From 7f003fa20df6ed60532271084696076ee61128de Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 30 Sep 2010 16:43:44 -0700 Subject: converted keys.ini to keys.xml and use LLInitParam parsing --- indra/newview/llviewerkeyboard.cpp | 145 ++++++++++++++++++++++++++----------- 1 file changed, 102 insertions(+), 43 deletions(-) (limited to 'indra/newview/llviewerkeyboard.cpp') diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp index d7e15e7d6c..570f372950 100644 --- a/indra/newview/llviewerkeyboard.cpp +++ b/indra/newview/llviewerkeyboard.cpp @@ -40,6 +40,7 @@ #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llfloatercamera.h" +#include "llinitparam.h" // // Constants @@ -53,6 +54,11 @@ const S32 NUDGE_FRAMES = 2; const F32 ORBIT_NUDGE_RATE = 0.05f; // fraction of normal speed const F32 YAW_NUDGE_RATE = 0.05f; // fraction of normal speed +struct LLKeyboardActionRegistry +: public LLRegistrySingleton, LLKeyboardActionRegistry> +{ +}; + LLViewerKeyboard gViewerKeyboard; void agent_jump( EKeystate s ) @@ -550,49 +556,47 @@ void start_gesture( EKeystate s ) } } -void bind_keyboard_functions() -{ - gViewerKeyboard.bindNamedFunction("jump", agent_jump); - gViewerKeyboard.bindNamedFunction("push_down", agent_push_down); - gViewerKeyboard.bindNamedFunction("push_forward", agent_push_forward); - gViewerKeyboard.bindNamedFunction("push_backward", agent_push_backward); - gViewerKeyboard.bindNamedFunction("look_up", agent_look_up); - gViewerKeyboard.bindNamedFunction("look_down", agent_look_down); - gViewerKeyboard.bindNamedFunction("toggle_fly", agent_toggle_fly); - gViewerKeyboard.bindNamedFunction("turn_left", agent_turn_left); - gViewerKeyboard.bindNamedFunction("turn_right", agent_turn_right); - gViewerKeyboard.bindNamedFunction("slide_left", agent_slide_left); - gViewerKeyboard.bindNamedFunction("slide_right", agent_slide_right); - gViewerKeyboard.bindNamedFunction("spin_around_ccw", camera_spin_around_ccw); - gViewerKeyboard.bindNamedFunction("spin_around_cw", camera_spin_around_cw); - gViewerKeyboard.bindNamedFunction("spin_around_ccw_sitting", camera_spin_around_ccw_sitting); - gViewerKeyboard.bindNamedFunction("spin_around_cw_sitting", camera_spin_around_cw_sitting); - gViewerKeyboard.bindNamedFunction("spin_over", camera_spin_over); - gViewerKeyboard.bindNamedFunction("spin_under", camera_spin_under); - gViewerKeyboard.bindNamedFunction("spin_over_sitting", camera_spin_over_sitting); - gViewerKeyboard.bindNamedFunction("spin_under_sitting", camera_spin_under_sitting); - gViewerKeyboard.bindNamedFunction("move_forward", camera_move_forward); - gViewerKeyboard.bindNamedFunction("move_backward", camera_move_backward); - gViewerKeyboard.bindNamedFunction("move_forward_sitting", camera_move_forward_sitting); - gViewerKeyboard.bindNamedFunction("move_backward_sitting", camera_move_backward_sitting); - gViewerKeyboard.bindNamedFunction("pan_up", camera_pan_up); - gViewerKeyboard.bindNamedFunction("pan_down", camera_pan_down); - gViewerKeyboard.bindNamedFunction("pan_left", camera_pan_left); - gViewerKeyboard.bindNamedFunction("pan_right", camera_pan_right); - gViewerKeyboard.bindNamedFunction("pan_in", camera_pan_in); - gViewerKeyboard.bindNamedFunction("pan_out", camera_pan_out); - gViewerKeyboard.bindNamedFunction("move_forward_fast", camera_move_forward_fast); - gViewerKeyboard.bindNamedFunction("move_backward_fast", camera_move_backward_fast); - gViewerKeyboard.bindNamedFunction("edit_avatar_spin_ccw", edit_avatar_spin_ccw); - gViewerKeyboard.bindNamedFunction("edit_avatar_spin_cw", edit_avatar_spin_cw); - gViewerKeyboard.bindNamedFunction("edit_avatar_spin_over", edit_avatar_spin_over); - gViewerKeyboard.bindNamedFunction("edit_avatar_spin_under", edit_avatar_spin_under); - gViewerKeyboard.bindNamedFunction("edit_avatar_move_forward", edit_avatar_move_forward); - gViewerKeyboard.bindNamedFunction("edit_avatar_move_backward", edit_avatar_move_backward); - gViewerKeyboard.bindNamedFunction("stop_moving", stop_moving); - gViewerKeyboard.bindNamedFunction("start_chat", start_chat); - gViewerKeyboard.bindNamedFunction("start_gesture", start_gesture); -} +#define REGISTER_KEYBOARD_ACTION(KEY, ACTION) LLREGISTER_STATIC(LLKeyboardActionRegistry, KEY, ACTION); +REGISTER_KEYBOARD_ACTION("jump", agent_jump); +REGISTER_KEYBOARD_ACTION("push_down", agent_push_down); +REGISTER_KEYBOARD_ACTION("push_forward", agent_push_forward); +REGISTER_KEYBOARD_ACTION("push_backward", agent_push_backward); +REGISTER_KEYBOARD_ACTION("look_up", agent_look_up); +REGISTER_KEYBOARD_ACTION("look_down", agent_look_down); +REGISTER_KEYBOARD_ACTION("toggle_fly", agent_toggle_fly); +REGISTER_KEYBOARD_ACTION("turn_left", agent_turn_left); +REGISTER_KEYBOARD_ACTION("turn_right", agent_turn_right); +REGISTER_KEYBOARD_ACTION("slide_left", agent_slide_left); +REGISTER_KEYBOARD_ACTION("slide_right", agent_slide_right); +REGISTER_KEYBOARD_ACTION("spin_around_ccw", camera_spin_around_ccw); +REGISTER_KEYBOARD_ACTION("spin_around_cw", camera_spin_around_cw); +REGISTER_KEYBOARD_ACTION("spin_around_ccw_sitting", camera_spin_around_ccw_sitting); +REGISTER_KEYBOARD_ACTION("spin_around_cw_sitting", camera_spin_around_cw_sitting); +REGISTER_KEYBOARD_ACTION("spin_over", camera_spin_over); +REGISTER_KEYBOARD_ACTION("spin_under", camera_spin_under); +REGISTER_KEYBOARD_ACTION("spin_over_sitting", camera_spin_over_sitting); +REGISTER_KEYBOARD_ACTION("spin_under_sitting", camera_spin_under_sitting); +REGISTER_KEYBOARD_ACTION("move_forward", camera_move_forward); +REGISTER_KEYBOARD_ACTION("move_backward", camera_move_backward); +REGISTER_KEYBOARD_ACTION("move_forward_sitting", camera_move_forward_sitting); +REGISTER_KEYBOARD_ACTION("move_backward_sitting", camera_move_backward_sitting); +REGISTER_KEYBOARD_ACTION("pan_up", camera_pan_up); +REGISTER_KEYBOARD_ACTION("pan_down", camera_pan_down); +REGISTER_KEYBOARD_ACTION("pan_left", camera_pan_left); +REGISTER_KEYBOARD_ACTION("pan_right", camera_pan_right); +REGISTER_KEYBOARD_ACTION("pan_in", camera_pan_in); +REGISTER_KEYBOARD_ACTION("pan_out", camera_pan_out); +REGISTER_KEYBOARD_ACTION("move_forward_fast", camera_move_forward_fast); +REGISTER_KEYBOARD_ACTION("move_backward_fast", camera_move_backward_fast); +REGISTER_KEYBOARD_ACTION("edit_avatar_spin_ccw", edit_avatar_spin_ccw); +REGISTER_KEYBOARD_ACTION("edit_avatar_spin_cw", edit_avatar_spin_cw); +REGISTER_KEYBOARD_ACTION("edit_avatar_spin_over", edit_avatar_spin_over); +REGISTER_KEYBOARD_ACTION("edit_avatar_spin_under", edit_avatar_spin_under); +REGISTER_KEYBOARD_ACTION("edit_avatar_move_forward", edit_avatar_move_forward); +REGISTER_KEYBOARD_ACTION("edit_avatar_move_backward", edit_avatar_move_backward); +REGISTER_KEYBOARD_ACTION("stop_moving", stop_moving); +REGISTER_KEYBOARD_ACTION("start_chat", start_chat); +REGISTER_KEYBOARD_ACTION("start_gesture", start_gesture); LLViewerKeyboard::LLViewerKeyboard() : mNamedFunctionCount(0) @@ -764,6 +768,61 @@ BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, c return TRUE; } +LLViewerKeyboard::KeyBinding::KeyBinding() +: key("key"), + mask("mask"), + command("command") +{} + +LLViewerKeyboard::KeyMode::KeyMode(EKeyboardMode _mode) +: bindings("binding"), + mode(_mode) +{} + +LLViewerKeyboard::Keys::Keys() +: first_person("first_person", KeyMode(MODE_FIRST_PERSON)), + third_person("third_person", KeyMode(MODE_THIRD_PERSON)), + edit("edit", KeyMode(MODE_EDIT)), + sitting("sitting", KeyMode(MODE_SITTING)), + edit_avatar("edit_avatar", KeyMode(MODE_EDIT_AVATAR)) +{} + +S32 LLViewerKeyboard::loadBindingsXML(const std::string& filename) +{ + S32 binding_count = 0; + Keys keys; + LLSimpleXUIParser parser; + + if (parser.readXUI(filename, keys) + && keys.validateBlock()) + { + binding_count += loadBindingMode(keys.first_person); + binding_count += loadBindingMode(keys.third_person); + binding_count += loadBindingMode(keys.edit); + binding_count += loadBindingMode(keys.sitting); + binding_count += loadBindingMode(keys.edit_avatar); + } + return binding_count; +} + +S32 LLViewerKeyboard::loadBindingMode(const LLViewerKeyboard::KeyMode& keymode) +{ + S32 binding_count = 0; + for (LLInitParam::ParamIterator::const_iterator it = keymode.bindings.begin(), + end_it = keymode.bindings.end(); + it != end_it; + ++it) + { + KEY key; + MASK mask; + LLKeyboard::keyFromString(it->key, &key); + LLKeyboard::maskFromString(it->mask, &mask); + bindKey(keymode.mode, key, mask, it->command); + binding_count++; + } + + return binding_count; +} S32 LLViewerKeyboard::loadBindings(const std::string& filename) { -- cgit v1.3 From a5e0c51de9acdbffa385c1fc6c8d6e7a18c9908a Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 30 Sep 2010 20:07:50 -0700 Subject: custom skylight key bindings --- indra/newview/app_settings/keys.ini | 357 ------------------------------------ indra/newview/llviewerkeyboard.cpp | 35 ++-- indra/newview/llviewerkeyboard.h | 5 - 3 files changed, 11 insertions(+), 386 deletions(-) delete mode 100644 indra/newview/app_settings/keys.ini (limited to 'indra/newview/llviewerkeyboard.cpp') diff --git a/indra/newview/app_settings/keys.ini b/indra/newview/app_settings/keys.ini deleted file mode 100644 index b79e5bf508..0000000000 --- a/indra/newview/app_settings/keys.ini +++ /dev/null @@ -1,357 +0,0 @@ -# keys.ini -# -# keyboard binding initialization -# -# comments must have # in the first column -# blank lines OK -# -# Format: -# mode key mask function -# -# mode must be one of FIRST_PERSON, THIRD_PERSON, EDIT, EDIT_AVATAR, or CONVERSATION -# key must be upper case, or SPACE, HOME, END, PGUP, PGDN, LEFT, RIGHT, UP, DOWN, -# or one of ,.;'[] -# mask must be NONE, SHIFT, ALT, ALT_SHIFT. -# Control is reserved for user commands. -# function