From dbb353d3b0e5cf3aa9d4d8062c527bb52171ef15 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 21 Oct 2011 11:53:29 -0600 Subject: fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate. --- indra/newview/llviewertexture.cpp | 47 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 280337be0f..786e2b73b1 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -417,6 +417,48 @@ const S32 min_non_tex_system_mem = (128<<20); // 128 MB F32 texmem_lower_bound_scale = 0.85f; F32 texmem_middle_bound_scale = 0.925f; +//static +bool LLViewerTexture::isMemoryForTextureLow() +{ + const static S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB + const static S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB + + bool low_mem = false ; + if (gGLManager.mHasATIMemInfo) + { + S32 meminfo[4]; + glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo); + + if(meminfo[0] / 1024 < MIN_FREE_TEXTURE_MEMORY) + { + low_mem = true ; + } + } +#if 0 //ignore nVidia cards + else if (gGLManager.mHasNVXMemInfo) + { + S32 free_memory; + glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory); + + if(free_memory / 1024 < MIN_FREE_TEXTURE_MEMORY) + { + low_mem = true ; + } + } +#endif + + if(!low_mem) //check main memory, only works for windows. + { + LLMemory::updateMemoryInfo() ; + if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy) + { + low_mem = true ; + } + } + + return low_mem ; +} + //static void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity) { @@ -449,6 +491,11 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity sEvaluationTimer.reset(); } } + else if(sEvaluationTimer.getElapsedTimeF32() > discard_delta_time && isMemoryForTextureLow()) + { + sDesiredDiscardBias += discard_bias_delta; + sEvaluationTimer.reset(); + } else if (sDesiredDiscardBias > 0.0f && BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < sMaxBoundTextureMemInMegaBytes * texmem_lower_bound_scale && BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < sMaxTotalTextureMemInMegaBytes * texmem_lower_bound_scale) -- cgit v1.2.3 From 8aa0ef2636b15e0e8a4e15df3169a17b2d15e8d2 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Thu, 1 Dec 2011 12:06:47 -0700 Subject: fix for SH-2560: Nearby avatar textures fail to load and SH-2671: sometimes other avatar textures don't load --- indra/newview/llviewertexture.cpp | 29 +++++++++++++++++------------ 1 file changed, 17 insertions(+), 12 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 786e2b73b1..b0f5361a79 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2269,6 +2269,7 @@ void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry: } } mPauseLoadedCallBacks = FALSE ; + mLastCallBackActiveTime = sCurrentTime ; if(need_raw) { mSaveRawImage = TRUE ; @@ -2310,6 +2311,11 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() { static const F32 MAX_INACTIVE_TIME = 120.f ; //seconds + if(mPauseLoadedCallBacks) + { + destroyRawImage(); + return false; //paused + } if (mNeedsCreateTexture) { return false; @@ -2337,12 +2343,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() // Remove ourself from the global list of textures with callbacks gTextureList.mCallbackList.erase(this); - } - if(mPauseLoadedCallBacks) - { - destroyRawImage(); - return res; //paused - } + } S32 gl_discard = getDiscardLevel(); @@ -2604,7 +2605,11 @@ bool LLViewerFetchedTexture::needsToSaveRawImage() void LLViewerFetchedTexture::destroyRawImage() { - if (mAuxRawImage.notNull()) sAuxCount--; + if (mAuxRawImage.notNull()) + { + sAuxCount--; + mAuxRawImage = NULL; + } if (mRawImage.notNull()) { @@ -2618,12 +2623,12 @@ void LLViewerFetchedTexture::destroyRawImage() } setCachedRawImage() ; } + + mRawImage = NULL; + + mIsRawImageValid = FALSE; + mRawDiscardLevel = INVALID_DISCARD_LEVEL; } - - mRawImage = NULL; - mAuxRawImage = NULL; - mIsRawImageValid = FALSE; - mRawDiscardLevel = INVALID_DISCARD_LEVEL; } //use the mCachedRawImage to (re)generate the gl texture. -- cgit v1.2.3 From 8f0f4806121b36efe69fc2bdd54610ee6a4319e4 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 2 Dec 2011 14:58:33 -0700 Subject: fix for SH-2512: Some avatar textures in welcome area never load on first visit --- indra/newview/llviewertexture.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index b0f5361a79..f4bbc2b067 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2309,18 +2309,18 @@ void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::s bool LLViewerFetchedTexture::doLoadedCallbacks() { - static const F32 MAX_INACTIVE_TIME = 120.f ; //seconds + static const F32 MAX_INACTIVE_TIME = 900.f ; //seconds - if(mPauseLoadedCallBacks) - { - destroyRawImage(); - return false; //paused - } if (mNeedsCreateTexture) { return false; } - if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME) + if(mPauseLoadedCallBacks) + { + destroyRawImage(); + return false; //paused + } + if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME && !mIsFetching) { clearCallbackEntryList() ; //remove all callbacks. return false ; @@ -2343,6 +2343,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() // Remove ourself from the global list of textures with callbacks gTextureList.mCallbackList.erase(this); + return false ; } S32 gl_discard = getDiscardLevel(); -- cgit v1.2.3