From c7bd4528a7bc295a17a12951389fcc499483f6c5 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 25 Jun 2024 19:18:23 +0300 Subject: viewer#1131 gltf model upload UI WIP --- indra/newview/llviewermenu.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 9a9a316adf..2687938b35 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -8139,6 +8139,15 @@ class LLAdvancedClickGLTFUpload: public view_listener_t } }; +class LLAdvancedClickGLTFEdit : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLFloaterReg::showInstance("gltf_asset_editor"); + return true; + } +}; + class LLAdvancedClickResizeWindow : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -9794,6 +9803,7 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedClickGLTFOpen(), "Advanced.ClickGLTFOpen"); view_listener_t::addMenu(new LLAdvancedClickGLTFSaveAs(), "Advanced.ClickGLTFSaveAs"); view_listener_t::addMenu(new LLAdvancedClickGLTFUpload(), "Advanced.ClickGLTFUpload"); + view_listener_t::addMenu(new LLAdvancedClickGLTFEdit(), "Advanced.ClickGLTFEdit"); view_listener_t::addMenu(new LLAdvancedClickResizeWindow(), "Advanced.ClickResizeWindow"); view_listener_t::addMenu(new LLAdvancedPurgeShaderCache(), "Advanced.ClearShaderCache"); view_listener_t::addMenu(new LLAdvancedRebuildTerrain(), "Advanced.RebuildTerrain"); -- cgit v1.3 From 11448d490faeb0bb979f6296b97252548a9415a6 Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Wed, 24 Jul 2024 11:52:47 -0400 Subject: Fix findChild stutter during teleports --- indra/newview/llviewermenu.cpp | 75 +++++++++++++++++++++++++++++++++--------- 1 file changed, 59 insertions(+), 16 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 2687938b35..4fcfe1a120 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -350,7 +350,10 @@ class LLMenuParcelObserver : public LLParcelObserver public: LLMenuParcelObserver(); ~LLMenuParcelObserver(); - virtual void changed(); + void changed() override; +private: + LLHandle mLandBuyHandle; + LLHandle mLandBuyPassHandle; }; static LLMenuParcelObserver* gMenuParcelObserver = NULL; @@ -359,6 +362,8 @@ static LLUIListener sUIListener; LLMenuParcelObserver::LLMenuParcelObserver() { + mLandBuyHandle = gMenuLand->getChild("Land Buy")->getHandle(); + mLandBuyPassHandle = gMenuLand->getChild("Land Buy Pass")->getHandle(); LLViewerParcelMgr::getInstance()->addObserver(this); } @@ -372,18 +377,17 @@ void LLMenuParcelObserver::changed() LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); if (gMenuLand && parcel) { - LLView* child = gMenuLand->findChild("Land Buy Pass"); - if (child) - { - child->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID())); - } + if (!mLandBuyPassHandle.isDead()) + { + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); + static_cast(mLandBuyPassHandle.get())->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID())); + } - child = gMenuLand->findChild("Land Buy"); - if (child) - { - bool buyable = enable_buy_land(NULL); - child->setEnabled(buyable); - } + if (!mLandBuyHandle.isDead()) + { + bool buyable = enable_buy_land(NULL); + static_cast(mLandBuyHandle.get())->setEnabled(buyable); + } } } @@ -402,10 +406,34 @@ void initialize_menus(); // Break up groups of more than 6 items with separators //----------------------------------------------------------------------------- -void set_merchant_SLM_menu() +void set_merchant_SLM_menu(); + +class LLSLMMenuUpdater +{ +public: + LLSLMMenuUpdater(); + ~LLSLMMenuUpdater() = default; + + void setMerchantMenu(); + void checkMerchantStatus(bool force); + +private: + LLHandle mMarketplaceListingsItem; +}; + +static LLSLMMenuUpdater* gSLMMenuUpdater = NULL; + +LLSLMMenuUpdater::LLSLMMenuUpdater() +{ + mMarketplaceListingsItem = gMenuHolder->getChild("MarketplaceListings")->getHandle(); +} +void LLSLMMenuUpdater::setMerchantMenu() { // All other cases (new merchant, not merchant, migrated merchant): show the new Marketplace Listings menu and enable the tool - gMenuHolder->getChild("MarketplaceListings")->setVisible(true); + if(!mMarketplaceListingsItem.isDead()) + { + mMarketplaceListingsItem.get()->setVisible(true); + } LLCommand* command = LLCommandManager::instance().getCommand("marketplacelistings"); gToolBarView->enableCommand(command->id(), true); @@ -422,7 +450,7 @@ void set_merchant_SLM_menu() } } -void check_merchant_status(bool force) +void LLSLMMenuUpdater::checkMerchantStatus(bool force) { if (force) { @@ -430,7 +458,10 @@ void check_merchant_status(bool force) LLMarketplaceData::instance().setSLMStatus(MarketplaceStatusCodes::MARKET_PLACE_NOT_INITIALIZED); } // Hide SLM related menu item - gMenuHolder->getChild("MarketplaceListings")->setVisible(false); + if(!mMarketplaceListingsItem.isDead()) + { + mMarketplaceListingsItem.get()->setVisible(false); + } // Also disable the toolbar button for Marketplace Listings LLCommand* command = LLCommandManager::instance().getCommand("marketplacelistings"); @@ -440,6 +471,16 @@ void check_merchant_status(bool force) LLMarketplaceData::instance().initializeSLM(boost::bind(&set_merchant_SLM_menu)); } +void set_merchant_SLM_menu() +{ + if(gSLMMenuUpdater) gSLMMenuUpdater->setMerchantMenu(); +} + +void check_merchant_status(bool force) +{ + if(gSLMMenuUpdater) gSLMMenuUpdater->checkMerchantStatus(force); +} + void init_menus() { // Initialize actions @@ -555,6 +596,8 @@ void init_menus() // Let land based option enable when parcel changes gMenuParcelObserver = new LLMenuParcelObserver(); + gSLMMenuUpdater = new LLSLMMenuUpdater(); + gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); gLoginMenuBarView->arrangeAndClear(); LLRect menuBarRect = gLoginMenuBarView->getRect(); -- cgit v1.3 From 63d32e8b32b99d511c557f4fd390d974f3672ab7 Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Wed, 24 Jul 2024 12:58:01 -0400 Subject: Fix accidental memory leak from gSLMMenuUpdater --- indra/newview/llviewermenu.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 4fcfe1a120..888b607bfb 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2795,6 +2795,9 @@ class LLAdminOnSaveState: public view_listener_t //----------------------------------------------------------------------------- void cleanup_menus() { + delete gSLMMenuUpdater; + gSLMMenuUpdater = nullptr; + delete gMenuParcelObserver; gMenuParcelObserver = NULL; @@ -2811,7 +2814,7 @@ void cleanup_menus() gMenuAttachmentSelf = NULL; delete gMenuAttachmentOther; - gMenuAttachmentSelf = NULL; + gMenuAttachmentOther = NULL; delete gMenuLand; gMenuLand = NULL; -- cgit v1.3 From 7bb62fff08942db95805de454b43d006ca47428b Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Thu, 25 Jul 2024 08:44:38 -0400 Subject: Fix precommit whitespace failure --- indra/newview/llviewermenu.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 888b607bfb..cd0b3dbd0c 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -377,17 +377,17 @@ void LLMenuParcelObserver::changed() LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); if (gMenuLand && parcel) { - if (!mLandBuyPassHandle.isDead()) - { - LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); - static_cast(mLandBuyPassHandle.get())->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID())); - } - - if (!mLandBuyHandle.isDead()) - { - bool buyable = enable_buy_land(NULL); - static_cast(mLandBuyHandle.get())->setEnabled(buyable); - } + if (!mLandBuyPassHandle.isDead()) + { + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); + static_cast(mLandBuyPassHandle.get())->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID())); + } + + if (!mLandBuyHandle.isDead()) + { + bool buyable = enable_buy_land(NULL); + static_cast(mLandBuyHandle.get())->setEnabled(buyable); + } } } -- cgit v1.3 From 5d25504f8335132d0d222b266f8772062c88b335 Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Fri, 26 Jul 2024 19:32:23 +0200 Subject: #2100 BugSplat Crash #1497210: LLVOAvatar::updateImpostors()(10616) --- indra/llcharacter/llcharacter.cpp | 23 +-- indra/llcharacter/llcharacter.h | 2 +- indra/llcharacter/llkeyframemotion.cpp | 11 +- indra/newview/llavatarrenderinfoaccountant.cpp | 15 +- indra/newview/llcontrolavatar.cpp | 12 +- indra/newview/llfloater360capture.cpp | 7 +- indra/newview/llfloaterperformance.cpp | 10 +- indra/newview/llfloatersnapshot.cpp | 9 +- indra/newview/llscenemonitor.cpp | 7 +- indra/newview/llviewermenu.cpp | 5 +- indra/newview/llviewerwindow.cpp | 16 +- indra/newview/llvoavatar.cpp | 217 +++++++++++-------------- indra/newview/llworld.cpp | 53 +++--- indra/newview/llworld.h | 2 +- indra/newview/pipeline.cpp | 14 +- 15 files changed, 168 insertions(+), 235 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 264b9a0be1..ecbcdb3bf5 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -38,7 +38,7 @@ LLStringTable LLCharacter::sVisualParamNames(1024); -std::vector< LLCharacter* > LLCharacter::sInstances; +std::list< LLCharacter* > LLCharacter::sInstances; bool LLCharacter::sAllowInstancesChange = true ; //----------------------------------------------------------------------------- @@ -53,7 +53,6 @@ LLCharacter::LLCharacter() mSkeletonSerialNum( 0 ) { llassert_always(sAllowInstancesChange) ; - sInstances.push_back(this); mMotionController.setCharacter( this ); mPauseRequest = new LLPauseRequestHandle(); @@ -66,28 +65,12 @@ LLCharacter::LLCharacter() //----------------------------------------------------------------------------- LLCharacter::~LLCharacter() { - for (LLVisualParam *param = getFirstVisualParam(); - param; - param = getNextVisualParam()) + for (const auto& it : mVisualParamIndexMap) { - delete param; + delete it.second; } - size_t i ; - size_t size = sInstances.size() ; - for(i = 0 ; i < size ; i++) - { - if(sInstances[i] == this) - { - break ; - } - } - - llassert_always(i < size) ; - llassert_always(sAllowInstancesChange) ; - sInstances[i] = sInstances[size - 1] ; - sInstances.pop_back() ; } diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index b390960a75..6da28f0692 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -255,7 +255,7 @@ public: U32 getSkeletonSerialNum() const { return mSkeletonSerialNum; } void setSkeletonSerialNum( U32 num ) { mSkeletonSerialNum = num; } - static std::vector< LLCharacter* > sInstances; + static std::list< LLCharacter* > sInstances; static bool sAllowInstancesChange ; //debug use virtual void setHoverOffset(const LLVector3& hover_offset, bool send_update=true) { mHoverOffset = hover_offset; } diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index 12212efb66..6c060d7980 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -2407,13 +2407,10 @@ void LLKeyframeMotion::onLoadComplete(const LLUUID& asset_uuid, { LLUUID* id = (LLUUID*)user_data; - std::vector::iterator char_iter = LLCharacter::sInstances.begin(); - - while(char_iter != LLCharacter::sInstances.end() && - (*char_iter)->getID() != *id) - { - ++char_iter; - } + auto char_iter = std::find_if(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), [&](LLCharacter* c) + { + return c->getID() == *id; + }); delete id; diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp index 3fd2b7fe5d..44f35981b0 100644 --- a/indra/newview/llavatarrenderinfoaccountant.cpp +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -226,14 +226,12 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoReportCoro(std::string url, U // Build the render info to POST to the region LLSD agents = LLSD::emptyMap(); - std::vector::iterator iter = LLCharacter::sInstances.begin(); - while( iter != LLCharacter::sInstances.end() ) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* avatar = dynamic_cast(*iter); - if (avatar && - avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) - !avatar->isDead() && // Not dead yet + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && // Not dead yet !avatar->isControlAvatar() && // Not part of an animated object + avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region { LLSD info = LLSD::emptyMap(); @@ -243,15 +241,14 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoReportCoro(std::string url, U // the weight/complexity is unsigned, but LLSD only stores signed integers, // so if it's over that (which would be ridiculously high), just store the maximum signed int value info[KEY_WEIGHT] = (S32)(avatar_complexity < S32_MAX ? avatar_complexity : S32_MAX); - info[KEY_TOO_COMPLEX] = LLSD::Boolean(avatar->isTooComplex()); + info[KEY_TOO_COMPLEX] = LLSD::Boolean(avatar->isTooComplex()); agents[avatar->getID().asString()] = info; LL_DEBUGS("AvatarRenderInfo") << "Sending avatar render info for " << avatar->getID() - << ": " << info << LL_ENDL; + << ": " << info << LL_ENDL; num_avs++; } } - iter++; } // Reset this regions timer, moving to longer intervals if there are lots of avatars around diff --git a/indra/newview/llcontrolavatar.cpp b/indra/newview/llcontrolavatar.cpp index 2a52b7dde9..9201241856 100644 --- a/indra/newview/llcontrolavatar.cpp +++ b/indra/newview/llcontrolavatar.cpp @@ -699,14 +699,14 @@ bool LLControlAvatar::isImpostor() return LLVOAvatar::isImpostor(); } -//static +// static void LLControlAvatar::onRegionChanged() { - std::vector::iterator it = LLCharacter::sInstances.begin(); - for ( ; it != LLCharacter::sInstances.end(); ++it) + for (LLCharacter* character : LLCharacter::sInstances) { - LLControlAvatar* cav = dynamic_cast(*it); - if (!cav) continue; - cav->mRegionChanged = true; + if (LLControlAvatar* cav = dynamic_cast(character)) + { + cav->mRegionChanged = true; + } } } diff --git a/indra/newview/llfloater360capture.cpp b/indra/newview/llfloater360capture.cpp index 01a0525d56..ff30c83f51 100644 --- a/indra/newview/llfloater360capture.cpp +++ b/indra/newview/llfloater360capture.cpp @@ -793,12 +793,9 @@ void LLFloater360Capture::freezeWorld(bool enable) LLEnvironment::instance().pauseCloudScroll(); // freeze all avatars - LLCharacter* avatarp; - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - avatarp = *iter; - mAvatarPauseHandles.push_back(avatarp->requestPause()); + mAvatarPauseHandles.push_back(character->requestPause()); } // freeze everything else diff --git a/indra/newview/llfloaterperformance.cpp b/indra/newview/llfloaterperformance.cpp index d5782accef..315508f22b 100644 --- a/indra/newview/llfloaterperformance.cpp +++ b/indra/newview/llfloaterperformance.cpp @@ -435,15 +435,12 @@ void