From 9ec432034dc3c45d7ce763eb02dae4cc7f6b8da8 Mon Sep 17 00:00:00 2001 From: Steven Bennetts Date: Sun, 21 Jun 2009 08:04:56 +0000 Subject: merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3 ignore-dead-branch --- indra/newview/lltexlayer.cpp | 1505 ++++++++++++------------------------------ 1 file changed, 437 insertions(+), 1068 deletions(-) (limited to 'indra/newview/lltexlayer.cpp') diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index b05da8c6d8..716ab8eef4 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -31,80 +31,56 @@ */ #include "llviewerprecompiledheaders.h" - -#include "imageids.h" #include "llagent.h" -#include "llcrc.h" -#include "lldir.h" -#include "llglheaders.h" -#include "llimagebmp.h" -#include "llimagej2c.h" -#include "llimagetga.h" -#include "llpolymorph.h" -#include "llquantize.h" #include "lltexlayer.h" -#include "llui.h" -#include "llvfile.h" -#include "llviewerimagelist.h" -#include "llviewerimagelist.h" -#include "llviewerregion.h" #include "llviewerstats.h" -#include "llviewerwindow.h" +#include "llviewerregion.h" #include "llvoavatar.h" -#include "llxmltree.h" +#include "llvoavatarself.h" #include "pipeline.h" -#include "v4coloru.h" -#include "llrender.h" #include "llassetuploadresponders.h" +#include "lltexlayerparams.h" +#include "llui.h" //#include "../tools/imdebug/imdebug.h" using namespace LLVOAvatarDefines; -// static -S32 LLTexLayerSetBuffer::sGLByteCount = 0; -S32 LLTexLayerSetBuffer::sGLBumpByteCount = 0; - //----------------------------------------------------------------------------- // LLBakedUploadData() //----------------------------------------------------------------------------- -LLBakedUploadData::LLBakedUploadData( LLVOAvatar* avatar, - LLTexLayerSet* layerset, - LLTexLayerSetBuffer* layerset_buffer, - const LLUUID & id ) : - mAvatar( avatar ), - mLayerSet( layerset ), - mLayerSetBuffer( layerset_buffer ), - mID(id) +LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, + LLTexLayerSet* layerset, + const LLUUID& id) : + mAvatar(avatar), + mTexLayerSet(layerset), + mID(id), + mStartTime(LLFrameTimer::getTotalTime()) // Record starting time { - mStartTime = LLFrameTimer::getTotalTime(); // Record starting time - for( S32 i = 0; i < WT_COUNT; i++ ) - { - LLWearable* wearable = gAgent.getWearable( (EWearableType)i); - if( wearable ) - { - mWearableAssets[i] = wearable->getID(); - } - } } //----------------------------------------------------------------------------- // LLTexLayerSetBuffer // The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. //----------------------------------------------------------------------------- -LLTexLayerSetBuffer::LLTexLayerSetBuffer( LLTexLayerSet* owner, S32 width, S32 height, BOOL has_bump ) - : + +// static +S32 LLTexLayerSetBuffer::sGLByteCount = 0; +S32 LLTexLayerSetBuffer::sGLBumpByteCount = 0; + +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, + S32 width, S32 height, + BOOL has_bump) : // ORDER_LAST => must render these after the hints are created. LLDynamicTexture( width, height, 4, LLDynamicTexture::ORDER_LAST, TRUE ), mNeedsUpdate( TRUE ), mNeedsUpload( FALSE ), mUploadPending( FALSE ), // Not used for any logic here, just to sync sending of updates - mTexLayerSet( owner ) + mTexLayerSet(owner), + mHasBump(has_bump), + mBumpTex(NULL) { LLTexLayerSetBuffer::sGLByteCount += getSize(); - mHasBump = has_bump ; - mBumpTex = NULL ; - createBumpTexture() ; } @@ -115,10 +91,11 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer() if( mBumpTex.notNull()) { mBumpTex = NULL ; - LLImageGL::sGlobalTextureMemory -= mWidth * mHeight * 4; + LLImageGL::sGlobalTextureMemoryInBytes -= mWidth * mHeight * 4; LLTexLayerSetBuffer::sGLBumpByteCount -= mWidth * mHeight * 4; } } + //virtual void LLTexLayerSetBuffer::restoreGLTexture() { @@ -132,7 +109,7 @@ void LLTexLayerSetBuffer::destroyGLTexture() if( mBumpTex.notNull() ) { mBumpTex = NULL ; - LLImageGL::sGlobalTextureMemory -= mWidth * mHeight * 4; + LLImageGL::sGlobalTextureMemoryInBytes -= mWidth * mHeight * 4; LLTexLayerSetBuffer::sGLBumpByteCount -= mWidth * mHeight * 4; } @@ -163,7 +140,7 @@ void LLTexLayerSetBuffer::createBumpTexture() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLImageGL::sGlobalTextureMemory += mWidth * mHeight * 4; + LLImageGL::sGlobalTextureMemoryInBytes += mWidth * mHeight * 4; LLTexLayerSetBuffer::sGLBumpByteCount += mWidth * mHeight * 4; } } @@ -202,7 +179,7 @@ void LLTexLayerSetBuffer::cancelUpload() mUploadPending = FALSE; } -void LLTexLayerSetBuffer::pushProjection() +void LLTexLayerSetBuffer::pushProjection() const { glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); @@ -214,7 +191,7 @@ void LLTexLayerSetBuffer::pushProjection() glLoadIdentity(); } -void LLTexLayerSetBuffer::popProjection() +void LLTexLayerSetBuffer::popProjection() const { glMatrixMode(GL_PROJECTION); gGL.popMatrix(); @@ -225,12 +202,12 @@ void LLTexLayerSetBuffer::popProjection() BOOL LLTexLayerSetBuffer::needsRender() { - LLVOAvatar* avatar = mTexLayerSet->getAvatar(); + const LLVOAvatarSelf* avatar = mTexLayerSet->getAvatar(); BOOL upload_now = mNeedsUpload && mTexLayerSet->isLocalTextureDataFinal(); - BOOL needs_update = gAgent.mNumPendingQueries == 0 && (mNeedsUpdate || upload_now) && !avatar->mAppearanceAnimating; + BOOL needs_update = gAgentQueryManager.hasNoPendingQueries() && (mNeedsUpdate || upload_now) && !avatar->mAppearanceAnimating; if (needs_update) { - BOOL invalid_skirt = avatar->getBakedTE(mTexLayerSet) == TEX_SKIRT_BAKED && !avatar->isWearingWearableType(WT_SKIRT); + BOOL invalid_skirt = avatar->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED && !avatar->isWearingWearableType(WT_SKIRT); if (invalid_skirt) { // we were trying to create a skirt texture @@ -272,7 +249,7 @@ BOOL LLTexLayerSetBuffer::render() // do we need to upload, and do we have sufficient data to create an uploadable composite? // When do we upload the texture if gAgent.mNumPendingQueries is non-zero? - BOOL upload_now = (gAgent.mNumPendingQueries == 0 && mNeedsUpload && mTexLayerSet->isLocalTextureDataFinal()); + BOOL upload_now = (gAgentQueryManager.hasNoPendingQueries() && mNeedsUpload && mTexLayerSet->isLocalTextureDataFinal()); BOOL success = TRUE; // Composite bump @@ -312,7 +289,6 @@ BOOL LLTexLayerSetBuffer::render() { if (!success) { - delete [] baked_bump_data; llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegion() << llendl; mUploadPending = FALSE; } @@ -330,6 +306,7 @@ BOOL LLTexLayerSetBuffer::render() mTexture->setGLTextureCreated(true); mNeedsUpdate = FALSE; + delete [] baked_bump_data; return success; } @@ -353,7 +330,7 @@ BOOL LLTexLayerSetBuffer::updateImmediate() return result; } -void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) +void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data) { // pointers for storing data to upload U8* baked_color_data = new U8[ mWidth * mHeight * 4 ]; @@ -375,10 +352,8 @@ void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) LLPointer baked_mask_image = new LLImageRaw(mWidth, mHeight, 1 ); U8* baked_mask_data = baked_mask_image->getData(); - - mTexLayerSet->gatherAlphaMasks(baked_mask_data, mWidth, mHeight); -// imdebug("lum b=8 w=%d h=%d %p", mWidth, mHeight, baked_mask_data); - + + mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mWidth, mHeight); // writes into baked_color_data const char* comment_text = NULL; @@ -387,13 +362,11 @@ void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) LLPointer baked_image = new LLImageRaw( mWidth, mHeight, baked_image_components ); U8* baked_image_data = baked_image->getData(); + if( mBumpTex.notNull() ) { comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // 5 channels: rgb, heightfield/alpha, mask - // Hide the alpha for the eyelashes in a corner of the bump map - if (mTexLayerSet->getBodyRegion() == "head") - { S32 i = 0; for( S32 u = 0; u < mWidth; u++ ) { @@ -409,25 +382,6 @@ void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) } } else - { - S32 i = 0; - for( S32 u = 0; u < mWidth; u++ ) - { - for( S32 v = 0; v < mHeight; v++ ) - { - baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; - baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; - baked_image_data[5*i + 2] = baked_color_data[4*i + 2]; - baked_image_data[5*i + 3] = 255; // reserve for alpha - baked_image_data[5*i + 4] = baked_mask_data[i]; - i++; - } - } - } - } - else - { - if (mTexLayerSet->getBodyRegion() == "skirt" || mTexLayerSet->getBodyRegion() == "hair") { S32 i = 0; for( S32 u = 0; u < mWidth; u++ ) @@ -442,22 +396,6 @@ void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) } } } - else - { - S32 i = 0; - for( S32 u = 0; u < mWidth; u++ ) - { - for( S32 v = 0; v < mHeight; v++ ) - { - baked_image_data[4*i + 0] = baked_color_data[4*i + 0]; - baked_image_data[4*i + 1] = baked_color_data[4*i + 1]; - baked_image_data[4*i + 2] = baked_color_data[4*i + 2]; - baked_image_data[4*i + 3] = 255; // eyes should have no mask - reserve for alpha - i++; - } - } - } - } LLPointer compressedImage = new LLImageJ2C; compressedImage->setRate(0.f); @@ -490,7 +428,7 @@ void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) { // baked_upload_data is owned by the responder and deleted after the request completes LLBakedUploadData* baked_upload_data = - new LLBakedUploadData( gAgent.getAvatarObject(), this->mTexLayerSet, this, asset_id ); + new LLBakedUploadData(gAgent.getAvatarObject(), this->mTexLayerSet, asset_id); mUploadID = asset_id; // upload the image @@ -536,73 +474,74 @@ void LLTexLayerSetBuffer::readBackAndUpload(U8* baked_bump_data) } delete [] baked_color_data; - delete [] baked_bump_data; } // static -void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, void* userdata, S32 result, LLExtStat ext_status) // StoreAssetData callback (not fixed) +void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, + void* userdata, + S32 result, + LLExtStat ext_status) // StoreAssetData callback (not fixed) { LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; - LLVOAvatar* avatar = gAgent.getAvatarObject(); + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if (0 == result && avatar && !avatar->isDead()) + if (0 == result && + avatar && + !avatar->isDead() && + baked_upload_data->mAvatar == avatar && // Sanity check: only the user's avatar should be uploading textures. + baked_upload_data->mTexLayerSet->hasComposite() + ) { - // Sanity check: only the user's avatar should be uploading textures. - if( baked_upload_data->mAvatar == avatar ) + LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); + + if (layerset_buffer->mUploadID.isNull()) { - // Composite may have changed since the pointer was stored - need to do some checking. - LLTexLayerSetBuffer* prev_layerset_buffer = baked_upload_data->mLayerSetBuffer; - // Can't just call getComposite() because this will trigger creation if none exists. - LLTexLayerSetBuffer* curr_layerset_buffer = - baked_upload_data->mLayerSet->hasComposite()?baked_upload_data->mLayerSet->getComposite():NULL; + // The upload got canceled, we should be in the + // process of baking a new texture so request an + // upload with the new data - if (prev_layerset_buffer != curr_layerset_buffer) + // BAP: does this really belong in this callback, as + // opposed to where the cancellation takes place? + // suspect this does nothing. + layerset_buffer->requestUpload(); + } + else if (baked_upload_data->mID == layerset_buffer->mUploadID) + { + // This is the upload we're currently waiting for. + layerset_buffer->mUploadID.setNull(); + layerset_buffer->mUploadPending = FALSE; + + if (result >= 0) { - llinfos << "Baked texture out of date, composite no longer valid, ignored" << llendl; + LLVOAvatarDefines::ETextureIndex baked_te = avatar->getBakedTE(layerset_buffer->mTexLayerSet); + // Update baked texture info with the new UUID + U64 now = LLFrameTimer::getTotalTime(); // Record starting time + llinfos << "Baked texture upload took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; + avatar->setNewBakedTexture(baked_te, uuid); } else - { - curr_layerset_buffer->mUploadPending = FALSE; - - if (curr_layerset_buffer->mUploadID.isNull()) - { - // The upload got canceled, we should be in the process of baking a new texture - // so request an upload with the new data - curr_layerset_buffer->requestUpload(); - } - else if( baked_upload_data->mID == curr_layerset_buffer->mUploadID ) - { - // This is the upload we're currently waiting for. - curr_layerset_buffer->mUploadID.setNull(); - - if( result >= 0 ) - { - ETextureIndex baked_te = avatar->getBakedTE( curr_layerset_buffer->mTexLayerSet ); - U64 now = LLFrameTimer::getTotalTime(); // Record starting time - llinfos << "Baked texture upload took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; - avatar->setNewBakedTexture( baked_te, uuid ); - } - else - { - llinfos << "Baked upload failed. Reason: " << result << llendl; - // *FIX: retry upload after n seconds, asset server could be busy - } - } - else - { - llinfos << "Received baked texture out of date, ignored." << llendl; - } - - avatar->dirtyMesh(); + { + // Avatar appearance is changing, ignore the upload results + llinfos << "Baked upload failed. Reason: " << result << llendl; + // *FIX: retry upload after n seconds, asset server could be busy } } + else + { + llinfos << "Received baked texture out of date, ignored." << llendl; + } + + avatar->dirtyMesh(); } else { - // Baked texture failed to upload, but since we didn't set the new baked texture, it means that they'll - // try and rebake it at some point in the future (after login?) + // Baked texture failed to upload (in which case since we + // didn't set the new baked texture, it means that they'll try + // and rebake it at some point in the future (after login?)), + // or this response to upload is out of date, in which case a + // current response should be on the way or already processed. llwarns << "Baked upload failed" << llendl; } @@ -635,8 +574,7 @@ void LLTexLayerSetBuffer::bindBumpTexture( U32 stage ) // An ordered set of texture layers that get composited into a single texture. //----------------------------------------------------------------------------- -LLTexLayerSetInfo::LLTexLayerSetInfo( ) - : +LLTexLayerSetInfo::LLTexLayerSetInfo() : mBodyRegion( "" ), mWidth( 512 ), mHeight( 512 ), @@ -701,6 +639,19 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) return TRUE; } +// creates visual params without generating layersets or layers +void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) +{ + //layer_info_list_t mLayerInfoList; + for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin(); + layer_iter != mLayerInfoList.end(); + layer_iter++) + { + LLTexLayerInfo *layer_info = *layer_iter; + layer_info->createVisualParams(avatar); + } +} + //----------------------------------------------------------------------------- // LLTexLayerSet // An ordered set of texture layers that get composited into a single texture. @@ -708,8 +659,7 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) BOOL LLTexLayerSet::sHasCaches = FALSE; -LLTexLayerSet::LLTexLayerSet( LLVOAvatar* avatar ) - : +LLTexLayerSet::LLTexLayerSet(LLVOAvatarSelf* const avatar) : mComposite( NULL ), mAvatar( avatar ), mUpdatesEnabled( FALSE ), @@ -720,7 +670,9 @@ LLTexLayerSet::LLTexLayerSet( LLVOAvatar* avatar ) LLTexLayerSet::~LLTexLayerSet() { + deleteCaches(); std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); + std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); delete mComposite; } @@ -728,15 +680,16 @@ LLTexLayerSet::~LLTexLayerSet() // setInfo //----------------------------------------------------------------------------- -BOOL LLTexLayerSet::setInfo(LLTexLayerSetInfo *info) +BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) { llassert(mInfo == NULL); mInfo = info; //mID = info->mID; // No ID - LLTexLayerSetInfo::layer_info_list_t::iterator iter; mLayerList.reserve(info->mLayerInfoList.size()); - for (iter = info->mLayerInfoList.begin(); iter != info->mLayerInfoList.end(); iter++) + for (LLTexLayerSetInfo::layer_info_list_t::const_iterator iter = info->mLayerInfoList.begin(); + iter != info->mLayerInfoList.end(); + iter++) { LLTexLayer* layer = new LLTexLayer( this ); if (!layer->setInfo(*iter)) @@ -744,8 +697,15 @@ BOOL LLTexLayerSet::setInfo(LLTexLayerSetInfo *info) mInfo = NULL; return FALSE; } + if (!layer->isVisibilityMask()) + { mLayerList.push_back( layer ); } + else + { + mMaskLayerList.push_back(layer); + } + } requestUpdate(); @@ -784,19 +744,26 @@ void LLTexLayerSet::deleteCaches() LLTexLayer* layer = *iter; layer->deleteCaches(); } + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayer* layer = *iter; + layer->deleteCaches(); + } } // Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. -BOOL LLTexLayerSet::isLocalTextureDataAvailable() +BOOL LLTexLayerSet::isLocalTextureDataAvailable() const { - return mAvatar->isLocalTextureDataAvailable( this ); + if (!mAvatar->isSelf()) return FALSE; + return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataAvailable(this); } // Returns TRUE if all of the data for the textures that this layerset depends on have arrived. -BOOL LLTexLayerSet::isLocalTextureDataFinal() +BOOL LLTexLayerSet::isLocalTextureDataFinal() const { - return mAvatar->isLocalTextureDataFinal( this ); + if (!mAvatar->isSelf()) return FALSE; + return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataFinal(this); } @@ -808,62 +775,26 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); gGL.setColorMask(true, true); + BOOL render_morph = mAvatar->morphMaskNeedsUpdate(mBakedTexIndex); + // composite color layers for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayer* layer = *iter; - if( layer->getRenderPass() == RP_COLOR ) + if (layer->getRenderPass() == LLTexLayer::RP_COLOR) { gGL.flush(); - success &= layer->render( x, y, width, height ); + success &= layer->render(x, y, width, height, render_morph); gGL.flush(); - } - } - - // (Optionally) replace alpha with a single component image from a tga file. - if( !getInfo()->mStaticAlphaFileName.empty() ) - { - LLGLSNoAlphaTest gls_no_alpha_test; - gGL.flush(); - gGL.setColorMask(false, true); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - { - LLImageGL* image_gl = gTexStaticImageList.getImageGL( getInfo()->mStaticAlphaFileName, TRUE ); - if( image_gl ) + if (layer->isMorphValid()) { - LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(image_gl); - gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); - gl_rect_2d_simple_tex( width, height ); - } - else - { - success = FALSE; + mAvatar->setMorphMasksValid(TRUE, mBakedTexIndex); } } - gGL.flush(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); } - else - if( getInfo()->mClearAlpha ) - { - // Set the alpha channel to one (clean up after previous blending) - LLGLDisable no_alpha(GL_ALPHA_TEST); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 1.f ); - gGL.flush(); - gGL.setColorMask(false, true); + + renderAlphaMaskTextures(width, height, false); - gl_rect_2d_simple( width, height ); - - gGL.flush(); - gGL.setColorMask(true, true); - } stop_glerror(); return success; @@ -881,9 +812,9 @@ BOOL LLTexLayerSet::renderBump( S32 x, S32 y, S32 width, S32 height ) for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayer* layer = *iter; - if( layer->getRenderPass() == RP_BUMP ) + if (layer->getRenderPass() == LLTexLayer::RP_BUMP) { - success &= layer->render( x, y, width, height ); +// success &= layer->render(x, y, width, height); } } @@ -901,6 +832,16 @@ BOOL LLTexLayerSet::renderBump( S32 x, S32 y, S32 width, S32 height ) return success; } +BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const +{ + return mInfo->mBodyRegion == region; +} + +const std::string LLTexLayerSet::getBodyRegion() const +{ + return mInfo->mBodyRegion; +} + void LLTexLayerSet::requestUpdate() { if( mUpdatesEnabled ) @@ -933,8 +874,9 @@ void LLTexLayerSet::createComposite() // Composite other avatars at reduced resolution if( !mAvatar->isSelf() ) { - width /= 2; - height /= 2; + // TODO: replace with sanity check to ensure not called for non-self avatars +// width /= 2; +// height /= 2; } mComposite = new LLTexLayerSetBuffer( this, width, height, mHasBump ); } @@ -967,12 +909,14 @@ LLTexLayerSetBuffer* LLTexLayerSet::getComposite() return mComposite; } -void LLTexLayerSet::gatherAlphaMasks(U8 *data, S32 width, S32 height) +void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) { S32 size = width * height; memset(data, 255, width * height); + BOOL render_morph = mAvatar->morphMaskNeedsUpdate(mBakedTexIndex); + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayer* layer = *iter; @@ -981,8 +925,10 @@ void LLTexLayerSet::gatherAlphaMasks(U8 *data, S32 width, S32 height) { LLColor4 net_color; layer->findNetColor( &net_color ); + // TODO: eliminate need for layer morph mask valid flag layer->invalidateMorphMasks(); - layer->renderAlphaMasks(mComposite->getOriginX(), mComposite->getOriginY(), width, height, &net_color); + mAvatar->invalidateMorphMasks(mBakedTexIndex); + layer->renderMorphMasks(mComposite->getOriginX(), mComposite->getOriginY(), width, height, net_color, render_morph); alphaData = layer->getAlphaData(); } if (alphaData) @@ -997,35 +943,111 @@ void LLTexLayerSet::gatherAlphaMasks(U8 *data, S32 width, S32 height) } } } + + // Set alpha back to that of our alpha masks. + renderAlphaMaskTextures(width, height, true); +} + +void LLTexLayerSet::renderAlphaMaskTextures(S32 width, S32 height, bool forceClear) +{ + const LLTexLayerSetInfo *info = getInfo(); + + gGL.setColorMask(false, true); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + // (Optionally) replace alpha with a single component image from a tga file. + if (!info->mStaticAlphaFileName.empty() && mMaskLayerList.empty()) + { + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.flush(); + { + LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(info->mStaticAlphaFileName, TRUE); + if( image_gl ) + { + LLGLSUIDefault gls_ui; + gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); + gl_rect_2d_simple_tex( width, height ); + } + } + gGL.flush(); + } + else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0)) + { + // Set the alpha channel to one (clean up after previous blending) + gGL.flush(); + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + } + + // (Optional) Mask out part of the baked texture with alpha masks + // will still have an effect even if mClearAlpha is set or the alpha component was replaced + if (mMaskLayerList.size() > 0) + { + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayer* layer = *iter; + gGL.flush(); + layer->blendAlphaTexture(width, height); + gGL.flush(); + } + + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); } void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) +{ + mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); +} + +//----------------------------------------------------------------------------- +// finds a specific layer based on a passed in name +//----------------------------------------------------------------------------- +LLTexLayer* LLTexLayerSet::findLayerByName(std::string name) { for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayer* layer = *iter; - layer->applyMorphMask(tex_data, width, height, num_components); + + if (layer->getName().compare(name) == 0) + { + return layer; + } } + return NULL; } + //----------------------------------------------------------------------------- // LLTexLayerInfo //----------------------------------------------------------------------------- -LLTexLayerInfo::LLTexLayerInfo( ) - : +LLTexLayerInfo::LLTexLayerInfo() : mWriteAllChannels( FALSE ), - mRenderPass( RP_COLOR ), + mRenderPass(LLTexLayer::RP_COLOR), mFixedColor( 0.f, 0.f, 0.f, 0.f ), mLocalTexture( -1 ), mStaticImageIsMask( FALSE ), - mUseLocalTextureAlphaOnly( FALSE ) + mUseLocalTextureAlphaOnly(FALSE), + mIsVisibilityMask(FALSE) { } LLTexLayerInfo::~LLTexLayerInfo( ) { - std::for_each(mColorInfoList.begin(), mColorInfoList.end(), DeletePointer()); - std::for_each(mAlphaInfoList.begin(), mAlphaInfoList.end(), DeletePointer()); + std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); + std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer()); } BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) @@ -1048,7 +1070,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) { if( render_pass_name == "bump" ) { - mRenderPass = RP_BUMP; + mRenderPass = LLTexLayer::RP_BUMP; } } @@ -1057,6 +1079,14 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color"); node->getFastAttributeString( global_color_string, mGlobalColor ); + // Visibility mask (optional) + BOOL is_visibility; + static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); + if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) + { + mIsVisibilityMask = is_visibility; + } + // color attribute (optional) LLColor4U color4u; static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color"); @@ -1070,7 +1100,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) texture_node; texture_node = node->getNextNamedChild()) { - std::string local_texture; + std::string local_texture_name; static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture"); static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask"); @@ -1079,73 +1109,27 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) { texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask ); } - else if( texture_node->getFastAttributeString( local_texture_string, local_texture ) ) + else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name)) { texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly ); - if( "upper_shirt" == local_texture ) - { - mLocalTexture = TEX_UPPER_SHIRT; - } - else if( "upper_bodypaint" == local_texture ) - { - mLocalTexture = TEX_UPPER_BODYPAINT; - } - else if( "lower_pants" == local_texture ) - { - mLocalTexture = TEX_LOWER_PANTS; - } - else if( "lower_bodypaint" == local_texture ) - { - mLocalTexture = TEX_LOWER_BODYPAINT; - } - else if( "lower_shoes" == local_texture ) - { - mLocalTexture = TEX_LOWER_SHOES; - } - else if( "head_bodypaint" == local_texture ) - { - mLocalTexture = TEX_HEAD_BODYPAINT; - } - else if( "lower_socks" == local_texture ) - { - mLocalTexture = TEX_LOWER_SOCKS; - } - else if( "upper_jacket" == local_texture ) - { - mLocalTexture = TEX_UPPER_JACKET; - } - else if( "lower_jacket" == local_texture ) - { - mLocalTexture = TEX_LOWER_JACKET; - } - else if( "upper_gloves" == local_texture ) - { - mLocalTexture = TEX_UPPER_GLOVES; - } - else if( "upper_undershirt" == local_texture ) - { - mLocalTexture = TEX_UPPER_UNDERSHIRT; - } - else if( "lower_underpants" == local_texture ) + /* if ("upper_shirt" == local_texture_name) + mLocalTexture = TEX_UPPER_SHIRT; */ + mLocalTexture = TEX_NUM_INDICES; + for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); + iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + iter++) { - mLocalTexture = TEX_LOWER_UNDERPANTS; - } - else if( "eyes_iris" == local_texture ) + const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + if (local_texture_name == texture_dict->mName) { - mLocalTexture = TEX_EYES_IRIS; + mLocalTexture = iter->first; + break; } - else if( "skirt" == local_texture ) - { - mLocalTexture = TEX_SKIRT; - } - else if( "hair_grain" == local_texture ) - { - mLocalTexture = TEX_HAIR; } - else + if (mLocalTexture == TEX_NUM_INDICES) { - llwarns << " element has invalid local_texure attribute: " << mName << " " << local_texture << llendl; + llwarns << " element has invalid local_texure attribute: " << mName << " " << local_texture_name << llendl; return FALSE; } } @@ -1179,13 +1163,13 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) if( child->getChildByName( "param_color" ) ) { // - LLTexParamColorInfo* info = new LLTexParamColorInfo( ); + LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); if (!info->parseXml(child)) { delete info; return FALSE; } - mColorInfoList.push_back( info ); + mParamColorInfoList.push_back(info); } else if( child->getChildByName( "param_alpha" ) ) { @@ -1196,13 +1180,47 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) delete info; return FALSE; } - mAlphaInfoList.push_back( info ); + mParamAlphaInfoList.push_back(info); } } return TRUE; } +BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) +{ + BOOL success = TRUE; + for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin(); + color_info_iter != mParamColorInfoList.end(); + color_info_iter++) + { + LLTexLayerParamColorInfo * color_info = *color_info_iter; + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(avatar); + if (!param_color->setInfo(color_info)) + { + llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl; + delete param_color; + success = FALSE; + } + } + + for (param_alpha_info_list_t::iterator alpha_info_iter = mParamAlphaInfoList.begin(); + alpha_info_iter != mParamAlphaInfoList.end(); + alpha_info_iter++) + { + LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter; + LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(avatar); + if (!param_alpha->setInfo(alpha_info)) + { + llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl; + delete param_alpha; + success = FALSE; + } + } + + return success; +} + //----------------------------------------------------------------------------- // LLTexLayer // A single texture layer, consisting of: @@ -1216,12 +1234,12 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) // * a texture entry index (TE) // * (optional) one or more alpha parameters (weighted alpha textures) //----------------------------------------------------------------------------- -LLTexLayer::LLTexLayer( LLTexLayerSet* layer_set ) - : +LLTexLayer::LLTexLayer(LLTexLayerSet* layer_set) : mTexLayerSet( layer_set ), mMorphMasksValid( FALSE ), mStaticImageInvalid( FALSE ), - mInfo( NULL ) + mInfo(NULL), + mHasMorph(FALSE) { } @@ -1238,45 +1256,28 @@ LLTexLayer::~LLTexLayer() U8* alpha_data = iter->second; delete [] alpha_data; } + } //----------------------------------------------------------------------------- // setInfo //----------------------------------------------------------------------------- -BOOL LLTexLayer::setInfo(LLTexLayerInfo* info) +BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info) { llassert(mInfo == NULL); mInfo = info; //mID = info->mID; // No ID - if (info->mRenderPass == RP_BUMP) + if (info->mRenderPass == LLTexLayer::RP_BUMP) mTexLayerSet->setBump(TRUE); + mParamColorList.reserve(mInfo->mParamColorInfoList.size()); + for (param_color_info_list_t::const_iterator iter = mInfo->mParamColorInfoList.begin(); + iter != mInfo->mParamColorInfoList.end(); + iter++) { - LLTexLayerInfo::morph_name_list_t::iterator iter; - for (iter = mInfo->mMorphNameList.begin(); iter != mInfo->mMorphNameList.end(); iter++) - { - // *FIX: we assume that the referenced visual param is a - // morph target, need a better way of actually looking - // this up. - LLPolyMorphTarget *morph_param; - std::string *name = &(iter->first); - morph_param = (LLPolyMorphTarget *)(getTexLayerSet()->getAvatar()->getVisualParam(name->c_str())); - if (morph_param) - { - BOOL invert = iter->second; - addMaskedMorph(morph_param, invert); - } - } - } - - { - LLTexLayerInfo::color_info_list_t::iterator iter; - mParamColorList.reserve(mInfo->mColorInfoList.size()); - for (iter = mInfo->mColorInfoList.begin(); iter != mInfo->mColorInfoList.end(); iter++) - { - LLTexParamColor* param_color = new LLTexParamColor( this ); + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(this); if (!param_color->setInfo(*iter)) { mInfo = NULL; @@ -1284,11 +1285,11 @@ BOOL LLTexLayer::setInfo(LLTexLayerInfo* info) } mParamColorList.push_back( param_color ); } - } - { - LLTexLayerInfo::alpha_info_list_t::iterator iter; - mParamAlphaList.reserve(mInfo->mAlphaInfoList.size()); - for (iter = mInfo->mAlphaInfoList.begin(); iter != mInfo->mAlphaInfoList.end(); iter++) + + mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size()); + for (param_alpha_info_list_t::const_iterator iter = mInfo->mParamAlphaInfoList.begin(); + iter != mInfo->mParamAlphaInfoList.end(); + iter++) { LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha( this ); if (!param_alpha->setInfo(*iter)) @@ -1298,84 +1299,83 @@ BOOL LLTexLayer::setInfo(LLTexLayerInfo* info) } mParamAlphaList.push_back( param_alpha ); } - } return TRUE; } -#if 0 // obsolete -//----------------------------------------------------------------------------- -// parseData -//----------------------------------------------------------------------------- -BOOL LLTexLayer::parseData( LLXmlTreeNode* node ) +//static +void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color) { - LLTexLayerInfo *info = new LLTexLayerInfo; - - if (!info->parseXml(node)) + for (param_color_list_t::const_iterator iter = param_list.begin(); + iter != param_list.end(); iter++) +{ + const LLTexLayerParamColor* param = *iter; + LLColor4 param_net = param->getNetColor(); + const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo(); + switch(info->getOperation()) { - delete info; - return FALSE; + case LLTexLayerParamColor::OP_ADD: + net_color += param_net; + break; + case LLTexLayerParamColor::OP_MULTIPLY: + net_color = net_color * param_net; + break; + case LLTexLayerParamColor::OP_BLEND: + net_color = lerp(net_color, param_net, param->getWeight()); + break; + default: + llassert(0); + break; } - if (!setInfo(info)) - { - delete info; - return FALSE; } - return TRUE; + net_color.clamp(); } -#endif - -//----------------------------------------------------------------------------- - void LLTexLayer::deleteCaches() { - for( alpha_list_t::iterator iter = mParamAlphaList.begin(); + for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++ ) { LLTexLayerParamAlpha* param = *iter; param->deleteCaches(); } - mStaticImageRaw = NULL; } -BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) +BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) { LLGLEnable color_mat(GL_COLOR_MATERIAL); gPipeline.disableLights(); - BOOL success = TRUE; - - BOOL color_specified = FALSE; - BOOL alpha_mask_specified = FALSE; - LLColor4 net_color; - color_specified = findNetColor( &net_color ); - + BOOL color_specified = findNetColor(&net_color); + if (mTexLayerSet->getAvatar()->mIsDummy) { color_specified = true; net_color = LLVOAvatar::getDummyColor(); } + BOOL success = TRUE; + // If you can't see the layer, don't render it. if( is_approx_zero( net_color.mV[VW] ) ) { return success; } - alpha_list_t::iterator iter = mParamAlphaList.begin(); + BOOL alpha_mask_specified = FALSE; + param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); if( iter != mParamAlphaList.end() ) { // If we have alpha masks, but we're skipping all of them, skip the whole layer. // However, we can't do this optimization if we have morph masks that need updating. - if( mMaskedMorphs.empty() ) + if (!mHasMorph) { BOOL skip_layer = TRUE; while( iter != mParamAlphaList.end() ) { - LLTexLayerParamAlpha* param = *iter; + const LLTexLayerParamAlpha* param = *iter; if( !param->getSkip() ) { @@ -1392,7 +1392,7 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) } } - renderAlphaMasks( x, y, width, height, &net_color ); + renderMorphMasks(x, y, width, height, net_color, render_morph); alpha_mask_specified = TRUE; gGL.flush(); gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); @@ -1437,7 +1437,7 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLImageGL* image_gl = gTexStaticImageList.getImageGL( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( image_gl ) { gGL.getTexUnit(0)->bind(image_gl); @@ -1451,14 +1451,14 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) } } - if( ((-1 == getInfo()->mLocalTexture) || + if(((-1 == getInfo()->mLocalTexture) || getInfo()->mUseLocalTextureAlphaOnly) && getInfo()->mStaticImageFileName.empty() && color_specified ) { LLGLDisable no_alpha(GL_ALPHA_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4fv( net_color.mV); + gGL.color4fv( net_color.mV ); gl_rect_2d_simple( width, height ); } @@ -1483,9 +1483,9 @@ U8* LLTexLayer::getAlphaData() const LLUUID& uuid = mTexLayerSet->getAvatar()->getLocalTextureID((ETextureIndex)getInfo()->mLocalTexture); alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); - for( alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++ ) + for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) { - LLTexLayerParamAlpha* param = *iter; + const LLTexLayerParamAlpha* param = *iter; F32 param_weight = param->getWeight(); alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); } @@ -1496,7 +1496,7 @@ U8* LLTexLayer::getAlphaData() return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; } -BOOL LLTexLayer::findNetColor( LLColor4* net_color ) +BOOL LLTexLayer::findNetColor(LLColor4* net_color) const { // Color is either: // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) @@ -1510,8 +1510,7 @@ BOOL LLTexLayer::findNetColor( LLColor4* net_color ) { net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getInfo()->mGlobalColor ) ); } - else - if( getInfo()->mFixedColor.mV[VW] ) + else if (getInfo()->mFixedColor.mV[VW]) { net_color->setVec( getInfo()->mFixedColor ); } @@ -1520,30 +1519,7 @@ BOOL LLTexLayer::findNetColor( LLColor4* net_color ) net_color->setVec( 0.f, 0.f, 0.f, 0.f ); } - for( color_list_t::iterator iter = mParamColorList.begin(); - iter != mParamColorList.end(); iter++ ) - { - LLTexParamColor* param = *iter; - LLColor4 param_net = param->getNetColor(); - switch( param->getOperation() ) - { - case OP_ADD: - *net_color += param_net; - break; - case OP_MULTIPLY: - net_color->mV[VX] *= param_net.mV[VX]; - net_color->mV[VY] *= param_net.mV[VY]; - net_color->mV[VZ] *= param_net.mV[VZ]; - net_color->mV[VW] *= param_net.mV[VW]; - break; - case OP_BLEND: - net_color->setVec( lerp(*net_color, param_net, param->getWeight()) ); - break; - default: - llassert(0); - break; - } - } + calculateTexLayerColor(mParamColorList, *net_color); return TRUE; } @@ -1564,8 +1540,51 @@ BOOL LLTexLayer::findNetColor( LLColor4* net_color ) return FALSE; // No need to draw a separate colored polygon } +BOOL LLTexLayer::blendAlphaTexture(S32 width, S32 height) +{ + BOOL success = TRUE; + + gGL.flush(); + + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + if( image_gl ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(image_gl); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else + { + success = FALSE; + } + } + else + { + if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) + { + LLImageGL* image_gl = NULL; + if (mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl)) + { + if (image_gl) + { + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(image_gl); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + success = TRUE; + } + } + } + } + + return success; +} + -BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4* colorp ) +BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, BOOL render_morph) { BOOL success = TRUE; @@ -1573,9 +1592,7 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 gGL.setColorMask(false, true); - alpha_list_t::iterator iter = mParamAlphaList.begin(); - LLTexLayerParamAlpha* first_param = *iter; - + LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin(); // Note: if the first param is a mulitply, multiply against the current buffer's alpha if( !first_param || !first_param->getMultiplyBlend() ) { @@ -1593,8 +1610,7 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 // Accumulate alphas LLGLSNoAlphaTest gls_no_alpha_test; gGL.color4f( 1.f, 1.f, 1.f, 1.f ); - - for( iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++ ) + for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) { LLTexLayerParamAlpha* param = *iter; success &= param->render( x, y, width, height ); @@ -1602,12 +1618,11 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 // Approximates a min() function gGL.flush(); - gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - { LLImageGL* image_gl = NULL; if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) { @@ -1631,12 +1646,10 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 success = FALSE; } } - } if( !getInfo()->mStaticImageFileName.empty() ) { - { - LLImageGL* image_gl = gTexStaticImageList.getImageGL( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( image_gl ) { if( (image_gl->getComponents() == 4) || @@ -1653,15 +1666,14 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 success = FALSE; } } - } // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); - if( colorp->mV[VW] != 1.f ) + if (layer_color.mV[VW] != 1.f) { LLGLDisable no_alpha(GL_ALPHA_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4fv( colorp->mV ); + gGL.color4fv(layer_color.mV); gl_rect_2d_simple( width, height ); } @@ -1670,34 +1682,28 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 gGL.setColorMask(true, true); - if (!mMorphMasksValid && !mMaskedMorphs.empty()) + if (render_morph && mHasMorph) { LLCRC alpha_mask_crc; const LLUUID& uuid = mTexLayerSet->getAvatar()->getLocalTextureID((ETextureIndex)getInfo()->mLocalTexture); alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); - for( alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++ ) + for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) { - LLTexLayerParamAlpha* param = *iter; + const LLTexLayerParamAlpha* param = *iter; F32 param_weight = param->getWeight(); alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); } U32 cache_index = alpha_mask_crc.getCRC(); - - alpha_cache_t::iterator iter2 = mAlphaCache.find(cache_index); - U8* alpha_data; - if (iter2 != mAlphaCache.end()) - { - alpha_data = iter2->second; - } - else + U8* alpha_data = get_if_there(mAlphaCache,cache_index,(U8*)NULL); + if (!alpha_data) { // clear out a slot if we have filled our cache S32 max_cache_entries = getTexLayerSet()->getAvatar()->isSelf() ? 4 : 1; while ((S32)mAlphaCache.size() >= max_cache_entries) { - iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry + alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry alpha_data = iter2->second; delete [] alpha_data; mAlphaCache.erase(iter2); @@ -1710,28 +1716,12 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 getTexLayerSet()->getAvatar()->dirtyMesh(); mMorphMasksValid = TRUE; - - for( morph_list_t::iterator iter3 = mMaskedMorphs.begin(); - iter3 != mMaskedMorphs.end(); iter3++ ) - { - LLMaskedMorph* maskedMorph = &(*iter3); - maskedMorph->mMorphTarget->applyMask(alpha_data, width, height, 1, maskedMorph->mInvert); - } + getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); } return success; } -void LLTexLayer::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) -{ - for( morph_list_t::iterator iter = mMaskedMorphs.begin(); - iter != mMaskedMorphs.end(); iter++ ) - { - LLMaskedMorph* maskedMorph = &(*iter); - maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); - } -} - // Returns TRUE on success. BOOL LLTexLayer::renderImageRaw( U8* in_data, S32 in_width, S32 in_height, S32 in_components, S32 width, S32 height, BOOL is_mask ) { @@ -1808,666 +1798,54 @@ void LLTexLayer::requestUpdate() mTexLayerSet->requestUpdate(); } -void LLTexLayer::addMaskedMorph(LLPolyMorphTarget* morph_target, BOOL invert) +const std::string& LLTexLayer::getName() const { - mMaskedMorphs.push_front(LLMaskedMorph(morph_target, invert)); + return mInfo->mName; } -void LLTexLayer::invalidateMorphMasks() +LLTexLayer::ERenderPass LLTexLayer::getRenderPass() const { - mMorphMasksValid = FALSE; + return mInfo->mRenderPass; } - -//----------------------------------------------------------------------------- -// LLTexLayerParamAlphaInfo -//----------------------------------------------------------------------------- -LLTexLayerParamAlphaInfo::LLTexLayerParamAlphaInfo( ) - : - mMultiplyBlend( FALSE ), - mSkipIfZeroWeight( FALSE ), - mDomain( 0.f ) +const std::string& LLTexLayer::getGlobalColor() const { + return mInfo->mGlobalColor; } -BOOL LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_alpha" ) ); - - if( !LLViewerVisualParamInfo::parseXml(node) ) - return FALSE; - - LLXmlTreeNode* param_alpha_node = node->getChildByName( "param_alpha" ); - if( !param_alpha_node ) - { - return FALSE; - } - - static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); - if( param_alpha_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) ) - { - // Don't load the image file until it's actually needed. - } -// else -// { -// llwarns << " element is missing tga_file attribute." << llendl; -// } - - static LLStdStringHandle multiply_blend_string = LLXmlTree::addAttributeString("multiply_blend"); - param_alpha_node->getFastAttributeBOOL( multiply_blend_string, mMultiplyBlend ); - - static LLStdStringHandle skip_if_zero_string = LLXmlTree::addAttributeString("skip_if_zero"); - param_alpha_node->getFastAttributeBOOL( skip_if_zero_string, mSkipIfZeroWeight ); - - static LLStdStringHandle domain_string = LLXmlTree::addAttributeString("domain"); - param_alpha_node->getFastAttributeF32( domain_string, mDomain ); - - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLTexLayerParamAlpha -//----------------------------------------------------------------------------- - -// static -LLTexLayerParamAlpha::param_alpha_ptr_list_t LLTexLayerParamAlpha::sInstances; - -// static -void LLTexLayerParamAlpha::dumpCacheByteCount() -{ - S32 gl_bytes = 0; - getCacheByteCount( &gl_bytes ); - llinfos << "Processed Alpha Texture Cache GL:" << (gl_bytes/1024) << "KB" << llendl; -} - -// static -void LLTexLayerParamAlpha::getCacheByteCount( S32* gl_bytes ) -{ - *gl_bytes = 0; - - for( param_alpha_ptr_list_t::iterator iter = sInstances.begin(); - iter != sInstances.end(); iter++ ) - { - LLTexLayerParamAlpha* instance = *iter; - LLImageGL* image_gl = instance->mCachedProcessedImageGL; - if( image_gl ) - { - S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); - - if( image_gl->getHasGLTexture() ) - { - *gl_bytes += bytes; - } - } - } -} - -LLTexLayerParamAlpha::LLTexLayerParamAlpha( LLTexLayer* layer ) - : - mCachedProcessedImageGL( NULL ), - mTexLayer( layer ), - mNeedsCreateTexture( FALSE ), - mStaticImageInvalid( FALSE ), - mAvgDistortionVec(1.f, 1.f, 1.f), - mCachedEffectiveWeight(0.f) -{ - sInstances.push_front( this ); -} - -LLTexLayerParamAlpha::~LLTexLayerParamAlpha() -{ - deleteCaches(); - sInstances.remove( this ); -} - -//----------------------------------------------------------------------------- -// setInfo() -//----------------------------------------------------------------------------- -BOOL LLTexLayerParamAlpha::setInfo(LLTexLayerParamAlphaInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - - mTexLayer->getTexLayerSet()->getAvatar()->addVisualParam( this ); - setWeight(getDefaultWeight(), FALSE ); - - return TRUE; -} - -//----------------------------------------------------------------------------- - -void LLTexLayerParamAlpha::deleteCaches() -{ - mStaticImageTGA = NULL; // deletes image - mCachedProcessedImageGL = NULL; - mStaticImageRaw = NULL; - mNeedsCreateTexture = FALSE; -} - -void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL set_by_user) -{ - if (mIsAnimating) - { - return; - } - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - F32 new_weight = llclamp(weight, min_weight, max_weight); - U8 cur_u8 = F32_to_U8( mCurWeight, min_weight, max_weight ); - U8 new_u8 = F32_to_U8( new_weight, min_weight, max_weight ); - if( cur_u8 != new_u8) - { - mCurWeight = new_weight; - - LLVOAvatar* avatar = mTexLayer->getTexLayerSet()->getAvatar(); - if( avatar->getSex() & getSex() ) - { - if ( gAgent.cameraCustomizeAvatar() ) - { - set_by_user = FALSE; - } - avatar->invalidateComposite( mTexLayer->getTexLayerSet(), set_by_user ); - mTexLayer->invalidateMorphMasks(); - avatar->updateMeshTextures(); - } - } -} - -void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value, BOOL set_by_user) -{ - mTargetWeight = target_value; - setWeight(target_value, set_by_user); - mIsAnimating = TRUE; - if (mNext) - { - mNext->setAnimationTarget(target_value, set_by_user); - } -} - -void LLTexLayerParamAlpha::animate(F32 delta, BOOL set_by_user) -{ - if (mNext) - { - mNext->animate(delta, set_by_user); - } -} - -BOOL LLTexLayerParamAlpha::getSkip() -{ - LLVOAvatar *avatar = mTexLayer->getTexLayerSet()->getAvatar(); - - if( getInfo()->mSkipIfZeroWeight ) - { - F32 effective_weight = ( avatar->getSex() & getSex() ) ? mCurWeight : getDefaultWeight(); - if (is_approx_zero( effective_weight )) - { - return TRUE; - } - } - - EWearableType type = (EWearableType)getWearableType(); - if( (type != WT_INVALID) && !avatar->isWearingWearableType( type ) ) - { - return TRUE; - } - - return FALSE; -} - - -BOOL LLTexLayerParamAlpha::render( S32 x, S32 y, S32 width, S32 height ) -{ - BOOL success = TRUE; - - F32 effective_weight = ( mTexLayer->getTexLayerSet()->getAvatar()->getSex() & getSex() ) ? mCurWeight : getDefaultWeight(); - BOOL weight_changed = effective_weight != mCachedEffectiveWeight; - if( getSkip() ) - { - return success; - } - - gGL.flush(); - if( getInfo()->mMultiplyBlend ) - { - gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); // Multiplication: approximates a min() function - } - else - { - gGL.setSceneBlendType(LLRender::BT_ADD); // Addition: approximates a max() function - } - - if( !getInfo()->mStaticImageFileName.empty() && !mStaticImageInvalid) - { - if( mStaticImageTGA.isNull() ) - { - // Don't load the image file until we actually need it the first time. Like now. - mStaticImageTGA = gTexStaticImageList.getImageTGA( getInfo()->mStaticImageFileName ); - // We now have something in one of our caches - LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull() ? TRUE : FALSE; - - if( mStaticImageTGA.isNull() ) - { - llwarns << "Unable to load static file: " << getInfo()->mStaticImageFileName << llendl; - mStaticImageInvalid = TRUE; // don't try again. - return FALSE; - } - } - - const S32 image_tga_width = mStaticImageTGA->getWidth(); - const S32 image_tga_height = mStaticImageTGA->getHeight(); - if( !mCachedProcessedImageGL || - (mCachedProcessedImageGL->getWidth() != image_tga_width) || - (mCachedProcessedImageGL->getHeight() != image_tga_height) || - (weight_changed) ) - { -// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl; - mCachedEffectiveWeight = effective_weight; - - if( !mCachedProcessedImageGL ) - { - mCachedProcessedImageGL = new LLImageGL( image_tga_width, image_tga_height, 1, FALSE); - - // We now have something in one of our caches - LLTexLayerSet::sHasCaches |= mCachedProcessedImageGL ? TRUE : FALSE; - - mCachedProcessedImageGL->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); - } - - // Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed. - mStaticImageRaw = NULL; - mStaticImageRaw = new LLImageRaw; - mStaticImageTGA->decodeAndProcess( mStaticImageRaw, getInfo()->mDomain, effective_weight ); - mNeedsCreateTexture = TRUE; - } - - if( mCachedProcessedImageGL ) - { - { - // Create the GL texture, and then hang onto it for future use. - if( mNeedsCreateTexture ) - { - mCachedProcessedImageGL->createGLTexture(0, mStaticImageRaw); - mNeedsCreateTexture = FALSE; - gGL.getTexUnit(0)->bind(mCachedProcessedImageGL); - mCachedProcessedImageGL->setAddressMode(LLTexUnit::TAM_CLAMP); - } - - LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(mCachedProcessedImageGL); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - stop_glerror(); - } - } - - // Don't keep the cache for other people's avatars - // (It's not really a "cache" in that case, but the logic is the same) - if( !mTexLayer->getTexLayerSet()->getAvatar()->isSelf() ) - { - mCachedProcessedImageGL = NULL; - } - } - else - { - LLGLDisable no_alpha(GL_ALPHA_TEST); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, effective_weight ); - gl_rect_2d_simple( width, height ); - } - - return success; -} - -//----------------------------------------------------------------------------- -// LLTexGlobalColorInfo -//----------------------------------------------------------------------------- - -LLTexGlobalColorInfo::LLTexGlobalColorInfo() -{ -} - - -LLTexGlobalColorInfo::~LLTexGlobalColorInfo() -{ - for_each(mColorInfoList.begin(), mColorInfoList.end(), DeletePointer()); -} - -BOOL LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node) -{ - // name attribute - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if( !node->getFastAttributeString( name_string, mName ) ) - { - llwarns << " element is missing name attribute." << llendl; - return FALSE; - } - // sub-element - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if( child->getChildByName( "param_color" ) ) - { - // - LLTexParamColorInfo* info = new LLTexParamColorInfo(); - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - mColorInfoList.push_back( info ); - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLTexGlobalColor -//----------------------------------------------------------------------------- - -LLTexGlobalColor::LLTexGlobalColor( LLVOAvatar* avatar ) - : - mAvatar( avatar ), - mInfo( NULL ) -{ -} - - -LLTexGlobalColor::~LLTexGlobalColor() -{ - // mParamList are LLViewerVisualParam's and get deleted with ~LLCharacter() - //std::for_each(mParamList.begin(), mParamList.end(), DeletePointer()); -} - -BOOL LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info) -{ - llassert(mInfo == NULL); - mInfo = info; - //mID = info->mID; // No ID - - LLTexGlobalColorInfo::color_info_list_t::iterator iter; - mParamList.reserve(mInfo->mColorInfoList.size()); - for (iter = mInfo->mColorInfoList.begin(); iter != mInfo->mColorInfoList.end(); iter++) - { - LLTexParamColor* param_color = new LLTexParamColor( this ); - if (!param_color->setInfo(*iter)) - { - mInfo = NULL; - return FALSE; - } - mParamList.push_back( param_color ); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- - -LLColor4 LLTexGlobalColor::getColor() -{ - // Sum of color params - if( !mParamList.empty() ) - { - LLColor4 net_color( 0.f, 0.f, 0.f, 0.f ); - - for( param_list_t::iterator iter = mParamList.begin(); - iter != mParamList.end(); iter++ ) - { - LLTexParamColor* param = *iter; - LLColor4 param_net = param->getNetColor(); - switch( param->getOperation() ) - { - case OP_ADD: - net_color += param_net; - break; - case OP_MULTIPLY: - net_color.mV[VX] *= param_net.mV[VX]; - net_color.mV[VY] *= param_net.mV[VY]; - net_color.mV[VZ] *= param_net.mV[VZ]; - net_color.mV[VW] *= param_net.mV[VW]; - break; - case OP_BLEND: - net_color = lerp(net_color, param_net, param->getWeight()); - break; - default: - llassert(0); - break; - } - } - - net_color.mV[VX] = llclampf( net_color.mV[VX] ); - net_color.mV[VY] = llclampf( net_color.mV[VY] ); - net_color.mV[VZ] = llclampf( net_color.mV[VZ] ); - net_color.mV[VW] = llclampf( net_color.mV[VW] ); - - return net_color; - } - return LLColor4( 1.f, 1.f, 1.f, 1.f ); -} - -//----------------------------------------------------------------------------- -// LLTexParamColorInfo -//----------------------------------------------------------------------------- -LLTexParamColorInfo::LLTexParamColorInfo() - : - mOperation( OP_ADD ), - mNumColors( 0 ) -{ -} - -BOOL LLTexParamColorInfo::parseXml(LLXmlTreeNode *node) +void LLTexLayer::invalidateMorphMasks() { - llassert( node->hasName( "param" ) && node->getChildByName( "param_color" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return FALSE; - - LLXmlTreeNode* param_color_node = node->getChildByName( "param_color" ); - if( !param_color_node ) - { - return FALSE; - } - - std::string op_string; - static LLStdStringHandle operation_string = LLXmlTree::addAttributeString("operation"); - if( param_color_node->getFastAttributeString( operation_string, op_string ) ) - { - LLStringUtil::toLower(op_string); - if ( op_string == "add" ) mOperation = OP_ADD; - else if ( op_string == "multiply" ) mOperation = OP_MULTIPLY; - else if ( op_string == "blend" ) mOperation = OP_BLEND; - } - - mNumColors = 0; - - LLColor4U color4u; - for (LLXmlTreeNode* child = param_color_node->getChildByName( "value" ); - child; - child = param_color_node->getNextNamedChild()) - { - if( (mNumColors < MAX_COLOR_VALUES) ) - { - static LLStdStringHandle color_string = LLXmlTree::addAttributeString("color"); - if( child->getFastAttributeColor4U( color_string, color4u ) ) - { - mColors[ mNumColors ].setVec(color4u); - mNumColors++; - } - } - } - if( !mNumColors ) - { - llwarns << " is missing sub-elements" << llendl; - return FALSE; + mMorphMasksValid = FALSE; } - if( (mOperation == OP_BLEND) && (mNumColors != 1) ) +BOOL LLTexLayer::isVisibilityMask() const { - llwarns << " with operation\"blend\" must have exactly one " << llendl; - return FALSE; - } - - return TRUE; + return mInfo->mIsVisibilityMask; } //----------------------------------------------------------------------------- -// LLTexParamColor +// LLTexLayerStaticImageList //----------------------------------------------------------------------------- -LLTexParamColor::LLTexParamColor( LLTexGlobalColor* tex_global_color ) - : - mAvgDistortionVec(1.f, 1.f, 1.f), - mTexGlobalColor( tex_global_color ), - mTexLayer( NULL ), - mAvatar( tex_global_color->getAvatar() ) -{ -} -LLTexParamColor::LLTexParamColor( LLTexLayer* layer ) - : - mAvgDistortionVec(1.f, 1.f, 1.f), - mTexGlobalColor( NULL ), - mTexLayer( layer ), - mAvatar( layer->getTexLayerSet()->getAvatar() ) +LLTexLayerStaticImageList::LLTexLayerStaticImageList() : + mGLBytes(0), + mTGABytes(0), + mImageNames(16384) { } - -LLTexParamColor::~LLTexParamColor() -{ -} - -//----------------------------------------------------------------------------- -// setInfo() -//----------------------------------------------------------------------------- - -BOOL LLTexParamColor::setInfo(LLTexParamColorInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mID = info->mID; - mInfo = info; - - mAvatar->addVisualParam( this ); - setWeight( getDefaultWeight(), FALSE ); - - return TRUE; -} - -LLColor4 LLTexParamColor::getNetColor() -{ - llassert( getInfo()->mNumColors >= 1 ); - - F32 effective_weight = ( mAvatar && (mAvatar->getSex() & getSex()) ) ? mCurWeight : getDefaultWeight(); - - S32 index_last = getInfo()->mNumColors - 1; - F32 scaled_weight = effective_weight * index_last; - S32 index_start = (S32) scaled_weight; - S32 index_end = index_start + 1; - if( index_start == index_last ) - { - return getInfo()->mColors[index_last]; - } - else - { - F32 weight = scaled_weight - index_start; - const LLColor4 *start = &getInfo()->mColors[ index_start ]; - const LLColor4 *end = &getInfo()->mColors[ index_end ]; - return LLColor4( - (1.f - weight) * start->mV[VX] + weight * end->mV[VX], - (1.f - weight) * start->mV[VY] + weight * end->mV[VY], - (1.f - weight) * start->mV[VZ] + weight * end->mV[VZ], - (1.f - weight) * start->mV[VW] + weight * end->mV[VW] ); - } -} - -void LLTexParamColor::setWeight(F32 weight, BOOL set_by_user) -{ - if (mIsAnimating) - { - return; - } - F32 min_weight = getMinWeight(); - F32 max_weight = getMaxWeight(); - F32 new_weight = llclamp(weight, min_weight, max_weight); - U8 cur_u8 = F32_to_U8( mCurWeight, min_weight, max_weight ); - U8 new_u8 = F32_to_U8( new_weight, min_weight, max_weight ); - if( cur_u8 != new_u8) - { - mCurWeight = new_weight; - - if( getInfo()->mNumColors <= 0 ) - { - // This will happen when we set the default weight the first time. - return; - } - - if( mAvatar->getSex() & getSex() ) - { - if( mTexGlobalColor ) - { - mAvatar->onGlobalColorChanged( mTexGlobalColor, set_by_user ); - } - else - if( mTexLayer ) - { - mAvatar->invalidateComposite( mTexLayer->getTexLayerSet(), set_by_user ); - } - } -// llinfos << "param " << mName << " = " << new_weight << llendl; - } -} - -void LLTexParamColor::setAnimationTarget(F32 target_value, BOOL set_by_user) -{ - // set value first then set interpolating flag to ignore further updates - mTargetWeight = target_value; - setWeight(target_value, set_by_user); - mIsAnimating = TRUE; - if (mNext) - { - mNext->setAnimationTarget(target_value, set_by_user); - } -} - -void LLTexParamColor::animate(F32 delta, BOOL set_by_user) -{ - if (mNext) - { - mNext->animate(delta, set_by_user); - } -} - - -//----------------------------------------------------------------------------- -// LLTexStaticImageList -//----------------------------------------------------------------------------- - -// static -LLTexStaticImageList gTexStaticImageList; -LLStringTable LLTexStaticImageList::sImageNames(16384); - -LLTexStaticImageList::LLTexStaticImageList() - : - mGLBytes( 0 ), - mTGABytes( 0 ) -{} - -LLTexStaticImageList::~LLTexStaticImageList() +LLTexLayerStaticImageList::~LLTexLayerStaticImageList() { deleteCachedImages(); } -void LLTexStaticImageList::dumpByteCount() +void LLTexLayerStaticImageList::dumpByteCount() { llinfos << "Avatar Static Textures " << "KB GL:" << (mGLBytes / 1024) << "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl; } -void LLTexStaticImageList::deleteCachedImages() +void LLTexLayerStaticImageList::deleteCachedImages() { if( mGLBytes || mTGABytes ) { @@ -2491,10 +1869,10 @@ void LLTexStaticImageList::deleteCachedImages() // Returns an LLImageTGA that contains the encoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLImageTGA* LLTexStaticImageList::getImageTGA(const std::string& file_name) +LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) { - const char *namekey = sImageNames.addString(file_name); - image_tga_map_t::iterator iter = mStaticImageListTGA.find(namekey); + const char *namekey = mImageNames.addString(file_name); + image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); if( iter != mStaticImageListTGA.end() ) { return iter->second; @@ -2517,16 +1895,14 @@ LLImageTGA* LLTexStaticImageList::getImageTGA(const std::string& file_name) } } - - // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLImageGL* LLTexStaticImageList::getImageGL(const std::string& file_name, BOOL is_mask ) +LLImageGL* LLTexLayerStaticImageList::getImageGL(const std::string& file_name, BOOL is_mask) { LLPointer image_gl; - const char *namekey = sImageNames.addString(file_name); + const char *namekey = mImageNames.addString(file_name); - image_gl_map_t::iterator iter = mStaticImageListGL.find(namekey); + image_gl_map_t::const_iterator iter = mStaticImageListGL.find(namekey); if( iter != mStaticImageListGL.end() ) { image_gl = iter->second; @@ -2562,7 +1938,7 @@ LLImageGL* LLTexStaticImageList::getImageGL(const std::string& file_name, BOOL i // Reads a .tga file, decodes it, and puts the decoded data in image_raw. // Returns TRUE if successful. -BOOL LLTexStaticImageList::loadImageRaw( const std::string& file_name, LLImageRaw* image_raw ) +BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { BOOL success = FALSE; std::string path; @@ -2577,11 +1953,4 @@ BOOL LLTexStaticImageList::loadImageRaw( const std::string& file_name, LLImageRa return success; } -//----------------------------------------------------------------------------- -// LLMaskedMorph() -//----------------------------------------------------------------------------- -LLMaskedMorph::LLMaskedMorph( LLPolyMorphTarget *morph_target, BOOL invert ) : mMorphTarget(morph_target), mInvert(invert) -{ - morph_target->addPendingMorphMask(); -} -- cgit v1.3 From 77f56a3f3db72b2938eadb0868fc7be975dabafa Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 10 Jul 2009 22:02:26 +0000 Subject: merge QAR-1579: texture-cleanup-1. --- .../llui_libtest/llui_libtest.cpp | 3 +- indra/llrender/CMakeLists.txt | 2 + indra/llrender/llfontgl.cpp | 7 +- indra/llrender/llfontgl.h | 4 +- indra/llrender/llimagegl.cpp | 123 +- indra/llrender/llimagegl.h | 47 +- indra/llrender/llrender.cpp | 79 +- indra/llrender/llrender.h | 2 + indra/llrender/lltexture.cpp | 37 + indra/llrender/lltexture.h | 77 + indra/llui/llcombobox.h | 1 - indra/llui/lliconctrl.h | 1 - indra/llui/llmultislider.cpp | 1 - indra/llui/llprogressbar.cpp | 1 - indra/llui/llresizehandle.h | 1 - indra/llui/llscrolllistctrl.h | 1 - indra/llui/llslider.cpp | 1 - indra/llui/llslider.h | 2 - indra/llui/lltexteditor.cpp | 1 - indra/llui/llui.cpp | 15 +- indra/llui/llui.h | 15 +- indra/llui/lluiimage.cpp | 2 +- indra/llui/lluiimage.h | 14 +- indra/newview/CMakeLists.txt | 12 +- indra/newview/llappviewer.cpp | 6 +- indra/newview/llcolorswatch.cpp | 4 +- indra/newview/llcolorswatch.h | 4 +- indra/newview/lldrawable.cpp | 24 +- indra/newview/lldrawable.h | 10 +- indra/newview/lldrawpool.cpp | 19 +- indra/newview/lldrawpool.h | 22 +- indra/newview/lldrawpoolalpha.cpp | 8 +- indra/newview/lldrawpoolavatar.cpp | 4 +- indra/newview/lldrawpoolavatar.h | 2 +- indra/newview/lldrawpoolbump.cpp | 63 +- indra/newview/lldrawpoolbump.h | 16 +- indra/newview/lldrawpoolsky.cpp | 2 +- indra/newview/lldrawpoolterrain.cpp | 73 +- indra/newview/lldrawpoolterrain.h | 16 +- indra/newview/lldrawpooltree.cpp | 10 +- indra/newview/lldrawpooltree.h | 8 +- indra/newview/lldrawpoolwater.cpp | 37 +- indra/newview/lldrawpoolwater.h | 10 +- indra/newview/lldrawpoolwlsky.cpp | 20 +- indra/newview/lldrawpoolwlsky.h | 8 +- indra/newview/lldynamictexture.cpp | 110 +- indra/newview/lldynamictexture.h | 44 +- indra/newview/llface.cpp | 52 +- indra/newview/llface.h | 18 +- indra/newview/llfasttimerview.cpp | 2 +- indra/newview/llfeaturemanager.cpp | 2 +- indra/newview/llflexibleobject.cpp | 3 +- indra/newview/llfloateranimpreview.cpp | 12 +- indra/newview/llfloateranimpreview.h | 10 +- indra/newview/llfloaterauction.cpp | 6 +- indra/newview/llfloaterauction.h | 4 +- indra/newview/llfloatercolorpicker.cpp | 3 +- indra/newview/llfloatercolorpicker.h | 2 +- indra/newview/llfloatergesture.cpp | 2 +- indra/newview/llfloaterhardwaresettings.cpp | 7 +- indra/newview/llfloaterimagepreview.cpp | 31 +- indra/newview/llfloaterimagepreview.h | 22 +- indra/newview/llfloaterinventory.cpp | 1 - indra/newview/llfloaterlagmeter.cpp | 4 +- indra/newview/llfloaterland.cpp | 2 +- indra/newview/llfloaterland.h | 1 + indra/newview/llfloaterpostcard.cpp | 8 +- indra/newview/llfloaterpostcard.h | 8 +- indra/newview/llfloaterpreference.cpp | 5 - indra/newview/llfloaterregioninfo.cpp | 10 +- indra/newview/llfloaterreporter.cpp | 10 +- indra/newview/llfloaterreporter.h | 2 +- indra/newview/llfloaterscriptdebug.cpp | 4 +- indra/newview/llfloatersnapshot.cpp | 16 +- indra/newview/llfolderview.cpp | 4 +- indra/newview/llfolderview.h | 2 +- indra/newview/llhudeffect.cpp | 1 - indra/newview/llhudeffectbeam.cpp | 1 - indra/newview/llhudeffecttrail.cpp | 3 +- indra/newview/llhudicon.cpp | 10 +- indra/newview/llhudicon.h | 4 +- indra/newview/llhudrender.cpp | 1 - indra/newview/llhudtext.cpp | 3 +- indra/newview/llinventorybridge.cpp | 2 +- indra/newview/lljoystickbutton.cpp | 6 +- indra/newview/lljoystickbutton.h | 4 +- indra/newview/llmanip.cpp | 2 +- indra/newview/llmaniptranslate.cpp | 4 +- indra/newview/llnetmap.cpp | 5 +- indra/newview/llnetmap.h | 4 +- indra/newview/lloverlaybar.cpp | 2 +- indra/newview/llpanelface.cpp | 2 +- indra/newview/llpanelgrouproles.cpp | 2 +- indra/newview/llpanellogin.cpp | 4 +- indra/newview/llpreviewtexture.cpp | 22 +- indra/newview/llpreviewtexture.h | 6 +- indra/newview/llprogressview.cpp | 9 +- indra/newview/llselectmgr.cpp | 10 +- indra/newview/llselectmgr.h | 4 +- indra/newview/llspatialpartition.cpp | 6 +- indra/newview/llspatialpartition.h | 6 +- indra/newview/llsprite.cpp | 2 +- indra/newview/llsprite.h | 4 +- indra/newview/llstartup.cpp | 29 +- indra/newview/llstartup.h | 4 +- indra/newview/llsurface.cpp | 28 +- indra/newview/llsurface.h | 10 +- indra/newview/lltexlayer.cpp | 158 +- indra/newview/lltexlayer.h | 15 +- indra/newview/lltexlayerparams.cpp | 40 +- indra/newview/lltexlayerparams.h | 2 +- indra/newview/lltexturectrl.cpp | 26 +- indra/newview/lltexturectrl.h | 4 +- indra/newview/lltexturefetch.cpp | 14 +- indra/newview/lltexturefetch.h | 2 +- indra/newview/lltextureview.cpp | 65 +- indra/newview/lltextureview.h | 10 +- indra/newview/lltooldraganddrop.cpp | 8 +- indra/newview/lltoolgun.cpp | 2 +- indra/newview/lltoolmorph.cpp | 26 +- indra/newview/lltoolmorph.h | 17 +- indra/newview/llviewercontrol.cpp | 4 +- indra/newview/llviewerdisplay.cpp | 26 +- indra/newview/llviewerjointmesh.cpp | 21 +- indra/newview/llviewerjointmesh.h | 6 +- indra/newview/llviewermedia.cpp | 222 +- indra/newview/llviewermenu.cpp | 10 +- indra/newview/llviewermenufile.cpp | 12 +- indra/newview/llviewerobject.cpp | 54 +- indra/newview/llviewerobject.h | 11 +- indra/newview/llviewerobjectlist.cpp | 4 +- indra/newview/llviewerparcelmediaautoplay.cpp | 6 +- indra/newview/llviewerparcelmgr.cpp | 16 +- indra/newview/llviewerparcelmgr.h | 10 +- indra/newview/llviewerparceloverlay.cpp | 9 +- indra/newview/llviewerparceloverlay.h | 6 +- indra/newview/llviewerpartsim.cpp | 2 +- indra/newview/llviewerpartsim.h | 8 +- indra/newview/llviewerpartsource.cpp | 16 +- indra/newview/llviewerpartsource.h | 8 +- indra/newview/llviewerstats.cpp | 14 +- indra/newview/llviewertexteditor.cpp | 2 +- indra/newview/llviewertexture.cpp | 2375 ++++++++++++++++++++ indra/newview/llviewertexture.h | 672 ++++++ indra/newview/llviewertexturelist.cpp | 1510 +++++++++++++ indra/newview/llviewertexturelist.h | 243 ++ indra/newview/llviewerwindow.cpp | 29 +- indra/newview/llvlcomposition.cpp | 22 +- indra/newview/llvlcomposition.h | 6 +- indra/newview/llvoavatar.cpp | 59 +- indra/newview/llvoavatar.h | 24 +- indra/newview/llvoavatarself.cpp | 47 +- indra/newview/llvoavatarself.h | 17 +- indra/newview/llvoclouds.cpp | 6 +- indra/newview/llvoclouds.h | 2 +- indra/newview/llvograss.cpp | 4 +- indra/newview/llvograss.h | 2 +- indra/newview/llvoground.h | 2 +- indra/newview/llvoicevisualizer.cpp | 7 +- indra/newview/llvoicevisualizer.h | 2 +- indra/newview/llvosky.cpp | 34 +- indra/newview/llvosky.h | 16 +- indra/newview/llvotextbubble.cpp | 10 +- indra/newview/llvotree.cpp | 6 +- indra/newview/llvotree.h | 6 +- indra/newview/llvotreenew.h | 4 +- indra/newview/llvovolume.cpp | 48 +- indra/newview/llvovolume.h | 6 +- indra/newview/llvowater.cpp | 2 +- indra/newview/llvowater.h | 2 +- indra/newview/llwaterparamset.cpp | 2 +- indra/newview/llwearable.cpp | 10 +- indra/newview/llworld.cpp | 10 +- indra/newview/llworld.h | 6 +- indra/newview/llworldmap.cpp | 20 +- indra/newview/llworldmap.h | 8 +- indra/newview/llworldmapview.cpp | 26 +- indra/newview/llworldmapview.h | 4 +- indra/newview/pipeline.cpp | 29 +- indra/newview/pipeline.h | 18 +- 180 files changed, 6151 insertions(+), 1423 deletions(-) create mode 100644 indra/llrender/lltexture.cpp create mode 100644 indra/llrender/lltexture.h create mode 100644 indra/newview/llviewertexture.cpp create mode 100644 indra/newview/llviewertexture.h create mode 100644 indra/newview/llviewertexturelist.cpp create mode 100644 indra/newview/llviewertexturelist.h (limited to 'indra/newview/lltexlayer.cpp') diff --git a/indra/integration_tests/llui_libtest/llui_libtest.cpp b/indra/integration_tests/llui_libtest/llui_libtest.cpp index 1e5de74e92..481dd93493 100644 --- a/indra/integration_tests/llui_libtest/llui_libtest.cpp +++ b/indra/integration_tests/llui_libtest/llui_libtest.cpp @@ -72,6 +72,7 @@ public: } }; +class LLTexture ; // We need to supply dummy images class TestImageProvider : public LLImageProviderInterface { @@ -92,7 +93,7 @@ public: LLPointer makeImage() { - LLPointer image_gl; + LLPointer image_gl; LLPointer image = new LLUIImage( std::string(), image_gl); return image; } diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 0bb835970f..0e0fc6ce6c 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -36,6 +36,7 @@ set(llrender_SOURCE_FILES llpostprocess.cpp llrendersphere.cpp llshadermgr.cpp + lltexture.cpp llvertexbuffer.cpp ) @@ -58,6 +59,7 @@ set(llrender_HEADER_FILES llrender.h llrendersphere.h llshadermgr.h + lltexture.h llvertexbuffer.h ) diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 048bfe8e0d..0b57d86c78 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -43,6 +43,7 @@ #include "llrender.h" #include "llstl.h" #include "v4color.h" +#include "lltexture.h" // Third party library includes #include @@ -1114,15 +1115,15 @@ void LLFontGL::clearEmbeddedChars() mEmbeddedChars.clear(); } -void LLFontGL::addEmbeddedChar( llwchar wc, LLImageGL* image, const std::string& label ) const +void LLFontGL::addEmbeddedChar( llwchar wc, LLTexture* image, const std::string& label ) const { LLWString wlabel = utf8str_to_wstring(label); addEmbeddedChar(wc, image, wlabel); } -void LLFontGL::addEmbeddedChar( llwchar wc, LLImageGL* image, const LLWString& wlabel ) const +void LLFontGL::addEmbeddedChar( llwchar wc, LLTexture* image, const LLWString& wlabel ) const { - embedded_data_t* ext_data = new embedded_data_t(image, wlabel); + embedded_data_t* ext_data = new embedded_data_t(image->getGLTexture(), wlabel); mEmbeddedChars[wc] = ext_data; } diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h