODRequests, lod)); - - ypos += y_inc; - } - if (gSavedSettings.getBOOL("DebugShowTextureInfo")) { LLViewerObject* objectp = NULL ; -- cgit v1.3 From 76bd8cee1120ac531d56b9897b135e9c1af1bb16 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Nov 2011 14:48:48 -0600 Subject: SH-2644 Fix debug display that shows selection triangle count and streaming cost --- indra/llmath/llvolume.cpp | 14 ++++++++++++-- indra/llmath/llvolume.h | 2 +- indra/newview/llselectmgr.cpp | 4 ++-- indra/newview/llselectmgr.h | 2 +- indra/newview/llviewerobject.cpp | 4 ++-- indra/newview/llviewerobject.h | 4 ++-- indra/newview/llviewerwindow.cpp | 11 +++++++---- indra/newview/llvovolume.cpp | 4 ++-- indra/newview/llvovolume.h | 2 +- 9 files changed, 30 insertions(+), 17 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 1a95f9cd46..da0fa32963 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -4305,15 +4305,25 @@ S32 LLVolume::getNumTriangleIndices() const } -S32 LLVolume::getNumTriangles() const +S32 LLVolume::getNumTriangles(S32* vcount) const { U32 triangle_count = 0; + U32 vertex_count = 0; for (S32 i = 0; i < getNumVolumeFaces(); ++i) { - triangle_count += getVolumeFace(i).mNumIndices/3; + const LLVolumeFace& face = getVolumeFace(i); + triangle_count += face.mNumIndices/3; + + vertex_count += face.mNumVertices; } + + if (vcount) + { + *vcount = vertex_count; + } + return triangle_count; } diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index f0e59a3c00..afd1ec5eed 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -990,7 +990,7 @@ public: S32 getNumTriangleIndices() const; static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts); - S32 getNumTriangles() const; + S32 getNumTriangles(S32* vcount = NULL) const; void generateSilhouetteVertices(std::vector &vertices, std::vector &normals, diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 2971ee710a..830a7778ac 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -6524,7 +6524,7 @@ F32 LLObjectSelection::getSelectedObjectStreamingCost(S32* total_bytes, S32* vis return cost; } -U32 LLObjectSelection::getSelectedObjectTriangleCount() +U32 LLObjectSelection::getSelectedObjectTriangleCount(S32* vcount) { U32 count = 0; for (list_t::iterator iter = mList.begin(); iter != mList.end(); ++iter) @@ -6534,7 +6534,7 @@ U32 LLObjectSelection::getSelectedObjectTriangleCount() if (object) { - count += object->getTriangleCount(); + count += object->getTriangleCount(vcount); } } diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 166616e13e..87ada5ac6b 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -286,7 +286,7 @@ public: S32 getSelectedObjectRenderCost(); F32 getSelectedObjectStreamingCost(S32* total_bytes = NULL, S32* visible_bytes = NULL); - U32 getSelectedObjectTriangleCount(); + U32 getSelectedObjectTriangleCount(S32* vcount = NULL); S32 getTECount(); S32 getRootObjectCount(); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index d81e67bfe2..b8772971aa 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3219,12 +3219,12 @@ F32 LLViewerObject::getLinksetPhysicsCost() return mLinksetPhysicsCost; } -F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes) +F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const { return 0.f; } -U32 LLViewerObject::getTriangleCount() +U32 LLViewerObject::getTriangleCount(S32* vcount) const { return 0; } diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index a77725c1ca..c8152e1539 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -340,8 +340,8 @@ public: virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE); - virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL); - virtual U32 getTriangleCount(); + virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const; + virtual U32 getTriangleCount(S32* vcount = NULL) const; virtual U32 getHighLODTriangleCount(); void setObjectCost(F32 cost); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 55834f5d99..8af83246da 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -489,6 +489,7 @@ public: { F32 cost = 0.f; S32 count = 0; + S32 vcount = 0; S32 object_count = 0; S32 total_bytes = 0; S32 visible_bytes = 0; @@ -510,7 +511,9 @@ public: S32 bytes = 0; S32 visible = 0; cost += object->getStreamingCost(&bytes, &visible); - count += object->getTriangleCount(); + S32 vt = 0; + count += object->getTriangleCount(&vt); + vcount += vt; total_bytes += bytes; visible_bytes += visible; } @@ -521,15 +524,15 @@ public: { label = "Selection"; cost = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectStreamingCost(&total_bytes, &visible_bytes); - count = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectTriangleCount(); + count = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectTriangleCount(&vcount); object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount(); } addText(xpos,ypos, llformat("%s streaming cost: %.1f", label, cost)); ypos += y_inc; - addText(xpos, ypos, llformat(" %.3f KTris, %.1f/%.1f KB, %d objects", - count/1000.f, visible_bytes/1024.f, total_bytes/1024.f, object_count)); + addText(xpos, ypos, llformat(" %.3f KTris, %.3f KVerts, %.1f/%.1f KB, %d objects", + count/1000.f, vcount/1000.f, visible_bytes/1024.f, total_bytes/1024.f, object_count)); ypos += y_inc; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index b75a0a799a..827c5b9cb5 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3266,13 +3266,13 @@ void LLVOVolume::updateRenderComplexity() mRenderComplexity_current = 0; } -U32 LLVOVolume::getTriangleCount() const +U32 LLVOVolume::getTriangleCount(S32* vcount) const { U32 count = 0; LLVolume* volume = getVolume(); if (volume) { - count = volume->getNumTriangles(); + count = volume->getNumTriangles(vcount); } return count; diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index b6347526ee..64457975f8 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -133,7 +133,7 @@ public: U32 getRenderCost(texture_cost_t &textures) const; /*virtual*/ F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const; - /*virtual*/ U32 getTriangleCount() const; + /*virtual*/ U32 getTriangleCount(S32* vcount = NULL) const; /*virtual*/ U32 getHighLODTriangleCount(); /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face = -1, // which face to check, -1 = ALL_SIDES -- cgit v1.3 From e4e4977f5eab5aac24c32b569c5273c4be926cb2 Mon Sep 17 00:00:00 2001 From: callum Date: Fri, 11 Nov 2011 12:29:04 -0800 Subject: EXP-1527 FIX Debug values for windowwidth and windowheight can be set below minimum required values and EXP-1528 Launching viewer with a settings.xml file with windowwidth and windowheight set below minimum values, launches to those values not minimum window size --- indra/llwindow/llwindow.cpp | 9 ++ indra/llwindow/llwindow.h | 3 + indra/llwindow/llwindowmacosx.cpp | 206 ++++++++++++++++---------------- indra/llwindow/llwindowwin32.cpp | 4 +- indra/newview/app_settings/settings.xml | 26 +++- indra/newview/llappviewer.cpp | 14 ++- indra/newview/llviewerwindow.cpp | 14 ++- 7 files changed, 166 insertions(+), 110 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index dc3a1099b1..a313885ca3 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -111,6 +111,8 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags) mCursorHidden(FALSE), mBusyCount(0), mIsMouseClipping(FALSE), + mMinWindowWidth(1024), // just a sanity check - actual minimum size is stored in settings.xml + mMinWindowHeight(768), mSwapMethod(SWAP_METHOD_UNDEFINED), mHideCursorPermanent(FALSE), mFlags(flags), @@ -179,6 +181,13 @@ void *LLWindow::getMediaWindow() return getPlatformWindow(); } +// virtual +void LLWindow::setMinSize(U32 min_width, U32 min_height) +{ + mMinWindowWidth = min_width; + mMinWindowHeight = min_height; +} + //virtual void LLWindow::processMiscNativeEvents() { diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index e8a86a1880..b2c2628ec4 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -73,6 +73,7 @@ public: virtual BOOL getSize(LLCoordWindow *size) = 0; virtual BOOL setPosition(LLCoordScreen position) = 0; virtual BOOL setSize(LLCoordScreen size) = 0; + virtual void setMinSize(U32 min_width, U32 min_height); virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0; virtual BOOL setCursorPosition(LLCoordWindow position) = 0; virtual BOOL getCursorPosition(LLCoordWindow *position) = 0; @@ -188,6 +189,8 @@ protected: BOOL mHideCursorPermanent; U32 mFlags; U16 mHighSurrogate; + U32 mMinWindowWidth; + U32 mMinWindowHeight; // Handle a UTF-16 encoding unit received from keyboard. // Converting the series of UTF-16 encoding units to UTF-32 data, diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 8057506736..c48c3564b2 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llwindowmacosx.cpp * @brief Platform-dependent implementation of llwindow * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -220,10 +220,10 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, // Route them to a dummy callback structure until the end of constructor. LLWindowCallbacks null_callbacks; mCallbacks = &null_callbacks; - + // Voodoo