LLFloaterPerformance::populateNearbyList() mNearbyList->updateColumns(true); static LLCachedControl max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0); - std::vector valid_nearby_avs; + std::vector valid_nearby_avs; mNearbyMaxGPUTime = LLWorld::getInstance()->getNearbyAvatarsAndMaxGPUTime(valid_nearby_avs); - std::vector::iterator char_iter = valid_nearby_avs.begin(); - - while (char_iter != valid_nearby_avs.end()) + for (LLVOAvatar* avatar : valid_nearby_avs) { - LLVOAvatar* avatar = dynamic_cast(*char_iter); - if (avatar && (LLVOAvatar::AOA_INVISIBLE != avatar->getOverallAppearance())) + if (LLVOAvatar::AOA_INVISIBLE != avatar->getOverallAppearance()) { F32 render_av_gpu_ms = avatar->getGPURenderTime(); @@ -508,7 +505,6 @@ void LLFloaterPerformance::populateNearbyList() } } } - char_iter++; } mNearbyList->sortByColumnIndex(1, false); mNearbyList->setScrollPos(prev_pos); diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index ddc567c029..ddd55d0c17 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -210,13 +210,10 @@ void LLFloaterSnapshotBase::ImplBase::updateLayout(LLFloaterSnapshotBase* floate previewp->setEnabled(true); } - //RN: freeze all avatars - LLCharacter* avatarp; - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + // RN: freeze all avatars + for (LLCharacter* character : LLCharacter::sInstances) { - avatarp = *iter; - floaterp->impl->mAvatarPauseHandles.push_back(avatarp->requestPause()); + floaterp->impl->mAvatarPauseHandles.push_back(character->requestPause()); } // freeze everything else diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp index cdccaf44e9..7498c2d524 100644 --- a/indra/newview/llscenemonitor.cpp +++ b/indra/newview/llscenemonitor.cpp @@ -225,11 +225,10 @@ void LLSceneMonitor::freezeScene() return; } - //freeze all avatars - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + // freeze all avatars + for (LLCharacter* character : LLCharacter::sInstances) { - freezeAvatar((LLCharacter*)(*iter)); + freezeAvatar((LLCharacter*)character); } // freeze everything else diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index cd0b3dbd0c..0c8dd6dff9 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -1892,10 +1892,9 @@ class LLAdvancedForceParamsToDefault : public view_listener_t static void set_all_animation_time_factors(F32 time_factor) { LLMotionController::setCurrentTimeFactor(time_factor); - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - (*iter)->setAnimTimeFactor(time_factor); + character->setAnimTimeFactor(time_factor); } } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9dc12c4856..f6de8377f3 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -741,18 +741,16 @@ public: if (gSavedSettings.getBOOL("DebugShowAvatarRenderInfo")) { std::map sorted_avs; - - std::vector::iterator sort_iter = LLCharacter::sInstances.begin(); - while (sort_iter != LLCharacter::sInstances.end()) { - LLVOAvatar* avatar = dynamic_cast(*sort_iter); - if (avatar && - !avatar->isDead()) // Not dead yet + for (LLCharacter* character : LLCharacter::sInstances) { - // Stuff into a sorted map so the display is ordered - sorted_avs[avatar->getFullname()] = avatar; + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead()) // Not dead yet + { + // Stuff into a sorted map so the display is ordered + sorted_avs[avatar->getFullname()] = avatar; + } } - sort_iter++; } std::string trunc_name; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index fcd2f74108..6e6ad485cf 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -768,6 +768,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, } mVisuallyMuteSetting = LLVOAvatar::VisualMuteSettings(LLRenderMuteList::getInstance()->getSavedVisualMuteSetting(getID())); + + sInstances.push_back(this); } std::string LLVOAvatar::avString() const @@ -815,6 +817,8 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { + sInstances.remove(this); + if (!mFullyLoaded) { debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); @@ -957,26 +961,16 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) // static bool LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) { - bool res = true; grey_avatars = 0; - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - if( inst->isDead() ) + LLVOAvatar* inst = (LLVOAvatar*)character; + if (!inst->isDead() && inst->mHasGrey && !inst->isFullyBaked()) { - continue; - } - else if( !inst->isFullyBaked() ) - { - res = false; - if (inst->mHasGrey) - { - ++grey_avatars; - } + ++grey_avatars; } } - return res; + return !grey_avatars; } // static @@ -987,11 +981,10 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector& counts, F32& avg_cloud_t avg_cloud_time = 0; cloud_avatars = 0; S32 count_avg = 0; - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - if (inst) + if (LLVOAvatar* inst = (LLVOAvatar*)character) { S32 rez_status = inst->getRezzedStatus(); counts[rez_status]++; @@ -1008,6 +1001,7 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector& counts, F32& avg_cloud_t } } } + if (count_avg > 0) { avg_cloud_time /= count_avg; @@ -1017,11 +1011,19 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector& counts, F32& avg_cloud_t // static std::string LLVOAvatar::rezStatusToString(S32 rez_status) { - if (rez_status==0) return "cloud"; - if (rez_status==1) return "gray"; - if (rez_status==2) return "downloading baked"; - if (rez_status==3) return "loading attachments"; - if (rez_status==4) return "full"; + switch (rez_status) + { + case 0: + return "cloud"; + case 1: + return "gray"; + case 2: + return "downloading baked"; + case 3: + return "loading attachments"; + case 4: + return "full"; + } return "unknown"; } @@ -1030,10 +1032,9 @@ void LLVOAvatar::dumpBakedStatus() { LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal(); - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; + LLVOAvatar* inst = (LLVOAvatar*)character; LL_INFOS() << "Avatar "; LLNameValue* firstname = inst->getNVPair("FirstName"); @@ -1128,10 +1129,9 @@ void LLVOAvatar::destroyGL() //static void LLVOAvatar::resetImpostors() { - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* avatar = (LLVOAvatar*) *iter; + LLVOAvatar* avatar = (LLVOAvatar*)character; avatar->mImpostor.release(); avatar->mNeedsImpostorUpdate = true; avatar->mLastImpostorUpdateReason = 1; @@ -1143,11 +1143,9 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) { if (LLViewerTexLayerSet::sHasCaches) { - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - inst->deleteLayerSetCaches(clearAll); + ((LLVOAvatar*)character)->deleteLayerSetCaches(clearAll); } LLViewerTexLayerSet::sHasCaches = false; } @@ -1202,7 +1200,7 @@ void LLVOAvatar::initInstance() //------------------------------------------------------------------------- if (LLCharacter::sInstances.size() == 1) { - registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create ); + registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create ); registerMotion( ANIM_AGENT_CROUCH, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_CROUCHWALK, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_EXPRESS_AFRAID, LLEmote::create ); @@ -3628,29 +3626,28 @@ void LLVOAvatar::clearNameTag() mTimeVisible.reset(); } -//static +// static void LLVOAvatar::invalidateNameTag(const LLUUID& agent_id) { - LLViewerObject* obj = gObjectList.findObject(agent_id); - if (!obj) return; - - LLVOAvatar* avatar = dynamic_cast(obj); - if (!avatar) return; - - avatar->clearNameTag(); + if (LLViewerObject* obj = gObjectList.findObject(agent_id)) + { + if (LLVOAvatar* avatar = dynamic_cast(obj)) + { + avatar->clearNameTag(); + } + } } -//static +// static void LLVOAvatar::invalidateNameTags() { - std::vector::iterator it = LLCharacter::sInstances.begin(); - for ( ; it != LLCharacter::sInstances.end(); ++it) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* avatar = dynamic_cast(*it); - if (!avatar) continue; - if (avatar->isDead()) continue; - - avatar->clearNameTag(); + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead()) + { + avatar->clearNameTag(); + } } } @@ -8261,15 +8258,13 @@ void LLVOAvatar::logPendingPhases() //static void LLVOAvatar::logPendingPhasesAllAvatars() { - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - if( inst->isDead() ) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead()) { - continue; + avatar->logPendingPhases(); } - inst->logPendingPhases(); } } @@ -10443,15 +10438,16 @@ void LLVOAvatar::setVisibilityRank(U32 rank) S32 LLVOAvatar::getUnbakedPixelAreaRank() { S32 rank = 1; - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - if (inst == this) + if (character == this) { return rank; } - else if (!inst->isDead() && !inst->isFullyBaked()) + + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && !avatar->isFullyBaked()) { rank++; } @@ -10461,49 +10457,37 @@ S32 LLVOAvatar::getUnbakedPixelAreaRank() return 0; } -struct CompareScreenAreaGreater -{ - bool operator()(const LLCharacter* const& lhs, const LLCharacter* const& rhs) - { - return lhs->getPixelArea() > rhs->getPixelArea(); - } -}; - // static void LLVOAvatar::cullAvatarsByPixelArea() { - std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater()); + LLCharacter::sInstances.sort([](LLCharacter* lhs, LLCharacter* rhs) + { + return lhs->getPixelArea() > rhs->getPixelArea(); + }); // Update the avatars that have changed status - U32 rank = 2; //1 is reserved for self. - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - bool culled; - if (inst->isSelf() || inst->isFullyBaked()) - { - culled = false; - } - else + U32 rank = 2; //1 is reserved for self. + for (LLCharacter* character : LLCharacter::sInstances) { - culled = true; - } + LLVOAvatar* inst = (LLVOAvatar*)character; + bool culled = !inst->isSelf() && !inst->isFullyBaked(); - if (inst->mCulled != culled) - { - inst->mCulled = culled; - LL_DEBUGS() << "avatar " << inst->getID() << (culled ? " start culled" : " start not culled" ) << LL_ENDL; - inst->updateMeshTextures(); - } + if (inst->mCulled != culled) + { + inst->mCulled = culled; + LL_DEBUGS() << "avatar " << inst->getID() << (culled ? " start culled" : " start not culled" ) << LL_ENDL; + inst->updateMeshTextures(); + } - if (inst->isSelf()) - { - inst->setVisibilityRank(1); - } - else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible()) - { - inst->setVisibilityRank(rank++); + if (inst->isSelf()) + { + inst->setVisibilityRank(1); + } + else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible()) + { + inst->setVisibilityRank(rank++); + } } } @@ -10762,11 +10746,9 @@ void LLVOAvatar::updateImpostors() { LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - std::vector instances_copy = LLCharacter::sInstances; - for (std::vector::iterator iter = instances_copy.begin(); - iter != instances_copy.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* avatar = (LLVOAvatar*) *iter; + LLVOAvatar* avatar = (LLVOAvatar*)character; if (!avatar->isDead() && avatar->isVisible() && avatar->isImpostor() @@ -10923,21 +10905,17 @@ void LLVOAvatar::updateNearbyAvatarCount() S32 avs_nearby = 0; static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); F32 radius = render_far_clip * render_far_clip; - std::vector::iterator char_iter = LLCharacter::sInstances.begin(); - while (char_iter != LLCharacter::sInstances.end()) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar *avatar = dynamic_cast(*char_iter); - if (avatar && !avatar->isDead() && !avatar->isControlAvatar()) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && !avatar->isControlAvatar()) { - if ((dist_vec_squared(avatar->getPositionGlobal(), gAgent.getPositionGlobal()) > radius) && - (dist_vec_squared(avatar->getPositionGlobal(), gAgentCamera.getCameraPositionGlobal()) > radius)) + if ((dist_vec_squared(avatar->getPositionGlobal(), gAgent.getPositionGlobal()) <= radius) || + (dist_vec_squared(avatar->getPositionGlobal(), gAgentCamera.getCameraPositionGlobal()) <= radius)) { - char_iter++; - continue; + avs_nearby++; } - avs_nearby++; } - char_iter++; } sAvatarsNearby = avs_nearby; agent_update_timer.reset(); @@ -11710,10 +11688,9 @@ F32 LLVOAvatar::getTotalGPURenderTime() F32 ret = 0.f; - for (LLCharacter* iter : LLCharacter::sInstances) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) iter; - ret += inst->getGPURenderTime(); + ret += ((LLVOAvatar*)character)->getGPURenderTime(); } return ret; @@ -11725,10 +11702,9 @@ F32 LLVOAvatar::getMaxGPURenderTime() F32 ret = 0.f; - for (LLCharacter* iter : LLCharacter::sInstances) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*)iter; - ret = llmax(inst->getGPURenderTime(), ret); + ret = llmax(((LLVOAvatar*)character)->getGPURenderTime(), ret); } return ret; @@ -11742,12 +11718,12 @@ F32 LLVOAvatar::getAverageGPURenderTime() S32 count = 0; - for (LLCharacter* iter : LLCharacter::sInstances) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*)iter; - if (!inst->isTooSlow()) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isTooSlow()) { - ret += inst->getGPURenderTime(); + ret += avatar->getGPURenderTime(); ++count; } } @@ -11759,6 +11735,7 @@ F32 LLVOAvatar::getAverageGPURenderTime() return ret; } + bool LLVOAvatar::isBuddy() const { return LLAvatarTracker::instance().isBuddy(getID()); diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 9508d33eb3..40bfa8ec83 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1320,35 +1320,32 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector* positi } // get the list of avatars from the character list first, so distances are correct // when agent is above 1020m and other avatars are nearby - for (std::vector::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter; - - if (!pVOAvatar->isDead() && !pVOAvatar->mIsDummy && !pVOAvatar->isOrphaned()) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && !avatar->mIsDummy && !avatar->isOrphaned()) { - LLVector3d pos_global = pVOAvatar->getPositionGlobal(); - LLUUID uuid = pVOAvatar->getID(); + LLVector3d pos_global = avatar->getPositionGlobal(); + LLUUID uuid = avatar->getID(); if (!uuid.isNull() && dist_vec_squared(pos_global, relative_to) <= radius_squared) { - if(positions != NULL) + if (positions != NULL) { positions->push_back(pos_global); } - if(avatar_ids !