index 77cd12250c..2298db0ef3 100644 --- a/indra/llrender/llfontgl.h +++ b/indra/llrender/llfontgl.h @@ -206,8 +206,8 @@ public: LLImageGL *getImageGL() const; - void addEmbeddedChar( llwchar wc, LLImageGL* image, const std::string& label) const; - void addEmbeddedChar( llwchar wc, LLImageGL* image, const LLWString& label) const; + void addEmbeddedChar( llwchar wc, LLTexture* image, const std::string& label) const; + void addEmbeddedChar( llwchar wc, LLTexture* image, const LLWString& label) const; void removeEmbeddedChar( llwchar wc ) const; static std::string nameFromFont(const LLFontGL* fontp); diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index e1231eeeb4..c4d91209e6 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -46,7 +46,6 @@ //---------------------------------------------------------------------------- - const F32 MIN_TEXTURE_LIFETIME = 10.f; //statics @@ -61,7 +60,7 @@ S32 LLImageGL::sCount = 0; BOOL LLImageGL::sGlobalUseAnisotropic = FALSE; F32 LLImageGL::sLastFrameTime = 0.f; - +LLImageGL* LLImageGL::sDefaultGLTexture = NULL ; std::set LLImageGL::sImageList; //************************************************************************************** @@ -263,28 +262,6 @@ void LLImageGL::restoreGL() } //---------------------------------------------------------------------------- - -//static -BOOL LLImageGL::create(LLPointer& dest, BOOL usemipmaps) -{ - dest = new LLImageGL(usemipmaps); - return TRUE; -} - -BOOL LLImageGL::create(LLPointer& dest, U32 width, U32 height, U8 components, BOOL usemipmaps) -{ - dest = new LLImageGL(width, height, components, usemipmaps); - return TRUE; -} - -BOOL LLImageGL::create(LLPointer& dest, const LLImageRaw* imageraw, BOOL usemipmaps) -{ - dest = new LLImageGL(imageraw, usemipmaps); - return TRUE; -} - -//---------------------------------------------------------------------------- - LLImageGL::LLImageGL(BOOL usemipmaps) : mSaveData(0) { @@ -331,7 +308,6 @@ void LLImageGL::init(BOOL usemipmaps) #endif mPickMask = NULL; - mTextureState = NO_DELETE ; mTextureMemory = 0; mLastBindTime = 0.f; @@ -351,8 +327,7 @@ void LLImageGL::init(BOOL usemipmaps) mComponents = 0; mMaxDiscardLevel = MAX_DISCARD_LEVEL; - mCurrentDiscardLevel = -1; - mDontDiscard = FALSE; + mCurrentDiscardLevel = -1; mFormatInternal = -1; mFormatPrimary = (LLGLenum) 0; @@ -462,7 +437,7 @@ void LLImageGL::dump() //---------------------------------------------------------------------------- -void LLImageGL::updateBindStats(void) const +BOOL LLImageGL::updateBindStats(S32 tex_mem) const { if (mTexName != 0) { @@ -474,38 +449,18 @@ void LLImageGL::updateBindStats(void) const { // we haven't accounted for this texture yet this frame sUniqueCount++; - updateBoundTexMem(mTextureMemory); + updateBoundTexMem(tex_mem); mLastBindTime = sLastFrameTime; - if(LLFastTimer::sMetricLog) - { - updateTestStats() ; - } + return TRUE ; } } + return FALSE ; } -//virtual -void LLImageGL::updateTestStats(void) const -{ -} - -//virtual -bool LLImageGL::bindError(const S32 stage) const -{ - return false; -} - -//virtual -bool LLImageGL::bindDefaultImage(const S32 stage) const -{ - return false; -} - -//virtual -void LLImageGL::forceImmediateUpdate() +F32 LLImageGL::getTimePassedSinceLastBound() { - return ; + return sLastFrameTime - mLastBindTime ; } void LLImageGL::setExplicitFormat( LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes ) @@ -1052,7 +1007,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ mTextureMemory = getMipBytes(discard_level); sGlobalTextureMemoryInBytes += mTextureMemory; - setActive() ; // mark this as bound at this point, so we don't throw it out immediately mLastBindTime = sLastFrameTime; @@ -1068,12 +1022,7 @@ BOOL LLImageGL::setDiscardLevel(S32 discard_level) discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel); - if (mDontDiscard) - { - // don't discard! - return FALSE; - } - else if (discard_level == mCurrentDiscardLevel) + if (discard_level == mCurrentDiscardLevel) { // nothing to do return FALSE; @@ -1255,8 +1204,7 @@ void LLImageGL::destroyGLTexture() sGlobalTextureMemoryInBytes -= mTextureMemory; mTextureMemory = 0; - LLImageGL::deleteTextures(1, &mTexName); - mTextureState = DELETED ; + LLImageGL::deleteTextures(1, &mTexName); mTexName = 0; mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. mGLTextureCreated = FALSE ; @@ -1440,57 +1388,6 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) } } -BOOL LLImageGL::isDeleted() -{ - return mTextureState == DELETED ; -} - -BOOL LLImageGL::isInactive() -{ - return mTextureState == INACTIVE ; -} - -BOOL LLImageGL::isDeletionCandidate() -{ - return mTextureState == DELETION_CANDIDATE ; -} - -void LLImageGL::setDeletionCandidate() -{ - if(mTexName && (mTextureState == INACTIVE)) - { - mTextureState = DELETION_CANDIDATE ; - } -} - -void LLImageGL::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLImageGL::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture inactive -void LLImageGL::setInactive() -{ - if(mTexName && (mTextureState == ACTIVE) && !getBoundRecently()) - { - mTextureState = INACTIVE ; - } -} - -//set the texture to stay in memory -void LLImageGL::setNoDelete() -{ - mTextureState = NO_DELETE ; -} - //---------------------------------------------------------------------------- void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) { diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 1775ae7de9..84c0f8746e 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -57,8 +57,8 @@ public: static S32 dataFormatBytes(S32 dataformat, S32 width, S32 height); static S32 dataFormatComponents(S32 dataformat); - void updateBindStats(void) const; - virtual void updateTestStats(void) const; + BOOL updateBindStats(S32 tex_mem) const ; + F32 getTimePassedSinceLastBound(); // needs to be called every frame static void updateStats(F32 current_time); @@ -72,12 +72,6 @@ public: static bool checkSize(S32 width, S32 height); - // Not currently necessary for LLImageGL, but required in some derived classes, - // so include for compatability - static BOOL create(LLPointer& dest, BOOL usemipmaps = TRUE); - static BOOL create(LLPointer& dest, U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); - static BOOL create(LLPointer& dest, const LLImageRaw* imageraw, BOOL usemipmaps = TRUE); - public: LLImageGL(BOOL usemipmaps = TRUE); LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); @@ -90,11 +84,9 @@ protected: public: virtual void dump(); // debugging info to llinfos - virtual bool bindError(const S32 stage = 0) const; - virtual bool bindDefaultImage(const S32 stage = 0) const; - virtual void forceImmediateUpdate() ; - + void setSize(S32 width, S32 height, S32 ncomponents); + void setComponents(S32 ncomponents) { mComponents = (S8)ncomponents ;} // These 3 functions currently wrap glGenTextures(), glDeleteTextures(), and glTexImage2D() // for tracking purposes and will be deprecated in the future @@ -116,7 +108,6 @@ public: void destroyGLTexture(); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } S32 getDiscardLevel() const { return mCurrentDiscardLevel; } S32 getMaxDiscardLevel() const { return mMaxDiscardLevel; } @@ -145,9 +136,7 @@ public: void setGLTextureCreated (bool initialized) { mGLTextureCreated = initialized; } BOOL getUseMipMaps() const { return mUseMipMaps; } - void setUseMipMaps(BOOL usemips) { mUseMipMaps = usemips; } - BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; } - BOOL getDontDiscard() const { return mDontDiscard; } + void setUseMipMaps(BOOL usemips) { mUseMipMaps = usemips; } BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ; @@ -168,16 +157,6 @@ public: void setFilteringOption(LLTexUnit::eTextureFilterOptions option); LLTexUnit::eTextureFilterOptions getFilteringOption(void) const { return mFilterOption; } - BOOL isDeleted() ; - BOOL isInactive() ; - BOOL isDeletionCandidate(); - void setDeletionCandidate() ; - void setInactive() ; - void setActive() ; - void forceActive() ; - void setNoDelete() ; - -protected: void init(BOOL usemipmaps); virtual void cleanup(); // Clean up the LLImageGL so it can be reinitialized. Be careful when using this in derived class destructors @@ -210,28 +189,15 @@ protected: S8 mComponents; S8 mMaxDiscardLevel; - S8 mDontDiscard; // Keep full res version of this image (for UI, etc) - + bool mTexOptionsDirty; LLTexUnit::eTextureAddressMode mAddressMode; // Defaults to TAM_WRAP LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_TRILINEAR - LLGLint mFormatInternal; // = GL internalformat LLGLenum mFormatPrimary; // = GL format (pixel data format) LLGLenum mFormatType; BOOL mFormatSwapBytes;// if true, use glPixelStorei(GL_UNPACK_SWAP_BYTES, 1) - -protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTexureState; - LLGLTexureState mTextureState ; // STATICS public: @@ -249,6 +215,7 @@ public: static U32 sBindCount; // Tracks number of texture binds for current frame static U32 sUniqueCount; // Tracks number of unique texture binds for current frame static BOOL sGlobalUseAnisotropic; + static LLImageGL* sDefaultGLTexture ; #if DEBUG_MISS BOOL mMissed; // Missed on last bind? diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index d3a230b37b..d577daf3f4 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -38,6 +38,7 @@ #include "llcubemap.h" #include "llimagegl.h" #include "llrendertarget.h" +#include "lltexture.h" LLRender gGL; @@ -177,20 +178,21 @@ void LLTexUnit::disable(void) } } -bool LLTexUnit::bind(LLImageGL* texture, bool forceBind) +bool LLTexUnit::bind(LLTexture* texture, bool forceBind) { stop_glerror(); if (mIndex < 0) return false; gGL.flush(); - if (texture == NULL) + LLImageGL* gl_tex = NULL ; + if (texture == NULL || !(gl_tex = texture->getGLTexture())) { llwarns << "NULL LLTexUnit::bind texture" << llendl; return false; } - if (!texture->getTexName()) //if texture does not exist + if (!gl_tex->getTexName()) //if texture does not exist { //if deleted, will re-generate it immediately texture->forceImmediateUpdate() ; @@ -198,14 +200,57 @@ bool LLTexUnit::bind(LLImageGL* texture, bool forceBind) return texture->bindDefaultImage(mIndex); } + if ((mCurrTexture != gl_tex->getTexName()) || forceBind) + { + activate(); + enable(gl_tex->getTarget()); + mCurrTexture = gl_tex->getTexName(); + glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture); + if(gl_tex->updateBindStats(gl_tex->mTextureMemory)) + { + texture->setActive() ; + texture->updateBindStatsForTester() ; + } + mHasMipMaps = gl_tex->mHasMipMaps; + if (gl_tex->mTexOptionsDirty) + { + gl_tex->mTexOptionsDirty = false; + setTextureAddressMode(gl_tex->mAddressMode); + setTextureFilteringOption(gl_tex->mFilterOption); + } + } + return true; +} + +bool LLTexUnit::bind(LLImageGL* texture, bool forceBind) +{ + stop_glerror(); + if (mIndex < 0) return false; + + if(!texture) + { + llwarns << "NULL LLTexUnit::bind texture" << llendl; + return false; + } + + if(!texture->getTexName()) + { + if(LLImageGL::sDefaultGLTexture && LLImageGL::sDefaultGLTexture->getTexName()) + { + return bind(LLImageGL::sDefaultGLTexture) ; + } + return false ; + } + + gGL.flush(); + if ((mCurrTexture != texture->getTexName()) || forceBind) { activate(); enable(texture->getTarget()); mCurrTexture = texture->getTexName(); glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture); - texture->updateBindStats(); - texture->setActive() ; + texture->updateBindStats(texture->mTextureMemory); mHasMipMaps = texture->mHasMipMaps; if (texture->mTexOptionsDirty) { @@ -238,7 +283,7 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap) mCurrTexture = cubeMap->mImages[0]->getTexName(); glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, mCurrTexture); mHasMipMaps = cubeMap->mImages[0]->mHasMipMaps; - cubeMap->mImages[0]->updateBindStats(); + cubeMap->mImages[0]->updateBindStats(cubeMap->mImages[0]->mTextureMemory); if (cubeMap->mImages[0]->mTexOptionsDirty) { cubeMap->mImages[0]->mTexOptionsDirty = false; @@ -279,15 +324,21 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips) { - if (mIndex < 0 || mCurrTexture == texture) return false; + if (mIndex < 0) + { + return false; + } - gGL.flush(); - - activate(); - enable(type); - mCurrTexture = texture; - glBindTexture(sGLTextureType[type], texture); - mHasMipMaps = hasMips; + if(mCurrTexture != texture) + { + gGL.flush(); + + activate(); + enable(type); + mCurrTexture = texture; + glBindTexture(sGLTextureType[type], texture); + mHasMipMaps = hasMips; + } return true; } diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 31083d8286..74f87f6d40 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -51,6 +51,7 @@ class LLVertexBuffer; class LLCubeMap; class LLImageGL; class LLRenderTarget; +class LLTexture ; class LLTexUnit { @@ -149,6 +150,7 @@ public: // Binds the LLImageGL to this texture unit // (automatically enables the unit for the LLImageGL's texture type) bool bind(LLImageGL* texture, bool forceBind = false); + bool bind(LLTexture* texture, bool forceBind = false); // Binds a cubemap to this texture unit // (automatically enables the texture unit for cubemaps) diff --git a/indra/llrender/lltexture.cpp b/indra/llrender/lltexture.cpp new file mode 100644 index 0000000000..156ffb953c --- /dev/null +++ b/indra/llrender/lltexture.cpp @@ -0,0 +1,37 @@ +/** + * @file lltexture.cpp + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ +#include "linden_common.h" +#include "lltexture.h" + +//virtual +LLTexture::~LLTexture() +{ +} diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h new file mode 100644 index 0000000000..c18917b663 --- /dev/null +++ b/indra/llrender/lltexture.h @@ -0,0 +1,77 @@ +/** + * @file lltexture.h + * @brief LLTexture definition + * + * This class acts as a wrapper for OpenGL calls. + * The goal of this class is to minimize the number of api calls due to legacy rendering + * code, to define an interface for a multiple rendering API abstraction of the UI + * rendering, and to abstract out direct rendering calls in a way that is cleaner and easier to maintain. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_TEXTURE_H +#define LL_TEXTURE_H + +#include "llrefcount.h" +class LLImageGL ; +class LLTexUnit ; +class LLFontGL ; + +// +//this is an abstract class as the parent for the class LLViewerTexture +//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +// +class LLTexture : public LLRefCount +{ + friend class LLTexUnit ; + friend class LLFontGL ; + +protected: + virtual ~LLTexture(); + +public: + LLTexture(){} + + // + //interfaces to access LLViewerTexture + // + virtual bool bindDefaultImage(const S32 stage = 0) const = 0 ; + virtual void forceImmediateUpdate() = 0 ; + virtual void setActive() = 0 ; + virtual S32 getWidth(S32 discard_level = -1) const = 0 ; + virtual S32 getHeight(S32 discard_level = -1) const = 0 ; + +private: + //note: do not make this function public. + virtual LLImageGL* getGLTexture() const = 0 ; + + virtual void updateBindStatsForTester() = 0 ; +}; +#endif + diff --git a/indra/llui/llcombobox.h b/indra/llui/llcombobox.h index 4c0d10dc40..517210f629 100644 --- a/indra/llui/llcombobox.h +++ b/indra/llui/llcombobox.h @@ -39,7 +39,6 @@ #include "llbutton.h" #include "lluictrl.h" #include "llctrlselectioninterface.h" -#include "llimagegl.h" #include "llrect.h" #include "llscrolllistctrl.h" #include "lllineeditor.h" diff --git a/indra/llui/lliconctrl.h b/indra/llui/lliconctrl.h index a6cab0e9ee..ff25b0d53e 100644 --- a/indra/llui/lliconctrl.h +++ b/indra/llui/lliconctrl.h @@ -37,7 +37,6 @@ #include "v4color.h" #include "lluictrl.h" #include "stdenums.h" -#include "llimagegl.h" class LLTextBox; class LLUICtrlFactory; diff --git a/indra/llui/llmultislider.cpp b/indra/llui/llmultislider.cpp index 0454771511..68e496aed1 100644 --- a/indra/llui/llmultislider.cpp +++ b/indra/llui/llmultislider.cpp @@ -40,7 +40,6 @@ #include "llfocusmgr.h" #include "llkeyboard.h" // for the MASK constants #include "llcontrol.h" -#include "llimagegl.h" #include "lluictrlfactory.h" #include diff --git a/indra/llui/llprogressbar.cpp b/indra/llui/llprogressbar.cpp index 12353e4c3e..7a34cc6792 100644 --- a/indra/llui/llprogressbar.cpp +++ b/indra/llui/llprogressbar.cpp @@ -39,7 +39,6 @@ #include "llgl.h" #include "llui.h" #include "llfontgl.h" -#include "llimagegl.h" #include "lltimer.h" #include "llglheaders.h" diff --git a/indra/llui/llresizehandle.h b/indra/llui/llresizehandle.h index e4e3c81cec..1560a03796 100644 --- a/indra/llui/llresizehandle.h +++ b/indra/llui/llresizehandle.h @@ -35,7 +35,6 @@ #include "stdtypes.h" #include "llview.h" -#include "llimagegl.h" #include "llcoord.h" diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 63d07cecfd..60cd9239e2 100644 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -44,7 +44,6 @@ #include "llfontgl.h" #include "llui.h" #include "llstring.h" // LLWString -//#include "llimagegl.h" #include "lleditmenuhandler.h" #include "llframetimer.h" diff --git a/indra/llui/llslider.cpp b/indra/llui/llslider.cpp index fa782a1063..f167836bee 100644 --- a/indra/llui/llslider.cpp +++ b/indra/llui/llslider.cpp @@ -40,7 +40,6 @@ #include "llfocusmgr.h" #include "llkeyboard.h" // for the MASK constants #include "llcontrol.h" -#include "llimagegl.h" #include "lluictrlfactory.h" static LLDefaultChildRegistry::Register r1("slider_bar"); diff --git a/indra/llui/llslider.h b/indra/llui/llslider.h index dad65fcce0..50ed212656 100644 --- a/indra/llui/llslider.h +++ b/indra/llui/llslider.h @@ -36,8 +36,6 @@ #include "llf32uictrl.h" #include "v4color.h" -class LLImageGL; - class LLSlider : public LLF32UICtrl { public: diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index ce16f11d33..1bc0adf684 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -55,7 +55,6 @@ #include "llundo.h" #include "llviewborder.h" #include "llcontrol.h" -#include "llimagegl.h" #include "llwindow.h" #include "lltextparser.h" #include diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index c08abf3caf..7eaa118222 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -43,7 +43,6 @@ #include "v4color.h" #include "llrender.h" #include "llrect.h" -#include "llimagegl.h" #include "lldir.h" #include "llfontgl.h" @@ -424,7 +423,7 @@ void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max } -void gl_draw_image( S32 x, S32 y, LLImageGL* image, const LLColor4& color, const LLRectf& uv_rect ) +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) { if (NULL == image) { @@ -434,7 +433,7 @@ void gl_draw_image( S32 x, S32 y, LLImageGL* image, const LLColor4& color, const gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); } -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, const LLColor4& color, const LLRectf& uv_rect) +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) { if (NULL == image) { @@ -444,7 +443,7 @@ void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); } -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLImageGL* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) { if (NULL == image) { @@ -460,7 +459,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); } -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect, const LLRectf& scale_rect) +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect, const LLRectf& scale_rect) { stop_glerror(); @@ -646,12 +645,12 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLIma } } -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLImageGL* image, const LLColor4& color, const LLRectf& uv_rect) +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) { gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); } -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLImageGL* image, const LLColor4& color, const LLRectf& uv_rect) +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) { if (NULL == image) { @@ -697,7 +696,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre } -void gl_draw_scaled_image_inverted(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, const LLColor4& color, const LLRectf& uv_rect) +void gl_draw_scaled_image_inverted(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) { if (NULL == image) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index c4cdbf2c14..6f0da05535 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -58,7 +58,6 @@ class LLColor4; class LLHtmlHelp; -class LLImageGL; class LLVector3; class LLVector2; class LLUIImage; @@ -99,14 +98,14 @@ void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); void gl_washer_spokes_2d(F32 outer_radius, F32 inner_radius, S32 count, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_draw_image(S32 x, S32 y, LLImageGL* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLImageGL* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLImageGL* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLImageGL* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); // Flip vertical, used for LLFloaterHTML -void gl_draw_scaled_image_inverted(S32 x, S32 y, S32 width, S32 height, LLImageGL* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_inverted(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_rect_2d_xor(S32 left, S32 top, S32 right, S32 bottom); void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp index 84bc2d1bab..ab0d65e731 100644 --- a/indra/llui/lluiimage.cpp +++ b/indra/llui/lluiimage.cpp @@ -39,7 +39,7 @@ #include "lluiimage.h" #include "llui.h" -LLUIImage::LLUIImage(const std::string& name, LLPointer image) : +LLUIImage::LLUIImage(const std::string& name, LLPointer image) : mName(name), mImage(image), mScaleRegion(0.f, 1.f, 1.f, 0.f), diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h index 0fb16876bf..4ec24e98dc 100644 --- a/indra/llui/lluiimage.h +++ b/indra/llui/lluiimage.h @@ -33,26 +33,28 @@ #ifndef LL_LLUIIMAGE_H #define LL_LLUIIMAGE_H -//#include "llgl.h" -#include "llimagegl.h" +#include "v4color.h" +#include "llpointer.h" +#include "llrefcount.h" #include "llrefcount.h" #include "llrect.h" #include #include "llinitparam.h" +#include "lltexture.h" extern const LLColor4 UI_VERTEX_COLOR; class LLUIImage : public LLRefCount { public: - LLUIImage(const std::string& name, LLPointer image); + LLUIImage(const std::string& name, LLPointer image); virtual ~LLUIImage(); void setClipRegion(const LLRectf& region); void setScaleRegion(const LLRectf& region); - LLPointer getImage() { return mImage; } - const LLPointer& getImage() const { return mImage; } + LLPointer getImage() { return mImage; } + const LLPointer& getImage() const { return mImage; } void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; @@ -79,7 +81,7 @@ protected: std::string mName; LLRectf mScaleRegion; LLRectf mClipRegion; - LLPointer mImage; + LLPointer mImage; BOOL mUniformScaling; BOOL mNoClip; }; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 9510dcd9cc..1fddf7043d 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -386,9 +386,7 @@ set(viewer_SOURCE_FILES llviewerdisplay.cpp llviewerfloaterreg.cpp llviewergenericmessage.cpp - llviewergesture.cpp - llviewerimage.cpp - llviewerimagelist.cpp + llviewergesture.cpp llviewerinventory.cpp llviewerjointattachment.cpp llviewerjoint.cpp @@ -416,7 +414,9 @@ set(viewer_SOURCE_FILES llviewershadermgr.cpp llviewerstats.cpp llviewertexteditor.cpp + llviewertexture.cpp llviewertextureanim.cpp + llviewertexturelist.cpp llviewerthrottle.cpp llviewervisualparam.cpp llviewerwindow.cpp @@ -815,9 +815,7 @@ set(viewer_HEADER_FILES llviewerdisplay.h llviewerfloaterreg.h llviewergenericmessage.h - llviewergesture.h - llviewerimage.h - llviewerimagelist.h + llviewergesture.h llviewerinventory.h llviewerjoint.h llviewerjointattachment.h @@ -843,7 +841,9 @@ set(viewer_HEADER_FILES llviewershadermgr.h llviewerstats.h llviewertexteditor.h + llviewertexture.h llviewertextureanim.h + llviewertexturelist.h llviewerthrottle.h llviewervisualparam.h llviewerwindow.h diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index c9b27e9802..51b6fc81cd 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -42,7 +42,7 @@ #include "lltexteditor.h" #include "llalertdialog.h" #include "llerrorcontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llgroupmgr.h" #include "llagent.h" #include "llagentwearables.h" @@ -1440,10 +1440,10 @@ bool LLAppViewer::cleanup() LLMetricPerformanceTester::cleanClass() ; //Note: - //LLViewerMedia::cleanupClass() has to be put before gImageList.shutdown() + //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown() //because some new image might be generated during cleaning up media. --bao LLViewerMedia::cleanupClass(); - gImageList.shutdown(); // shutdown again in case a callback added something + gTextureList.shutdown(); // shutdown again in case a callback added something LLUIImageList::getInstance()->cleanUp(); // This should eventually be done in LLAppViewer diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index 531e6d709a..31c2d93c05 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -48,7 +48,7 @@ #include "lltextbox.h" #include "llfloatercolorpicker.h" #include "llviewborder.