for calling cocoa from carbon (see llwindowmacosx-objc.mm). setupCocoa(); - + // Initialize the keyboard gKeyboard = new LLKeyboardMacOSX(); gKeyboard->setCallbacks(callbacks); @@ -254,10 +254,10 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, mRawKeyEvent = NULL; mFSAASamples = fsaa_samples; mForceRebuild = FALSE; - + // For reasons that aren't clear to me, LLTimers seem to be created in the "started" state. // Since the started state of this one is used to track whether the NMRec has been installed, it wants to start out in the "stopped" state. - mBounceTimer.stop(); + mBounceTimer.stop(); // Get the original aspect ratio of the main device. mOriginalAspectRatio = (double)CGDisplayPixelsWide(mDisplay) / (double)CGDisplayPixelsHigh(mDisplay); @@ -270,7 +270,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, mMoveEventCampartorUPP = NewEventComparatorUPP(staticMoveEventComparator); mGlobalHandlerRef = NULL; mWindowHandlerRef = NULL; - + mDragOverrideCursor = -1; // We're not clipping yet @@ -445,7 +445,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits mFullscreenBits = -1; mFullscreenRefresh = -1; - std::string error= llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); + std::string error= llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); OSMessageBox(error, "Error", OSMB_OK); } } @@ -477,7 +477,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits kFirstWindowOfClass, true, (long)this); - + if (!mWindow) { setupFailure("Window creation error", "Error", OSMB_OK); @@ -493,7 +493,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits InstallStandardEventHandler(GetWindowEventTarget(mWindow)); InstallWindowEventHandler(mWindow, mEventHandlerUPP, GetEventTypeCount (WindowHandlerEventList), WindowHandlerEventList, (void*)this, &mWindowHandlerRef); // add event handler #if LL_OS_DRAGDROP_ENABLED - InstallTrackingHandler( dragTrackingHandler, mWindow, (void*)this ); + InstallTrackingHandler( dragTrackingHandler, mWindow, (void*)this ); InstallReceiveHandler( dragReceiveHandler, mWindow, (void*)this ); #endif // LL_OS_DRAGDROP_ENABLED } @@ -790,7 +790,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits LL_DEBUGS("GLinit") << "Keeping vertical sync" << LL_ENDL; frames_per_swap = 1; } - aglSetInteger(mContext, AGL_SWAP_INTERVAL, &frames_per_swap); + aglSetInteger(mContext, AGL_SWAP_INTERVAL, &frames_per_swap); //enable multi-threaded OpenGL if (sUseMultGL) @@ -803,7 +803,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits if (cgl_err != kCGLNoError ) { LL_DEBUGS("GLInit") << "Multi-threaded OpenGL not available." << LL_ENDL; - } + } else { LL_DEBUGS("GLInit") << "Multi-threaded OpenGL enabled." << LL_ENDL; @@ -1109,7 +1109,7 @@ BOOL LLWindowMacOSX::maximize() { ZoomWindow(mWindow, inContent, true); } - + return mMaximized; } @@ -1433,7 +1433,7 @@ static void fixOrigin(void) GrafPtr port; Rect portrect; - ::GetPort(&port); + ::GetPort(&port); ::GetPortBounds(port, &portrect); if((portrect.left != 0) || (portrect.top != 0)) { @@ -1447,17 +1447,17 @@ BOOL LLWindowMacOSX::getCursorPosition(LLCoordWindow *position) Point cursor_point; LLCoordScreen screen_pos; GrafPtr save; - + if(mWindow == NULL) return FALSE; - + ::GetPort(&save); ::SetPort(GetWindowPort(mWindow)); fixOrigin(); // gets the mouse location in local coordinates ::GetMouse(&cursor_point); - + // lldebugs << "getCursorPosition(): cursor is at " << cursor_point.h << ", " << cursor_point.v << " port origin: " << portrect.left << ", " << portrect.top << llendl; ::SetPort(save); @@ -1522,7 +1522,7 @@ F32 LLWindowMacOSX::getNativeAspectRatio() { // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution // switching, and stashes it in mOriginalAspectRatio. Here, we just return it. - + if (mOverrideAspectRatio > 0.f) { return mOverrideAspectRatio; @@ -1997,7 +1997,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e if (mPreeditor && (result = GetEventParameter(event, kEventParamTextInputSendFixLen, typeLongInteger, ¶m_type, sizeof(fix_len), NULL, &fix_len)) == noErr - && typeLongInteger == param_type + && typeLongInteger == param_type && (result = GetEventParameter(event, kEventParamTextInputSendText, typeUnicodeText, ¶m_type, 0, &text_len, NULL)) == noErr && typeUnicodeText == param_type) @@ -2017,7 +2017,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e mPreeditor->markAsPreedit(location, length); } mPreeditor->resetPreedit(); - + // Receive the text from input method. U16 *const text = new U16[text_len / sizeof(U16)]; GetEventParameter(event, kEventParamTextInputSendText, typeUnicodeText, NULL, text_len, NULL, text); @@ -2056,11 +2056,11 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e GetEventParameter(event, kEventParamTextInputSendHiliteRng, typeTextRangeArray, NULL, text_range_array_size, NULL, text_range_array); - // WARNING: We assume ranges are in ascending order, + // WARNING: We assume ranges are in ascending order, // although the condition is undocumented. It seems // OK to assume this. I also assumed // the ranges are contiguous in previous versions, but I - // have heard a rumore that older versions os ATOK may + // have heard a rumore that older versions os ATOK may // return ranges with some _gap_. I don't know whether // it is true, but I'm preparing my code for the case. @@ -2124,7 +2124,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e } } break; - + case kEventTextInputUnicodeForKeyEvent: { UInt32 modifiers = 0; @@ -2133,7 +2133,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e // First, process the raw event. { EventRef rawEvent = NULL; - + // Get the original event and extract the modifier keys, so we can ignore command-key events. if (GetEventParameter(event, kEventParamTextInputSendKeyboardEvent, typeEventRef, NULL, sizeof(rawEvent), NULL, &rawEvent) == noErr) { @@ -2142,7 +2142,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e // and call this function recursively to handle the raw key event. eventHandler (myHandler, rawEvent); - + // save the raw event until we're done processing the unicode input as well. mRawKeyEvent = rawEvent; } @@ -2173,7 +2173,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e else { MASK mask = LLWindowMacOSX::modifiersToMask(modifiers); - + llassert( actualType == typeUnicodeText ); // The result is a UTF16 buffer. Pass the characters in turn to handleUnicodeChar. @@ -2199,7 +2199,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e result = err; } break; - + case kEventTextInputOffsetToPos: { EventParamType param_type; @@ -2212,7 +2212,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e S32 preedit, preedit_length; mPreeditor->getPreeditRange(&preedit, &preedit_length); const LLWString & text = mPreeditor->getPreeditString(); - + LLCoordGL caret_coord; LLRect preedit_bounds; if (0 <= offset @@ -2226,10 +2226,10 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e qd_point.h = caret_base_coord_screen.mX; qd_point.v = caret_base_coord_screen.mY; SetEventParameter(event, kEventParamTextInputReplyPoint, typeQDPoint, sizeof(qd_point), &qd_point); - + short line_height = (short) preedit_bounds.getHeight(); SetEventParameter(event, kEventParamTextInputReplyLineHeight, typeShortInteger, sizeof(line_height), &line_height); - + result = noErr; } else @@ -2282,7 +2282,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e case kEventRawKeyRepeat: if (gDebugWindowProc) { - printf("key down, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", + printf("key down, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", (unsigned int)keyCode, charCode, (char)charCode, (unsigned int)modifiers); fflush(stdout); } @@ -2293,7 +2293,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e case kEventRawKeyUp: if (gDebugWindowProc) { - printf("key up, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", + printf("key up, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", (unsigned int)keyCode, charCode, (char)charCode, (unsigned int)modifiers); fflush(stdout); } @@ -2351,7 +2351,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e } // When the state of the 'Fn' key (the one that changes some of the mappings on a powerbook/macbook keyboard - // to an embedded keypad) changes, it may subsequently cause a key up event to be lost, which may lead to + // to an embedded keypad) changes, it may subsequently cause a key up event to be lost, which may lead to // a movement key getting "stuck" down. This is bad. // This is an OS bug -- even the GetKeys() API doesn't tell you the key has been released. // This workaround causes all held-down keys to be reset whenever the state of the Fn key changes. This isn't @@ -2361,14 +2361,14 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e if (gDebugWindowProc) printf("Fn key state change event\n"); gKeyboard->resetKeys(); } - + if (gDebugWindowProc) fflush(stdout); mLastModifiers = modifiers; result = eventNotHandledErr; break; } - + mRawKeyEvent = NULL; } break; @@ -2463,7 +2463,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e case kEventMouseButtonSecondary: mCallbacks->handleRightMouseDown(this, outCoords, mask); break; - + case kEventMouseButtonTertiary: mCallbacks->handleMiddleMouseDown(this, outCoords, mask); break; @@ -2525,7 +2525,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e case kEventClassWindow: switch(evtKind) - { + { case kEventWindowActivated: if (mTSMDocument) { @@ -2540,20 +2540,20 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e } mCallbacks->handleFocusLost(this); break; - + case kEventWindowBoundsChanging: { // This is where we would constrain move/resize to a particular screen - const S32 MIN_WIDTH = 1024; - const S32 MIN_HEIGHT = 768; - + const S32 MIN_WIDTH = mMinWindowWidth; + const S32 MIN_HEIGHT = mMinWindowHeight; + Rect currentBounds; Rect previousBounds; GetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, ¤tBounds); GetEventParameter(event, kEventParamPreviousBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &previousBounds); - + // Put an offset into window un-maximize operation since the kEventWindowGetIdealSize // event only allows the specification of size and not position. if (mMaximized) @@ -2561,7 +2561,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e short leftOffset = mPreviousWindowRect.left - currentBounds.left; currentBounds.left += leftOffset; currentBounds.right += leftOffset; - + short topOffset = mPreviousWindowRect.top - currentBounds.top; currentBounds.top += topOffset; currentBounds.bottom += topOffset; @@ -2581,7 +2581,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e { currentBounds.bottom = currentBounds.top + MIN_HEIGHT; } - + SetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, sizeof(Rect), ¤tBounds); result = noErr; } @@ -2592,38 +2592,38 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e // Get new window bounds Rect newBounds; GetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &newBounds); - + // Get previous window bounds Rect oldBounds; GetEventParameter(event, kEventParamPreviousBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &oldBounds); - + // Determine if the new size is larger than the old bool newBoundsLarger = ((newBounds.right - newBounds.left) >= (oldBounds.right - oldBounds.left)); newBoundsLarger &= ((newBounds.bottom - newBounds.top) >= (oldBounds.bottom - oldBounds.top)); - + // Check to see if this is a zoom event (+ button on window pane) unsigned int eventParams; GetEventParameter(event, kEventParamAttributes, typeUInt32, NULL, sizeof(int), NULL, &eventParams); bool isZoomEvent = ((eventParams & kWindowBoundsChangeZoom) != 0); - + // Maximized flag is if zoom event and increasing window size mMaximized = (isZoomEvent && newBoundsLarger); - + aglUpdateContext(mContext); - + mCallbacks->handleResize(this, newBounds.right - newBounds.left, newBounds.bottom - newBounds.top); } break; - + case kEventWindowGetIdealSize: // Only recommend a new ideal size when un-maximizing if (mMaximized == TRUE) { Point nonMaximizedSize; - + nonMaximizedSize.v = mPreviousWindowRect.bottom - mPreviousWindowRect.top; nonMaximizedSize.h = mPreviousWindowRect.right - mPreviousWindowRect.left; - + SetEventParameter(event, kEventParamDimensions, typeQDPoint, sizeof(Point), &nonMaximizedSize); result = noErr; } @@ -2678,7 +2678,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e if (mPreeditor) { switch(evtKind) - { + { case kEventTSMDocumentAccessGetLength: { @@ -2697,14 +2697,14 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e { // Return the selected range, excluding preedit. // In our preeditor, preedit and selection are exclusive, so, - // when it has a preedit, there is no selection and the + // when it has a preedit, there is no selection and the // insertion point is on the preedit that corrupses into the // beginning of the preedit when the preedit was removed. S32 preedit, preedit_length; mPreeditor->getPreeditRange(&preedit, &preedit_length); const LLWString & text = mPreeditor->getPreeditString(); - + CFRange range; if (preedit_length) { @@ -2768,7 +2768,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e memcpy(target_pointer, text_utf16.c_str() + range.location, range.length * sizeof(UniChar)); // Note that result has already been set above. - } + } } break; @@ -2815,14 +2815,14 @@ const char* cursorIDToName(int id) case UI_CURSOR_TOOLPLAY: return "UI_CURSOR_TOOLPLAY"; case UI_CURSOR_TOOLPAUSE: return "UI_CURSOR_TOOLPAUSE"; case UI_CURSOR_TOOLMEDIAOPEN: return "UI_CURSOR_TOOLMEDIAOPEN"; - case UI_CURSOR_PIPETTE: return "UI_CURSOR_PIPETTE"; + case UI_CURSOR_PIPETTE: return "UI_CURSOR_PIPETTE"; case UI_CURSOR_TOOLSIT: return "UI_CURSOR_TOOLSIT"; case UI_CURSOR_TOOLBUY: return "UI_CURSOR_TOOLBUY"; case UI_CURSOR_TOOLOPEN: return "UI_CURSOR_TOOLOPEN"; } llerrs << "cursorIDToName: unknown cursor id" << id << llendl; - + return "UI_CURSOR_ARROW"; } @@ -2838,7 +2838,7 @@ static void initPixmapCursor(int cursorid, int hotspotX, int hotspotY) fullpath += gDirUtilp->getDirDelimiter(); fullpath += cursorIDToName(cursorid); fullpath += ".tif"; - + gCursors[cursorid] = createImageCursor(fullpath.c_str(), hotspotX, hotspotY); } @@ -2846,20 +2846,20 @@ void LLWindowMacOSX::setCursor(ECursorType cursor) { OSStatus result = noErr; - if (mDragOverrideCursor != -1) + if (mDragOverrideCursor != -1) { // A drag is in progress...remember the requested cursor and we'll // restore it when it is done mCurrentCursor = cursor; return; } - + if (cursor == UI_CURSOR_ARROW && mBusyCount > 0) { cursor = UI_CURSOR_WORKING; } - + if(mCurrentCursor == cursor) return; @@ -3269,14 +3269,14 @@ void LLWindowMacOSX::spawnWebBrowser(const std::string& escaped_url, bool async) LLSD LLWindowMacOSX::getNativeKeyData() { LLSD result = LLSD::emptyMap(); - + if(mRawKeyEvent) { char char_code = 0; UInt32 key_code = 0; UInt32 modifiers = 0; UInt32 keyboard_type = 0; - + GetEventParameter (mRawKeyEvent, kEventParamKeyMacCharCodes, typeChar, NULL, sizeof(char), NULL, &char_code); GetEventParameter (mRawKeyEvent, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &key_code); GetEventParameter (mRawKeyEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifiers); @@ -3286,7 +3286,7 @@ LLSD LLWindowMacOSX::getNativeKeyData() result["key_code"] = (S32)key_code; result["modifiers"] = (S32)modifiers; result["keyboard_type"] = (S32)keyboard_type; - + #if 0 // This causes trouble for control characters -- apparently character codes less than 32 (escape, control-A, etc) // cause llsd serialization to create XML that the llsd deserializer won't parse! @@ -3295,7 +3295,7 @@ LLSD LLWindowMacOSX::getNativeKeyData() EventParamType actualType = typeUTF8Text; UInt32 actualSize = 0; char *buffer = NULL; - + err = GetEventParameter (mRawKeyEvent, kEventParamKeyUnicodes, typeUTF8Text, &actualType, 0, &actualSize, NULL); if(err == noErr) { @@ -3308,7 +3308,7 @@ LLSD LLWindowMacOSX::getNativeKeyData() } delete[] buffer; } - + result["unicode"] = unicode; #endif @@ -3316,7 +3316,7 @@ LLSD LLWindowMacOSX::getNativeKeyData() lldebugs << "native key data is: " << result << llendl; - + return result; } @@ -3363,17 +3363,17 @@ void *LLWindowMacOSX::getPlatformWindow() void *LLWindowMacOSX::getMediaWindow() { - /* - Mozilla needs to be initialized with a WindowRef to function properly. + /* + Mozilla needs to be initialized with a WindowRef to function properly. (There's no good reason for this, since it shouldn't be interacting with our window in any way, but that's another issue.) - If we're in windowed mode, we _could_ hand it our actual window pointer, but a subsequent switch to fullscreen will destroy that window, + If we're in windowed mode, we _could_ hand it our actual window pointer, but a subsequent switch to fullscreen will destroy that window, which trips up Mozilla. Instead of using our actual window, we create an invisible window which will persist for the lifetime of the application and pass that to Mozilla. This satisfies its deep-seated need to latch onto a WindowRef and solves the issue with switching between fullscreen and windowed modes. Note that we will never destroy this window (by design!), but since only one will ever be created per run of the application, that's okay. */ - + if(sMediaWindow == NULL) { Rect window_rect = {100, 100, 200, 200}; @@ -3382,13 +3382,13 @@ void *LLWindowMacOSX::getMediaWindow() NULL, &window_rect, (ConstStr255Param) "\p", - false, // Create the window invisible. + false, // Create the window invisible. zoomDocProc, // Window with a grow box and a zoom box kLastWindowOfClass, // create it behind other windows false, // no close box 0); } - + return (void*)sMediaWindow; } @@ -3438,7 +3438,7 @@ void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b) } UseInputWindow(mTSMDocument, !b); - + // Take care of old and new preeditors. if (preeditor != mPreeditor || !b) { @@ -3457,7 +3457,7 @@ void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b) return; } mLanguageTextInputAllowed = b; - + if (b) { if (mTSMScriptCode != smRoman) @@ -3506,7 +3506,7 @@ MASK LLWindowMacOSX::modifiersToMask(SInt16 modifiers) if(modifiers & (cmdKey | controlKey)) { mask |= MASK_CONTROL; } if(modifiers & optionKey) { mask |= MASK_ALT; } return mask; -} +} #if LL_OS_DRAGDROP_ENABLED @@ -3517,53 +3517,53 @@ OSErr LLWindowMacOSX::dragTrackingHandler(DragTrackingMessage message, WindowRef LLWindowMacOSX *self = (LLWindowMacOSX*)handlerRefCon; lldebugs << "drag tracking handler, message = " << message << llendl; - + switch(message) { case kDragTrackingInWindow: result = self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_TRACK); break; - + case kDragTrackingEnterHandler: result = self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_START_TRACKING); break; - + case kDragTrackingLeaveHandler: result = self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_STOP_TRACKING); break; - + default: break; } - + return result; } -OSErr LLWindowMacOSX::dragReceiveHandler(WindowRef theWindow, void * handlerRefCon, +OSErr LLWindowMacOSX::dragReceiveHandler(WindowRef theWindow, void * handlerRefCon, DragRef drag) -{ +{ LLWindowMacOSX *self = (LLWindowMacOSX*)handlerRefCon; return self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_DROPPED); } OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDropAction action) -{ +{ OSErr result = dragNotAcceptedErr; // overall function result OSErr err = noErr; // for local error handling - + // Get the mouse position and modifiers of this drag. SInt16 modifiers, mouseDownModifiers, mouseUpModifiers; ::GetDragModifiers(drag, &modifiers, &mouseDownModifiers, &mouseUpModifiers); MASK mask = LLWindowMacOSX::modifiersToMask(modifiers); - + Point mouse_point; // This will return the mouse point in global screen coords ::GetDragMouse(drag, &mouse_point, NULL); LLCoordScreen screen_coords(mouse_point.h, mouse_point.v); LLCoordGL gl_pos; convertCoords(screen_coords, &gl_pos); - + // Look at the pasteboard and try to extract an URL from it PasteboardRef pasteboard; if(GetDragPasteboard(drag, &pasteboard) == noErr) @@ -3571,22 +3571,22 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop ItemCount num_items = 0; // Treat an error here as an item count of 0 (void)PasteboardGetItemCount(pasteboard, &num_items); - + // Only deal with single-item drags. if(num_items == 1) { PasteboardItemID item_id = NULL; CFArrayRef flavors = NULL; CFDataRef data = NULL; - + err = PasteboardGetItemIdentifier(pasteboard, 1, &item_id); // Yes, this really is 1-based. - + // Try to extract an URL from the pasteboard if(err == noErr) { err = PasteboardCopyItemFlavors( pasteboard, item_id, &flavors); } - + if(err == noErr) { if(CFArrayContainsValue(flavors, CFRangeMake(0, CFArrayGetCount(flavors)), kUTTypeURL)) @@ -3599,9 +3599,9 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop // This is a string that might be an URL. err = PasteboardCopyItemFlavorData(pasteboard, item_id, kUTTypeUTF8PlainText, &data); } - + } - + if(flavors != NULL) { CFRelease(flavors); @@ -3612,12 +3612,12 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop std::string url; url.assign((char*)CFDataGetBytePtr(data), CFDataGetLength(data)); CFRelease(data); - + if(!url.empty()) { - LLWindowCallbacks::DragNDropResult res = + LLWindowCallbacks::DragNDropResult res = mCallbacks->handleDragNDrop(this, gl_pos, mask, action, url); - + switch (res) { case LLWindowCallbacks::DND_NONE: // No drop allowed if (action == LLWindowCallbacks::DNDA_TRACK) @@ -3652,7 +3652,7 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop // Restore the cursor ECursorType temp_cursor = mCurrentCursor; // get around the "setting the same cursor" code in setCursor() - mCurrentCursor = UI_CURSOR_COUNT; + mCurrentCursor = UI_CURSOR_COUNT; setCursor(temp_cursor); } else { @@ -3664,7 +3664,7 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop } } } - + return result; } diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index a84bd5fb08..06360d261f 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -2363,8 +2363,8 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ case WM_GETMINMAXINFO: { LPMINMAXINFO min_max = (LPMINMAXINFO)l_param; - min_max->ptMinTrackSize.x = 1024; - min_max->ptMinTrackSize.y = 768; + min_max->ptMinTrackSize.x = window_imp->mMinWindowWidth; + min_max->ptMinTrackSize.y = window_imp->mMinWindowHeight; return 0; } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9c055bdc5a..bc6c63985f 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -12927,6 +12927,17 @@ Value 0 + MinWindowHeight + + Comment + SL viewer minimum window height in pixels + Persist + 1 + Type + U32 + Value + 768 + WindowHeight Comment @@ -12934,7 +12945,7 @@ Persist 1 Type - S32 + U32 Value 738 @@ -12949,6 +12960,17 @@ Value 0 + MinWindowWidth + + Comment + SL viewer minimum window width in pixels + Persist + 1 + Type + U32 + Value + 1024 + WindowWidth Comment @@ -12956,7 +12978,7 @@ Persist 1 Type - S32 + U32 Value 1024 diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 8bf4d94059..9b8f5c5961 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2860,10 +2860,22 @@ bool LLAppViewer::initWindow() // always start windowed BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); + + // clamp to minimum window size + U32 min_window_width=gSavedSettings.getU32("MinWindowWidth"); + U32 window_width=gSavedSettings.getU32("WindowWidth"); + if ( window_width < min_window_width ) + window_width=min_window_width; + + U32 min_window_height=gSavedSettings.getU32("MinWindowHeight"); + U32 window_height=gSavedSettings.getU32("WindowHeight"); + if ( window_height < min_window_height ) + window_height=min_window_height; + gViewerWindow = new LLViewerWindow(gWindowTitle, VIEWER_WINDOW_CLASSNAME, gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"), - gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"), + window_width, window_height, gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth); LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index cf21ac4e5d..140cbb4e04 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2161,8 +2161,18 @@ void LLViewerWindow::reshape(S32 width, S32 height) if (!maximized && mWindow->getSize(&window_size)) { - gSavedSettings.setS32("WindowWidth", window_size.mX); - gSavedSettings.setS32("WindowHeight", window_size.mY); + U32 min_window_width=gSavedSettings.getU32("MinWindowWidth"); + if ( window_size.mX < min_window_width ) + window_size.mX=min_window_width; + gSavedSettings.setU32("WindowWidth", window_size.mX); + + U32 min_window_height=gSavedSettings.getU32("MinWindowHeight"); + if ( window_size.mY < min_window_height ) + window_size.mY=min_window_height; + gSavedSettings.setU32("WindowHeight", window_size.mY); + + // tell the OS specific window code about min windoow size + mWindow->setMinSize(min_window_width, min_window_height); } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); -- cgit v1.3 From 20221c8e77824068d4a54885f5c57ace1c9660a2 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 28 Nov 2011 12:51:15 -0800 Subject: EXP-1485 FIX -- Viewer should have a minimum size moved min size logic into LLWindow --- indra/llwindow/llwindow.cpp | 25 ++++++++++- indra/llwindow/llwindow.h | 8 ++-- indra/llwindow/llwindowheadless.h | 2 +- indra/llwindow/llwindowmacosx.cpp | 2 +- indra/llwindow/llwindowmacosx.h | 2 +- indra/llwindow/llwindowmesaheadless.h | 2 +- indra/llwindow/llwindowsdl.cpp | 2 +- indra/llwindow/llwindowsdl.h | 2 +- indra/llwindow/llwindowwin32.cpp | 2 +- indra/llwindow/llwindowwin32.h | 2 +- indra/newview/llappviewer.cpp | 30 ++++++------- indra/newview/llfloaterwindowsize.cpp | 35 +-------------- indra/newview/llfloaterwindowsize.h | 22 ++++++++-- indra/newview/llviewerfloaterreg.cpp | 2 +- indra/newview/llviewerprecompiledheaders.h | 3 ++ indra/newview/llviewerwindow.cpp | 70 ++++++++++++++---------------- indra/newview/llviewerwindow.h | 19 +++++++- 17 files changed, 125 insertions(+), 105 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index a313885ca3..4919605afd 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -111,8 +111,8 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags) mCursorHidden(FALSE), mBusyCount(0), mIsMouseClipping(FALSE), - mMinWindowWidth(1024), // just a sanity check - actual minimum size is stored in settings.xml - mMinWindowHeight(768), + mMinWindowWidth(S32_MAX), // just a sanity check - actual minimum size is stored in settings.xml + mMinWindowHeight(S32_MAX), mSwapMethod(SWAP_METHOD_UNDEFINED), mHideCursorPermanent(FALSE), mFlags(flags), @@ -181,11 +181,32 @@ void *LLWindow::getMediaWindow() return getPlatformWindow(); } +BOOL LLWindow::setSize(LLCoordScreen size) +{ + if (!getMaximized()) + { + size.mX = llmin(size.mX, mMinWindowWidth); + size.mY = llmin(size.mY, mMinWindowHeight); + } + return setSizeImpl(size); +} + + // virtual void LLWindow::setMinSize(U32 min_width, U32 min_height) { mMinWindowWidth = min_width; mMinWindowHeight = min_height; + + LLCoordScreen cur_size; + if (!getMaximized() && getSize(&cur_size)) + { + if (cur_size.mX < mMinWindowWidth || cur_size.mY < mMinWindowHeight) + { + setSizeImpl(LLCoordScreen(llmin(cur_size.mX, mMinWindowWidth), llmin(cur_size.mY, mMinWindowHeight))); + } + } + } //virtual diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index b2c2628ec4..77a9e88287 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -72,7 +72,7 @@ public: virtual BOOL getSize(LLCoordScreen *size) = 0; virtual BOOL getSize(LLCoordWindow *size) = 0; virtual BOOL setPosition(LLCoordScreen position) = 0; - virtual BOOL setSize(LLCoordScreen size) = 0; + BOOL setSize(LLCoordScreen size); virtual void setMinSize(U32 min_width, U32 min_height); virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0; virtual BOOL setCursorPosition(LLCoordWindow position) = 0; @@ -170,6 +170,8 @@ protected: // Defaults to true virtual BOOL canDelete(); + virtual BOOL setSizeImpl(LLCoordScreen size) = 0; + protected: LLWindowCallbacks* mCallbacks; @@ -189,8 +191,8 @@ protected: BOOL mHideCursorPermanent; U32 mFlags; U16 mHighSurrogate; - U32 mMinWindowWidth; - U32 mMinWindowHeight; + S32 mMinWindowWidth; + S32 mMinWindowHeight; // Handle a UTF-16 encoding unit received from keyboard. // Converting the series of UTF-16 encoding units to UTF-32 data, diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index ac53e6a86e..01f1d4fcd3 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -46,7 +46,7 @@ public: /*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;}; /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;}; /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; - /*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;}; + /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;}; /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index c48c3564b2..505e20278d 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1254,7 +1254,7 @@ BOOL LLWindowMacOSX::setPosition(const LLCoordScreen position) return TRUE; } -BOOL LLWindowMacOSX::setSize(const LLCoordScreen size) +BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size) { if(mWindow) { diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 6c9e075a21..b3010cee24 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -58,7 +58,7 @@ public: /*virtual*/ BOOL getSize(LLCoordScreen *size); /*virtual*/ BOOL getSize(LLCoordWindow *size); /*virtual*/ BOOL setPosition(LLCoordScreen position); - /*virtual*/ BOOL setSize(LLCoordScreen size); + /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index fd4bd635e2..45f96d2a0c 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -50,7 +50,7 @@ public: /*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;}; /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;}; /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; - /*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;}; + /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;}; /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index da2222ad51..c75b6c2dce 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -966,7 +966,7 @@ BOOL LLWindowSDL::setPosition(const LLCoordScreen position) return TRUE; } -BOOL LLWindowSDL::setSize(const LLCoordScreen size) +BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size) { if(mWindow) { diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index fa544b16ce..03dbfc22e0 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -63,7 +63,7 @@ public: /*virtual*/ BOOL getSize(LLCoordScreen *size); /*virtual*/ BOOL getSize(LLCoordWindow *size); /*virtual*/ BOOL setPosition(LLCoordScreen position); - /*virtual*/ BOOL setSize(LLCoordScreen size); + /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 06360d261f..34b1184cee 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -861,7 +861,7 @@ BOOL LLWindowWin32::setPosition(const LLCoordScreen position) return TRUE; } -BOOL LLWindowWin32::setSize(const LLCoordScreen size) +BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size) { LLCoordScreen position; diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 387e4cbdb6..fa4a0ec1d3 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -57,7 +57,7 @@ public: /*virtual*/ BOOL getSize(LLCoordScreen *size); /*virtual*/ BOOL getSize(LLCoordWindow *size); /*virtual*/ BOOL setPosition(LLCoordScreen position); - /*virtual*/ BOOL setSize(LLCoordScreen size); + /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 9b8f5c5961..106b272767 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2861,22 +2861,20 @@ bool LLAppViewer::initWindow() // always start windowed BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); - // clamp to minimum window size - U32 min_window_width=gSavedSettings.getU32("MinWindowWidth"); - U32 window_width=gSavedSettings.getU32("WindowWidth"); - if ( window_width < min_window_width ) - window_width=min_window_width; - - U32 min_window_height=gSavedSettings.getU32("MinWindowHeight"); - U32 window_height=gSavedSettings.getU32("WindowHeight"); - if ( window_height < min_window_height ) - window_height=min_window_height; - - gViewerWindow = new LLViewerWindow(gWindowTitle, - VIEWER_WINDOW_CLASSNAME, - gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"), - window_width, window_height, - gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth); + LLViewerWindow::Params window_params; + window_params + .title(gWindowTitle) + .name(VIEWER_WINDOW_CLASSNAME) + .x(gSavedSettings.getS32("WindowX")) + .y(gSavedSettings.getS32("WindowY")) + .width(gSavedSettings.getU32("WindowWidth")) + .height(gSavedSettings.getU32("WindowHeight")) + .min_width(gSavedSettings.getU32("MinWindowWidth")) + .min_height(gSavedSettings.getU32("MinWindowHeight")) + .fullscreen(gSavedSettings.getBOOL("WindowFullScreen")) + .ignore_pixel_depth(ignorePixelDepth); + + gViewerWindow = new LLViewerWindow(window_params); LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL; diff --git a/indra/newview/llfloaterwindowsize.cpp b/indra/newview/llfloaterwindowsize.cpp index a70f2af11a..ec161018b8 100644 --- a/indra/newview/llfloaterwindowsize.cpp +++ b/indra/newview/llfloaterwindowsize.cpp @@ -58,33 +58,12 @@ bool extractWindowSizeFromString(const std::string& instr, U32 *width, U32 *heig } -///---------------------------------------------------------------------------- -/// Class LLFloaterWindowSize -///---------------------------------------------------------------------------- -class LLFloaterWindowSize -: public LLFloater -{ - friend class LLFloaterReg; -private: - LLFloaterWindowSize(const LLSD& key); - virtual ~LLFloaterWindowSize(); - -public: - /*virtual*/ BOOL postBuild(); - void initWindowSizeControls(); - void onClickSet(); - void onClickCancel(); -}; - - LLFloaterWindowSize::LLFloaterWindowSize(const LLSD& key) : LLFloater(key) -{ -} +{} LLFloaterWindowSize::~LLFloaterWindowSize() -{ -} +{} BOOL LLFloaterWindowSize::postBuild() { @@ -145,13 +124,3 @@ void LLFloaterWindowSize::onClickCancel() { closeFloater(); } - -///---------------------------------------------------------------------------- -/// LLFloaterWindowSizeUtil -///---------------------------------------------------------------------------- -void LLFloaterWindowSizeUtil::registerFloater() -{ - LLFloaterReg::add("window_size", "floater_window_size.xml", - &LLFloaterReg::build); - -} diff --git a/indra/newview/llfloaterwindowsize.h b/indra/newview/llfloaterwindowsize.h index 40f1a25bb3..a71e5e273c 100644 --- a/indra/newview/llfloaterwindowsize.h +++ b/indra/newview/llfloaterwindowsize.h @@ -26,10 +26,24 @@ #ifndef LLFLOATERWINDOWSIZE_H #define LLFLOATERWINDOWSIZE_H -// Allow user to set the window size for filming tutorials, machinima, etc -namespace LLFloaterWindowSizeUtil +#include "llfloater.h" + +///---------------------------------------------------------------------------- +/// Class LLFloaterWindowSize +///---------------------------------------------------------------------------- +class LLFloaterWindowSize + : public LLFloater { - void registerFloater(); -} + friend class LLFloaterReg; +private: + LLFloaterWindowSize(const LLSD& key); + virtual ~LLFloaterWindowSize(); + +public: + /*virtual*/ BOOL postBuild(); + void initWindowSizeControls(); + void onClickSet(); + void onClickCancel(); +}; #endif diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 0ec8cc1d4e..acbc5f8fb6 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -302,7 +302,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterWindowSizeUtil::registerFloater(); + LLFloaterReg::add("window_size", "floater_window_size.xml", &LLFloaterReg::build); LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); // *NOTE: Please keep these alphabetized for easier merges diff --git a/indra/newview/llviewerprecompiledheaders.h b/indra/newview/llviewerprecompiledheaders.h index 12f6a0dd1c..f738b84bb9 100644 --- a/indra/newview/llviewerprecompiledheaders.h +++ b/indra/newview/llviewerprecompiledheaders.h @@ -124,4 +124,7 @@ // Library includes from llmessage project #include "llcachename.h" +// Library includes from llxuixml +#include "llinitparam.h" + #endif diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 140cbb4e04..f24bab29a6 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -838,6 +838,20 @@ void