=NULL) + if (avatar_ids != NULL) { avatar_ids->push_back(uuid); } } } } + // region avatars added for situations where radius is greater than RenderFarClip - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + for (const LLViewerRegion* regionp : LLWorld::getInstance()->getRegionList()) { - LLViewerRegion* regionp = *iter; const LLVector3d& origin_global = regionp->getOriginGlobal(); auto count = regionp->mMapAvatars.size(); for (size_t i = 0; i < count; i++) @@ -1371,33 +1368,31 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector* positi } } -F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector &valid_nearby_avs) +F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector &valid_nearby_avs) { static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); + F32 nearby_max_complexity = 0; F32 radius = render_far_clip * render_far_clip; - std::vector::iterator char_iter = LLCharacter::sInstances.begin(); - while (char_iter != LLCharacter::sInstances.end()) + + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* avatar = dynamic_cast(*char_iter); - if (avatar && !avatar->isDead() && !avatar->isControlAvatar()) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && !avatar->isControlAvatar()) { - if ((dist_vec_squared(avatar->getPositionGlobal(), gAgent.getPositionGlobal()) > radius) && - (dist_vec_squared(avatar->getPositionGlobal(), gAgentCamera.getCameraPositionGlobal()) > radius)) + if ((dist_vec_squared(avatar->getPositionGlobal(), gAgent.getPositionGlobal()) <= radius) || + (dist_vec_squared(avatar->getPositionGlobal(), gAgentCamera.getCameraPositionGlobal()) <= radius)) { - char_iter++; - continue; - } - - if (!avatar->isTooSlow()) - { - gPipeline.profileAvatar(avatar); + if (!avatar->isTooSlow()) + { + gPipeline.profileAvatar(avatar); + } + nearby_max_complexity = llmax(nearby_max_complexity, avatar->getGPURenderTime()); + valid_nearby_avs.push_back(avatar); } - nearby_max_complexity = llmax(nearby_max_complexity, avatar->getGPURenderTime()); - valid_nearby_avs.push_back(*char_iter); } - char_iter++; } + return nearby_max_complexity; } diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index 01f666d19a..dc95a4eff1 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -172,7 +172,7 @@ public: // profile nearby avatars using gPipeline.profileAvatar and update their render times // return max GPU time - F32 getNearbyAvatarsAndMaxGPUTime(std::vector &valid_nearby_avs); + F32 getNearbyAvatarsAndMaxGPUTime(std::vector &valid_nearby_avs); private: void clearHoleWaterObjects(); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 056affb68e..2a461ca84b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6438,16 +6438,14 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, } } - //check all avatar nametags (silly, isn't it?) - for (std::vector< LLCharacter* >::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); - ++iter) + // check all avatar nametags (silly, isn't it?) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* av = (LLVOAvatar*) *iter; - if (av->mNameText.notNull() - && av->mNameText->lineSegmentIntersect(start, local_end, position)) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (avatar->mNameText.notNull() && + avatar->mNameText->lineSegmentIntersect(start, local_end, position)) { - drawable = av->mDrawable; + drawable = avatar->mDrawable; local_end = position; } } -- cgit v1.3 From c4e921828a41c0e759ee103c6cfdb2cc40c1a581 Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Sat, 3 Aug 2024 10:10:17 -0400 Subject: Optimization and cleanup of various color finds during draw --- indra/llui/llsearchablecontrol.h | 2 +- indra/llui/lltextbase.cpp | 7 +++--- indra/newview/llchathistory.cpp | 14 +++++------ indra/newview/llconversationview.cpp | 11 +++++---- indra/newview/llfloateremojipicker.cpp | 6 ++--- indra/newview/llhudnametag.cpp | 9 ++++--- indra/newview/llhudtext.cpp | 6 +++-- indra/newview/llinventorygallery.cpp | 6 +++-- indra/newview/llscripteditor.cpp | 2 +- indra/newview/llspeakers.cpp | 4 +-- indra/newview/lltoolbarview.cpp | 2 +- indra/newview/llviewermenu.cpp | 6 ++--- indra/newview/llviewerobjectlist.cpp | 24 +++++++++--------- indra/newview/llviewerparceloverlay.cpp | 43 ++++++++++++++++++++++++--------- indra/newview/llviewerparceloverlay.h | 9 +++++++ indra/newview/llviewertexteditor.cpp | 12 +++------ indra/newview/llvoavatar.cpp | 4 ++- 17 files changed, 96 insertions(+), 71 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/llui/llsearchablecontrol.h b/indra/llui/llsearchablecontrol.h index bccb4858e1..119852b763 100644 --- a/indra/llui/llsearchablecontrol.h +++ b/indra/llui/llsearchablecontrol.h @@ -43,7 +43,7 @@ namespace ll virtual ~SearchableControl() { } - LLColor4 getHighlightColor( ) const + const LLColor4& getHighlightColor( ) const { static LLUIColor highlight_color = LLUIColorTable::instance().getColor("SearchableControlHighlightColor", LLColor4::red); return highlight_color.get(); diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 8c3b317838..b7af5d2b1b 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -584,9 +584,8 @@ void LLTextBase::drawCursor() if (LL_KIM_OVERWRITE == gKeyboard->getInsertMode() && !hasSelection() && text[mCursorPos] != '\n') { - LLColor4 text_color; const LLFontGL* fontp; - text_color = segmentp->getColor(); + const LLColor4& text_color = segmentp->getColor(); fontp = segmentp->getStyle()->getFont(); fontp->render(text, mCursorPos, cursor_rect, LLColor4(1.f - text_color.mV[VRED], 1.f - text_color.mV[VGREEN], 1.f - text_color.mV[VBLUE], alpha), @@ -1368,7 +1367,7 @@ void LLTextBase::draw() { bg_rect.intersectWith(text_rect); } - LLColor4 bg_color = mReadOnly + const LLColor4& bg_color = mReadOnly ? mReadOnlyBgColor.get() : hasFocus() ? mFocusBgColor.get() @@ -1379,7 +1378,7 @@ void LLTextBase::draw() // Draw highlighted if needed if( ll::ui::SearchableControl::getHighlighted() ) { - LLColor4 bg_color = ll::ui::SearchableControl::getHighlightColor(); + const LLColor4& bg_color = ll::ui::SearchableControl::getHighlightColor(); LLRect bg_rect = mVisibleTextRect; if( mScroller ) bg_rect.intersectWith( text_rect ); diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index 2b02aabc31..8eba9aee37 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -693,7 +693,7 @@ public: mNeedsTimeBox = false; user_name->setValue(mFrom); updateMinUserNameWidth(); - LLColor4 sep_color = LLUIColorTable::instance().getColor("ChatTeleportSeparatorColor"); + LLUIColor sep_color = LLUIColorTable::instance().getColor("ChatTeleportSeparatorColor"); setTransparentColor(sep_color); mTimeBoxTextBox->setVisible(false); } @@ -739,7 +739,7 @@ public: std::string username = chat.mFromName.substr(username_start + 2); username = username.substr(0, username.length() - 1); LLStyle::Params style_params_name; - LLColor4 userNameColor = LLUIColorTable::instance().getColor("EmphasisColor"); + LLUIColor userNameColor = LLUIColorTable::instance().getColor("EmphasisColor"); style_params_name.color(userNameColor); style_params_name.font.name("SansSerifSmall"); style_params_name.font.style("NORMAL"); @@ -1037,7 +1037,7 @@ private: !av_name.isDisplayNameDefault()) { LLStyle::Params style_params_name; - LLColor4 userNameColor = LLUIColorTable::instance().getColor("EmphasisColor"); + LLUIColor userNameColor = LLUIColorTable::instance().getColor("EmphasisColor"); style_params_name.color(userNameColor); style_params_name.font.name("SansSerifSmall"); style_params_name.font.style("NORMAL"); @@ -1239,8 +1239,8 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL mMoreChatPanel->reshape(mMoreChatPanel->getRect().getWidth(), height); } - LLColor4 txt_color = LLUIColorTable::instance().getColor("White"); - LLColor4 name_color(txt_color); + LLUIColor txt_color = LLUIColorTable::instance().getColor("White"); + LLUIColor name_color(txt_color); LLViewerChat::getChatColor(chat,txt_color); LLFontGL* fontp = LLViewerChat::getChatFont(); @@ -1317,7 +1317,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL { if (!message_from_log) { - LLColor4 timestamp_color = LLUIColorTable::instance().getColor("ChatTimestampColor"); + LLUIColor timestamp_color = LLUIColorTable::instance().getColor("ChatTimestampColor"); timestamp_style.color(timestamp_color); timestamp_style.readonly_color(timestamp_color); } @@ -1344,7 +1344,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL // set the link for the object name to be the objectim SLapp // (don't let object names with hyperlinks override our objectim Url) LLStyle::Params link_params(body_message_params); - LLColor4 link_color = LLUIColorTable::instance().getColor("HTMLLinkColor"); + LLUIColor link_color = LLUIColorTable::instance().getColor("HTMLLinkColor"); link_params.color = link_color; link_params.readonly_color = link_color; link_params.is_link = true; diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp index eac1ee2a3c..72d08428d3 100644 --- a/indra/newview/llconversationview.cpp +++ b/indra/newview/llconversationview.cpp @@ -652,6 +652,7 @@ void LLConversationViewParticipant::draw() static LLUIColor sFlashBgColor = LLUIColorTable::instance().getColor("MenuItemFlashBgColor", DEFAULT_WHITE); static LLUIColor sFocusOutlineColor = LLUIColorTable::instance().getColor("InventoryFocusOutlineColor", DEFAULT_WHITE); static LLUIColor sMouseOverColor = LLUIColorTable::instance().getColor("InventoryMouseOverColor", DEFAULT_WHITE); + static LLUIColor sFriendColor = LLUIColorTable::instance().getColor("ConversationFriendColor");; const bool show_context = (getRoot() ? getRoot()->getShowSelectionContext() : false); @@ -661,23 +662,23 @@ void LLConversationViewParticipant::draw() F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad; F32 text_left = (F32)getLabelXPos(); - LLColor4 color; + LLUIColor* color; LLLocalSpeakerMgr *speakerMgr = LLLocalSpeakerMgr::getInstance(); if (speakerMgr && speakerMgr->isSpeakerToBeRemoved(mUUID)) { - color = sFgDisabledColor; + color = &sFgDisabledColor; } else { if (LLAvatarActions::isFriend(mUUID)) { - color = LLUIColorTable::instance().getColor("ConversationFriendColor"); + color = &sFriendColor; } else { - color = mIsSelected ? sHighlightFgColor : sFgColor; + color = mIsSelected ? &sHighlightFgColor : &sFgColor; } } @@ -688,7 +689,7 @@ void LLConversationViewParticipant::draw() } drawHighlight(show_context, mIsSelected, sHighlightBgColor, sFlashBgColor, sFocusOutlineColor, sMouseOverColor); - drawLabel(font, text_left, y, color, right_x); + drawLabel(font, text_left, y, color->get(), right_x); LLView::draw(); } diff --git a/indra/newview/llfloateremojipicker.cpp b/indra/newview/llfloateremojipicker.cpp index 50f71c9c0b..cc13e5d059 100644 --- a/indra/newview/llfloateremojipicker.cpp +++ b/indra/newview/llfloateremojipicker.cpp @@ -203,8 +203,7 @@ public: F32 centerY = 0.5f * clientHeight; drawIcon(centerX, centerY - 1, iconWidth); - static LLColor4 defaultColor(0.75f, 0.75f, 0.75f, 1.0f); - static LLUIColor textColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", defaultColor); + static LLUIColor textColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", LLColor4(0.75f, 0.75f, 0.75f, 1.0f)); S32 max_pixels = clientWidth - iconWidth; drawName((F32)iconWidth, centerY, max_pixels, textColor.get()); } @@ -704,8 +703,7 @@ void LLFloaterEmojiPicker::fillEmojis(bool fromResize) LLPanel::Params icon_params; LLRect icon_rect(0, icon_size, icon_size, 0); - static LLColor4 default_color(0.75f, 0.75f, 0.75f, 1.0f); - LLColor4 bg_color = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", default_color); + static LLUIColor bg_color = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", LLColor4(0.75f, 0.75f, 0.75f, 1.0f)); if (!mSelectedGroupIndex) { diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 4011a857e5..205089c662 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -279,8 +279,10 @@ void LLHUDNameTag::renderText(bool for_select) mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); // *TODO: make this a per-text setting - LLColor4 bg_color = LLUIColorTable::instance().getColor("NameTagBackground"); - bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + static LLCachedControl bubble_opacity(gSavedSettings, "ChatBubbleOpacity"); + static LLUIColor nametag_bg_color = LLUIColorTable::instance().getColor("NameTagBackground"); + LLColor4 bg_color = nametag_bg_color; + bg_color.setAlpha(bubble_opacity * alpha_factor); // scale screen size of borders down //RN: for now, text on hud objects is never occluded @@ -340,8 +342,7 @@ void LLHUDNameTag::renderText(bool for_select) x_offset = -0.5f * mWidth + (HORIZONTAL_PADDING / 2.f); } - LLColor4 label_color(0.f, 0.f, 0.f, 1.f); - label_color.mV[VALPHA] = alpha_factor; + LLColor4 label_color(0.f, 0.f, 0.f, alpha_factor); hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false); } } diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 35bcf65db6..fd0d8b696f 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -138,8 +138,10 @@ void LLHUDText::renderText() mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); // *TODO: make this a per-text setting - LLColor4 bg_color = LLUIColorTable::instance().getColor("ObjectBubbleColor"); - bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + static LLCachedControl bubble_opacity(gSavedSettings, "ChatBubbleOpacity"); + static LLUIColor nametag_bg_color = LLUIColorTable::instance().getColor("ObjectBubbleColor"); + LLColor4 bg_color = nametag_bg_color; + bg_color.setAlpha(bubble_opacity * alpha_factor); const S32 border_height = 16; const S32 border_width = 16; diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index 2ca122c955..9e6cf7ac73 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -2881,11 +2881,13 @@ void LLInventoryGalleryItem::draw() LLPanel::draw(); // Draw border - LLUIColor border_color = LLUIColorTable::instance().getColor(mSelected ? "MenuItemHighlightBgColor" : "TextFgTentativeColor", LLColor4::white); + static LLUIColor menu_highlighted_color = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", LLColor4::white);; + static LLUIColor text_fg_tentative_color = LLUIColorTable::instance().getColor("TextFgTentativeColor", LLColor4::white);; + const LLColor4& border_color = mSelected ? menu_highlighted_color : text_fg_tentative_color; LLRect border = mThumbnailCtrl->getRect(); border.mRight = border.mRight + 1; border.mTop = border.mTop + 1; - gl_rect_2d(border, border_color.get(), false); + gl_rect_2d(border, border_color, false); } } diff --git