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llfocusmgr.h" static LLDefaultChildRegistry::Register r("color_swatch"); @@ -227,7 +227,7 @@ void LLColorSwatchCtrl::draw() { if (!mFallbackImageName.empty()) { - LLPointer fallback_image = gImageList.getImageFromFile(mFallbackImageName); + LLPointer fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); diff --git a/indra/newview/llcolorswatch.h b/indra/newview/llcolorswatch.h index db771df6b3..e3e267f831 100644 --- a/indra/newview/llcolorswatch.h +++ b/indra/newview/llcolorswatch.h @@ -36,7 +36,7 @@ #include "lluictrl.h" #include "v4color.h" #include "llfloater.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "lltextbox.h" // @@ -45,7 +45,7 @@ class LLColor4; class LLTextBox; class LLFloaterColorPicker; -class LLViewerImage; +class LLViewerTexture; class LLColorSwatchCtrl : public LLUICtrl diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 9f4afc9f17..d8bd32382f 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -229,7 +229,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep) return count; } -LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerImage *texturep) +LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep) { LLMemType mt(LLMemType::MTYPE_DRAWABLE); @@ -253,7 +253,7 @@ LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerImage *texturep) return face; } -LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerImage *texturep) +LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep) { LLMemType mt(LLMemType::MTYPE_DRAWABLE); @@ -275,7 +275,7 @@ LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerImage *texturep) } -void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerImage *texturep) +void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep) { if (newFaces == (S32)mFaces.size()) { @@ -298,7 +298,7 @@ void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerImag llassert_always(mFaces.size() == newFaces); } -void LLDrawable::setNumFacesFast(const S32 newFaces, LLFacePool *poolp, LLViewerImage *texturep) +void LLDrawable::setNumFacesFast(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep) { if (newFaces <= (S32)mFaces.size() && newFaces >= (S32)mFaces.size()/2) { @@ -673,7 +673,7 @@ BOOL LLDrawable::updateMoveDamped() return done_moving; } -void LLDrawable::updateDistance(LLCamera& camera) +void LLDrawable::updateDistance(LLCamera& camera, bool force_update) { //switch LOD with the spatial group to avoid artifacts //LLSpatialGroup* sg = getSpatialGroup(); @@ -695,7 +695,7 @@ void LLDrawable::updateDistance(LLCamera& camera) for (S32 i = 0; i < getNumFaces(); i++) { LLFace* facep = getFace(i); - if (facep->getPoolType() == LLDrawPool::POOL_ALPHA) + if (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA) { LLVector3 box = (facep->mExtents[1] - facep->mExtents[0]) * 0.25f; LLVector3 v = (facep->mCenterLocal-camera.getOrigin()); @@ -736,11 +736,7 @@ void LLDrawable::updateTexture() if (getVOVolume()) { - if (!isActive()) - { - //gPipeline.markMoved(this); - } - else + if (isActive()) { if (isRoot()) { @@ -1273,7 +1269,7 @@ void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector* } } -void LLSpatialBridge::updateDistance(LLCamera& camera_in) +void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update) { if (mDrawable == NULL) { @@ -1283,7 +1279,7 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in) LLCamera camera = transformCamera(camera_in); - mDrawable->updateDistance(camera); + mDrawable->updateDistance(camera, force_update); if (mDrawable->getVObj()) { @@ -1300,7 +1296,7 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in) if (!drawable->isAvatar()) { - drawable->updateDistance(camera); + drawable->updateDistance(camera, force_update); } } } diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index f3ef0753e7..940e1fc968 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -58,7 +58,7 @@ class LLSpatialGroup; class LLSpatialBridge; class LLSpatialPartition; class LLVOVolume; -class LLViewerImage; +class LLViewerTexture; // Can have multiple silhouettes for each object const U32 SILHOUETTE_HIGHLIGHT = 0; @@ -125,11 +125,11 @@ public: inline S32 getNumFaces() const; //void removeFace(const S32 i); // SJB: Avoid using this, it's slow - LLFace* addFace(LLFacePool *poolp, LLViewerImage *texturep); - LLFace* addFace(const LLTextureEntry *te, LLViewerImage *texturep); + LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep); + LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep); void deleteFaces(S32 offset, S32 count); - void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerImage *texturep); - void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerImage *texturep); + void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep); + void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep); void mergeFaces(LLDrawable* src); void init(); diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 9f05ce3c46..3a064a4e7d 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -60,7 +60,7 @@ S32 LLDrawPool::sNumDrawPools = 0; //============================= // Draw Pool Implementation //============================= -LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerImage *tex0) +LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0) { LLDrawPool *poolp = NULL; switch (type) @@ -129,7 +129,7 @@ LLDrawPool::~LLDrawPool() } -LLViewerImage *LLDrawPool::getDebugTexture() +LLViewerTexture *LLDrawPool::getDebugTexture() { return NULL; } @@ -244,7 +244,7 @@ void LLFacePool::destroy() } } -void LLFacePool::dirtyTextures(const std::set& textures) +void LLFacePool::dirtyTextures(const std::set& textures) { } @@ -279,7 +279,7 @@ S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) iter != face_list.end(); iter++) { LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture()); + gGL.getTexUnit(stage)->bind(facep->getTexture()) ; gGL.getTexUnit(0)->activate(); res += facep->renderIndexed(); } @@ -295,13 +295,6 @@ void LLFacePool::drawLoop() } } -void LLFacePool::renderFaceSelected(LLFace *facep, - LLImageGL *image, - const LLColor4 &color, - const S32 index_offset, const S32 index_count) -{ -} - void LLFacePool::enqueue(LLFace* facep) { mDrawFace.push_back(facep); @@ -330,7 +323,7 @@ void LLFacePool::resetDrawOrders() mDrawFace.resize(0); } -LLViewerImage *LLFacePool::getTexture() +LLViewerTexture *LLFacePool::getTexture() { return NULL; } @@ -481,7 +474,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { - gGL.getTexUnit(0)->bind(params.mTexture.get()); + gGL.getTexUnit(0)->bind(params.mTexture) ; if (params.mTextureMatrix) { glMatrixMode(GL_TEXTURE); diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 87c3ccaffe..966de41df3 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -39,8 +39,8 @@ #include "llvertexbuffer.h" class LLFace; -class LLImageGL; -class LLViewerImage; +class LLViewerTexture; +class LLViewerFetchedTexture; class LLSpatialGroup; class LLDrawInfo; @@ -77,7 +77,7 @@ public: S32 getId() const { return mId; } U32 getType() const { return mType; } - virtual LLViewerImage *getDebugTexture(); + virtual LLViewerTexture *getDebugTexture(); virtual void beginRenderPass( S32 pass ); virtual void endRenderPass( S32 pass ); virtual S32 getNumPasses(); @@ -103,9 +103,9 @@ public: virtual BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct! virtual S32 getVertexShaderLevel() const { return mVertexShaderLevel; } - static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL); + static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL); virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool. - virtual LLViewerImage* getTexture() = 0; + virtual LLViewerTexture* getTexture() = 0; virtual BOOL isFacePool() { return FALSE; } virtual void resetDrawOrders() = 0; @@ -139,8 +139,8 @@ public: LLRenderPass(const U32 type); virtual ~LLRenderPass(); /*virtual*/ LLDrawPool* instancePool(); - /*virtual*/ LLViewerImage* getDebugTexture() { return NULL; } - LLViewerImage* getTexture() { return NULL; } + /*virtual*/ LLViewerTexture* getDebugTexture() { return NULL; } + LLViewerTexture* getTexture() { return NULL; } BOOL isDead() { return FALSE; } void resetDrawOrders() { } @@ -169,11 +169,9 @@ public: virtual void renderForSelect() = 0; BOOL isDead() { return mReferences.empty(); } - virtual void renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color, - const S32 index_offset = 0, const S32 index_count = 0); - - virtual LLViewerImage *getTexture(); - virtual void dirtyTextures(const std::set& textures); + + virtual LLViewerTexture *getTexture(); + virtual void dirtyTextures(const std::set& textures); virtual void enqueue(LLFace *face); virtual BOOL addFace(LLFace *face); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 7e470bd01f..267f83f295 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -46,7 +46,7 @@ #include "lldrawable.h" #include "llface.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" // For debugging +#include "llviewertexturelist.h" // For debugging #include "llviewerobjectlist.h" // For debugging #include "llviewerwindow.h" #include "pipeline.h" @@ -218,8 +218,8 @@ void LLDrawPoolAlpha::render(S32 pass) } gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); glColor4f(1,0,0,1); - LLViewerImage::sSmokeImagep->addTextureStats(1024.f*1024.f); - gGL.getTexUnit(0)->bind(LLViewerImage::sSmokeImagep.get()); + LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); } @@ -294,7 +294,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (params.mTexture.notNull()) { gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->bind(params.mTexture.get()); + gGL.getTexUnit(0)->bind(params.mTexture) ; params.mTexture->addTextureStats(params.mVSize); if (params.mTextureMatrix) { diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 51f4bbac5c..b15cd0b0dc 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -633,7 +633,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) if (pass==1 && (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) || LLViewerPartSim::getMaxPartCount() <= 0)) { // debug code to draw a sphere in place of avatar - gGL.getTexUnit(0)->bind(LLViewerImage::sWhiteImagep.get()); + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep); gGL.setColorMask(true, true); LLVector3 pos = avatarp->getPositionAgent(); gGL.color4f(1.0f, 1.0f, 1.0f, 0.7f); @@ -819,7 +819,7 @@ void LLDrawPoolAvatar::renderForSelect() //----------------------------------------------------------------------------- // getDebugTexture() //----------------------------------------------------------------------------- -LLViewerImage *LLDrawPoolAvatar::getDebugTexture() +LLViewerTexture *LLDrawPoolAvatar::getDebugTexture() { if (mReferences.empty()) { diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 1e2630e1fb..6a2b7fc218 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -105,7 +105,7 @@ public: void endDeferredRigid(); void endDeferredSkinned(); - /*virtual*/ LLViewerImage *getDebugTexture(); + /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display void renderAvatars(LLVOAvatar *single_avatar, S32 pass = -1); // renders only one avatar if single_avatar is not null. diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index ed6e55b7bc..971949e885 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -37,7 +37,6 @@ #include "llstl.h" #include "llviewercontrol.h" #include "lldir.h" -#include "llimagegl.h" #include "m3math.h" #include "m4math.h" #include "v4math.h" @@ -51,7 +50,7 @@ #include "llsky.h" #include "lltextureentry.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "pipeline.h" #include "llspatialpartition.h" #include "llviewershadermgr.h" @@ -143,9 +142,10 @@ void LLStandardBumpmap::restoreGL() // llinfos << "Loading bumpmap: " << bump_image_id << " from viewerart" << llendl; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage = - gImageList.getImage(LLUUID(bump_image_id), + LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id), TRUE, FALSE, + LLViewerTexture::LOD_TEXTURE, 0, 0); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL ); @@ -569,22 +569,23 @@ void LLDrawPoolBump::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL // static BOOL LLDrawPoolBump::bindBumpMap(LLDrawInfo& params, S32 channel) { - LLImageGL* bump = NULL; + LLViewerTexture* bump = NULL; U8 bump_code = params.mBump; - LLViewerImage* tex = params.mTexture; + LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(params.mTexture) ; + if(!tex) + { + //if the texture is not a fetched texture + return FALSE; + } switch( bump_code ) { - case BE_NO_BUMP: - bump = NULL; + case BE_NO_BUMP: break; case BE_BRIGHTNESS: case BE_DARKNESS: - if( tex ) - { - bump = gBumpImageList.getBrightnessDarknessImage( tex, bump_code ); - } + bump = gBumpImageList.getBrightnessDarknessImage( tex, bump_code ); break; default: @@ -812,7 +813,7 @@ LLBumpImageList::~LLBumpImageList() void LLBumpImageList::addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size) { bump &= TEM_BUMP_MASK; - LLViewerImage* bump_image = gStandardBumpmapList[bump].mImage; + LLViewerFetchedTexture* bump_image = gStandardBumpmapList[bump].mImage; if( bump_image ) { bump_image->addTextureStats(virtual_size); @@ -826,11 +827,11 @@ void LLBumpImageList::updateImages() for (bump_image_map_t::iterator iter = mBrightnessEntries.begin(); iter != mBrightnessEntries.end(); ) { bump_image_map_t::iterator curiter = iter++; - LLImageGL* image = curiter->second; + LLViewerTexture* image = curiter->second; if( image ) { BOOL destroy = TRUE; - if( image->getHasGLTexture()) + if( image->hasValidGLTexture()) { if( image->getBoundRecently() ) { @@ -853,11 +854,11 @@ void LLBumpImageList::updateImages() for (bump_image_map_t::iterator iter = mDarknessEntries.begin(); iter != mDarknessEntries.end(); ) { bump_image_map_t::iterator curiter = iter++; - LLImageGL* image = curiter->second; + LLViewerTexture* image = curiter->second; if( image ) { BOOL destroy = TRUE; - if( image->getHasGLTexture()) + if( image->hasValidGLTexture()) { if( image->getBoundRecently() ) { @@ -881,16 +882,16 @@ void LLBumpImageList::updateImages() // Note: the caller SHOULD NOT keep the pointer that this function returns. It may be updated as more data arrives. -LLImageGL* LLBumpImageList::getBrightnessDarknessImage(LLViewerImage* src_image, U8 bump_code ) +LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code ) { llassert( (bump_code == BE_BRIGHTNESS) || (bump_code == BE_DARKNESS) ); - LLImageGL* bump = NULL; + LLViewerTexture* bump = NULL; const F32 BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD = 1000; - if( src_image->mMaxVirtualSize > BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD ) + if( src_image->getMaxVirtualSize() > BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD ) { bump_image_map_t* entries_list = NULL; - void (*callback_func)( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL; + void (*callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL; switch( bump_code ) { @@ -917,14 +918,8 @@ LLImageGL* LLBumpImageList::getBrightnessDarknessImage(LLViewerImage* src_image, LLPointer raw = new LLImageRaw(1,1,1); raw->clear(0x77, 0x77, 0x77, 0xFF); - //------------------------------ - bump = new LLImageGL( raw, TRUE); - //immediately assign bump to a global smart pointer in case some local smart pointer - //accidently releases it. - (*entries_list)[src_image->getID()] = bump; - //------------------------------ - - bump->setExplicitFormat(GL_ALPHA8, GL_ALPHA); + (*entries_list)[src_image->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE); + (*entries_list)[src_image->getID()]->setExplicitFormat(GL_ALPHA8, GL_ALPHA); // Note: this may create an LLImageGL immediately src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()) ); @@ -940,7 +935,7 @@ LLImageGL* LLBumpImageList::getBrightnessDarknessImage(LLViewerImage* src_image, // static -void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) +void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { LLUUID* source_asset_id = (LLUUID*)userdata; LLBumpImageList::onSourceLoaded( success, src_vi, src, *source_asset_id, BE_BRIGHTNESS ); @@ -951,7 +946,7 @@ void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerImage *src } // static -void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) +void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { LLUUID* source_asset_id = (LLUUID*)userdata; LLBumpImageList::onSourceLoaded( success, src_vi, src, *source_asset_id, BE_DARKNESS ); @@ -961,7 +956,7 @@ void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerImage *src_v } } -void LLBumpImageList::onSourceStandardLoaded( BOOL success, LLViewerImage* src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +void LLBumpImageList::onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { if (success && LLPipeline::sRenderDeferred) { @@ -1028,7 +1023,7 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr } // static -void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code ) +void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code ) { if( success ) { @@ -1147,7 +1142,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLIma //--------------------------------------------------- //immediately assign bump to a global smart pointer in case some local smart pointer //accidently releases it. - LLPointer bump = new LLImageGL( TRUE); + LLPointer bump = LLViewerTextureManager::getLocalTexture( TRUE); if (!LLPipeline::sRenderDeferred) { @@ -1220,7 +1215,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { - gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get()); + gGL.getTexUnit(diffuse_channel)->bind(params.mTexture) ; params.mTexture->addTextureStats(params.mVSize); } else diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h index 34c1e9c29f..bf940cf1e4 100644 --- a/indra/newview/lldrawpoolbump.h +++ b/indra/newview/lldrawpoolbump.h @@ -41,6 +41,7 @@ class LLImageRaw; class LLSpatialGroup; class LLDrawInfo; +class LLViewerFetchedTexture; class LLDrawPoolBump : public LLRenderPass { @@ -110,7 +111,7 @@ public: LLStandardBumpmap( const std::string& label ) : mLabel(label) {} std::string mLabel; - LLPointer mImage; + LLPointer mImage; static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[] @@ -140,21 +141,20 @@ public: void updateImages(); - LLImageGL* getBrightnessDarknessImage(LLViewerImage* src_image, U8 bump_code); -// LLImageGL* getTestImage(); + LLViewerTexture* getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code); void addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size); - static void onSourceBrightnessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); - static void onSourceDarknessLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); - static void onSourceStandardLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); + static void onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); + static void onSourceDarknessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); + static void onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); static void generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nrm_image); private: - static void onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump ); + static void onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump ); private: - typedef std::map > bump_image_map_t; + typedef std::map > bump_image_map_t; bump_image_map_t mBrightnessEntries; bump_image_map_t mDarknessEntries; }; diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index a9e0948ecf..8428be194f 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -41,7 +41,7 @@ #include "llface.h" #include "llsky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "llvosky.h" #include "llworld.h" // To get water height diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 2c644b0fd5..a01c9026c8 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -49,7 +49,7 @@ #include "llviewerparceloverlay.h" #include "llvosurfacepatch.