From 0bb0bd514b235948c1a21c81ab0e8ab6223b1990 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 8 Nov 2012 23:42:18 -0800 Subject: SH-3499 WIP Ensure asset stats output is correct Finished making LLUnit implicitly convertible to/from scalar integer values cleaned up test code --- indra/newview/llviewertexture.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index ceb8d3155c..f4e8e3eae1 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -65,8 +65,8 @@ /////////////////////////////////////////////////////////////////////////////// // extern -const LLUnit::Megabytes gMinVideoRam = 32; -const LLUnit::Megabytes gMaxVideoRam = 512; +const LLUnit gMinVideoRam = 32; +const LLUnit gMaxVideoRam = 512; // statics @@ -87,11 +87,11 @@ S32 LLViewerTexture::sAuxCount = 0; LLFrameTimer LLViewerTexture::sEvaluationTimer; F32 LLViewerTexture::sDesiredDiscardBias = 0.f; F32 LLViewerTexture::sDesiredDiscardScale = 1.1f; -LLUnit::Bytes LLViewerTexture::sBoundTextureMemory = 0; -LLUnit::Bytes LLViewerTexture::sTotalTextureMemory = 0; -LLUnit::Megabytes LLViewerTexture::sMaxBoundTextureMem = 0; -LLUnit::Megabytes LLViewerTexture::sMaxTotalTextureMem = 0; -LLUnit::Bytes LLViewerTexture::sMaxDesiredTextureMem = 0 ; +LLUnit LLViewerTexture::sBoundTextureMemory = 0; +LLUnit LLViewerTexture::sTotalTextureMemory = 0; +LLUnit LLViewerTexture::sMaxBoundTextureMem = 0; +LLUnit LLViewerTexture::sMaxTotalTextureMem = 0; +LLUnit LLViewerTexture::sMaxDesiredTextureMem = 0 ; S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ; F32 LLViewerTexture::sCameraMovingBias = 0.0f ; S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size @@ -532,8 +532,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity if (sBoundTextureMemory >= sMaxBoundTextureMem || sTotalTextureMemory >= sMaxTotalTextureMem) { - //when texture memory overflows, lower down the threashold to release the textures more aggressively. - sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, LLUnit::Bytes(gMaxVideoRam)); + //when texture memory overflows, lower down the threshold to release the textures more aggressively. + sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, LLUnit(gMaxVideoRam)); // If we are using more texture memory than we should, // scale up the desired discard level -- cgit v1.2.3