From 29dc641fbe7ab77f77fe19e2e7976980f0649b5b Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Tue, 22 Mar 2011 20:39:31 -0400 Subject: initial effort to enable a debug display to show render complexity. Using for internal demo, will get it code reviewed if it merges in. --- indra/newview/llviewerobjectlist.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra/newview/llviewerobjectlist.cpp') diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 0071753831..2e8eb9f4a8 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -58,6 +58,7 @@ #include "llviewerregion.h" #include "llviewerstats.h" #include "llviewerstatsrecorder.h" +#include "llvovolume.h" #include "llvoavatarself.h" #include "lltoolmgr.h" #include "lltoolpie.h" @@ -997,6 +998,9 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) mNumSizeCulled = 0; mNumVisCulled = 0; + // update max computed render cost + LLVOVolume::updateRenderComplexity(); + // compute all sorts of time-based stats // don't factor frames that were paused into the stats if (! mWasPaused) -- cgit v1.2.3