a/indra/newview/llscripteditor.cpp b/indra/newview/llscripteditor.cpp index 6f23477415..59cf3ac02b 100644 --- a/indra/newview/llscripteditor.cpp +++ b/indra/newview/llscripteditor.cpp @@ -122,7 +122,7 @@ void LLScriptEditor::drawLineNumbers() const LLWString ltext = utf8str_to_wstring(llformat("%d", line.mLineNum )); bool is_cur_line = cursor_line == line.mLineNum; const U8 style = is_cur_line ? LLFontGL::BOLD : LLFontGL::NORMAL; - const LLColor4 fg_color = is_cur_line ? mCursorColor : mReadOnlyFgColor; + const LLColor4& fg_color = is_cur_line ? mCursorColor : mReadOnlyFgColor; getScriptFont()->render( ltext, // string to draw 0, // begin offset diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp index 81002139be..7480a18d9f 100644 --- a/indra/newview/llspeakers.cpp +++ b/indra/newview/llspeakers.cpp @@ -368,8 +368,8 @@ void LLSpeakerMgr::update(bool resort_ok) return; } - LLColor4 speaking_color = LLUIColorTable::instance().getColor("SpeakingColor"); - LLColor4 overdriven_color = LLUIColorTable::instance().getColor("OverdrivenColor"); + static const LLUIColor speaking_color = LLUIColorTable::instance().getColor("SpeakingColor"); + static const LLUIColor overdriven_color = LLUIColorTable::instance().getColor("OverdrivenColor"); if(resort_ok) // only allow list changes when user is not interacting with it { diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 5180b1808c..0063e0b7fd 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -566,7 +566,7 @@ void LLToolBarView::draw() // Draw drop zones if drop of a tool is active if (isToolDragged()) { - LLColor4 drop_color = LLUIColorTable::instance().getColor( "ToolbarDropZoneColor" ); + static const LLUIColor drop_color = LLUIColorTable::instance().getColor( "ToolbarDropZoneColor" ); for (S32 i = LLToolBarEnums::TOOLBAR_FIRST; i <= LLToolBarEnums::TOOLBAR_LAST; i++) { diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 0c8dd6dff9..e3b92598f7 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -536,9 +536,7 @@ void init_menus() /// /// set up the colors /// - LLColor4 color; - - LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor"); + LLUIColor context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor"); gMenuAvatarSelf->setBackgroundColor( context_menu_color ); gMenuAvatarOther->setBackgroundColor( context_menu_color ); @@ -548,7 +546,7 @@ void init_menus() gMenuLand->setBackgroundColor( context_menu_color ); - color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" ); + LLUIColor color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" ); gPopupMenuView->setBackgroundColor( color ); // If we are not in production, use a different color to make it apparent. diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index cda8c99594..ae64ee7b92 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1715,15 +1715,15 @@ void LLViewerObjectList::clearAllMapObjectsInRegion(LLViewerRegion* regionp) void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) { - LLColor4 above_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnAboveWater" ); - LLColor4 below_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnBelowWater" ); - LLColor4 you_own_above_water_color = + static const LLUIColor above_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnAboveWater" ); + static const LLUIColor below_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnBelowWater" ); + static const LLUIColor you_own_above_water_color = LLUIColorTable::instance().getColor( "NetMapYouOwnAboveWater" ); - LLColor4 you_own_below_water_color = + static const LLUIColor you_own_below_water_color = LLUIColorTable::instance().getColor( "NetMapYouOwnBelowWater" ); - LLColor4 group_own_above_water_color = + static const LLUIColor group_own_above_water_color = LLUIColorTable::instance().getColor( "NetMapGroupOwnAboveWater" ); - LLColor4 group_own_below_water_color = + static const LLUIColor group_own_below_water_color = LLUIColorTable::instance().getColor( "NetMapGroupOwnBelowWater" ); F32 max_radius = gSavedSettings.getF32("MiniMapPrimMaxRadius"); @@ -1753,7 +1753,7 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) // See DEV-17370 and DEV-29869/SNOW-79 for details. approx_radius = llmin(approx_radius, max_radius); - LLColor4U color = above_water_color; + LLColor4U color = above_water_color.get(); if( objectp->permYouOwner() ) { const F32 MIN_RADIUS_FOR_OWNED_OBJECTS = 2.f; @@ -1766,29 +1766,29 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) { if ( objectp->permGroupOwner() ) { - color = group_own_above_water_color; + color = group_own_above_water_color.get(); } else { - color = you_own_above_water_color; + color = you_own_above_water_color.get(); } } else { if ( objectp->permGroupOwner() ) { - color = group_own_below_water_color; + color = group_own_below_water_color.get(); } else { - color = you_own_below_water_color; + color = you_own_below_water_color.get(); } } } else if( pos.mdV[VZ] < water_height ) { - color = below_water_color; + color = below_water_color.get(); } netmap.renderScaledPointGlobal( diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index 58b8a5b677..2e9b5de72b 100755 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -53,6 +53,14 @@ static const U8 OVERLAY_IMG_COMPONENTS = 4; static const F32 LINE_WIDTH = 0.0625f; +bool LLViewerParcelOverlay::sColorSetInitialized = false; +LLUIColor LLViewerParcelOverlay::sAvailColor; +LLUIColor LLViewerParcelOverlay::sOwnedColor; +LLUIColor LLViewerParcelOverlay::sGroupColor; +LLUIColor LLViewerParcelOverlay::sSelfColor; +LLUIColor LLViewerParcelOverlay::sForSaleColor; +LLUIColor LLViewerParcelOverlay::sAuctionColor; + LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_width_meters) : mRegion( region ), mParcelGridsPerEdge( S32( region_width_meters / PARCEL_GRID_STEP_METERS ) ), @@ -60,6 +68,17 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_ mTimeSinceLastUpdate(), mOverlayTextureIdx(-1) { + if (!sColorSetInitialized) + { + sColorSetInitialized = true; + sAvailColor = LLUIColorTable::instance().getColor("PropertyColorAvail").get(); + sOwnedColor = LLUIColorTable::instance().getColor("PropertyColorOther").get(); + sGroupColor = LLUIColorTable::instance().getColor("PropertyColorGroup").get(); + sSelfColor = LLUIColorTable::instance().getColor("PropertyColorSelf").get(); + sForSaleColor = LLUIColorTable::instance().getColor("PropertyColorForSale").get(); + sAuctionColor = LLUIColorTable::instance().getColor("PropertyColorAuction").get(); + } + // Create a texture to hold color information. // 4 components // Use mipmaps = false, clamped, NEAREST filter, for sharp edges @@ -321,12 +340,12 @@ void LLViewerParcelOverlay::updateOverlayTexture() mOverlayTextureIdx = 0; } - const LLColor4U avail = LLUIColorTable::instance().getColor("PropertyColorAvail").get(); - const LLColor4U owned = LLUIColorTable::instance().getColor("PropertyColorOther").get(); - const LLColor4U group = LLUIColorTable::instance().getColor("PropertyColorGroup").get(); - const LLColor4U self = LLUIColorTable::instance().getColor("PropertyColorSelf").get(); - const LLColor4U for_sale = LLUIColorTable::instance().getColor("PropertyColorForSale").get(); - const LLColor4U auction = LLUIColorTable::instance().getColor("PropertyColorAuction").get(); + const LLColor4U avail = sAvailColor.get(); + const LLColor4U owned = sOwnedColor.get(); + const LLColor4U group = sGroupColor.get(); + const LLColor4U self = sSelfColor.get(); + const LLColor4U for_sale = sForSaleColor.get(); + const LLColor4U auction = sAuctionColor.get(); // Create the base texture. U8 *raw = mImageRaw->getData(); @@ -339,7 +358,7 @@ void LLViewerParcelOverlay::updateOverlayTexture() { U8 ownership = mOwnership[i]; - F32 r,g,b,a; + U8 r,g,b,a; // Color stored in low three bits switch( ownership & 0x7 ) @@ -433,11 +452,11 @@ void LLViewerParcelOverlay::updatePropertyLines() return; LLColor4U colors[PARCEL_COLOR_MASK + 1]; - colors[PARCEL_SELF] = LLUIColorTable::instance().getColor("PropertyColorSelf").get(); - colors[PARCEL_OWNED] = LLUIColorTable::instance().getColor("PropertyColorOther").get(); - colors[PARCEL_GROUP] = LLUIColorTable::instance().getColor("PropertyColorGroup").get(); - colors[PARCEL_FOR_SALE] = LLUIColorTable::instance().getColor("PropertyColorForSale").get(); - colors[PARCEL_AUCTION] = LLUIColorTable::instance().getColor("PropertyColorAuction").get(); + colors[PARCEL_SELF] = sSelfColor.get(); + colors[PARCEL_OWNED] = sOwnedColor.get(); + colors[PARCEL_GROUP] = sGroupColor.get(); + colors[PARCEL_FOR_SALE] = sForSaleColor.get(); + colors[PARCEL_AUCTION] = sAuctionColor.get(); mEdges.clear(); diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h index d78005e376..03ae464cb8 100644 --- a/indra/newview/llviewerparceloverlay.h +++ b/indra/newview/llviewerparceloverlay.h @@ -35,6 +35,7 @@ #include "lluuid.h" #include "llviewertexture.h" #include "llgl.h" +#include "lluicolor.h" class LLViewerRegion; class LLVector3; @@ -123,6 +124,14 @@ private: }; std::vector mEdges; + + static bool sColorSetInitialized; + static LLUIColor sAvailColor; + static LLUIColor sOwnedColor; + static LLUIColor sGroupColor; + static LLUIColor sSelfColor; + static LLUIColor sForSaleColor; + static LLUIColor sAuctionColor; }; #endif diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 15902e8a87..14228b469f 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -222,15 +222,9 @@ public: image_rect.mTop = image_rect.mBottom + mImage->getHeight(); mImage->draw(LLRect((S32)image_rect.mLeft, (S32)image_rect.mTop, (S32)image_rect.mRight, (S32)image_rect.mBottom)); - LLColor4 color; - if (mEditor.getReadOnly()) - { - color = LLUIColorTable::instance().getColor("TextEmbeddedItemReadOnlyColor"); - } - else - { - color = LLUIColorTable::instance().getColor("TextEmbeddedItemColor"); - } + static const LLUIColor embedded_item_readonly_col = LLUIColorTable::instance().getColor("TextEmbeddedItemReadOnlyColor"); + static const LLUIColor embedded_item_col = LLUIColorTable::instance().getColor("TextEmbeddedItemColor"); + const LLColor4& color = mEditor.getReadOnly() ? embedded_item_readonly_col : embedded_item_col; F32 right_x; mStyle->getFont()->render(mLabel, 0, image_rect.mRight + EMBEDDED_ITEM_LABEL_PADDING, draw_rect.mTop, color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::UNDERLINE, LLFontGL::NO_SHADOW, static_cast(mLabel.length()), S32_MAX, &right_x); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 83df39d606..d5a8ee6cf8 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3531,7 +3531,9 @@ void LLVOAvatar::idleUpdateNameTagText(bool new_name) std::deque::iterator chat_iter = mChats.begin(); mNameText->clearString(); - LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); + static const LLUIColor user_chat_color = LLUIColorTable::instance().getColor("UserChatColor"); + static const LLUIColor agent_chat_color = LLUIColorTable::instance().getColor("AgentChatColor"); + const LLColor4& new_chat = isSelf() ? user_chat_color : agent_chat_color; LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) -- cgit v1.3 From 6aa9110b2ae346da1a396500cae1b41e8e2d5b75 Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Thu, 11 Jul 2024 15:54:24 -0700 Subject: secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools --- indra/llrender/llshadermgr.cpp | 3 + indra/llrender/llshadermgr.h | 3 + indra/newview/CMakeLists.txt | 2 + indra/newview/app_settings/settings.xml | 33 +++ .../shaders/class1/deferred/pbrterrainF.glsl | 31 ++- .../shaders/class1/deferred/pbrterrainUtilF.glsl | 46 ++++ .../shaders/class1/deferred/pbrterrainV.glsl | 38 ++- .../shaders/class1/interface/pbrTerrainBakeF.glsl | 62 +++++ .../shaders/class1/interface/pbrTerrainBakeV.glsl | 42 +++ indra/newview/lldrawpoolterrain.cpp | 58 ++++- indra/newview/lldrawpoolterrain.h | 3 +- indra/newview/llsurface.h | 3 +- indra/newview/llsurfacepatch.cpp | 10 +- indra/newview/llsurfacepatch.h | 4 +- indra/newview/llterrainpaintmap.cpp | 285 +++++++++++++++++++++ indra/newview/llterrainpaintmap.h | 42 +++ indra/newview/llviewercontrol.cpp | 4 + indra/newview/llviewermenu.cpp | 82 ++++-- indra/newview/llviewershadermgr.cpp | 74 ++++-- indra/newview/llviewershadermgr.h | 11 +- indra/newview/llviewertexture.cpp | 1 + indra/newview/llvlcomposition.cpp | 11 + indra/newview/llvlcomposition.h | 12 + indra/newview/llvosurfacepatch.cpp | 74 +++--- indra/newview/llvosurfacepatch.h | 12 - indra/newview/skins/default/xui/en/menu_viewer.xml | 38 ++- 26 files changed, 848 insertions(+), 136 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeV.glsl create mode 100644 indra/newview/llterrainpaintmap.cpp create mode 100644 indra/newview/llterrainpaintmap.h (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index bc542d325e..512ef340f9 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1409,6 +1409,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("detail_3"); mReservedUniforms.push_back("alpha_ramp"); + mReservedUniforms.push_back("paint_map"); mReservedUniforms.push_back("detail_0_base_color"); mReservedUniforms.push_back("detail_1_base_color"); @@ -1433,6 +1434,8 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("emissiveColors"); mReservedUniforms.push_back("minimum_alphas"); + mReservedUniforms.push_back("region_scale"); + mReservedUniforms.push_back("origin"); mReservedUniforms.push_back("display_gamma"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 921ef20997..2b76ef664b 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -267,6 +267,7 @@ public: TERRAIN_DETAIL3, // "detail_3" TERRAIN_ALPHARAMP, // "alpha_ramp" + TERRAIN_PAINTMAP, // "paint_map" TERRAIN_DETAIL0_BASE_COLOR, // "detail_0_base_color" (GLTF) TERRAIN_DETAIL1_BASE_COLOR, // "detail_1_base_color" (GLTF) @@ -291,6 +292,8 @@ public: TERRAIN_EMISSIVE_COLORS, // "emissiveColors" (GLTF) TERRAIN_MINIMUM_ALPHAS, // "minimum_alphas" (GLTF) + REGION_SCALE, // "region_scale" (GLTF) + SHINY_ORIGIN, // "origin" DISPLAY_GAMMA, // "display_gamma" diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index a34354d287..e7857ff09f 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -578,6 +578,7 @@ set(viewer_SOURCE_FILES llsyswellwindow.cpp llteleporthistory.cpp llteleporthistorystorage.cpp + llterrainpaintmap.cpp lltexturecache.cpp lltexturectrl.cpp lltexturefetch.cpp @@ -1235,6 +1236,7 @@ set(viewer_HEADER_FILES lltable.h llteleporthistory.h llteleporthistorystorage.h + llterrainpaintmap.h lltexturecache.h lltexturectrl.h lltexturefetch.