From 79e4a8c28ad29b028ddb907a6ea01f4ef71e822a Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Wed, 14 Mar 2018 00:11:19 +0100 Subject: Fix up atmospheric helpers and transport shader for adv atmo path. Basic hook-up of sky settings to llatmosphere model. Moved mie aniso to be a top-level setting instead of a per-mie-layer setting. --- indra/newview/llviewershadermgr.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra/newview/llviewershadermgr.cpp') diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 54f48baa97..4db039ace3 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1319,6 +1319,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedAlphaProgram.mFeatures.encodesNormal = true; gDeferredSkinnedAlphaProgram.mFeatures.calculatesAtmospherics = true; gDeferredSkinnedAlphaProgram.mFeatures.hasAtmospherics = true; + gDeferredSkinnedAlphaProgram.mFeatures.hasTransport = true; + gDeferredSkinnedAlphaProgram.mFeatures.hasGamma = true; gDeferredSkinnedAlphaProgram.mShaderFiles.clear(); gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); -- cgit v1.3