From e045d212d35354d679c2d2e05c6d4689f9f8ac95 Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Mon, 27 Sep 2010 22:56:08 -0400 Subject: STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at merging in windlight estate settings to viewer-dev codebase. not built, not tested. Probably needs a bunch of fixes to be able to be integrated. (resubmitted by Vadim ProductEngine) --- indra/newview/llviewerdisplay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 916cbe2267..5b0cf72ac5 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -178,8 +178,8 @@ void display_update_camera() gViewerWindow->setup3DRender(); // update all the sky/atmospheric/water settings - LLWLParamManager::instance()->update(LLViewerCamera::getInstance()); - LLWaterParamManager::instance()->update(LLViewerCamera::getInstance()); + LLWLParamManager::getInstance()->update(LLViewerCamera::getInstance()); + LLWaterParamManager::getInstance()->update(LLViewerCamera::getInstance()); // Update land visibility too LLWorld::getInstance()->setLandFarClip(final_far); -- cgit v1.2.3 From f4ff1430f0d6ae7dd5a6be0bd665678b30a63aca Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 3 Dec 2010 22:16:16 -0700 Subject: first iteration of memory pool code --- indra/newview/llviewerdisplay.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 7c8b52d0b6..e7153f7ffc 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -202,6 +202,7 @@ void display_stats() gMemoryAllocated = LLMemory::getCurrentRSS(); U32 memory = (U32)(gMemoryAllocated / (1024*1024)); llinfos << llformat("MEMORY: %d MB", memory) << llendl; + LLMemory::logMemoryInfo() ; gRecentMemoryTime.reset(); } } @@ -672,7 +673,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) glh::matrix4f mod = glh_get_current_modelview(); glViewport(0,0,512,512); LLVOAvatar::updateFreezeCounter() ; - LLVOAvatar::updateImpostors(); + + if(!LLPipeline::sMemAllocationThrottled) + { + LLVOAvatar::updateImpostors(); + } glh_set_current_projection(proj); glh_set_current_modelview(mod); -- cgit v1.2.3 From 6469f1c2f21ecd3b15a18957d882ef6a16b17ecf Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sun, 17 Jul 2011 00:24:08 -0500 Subject: SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. --- indra/newview/llviewerdisplay.cpp | 27 ++++++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 911fc8e1ed..39053fe9e4 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -616,6 +616,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && gSavedSettings.getBOOL("UseOcclusion") && gGLManager.mHasOcclusionQuery) ? 2 : 0; + LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); /*if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred) { //force occlusion on for all render types if doing deferred render (tighter shadow frustum) @@ -709,6 +710,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); } + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + //if (!for_snapshot) { LLMemType mt_gw(LLMemType::MTYPE_DISPLAY_GEN_REFLECTION); @@ -717,6 +721,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gPipeline.generateHighlight(*LLViewerCamera::getInstance()); } + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + ////////////////////////////////////// // // Update images, using the image stats generated during object update/culling @@ -743,6 +750,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLImageGL::deleteDeadTextures(); stop_glerror(); } + + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + /////////////////////////////////// // // StateSort @@ -770,6 +781,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + LLPipeline::sUseOcclusion = occlusion; { @@ -828,6 +842,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; LLPipeline::refreshRenderDeferred(); + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + stop_glerror(); if (to_texture) @@ -878,6 +895,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); } + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); + } + } LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush"); if (to_texture) @@ -1339,7 +1364,7 @@ void render_ui_2d() } stop_glerror(); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // render outline for HUD if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f) -- cgit v1.2.3