From 7f88aedbc3b53496bc99d8e0e64a818c7a3f6d6f Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Fri, 24 Jan 2025 00:26:00 +0100 Subject: #3423 Add Lua as Compile Target in Viewer Script Editor --- indra/newview/llviewermenu.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 80c75ec919..fb6b8b12f1 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -7761,13 +7761,13 @@ class LLToolsSelectedScriptAction : public view_listener_t bool handleEvent(const LLSD& userdata) { std::string action = userdata.asString(); - bool mono = false; + std::string target = "lsl2"; std::string msg, name; std::string title; if (action == "compile mono") { name = "compile_queue"; - mono = true; + target = "mono"; msg = "Recompile"; title = LLTrans::getString("CompileQueueTitle"); } @@ -7800,7 +7800,7 @@ class LLToolsSelectedScriptAction : public view_listener_t LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance(name, LLSD(id)); if (queue) { - queue->setMono(mono); + queue->setCompileTarget(target); if (queue_actions(queue, msg)) { queue->setTitle(title); -- cgit v1.3 From 2c0729cf07dd808070bc29319d30bee45240bc6a Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Wed, 6 Nov 2024 11:48:35 +0100 Subject: #2997 The 'Reset Skeleton' option is missing in the right-click menu --- indra/newview/llviewermenu.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index abaf813530..27185cb69f 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -6666,11 +6666,8 @@ class LLAvatarEnableResetSkeleton : public view_listener_t { bool handleEvent(const LLSD& userdata) { - if (LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())) - { - return true; - } - return false; + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + return obj && obj->getAvatar(); } }; -- cgit v1.3 From b4a6af57a667d355e7347f1a3c13173b44b361ff Mon Sep 17 00:00:00 2001 From: Andrey Lihatskiy Date: Fri, 30 Jan 2026 06:51:22 +0200 Subject: #2997 Fix Reset Skeleton not working on animesh objects --- indra/newview/llviewermenu.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 27185cb69f..c9f10d845f 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -8712,6 +8712,12 @@ LLVOAvatar* find_avatar_from_object(LLViewerObject* object) } else if( !object->isAvatar() ) { + // Check for animesh objects (animated objects with a control avatar) + LLVOAvatar* avatar = object->getAvatar(); + if (avatar) + { + return avatar; + } object = NULL; } } -- cgit v1.3