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9e5d3f09bd..5c3706bb6c 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -14965,6 +14965,39 @@ F32 Value 0.0 + + LocalTerrainPaintEnabled + + Comment + Enables local paintmap if LocalTerrainAsset1, etc are set + Persist + 0 + Type + Boolean + Value + 0 + + TerrainPaintBitDepth + + Comment + Bit depth for future terrain paint map operations. Min: 1. Max: 8. Takes effect when the paint map is created or modified. Modifications to an existing paintmap of different bit depth will have lower precision. + Persist + 1 + Type + U32 + Value + 5 + + TerrainPaintResolution + + Comment + Resolution of the terrain paint map in pixels. Rounded to a power of two. Min: 16. Max: RenderMaxTextureResolution. Takes effect when the paint map is created. + Persist + 1 + Type + U32 + Value + 2048 PathfindingRetrieveNeighboringRegion diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl index 6ca35419f2..410c447c64 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl @@ -30,6 +30,9 @@ #define TERRAIN_PBR_DETAIL_NORMAL -2 #define TERRAIN_PBR_DETAIL_METALLIC_ROUGHNESS -3 +#define TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE 0 +#define TERRAIN_PAINT_TYPE_PBR_PAINTMAP 1 + #if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 #define TerrainCoord vec4[3] #elif TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 1 @@ -48,6 +51,7 @@ struct TerrainMix }; TerrainMix get_terrain_mix_weights(float alpha1, float alpha2, float alphaFinal); +TerrainMix get_terrain_usage_from_weight3(vec3 weight3); struct PBRMix { @@ -97,7 +101,11 @@ PBRMix mix_pbr(PBRMix mix1, PBRMix mix2, float mix2_weight); out vec4 frag_data[4]; +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE uniform sampler2D alpha_ramp; +#elif TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_PBR_PAINTMAP +uniform sampler2D paint_map; +#endif // https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#additional-textures uniform sampler2D detail_0_base_color; @@ -133,19 +141,25 @@ uniform vec3[4] emissiveColors; #endif uniform vec4 minimum_alphas; // PBR alphaMode: MASK, See: mAlphaCutoff, setAlphaCutoff() -#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 -in vec4[10] vary_coords; -#elif TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 1 -in vec4[2] vary_coords; -#endif in vec3 vary_position; in vec3 vary_normal; #if (TERRAIN_PBR_DETAIL >= TERRAIN_PBR_DETAIL_NORMAL) in vec3 vary_tangents[4]; flat in float vary_signs[4]; #endif + +// vary_texcoord* are used for terrain composition, vary_coords are used for terrain UVs +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE in vec4 vary_texcoord0; in vec4 vary_texcoord1; +#elif TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_PBR_PAINTMAP +in vec2 vary_texcoord; +#endif +#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 +in vec4[10] vary_coords; +#elif TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 1 +in vec4[2] vary_coords; +#endif void mirrorClip(vec3 position); @@ -171,11 +185,16 @@ void main() // Make sure we clip the terrain if we're in a mirror. mirrorClip(vary_position); + TerrainMix tm; +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE float alpha1 = texture(alpha_ramp, vary_texcoord0.zw).a; float alpha2 = texture(alpha_ramp,vary_texcoord1.xy).a; float alphaFinal = texture(alpha_ramp, vary_texcoord1.zw).a; - TerrainMix tm = get_terrain_mix_weights(alpha1, alpha2, alphaFinal); + tm = get_terrain_mix_weights(alpha1, alpha2, alphaFinal); +#elif TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_PBR_PAINTMAP + tm = get_terrain_usage_from_weight3(texture(paint_map, vary_texcoord).xyz); +#endif #if (TERRAIN_PBR_DETAIL >= TERRAIN_PBR_DETAIL_OCCLUSION) // RGB = Occlusion, Roughness, Metal diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl index 5098de717e..dc43007dca 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl @@ -51,7 +51,12 @@ #define TERRAIN_PBR_DETAIL_NORMAL -2 #define TERRAIN_PBR_DETAIL_METALLIC_ROUGHNESS -3 +#define TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE 0 +#define TERRAIN_PAINT_TYPE_PBR_PAINTMAP 1 + +#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 in vec3 vary_vertex_normal; +#endif vec3 srgb_to_linear(vec3 c); @@ -202,6 +207,45 @@ TerrainMix get_terrain_mix_weights(float alpha1, float alpha2, float alphaFinal) return tm; } +// A paintmap weight applier for 4 swatches. The input saves a channel by not +// storing swatch 1, and assuming the weights of the 4 swatches add to 1. +// The components of weight3 should be between 0 and 1 +// The sum of the components of weight3 should be between 0 and 1 +TerrainMix get_terrain_usage_from_weight3(vec3 weight3) +{ + // These steps ensure the output weights add to between 0 and 1 + weight3.xyz = max(vec3(0.0), weight3.xyz); + weight3.xyz /= max(1.0, weight3.x + weight3.y + weight3.z); + + TerrainMix tm; + + // Extract the first weight from the other weights + tm.weight.x = 1.0 - (weight3.x + weight3.y + weight3.z); + tm.weight.yzw = weight3.xyz; + ivec4 usage = max(ivec4(0), ivec4(ceil(tm.weight))); + + tm.type = (usage.x * MIX_X) | + (usage.y * MIX_Y) | + (usage.z * MIX_Z) | + (usage.w * MIX_W); + return tm; +} + +// Inverse of get_terrain_usage_from_weight3, excluding usage flags +// The components of weight should be between 0 and 1 +// The sum of the components of weight should be 1 +vec3 get_weight3_from_terrain_weight(vec4 weight) +{ + // These steps ensure the input weights add to 1 + weight = max(vec4(0.0), weight); + weight.x += 1.0 - sign(weight.x + weight.y + weight.z + weight.w); + weight /= weight.x + weight.y + weight.z + weight.w; + + // Then return the input weights with the first weight truncated + return weight.yzw; +} + +#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 TerrainTriplanar _t_triplanar() { float sharpness = TERRAIN_TRIPLANAR_BLEND_FACTOR; @@ -219,6 +263,8 @@ TerrainTriplanar _t_triplanar() ((usage.z) * SAMPLE_Z); return tw; } +#endif + // Assume weights add to 1 float terrain_mix(TerrainMix tm, vec4 tms4) diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainV.glsl index c90b2b5926..6791a22a76 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainV.glsl @@ -28,31 +28,47 @@ #define TERRAIN_PBR_DETAIL_NORMAL -2 #define TERRAIN_PBR_DETAIL_METALLIC_ROUGHNESS -3 +#define TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE 0 +#define TERRAIN_PAINT_TYPE_PBR_PAINTMAP 1 + uniform mat3 normal_matrix; uniform mat4 texture_matrix0; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_PBR_PAINTMAP +uniform float region_scale; +#endif in vec3 position; in vec3 normal; in vec4 tangent; in vec4 diffuse_color; +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE in vec2 texcoord1; +#endif -out vec3 vary_vertex_normal; // Used by pbrterrainUtilF.glsl +out vec3 vary_position; out vec3 vary_normal; +#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 +out vec3 vary_vertex_normal; // Used by pbrterrainUtilF.glsl +#endif #if (TERRAIN_PBR_DETAIL >= TERRAIN_PBR_DETAIL_NORMAL) out vec3 vary_tangents[4]; flat out float vary_signs[4]; #endif + +// vary_texcoord* are used for terrain composition, vary_coords are used for terrain UVs +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE out vec4 vary_texcoord0; out vec4 vary_texcoord1; +#elif TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_PBR_PAINTMAP +out vec2 vary_texcoord; +#endif #if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 out vec4[10] vary_coords; #elif TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 1 out vec4[2] vary_coords; #endif -out vec3 vary_position; // *HACK: Each material uses only one texture transform, but the KHR texture // transform spec allows handling texture transforms separately for each @@ -69,7 +85,9 @@ void main() vary_position = (modelview_matrix*vec4(position.xyz, 1.0)).xyz; vec3 n = normal_matrix * normal; +#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 vary_vertex_normal = normal; +#endif vec3 t = normal_matrix * tangent.xyz; #if (TERRAIN_PBR_DETAIL >= TERRAIN_PBR_DETAIL_NORMAL) @@ -110,9 +128,9 @@ void main() // Transform and pass tex coords { vec4[2] ttt; +#define transform_xy() terrain_texture_transform(position.xy, ttt) #if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 // Don't care about upside-down (transform_xy_flipped()) -#define transform_xy() terrain_texture_transform(position.xy, ttt) #define transform_yz() terrain_texture_transform(position.yz, ttt) #define transform_negx_z() terrain_texture_transform(position.xz * vec2(-1, 1), ttt) #define transform_yz_flipped() terrain_texture_transform(position.yz * vec2(-1, 1), ttt) @@ -157,26 +175,30 @@ void main() ttt[0].xyz = terrain_texture_transforms[0].xyz; ttt[1].x = terrain_texture_transforms[0].w; ttt[1].y = terrain_texture_transforms[1].x; - vary_coords[0].xy = terrain_texture_transform(position.xy, ttt); + vary_coords[0].xy = transform_xy(); // material 2 ttt[0].xyz = terrain_texture_transforms[1].yzw; ttt[1].xy = terrain_texture_transforms[2].xy; - vary_coords[0].zw = terrain_texture_transform(position.xy, ttt); + vary_coords[0].zw = transform_xy(); // material 3 ttt[0].xy = terrain_texture_transforms[2].zw; ttt[0].z = terrain_texture_transforms[3].x; ttt[1].xy = terrain_texture_transforms[3].yz; - vary_coords[1].xy = terrain_texture_transform(position.xy, ttt); + vary_coords[1].xy = transform_xy(); // material 4 ttt[0].x = terrain_texture_transforms[3].w; ttt[0].yz = terrain_texture_transforms[4].xy; ttt[1].xy = terrain_texture_transforms[4].zw; - vary_coords[1].zw = terrain_texture_transform(position.xy, ttt); + vary_coords[1].zw = transform_xy(); #endif } - vec4 tc = vec4(texcoord1,0,1); +#if TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE + vec2 tc = texcoord1.xy; vary_texcoord0.zw = tc.xy; vary_texcoord1.xy = tc.xy-vec2(2.0, 0.0); vary_texcoord1.zw = tc.xy-vec2(1.0, 0.0); +#elif TERRAIN_PAINT_TYPE == TERRAIN_PAINT_TYPE_PBR_PAINTMAP + vary_texcoord = position.xy / region_scale; +#endif } diff --git a/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl new file mode 100644 index 0000000000..cf20653a0f --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl @@ -0,0 +1,62 @@ +/** + * @file terrainBakeF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/*[EXTRA_CODE_HERE]*/ + +out vec4 frag_color; + +struct TerrainMix +{ + vec4 weight; + int type; +}; + +TerrainMix get_terrain_mix_weights(float alpha1, float alpha2, float alphaFinal); + +uniform sampler2D alpha_ramp; + +// vary_texcoord* are used for terrain composition +in vec4 vary_texcoord0; +in vec4 vary_texcoord1; + +void main() +{ + TerrainMix tm; + float alpha1 = texture(alpha_ramp, vary_texcoord0.zw).a; + float alpha2 = texture(alpha_ramp,vary_texcoord1.xy).a; + float alphaFinal = texture(alpha_ramp, vary_texcoord1.zw).a; + + tm = get_terrain_mix_weights(alpha1, alpha2, alphaFinal); + + // tm.weight.x can be ignored. The paintmap saves a channel by not storing + // swatch 1, and assuming the weights of the 4 swatches add to 1. + // TERRAIN_PAINT_PRECISION emulates loss of precision at lower bit depth + // when a corresponding low-bit image format is not available. Because + // integral values at one depth cannot be precisely represented at another + // bit depth, rounding is required. To maximize numerical stability for + // future conversions, bit depth conversions should round to the nearest + // integer, not floor or ceil. + frag_color = max(vec4(round(tm.weight.yzw * TERRAIN_PAINT_PRECISION) / TERRAIN_PAINT_PRECISION, 1.0), vec4(0)); +} diff --git a/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeV.glsl b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeV.glsl new file mode 100644 index 0000000000..fd150b54ad --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeV.glsl @@ -0,0 +1,42 @@ +/** + * @file pbrTerrainBakeV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +in vec3 position; +in vec2 texcoord1; + +out vec4 vary_texcoord0; +out vec4 vary_texcoord1; + +void main() +{ + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vec2 tc = texcoord1.xy; + vary_texcoord0.zw = tc.xy; + vary_texcoord1.xy = tc.xy-vec2(2.0, 0.0); + vary_texcoord1.zw = tc.xy-vec2(1.0, 0.0); +} + diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 7d2912d81f..5e676bc5b3 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -219,7 +219,9 @@ void LLDrawPoolTerrain::renderFullShader() else { // Use materials - sShader = &gDeferredPBRTerrainProgram; + U32 paint_type = use_local_materials ? gLocalTerrainMaterials.getPaintType() : compp->getPaintType(); + paint_type = llclamp(paint_type, 0, TERRAIN_PAINT_TYPE_COUNT); + sShader = &gDeferredPBRTerrainProgram[paint_type]; sShader->bind(); renderFullShaderPBR(use_local_materials); } @@ -326,7 +328,7 @@ void LLDrawPoolTerrain::renderFullShaderTextures() } // *TODO: Investigate use of bindFast for PBR terrain textures -void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) +void LLDrawPoolTerrain::renderFullShaderPBR(bool use_local_materials) { // Hack! Get the region that this draw pool is rendering from! LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); @@ -339,7 +341,7 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) llassert(shader_material_count == terrain_material_count); #endif - if (local_materials) + if (use_local_materials) { // Override region terrain with the global local override terrain fetched_materials = &gLocalTerrainMaterials.mDetailRenderMaterials; @@ -351,6 +353,9 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) if (!materials[i]) { materials[i] = &LLGLTFMaterial::sDefault; } } + U32 paint_type = use_local_materials ? gLocalTerrainMaterials.getPaintType() : compp->getPaintType(); + paint_type = llclamp(paint_type, 0, TERRAIN_PAINT_TYPE_COUNT); + S32 detail_basecolor[terrain_material_count]; S32 detail_normal[terrain_material_count]; S32 detail_metalrough[terrain_material_count]; @@ -481,11 +486,31 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) LLSettingsWater::ptr_t pwater = LLEnvironment::instance().getCurrentWater(); // - // Alpha Ramp + // Alpha Ramp or paint map // - S32 alpha_ramp = sShader->enableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); - gGL.getTexUnit(alpha_ramp)->bind(m2DAlphaRampImagep); - gGL.getTexUnit(alpha_ramp)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + S32 alpha_ramp = -1; + S32 paint_map = -1; + if (paint_type == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE) + { + alpha_ramp = sShader->enableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); + gGL.getTexUnit(alpha_ramp)->bind(m2DAlphaRampImagep); + gGL.getTexUnit(alpha_ramp)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + } + else if (paint_type == TERRAIN_PAINT_TYPE_PBR_PAINTMAP) + { + paint_map = sShader->enableTexture(LLViewerShaderMgr::TERRAIN_PAINTMAP); + LLViewerTexture* tex_paint_map = use_local_materials ? gLocalTerrainMaterials.getPaintMap() : compp->getPaintMap(); + // If no paintmap is available, fall back to rendering just material slot 1 (by binding the appropriate image) + if (!tex_paint_map) { tex_paint_map = LLViewerTexture::sBlackImagep.get(); } + // This is a paint map for four materials, but we save a channel by + // storing the paintmap as the "difference" between slot 1 and the + // other 3 slots. + llassert(tex_paint_map->getComponents() == 3); + gGL.getTexUnit(paint_map)->bind(tex_paint_map); + gGL.getTexUnit(paint_map)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + shader->uniform1f(LLShaderMgr::REGION_SCALE, regionp->getWidth()); + } // // GLTF uniforms @@ -534,11 +559,22 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) // Disable multitexture - sShader->disableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); + if (paint_type == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE) + { + sShader->disableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); - gGL.getTexUnit(alpha_ramp)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(alpha_ramp)->disable(); - gGL.getTexUnit(alpha_ramp)->activate(); + gGL.getTexUnit(alpha_ramp)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(alpha_ramp)->disable(); + gGL.getTexUnit(alpha_ramp)->activate(); + } + else if (paint_type == TERRAIN_PAINT_TYPE_PBR_PAINTMAP) + { + sShader->disableTexture(LLViewerShaderMgr::TERRAIN_PAINTMAP); + + gGL.getTexUnit(paint_map)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(paint_map)->disable(); + gGL.getTexUnit(paint_map)->activate(); + } for (U32 i = 0; i < terrain_material_count; ++i) { diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index a8097fb58b..5380463d01 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -38,7 +38,6 @@ public: VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TANGENT | // Only PBR terrain uses this currently - LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1 }; @@ -80,7 +79,7 @@ protected: void renderFull4TU(); void renderFullShader(); void renderFullShaderTextures(); - void renderFullShaderPBR(bool local_materials = false); + void renderFullShaderPBR(bool use_local_materials = false); void drawLoop(); private: diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h index 68295225b6..10a104730b 100644 --- a/indra/newview/llsurface.h +++ b/indra/newview/llsurface.h @@ -110,6 +110,7 @@ public: LLSurfacePatch *resolvePatchRegion(const F32 x, const F32 y) const; LLSurfacePatch *resolvePatchRegion(const LLVector3 &position_region) const; LLSurfacePatch *resolvePatchGlobal(const LLVector3d &position_global) const; + LLSurfacePatch *getPatch(const S32 x, const S32 y) const; // Update methods (called during idle, normally) template @@ -176,8 +177,6 @@ protected: void createPatchData(); // Allocates memory for patches. void destroyPatchData(); // Deallocates memory for patches. - LLSurfacePatch *getPatch(const S32 x, const S32 y) const; - protected: LLVector3d mOriginGlobal; // In absolute frame LLSurfacePatch *mPatchList; // Array of all patches diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 0550889a9b..4315c4c6b0 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -201,13 +201,13 @@ LLVector2 LLSurfacePatch::getTexCoords(const U32 x, const U32 y) const void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 *vertex, LLVector3 *normal, - LLVector2 *tex0, LLVector2 *tex1) + LLVector2 *tex1) const { if (!mSurfacep || !mSurfacep->getRegion() || !mSurfacep->getGridsPerEdge() || !mVObjp) { return; // failsafe } - llassert_always(vertex && normal && tex0 && tex1); + llassert_always(vertex && normal && tex1); U32 surface_stride = mSurfacep->getGridsPerEdge(); U32 point_offset = x + y*surface_stride; @@ -220,12 +220,6 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 pos_agent.mV[VZ] = *(mDataZ + point_offset); *vertex = pos_agent-mVObjp->getRegion()->getOriginAgent(); - LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent(); - // *NOTE: Only PBR terrain uses the UVs right now. Texture terrain just ignores it. - // *NOTE: In the future, UVs and horizontal position will no longer have a 1:1 relationship for PBR terrain - LLVector3 tex_pos = rel_pos; - tex0->mV[0] = tex_pos.mV[0]; - tex0->mV[1] = tex_pos.mV[1]; tex1->mV[0] = mSurfacep->getRegion()->getCompositionXY(llfloor(mOriginRegion.mV[0])+x, llfloor(mOriginRegion.mV[1])+y); const F32 xyScale = 4.9215f*7.f; //0.93284f; diff --git a/indra/newview/llsurfacepatch.h b/indra/newview/llsurfacepatch.h index 195250d2c0..f4831487c1 100644 --- a/indra/newview/llsurfacepatch.h +++ b/indra/newview/llsurfacepatch.h @@ -116,7 +116,7 @@ public: void calcNormalFlat(LLVector3& normal_out, const U32 x, const U32 y, const U32 index /* 0 or 1 */); void eval(const U32 x, const U32 y, const U32 stride, - LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex0, LLVector2 *tex1); + LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex1) const; @@ -146,6 +146,8 @@ public: void dirty(); // Mark this surface patch as dirty... void clearDirty() { mDirty = false; } + bool isHeightsGenerated() const { return mHeightsGenerated; } + void clearVObj(); public: diff --git a/indra/newview/llterrainpaintmap.cpp b/indra/newview/llterrainpaintmap.cpp new file mode 100644 index 0000000000..4381d14546 --- /dev/null +++ b/indra/newview/llterrainpaintmap.cpp @@ -0,0 +1,285 @@ +/** + * @file llterrainpaintmap.cpp + * @brief Utilities for managing terrain paint maps + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llterrainpaintmap.h" + +#include "llviewerprecompiledheaders.h" + +// library includes +#include "llglslshader.h" +#include "llrendertarget.h" +#include "llvertexbuffer.h" + +// newview includes +#include "llrender.h" +#include "llsurface.h" +#include "llsurfacepatch.h" +#include "llviewercamera.h" +#include "llviewerregion.h" +#include "llviewershadermgr.h" +#include "llviewertexture.h" + +// static +bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& region, LLViewerTexture& tex) +{ + llassert(tex.getComponents() == 3); + llassert(tex.getWidth() > 0 && tex.getHeight() > 0); + llassert(tex.getWidth() == tex.getHeight()); + llassert(tex.getPrimaryFormat() == GL_RGB); + llassert(tex.getGLTexture()); + + const LLSurface& surface = region.getLand(); + const U32 patch_count = surface.getPatchesPerEdge(); + + // *TODO: mHeightsGenerated isn't guaranteed to be true. Assume terrain is + // loaded for now. Would be nice to fix the loading issue or find a better + // heuristic to determine that the terrain is sufficiently loaded. +#if 0 + // Don't proceed if the region heightmap isn't loaded + for (U32 rj = 0; rj < patch_count; ++rj) + { + for (U32 ri = 0; ri < patch_count; ++ri) + { + const LLSurfacePatch* patch = surface.getPatch(ri, rj); + if (!patch->isHeightsGenerated()) + { + LL_WARNS() << "Region heightmap not fully loaded" << LL_ENDL; + return false; + } + } + } +#endif + + // Bind the debug shader and render terrain to tex + // Use a scratch render target because its dimensions may exceed the standard bake target, and this is a one-off bake + LLRenderTarget scratch_target; + const S32 dim = llmin(tex.getWidth(), tex.getHeight()); + scratch_target.allocate(dim, dim, GL_RGB, false, LLTexUnit::eTextureType::TT_TEXTURE, + LLTexUnit::eTextureMipGeneration::TMG_NONE); + if (!scratch_target.isComplete()) + { + llassert(false); + LL_WARNS() << "Failed to allocate render target" << LL_ENDL; + return false; + } + gGL.getTexUnit(0)->disable(); + stop_glerror(); + + scratch_target.bindTarget(); + glClearColor(0, 0, 0, 0); + scratch_target.clear(); + + // Render terrain heightmap to paint map via shader + + // Set up viewport, camera, and orthographic projection matrix. Position + // the camera such that the camera points straight down, and the region + // completely covers the "screen". Since orthographic projection does not + // distort, we arbitrarily choose the near plane and far plane to cover the + // full span of region heights, plus a small amount of padding to account + // for rounding errors. + const F32 region_width = region.getWidth(); + const F32 region_half_width = region_width / 2.0f; + const F32 region_camera_height = surface.getMaxZ() + DEFAULT_NEAR_PLANE; + LLViewerCamera camera; + const LLVector3 region_center = LLVector3(region_half_width, region_half_width, 0.0) + region.getOriginAgent(); + const LLVector3 camera_origin = LLVector3(0.0f, 0.0f, region_camera_height) + region_center; + camera.lookAt(camera_origin, region_center, LLVector3::y_axis); + camera.setAspect(F32(scratch_target.getHeight()) / F32(scratch_target.getWidth())); + const LLRect texture_rect(0, scratch_target.getHeight(), scratch_target.getWidth(), 0); + glViewport(texture_rect.mLeft, texture_rect.mBottom, texture_rect.getWidth(), texture_rect.getHeight()); + // Manually get modelview matrix from camera orientation. + glh::matrix4f modelview((GLfloat *) OGL_TO_CFR_ROTATION); + GLfloat ogl_matrix[16]; + camera.getOpenGLTransform(ogl_matrix); + modelview *= glh::matrix4f(ogl_matrix); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadMatrix(modelview.m); + // Override the projection matrix from the camera + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + llassert(camera_origin.mV[VZ] >= surface.getMaxZ()); + const F32 region_high_near = camera_origin.mV[VZ] - surface.getMaxZ(); + constexpr F32 far_plane_delta = 0.25f; + const F32 region_low_far = camera_origin.mV[VZ] - surface.getMinZ() + far_plane_delta; + gGL.ortho(-region_half_width, region_half_width, -region_half_width, region_half_width, region_high_near, region_low_far); + // No need to call camera.setPerspective because we don't need the clip planes. It would be inaccurate due to the perspective rendering anyway. + + // Need to get the full resolution vertices in order to get an accurate + // paintmap. It's not sufficient to iterate over the surface patches, as + // they may be at lower LODs. + // The functionality here is a subset of + // LLVOSurfacePatch::getTerrainGeometry. Unlike said function, we don't + // care about stride length since we're always rendering at full + // resolution. We also don't care about normals/tangents because those + // don't contribute to the paintmap. + // *NOTE: The actual getTerrainGeometry fits the terrain vertices snugly + // under the 16-bit indices limit. For the sake of simplicity, that has not + // been replicated here. + std::vector> infos; + // Vertex and index counts adapted from LLVOSurfacePatch::getGeomSizesMain, + // with additional vertices added as we are including the north and east + // edges here. + const U32 patch_size = (U32)surface.getGridsPerPatchEdge(); + constexpr U32 stride = 1; + const U32 vert_size = (patch_size / stride) + 1; + const U32 n = vert_size * vert_size; + const U32 ni = 6 * (vert_size - 1) * (vert_size - 1); + const U32 region_vertices = n * patch_count * patch_count; + const U32 region_indices = ni * patch_count * patch_count; + if (LLGLSLShader::sCurBoundShaderPtr == nullptr) + { // make sure a shader is bound to satisfy mVertexBuffer->setBuffer + gDebugProgram.bind(); + } + LLPointer buf = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD1); + { + buf->allocateBuffer(region_vertices, region_indices*2); // hack double index count... TODO: find a better way to indicate 32-bit indices will be used + buf->setBuffer(); + U32 vertex_total = 0; + std::vector index_array(region_indices); + std::vector positions(region_vertices); + std::vector texcoords1(region_vertices); + auto idx = index_array.begin(); + auto pos = positions.begin(); + auto tex1 = texcoords1.begin(); + for (U32 rj = 0; rj < patch_count; ++rj) + { + for (U32 ri = 0; ri < patch_count; ++ri) + { + const U32 index_offset = vertex_total; + for (U32 j = 0; j < (vert_size - 1); ++j) + { + for (U32 i = 0; i < (vert_size - 1); ++i) + { + // y + // 2....3 + // ^ . . + // | 0....1 + // | + // -------> x + // + // triangle 1: 0,1,2 + // triangle 2: 1,3,2 + // 0: vert0 + // 1: vert0 + 1 + // 2: vert0 + vert_size + // 3: vert0 + vert_size + 1 + const U32 vert0 = index_offset + i + (j*vert_size); + *idx++ = vert0; + *idx++ = vert0 + 1; + *idx++ = vert0 + vert_size; + *idx++ = vert0 + 1; + *idx++ = vert0 + vert_size + 1; + *idx++ = vert0 + vert_size; + } + } + + const LLSurfacePatch* patch = surface.getPatch(ri, rj); + for (U32 j = 0; j < vert_size; ++j) + { + for (U32 i = 0; i < vert_size; ++i) + { + LLVector3 scratch3; + LLVector3 pos3; + LLVector2 tex1_temp; + patch->eval(i, j, stride, &pos3, &scratch3, &tex1_temp); + (*pos++).set(pos3.mV[VX], pos3.mV[VY], pos3.mV[VZ]); + *tex1++ = tex1_temp; + vertex_total++; + } + } + } + } + buf->setIndexData(index_array.data(), 0, (U32)index_array.size()); + buf->setPositionData(positions.data(), 0, (U32)positions.size()); + buf->setTexCoord1Data(texcoords1.data(), 0, (U32)texcoords1.size()); + buf->unmapBuffer(); + buf->unbind(); + } + + // Draw the region in agent space at full resolution + { + + LLGLSLShader::unbind(); + // *NOTE: A theoretical non-PBR terrain bake program would be + // *slightly* different, due the texture terrain shader not having an + // alpha ramp threshold (TERRAIN_RAMP_MIX_THRESHOLD) + LLGLSLShader& shader = gPBRTerrainBakeProgram; + shader.bind(); + + LLGLDisable stencil(GL_STENCIL_TEST); + LLGLDisable scissor(GL_SCISSOR_TEST); + LLGLEnable cull_face(GL_CULL_FACE); + LLGLDepthTest depth_test(GL_FALSE, GL_FALSE, GL_ALWAYS); + + S32 alpha_ramp = shader.enableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); + LLPointer alpha_ramp_texture = LLViewerTextureManager::getFetchedTexture(IMG_ALPHA_GRAD_2D); + gGL.getTexUnit(alpha_ramp)->bind(alpha_ramp_texture); + gGL.getTexUnit(alpha_ramp)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + buf->setBuffer(); + for (U32 rj = 0; rj < patch_count; ++rj) + { + for (U32 ri = 0; ri < patch_count; ++ri) + { + const U32 patch_index = ri + (rj * patch_count); + const U32 index_offset = ni * patch_index; + const U32 vertex_offset = n * patch_index; + llassert(index_offset + ni <= region_indices); + llassert(vertex_offset + n <= region_vertices); + buf->drawRange(LLRender::TRIANGLES, vertex_offset, vertex_offset + n - 1, ni, index_offset); + } + } + + shader.disableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); + + gGL.getTexUnit(alpha_ramp)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(alpha_ramp)->disable(); + gGL.getTexUnit(alpha_ramp)->activate(); + + shader.unbind(); + } + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + + gGL.flush(); + LLVertexBuffer::unbind(); + // Final step: Copy the output to the terrain paintmap + const bool success = tex.getGLTexture()->setSubImageFromFrameBuffer(0, 0, 0, 0, dim, dim); + if (!success) + { + LL_WARNS() << "Failed to copy framebuffer to paintmap" << LL_ENDL; + } + glGenerateMipmap(GL_TEXTURE_2D); + stop_glerror(); + + scratch_target.flush(); + + LLGLSLShader::unbind(); + + return success; +} diff --git a/indra/newview/llterrainpaintmap.h b/indra/newview/llterrainpaintmap.h new file mode 100644 index 0000000000..66827862c5 --- /dev/null +++ b/indra/newview/llterrainpaintmap.h @@ -0,0 +1,42 @@ +/** + * @file llterrainpaintmap.h + * @brief Utilities for managing terrain paint maps + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +class LLViewerRegion; +class LLViewerTexture; + +class LLTerrainPaintMap +{ +public: + + // Convert a region's heightmap and composition into a paint map texture which + // approximates how the terrain would be rendered with the heightmap. + // In effect, this allows converting terrain of type TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE + // to type TERRAIN_PAINT_TYPE_PBR_PAINTMAP. + // Returns true if successful + static bool bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& region, LLViewerTexture& tex); +}; diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 0e1f4c09c7..c1bf31ff9a 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -719,6 +719,8 @@ void handleLocalTerrainChanged(const LLSD& newValue) { gLocalTerrainMaterials.setMaterialOverride(i, mat_override); } + const bool paint_enabled = gSavedSettings.getBOOL("LocalTerrainPaintEnabled"); + gLocalTerrainMaterials.setPaintType(paint_enabled ? TERRAIN_PAINT_TYPE_PBR_PAINTMAP : TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE); } } //////////////////////////////////////////////////////////////////////////// @@ -909,6 +911,7 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorByDistEnabled", handleUserImpostorByDistEnabledChanged); setting_setup_signal_listener(gSavedSettings, "TuningFPSStrategy", handleFPSTuningStrategyChanged); { + setting_setup_signal_listener(gSavedSettings, "LocalTerrainPaintEnabled", handleLocalTerrainChanged); const char* transform_suffixes[] = { "ScaleU", "ScaleV", @@ -927,6 +930,7 @@ void settings_setup_listeners() } } } + setting_setup_signal_listener(gSavedSettings, "TerrainPaintBitDepth", handleSetShaderChanged); setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged); } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 0c8dd6dff9..aa14820d55 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -42,6 +42,7 @@ #include "llnotifications.h" #include "llnotificationsutil.h" #include "llviewereventrecorder.h" +#include "v4coloru.h" // newview includes #include "llagent.h" @@ -105,6 +106,7 @@ #include "llsidepanelappearance.h" #include "llspellcheckmenuhandler.h" #include "llstatusbar.h" +#include "llterrainpaintmap.h" #include "lltextureview.h" #include "lltoolbarview.h" #include "lltoolcomp.h" @@ -122,6 +124,7 @@ #include "llviewerparcelmgr.h" #include "llviewerstats.h" #include "llviewerstatsrecorder.h" +#include "llvlcomposition.h" #include "llvoavatarself.h" #include "llvoicevivox.h" #include "llworld.h" @@ -1387,6 +1390,65 @@ class LLAdvancedResetInterestLists : public view_listener_t }; +///////////// +// TERRAIN // +///////////// + +class LLAdvancedRebuildTerrain : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + gPipeline.rebuildTerrain(); + return true; + } +}; + +class LLAdvancedTerrainCreateLocalPaintMap : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerRegion* region = gAgent.getRegion(); + if (!region) + { + LL_WARNS() << "Agent not in a region" << LL_ENDL; + return false; + } + + U16 dim = (U16)gSavedSettings.getU32("TerrainPaintResolution"); + // Ensure a reasonable image size of power two + const U32 max_resolution = gSavedSettings.getU32("RenderMaxTextureResolution"); + dim = llclamp(dim, 16, max_resolution); + dim = 1 << U32(std::ceil(std::log2(dim))); + LLPointer image_raw = new LLImageRaw(dim,dim,3); + LLPointer tex = LLViewerTextureManager::getLocalTexture(image_raw.get(), true); + const bool success = LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(*region, *tex); + // This calls gLocalTerrainMaterials.setPaintType + gSavedSettings.setBOOL("LocalTerrainPaintEnabled", true); + // If baking the paintmap failed, set the paintmap to nullptr. This + // causes LLDrawPoolTerrain to use a blank paintmap instead. + if (!success) { tex = nullptr; } + gLocalTerrainMaterials.setPaintMap(tex); + + return true; + } +}; + +class LLAdvancedTerrainDeleteLocalPaintMap : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + // This calls gLocalTerrainMaterials.setPaintType + gSavedSettings.setBOOL("LocalTerrainPaintEnabled", false); + gLocalTerrainMaterials.setPaintMap(nullptr); + + return true; + } +}; + + +///////////// + + class LLAdvancedBuyCurrencyTest : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -2242,20 +2304,6 @@ class LLAdvancedPurgeShaderCache : public view_listener_t } }; -///////////////////// -// REBUILD TERRAIN // -///////////////////// - - -class LLAdvancedRebuildTerrain : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - gPipeline.rebuildTerrain(); - return true; - } -}; - //////////////////// // EVENT Recorder // /////////////////// @@ -9851,7 +9899,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedClickGLTFEdit(), "Advanced.ClickGLTFEdit"); view_listener_t::addMenu(new LLAdvancedClickResizeWindow(), "Advanced.ClickResizeWindow"); view_listener_t::addMenu(new LLAdvancedPurgeShaderCache(), "Advanced.ClearShaderCache"); - view_listener_t::addMenu(new LLAdvancedRebuildTerrain(), "Advanced.RebuildTerrain"); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode"); @@ -9868,6 +9915,11 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedCheckInterestList360Mode(), "Advanced.CheckInterestList360Mode"); view_listener_t::addMenu(new LLAdvancedResetInterestLists(), "Advanced.ResetInterestLists"); + // Develop > Terrain + view_listener_t::addMenu(new LLAdvancedRebuildTerrain(), "Advanced.RebuildTerrain"); + view_listener_t::addMenu(new LLAdvancedTerrainCreateLocalPaintMap(), "Advanced.TerrainCreateLocalPaintMap"); + view_listener_t::addMenu(new LLAdvancedTerrainDeleteLocalPaintMap(), "Advanced.TerrainDeleteLocalPaintMap"); + // Advanced > UI commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 96354ea18f..073a1787d5 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -100,6 +100,7 @@ LLGLSLShader gBenchmarkProgram; LLGLSLShader gReflectionProbeDisplayProgram; LLGLSLShader gCopyProgram; LLGLSLShader gCopyDepthProgram; +LLGLSLShader gPBRTerrainBakeProgram; //object shaders LLGLSLShader gObjectPreviewProgram; @@ -226,7 +227,7 @@ LLGLSLShader gDeferredSkinnedPBROpaqueProgram; LLGLSLShader gHUDPBRAlphaProgram; LLGLSLShader gDeferredPBRAlphaProgram; LLGLSLShader gDeferredSkinnedPBRAlphaProgram; -LLGLSLShader gDeferredPBRTerrainProgram; +LLGLSLShader gDeferredPBRTerrainProgram[TERRAIN_PAINT_TYPE_COUNT]; LLGLSLShader gGLTFPBRMetallicRoughnessProgram; @@ -432,7 +433,10 @@ void LLViewerShaderMgr::finalizeShaderList() mShaderList.push_back(&gGLTFPBRMetallicRoughnessProgram); mShaderList.push_back(&gDeferredAvatarProgram); mShaderList.push_back(&gDeferredTerrainProgram); - mShaderList.push_back(&gDeferredPBRTerrainProgram); + for (U32 paint_type = 0; paint_type < TERRAIN_PAINT_TYPE_COUNT; ++paint_type) + { + mShaderList.push_back(&gDeferredPBRTerrainProgram[paint_type]); + } mShaderList.push_back(&gDeferredDiffuseAlphaMaskProgram); mShaderList.push_back(&gDeferredNonIndexedDiffuseAlphaMaskProgram); mShaderList.push_back(&gDeferredTreeProgram); @@ -1129,7 +1133,10 @@ bool LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedPBROpaqueProgram.unload(); gDeferredPBRAlphaProgram.unload(); gDeferredSkinnedPBRAlphaProgram.unload(); - gDeferredPBRTerrainProgram.unload(); + for (U32 paint_type = 0; paint_type < TERRAIN_PAINT_TYPE_COUNT; ++paint_type) + { + gDeferredPBRTerrainProgram[paint_type].unload(); + } return true; } @@ -1443,25 +1450,31 @@ bool LLViewerShaderMgr::loadShadersDeferred() S32 detail = gSavedSettings.getS32("RenderTerrainPBRDetail"); detail = llclamp(detail, TERRAIN_PBR_DETAIL_MIN, TERRAIN_PBR_DETAIL_MAX); const S32 mapping = clamp_terrain_mapping(gSavedSettings.getS32("RenderTerrainPBRPlanarSampleCount")); - gDeferredPBRTerrainProgram.mName = llformat("Deferred PBR Terrain Shader %d %s", - detail, - (mapping == 1 ? "flat" : "triplanar")); - gDeferredPBRTerrainProgram.mFeatures.hasSrgb = true; - gDeferredPBRTerrainProgram.mFeatures.isAlphaLighting = true; - gDeferredPBRTerrainProgram.mFeatures.calculatesAtmospherics = true; - gDeferredPBRTerrainProgram.mFeatures.hasAtmospherics = true; - gDeferredPBRTerrainProgram.mFeatures.hasGamma = true; - gDeferredPBRTerrainProgram.mFeatures.hasTransport = true; - gDeferredPBRTerrainProgram.mFeatures.isPBRTerrain = true; + for (U32 paint_type = 0; paint_type < TERRAIN_PAINT_TYPE_COUNT; ++paint_type) + { + LLGLSLShader* shader = &gDeferredPBRTerrainProgram[paint_type]; + shader->mName = llformat("Deferred PBR Terrain Shader %d %s %s", + detail, + (paint_type == TERRAIN_PAINT_TYPE_PBR_PAINTMAP ? "paintmap" : "heightmap-with-noise"), + (mapping == 1 ? "flat" : "triplanar")); + shader->mFeatures.hasSrgb = true; + shader->mFeatures.isAlphaLighting = true; + shader->mFeatures.calculatesAtmospherics = true; + shader->mFeatures.hasAtmospherics = true; + shader->mFeatures.hasGamma = true; + shader->mFeatures.hasTransport = true; + shader->mFeatures.isPBRTerrain = true; - gDeferredPBRTerrainProgram.mShaderFiles.clear(); - gDeferredPBRTerrainProgram.mShaderFiles.push_back(make_pair("deferred/pbrterrainV.glsl", GL_VERTEX_SHADER)); - gDeferredPBRTerrainProgram.mShaderFiles.push_back(make_pair("deferred/pbrterrainF.glsl", GL_FRAGMENT_SHADER)); - gDeferredPBRTerrainProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED]; - gDeferredPBRTerrainProgram.addPermutation("TERRAIN_PBR_DETAIL", llformat("%d", detail)); - gDeferredPBRTerrainProgram.addPermutation("TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT", llformat("%d", mapping)); - success = gDeferredPBRTerrainProgram.createShader(); - llassert(success); + shader->mShaderFiles.clear(); + shader->mShaderFiles.push_back(make_pair("deferred/pbrterrainV.glsl", GL_VERTEX_SHADER)); + shader->mShaderFiles.push_back(make_pair("deferred/pbrterrainF.glsl", GL_FRAGMENT_SHADER)); + shader->mShaderLevel = mShaderLevel[SHADER_DEFERRED]; + shader->addPermutation("TERRAIN_PBR_DETAIL", llformat("%d", detail)); + shader->addPermutation("TERRAIN_PAINT_TYPE", llformat("%d", paint_type)); + shader->addPermutation("TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT", llformat("%d", mapping)); + success = success && shader->createShader(); + llassert(success); + } } if (success) @@ -2957,6 +2970,25 @@ bool LLViewerShaderMgr::loadShadersInterface() success = gCopyDepthProgram.createShader(); } + if (success) + { + LLGLSLShader* shader = &gPBRTerrainBakeProgram; + U32 bit_depth = gSavedSettings.getU32("TerrainPaintBitDepth"); + // LLTerrainPaintMap currently uses an RGB8 texture internally + bit_depth = llclamp(bit_depth, 1, 8); + shader->mName = llformat("Terrain Bake Shader RGB%o", bit_depth); + shader->mFeatures.isPBRTerrain = true; + + shader->mShaderFiles.clear(); + shader->mShaderFiles.push_back(make_pair("interface/pbrTerrainBakeV.glsl", GL_VERTEX_SHADER)); + shader->mShaderFiles.push_back(make_pair("interface/pbrTerrainBakeF.glsl", GL_FRAGMENT_SHADER)); + shader->mShaderLevel = mShaderLevel[SHADER_INTERFACE]; + const U32 value_range = (1 << bit_depth) - 1; + shader->addPermutation("TERRAIN_PAINT_PRECISION", llformat("%d", value_range)); + success = success && shader->createShader(); + llassert(success); + } + if (success) { gAlphaMaskProgram.mName = "Alpha Mask Shader"; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 60ce8c430b..af47014a43 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -174,6 +174,7 @@ extern LLGLSLShader gBenchmarkProgram; extern LLGLSLShader gReflectionProbeDisplayProgram; extern LLGLSLShader gCopyProgram; extern LLGLSLShader gCopyDepthProgram; +extern LLGLSLShader gPBRTerrainBakeProgram; //output tex0[tc0] - tex1[tc1] extern LLGLSLShader gTwoTextureCompareProgram; @@ -304,5 +305,13 @@ enum TerrainPBRDetail : S32 TERRAIN_PBR_DETAIL_BASE_COLOR = -4, TERRAIN_PBR_DETAIL_MIN = -4, }; -extern LLGLSLShader gDeferredPBRTerrainProgram; +enum TerrainPaintType : U32 +{ + // Use LLVLComposition::mDatap (heightmap) generated by generateHeights, plus noise from TERRAIN_ALPHARAMP + TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE = 0, + // Use paint map if PBR terrain, otherwise fall back to TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE + TERRAIN_PAINT_TYPE_PBR_PAINTMAP = 1, + TERRAIN_PAINT_TYPE_COUNT = 2, +}; +extern LLGLSLShader gDeferredPBRTerrainProgram[TERRAIN_PAINT_TYPE_COUNT]; #endif diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 9648a9af18..1369e3d306 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -42,6 +42,7 @@ #include "llstl.h" #include "message.h" #include "lltimer.h" +#include "v4coloru.h" // viewer includes #include "llimagegl.h" diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index f5f058a080..077e6e6cb1 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -312,6 +312,17 @@ bool LLTerrainMaterials::makeMaterialsReady(bool