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" // To get alpha gradients +#include "llviewertexturelist.h" // To get alpha gradients #include "llworld.h" #include "pipeline.h" #include "llviewershadermgr.h" @@ -62,28 +62,32 @@ S32 LLDrawPoolTerrain::sDetailMode = 1; F32 LLDrawPoolTerrain::sDetailScale = DETAIL_SCALE; static LLGLSLShader* sShader = NULL; -LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerImage *texturep) : +LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : LLFacePool(POOL_TERRAIN), mTexturep(texturep) { // Hack! sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale"); sDetailMode = gSavedSettings.getS32("RenderTerrainDetail"); - mAlphaRampImagep = gImageList.getImageFromFile("alpha_gradient.tga", - TRUE, TRUE, GL_ALPHA8, GL_ALPHA, + mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", + TRUE, TRUE, + LLViewerTexture::FETCHED_TEXTURE, + GL_ALPHA8, GL_ALPHA, LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb")); - gGL.getTexUnit(0)->bind(mAlphaRampImagep.get()); + gGL.getTexUnit(0)->bind(mAlphaRampImagep); mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - m2DAlphaRampImagep = gImageList.getImageFromFile("alpha_gradient_2d.j2c", - TRUE, TRUE, GL_ALPHA8, GL_ALPHA, + m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", + TRUE, TRUE, + LLViewerTexture::FETCHED_TEXTURE, + GL_ALPHA8, GL_ALPHA, LLUUID("38b86f85-2575-52a9-a531-23108d8da837")); - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mTexturep->setBoostLevel(LLViewerImage::BOOST_TERRAIN); + mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -170,7 +174,7 @@ void LLDrawPoolTerrain::render(S32 pass) LLVLComposition *compp = regionp->getComposition(); for (S32 i = 0; i < 4; i++) { - compp->mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_TERRAIN); + compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area } @@ -289,10 +293,10 @@ void LLDrawPoolTerrain::renderFullShader() // Hack! Get the region that this draw pool is rendering from! LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); LLVLComposition *compp = regionp->getComposition(); - LLViewerImage *detail_texture0p = compp->mDetailTextures[0]; - LLViewerImage *detail_texture1p = compp->mDetailTextures[1]; - LLViewerImage *detail_texture2p = compp->mDetailTextures[2]; - LLViewerImage *detail_texture3p = compp->mDetailTextures[3]; + LLViewerTexture *detail_texture0p = compp->mDetailTextures[0]; + LLViewerTexture *detail_texture1p = compp->mDetailTextures[1]; + LLViewerTexture *detail_texture2p = compp->mDetailTextures[2]; + LLViewerTexture *detail_texture3p = compp->mDetailTextures[3]; LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal(); F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale; @@ -363,7 +367,7 @@ void LLDrawPoolTerrain::renderFullShader() // Alpha Ramp // S32 alpha_ramp = sShader->enableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP); - gGL.getTexUnit(alpha_ramp)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(alpha_ramp)->bind(m2DAlphaRampImagep); // GL_BLEND disabled by default drawLoop(); @@ -429,10 +433,10 @@ void LLDrawPoolTerrain::renderFull4TU() // Hack! Get the region that this draw pool is rendering from! LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); LLVLComposition *compp = regionp->getComposition(); - LLViewerImage *detail_texture0p = compp->mDetailTextures[0]; - LLViewerImage *detail_texture1p = compp->mDetailTextures[1]; - LLViewerImage *detail_texture2p = compp->mDetailTextures[2]; - LLViewerImage *detail_texture3p = compp->mDetailTextures[3]; + LLViewerTexture *detail_texture0p = compp->mDetailTextures[0]; + LLViewerTexture *detail_texture1p = compp->mDetailTextures[1]; + LLViewerTexture *detail_texture2p = compp->mDetailTextures[2]; + LLViewerTexture *detail_texture3p = compp->mDetailTextures[3]; LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal(); F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale; @@ -527,7 +531,7 @@ void LLDrawPoolTerrain::renderFull4TU() // // Stage 1: Generate alpha ramp for detail2/detail3 transition // - gGL.getTexUnit(1)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(1)->bind(m2DAlphaRampImagep); gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(1)->activate(); @@ -559,7 +563,7 @@ void LLDrawPoolTerrain::renderFull4TU() // // Stage 3: Generate alpha ramp for detail1/detail2 transition // - gGL.getTexUnit(3)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(3)->bind(m2DAlphaRampImagep); gGL.getTexUnit(3)->enable(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(3)->activate(); @@ -630,10 +634,10 @@ void LLDrawPoolTerrain::renderFull2TU() // Hack! Get the region that this draw pool is rendering from! LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); LLVLComposition *compp = regionp->getComposition(); - LLViewerImage *detail_texture0p = compp->mDetailTextures[0]; - LLViewerImage *detail_texture1p = compp->mDetailTextures[1]; - LLViewerImage *detail_texture2p = compp->mDetailTextures[2]; - LLViewerImage *detail_texture3p = compp->mDetailTextures[3]; + LLViewerTexture *detail_texture0p = compp->mDetailTextures[0]; + LLViewerTexture *detail_texture1p = compp->mDetailTextures[1]; + LLViewerTexture *detail_texture2p = compp->mDetailTextures[2]; + LLViewerTexture *detail_texture3p = compp->mDetailTextures[3]; LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal(); F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale; @@ -671,7 +675,7 @@ void LLDrawPoolTerrain::renderFull2TU() // // Stage 0: Generate alpha ramp for detail0/detail1 transition // - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); @@ -709,7 +713,7 @@ void LLDrawPoolTerrain::renderFull2TU() // // Stage 0: Generate alpha ramp for detail1/detail2 transition // - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); // Set the texture matrix glMatrixMode(GL_TEXTURE); @@ -749,7 +753,7 @@ void LLDrawPoolTerrain::renderFull2TU() // Stage 0: Generate alpha ramp for detail2/detail3 transition // gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); + gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); // Set the texture matrix glMatrixMode(GL_TEXTURE); glLoadIdentity(); @@ -822,7 +826,7 @@ void LLDrawPoolTerrain::renderSimple() gGL.getTexUnit(0)->activate(); gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(0)->bind(mTexturep.get()); + gGL.getTexUnit(0)->bind(mTexturep); LLVector3 origin_agent = mDrawFace[0]->getDrawable()->getVObj()->getRegion()->getOriginAgent(); F32 tscale = 1.f/256.f; @@ -872,7 +876,7 @@ void LLDrawPoolTerrain::renderOwnership() LLSurface *surfacep = surface_patchp->getSurface(); LLViewerRegion *regionp = surfacep->getRegion(); LLViewerParcelOverlay *overlayp = regionp->getParcelOverlay(); - LLImageGL *texturep = overlayp->getTexture(); + LLViewerTexture *texturep = overlayp->getTexture(); gGL.getTexUnit(0)->bind(texturep); @@ -920,9 +924,10 @@ void LLDrawPoolTerrain::renderForSelect() } } -void LLDrawPoolTerrain::dirtyTextures(const std::set& textures) +void LLDrawPoolTerrain::dirtyTextures(const std::set& textures) { - if (textures.find(mTexturep) != textures.end()) + LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(mTexturep) ; + if (tex && textures.find(tex) != textures.end()) { for (std::vector::iterator iter = mReferences.begin(); iter != mReferences.end(); iter++) @@ -933,12 +938,12 @@ void LLDrawPoolTerrain::dirtyTextures(const std::set& textures) } } -LLViewerImage *LLDrawPoolTerrain::getTexture() +LLViewerTexture *LLDrawPoolTerrain::getTexture() { return mTexturep; } -LLViewerImage *LLDrawPoolTerrain::getDebugTexture() +LLViewerTexture *LLDrawPoolTerrain::getDebugTexture() { return mTexturep; } diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 19d09e2feb..2e2a36d533 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -37,7 +37,7 @@ class LLDrawPoolTerrain : public LLFacePool { - LLPointer mTexturep; + LLPointer mTexturep; public: enum { @@ -53,7 +53,7 @@ public: virtual U32 getVertexDataMask(); static S32 getDetailMode(); - LLDrawPoolTerrain(LLViewerImage *texturep); + LLDrawPoolTerrain(LLViewerTexture *texturep); virtual ~LLDrawPoolTerrain(); /*virtual*/ LLDrawPool *instancePool(); @@ -73,14 +73,14 @@ public: /*virtual*/ void beginRenderPass( S32 pass ); /*virtual*/ void endRenderPass( S32 pass ); /*virtual*/ void renderForSelect(); - /*virtual*/ void dirtyTextures(const std::set& textures); - /*virtual*/ LLViewerImage *getTexture(); - /*virtual*/ LLViewerImage *getDebugTexture(); + /*virtual*/ void dirtyTextures(const std::set& textures); + /*virtual*/ LLViewerTexture *getTexture(); + /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display - LLPointer mAlphaRampImagep; - LLPointer m2DAlphaRampImagep; - LLPointer mAlphaNoiseImagep; + LLPointer mAlphaRampImagep; + LLPointer m2DAlphaRampImagep; + LLPointer mAlphaNoiseImagep; static S32 sDetailMode; static F32 sDetailScale; // meters per texture diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 22634d96b0..f572e2cb44 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -47,11 +47,11 @@ S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; -LLDrawPoolTree::LLDrawPoolTree(LLViewerImage *texturep) : +LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) : LLFacePool(POOL_TREE), mTexturep(texturep) { - gGL.getTexUnit(0)->bind(mTexturep.get()); + gGL.getTexUnit(0)->bind(mTexturep); mTexturep->setAddressMode(LLTexUnit::TAM_WRAP); } @@ -246,7 +246,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) LLGLState normalize(GL_NORMALIZE, TRUE); // Bind the texture for this tree. - gGL.getTexUnit(sDiffTex)->bind(mTexturep.get()); + gGL.getTexUnit(sDiffTex)->bind(mTexturep); U32 indices_drawn = 0; @@ -376,12 +376,12 @@ BOOL LLDrawPoolTree::verify() const return TRUE; } -LLViewerImage *LLDrawPoolTree::getTexture() +LLViewerTexture *LLDrawPoolTree::getTexture() { return mTexturep; } -LLViewerImage *LLDrawPoolTree::getDebugTexture() +LLViewerTexture *LLDrawPoolTree::getDebugTexture() { return mTexturep; } diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h index 80c4fdfffe..bc7711d4e8 100644 --- a/indra/newview/lldrawpooltree.h +++ b/indra/newview/lldrawpooltree.h @@ -37,7 +37,7 @@ class LLDrawPoolTree : public LLFacePool { - LLPointer mTexturep; + LLPointer mTexturep; public: enum { @@ -48,7 +48,7 @@ public: virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } - LLDrawPoolTree(LLViewerImage *texturep); + LLDrawPoolTree(LLViewerTexture *texturep); /*virtual*/ LLDrawPool *instancePool(); @@ -70,8 +70,8 @@ public: /*virtual*/ S32 getNumPasses() { return 1; } /*virtual*/ void renderForSelect(); /*virtual*/ BOOL verify() const; - /*virtual*/ LLViewerImage *getTexture(); - /*virtual*/ LLViewerImage *getDebugTexture(); + /*virtual*/ LLViewerTexture *getTexture(); + /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display static S32 sDiffTex; diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4a593ac4f8..16623ca2b6 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -45,7 +45,7 @@ #include "lldrawable.h" #include "llface.h" #include "llsky.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "llvosky.h" #include "llvowater.h" @@ -69,17 +69,17 @@ LLVector3 LLDrawPoolWater::sLightDir; LLDrawPoolWater::LLDrawPoolWater() : LLFacePool(POOL_WATER) { - mHBTex[0] = gImageList.getImage(gSunTextureID, TRUE, TRUE); - gGL.getTexUnit(0)->bind(mHBTex[0].get()); + mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, TRUE); + gGL.getTexUnit(0)->bind(mHBTex[0]) ; mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP); - mHBTex[1] = gImageList.getImage(gMoonTextureID, TRUE, TRUE); - gGL.getTexUnit(0)->bind(mHBTex[1].get()); + mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, TRUE); + gGL.getTexUnit(0)->bind(mHBTex[1]); mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP); - mWaterImagep = gImageList.getImage(WATER_TEST); + mWaterImagep = LLViewerTextureManager::getFetchedTexture(WATER_TEST); mWaterImagep->setNoDelete() ; - mWaterNormp = gImageList.getImage(DEFAULT_WATER_NORMAL); + mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL); mWaterNormp->setNoDelete() ; restoreGL(); @@ -184,7 +184,7 @@ void LLDrawPoolWater::render(S32 pass) mWaterImagep->addTextureStats(1024.f*1024.f); gGL.getTexUnit(1)->activate(); gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->bind(mWaterImagep.get()); + gGL.getTexUnit(1)->bind(mWaterImagep) ; LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis(); F32 up_dot = camera_up * LLVector3::z_axis; @@ -329,7 +329,7 @@ void LLDrawPoolWater::renderReflection(LLFace* face) LLGLSNoFog noFog; - gGL.getTexUnit(0)->bind(mHBTex[dr].get()); + gGL.getTexUnit(0)->bind(mHBTex[dr]); LLOverrideFaceColor override(this, face->getFaceColor().mV); face->renderIndexed(); @@ -419,11 +419,11 @@ void LLDrawPoolWater::shade() // change mWaterNormp if needed if (mWaterNormp->getID() != param_mgr->getNormalMapID()) { - mWaterNormp = gImageList.getImage(param_mgr->getNormalMapID()); + mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID()); } mWaterNormp->addTextureStats(1024.f*1024.f); - gGL.getTexUnit(bumpTex)->bind(mWaterNormp.get()); + gGL.getTexUnit(bumpTex)->bind(mWaterNormp) ; if (gSavedSettings.getBOOL("RenderWaterMipNormal")) { mWaterNormp->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); @@ -587,20 +587,9 @@ void LLDrawPoolWater::renderForSelect() return; } - -void LLDrawPoolWater::renderFaceSelected(LLFace *facep, - LLImageGL *image, - const LLColor4 &color, - const S32 index_offset, const S32 index_count) -{ - // Can't select water - return; -} - - -LLViewerImage *LLDrawPoolWater::getDebugTexture() +LLViewerTexture *LLDrawPoolWater::getDebugTexture() { - return LLViewerImage::sSmokeImagep; + return LLViewerFetchedTexture::sSmokeImagep; } LLColor3 LLDrawPoolWater::getDebugColor() const diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h index 6351041140..e28ac1cfab 100644 --- a/indra/newview/lldrawpoolwater.h +++ b/indra/newview/lldrawpoolwater.h @@ -43,9 +43,9 @@ class LLWaterSurface; class LLDrawPoolWater: public LLFacePool { protected: - LLPointer mHBTex[2]; - LLPointer mWaterImagep; - LLPointer mWaterNormp; + LLPointer mHBTex[2]; + LLPointer mWaterImagep; + LLPointer mWaterNormp; const LLWaterSurface *mWaterSurface; public: @@ -78,12 +78,10 @@ public: /*virtual*/ S32 getNumPasses(); /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color, - const S32 index_offset = 0, const S32 index_count = 0); /*virtual*/ void prerender(); /*virtual*/ void renderForSelect(); - /*virtual*/ LLViewerImage *getDebugTexture(); + /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display void renderReflection(LLFace* face); diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 6ff65c7ed0..917b6fafbc 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -47,7 +47,7 @@ #include "llface.h" #include "llrender.h" -LLPointer LLDrawPoolWLSky::sCloudNoiseTexture = NULL; +LLPointer LLDrawPoolWLSky::sCloudNoiseTexture = NULL; LLPointer LLDrawPoolWLSky::sCloudNoiseRawImage = NULL; @@ -71,7 +71,7 @@ LLDrawPoolWLSky::LLDrawPoolWLSky(void) : cloudNoiseFile->decode(sCloudNoiseRawImage, 0.0f); - LLImageGL::create(sCloudNoiseTexture, sCloudNoiseRawImage, TRUE); + sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE); LLWLParamManager::instance()->propagateParameters(); } @@ -83,7 +83,7 @@ LLDrawPoolWLSky::~LLDrawPoolWLSky() sCloudNoiseRawImage = NULL; } -LLViewerImage *LLDrawPoolWLSky::getDebugTexture() +LLViewerTexture *LLDrawPoolWLSky::getDebugTexture() { return NULL; } @@ -224,7 +224,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() LLFace * face = gSky.mVOSkyp->mFace[LLVOSky::FACE_SUN]; if (gSky.mVOSkyp->getSun().getDraw() && face->getGeomCount()) { - LLImageGL * tex = face->getTexture(); + LLViewerTexture * tex = face->getTexture(); gGL.getTexUnit(0)->bind(tex); LLColor4 color(gSky.mVOSkyp->getSun().getInterpColor()); LLFacePool::LLOverrideFaceColor color_override(this, color); @@ -239,8 +239,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() // *NOTE: even though we already bound this texture above for the // stars register combiners, we bind again here for defensive reasons, // since LLImageGL::bind detects that it's a noop, and optimizes it out. - LLImageGL * tex = face->getTexture(); - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(face->getTexture()); LLColor4 color(gSky.mVOSkyp->getMoon().getInterpColor()); F32 a = gSky.mVOSkyp->getMoon().getDirection().mV[2]; if (a > 0.f) @@ -280,9 +279,8 @@ void LLDrawPoolWLSky::render(S32 pass) // *NOTE: have to bind a texture here since register combiners blending in // renderStars() requires something to be bound and we might as well only - // bind the moon's texture once. - LLImageGL * tex = gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture(); - gGL.getTexUnit(0)->bind(tex); + // bind the moon's texture once. + gGL.getTexUnit(0)->bind(gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture()); renderHeavenlyBodies(); @@ -306,7 +304,7 @@ LLDrawPoolWLSky *LLDrawPoolWLSky::instancePool() return new LLDrawPoolWLSky(); } -LLViewerImage* LLDrawPoolWLSky::getTexture() +LLViewerTexture* LLDrawPoolWLSky::getTexture() { return NULL; } @@ -324,5 +322,5 @@ void LLDrawPoolWLSky::cleanupGL() //static void LLDrawPoolWLSky::restoreGL() { - LLImageGL::create(sCloudNoiseTexture, sCloudNoiseRawImage, TRUE); + sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE); } diff --git a/indra/newview/lldrawpoolwlsky.h b/indra/newview/lldrawpoolwlsky.h index c7a1f3fe27..7ff760ac39 100644 --- a/indra/newview/lldrawpoolwlsky.h +++ b/indra/newview/lldrawpoolwlsky.h @@ -55,7 +55,7 @@ public: /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); } - /*virtual*/ LLViewerImage *getDebugTexture(); + /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ void beginRenderPass( S32 pass ); /*virtual*/ void endRenderPass( S32 pass ); /*virtual*/ S32 getNumPasses() { return 1; } @@ -65,11 +65,11 @@ public: /*virtual*/ BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct! /*virtual*/ S32 getVertexShaderLevel() const { return mVertexShaderLevel; } - //static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL); + //static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL); // Create an empty new instance of the pool. /*virtual*/ LLDrawPoolWLSky *instancePool(); ///< covariant override - /*virtual*/ LLViewerImage* getTexture(); + /*virtual*/ LLViewerTexture* getTexture(); /*virtual*/ BOOL isFacePool() { return FALSE; } /*virtual*/ void resetDrawOrders(); @@ -83,7 +83,7 @@ private: void renderHeavenlyBodies(); private: - static LLPointer sCloudNoiseTexture; + static LLPointer sCloudNoiseTexture; static LLPointer sCloudNoiseRawImage; }; diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 1953c29068..0bb5edf3f9 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -1,6 +1,6 @@ /** * @file lldynamictexture.cpp - * @brief Implementation of LLDynamicTexture class + * @brief Implementation of LLViewerDynamicTexture class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * @@ -42,24 +42,20 @@ #include "llviewerwindow.h" #include "llviewercamera.h" #include "llviewercontrol.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llvertexbuffer.h" #include "llviewerdisplay.h" #include "llrender.h" // static -LLDynamicTexture::instance_list_t LLDynamicTexture::sInstances[ LLDynamicTexture::ORDER_COUNT ]; -S32 LLDynamicTexture::sNumRenders = 0; +LLViewerDynamicTexture::instance_list_t LLViewerDynamicTexture::sInstances[ LLViewerDynamicTexture::ORDER_COUNT ]; +S32 LLViewerDynamicTexture::sNumRenders = 0; //----------------------------------------------------------------------------- -// LLDynamicTexture() +// LLViewerDynamicTexture() //----------------------------------------------------------------------------- -LLDynamicTexture::LLDynamicTexture(S32 width, S32 height, S32 components, EOrder order, BOOL clamp) : - mWidth(width), - mHeight(height), - mComponents(components), - mTexture(NULL), - mLastBindTime(0), +LLViewerDynamicTexture::LLViewerDynamicTexture(S32 width, S32 height, S32 components, EOrder order, BOOL clamp) : + LLViewerTexture(width, height, components, FALSE), mClamp(clamp) { llassert((1 <= components) && (components <= 4)); @@ -67,64 +63,56 @@ LLDynamicTexture::LLDynamicTexture(S32 width, S32 height, S32 components, EOrder generateGLTexture(); llassert( 0 <= order && order < ORDER_COUNT ); - LLDynamicTexture::sInstances[ order ].insert(this); + LLViewerDynamicTexture::sInstances[ order ].insert(this); } //----------------------------------------------------------------------------- -// LLDynamicTexture() +// LLViewerDynamicTexture() //----------------------------------------------------------------------------- -LLDynamicTexture::~LLDynamicTexture() +LLViewerDynamicTexture::~LLViewerDynamicTexture() { - releaseGLTexture(); for( S32 order = 0; order < ORDER_COUNT; order++ ) { - LLDynamicTexture::sInstances[order].erase(this); // will fail in all but one case. + LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case. } } -//----------------------------------------------------------------------------- -// releaseGLTexture() -//----------------------------------------------------------------------------- -void LLDynamicTexture::releaseGLTexture() +//virtual +S8 LLViewerDynamicTexture::getType() const { - if (mTexture.notNull()) - { -// llinfos << "RELEASING " << (mWidth*mHeight*mComponents)/1024 << "K" << llendl; - mTexture = NULL; - } + return LLViewerTexture::DYNAMIC_TEXTURE ; } //----------------------------------------------------------------------------- // generateGLTexture() //----------------------------------------------------------------------------- -void LLDynamicTexture::generateGLTexture() +void LLViewerDynamicTexture::generateGLTexture() { + LLViewerTexture::generateGLTexture() ; generateGLTexture(-1, 0, 0, FALSE); } -void LLDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) +void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) { if (mComponents < 1 || mComponents > 4) { llerrs << "Bad number of components in dynamic texture: " << mComponents << llendl; } - releaseGLTexture(); - LLPointer raw_image = new LLImageRaw(mWidth, mHeight, mComponents); - mTexture = new LLViewerImage(mWidth, mHeight, mComponents, FALSE); + + LLPointer raw_image = new LLImageRaw(mFullWidth, mFullHeight, mComponents); if (internal_format >= 0) { - mTexture->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); + setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } -// llinfos << "ALLOCATING " << (mWidth*mHeight*mComponents)/1024 << "K" << llendl; - mTexture->createGLTexture(0, raw_image); - mTexture->setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); - mTexture->setGLTextureCreated(false); + createGLTexture(0, raw_image); + setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); + mGLTexturep->setGLTextureCreated(false); } //----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- -BOOL LLDynamicTexture::render() +BOOL LLViewerDynamicTexture::render() { return FALSE; } @@ -132,13 +120,13 @@ BOOL LLDynamicTexture::render() //----------------------------------------------------------------------------- // preRender() //----------------------------------------------------------------------------- -void LLDynamicTexture::preRender(BOOL clear_depth) +void LLViewerDynamicTexture::preRender(BOOL clear_depth) { { // force rendering to on-screen portion of frame buffer LLCoordScreen window_pos; gViewerWindow->getWindow()->getPosition( &window_pos ); - mOrigin.set(0, gViewerWindow->getWindowDisplayHeight() - mHeight); // top left corner + mOrigin.set(0, gViewerWindow->getWindowDisplayHeight() - mFullHeight); // top left corner if (window_pos.mX < 0) { @@ -159,7 +147,7 @@ void LLDynamicTexture::preRender(BOOL clear_depth) mCamera.setView(LLViewerCamera::getInstance()->getView()); mCamera.setNear(LLViewerCamera::getInstance()->getNear()); - glViewport(mOrigin.mX, mOrigin.mY, mWidth, mHeight); + glViewport(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); if (clear_depth) { glClear(GL_DEPTH_BUFFER_BIT); @@ -169,12 +157,16 @@ void LLDynamicTexture::preRender(BOOL clear_depth) //----------------------------------------------------------------------------- // postRender() //----------------------------------------------------------------------------- -void LLDynamicTexture::postRender(BOOL success) +void LLViewerDynamicTexture::postRender(BOOL success) { { if (success) { - success = mTexture->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mWidth, mHeight); + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + success = mGLTexturep->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); } } @@ -194,7 +186,7 @@ void LLDynamicTexture::postRender(BOOL success) // updateDynamicTextures() // Calls update on each dynamic texture. Calls each group in order: "first," then "middle," then "last." //----------------------------------------------------------------------------- -BOOL LLDynamicTexture::updateAllInstances() +BOOL LLViewerDynamicTexture::updateAllInstances() { sNumRenders = 0; if (gGLManager.mIsDisabled) @@ -206,10 +198,10 @@ BOOL LLDynamicTexture::updateAllInstances() BOOL ret = FALSE ; for( S32 order = 0; order < ORDER_COUNT; order++ ) { - for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin(); - iter != LLDynamicTexture::sInstances[order].end(); ++iter) + for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin(); + iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter) { - LLDynamicTexture *dynamicTexture = *iter; + LLViewerDynamicTexture *dynamicTexture = *iter; if (dynamicTexture->needsRender()) { glClear(GL_DEPTH_BUFFER_BIT); @@ -236,30 +228,18 @@ BOOL LLDynamicTexture::updateAllInstances() return ret; } -//virtual -void LLDynamicTexture::restoreGLTexture() -{ - generateGLTexture() ; -} - -//virtual -void LLDynamicTexture::destroyGLTexture() -{ - releaseGLTexture() ; -} - //----------------------------------------------------------------------------- // static // destroyGL() //----------------------------------------------------------------------------- -void LLDynamicTexture::destroyGL() +void LLViewerDynamicTexture::destroyGL() { for( S32 order = 0; order < ORDER_COUNT; order++ ) { - for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin(); - iter != LLDynamicTexture::sInstances[order].end(); ++iter) + for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin(); + iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter) { - LLDynamicTexture *dynamicTexture = *iter; + LLViewerDynamicTexture *dynamicTexture = *iter; dynamicTexture->destroyGLTexture() ; } } @@ -269,7 +249,7 @@ void LLDynamicTexture::destroyGL() // static // restoreGL() //----------------------------------------------------------------------------- -void LLDynamicTexture::restoreGL() +void LLViewerDynamicTexture::restoreGL() { if (gGLManager.mIsDisabled) { @@ -278,10 +258,10 @@ void LLDynamicTexture::restoreGL() for( S32 order = 0; order < ORDER_COUNT; order++ ) { - for (instance_list_t::iterator iter = LLDynamicTexture::sInstances[order].begin(); - iter != LLDynamicTexture::sInstances[order].end(); ++iter) + for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin(); + iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter) { - LLDynamicTexture *dynamicTexture = *iter; + LLViewerDynamicTexture *dynamicTexture = *iter; dynamicTexture->restoreGLTexture() ; } } diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h index 22e5a4819d..c5fc83f9bb 100644 --- a/indra/newview/lldynamictexture.h +++ b/indra/newview/lldynamictexture.h @@ -1,6 +1,6 @@ /** * @file lldynamictexture.h - * @brief Implementation of LLDynamicTexture class + * @brief Implementation of LLViewerDynamicTexture class * * $LicenseInfo:firstyear=2002&license=viewergpl$ * @@ -36,59 +36,51 @@ #include "llcamera.h" #include "llgl.h" #include "llcoord.h" -#include "llimagegl.h" +#include "llviewertexture.h" -class LLDynamicTexture +class LLViewerDynamicTexture : public LLViewerTexture { +protected: + /*virtual*/ ~LLViewerDynamicTexture(); + public: enum EOrder { ORDER_FIRST = 0, ORDER_MIDDLE = 1, ORDER_LAST = 2, ORDER_RESET = 3, ORDER_COUNT = 4 }; - LLDynamicTexture(S32 width, + LLViewerDynamicTexture(S32 width, S32 height, S32 components, // = 4, EOrder order, // = ORDER_MIDDLE, BOOL clamp); - virtual ~LLDynamicTexture(); + + /*virtual*/ S8 getType() const ; S32 getOriginX() { return mOrigin.mX; } S32 getOriginY() { return mOrigin.mY; } - S32 getWidth() { return mWidth; } - S32 getHeight() { return mHeight; } - S32 getComponents() { return mComponents; } - S32 getSize() { return mWidth * mHeight * mComponents; } + + S32 getSize() { return mFullWidth * mFullHeight * mComponents; } virtual BOOL needsRender() { return TRUE; } virtual void preRender(BOOL clear_depth = TRUE); virtual BOOL render(); virtual void postRender(BOOL success); - virtual void restoreGLTexture() ; - virtual void destroyGLTexture() ; - - LLImageGL* getTexture(void) const { return mTexture; } + virtual void restoreGLTexture() {} + virtual void destroyGLTexture() {} static BOOL updateAllInstances(); - - static void destroyGL(); - static void restoreGL(); - + static void destroyGL() ; + static void restoreGL() ; protected: - void releaseGLTexture(); void generateGLTexture(); void generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes = FALSE); protected: - S32 mWidth; - S32 mHeight; - S32 mComponents; - LLPointer mTexture; - F32 mLastBindTime; BOOL mClamp; LLCoordGL mOrigin; - LLCamera mCamera; - typedef std::set instance_list_t; - static instance_list_t sInstances[ LLDynamicTexture::ORDER_COUNT ]; + + typedef std::set instance_list_t; + static instance_list_t sInstances[ LLViewerDynamicTexture::ORDER_COUNT ]; static S32 sNumRenders; }; diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 3dfe6a2820..bef9e40c49 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -47,7 +47,7 @@ #include "lllightconstants.h" #include "llsky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llvosky.h" #include "llvovolume.h" #include "pipeline.h" @@ -179,6 +179,10 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) void LLFace::destroy() { + if(mTexture.notNull()) + { + mTexture->removeFace(this) ; + } if (mDrawPoolp) { mDrawPoolp->removeFace(this); @@ -217,7 +221,7 @@ void LLFace::setWorldMatrix(const LLMatrix4 &mat) llerrs << "Faces on this drawable are not independently modifiable\n" << llendl; } -void LLFace::setPool(LLFacePool* new_pool, LLViewerImage *texturep) +void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep) { LLMemType mt1(LLMemType::MTYPE_DRAWABLE); @@ -247,9 +251,28 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerImage *texturep) } mDrawPoolp = new_pool; } - mTexture = texturep; + setTexture(texturep) ; } +void LLFace::setTexture(LLViewerTexture* tex) +{ + if(mTexture == tex) + { + return ; + } + + if(mTexture.notNull()) + { + mTexture->removeFace(this) ; + } + + mTexture = tex ; + + if(mTexture.notNull()) + { + mTexture->addFace(this) ; + } +} void LLFace::setTEOffset(const S32 te_offset) { @@ -422,7 +445,7 @@ void LLFace::renderForSelect(U32 data_mask) } } -void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color) +void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) { if(mDrawablep.isNull() || mVertexBuffer.isNull() || mDrawablep->getSpatialGroup() == NULL || mDrawablep->getSpatialGroup()->isState(LLSpatialGroup::GEOM_DIRTY)) @@ -463,8 +486,8 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color) /* removed in lieu of raycast uv detection void LLFace::renderSelectedUV() { - LLViewerImage* red_blue_imagep = gImageList.getImageFromFile("uv_test1.j2c", TRUE, TRUE); - LLViewerImage* green_imagep = gImageList.getImageFromFile("uv_test2.tga", TRUE, TRUE); + LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, TRUE); + LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, TRUE); LLGLSUVSelect object_select; @@ -998,7 +1021,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, break; case BE_BRIGHTNESS: case BE_DARKNESS: - if( mTexture.notNull() && mTexture->getHasGLTexture()) + if( mTexture.notNull() && mTexture->hasValidGLTexture()) { // Offset by approximately one texel S32 cur_discard = mTexture->getDiscardLevel(); @@ -1150,6 +1173,21 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, BOOL LLFace::verify(const U32* indices_array) const { BOOL ok = TRUE; + + if( mVertexBuffer.isNull() ) + { + if( mGeomCount ) + { + // This happens before teleports as faces are torn down. + // Stop the crash in DEV-31893 with a null pointer check, + // but present this info. + // To clean up the log, the geometry could be cleared, or the + // face could otherwise be marked for no ::verify. + llinfos << "Face with no vertex buffer and " << mGeomCount << " mGeomCount" << llendl; + } + return TRUE; + } + // First, check whether the face data fits within the pool's range. if ((mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts()) { diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 8332eec19c..e0728fe15e 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -45,15 +45,15 @@ #include "xform.h" #include "lldarrayptr.h" #include "llvertexbuffer.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "lldrawable.h" class LLFacePool; class LLVolume; -class LLViewerImage; +class LLViewerTexture; class LLTextureEntry; class LLVertexProgram; -class LLViewerImage; +class LLViewerTexture; class LLGeometryManager; const F32 MIN_ALPHA_SIZE = 1024.f; @@ -86,8 +86,8 @@ public: U16 getGeomCount() const { return mGeomCount; } // vertex count for this face U16 getGeomIndex() const { return mGeomIndex; } // index into draw pool U16 getGeomStart() const { return mGeomIndex; } // index into draw pool - LLViewerImage* getTexture() const { return mTexture; } - void setTexture(LLViewerImage* tex) { mTexture = tex; } + LLViewerTexture* getTexture() const { return mTexture; } + void setTexture(LLViewerTexture* tex) ; LLXformMatrix* getXform() const { return mXform; } BOOL hasGeometry() const { return mGeomCount > 0; } LLVector3 getPositionAgent() const; @@ -119,10 +119,10 @@ public: LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; } void setPoolType(U32 type) { mPoolType = type; } S32 getTEOffset() { return mTEOffset; } - LLViewerImage* getTexture() { return mTexture; } + LLViewerTexture* getTexture() { return mTexture; } void setViewerObject(LLViewerObject* object); - void setPool(LLFacePool *pool, LLViewerImage *texturep); + void setPool(LLFacePool *pool, LLViewerTexture *texturep); void setDrawable(LLDrawable *drawable); void setTEOffset(const S32 te_offset); @@ -171,7 +171,7 @@ public: void renderSelectedUV(); void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); - void renderSelected(LLImageGL *image, const LLColor4 &color); + void renderSelected(LLViewerTexture *image, const LLColor4 &color); F32 getKey() const { return mDistance; } @@ -222,7 +222,7 @@ protected: U32 mLastIndicesIndex; LLXformMatrix* mXform; - LLPointer mTexture; + LLPointer mTexture; LLPointer mDrawablep; LLPointer mVObjp; S32 mTEOffset; diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index b373dd2241..f22114d3c8 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -44,7 +44,7 @@ #include "llsdserialize.h" #include "llappviewer.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llui.h" #include "llviewercontrol.h" #include "llstat.h" diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index b8e2840fe6..2a8365b3f0 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -47,7 +47,7 @@ #include "llviewercontrol.h" #include "llworld.h" #include "lldrawpoolterrain.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llwindow.h" #include "llui.h" #include "llcontrol.h" diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index 8f2c6d538b..bafb69a835 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -39,11 +39,10 @@ #include "llglheaders.h" #include "llrendersphere.h" #include "llviewerobject.h" -#include "llimagegl.h" #include "llagent.h" #include "llsky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewercontrol.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp index 12c4932293..a1d9fed567 100644 --- a/indra/newview/llfloateranimpreview.cpp +++ b/indra/newview/llfloateranimpreview.cpp @@ -325,7 +325,6 @@ BOOL LLFloaterAnimPreview::postBuild() } else { - delete mAnimPreview; mAnimPreview = NULL; mMotionID.setNull(); childSetValue("bad_animation_text", getString("failed_to_initialize")); @@ -367,7 +366,6 @@ BOOL LLFloaterAnimPreview::postBuild() //----------------------------------------------------------------------------- LLFloaterAnimPreview::~LLFloaterAnimPreview() { - delete mAnimPreview; mAnimPreview = NULL; setEnabled(FALSE); @@ -387,7 +385,7 @@ void LLFloaterAnimPreview::draw() { gGL.color3f(1.f, 1.f, 1.f); - gGL.getTexUnit(0)->bind(mAnimPreview->getTexture()); + gGL.getTexUnit(0)->bind(mAnimPreview); gGL.begin( LLRender::QUADS ); { @@ -1017,7 +1015,7 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata) //----------------------------------------------------------------------------- // LLPreviewAnimation //----------------------------------------------------------------------------- -LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) +LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) { mNeedsUpdate = TRUE; mCameraDistance = PREVIEW_CAMERA_DISTANCE; @@ -1063,7 +1061,7 @@ BOOL LLPreviewAnimation::render() glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); glLoadIdentity(); - glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f); + glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); @@ -1073,7 +1071,7 @@ BOOL LLPreviewAnimation::render() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); - gl_rect_2d_simple( mWidth, mHeight ); + gl_rect_2d_simple( mFullWidth, mFullHeight ); glMatrixMode(GL_PROJECTION); gGL.popMatrix(); @@ -1095,7 +1093,7 @@ BOOL LLPreviewAnimation::render() target_pos + (mCameraOffset * av_rot) ); // point of interest LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); mCameraRelPos = LLViewerCamera::getInstance()->getOrigin() - avatarp->mHeadp->getWorldPosition(); diff --git a/indra/newview/llfloateranimpreview.h b/indra/newview/llfloateranimpreview.h index 2f228c3ecd..7031e9a716 100644 --- a/indra/newview/llfloateranimpreview.h +++ b/indra/newview/llfloateranimpreview.h @@ -41,12 +41,14 @@ class LLVOAvatar; class LLViewerJointMesh; -class LLPreviewAnimation : public LLDynamicTexture +class LLPreviewAnimation : public LLViewerDynamicTexture { -public: - LLPreviewAnimation(S32 width, S32 height); +protected: virtual ~LLPreviewAnimation(); +public: + LLPreviewAnimation(S32 width, S32 height); + BOOL render(); void requestUpdate(); void rotate(F32 yaw_radians, F32 pitch_radians); @@ -114,7 +116,7 @@ protected: void draw(); void resetMotion(); - LLPreviewAnimation* mAnimPreview; + LLPointer< LLPreviewAnimation > mAnimPreview; S32 mLastMouseX; S32 mLastMouseY; LLButton* mPlayButton; diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp index f5d950a9a5..da2a4d9d93 100644 --- a/indra/newview/llfloaterauction.cpp +++ b/indra/newview/llfloaterauction.cpp @@ -47,7 +47,7 @@ #include "llcombobox.h" #include "llnotify.h" #include "llsavedsettingsglue.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerparcelmgr.h" #include "llviewerregion.h" #include "lluictrlfactory.h" @@ -186,7 +186,7 @@ void LLFloaterAuction::onClickSnapshot(void* data) tga->encode(raw); LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA); - raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT); + raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT); llinfos << "Writing J2C..." << llendl; @@ -194,7 +194,7 @@ void LLFloaterAuction::onClickSnapshot(void* data) j2c->encode(raw, 0.0f); LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE); - self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE); + self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE); gGL.getTexUnit(0)->bind(self->mImage); self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP); } diff --git a/indra/newview/llfloaterauction.h b/indra/newview/llfloaterauction.h index ebb1a0d1ae..86de0ae966 100644 --- a/indra/newview/llfloaterauction.h +++ b/indra/newview/llfloaterauction.h @@ -37,7 +37,7 @@ #include "llfloater.h" #include "lluuid.h" #include "llpointer.h" -#include "llviewerimage.h" +#include "llviewertexture.h" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFloaterAuction @@ -69,7 +69,7 @@ private: private: LLTransactionID mTransactionID; LLAssetID mImageID; - LLPointer mImage; + LLPointer mImage; LLSafeHandle mParcelp; S32 mParcelID; LLHost mParcelHost; diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp index edc96715cd..c140518759 100644 --- a/indra/newview/llfloatercolorpicker.cpp +++ b/indra/newview/llfloatercolorpicker.cpp @@ -56,7 +56,6 @@ #include "llpointer.h" #include "llimage.h" #include "llmousehandler.h" -#include "llimagegl.h" #include "llglheaders.h" #include "llcheckboxctrl.h" #include "lltextbox.h" @@ -161,7 +160,7 @@ void LLFloaterColorPicker::createUI () * ( bits + x + y * linesize + 2 ) = ( U8 )( bVal * 255.0f ); } } - mRGBImage = new LLImageGL ( (LLImageRaw*)raw, FALSE ); + mRGBImage = LLViewerTextureManager::getLocalTexture( (LLImageRaw*)raw, FALSE ); gGL.getTexUnit(0)->bind(mRGBImage); mRGBImage->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/llfloatercolorpicker.h b/indra/newview/llfloatercolorpicker.h index 16f456b5bf..a16cde7f10 100644 --- a/indra/newview/llfloatercolorpicker.h +++ b/indra/newview/llfloatercolorpicker.h @@ -175,7 +175,7 @@ class LLFloaterColorPicker const S32 mPaletteRegionHeight; // image used to compose color grid - LLPointer mRGBImage; + LLPointer mRGBImage; // current swatch in use LLColorSwatchCtrl* mSwatch; diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp index 9999b58e5b..5a4de579c2 100644 --- a/indra/newview/llfloatergesture.cpp +++ b/indra/newview/llfloatergesture.cpp @@ -56,7 +56,7 @@ #include "lltrans.h" #include "lluictrlfactory.h" #include "llviewergesture.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerinventory.h" #include "llvoavatar.h" #include "llviewercontrol.h" diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 38915ebff9..ef1d43f2f6 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -38,7 +38,7 @@ #include "llfloaterpreference.h" #include "llviewerwindow.h" #include "llviewercontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llfeaturemanager.h" #include "llstartup.h" #include "pipeline.h" @@ -47,7 +47,6 @@ #include "llradiogroup.h" #include "lluictrlfactory.h" #include "llwindow.h" -#include "llimagegl.h" LLFloaterHardwareSettings* LLFloaterHardwareSettings::sHardwareSettings = NULL; @@ -91,8 +90,8 @@ void LLFloaterHardwareSettings::refresh() void LLFloaterHardwareSettings::refreshEnabledState() { - S32 min_tex_mem = LLViewerImageList::getMinVideoRamSetting(); - S32 max_tex_mem = LLViewerImageList::getMaxVideoRamSetting(); + S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); + S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(); childSetMinValue("GrapicsCardTextureMemory", min_tex_mem); childSetMaxValue("GrapicsCardTextureMemory", max_tex_mem); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index faa4f0ec99..26b969224e 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -56,7 +56,7 @@ #include "llvoavatar.h" #include "pipeline.h" #include "lluictrlfactory.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llstring.h" //static @@ -142,9 +142,6 @@ LLFloaterImagePreview::~LLFloaterImagePreview() clearAllPreviewTextures(); mRawImagep = NULL; - delete mAvatarPreview; - delete mSculptedPreview; - mImagep = NULL ; } @@ -252,7 +249,7 @@ void LLFloaterImagePreview::draw() } else { - mImagep = new LLImageGL(mRawImagep, FALSE) ; + mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), FALSE) ; gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ; gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName()); @@ -294,11 +291,11 @@ void LLFloaterImagePreview::draw() if (selected == 9) { - gGL.getTexUnit(0)->bind(mSculptedPreview->getTexture()); + gGL.getTexUnit(0)->bind(mSculptedPreview); } else { - gGL.getTexUnit(0)->bind(mAvatarPreview->getTexture()); + gGL.getTexUnit(0)->bind(mAvatarPreview); } gGL.begin( LLRender::QUADS ); @@ -606,7 +603,7 @@ void LLFloaterImagePreview::onMouseCaptureLostImagePreview(LLMouseHandler* handl //----------------------------------------------------------------------------- // LLImagePreviewAvatar //----------------------------------------------------------------------------- -LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) +LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) { mNeedsUpdate = TRUE; mTargetJoint = NULL; @@ -697,7 +694,7 @@ BOOL LLImagePreviewAvatar::render() glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); glLoadIdentity(); - glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f); + glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); @@ -706,7 +703,7 @@ BOOL LLImagePreviewAvatar::render() LLGLSUIDefault def; gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); - gl_rect_2d_simple( mWidth, mHeight ); + gl_rect_2d_simple( mFullWidth, mFullHeight ); glMatrixMode(GL_PROJECTION); gGL.popMatrix(); @@ -728,9 +725,9 @@ BOOL LLImagePreviewAvatar::render() stop_glerror(); - LLViewerCamera::getInstance()->setAspect((F32)mWidth / mHeight); + LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / mFullHeight); LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); LLVertexBuffer::unbind(); avatarp->updateLOD(); @@ -788,7 +785,7 @@ void LLImagePreviewAvatar::pan(F32 right, F32 up) // LLImagePreviewSculpted //----------------------------------------------------------------------------- -LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) +LLImagePreviewSculpted::LLImagePreviewSculpted(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) { mNeedsUpdate = TRUE; mCameraDistance = 0.f; @@ -871,7 +868,7 @@ BOOL LLImagePreviewSculpted::render() glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); glLoadIdentity(); - glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f); + glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); @@ -879,7 +876,7 @@ BOOL LLImagePreviewSculpted::render() gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); - gl_rect_2d_simple( mWidth, mHeight ); + gl_rect_2d_simple( mFullWidth, mFullHeight ); glMatrixMode(GL_PROJECTION); gGL.popMatrix(); @@ -902,9 +899,9 @@ BOOL LLImagePreviewSculpted::render() stop_glerror(); - LLViewerCamera::getInstance()->setAspect((F32) mWidth / mHeight); + LLViewerCamera::getInstance()->setAspect((F32) mFullWidth / mFullHeight); LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); const LLVolumeFace &vf = mVolume->getVolumeFace(0); U32 num_indices = vf.mIndices.size(); diff --git a/indra/newview/llfloaterimagepreview.h b/indra/newview/llfloaterimagepreview.h index 6a4de3d3cc..e2781b8231 100644 --- a/indra/newview/llfloaterimagepreview.h +++ b/indra/newview/llfloaterimagepreview.h @@ -44,12 +44,14 @@ class LLVOAvatar; class LLTextBox; class LLVertexBuffer; -class LLImagePreviewSculpted : public LLDynamicTexture +class LLImagePreviewSculpted : public LLViewerDynamicTexture { - public: - LLImagePreviewSculpted(S32 width, S32 height); +protected: virtual ~LLImagePreviewSculpted(); + public: + LLImagePreviewSculpted(S32 width, S32 height); + void setPreviewTarget(LLImageRaw *imagep, F32 distance); void setTexture(U32 name) { mTextureName = name; } @@ -73,12 +75,14 @@ class LLImagePreviewSculpted : public LLDynamicTexture }; -class LLImagePreviewAvatar : public LLDynamicTexture +class LLImagePreviewAvatar : public LLViewerDynamicTexture { -public: - LLImagePreviewAvatar(S32 width, S32 height); +protected: virtual ~LLImagePreviewAvatar(); +public: + LLImagePreviewAvatar(S32 width, S32 height); + void setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male); void setTexture(U32 name) { mTextureName = name; } void clearPreviewTexture(const std::string& mesh_name); @@ -127,13 +131,13 @@ protected: bool loadImage(const std::string& filename); LLPointer mRawImagep; - LLImagePreviewAvatar* mAvatarPreview; - LLImagePreviewSculpted* mSculptedPreview; + LLPointer mAvatarPreview; + LLPointer mSculptedPreview; S32 mLastMouseX; S32 mLastMouseY; LLRect mPreviewRect; LLRectf mPreviewImageRect; - LLPointer mImagep ; + LLPointer mImagep ; static S32 sUploadAmount; }; diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp index 0dd1d6adcd..634126202f 100644 --- a/indra/newview/llfloaterinventory.cpp +++ b/indra/newview/llfloaterinventory.cpp @@ -77,7 +77,6 @@ #include "lltabcontainer.h" #include "lltooldraganddrop.h" #include "lluictrlfactory.h" -#include "llviewerimagelist.h" #include "llviewerinventory.h" #include "llviewermessage.h" #include "llviewerobjectlist.h" diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp index 262102b820..da6dceb149 100644 --- a/indra/newview/llfloaterlagmeter.cpp +++ b/indra/newview/llfloaterlagmeter.cpp @@ -36,7 +36,7 @@ #include "lluictrlfactory.h" #include "llviewerstats.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llviewercontrol.h" #include "llappviewer.h" @@ -185,7 +185,7 @@ void LLFloaterLagMeter::determineClient() { mClientCause->setText( getString("client_texture_loading_cause_msg", mStringArgs) ); } - else if((BYTES_TO_MEGA_BYTES(LLViewerImage::sBoundTextureMemoryInBytes)) > LLViewerImage::sMaxBoundTextureMemInMegaBytes) + else if((BYTES_TO_MEGA_BYTES(LLViewerTexture::sBoundTextureMemoryInBytes)) > LLViewerTexture::sMaxBoundTextureMemInMegaBytes) { mClientCause->setText( getString("client_texture_memory_cause_msg", mStringArgs) ); } diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 039873691d..f7e5eaadd3 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -68,7 +68,7 @@ #include "lltexturectrl.h" #include "lluiconstants.h" #include "lluictrlfactory.h" -#include "llviewerimagelist.h" // LLUIImageList +#include "llviewertexturelist.h" // LLUIImageList #include "llviewermessage.h" #include "llviewerparcelmgr.h" #include "llviewerregion.h" diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h index ee49da3f05..c04eae2c68 100644 --- a/indra/newview/llfloaterland.h +++ b/indra/newview/llfloaterland.h @@ -39,6 +39,7 @@ #include "llfloater.h" #include "llpointer.h" // LLPointer<> +//#include "llviewertexturelist.h" #include "llsafehandle.h" typedef std::set uuid_list_t; diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp index 4a68e3092e..696531c208 100644 --- a/indra/newview/llfloaterpostcard.cpp +++ b/indra/newview/llfloaterpostcard.cpp @@ -61,7 +61,7 @@ #include "llimagej2c.h" #include "llvfile.h" #include "llvfs.h" - +#include "llviewertexture.h" #include "llassetuploadresponders.h" #include //boost.regex lib @@ -77,7 +77,7 @@ LLFloaterPostcard::instance_list_t LLFloaterPostcard::sInstances; /// Class LLFloaterPostcard ///---------------------------------------------------------------------------- -LLFloaterPostcard::LLFloaterPostcard(LLImageJPEG* jpeg, LLImageGL *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global) +LLFloaterPostcard::LLFloaterPostcard(LLImageJPEG* jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global) : LLFloater(), mJPEGImage(jpeg), mViewerImage(img), @@ -130,7 +130,7 @@ BOOL LLFloaterPostcard::postBuild() // static -LLFloaterPostcard* LLFloaterPostcard::showFromSnapshot(LLImageJPEG *jpeg, LLImageGL *img, const LLVector2 &image_scale, const LLVector3d& pos_taken_global) +LLFloaterPostcard* LLFloaterPostcard::showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2 &image_scale, const LLVector3d& pos_taken_global) { // Take the images from the caller // It's now our job to clean them up @@ -181,7 +181,7 @@ void LLFloaterPostcard::draw() rect.mBottom, rect.getWidth(), rect.getHeight(), - mViewerImage, + mViewerImage.get(), LLColor4::white); } glMatrixMode(GL_TEXTURE); diff --git a/indra/newview/llfloaterpostcard.h b/indra/newview/llfloaterpostcard.h index 5abb97e15f..98910f85f9 100644 --- a/indra/newview/llfloaterpostcard.h +++ b/indra/newview/llfloaterpostcard.h @@ -41,20 +41,20 @@ class LLTextEditor; class LLLineEditor; class LLButton; -class LLImageGL; +class LLViewerTexture; class LLImageJPEG; class LLFloaterPostcard : public LLFloater { public: - LLFloaterPostcard(LLImageJPEG* jpeg, LLImageGL *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global); + LLFloaterPostcard(LLImageJPEG* jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global); virtual ~LLFloaterPostcard(); virtual BOOL postBuild(); virtual void draw(); - static LLFloaterPostcard* showFromSnapshot(LLImageJPEG *jpeg, LLImageGL *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global); + static LLFloaterPostcard* showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global); static void onClickCancel(void* data); static void onClickSend(void* data); @@ -73,7 +73,7 @@ public: protected: LLPointer mJPEGImage; - LLPointer mViewerImage; + LLPointer mViewerImage; LLTransactionID mTransactionID; LLAssetID mAssetID; LLVector2 mImageScale; diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 53b88d9f57..f6a50057bc 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -91,13 +91,8 @@ #include "llspinctrl.h" #include "llstartup.h" #include "lltextbox.h" - #include "llui.h" - -#include "llviewerimage.h" -#include "llviewerimagelist.h" #include "llviewerobjectlist.h" - #include "llvoavatar.h" #include "llvovolume.h" #include "llwindow.h" diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 99c1414461..009902b453 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -76,8 +76,8 @@ #include "llviewercontrol.h" #include "lluictrlfactory.h" #include "llviewerinventory.