LLViewerWindow::updateDebugText() // LLViewerWindow // +LLViewerWindow::Params::Params() +: title("title"), + name("name"), + x("x"), + y("y"), + width("width"), + height("height"), + min_width("min_width"), + min_height("min_height"), + fullscreen("fullscreen", false), + ignore_pixel_depth("ignore_pixel_depth", false) +{} + + BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down) { const char* buttonname = ""; @@ -1531,18 +1545,13 @@ std::string LLViewerWindow::translateString(const char* tag, // // Classes // -LLViewerWindow::LLViewerWindow( - const std::string& title, const std::string& name, - S32 x, S32 y, - S32 width, S32 height, - BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used - : - mWindow(NULL), +LLViewerWindow::LLViewerWindow(const Params& p) +: mWindow(NULL), mActive(true), mUIVisible(true), - mWindowRectRaw(0, height, width, 0), - mWindowRectScaled(0, height, width, 0), - mWorldViewRectRaw(0, height, width, 0), + mWindowRectRaw(0, p.height, p.width, 0), + mWindowRectScaled(0, p.height, p.width, 0), + mWorldViewRectRaw(0, p.height, p.width, 0), mLeftMouseDown(FALSE), mMiddleMouseDown(FALSE), mRightMouseDown(FALSE), @@ -1578,12 +1587,12 @@ LLViewerWindow::LLViewerWindow( // create window mWindow = LLWindowManager::createWindow(this, - title, name, x, y, width, height, 0, - fullscreen, + p.title, p.name, p.x, p.y, p.width, p.height, 0, + p.fullscreen, gHeadlessClient, gSavedSettings.getBOOL("DisableVerticalSync"), !gHeadlessClient, - ignore_pixel_depth, + p.ignore_pixel_depth, gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled if (NULL == mWindow) @@ -1610,10 +1619,11 @@ LLViewerWindow::LLViewerWindow( LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL; } + mWindow->setMinSize(p.min_width, p.min_height); LLCoordScreen scr; mWindow->getSize(&scr); - if(fullscreen && ( scr.mX!=width || scr.mY!=height)) + if(p.fullscreen && ( scr.mX!=p.width || scr.mY!=p.height)) { llwarns << "Fullscreen has forced us in to a different resolution now using "<getMaximized(); gSavedSettings.setBOOL("WindowMaximized", maximized); - LLCoordScreen window_size; - if (!maximized - && mWindow->getSize(&window_size)) + if (!maximized) { U32 min_window_width=gSavedSettings.getU32("MinWindowWidth"); - if ( window_size.mX < min_window_width ) - window_size.mX=min_window_width; - gSavedSettings.setU32("WindowWidth", window_size.mX); - U32 min_window_height=gSavedSettings.getU32("MinWindowHeight"); - if ( window_size.mY < min_window_height ) - window_size.mY=min_window_height; - gSavedSettings.setU32("WindowHeight", window_size.mY); - - // tell the OS specific window code about min windoow size + // tell the OS specific window code about min window size mWindow->setMinSize(min_window_width, min_window_height); } @@ -4099,25 +4099,21 @@ void LLViewerWindow::resetSnapshotLoc() sSnapshotDir.clear(); } -static S32 BORDERHEIGHT = 0; -static S32 BORDERWIDTH = 0; - // static void LLViewerWindow::movieSize(S32 new_width, S32 new_height) { - LLCoordScreen size; + LLCoordWindow size; gViewerWindow->getWindow()->getSize(&size); - if ( (size.mX != new_width + BORDERWIDTH) - ||(size.mY != new_height + BORDERHEIGHT)) + if ( size.mX != new_width + || size.mY != new_height) { // use actual display dimensions, not virtual UI dimensions S32 x = gViewerWindow->getWindowWidthRaw(); S32 y = gViewerWindow->getWindowHeightRaw(); - BORDERWIDTH = size.mX - x; - BORDERHEIGHT = size.mY- y; - LLCoordScreen new_size(new_width + BORDERWIDTH, - new_height + BORDERHEIGHT); - gViewerWindow->getWindow()->setSize(new_size); + LLCoordWindow new_size(new_width, new_height); + LLCoordScreen screen_size; + gViewerWindow->getWindow()->convertCoords(new_size, &screen_size); + gViewerWindow->getWindow()->setSize(screen_size); } } diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 0cb7f82b58..6efcaeaf18 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -44,6 +44,7 @@ #include "llstat.h" #include "llmousehandler.h" #include "llhandle.h" +#include "llinitparam.h" #include #include @@ -133,7 +134,23 @@ public: // // CREATORS // - LLViewerWindow(const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, BOOL fullscreen, BOOL ignore_pixel_depth); + struct Params : public LLInitParam::Block + { + Mandatory title, + name; + Mandatory x, + y, + width, + height, + min_width, + min_height; + Optional fullscreen, + ignore_pixel_depth; + + Params(); + }; + + LLViewerWindow(const Params& p); virtual ~LLViewerWindow(); void shutdownViews(); -- cgit v1.3 From f5159294f1c67503a1137f1fe31a41954643a7d7 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 28 Nov 2011 15:21:01 -0800 Subject: build fix --- indra/newview/llviewerwindow.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index f24bab29a6..2479006eeb 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4107,9 +4107,6 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) if ( size.mX != new_width || size.mY != new_height) { - // use actual display dimensions, not virtual UI dimensions - S32 x = gViewerWindow->getWindowWidthRaw(); - S32 y = gViewerWindow->getWindowHeightRaw(); LLCoordWindow new_size(new_width, new_height); LLCoordScreen screen_size; gViewerWindow->getWindow()->convertCoords(new_size, &screen_size); -- cgit v1.3 From d089e6c26452a61fa3b33b71735bc39d90701865 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 28 Nov 2011 19:16:49 -0800 Subject: bumped up MSVC warning level to 3 to catch more stuff that gcc catches --- indra/cmake/00-Common.cmake | 4 ++-- indra/llcommon/llpreprocessor.h | 1 + indra/llplugin/llpluginclassmedia.h | 2 +- indra/llplugin/llplugininstance.h | 2 +- indra/llplugin/llpluginmessagepipe.h | 2 +- indra/llplugin/llpluginprocessparent.h | 2 +- indra/llprimitive/llmodel.cpp | 9 ++++++++- indra/llrender/llvertexbuffer.cpp | 2 +- indra/newview/llfloatermodelpreview.cpp | 8 ++++++++ indra/newview/llviewerwindow.cpp | 1 + indra/newview/llvovolume.cpp | 2 +- indra/newview/llvovolume.h | 6 ++++-- 12 files changed, 30 insertions(+), 11 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 0266239454..98eeed09b3 100644 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -46,7 +46,7 @@ if (WINDOWS) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Od /Zi /MDd /MP -D_SCL_SECURE_NO_WARNINGS=1" CACHE STRING "C++ compiler debug options" FORCE) set(CMAKE_CXX_FLAGS_RELWITHDEBINFO - "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od /Zi /MD /MP /Ob2 -D_SECURE_STL=0" + "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od /Zi /MD /MP /Ob0 -D_SECURE_STL=0" CACHE STRING "C++ compiler release-with-debug options" FORCE) set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${LL_CXX_FLAGS} /O2 /Zi /MD /MP /Ob2 -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0" @@ -62,7 +62,7 @@ if (WINDOWS) /D_UNICODE /GS /TP - /W2 + /W3 /c /Zc:forScope /nologo diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h index 17a4287538..31d5f3d2c7 100644 --- a/indra/llcommon/llpreprocessor.h +++ b/indra/llcommon/llpreprocessor.h @@ -151,6 +151,7 @@ #pragma warning (disable : 4251) // member needs to have dll-interface to be used by clients of class #pragma warning (disable : 4275) // non dll-interface class used as base for dll-interface class +#pragma warning (disable : 4018) // '<' : signed/unsigned mismatch #endif // LL_MSVC #if LL_WINDOWS diff --git a/indra/llplugin/llpluginclassmedia.h b/indra/llplugin/llpluginclassmedia.h index d95fa40091..a0edd9f5f7 100644 --- a/indra/llplugin/llpluginclassmedia.h +++ b/indra/llplugin/llpluginclassmedia.h @@ -41,7 +41,7 @@ class LLPluginClassMedia : public LLPluginProcessParentOwner LOG_CLASS(LLPluginClassMedia); public: LLPluginClassMedia(LLPluginClassMediaOwner *owner); - ~LLPluginClassMedia(); + virtual ~LLPluginClassMedia(); // local initialization, called by the media manager when creating a source bool init(const std::string &launcher_filename, diff --git a/indra/llplugin/llplugininstance.h b/indra/llplugin/llplugininstance.h index 3643a15d8c..e6926c3e37 100644 --- a/indra/llplugin/llplugininstance.h +++ b/indra/llplugin/llplugininstance.h @@ -39,7 +39,7 @@ class LLPluginInstanceMessageListener { public: - ~LLPluginInstanceMessageListener(); + virtual ~LLPluginInstanceMessageListener(); /** Plugin receives message from plugin loader shell. */ virtual void receivePluginMessage(const std::string &message) = 0; }; diff --git a/indra/llplugin/llpluginmessagepipe.h b/indra/llplugin/llpluginmessagepipe.h index beb942c0fe..c6f1686bf4 100644 --- a/indra/llplugin/llpluginmessagepipe.h +++ b/indra/llplugin/llpluginmessagepipe.h @@ -40,7 +40,7 @@ class LLPluginMessagePipeOwner LOG_CLASS(LLPluginMessagePipeOwner); public: LLPluginMessagePipeOwner(); - ~LLPluginMessagePipeOwner(); + virtual ~LLPluginMessagePipeOwner(); // called with incoming messages virtual void receiveMessageRaw(const std::string &message) = 0; diff --git a/indra/llplugin/llpluginprocessparent.h b/indra/llplugin/llpluginprocessparent.h index 26c6b0c402..c66723f175 100644 --- a/indra/llplugin/llpluginprocessparent.h +++ b/indra/llplugin/llpluginprocessparent.h @@ -41,7 +41,7 @@ class LLPluginProcessParentOwner { public: - ~LLPluginProcessParentOwner(); + virtual ~LLPluginProcessParentOwner(); virtual void receivePluginMessage(const LLPluginMessage &message) = 0; virtual bool receivePluginMessageEarly(const LLPluginMessage &message) {return false;}; // This will only be called when the plugin has died unexpectedly diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 6e4bb7ec97..cb32a510b8 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -31,11 +31,18 @@ #include "llconvexdecomposition.h" #include "llsdserialize.h" #include "llvector4a.h" - +#if LL_MSVC +#pragma warning (disable : 4263) +#pragma warning (disable : 4264) +#endif #include "dae.h" #include "dae/daeErrorHandler.h" #include "dom/domConstants.h" #include "dom/domMesh.h" +#if LL_MSVC +#pragma warning (default : 4263) +#pragma warning (default : 4264) +#endif #ifdef LL_STANDALONE # include diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 8fd1193780..ad2385dcf4 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -84,7 +84,7 @@ public: #endif } - ~LLGLSyncFence() + virtual ~LLGLSyncFence() { #ifdef GL_ARB_sync if (mSync) diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 881f087d7b..c716a7ecf7 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -26,6 +26,10 @@ #include "llviewerprecompiledheaders.h" +#if LL_MSVC +#pragma warning (disable : 4263) +#pragma warning (disable : 4264) +#endif #include "dae.h" //#include "dom.h" #include "dom/domAsset.h" @@ -47,6 +51,10 @@ #include "dom/domScale.h" #include "dom/domTranslate.h" #include "dom/domVisual_scene.h" +#if LL_MSVC +#pragma warning (default : 4263) +#pragma warning (default : 4264) +#endif #include "llfloatermodelpreview.h" diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2479006eeb..7bc4248053 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4107,6 +4107,7 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) if ( size.mX != new_width || size.mY != new_height) { + S32 x = 0; LLCoordWindow new_size(new_width, new_height); LLCoordScreen screen_size; gViewerWindow->getWindow()->convertCoords(new_size, &screen_size); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 380d63c77b..1bf991a3a9 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3266,7 +3266,7 @@ void LLVOVolume::updateRenderComplexity() mRenderComplexity_current = 0; } -U32 LLVOVolume::getTriangleCount() const +U32 LLVOVolume::getTriangleCount() { U32 count = 0; LLVolume* volume = getVolume(); diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index b6347526ee..22648ce46f 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -131,9 +131,11 @@ public: /*virtual*/ const LLMatrix4 getRenderMatrix() const; typedef std::map texture_cost_t; U32 getRenderCost(texture_cost_t &textures) const; - /*virtual*/ F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const; - /*virtual*/ U32 getTriangleCount() const; + F32 getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const; + /*virtual*/ F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL) { return getStreamingCost(bytes, visible_bytes, NULL); } + + /*virtual*/ U32 getTriangleCount(); /*virtual*/ U32 getHighLODTriangleCount(); /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face = -1, // which face to check, -1 = ALL_SIDES -- cgit v1.3 From a16bc265da9229bebc7ced7aeccdf56693b88a80 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 28 Nov 2011 22:30:57 -0800 Subject: build fix --- indra/newview/llviewerwindow.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 7bc4248053..2479006eeb 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4107,7 +4107,6 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) if ( size.mX != new_width || size.mY != new_height) { - S32 x = 0; LLCoordWindow new_size(new_width, new_height); LLCoordScreen screen_size; gViewerWindow->getWindow()->convertCoords(new_size, &screen_size); -- cgit v1.3 From ff32ef773b19a6d0f7826c7edf7962e2fde492e6 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 29 Nov 2011 23:53:28 -0800 Subject: fix for crash on startup (font system not initialized when first creating fonts) --- indra/llrender/llfontfreetype.cpp | 7 +++++-- indra/newview/llviewerwindow.cpp | 3 +++ 2 files changed, 8 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 91c8a37022..66d4ad2d87 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -55,7 +55,10 @@ FT_Library gFTLibrary = NULL; //static void LLFontManager::initClass() { - gFontManagerp = new LLFontManager; + if (!gFontManagerp) + { + gFontManagerp = new LLFontManager; + } } //static @@ -136,7 +139,7 @@ BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v FT_Done_Face(mFTFace); mFTFace = NULL; } - + int error; error = FT_New_Face( gFTLibrary, diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2479006eeb..22076417a6 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4745,6 +4745,9 @@ void LLViewerWindow::initFonts(F32 zoom_factor) { LLFontGL::destroyAllGL(); // Initialize with possibly different zoom factor + + LLFontManager::initClass(); + LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"), mDisplayScale.mV[VX] * zoom_factor, mDisplayScale.mV[VY] * zoom_factor, -- cgit v1.3 From ef0552a090123974682790afdafec68218578113 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 2 Dec 2011 12:33:51 -0800 Subject: EXP-1642 FIX -- Viewer crash on startup on Mac Minimum window size setting no longer forces propagation to the OS before root view is initialized. --- indra/llwindow/llwindow.cpp | 14 ++++++++------ indra/llwindow/llwindow.h | 2 +- indra/newview/llviewerwindow.cpp | 3 ++- 3 files changed, 11 insertions(+), 8 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 4919605afd..0e17cffc9d 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -193,20 +193,22 @@ BOOL LLWindow::setSize(LLCoordScreen size) // virtual -void LLWindow::setMinSize(U32 min_width, U32 min_height) +void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately) { mMinWindowWidth = min_width; mMinWindowHeight = min_height; - LLCoordScreen cur_size; - if (!getMaximized() && getSize(&cur_size)) + if (enforce_immediately) { - if (cur_size.mX < mMinWindowWidth || cur_size.mY < mMinWindowHeight) + LLCoordScreen cur_size; + if (!getMaximized() && getSize(&cur_size)) { - setSizeImpl(LLCoordScreen(llmin(cur_size.mX, mMinWindowWidth), llmin(cur_size.mY, mMinWindowHeight))); + if (cur_size.mX < mMinWindowWidth || cur_size.mY < mMinWindowHeight) + { + setSizeImpl(LLCoordScreen(llmin(cur_size.mX, mMinWindowWidth), llmin(cur_size.mY, mMinWindowHeight))); + } } } - } //virtual diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 77a9e88287..ec41f24465 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -73,7 +73,7 @@ public: virtual BOOL getSize(LLCoordWindow *size) = 0; virtual BOOL setPosition(LLCoordScreen position) = 0; BOOL setSize(LLCoordScreen size); - virtual void setMinSize(U32 min_width, U32 min_height); + virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0; virtual BOOL setCursorPosition(LLCoordWindow position) = 0; virtual BOOL getCursorPosition(LLCoordWindow *position) = 0; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index c38eda5d30..eb72a8657f 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1597,7 +1597,8 @@ LLViewerWindow::LLViewerWindow(const Params& p) LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL; } - mWindow->setMinSize(p.min_width, p.min_height); + const bool do_not_enforce = false; + mWindow->setMinSize(p.min_width, p.min_height, do_not_enforce); // root view not set LLCoordScreen scr; mWindow->getSize(&scr); -- cgit v1.3 From 1c71b9030062985c307704bdf42925e0c7cb97b6 Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Tue, 6 Dec 2011 21:43:58 +0200 Subject: EXP-1651 FIXED Added saving window size after each reshape. Fixed broken resize indicator on Linux viewer window (EXP-1580). --- indra/llwindow/llwindowsdl.cpp | 4 ++-- indra/llwindow/llwindowsdl.h | 2 +- indra/newview/llviewerwindow.cpp | 5 ++++- 3 files changed, 7 insertions(+), 4 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index aed035569d..6d593c807e 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1034,9 +1034,9 @@ void LLWindowSDL::setMouseClipping( BOOL b ) } // virtual -void LLWindowSDL::setMinSize(U32 min_width, U32 min_height) +void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately) { - LLWindow::setMinSize(min_width, min_height); + LLWindow::setMinSize(min_width, min_height, enforce_immediately); #if LL_X11 // Set the minimum size limits for X11 window diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 76019999b1..14bc0b399d 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -76,7 +76,7 @@ public: /*virtual*/ void captureMouse(); /*virtual*/ void releaseMouse(); /*virtual*/ void setMouseClipping( BOOL b ); - /*virtual*/ void setMinSize(U32 min_width, U32 min_height); + /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); /*virtual*/ BOOL isClipboardTextAvailable(); /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index eb72a8657f..31dfa1923c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2140,7 +2140,6 @@ void LLViewerWindow::reshape(S32 width, S32 height) sendShapeToSim(); // store new settings for the mode we are in, regardless - // Only save size if not maximized BOOL maximized = mWindow->getMaximized(); gSavedSettings.setBOOL("WindowMaximized", maximized); @@ -2150,6 +2149,10 @@ void LLViewerWindow::reshape(S32 width, S32 height) U32 min_window_height=gSavedSettings.getU32("MinWindowHeight"); // tell the OS specific window code about min window size mWindow->setMinSize(min_window_width, min_window_height); + + // Only save size if not maximized + gSavedSettings.setU32("WindowWidth", mWindowRectRaw.getWidth()); + gSavedSettings.setU32("WindowHeight", mWindowRectRaw.getHeight()); } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); -- cgit v1.3 From 681ecc0d0fea674e1fd495198d0aa0ea4a4ddf4f Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 28 Dec 2011 18:35:00 +0200 Subject: EXP-1593 FIXED Navbar was displayed after exitting hide contorls mode, even if disabled via settings. Apparently, the way we showed/hid the panels was wrong. --- indra/newview/llviewerwindow.