must be a function named in llkeyboard.cpp - -FIRST_PERSON A NONE slide_left -FIRST_PERSON D NONE slide_right -FIRST_PERSON W NONE push_forward -FIRST_PERSON S NONE push_backward -FIRST_PERSON E NONE jump -FIRST_PERSON C NONE push_down -FIRST_PERSON F NONE toggle_fly - -FIRST_PERSON LEFT NONE slide_left -FIRST_PERSON RIGHT NONE slide_right -FIRST_PERSON UP NONE push_forward -FIRST_PERSON DOWN NONE push_backward -FIRST_PERSON PGUP NONE jump -FIRST_PERSON PGDN NONE push_down -FIRST_PERSON HOME NONE toggle_fly - -FIRST_PERSON PAD_LEFT NONE slide_left -FIRST_PERSON PAD_RIGHT NONE slide_right -FIRST_PERSON PAD_UP NONE push_forward -FIRST_PERSON PAD_DOWN NONE push_backward -FIRST_PERSON PAD_PGUP NONE jump -FIRST_PERSON PAD_PGDN NONE push_down -FIRST_PERSON PAD_HOME NONE toggle_fly -FIRST_PERSON PAD_CENTER NONE stop_moving -FIRST_PERSON PAD_ENTER NONE start_chat -FIRST_PERSON PAD_DIVIDE NONE start_gesture - -FIRST_PERSON A SHIFT slide_left -FIRST_PERSON D SHIFT slide_right -FIRST_PERSON W SHIFT push_forward -FIRST_PERSON S SHIFT push_backward -FIRST_PERSON E SHIFT jump -FIRST_PERSON C SHIFT push_down -FIRST_PERSON F SHIFT toggle_fly - -FIRST_PERSON SPACE NONE stop_moving -FIRST_PERSON ENTER NONE start_chat -FIRST_PERSON DIVIDE NONE start_gesture - -FIRST_PERSON LEFT SHIFT slide_left -FIRST_PERSON RIGHT SHIFT slide_right -FIRST_PERSON UP SHIFT push_forward -FIRST_PERSON DOWN SHIFT push_backward -FIRST_PERSON PGUP SHIFT jump -FIRST_PERSON PGDN SHIFT push_down - -FIRST_PERSON PAD_LEFT SHIFT slide_left -FIRST_PERSON PAD_RIGHT SHIFT slide_right -FIRST_PERSON PAD_UP SHIFT push_forward -FIRST_PERSON PAD_DOWN SHIFT push_backward -FIRST_PERSON PAD_PGUP SHIFT jump -FIRST_PERSON PAD_PGDN SHIFT push_down -FIRST_PERSON PAD_HOME SHIFT toggle_fly -FIRST_PERSON PAD_ENTER SHIFT start_chat -FIRST_PERSON PAD_DIVIDE SHIFT start_gesture - -THIRD_PERSON A NONE turn_left -THIRD_PERSON D NONE turn_right -THIRD_PERSON A SHIFT slide_left -THIRD_PERSON D SHIFT slide_right -THIRD_PERSON W NONE push_forward -THIRD_PERSON S NONE push_backward -THIRD_PERSON W SHIFT push_forward -THIRD_PERSON S SHIFT push_backward -THIRD_PERSON E NONE jump -THIRD_PERSON C NONE push_down -THIRD_PERSON E SHIFT jump -THIRD_PERSON C SHIFT push_down - -THIRD_PERSON F NONE toggle_fly -THIRD_PERSON F SHIFT toggle_fly - -THIRD_PERSON SPACE NONE stop_moving -THIRD_PERSON ENTER NONE start_chat -THIRD_PERSON DIVIDE NONE start_gesture - -THIRD_PERSON LEFT NONE turn_left -THIRD_PERSON LEFT SHIFT slide_left -THIRD_PERSON RIGHT NONE turn_right -THIRD_PERSON RIGHT SHIFT slide_right -THIRD_PERSON UP NONE push_forward -THIRD_PERSON DOWN NONE push_backward -THIRD_PERSON UP SHIFT push_forward -THIRD_PERSON DOWN SHIFT push_backward -THIRD_PERSON PGUP NONE jump -THIRD_PERSON PGDN NONE push_down -THIRD_PERSON PGUP SHIFT jump -THIRD_PERSON PGDN SHIFT push_down -THIRD_PERSON HOME SHIFT toggle_fly -THIRD_PERSON HOME NONE toggle_fly - -THIRD_PERSON PAD_LEFT NONE turn_left -THIRD_PERSON PAD_LEFT SHIFT slide_left -THIRD_PERSON PAD_RIGHT NONE turn_right -THIRD_PERSON PAD_RIGHT SHIFT slide_right -THIRD_PERSON PAD_UP NONE push_forward -THIRD_PERSON PAD_DOWN NONE push_backward -THIRD_PERSON PAD_UP SHIFT push_forward -THIRD_PERSON PAD_DOWN SHIFT push_backward -THIRD_PERSON PAD_PGUP NONE jump -THIRD_PERSON PAD_PGDN NONE push_down -THIRD_PERSON PAD_PGUP SHIFT jump -THIRD_PERSON PAD_PGDN SHIFT push_down -THIRD_PERSON PAD_HOME NONE toggle_fly -THIRD_PERSON PAD_HOME SHIFT toggle_fly -THIRD_PERSON PAD_CENTER NONE stop_moving -THIRD_PERSON PAD_CENTER SHIFT stop_moving -THIRD_PERSON PAD_ENTER NONE start_chat -THIRD_PERSON PAD_ENTER SHIFT start_chat -THIRD_PERSON PAD_DIVIDE NONE start_gesture -THIRD_PERSON PAD_DIVIDE SHIFT start_gesture - -# Camera controls in third person on Alt -THIRD_PERSON LEFT ALT spin_around_cw -THIRD_PERSON RIGHT ALT spin_around_ccw -THIRD_PERSON UP ALT move_forward -THIRD_PERSON DOWN ALT move_backward -THIRD_PERSON PGUP ALT spin_over -THIRD_PERSON PGDN ALT spin_under - -THIRD_PERSON A ALT spin_around_cw -THIRD_PERSON D ALT spin_around_ccw -THIRD_PERSON W ALT move_forward -THIRD_PERSON S ALT move_backward -THIRD_PERSON E ALT spin_over -THIRD_PERSON C ALT spin_under - -THIRD_PERSON PAD_LEFT ALT spin_around_cw -THIRD_PERSON PAD_RIGHT ALT spin_around_ccw -THIRD_PERSON PAD_UP ALT move_forward -THIRD_PERSON PAD_DOWN ALT move_backward -THIRD_PERSON PAD_PGUP ALT spin_over -THIRD_PERSON PAD_PGDN ALT spin_under -THIRD_PERSON PAD_ENTER ALT start_chat -THIRD_PERSON PAD_DIVIDE ALT start_gesture - -# mimic alt zoom behavior with keyboard only -THIRD_PERSON A CTL_ALT spin_around_cw -THIRD_PERSON D CTL_ALT spin_around_ccw -THIRD_PERSON W CTL_ALT spin_over -THIRD_PERSON S CTL_ALT spin_under -THIRD_PERSON E CTL_ALT spin_over -THIRD_PERSON C CTL_ALT spin_under - -THIRD_PERSON LEFT CTL_ALT spin_around_cw -THIRD_PERSON RIGHT CTL_ALT spin_around_ccw -THIRD_PERSON UP CTL_ALT spin_over -THIRD_PERSON DOWN CTL_ALT spin_under -THIRD_PERSON PGUP CTL_ALT spin_over -THIRD_PERSON PGDN CTL_ALT spin_under - -THIRD_PERSON PAD_LEFT CTL_ALT spin_around_cw -THIRD_PERSON PAD_RIGHT CTL_ALT spin_around_ccw -THIRD_PERSON PAD_UP CTL_ALT spin_over -THIRD_PERSON PAD_DOWN CTL_ALT spin_under -THIRD_PERSON PAD_PGUP CTL_ALT spin_over -THIRD_PERSON PAD_PGDN CTL_ALT spin_under -THIRD_PERSON PAD_ENTER CTL_ALT start_chat -THIRD_PERSON PAD_DIVIDE CTL_ALT start_gesture - -# Therefore pan on Alt-Shift -THIRD_PERSON A CTL_ALT_SHIFT pan_left -THIRD_PERSON D CTL_ALT_SHIFT pan_right -THIRD_PERSON W CTL_ALT_SHIFT pan_up -THIRD_PERSON S CTL_ALT_SHIFT pan_down - -THIRD_PERSON LEFT CTL_ALT_SHIFT pan_left -THIRD_PERSON RIGHT CTL_ALT_SHIFT pan_right -THIRD_PERSON UP CTL_ALT_SHIFT pan_up -THIRD_PERSON DOWN CTL_ALT_SHIFT pan_down - -THIRD_PERSON PAD_LEFT CTL_ALT_SHIFT pan_left -THIRD_PERSON PAD_RIGHT CTL_ALT_SHIFT pan_right -THIRD_PERSON PAD_UP CTL_ALT_SHIFT pan_up -THIRD_PERSON PAD_DOWN CTL_ALT_SHIFT pan_down -THIRD_PERSON PAD_ENTER CTL_ALT_SHIFT start_chat -THIRD_PERSON PAD_DIVIDE CTL_ALT_SHIFT start_gesture - -# Basic editing camera control -EDIT A NONE spin_around_cw -EDIT D NONE spin_around_ccw -EDIT W NONE move_forward -EDIT S NONE move_backward -EDIT E NONE spin_over -EDIT C NONE spin_under -EDIT ENTER NONE start_chat -EDIT DIVIDE NONE start_gesture -EDIT PAD_ENTER NONE start_chat -EDIT PAD_DIVIDE NONE start_gesture - -EDIT LEFT NONE spin_around_cw -EDIT RIGHT NONE spin_around_ccw -EDIT UP NONE move_forward -EDIT DOWN NONE move_backward -EDIT PGUP NONE spin_over -EDIT