From 26a2e4ba1e69fafac350ae2f1dd9be2ad8f4c0f6 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Fri, 9 Aug 2019 20:46:38 +0300 Subject: SL-11614 Rotating objects flicker if Render type Avatar is disabled SL-1232 Derendering Avatar type also derenders some rezzed mesh objects SL-10357 [LOVE ME RENDER] Screen Artifacts in Specific Region(s) - Fixed --- indra/newview/llviewerdisplay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 64f6123f5d..7fc9d5d8e7 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1,4 +1,4 @@ -/** +/** * @file llviewerdisplay.cpp * @brief LLViewerDisplay class implementation * @@ -1128,7 +1128,7 @@ void render_hud_attachments() LLSpatialGroup::sNoDelete = TRUE; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - gPipeline.updateCull(hud_cam, result); + gPipeline.updateCull(hud_cam, result, 0, NULL, true); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_BUMP); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_SIMPLE); -- cgit v1.3