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 31dfa1923c..b73be4ed43 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -130,6 +130,7 @@ #include "llmorphview.h" #include "llmoveview.h" #include "llnavigationbar.h" +#include "llpaneltopinfobar.h" #include "llpopupview.h" #include "llpreviewtexture.h" #include "llprogressview.h" @@ -5001,8 +5002,8 @@ void LLViewerWindow::setUIVisibility(bool visible) gToolBarView->setToolBarsVisible(visible); } - mRootView->getChildView("topinfo_bar_container")->setVisible(visible); - mRootView->getChildView("nav_bar_container")->setVisible(visible); + LLNavigationBar::getInstance()->setVisible(visible ? gSavedSettings.getBOOL("ShowNavbarNavigationPanel") : FALSE); + LLPanelTopInfoBar::getInstance()->setVisible(visible? gSavedSettings.getBOOL("ShowMiniLocationPanel") : FALSE); mRootView->getChildView("status_bar_container")->setVisible(visible); } -- cgit v1.3 From ce1f95bade2eeec5732d3275bb54fd1612ab03fb Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Wed, 4 Jan 2012 21:06:54 -0700 Subject: trivial: debug code for SH-2828: [crashhunters] Crash in LLRefCount::unref(), bad stacks --- indra/newview/llviewerwindow.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 31dfa1923c..29f951da93 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1956,33 +1956,42 @@ void LLViewerWindow::shutdownViews() // clean up warning logger LLError::removeRecorder(RecordToChatConsole::getInstance()); + llinfos << "Warning logger is cleaned." << llendl ; + delete mDebugText; mDebugText = NULL; + llinfos << "DebugText deleted." << llendl ; + // Cleanup global views if (gMorphView) { gMorphView->setVisible(FALSE); } + llinfos << "Global views cleaned." << llendl ; // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open // will crump with LL_ERRS. LLModalDialog::shutdownModals(); - + llinfos << "LLModalDialog shut down." << llendl; + // destroy the nav bar, not currently part of gViewerWindow // *TODO: Make LLNavigationBar part of gViewerWindow if (LLNavigationBar::instanceExists()) { delete LLNavigationBar::getInstance(); } + llinfos << "LLNavigationBar destroyed." << llendl ; // destroy menus after instantiating navbar above, as it needs // access to gMenuHolder cleanup_menus(); + llinfos << "menus destroyed." << llendl ; // Delete all child views. delete mRootView; mRootView = NULL; + llinfos << "RootView deleted." << llendl ; // Automatically deleted as children of mRootView. Fix the globals. gStatusBar = NULL; -- cgit v1.3 From 0434771b043a96b44a99db6acfdec232806f2331 Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Tue, 10 Jan 2012 17:20:49 +0200 Subject: EXP-1766 FIXED Disabled updating agent AFK state if the viewer is disconnected. Possible crash fix. --- indra/newview/llviewerwindow.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index b73be4ed43..4499955dec 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1206,7 +1206,8 @@ void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask mWindow->showCursorFromMouseMove(); - if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME) + if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME + && !gDisconnected) { gAgent.clearAFK(); } -- cgit v1.3 From f42c3ff51abf4bd33888765630f5491f6d2014b0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 19 Jan 2012 11:10:22 -0600 Subject: SH-2885 Add mesh requests pending/processing line to "Show Render Info" --- indra/newview/llmeshrepository.cpp | 8 ++++++++ indra/newview/llmeshrepository.h | 2 ++ indra/newview/llviewerwindow.cpp | 4 +++- 3 files changed, 13 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index a97e256c89..1d0c262190 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -88,6 +88,9 @@ const S32 MAX_MESH_VERSION = 999; U32 LLMeshRepository::sBytesReceived = 0; U32 LLMeshRepository::sHTTPRequestCount = 0; U32 LLMeshRepository::sHTTPRetryCount = 0; +U32 LLMeshRepository::sLODProcessing = 0; +U32 LLMeshRepository::sLODPending = 0; + U32 LLMeshRepository::sCacheBytesRead = 0; U32 LLMeshRepository::sCacheBytesWritten = 0; U32 LLMeshRepository::sPeakKbps = 0; @@ -497,6 +500,7 @@ void LLMeshRepoThread::run() mMutex->lock(); LODRequest req = mLODReqQ.front(); mLODReqQ.pop(); + LLMeshRepository::sLODProcessing--; mMutex->unlock(); if (fetchMeshLOD(req.mMeshParams, req.mLOD)) { @@ -603,6 +607,7 @@ void LLMeshRepoThread::loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod) { LLMutexLock lock(mMutex); mLODReqQ.push(req); + LLMeshRepository::sLODProcessing++; } } else @@ -1045,6 +1050,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat { LODRequest req(mesh_params, iter->second[i]); mLODReqQ.push(req); + LLMeshRepository::sLODProcessing++; } } mPendingLOD.erase(iter); @@ -2147,6 +2153,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para //first request for this mesh mLoadingMeshes[detail][mesh_params].insert(vobj->getID()); mPendingRequests.push_back(LLMeshRepoThread::LODRequest(mesh_params, detail)); + LLMeshRepository::sLODPending++; } } @@ -2359,6 +2366,7 @@ void LLMeshRepository::notifyLoadedMeshes() LLMeshRepoThread::LODRequest& request = mPendingRequests.front(); mThread->loadMeshLOD(request.mMeshParams, request.mLOD); mPendingRequests.erase(mPendingRequests.begin()); + LLMeshRepository::sLODPending--; push_count--; } } diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 31b84ea0d9..1bdbc2856b 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -441,6 +441,8 @@ public: static U32 sBytesReceived; static U32 sHTTPRequestCount; static U32 sHTTPRetryCount; + static U32 sLODPending; + static U32 sLODProcessing; static U32 sCacheBytesRead; static U32 sCacheBytesWritten; static U32 sPeakKbps; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index bf698e02d2..0534246559 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -613,7 +613,9 @@ public: addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount, LLMeshRepository::sHTTPRetryCount)); - + ypos += y_inc; + + addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing)); ypos += y_inc; addText(xpos, ypos, llformat("%.3f/%.3f MB Mesh Cache Read/Write ", LLMeshRepository::sCacheBytesRead/(1024.f*1024.f), LLMeshRepository::sCacheBytesWritten/(1024.f*1024.f))); -- cgit v1.3 From 0bf73f73b8167900a2582a494d600fa6e5189b7e Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 20 Jan 2012 15:48:51 -0700 Subject: trivial: remove debug code for SH-2828 [crashhunters] Crash in LLRefCount::unref(), bad stacks --- indra/newview/llviewerwindow.cpp | 19 +++++-------------- 1 file changed, 5 insertions(+), 14 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0534246559..5f64dba100 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1960,43 +1960,34 @@ void LLViewerWindow::shutdownViews() // clean up warning logger LLError::removeRecorder(RecordToChatConsole::getInstance()); - llinfos << "Warning logger is cleaned." << llendl ; - delete mDebugText; mDebugText = NULL; - llinfos << "DebugText deleted." << llendl ; - // Cleanup global views if (gMorphView) { gMorphView->setVisible(FALSE); } - llinfos << "Global views cleaned." << llendl ; - + // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open // will crump with LL_ERRS. LLModalDialog::shutdownModals(); - llinfos << "LLModalDialog shut down." << llendl; - + // destroy the nav bar, not currently part of gViewerWindow // *TODO: Make LLNavigationBar part of gViewerWindow if (LLNavigationBar::instanceExists()) { delete LLNavigationBar::getInstance(); } - llinfos << "LLNavigationBar destroyed." << llendl ; - + // destroy menus after instantiating navbar above, as it needs // access to gMenuHolder cleanup_menus(); - llinfos << "menus destroyed." << llendl ; - + // Delete all child views. delete mRootView; mRootView = NULL; - llinfos << "RootView deleted." << llendl ; - + // Automatically deleted as children of mRootView. Fix the globals. gStatusBar = NULL; gIMMgr = NULL; -- cgit v1.3