PGDN NONE spin_under - -EDIT A SHIFT pan_left -EDIT D SHIFT pan_right -EDIT W SHIFT pan_up -EDIT S SHIFT pan_down - -EDIT LEFT SHIFT pan_left -EDIT RIGHT SHIFT pan_right -EDIT UP SHIFT pan_up -EDIT DOWN SHIFT pan_down - -# Walking works with ALT held down. -EDIT A ALT slide_left -EDIT D ALT slide_right -EDIT W ALT push_forward -EDIT S ALT push_backward -EDIT E ALT jump -EDIT C ALT push_down - -EDIT LEFT ALT slide_left -EDIT RIGHT ALT slide_right -EDIT UP ALT push_forward -EDIT DOWN ALT push_backward -EDIT PGUP ALT jump -EDIT PGDN ALT push_down -EDIT HOME ALT toggle_fly - -EDIT PAD_LEFT ALT slide_left -EDIT PAD_RIGHT ALT slide_right -EDIT PAD_UP ALT push_forward -EDIT PAD_DOWN ALT push_backward -EDIT PAD_PGUP ALT jump -EDIT PAD_PGDN ALT push_down -EDIT PAD_ENTER ALT start_chat -EDIT PAD_DIVIDE ALT start_gesture - -SITTING A ALT spin_around_cw -SITTING D ALT spin_around_ccw -SITTING W ALT move_forward -SITTING S ALT move_backward -SITTING E ALT spin_over_sitting -SITTING C ALT spin_under_sitting - -SITTING LEFT ALT spin_around_cw -SITTING RIGHT ALT spin_around_ccw -SITTING UP ALT move_forward -SITTING DOWN ALT move_backward -SITTING PGUP ALT spin_over -SITTING PGDN ALT spin_under - -SITTING A CTL_ALT spin_around_cw -SITTING D CTL_ALT spin_around_ccw -SITTING W CTL_ALT spin_over -SITTING S CTL_ALT spin_under -SITTING E CTL_ALT spin_over -SITTING C CTL_ALT spin_under - -SITTING LEFT CTL_ALT spin_around_cw -SITTING RIGHT CTL_ALT spin_around_ccw -SITTING UP CTL_ALT spin_over -SITTING DOWN CTL_ALT spin_under -SITTING PGUP CTL_ALT spin_over -SITTING PGDN CTL_ALT spin_under - - -SITTING A NONE spin_around_cw_sitting -SITTING D NONE spin_around_ccw_sitting -SITTING W NONE move_forward_sitting -SITTING S NONE move_backward_sitting -SITTING E NONE spin_over_sitting -SITTING C NONE spin_under_sitting - -SITTING LEFT NONE spin_around_cw_sitting -SITTING RIGHT NONE spin_around_ccw_sitting -SITTING UP NONE move_forward_sitting -SITTING DOWN NONE move_backward_sitting -SITTING PGUP NONE spin_over_sitting -SITTING PGDN NONE spin_under_sitting - -SITTING PAD_LEFT NONE spin_around_cw_sitting -SITTING PAD_RIGHT NONE spin_around_ccw_sitting -SITTING PAD_UP NONE move_forward_sitting -SITTING PAD_DOWN NONE move_backward_sitting -SITTING PAD_PGUP NONE spin_over_sitting -SITTING PAD_PGDN NONE spin_under_sitting -SITTING PAD_CENTER NONE stop_moving -SITTING PAD_ENTER NONE start_chat -SITTING PAD_DIVIDE NONE start_gesture - -# these are for passing controls when sitting on vehicles -SITTING A SHIFT slide_left -SITTING D SHIFT slide_right -SITTING LEFT SHIFT slide_left -SITTING RIGHT SHIFT slide_right - -SITTING PAD_LEFT SHIFT slide_left -SITTING PAD_RIGHT SHIFT slide_right -SITTING PAD_ENTER SHIFT start_chat -SITTING PAD_DIVIDE SHIFT start_gesture - -# pan on Alt-Shift -SITTING A CTL_ALT_SHIFT pan_left -SITTING D CTL_ALT_SHIFT pan_right -SITTING W CTL_ALT_SHIFT pan_up -SITTING S CTL_ALT_SHIFT pan_down - -SITTING LEFT CTL_ALT_SHIFT pan_left -SITTING RIGHT CTL_ALT_SHIFT pan_right -SITTING UP CTL_ALT_SHIFT pan_up -SITTING DOWN CTL_ALT_SHIFT pan_down - -SITTING PAD_LEFT CTL_ALT_SHIFT pan_left -SITTING PAD_RIGHT CTL_ALT_SHIFT pan_right -SITTING PAD_UP CTL_ALT_SHIFT pan_up -SITTING PAD_DOWN CTL_ALT_SHIFT