boost, bool strict) return one_ready; } +LLViewerTexture* LLTerrainMaterials::getPaintMap() +{ + return mPaintMap.get(); +} + +void LLTerrainMaterials::setPaintMap(LLViewerTexture* paint_map) +{ + llassert(!paint_map || mPaintType == TERRAIN_PAINT_TYPE_PBR_PAINTMAP); + mPaintMap = paint_map; +} + // Boost the texture loading priority // Return true when ready to use (i.e. texture is sufficiently loaded) // static diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h index 2637d77183..f15f9bff6a 100644 --- a/indra/newview/llvlcomposition.h +++ b/indra/newview/llvlcomposition.h @@ -28,6 +28,8 @@ #define LL_LLVLCOMPOSITION_H #include "llviewerlayer.h" +#include "llviewershadermgr.h" +#include "llviewertexture.h" #include "llpointer.h" #include "llimage.h" @@ -44,6 +46,7 @@ public: virtual const LLGLTFMaterial* getMaterialOverride(S32 asset) const = 0; }; +// The subset of the composition used by local terrain debug materials (gLocalTerrainMaterials) class LLTerrainMaterials : public LLModifyRegion { public: @@ -79,6 +82,12 @@ public: // strict = false -> at least one material must be loaded bool makeMaterialsReady(bool boost, bool strict); + // See TerrainPaintType + U32 getPaintType() const { return mPaintType; } + void setPaintType(U32 paint_type) { mPaintType = paint_type; } + LLViewerTexture* getPaintMap(); + void setPaintMap(LLViewerTexture* paint_map); + protected: void unboost(); static bool makeTextureReady(LLPointer& tex, bool boost); @@ -93,6 +102,9 @@ protected: LLPointer mDetailMaterialOverrides[ASSET_COUNT]; LLPointer mDetailRenderMaterials[ASSET_COUNT]; bool mMaterialTexturesSet[ASSET_COUNT]; + + U32 mPaintType = TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE; + LLPointer mPaintMap; }; // Local materials to override all regions diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 471174cf5d..b76717e660 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -245,7 +245,6 @@ bool LLVOSurfacePatch::updateLOD() void LLVOSurfacePatch::getTerrainGeometry(LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp) { @@ -260,21 +259,18 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider &verticesp, updateMainGeometry(facep, verticesp, normalsp, - texCoords0p, texCoords1p, indicesp, index_offset); updateNorthGeometry(facep, verticesp, normalsp, - texCoords0p, texCoords1p, indicesp, index_offset); updateEastGeometry(facep, verticesp, normalsp, - texCoords0p, texCoords1p, indicesp, index_offset); @@ -283,7 +279,6 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider &verticesp, void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset) @@ -322,10 +317,9 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, { x = i * render_stride; y = j * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } } @@ -387,7 +381,6 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset) @@ -421,10 +414,9 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -433,10 +425,9 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -469,10 +460,9 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -482,10 +472,9 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -525,10 +514,9 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -538,10 +526,9 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -577,7 +564,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset) @@ -606,10 +592,9 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -618,10 +603,9 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -654,10 +638,9 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } // Iterate through the east patch's points @@ -666,10 +649,9 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -708,10 +690,9 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } // Iterate through the east patch's points @@ -720,10 +701,9 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); verticesp++; normalsp++; - texCoords0p++; texCoords1p++; } @@ -992,8 +972,8 @@ void gen_terrain_tangents(U16 strider_vertex_count, LLStrider &verticesp, LLStrider &normalsp, LLStrider &tangentsp, - LLStrider &texCoords0p, - LLStrider &indicesp) + LLStrider &indicesp, + F32 region_width) { LL_PROFILE_ZONE_SCOPED; @@ -1010,7 +990,10 @@ void gen_terrain_tangents(U16 strider_vertex_count, F32 *n = normalsp[v].mV; normals[v] = LLVector4a(n[0], n[1], n[2], 1.f); tangents[v] = tangentsp[v]; - texcoords[v] = texCoords0p[v]; + + // Calculate texcoords on-the-fly using the terrain positions + texcoords[v].mV[VX] = verticesp[v].mV[VX] / region_width; + texcoords[v].mV[VY] = verticesp[v].mV[VY] / region_width; } for (U32 i = 0; i < strider_index_count; ++i) { @@ -1039,14 +1022,12 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) LLStrider vertices_start; LLStrider normals_start; LLStrider tangents_start; - LLStrider texcoords_start; LLStrider texcoords2_start; LLStrider indices_start; llassert_always(buffer->getVertexStrider(vertices_start)); llassert_always(buffer->getNormalStrider(normals_start)); llassert_always(buffer->getTangentStrider(tangents_start)); - llassert_always(buffer->getTexCoord0Strider(texcoords_start)); llassert_always(buffer->getTexCoord1Strider(texcoords2_start)); llassert_always(buffer->getIndexStrider(indices_start)); @@ -1056,7 +1037,6 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) { LLStrider vertices = vertices_start; LLStrider normals = normals_start; - LLStrider texcoords = texcoords_start; LLStrider texcoords2 = texcoords2_start; LLStrider indices = indices_start; @@ -1069,7 +1049,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) facep->setVertexBuffer(buffer); LLVOSurfacePatch* patchp = (LLVOSurfacePatch*) facep->getViewerObject(); - patchp->getTerrainGeometry(vertices, normals, texcoords, texcoords2, indices); + patchp->getTerrainGeometry(vertices, normals, texcoords2, indices); indices_index += facep->getIndicesCount(); index_offset += facep->getGeomCount(); @@ -1082,10 +1062,20 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) LLStrider vertices = vertices_start; LLStrider normals = normals_start; LLStrider tangents = tangents_start; - LLStrider texcoords = texcoords_start; LLStrider indices = indices_start; - gen_terrain_tangents(index_offset, indices_index, vertices, normals, tangents, texcoords, indices); + F32 region_width = 256.0f; + if (mFaceList.empty()) + { + llassert(false); + } + else + { + const LLViewerRegion* regionp = mFaceList[0]->getViewerObject()->getRegion(); + llassert(regionp == mFaceList.back()->getViewerObject()->getRegion()); // Assume this spatial group is confined to one region + region_width = regionp->getWidth(); + } + gen_terrain_tangents(index_offset, indices_index, vertices, normals, tangents, indices, region_width); } buffer->unmapBuffer(); diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h index 2780b97a97..af5f05774b 100644 --- a/indra/newview/llvosurfacepatch.h +++ b/indra/newview/llvosurfacepatch.h @@ -41,14 +41,6 @@ class LLVOSurfacePatch : public LLStaticViewerObject public: static F32 sLODFactor; - enum - { - VERTEX_DATA_MASK = (1 << LLVertexBuffer::TYPE_VERTEX) | - (1 << LLVertexBuffer::TYPE_NORMAL) | - (1 << LLVertexBuffer::TYPE_TEXCOORD0) | - (1 << LLVertexBuffer::TYPE_TEXCOORD1) - }; - LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); /*virtual*/ void markDead(); @@ -65,7 +57,6 @@ public: /*virtual*/ void updateFaceSize(S32 idx); void getTerrainGeometry(LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp); @@ -118,21 +109,18 @@ protected: void updateMainGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); void updateNorthGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); void updateEastGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, - LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 941f0c6bb7..98cf03b30e 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -3435,13 +3435,6 @@ function="World.EnvPreset" - - - + + + + + + + + + + + + + + + Date: Sun, 18 Aug 2024 17:35:13 -0400 Subject: Fix findChild frame drops when switching inventory panels --- indra/newview/llpanelmaininventory.cpp | 28 +++++++++++----------------- indra/newview/llviewermenu.cpp | 1 - 2 files changed, 11 insertions(+), 18 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 1a2c84af73..8334da1836 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -308,31 +308,29 @@ LLPanelMainInventory::~LLPanelMainInventory( void ) // for example, LLParamSDParser doesn't know about U64, // so some FilterOps params should be revised. LLSD filterRoot; - LLInventoryPanel* all_items_panel = getChild(ALL_ITEMS); - if (all_items_panel) + if (mAllItemsPanel) { LLSD filterState; LLInventoryPanel::InventoryState p; - all_items_panel->getFilter().toParams(p.filter); - all_items_panel->getRootViewModel().getSorter().toParams(p.sort); + mAllItemsPanel->getFilter().toParams(p.filter); + mAllItemsPanel->getRootViewModel().getSorter().toParams(p.sort); if (p.validateBlock(false)) { LLParamSDParser().writeSD(filterState, p); - filterRoot[all_items_panel->getName()] = filterState; + filterRoot[mAllItemsPanel->getName()] = filterState; } } - LLInventoryPanel* panel = findChild(RECENT_ITEMS); - if (panel) + if (mRecentPanel) { LLSD filterState; LLInventoryPanel::InventoryState p; - panel->getFilter().toParams(p.filter); - panel->getRootViewModel().getSorter().toParams(p.sort); + mRecentPanel->getFilter().toParams(p.filter); + mRecentPanel->getRootViewModel().getSorter().toParams(p.sort); if (p.validateBlock(false)) { LLParamSDParser().writeSD(filterState, p); - filterRoot[panel->getName()] = filterState; + filterRoot[mRecentPanel->getName()] = filterState; } } @@ -1525,17 +1523,13 @@ void LLPanelMainInventory::onAddButtonClick() void LLPanelMainInventory::setActivePanel() { // Todo: should cover gallery mode in some way - if(mSingleFolderMode && isListViewMode()) - { - mActivePanel = getChild("comb_single_folder_inv"); - } - else if(mSingleFolderMode && isCombinationViewMode()) + if(mSingleFolderMode && (isListViewMode() || isCombinationViewMode())) { - mActivePanel = getChild("comb_single_folder_inv"); + mActivePanel = mCombinationInventoryPanel; } else { - mActivePanel = (LLInventoryPanel*)getChild("inventory filter tabs")->getCurrentPanel(); + mActivePanel = (LLInventoryPanel*)mFilterTabs->getCurrentPanel(); } mViewModeBtn->setEnabled(mSingleFolderMode || (getAllItemsPanel() == getActivePanel())); } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 529d6f97ca..97d5781566 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -10125,7 +10125,6 @@ void initialize_menus() commit.add("Object.Buy", boost::bind(&handle_buy)); commit.add("Object.Edit", boost::bind(&handle_object_edit)); - commit.add("Object.Edit", boost::bind(&handle_object_edit)); commit.add("Object.EditGLTFMaterial", boost::bind(&handle_object_edit_gltf_material)); commit.add("Object.Inspect", boost::bind(&handle_object_inspect)); commit.add("Object.Open", boost::bind(&handle_object_open)); -- cgit v1.3 From 11afd7f86afd19fde8b577f57736d6d27542484e Mon Sep 17 00:00:00 2001 From: Brad Linden <46733234+brad-linden@users.noreply.github.com> Date: Thu, 29 Aug 2024 12:57:49 -0700 Subject: Add error handling for intel crashes from GLTF Scene shader (#2456) fix secondlife/viewer#1856 --- indra/newview/app_settings/settings.xml | 11 +++++++++++ indra/newview/gltfscenemanager.cpp | 8 ++++++++ indra/newview/llviewermenu.cpp | 15 +++++++++++++-- indra/newview/llviewershadermgr.cpp | 9 ++++++++- indra/newview/skins/default/xui/en/notifications.xml | 11 +++++++++++ 5 files changed, 51 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 483c8774a7..5e7ae32b81 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7172,6 +7172,17 @@ Value 0 + RenderCanUseGLTFPBROpaqueShaders + + Comment + Hardware has support for GLTF scene shaders + Persist + 0 + Type + Boolean + Value + 1 + RenderClass1MemoryBandwidth Comment diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp index 086f41c1cb..e55d630940 100644 --- a/indra/newview/gltfscenemanager.cpp +++ b/indra/newview/gltfscenemanager.cpp @@ -45,6 +45,7 @@ #include "llfloaterreg.h" #include "llagentbenefits.h" #include "llfilesystem.h" +#include "llviewercontrol.h" #include "boost/json.hpp" #define GLTF_SIM_SUPPORT 1 @@ -618,6 +619,13 @@ void GLTFSceneManager::render(Asset& asset, U8 variant) { LL_PROFILE_ZONE_SCOPED_CATEGORY_GLTF; + static LLCachedControl can_use_shaders(gSavedSettings, "RenderCanUseGLTFPBROpaqueShaders", true); + if (!can_use_shaders) + { + // user should already have been notified of unsupported hardware + return; + } + for (U32 ds = 0; ds < 2; ++ds) { RenderData& rd = asset.mRenderData[ds]; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 97d5781566..e1664752e7 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -3414,7 +3414,9 @@ bool enable_os_exception() bool enable_gltf() { static LLCachedControl enablegltf(gSavedSettings, "GLTFEnabled", false); - return enablegltf; + static LLCachedControl can_use(gSavedSettings, "RenderCanUseGLTFPBROpaqueShaders", true); + + return enablegltf && can_use; } bool enable_gltf_save_as() @@ -8207,7 +8209,16 @@ class LLAdvancedClickGLTFOpen: public view_listener_t { bool handleEvent(const LLSD& userdata) { - LL::GLTFSceneManager::instance().load(); + static LLCachedControl can_use_shaders(gSavedSettings, "RenderCanUseGLTFPBROpaqueShaders", true); + if (can_use_shaders) + { + LL::GLTFSceneManager::instance().load(); + } + else + { + LLNotificationsUtil::add("NoSupportGLTFShader"); + } + return true; } }; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 073a1787d5..c98bd9b7e2 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1336,7 +1336,14 @@ bool LLViewerShaderMgr::loadShadersDeferred() success = make_gltf_variants(gGLTFPBRMetallicRoughnessProgram, use_sun_shadow); - llassert(success); + //llassert(success); + if (!success) + { + LL_WARNS() << "Failed to create GLTF PBR Metallic Roughness Shader, disabling!" << LL_ENDL; + gSavedSettings.setBOOL("RenderCanUseGLTFPBROpaqueShaders", false); + // continue as if this shader never happened + success = true; + } } if (success) diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index e539388735..5ce73b2cfa 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -12572,4 +12572,15 @@ are wearing now. yestext="OK"/> + + GLTF scenes are not yet supported on your graphics hardware. + fail + + + -- cgit v1.3