From 5c69ae1d66063ee683c5fda4da979f84bc0ce971 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> Date: Fri, 12 Sep 2025 23:07:47 +0300 Subject: #4604 Tweak range decrease isSystemMemoryLow() and factor check were too agressive for draw range. --- indra/newview/llviewermessage.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'indra/newview/llviewermessage.cpp') diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index d0e6af799c..16b7ac33b8 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3366,13 +3366,10 @@ void send_agent_update(bool force_send, bool send_reliable) static F32 last_draw_disatance_step = 1024; F32 memory_limited_draw_distance = gAgentCamera.mDrawDistance; - if (LLViewerTexture::sDesiredDiscardBias > 2.f && LLViewerTexture::isSystemMemoryLow()) + if (LLViewerTexture::isSystemMemoryCritical()) { // If we are low on memory, reduce requested draw distance - // Discard's bias is clamped to 4 so we need to check 2 to 4 range - // Factor is intended to go from 1.0 to 2.0 - F32 factor = 1.f + (LLViewerTexture::sDesiredDiscardBias - 2.f) / 2.f; - memory_limited_draw_distance = llmax(gAgentCamera.mDrawDistance / factor, gAgentCamera.mDrawDistance / 2.f); + memory_limited_draw_distance = llmax(gAgentCamera.mDrawDistance / LLViewerTexture::getSystemMemoryBudgetFactor(), gAgentCamera.mDrawDistance / 2.f); } if (tp_state == LLAgent::TELEPORT_ARRIVING || LLStartUp::getStartupState() < STATE_MISC) -- cgit v1.2.3