pan_down -SITTING PAD_ENTER CTL_ALT_SHIFT start_chat -SITTING PAD_DIVIDE CTL_ALT_SHIFT start_gesture - -SITTING ENTER NONE start_chat -SITTING DIVIDE NONE start_gesture - -# Avatar editing camera controls -EDIT_AVATAR A NONE edit_avatar_spin_cw -EDIT_AVATAR D NONE edit_avatar_spin_ccw -EDIT_AVATAR W NONE edit_avatar_move_forward -EDIT_AVATAR S NONE edit_avatar_move_backward -EDIT_AVATAR E NONE edit_avatar_spin_over -EDIT_AVATAR C NONE edit_avatar_spin_under -EDIT_AVATAR LEFT NONE edit_avatar_spin_cw -EDIT_AVATAR RIGHT NONE edit_avatar_spin_ccw -EDIT_AVATAR UP NONE edit_avatar_move_forward -EDIT_AVATAR DOWN NONE edit_avatar_move_backward -EDIT_AVATAR PGUP NONE edit_avatar_spin_over -EDIT_AVATAR PGDN NONE edit_avatar_spin_under -EDIT_AVATAR ENTER NONE start_chat -EDIT_AVATAR DIVIDE NONE start_gesture -EDIT_AVATAR PAD_LEFT NONE edit_avatar_spin_cw -EDIT_AVATAR PAD_RIGHT NONE edit_avatar_spin_ccw -EDIT_AVATAR PAD_UP NONE edit_avatar_move_forward -EDIT_AVATAR PAD_DOWN NONE edit_avatar_move_backward -EDIT_AVATAR PAD_PGUP NONE edit_avatar_spin_over -EDIT_AVATAR PAD_PGDN NONE edit_avatar_spin_under -EDIT_AVATAR PAD_ENTER NONE start_chat -EDIT_AVATAR PAD_DIVIDE NONE start_gesture diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp index 570f372950..4e60c47f07 100644 --- a/indra/newview/llviewerkeyboard.cpp +++ b/indra/newview/llviewerkeyboard.cpp @@ -598,8 +598,7 @@ REGISTER_KEYBOARD_ACTION("stop_moving", stop_moving); REGISTER_KEYBOARD_ACTION("start_chat", start_chat); REGISTER_KEYBOARD_ACTION("start_gesture", start_gesture); -LLViewerKeyboard::LLViewerKeyboard() : - mNamedFunctionCount(0) +LLViewerKeyboard::LLViewerKeyboard() { for (S32 i = 0; i < MODE_COUNT; i++) { @@ -617,16 +616,6 @@ LLViewerKeyboard::LLViewerKeyboard() : } } - -void LLViewerKeyboard::bindNamedFunction(const std::string& name, LLKeyFunc func) -{ - S32 i = mNamedFunctionCount; - mNamedFunctions[i].mName = name; - mNamedFunctions[i].mFunction = func; - mNamedFunctionCount++; -} - - BOOL LLViewerKeyboard::modeFromString(const std::string& string, S32 *mode) { if (string == "FIRST_PERSON") @@ -699,8 +688,9 @@ BOOL LLViewerKeyboard::handleKey(KEY translated_key, MASK translated_mask, BOOL BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name) { - S32 i,index; - void (*function)(EKeystate keystate) = NULL; + S32 index; + typedef boost::function function_t; + function_t function = NULL; std::string name; // Allow remapping of F2-F12 @@ -723,13 +713,11 @@ BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, c } // Not remapped, look for a function - for (i = 0; i < mNamedFunctionCount; i++) + + function_t* result = LLKeyboardActionRegistry::getValue(function_name); + if (result) { - if (function_name == mNamedFunctions[i].mName) - { - function = mNamedFunctions[i].mFunction; - name = mNamedFunctions[i].mName; - } + function = *result; } if (!function) @@ -759,7 +747,6 @@ BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, c mBindings[mode][index].mKey = key; mBindings[mode][index].mMask = mask; -// mBindings[mode][index].mName = name; mBindings[mode][index].mFunction = function; if (index == mBindingCount[mode]) @@ -971,18 +958,18 @@ void LLViewerKeyboard::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_lev if (key_down && !repeat) { // ...key went down this frame, call function - (*binding[i].mFunction)( KEYSTATE_DOWN ); + binding[i].mFunction( KEYSTATE_DOWN ); } else if (key_up) { // ...key went down this frame, call function - (*binding[i].mFunction)( KEYSTATE_UP ); + binding[i].mFunction( KEYSTATE_UP ); } else if (key_level) { // ...key held down from previous frame // Not windows, just call the function. - (*binding[i].mFunction)( KEYSTATE_LEVEL ); + binding[i].mFunction( KEYSTATE_LEVEL ); }//if }//if }//for diff --git a/indra/newview/llviewerkeyboard.h b/indra/newview/llviewerkeyboard.h index 6e758cc7b3..925244e89b 100644 --- a/indra/newview/llviewerkeyboard.h +++ b/indra/newview/llviewerkeyboard.h @@ -89,8 +89,6 @@ public: BOOL handleKey(KEY key, MASK mask, BOOL repeated); - void bindNamedFunction(const std::string& name, LLKeyFunc func); - S32 loadBindings(const std::string& filename); // returns number bound, 0 on error S32 loadBindingsXML(const std::string& filename); // returns number bound, 0 on error EKeyboardMode getMode(); @@ -103,9 +101,6 @@ private: S32 loadBindingMode(const LLViewerKeyboard::KeyMode& keymode); BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name); - S32 mNamedFunctionCount; - LLNamedFunction mNamedFunctions[MAX_NAMED_FUNCTIONS]; - // Hold all the ugly stuff torn out to make LLKeyboard non-viewer-specific here S32 mBindingCount[MODE_COUNT]; LLKeyBinding mBindings[MODE_COUNT][MAX_KEY_BINDINGS]; -- cgit v1.3 From 033c45f99024dd8197a94936443f67f3e76d40bb Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 4 Oct 2010 11:21:15 -0700 Subject: EXP-142 FIXED Disable mouselook in Skylight --- indra/newview/app_settings/settings.xml | 11 +++++++++++ indra/newview/llagentcamera.cpp | 2 +- indra/newview/llviewerkeyboard.cpp | 1 + 3 files changed, 13 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerkeyboard.cpp') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 18a064c7ba..b24de89103 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2842,6 +2842,17 @@ Value 1 + EnableMouselook + + Comment + Allow first person perspective and mouse control of camera + Persist + 1 + Type + Boolean + Value + 1 + EnableRippleWater Comment diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 68e408d3e4..e7fee26dc5 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -2038,7 +2038,7 @@ void LLAgentCamera::resetCamera() //----------------------------------------------------------------------------- void LLAgentCamera::changeCameraToMouselook(BOOL animate) { - if (LLViewerJoystick::getInstance()->getOverrideCamera()) + if (!gSavedSettings.getBOOL("EnableMouselook") || LLViewerJoystick::getInstance()->getOverrideCamera()) { return; } diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp index 4e60c47f07..1aa9fd8a45 100644 --- a/indra/newview/llviewerkeyboard.cpp +++ b/indra/newview/llviewerkeyboard.cpp @@ -597,6 +597,7 @@ REGISTER_KEYBOARD_ACTION("edit_avatar_move_backward", edit_avatar_move_backward) REGISTER_KEYBOARD_ACTION("stop_moving", stop_moving); REGISTER_KEYBOARD_ACTION("start_chat", start_chat); REGISTER_KEYBOARD_ACTION("start_gesture", start_gesture); +#undef REGISTER_KEYBOARD_ACTION LLViewerKeyboard::LLViewerKeyboard() { -- cgit v1.3