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "llviewerstats.h" #include "llviewertexteditor.h" @@ -1144,11 +1144,11 @@ BOOL LLPanelRegionTextureInfo::validateTextureSizes() if (!texture_ctrl) continue; LLUUID image_asset_id = texture_ctrl->getImageAssetID(); - LLViewerImage* img = gImageList.getImage(image_asset_id); + LLViewerTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id); S32 components = img->getComponents(); // Must ask for highest resolution version's width. JC - S32 width = img->getWidth(0); - S32 height = img->getHeight(0); + S32 width = img->getFullWidth(); + S32 height = img->getFullHeight(); //llinfos << "texture detail " << i << " is " << width << "x" << height << "x" << components << llendl; diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 513a6a06b1..8c96734057 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -73,7 +73,7 @@ #include "lltoolmgr.h" #include "llresourcedata.h" // for LLResourceData #include "llviewerwindow.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llworldmap.h" #include "llfilepicker.h" #include "llfloateravatarpicker.h" @@ -825,7 +825,7 @@ void LLFloaterReporter::takeScreenshot() llwarns << "Unable to take screenshot" << llendl; return; } - LLPointer upload_data = LLViewerImageList::convertToUploadFile(raw); + LLPointer upload_data = LLViewerTextureList::convertToUploadFile(raw); // create a resource data mResourceDatap->mInventoryType = LLInventoryType::IT_NONE; @@ -855,10 +855,10 @@ void LLFloaterReporter::takeScreenshot() mResourceDatap->mAssetInfo.mType); // store in the image list so it doesn't try to fetch from the server - LLPointer image_in_list = new LLViewerImage(mResourceDatap->mAssetInfo.mUuid, TRUE); + LLPointer image_in_list = + LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, FALSE, LLViewerTexture::FETCHED_TEXTURE); image_in_list->createGLTexture(0, raw); - gImageList.addImage(image_in_list); - + // the texture picker then uses that texture LLTexturePicker* texture = getChild("screenshot"); if (texture) diff --git a/indra/newview/llfloaterreporter.h b/indra/newview/llfloaterreporter.h index da1dda9c78..52bea736bf 100644 --- a/indra/newview/llfloaterreporter.h +++ b/indra/newview/llfloaterreporter.h @@ -39,7 +39,7 @@ #include "v3math.h" class LLMessageSystem; -class LLViewerImage; +class LLViewerTexture; class LLInventoryItem; class LLViewerObject; class LLAgent; diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp index b2bb343681..6cca4927a9 100644 --- a/indra/newview/llfloaterscriptdebug.cpp +++ b/indra/newview/llfloaterscriptdebug.cpp @@ -45,7 +45,7 @@ #include "llviewertexteditor.h" #include "llviewercontrol.h" #include "llviewerobjectlist.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" // // Statics @@ -131,7 +131,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std: if (objectp) { - objectp->setIcon(gImageList.getImageFromFile("script_error.j2c", TRUE, TRUE)); + objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, TRUE)); floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]); } else diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index fef0474062..38d8420c96 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -140,12 +140,12 @@ public: LLFloaterSnapshot::ESnapshotFormat getSnapshotFormat() const { return mSnapshotFormat; } BOOL getSnapshotUpToDate() const { return mSnapshotUpToDate; } BOOL isSnapshotActive() { return mSnapshotActive; } - LLImageGL* getThumbnailImage() const { return mThumbnailImage ; } + LLViewerTexture* getThumbnailImage() const { return mThumbnailImage ; } S32 getThumbnailWidth() const { return mThumbnailWidth ; } S32 getThumbnailHeight() const { return mThumbnailHeight ; } BOOL getThumbnailLock() const { return mThumbnailUpdateLock ; } BOOL getThumbnailUpToDate() const { return mThumbnailUpToDate ;} - LLImageGL* getCurrentImage(); + LLViewerTexture* getCurrentImage(); F32 getImageAspect(); F32 getAspect() ; LLRect getImageRect(); @@ -170,7 +170,7 @@ public: private: LLColor4 mColor; - LLPointer mViewerImage[2]; //used to represent the scene when the frame is frozen. + LLPointer mViewerImage[2]; //used to represent the scene when the frame is frozen. LLRect mImageRect[2]; S32 mWidth[2]; S32 mHeight[2]; @@ -178,7 +178,7 @@ private: S32 mMaxImageSize ; //thumbnail image - LLPointer mThumbnailImage ; + LLPointer mThumbnailImage ; S32 mThumbnailWidth ; S32 mThumbnailHeight ; LLRect mPreviewRect ; @@ -278,7 +278,7 @@ void LLSnapshotLivePreview::setMaxImageSize(S32 size) } } -LLImageGL* LLSnapshotLivePreview::getCurrentImage() +LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() { return mViewerImage[mCurImageIndex]; } @@ -723,7 +723,7 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) if(raw) { - mThumbnailImage = new LLImageGL(raw, FALSE); + mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mThumbnailUpToDate = TRUE ; } @@ -871,8 +871,8 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) scaled->expandToPowerOfTwo(1024, FALSE); } - previewp->mViewerImage[previewp->mCurImageIndex] = new LLImageGL(scaled, FALSE); - LLPointer curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; + previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); + LLPointer curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; gGL.getTexUnit(0)->bind(curr_preview_image); if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE) { diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index d0a82f283c..6ef011f1de 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -47,8 +47,8 @@ #include "lltooldraganddrop.h" #include "lltrans.h" #include "llui.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewerjointattachment.h" #include "llviewermenu.h" #include "lluictrlfactory.h" diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h index e8f0c4130e..d944a4fa18 100644 --- a/indra/newview/llfolderview.h +++ b/indra/newview/llfolderview.h @@ -55,7 +55,7 @@ #include "stdenums.h" #include "llfontgl.h" #include "lleditmenuhandler.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "lldepthstack.h" #include "lltooldraganddrop.h" // JAMESDEBUG - move this up diff --git a/indra/newview/llhudeffect.cpp b/indra/newview/llhudeffect.cpp index c1d46f98d4..bfd62805a1 100644 --- a/indra/newview/llhudeffect.cpp +++ b/indra/newview/llhudeffect.cpp @@ -38,7 +38,6 @@ #include "llgl.h" #include "llagent.h" #include "llrendersphere.h" -#include "llimagegl.h" #include "llviewerobjectlist.h" #include "lldrawable.h" diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp index 6cb3bef751..43a8dd1d81 100644 --- a/indra/newview/llhudeffectbeam.cpp +++ b/indra/newview/llhudeffectbeam.cpp @@ -43,7 +43,6 @@ #include "llgl.h" #include "llglheaders.h" #include "llhudrender.h" -#include "llimagegl.h" #include "llrendersphere.h" #include "llviewercamera.h" #include "llvoavatar.h" diff --git a/indra/newview/llhudeffecttrail.cpp b/indra/newview/llhudeffecttrail.cpp index 0ade6810ba..786491211d 100644 --- a/indra/newview/llhudeffecttrail.cpp +++ b/indra/newview/llhudeffecttrail.cpp @@ -35,14 +35,13 @@ #include "llhudeffecttrail.h" #include "llviewercontrol.h" -#include "llimagegl.h" #include "message.h" #include "llagent.h" #include "llbox.h" #include "lldrawable.h" #include "llhudrender.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobjectlist.h" #include "llviewerpartsim.h" #include "llviewerpartsource.h" diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index 3535fe185c..eda1d3fc55 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -40,7 +40,7 @@ #include "llviewerobject.h" #include "lldrawable.h" #include "llviewercamera.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llviewerwindow.h" //----------------------------------------------------------------------------- @@ -144,7 +144,7 @@ void LLHUDIcon::renderIcon(BOOL for_select) alpha_factor *= clamp_rescale(time_elapsed, MAX_VISIBLE_TIME - FADE_OUT_TIME, MAX_VISIBLE_TIME, 1.f, 0.f); } - F32 image_aspect = (F32)mImagep->mFullWidth / (F32)mImagep->mFullHeight; + F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ; LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec; LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec; @@ -164,7 +164,7 @@ void LLHUDIcon::renderIcon(BOOL for_select) LLColor4 icon_color = LLColor4::white; icon_color.mV[VALPHA] = alpha_factor; gGL.color4fv(icon_color.mV); - gGL.getTexUnit(0)->bind(mImagep.get()); + gGL.getTexUnit(0)->bind(mImagep); } gGL.begin(LLRender::QUADS); @@ -181,7 +181,7 @@ void LLHUDIcon::renderIcon(BOOL for_select) gGL.end(); } -void LLHUDIcon::setImage(LLViewerImage* imagep) +void LLHUDIcon::setImage(LLViewerTexture* imagep) { mImagep = imagep; mImagep->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -260,7 +260,7 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en return FALSE; } - F32 image_aspect = (F32)mImagep->mFullWidth / (F32)mImagep->mFullHeight; + F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ; LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec; LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec; diff --git a/indra/newview/llhudicon.h b/indra/newview/llhudicon.h index 2c1c549521..770e3bbcd0 100644 --- a/indra/newview/llhudicon.h +++ b/indra/newview/llhudicon.h @@ -61,7 +61,7 @@ public: /*virtual*/ void markDead(); /*virtual*/ F32 getDistance() const { return mDistance; } - void setImage(LLViewerImage* imagep); + void setImage(LLViewerTexture* imagep); void setScale(F32 fraction_of_fov); void restartLifeTimer() { mLifeTimer.reset(); } @@ -88,7 +88,7 @@ protected: void renderIcon(BOOL for_select); // common render code private: - LLPointer mImagep; + LLPointer mImagep; LLFrameTimer mAnimTimer; LLFrameTimer mLifeTimer; F32 mDistance; diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index fe65a12c47..4c8c1b5f7f 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -40,7 +40,6 @@ #include "v3math.h" #include "llquaternion.h" #include "llfontgl.h" -#include "llimagegl.h" #include "llglheaders.h" #include "llviewerwindow.h" diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index abb3acd974..953d99c7ac 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -45,10 +45,9 @@ #include "llfontgl.h" #include "llglheaders.h" #include "llhudrender.h" -#include "llimagegl.h" #include "llui.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobject.h" #include "llvovolume.h" #include "llviewerwindow.h" diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 9d1b24ae11..d4c40689ce 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -75,7 +75,7 @@ #include "llscrollcontainer.h" #include "llimview.h" #include "lltooldraganddrop.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerinventory.h" #include "llviewerobjectlist.h" #include "llviewerwindow.h" diff --git a/indra/newview/lljoystickbutton.cpp b/indra/newview/lljoystickbutton.cpp index d63eebfcac..efc03b3d88 100644 --- a/indra/newview/lljoystickbutton.cpp +++ b/indra/newview/lljoystickbutton.cpp @@ -42,8 +42,8 @@ // Project includes #include "llui.h" #include "llagent.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewerwindow.h" #include "llmoveview.h" @@ -552,7 +552,7 @@ void LLJoystickCameraRotate::draw() } // Draws image rotated by multiples of 90 degrees -void LLJoystickCameraRotate::drawRotatedImage( LLImageGL* image, S32 rotations ) +void LLJoystickCameraRotate::drawRotatedImage( LLTexture* image, S32 rotations ) { S32 width = image->getWidth(); S32 height = image->getHeight(); diff --git a/indra/newview/lljoystickbutton.h b/indra/newview/lljoystickbutton.h index d0f63803ea..8caef30fa4 100644 --- a/indra/newview/lljoystickbutton.h +++ b/indra/newview/lljoystickbutton.h @@ -35,7 +35,7 @@ #include "llbutton.h" #include "llcoord.h" -#include "llviewerimage.h" +#include "llviewertexture.h" typedef enum e_joystick_quadrant { @@ -150,7 +150,7 @@ public: protected: F32 getOrbitRate(); virtual void updateSlop(); - void drawRotatedImage( LLImageGL* image, S32 rotations ); + void drawRotatedImage( LLTexture* image, S32 rotations ); protected: BOOL mInLeft; diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index 062e781d49..3d1d6cad74 100644 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -40,7 +40,7 @@ #include "llrender.h" #include "llprimitive.h" #include "llview.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llagent.h" #include "llviewercontrol.h" diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 3a1ffd6546..cc2531d139 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -78,7 +78,7 @@ const F32 PLANE_TICK_SIZE = 0.4f; const F32 MANIPULATOR_SCALE_HALF_LIFE = 0.07f; const F32 SNAP_ARROW_SCALE = 0.7f; -static LLPointer sGridTex = NULL ; +static LLPointer sGridTex = NULL ; const LLManip::EManipPart MANIPULATOR_IDS[9] = { @@ -154,7 +154,7 @@ void LLManipTranslate::restoreGL() U32 mip = 0; destroyGL() ; - sGridTex = new LLImageGL() ; + sGridTex = LLViewerTextureManager::getLocalTexture() ; if(!sGridTex->createGLTexture()) { sGridTex = NULL ; diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 510933a331..7b0b0c2fb7 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -51,6 +51,9 @@ #include "llsurface.h" #include "llviewercamera.h" #include "llviewercontrol.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" +#include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llworld.h" @@ -664,7 +667,7 @@ void LLNetMap::createObjectImage() mObjectRawImagep = new LLImageRaw(img_size, img_size, 4); U8* data = mObjectRawImagep->getData(); memset( data, 0, img_size * img_size * 4 ); - mObjectImagep = new LLImageGL( mObjectRawImagep, FALSE); + mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE); setScale(mScale); } mUpdateNow = TRUE; diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h index cebc4af165..a673ea3f57 100644 --- a/indra/newview/llnetmap.h +++ b/indra/newview/llnetmap.h @@ -39,11 +39,11 @@ #include "v3dmath.h" #include "v4color.h" #include "llimage.h" -#include "llimagegl.h" class LLColor4U; class LLCoordGL; class LLTextBox; +class LLViewerTexture ; class LLNetMap : public LLUICtrl { @@ -106,7 +106,7 @@ private: BOOL mUpdateNow; LLVector3d mObjectImageCenterGlobal; LLPointer mObjectRawImagep; - LLPointer mObjectImagep; + LLPointer mObjectImagep; LLUUID mClosestAgentToCursor; LLUUID mClosestAgentAtLastRightClick; diff --git a/indra/newview/lloverlaybar.cpp b/indra/newview/lloverlaybar.cpp index 2ccd729e0a..d03e39280f 100644 --- a/indra/newview/lloverlaybar.cpp +++ b/indra/newview/lloverlaybar.cpp @@ -49,7 +49,7 @@ #include "lltextbox.h" #include "llui.h" #include "llviewercontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerjoystick.h" #include "llviewermedia.h" #include "llviewermenu.h" // handle_reset_view() diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 2ff22416ec..e9e71644b1 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -411,7 +411,7 @@ void LLPanelFace::getState() { LLUUID get(LLViewerObject* object, S32 te) { - LLViewerImage* image = object->getTEImage(te); + LLViewerTexture* image = object->getTEImage(te); return image ? image->getID() : LLUUID::null; } } func; diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp index 9e537be425..365f07e4b6 100644 --- a/indra/newview/llpanelgrouproles.cpp +++ b/indra/newview/llpanelgrouproles.cpp @@ -49,7 +49,7 @@ #include "lltabcontainer.h" #include "lltextbox.h" #include "lltexteditor.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerwindow.h" #include "llfocusmgr.h" diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp index 75df49e5e3..9beecf75eb 100644 --- a/indra/newview/llpanellogin.cpp +++ b/indra/newview/llpanellogin.cpp @@ -57,7 +57,7 @@ #include "lluiconstants.h" #include "llurlsimstring.h" #include "llviewerbuild.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewermenu.h" // for handle_preferences() #include "llviewernetwork.h" #include "llviewerwindow.h" // to link into child list @@ -362,7 +362,7 @@ LLPanelLogin::~LLPanelLogin() gResponsePtr->setParent( 0 ); //// We know we're done with the image, so be rid of it. - //gImageList.deleteImage( mLogoImage ); + //gTextureList.deleteImage( mLogoImage ); } // virtual diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index d6ecb42255..9122e49a06 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -46,8 +46,8 @@ #include "lltextbox.h" #include "lltextureview.h" #include "llui.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "lluictrlfactory.h" #include "llviewerwindow.h" #include "lllineeditor.h" @@ -205,7 +205,7 @@ void LLPreviewTexture::draw() LLFontGL::NORMAL, LLFontGL::DROP_SHADOW); - F32 data_progress = mImage->mDownloadProgress; + F32 data_progress = mImage->getDownloadProgress() ; // Draw the progress bar. const S32 BAR_HEIGHT = 12; @@ -295,7 +295,7 @@ void LLPreviewTexture::onFocusReceived() // static void LLPreviewTexture::onFileLoadedForSave(BOOL success, - LLViewerImage *src_vi, + LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, @@ -357,8 +357,8 @@ void LLPreviewTexture::updateDimensions() mUpdateDimensions = FALSE; - S32 image_height = llmax(1, mImage->getHeight(0)); - S32 image_width = llmax(1, mImage->getWidth(0)); + S32 image_height = llmax(1, mImage->getFullHeight()); + S32 image_width = llmax(1, mImage->getFullWidth()); // Attempt to make the image 1:1 on screen. // If that fails, cut width by half. S32 client_width = image_width; @@ -379,8 +379,8 @@ void LLPreviewTexture::updateDimensions() S32 view_height = client_height + vert_pad; // set text on dimensions display (should be moved out of here and into a callback of some sort) - childSetTextArg("dimensions", "[WIDTH]", llformat("%d", mImage->mFullWidth)); - childSetTextArg("dimensions", "[HEIGHT]", llformat("%d", mImage->mFullHeight)); + childSetTextArg("dimensions", "[WIDTH]", llformat("%d", mImage->getFullWidth())); + childSetTextArg("dimensions", "[HEIGHT]", llformat("%d", mImage->getFullHeight())); // add space for dimensions S32 info_height = 0; @@ -464,15 +464,15 @@ void LLPreviewTexture::updateDimensions() void LLPreviewTexture::loadAsset() { - mImage = gImageList.getImage(mImageID, MIPMAP_TRUE, FALSE); - mImage->setBoostLevel(LLViewerImage::BOOST_PREVIEW); + mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); mAssetStatus = PREVIEW_ASSET_LOADING; updateDimensions(); } LLPreview::EAssetStatus LLPreviewTexture::getAssetStatus() { - if (mImage.notNull() && (mImage->mFullWidth * mImage->mFullHeight > 0)) + if (mImage.notNull() && (mImage->getFullWidth() * mImage->getFullHeight() > 0)) { mAssetStatus = PREVIEW_ASSET_LOADED; } diff --git a/indra/newview/llpreviewtexture.h b/indra/newview/llpreviewtexture.h index 45b173e7bf..9ace304fa6 100644 --- a/indra/newview/llpreviewtexture.h +++ b/indra/newview/llpreviewtexture.h @@ -36,7 +36,7 @@ #include "llpreview.h" #include "llbutton.h" #include "llframetimer.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLImageRaw; @@ -60,7 +60,7 @@ public: static void saveToFile(void* userdata); static void onFileLoadedForSave( BOOL success, - LLViewerImage *src_vi, + LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, @@ -75,7 +75,7 @@ protected: private: void updateDimensions(); LLUUID mImageID; - LLPointer mImage; + LLPointer mImage; BOOL mLoadingFullImage; std::string mSaveFileName; LLFrameTimer mSavedFileTimer; diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp index 38d617e468..f70cfc59ec 100644 --- a/indra/newview/llprogressview.cpp +++ b/indra/newview/llprogressview.cpp @@ -40,7 +40,6 @@ #include "llrender.h" #include "llui.h" #include "llfontgl.h" -#include "llimagegl.h" #include "lltimer.h" #include "lltextbox.h" #include "llglheaders.h" @@ -51,7 +50,7 @@ #include "llprogressbar.h" #include "llstartup.h" #include "llviewercontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerwindow.h" #include "llappviewer.h" #include "llweb.h" @@ -147,10 +146,10 @@ void LLProgressView::draw() // Paint bitmap if we've got one glPushMatrix(); - if (gStartImageGL) + if (gStartTexture) { LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(gStartImageGL); + gGL.getTexUnit(0)->bind(gStartTexture.get()); gGL.color4f(1.f, 1.f, 1.f, mFadeTimer.getStarted() ? clamp_rescale(mFadeTimer.getElapsedTimeF32(), 0.f, FADE_IN_TIME, 1.f, 0.f) : 1.f); F32 image_aspect = (F32)gStartImageWidth / (F32)gStartImageHeight; S32 width = getRect().getWidth(); @@ -186,7 +185,7 @@ void LLProgressView::draw() { gFocusMgr.removeTopCtrlWithoutCallback(this); LLPanel::setVisible(FALSE); - gStartImageGL = NULL; + gStartTexture = NULL; } return; } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index b3b850441c..c24b3f0d04 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -74,7 +74,7 @@ #include "llui.h" #include "llviewercamera.h" #include "llviewercontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" @@ -1425,7 +1425,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // Texture picker defaults aren't inventory items // * Don't need to worry about permissions for them // * Can just apply the texture and be done with it. - objectp->setTEImage(te, gImageList.getImage(mImageID, TRUE, FALSE)); + objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)); } return true; } @@ -1581,7 +1581,7 @@ BOOL LLSelectMgr::selectionRevertTextures() } else { - object->setTEImage(te, gImageList.getImage(id)); + object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)); } } } @@ -4544,7 +4544,7 @@ void LLSelectMgr::updateSilhouettes() if (!mSilhouetteImagep) { - mSilhouetteImagep = gImageList.getImageFromFile("silhouette.j2c", TRUE, TRUE); + mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, TRUE); } mHighlightedObjects->cleanupNodes(); @@ -4814,7 +4814,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) return; } - gGL.getTexUnit(0)->bind(mSilhouetteImagep.get()); + gGL.getTexUnit(0)->bind(mSilhouetteImagep); LLGLSPipelineSelection gls_select; gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); LLGLEnable blend(GL_BLEND); diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 992cc1e906..cfc2b702fc 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -54,7 +54,7 @@ #include "boost/iterator/filter_iterator.hpp" class LLMessageSystem; -class LLViewerImage; +class LLViewerTexture; class LLViewerObject; class LLColor4; class LLVector3; @@ -690,7 +690,7 @@ private: static bool confirmDelete(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle handle); private: - LLPointer mSilhouetteImagep; + LLPointer mSilhouetteImagep; LLObjectSelectionHandle mSelectedObjects; LLObjectSelectionHandle mHoverObjects; LLObjectSelectionHandle mHighlightedObjects; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index f8b824732f..435d010de3 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2356,7 +2356,7 @@ void renderTexturePriority(LLDrawable* drawable) LLGLDisable blend(GL_BLEND); - //LLViewerImage* imagep = facep->getTexture(); + //LLViewerTexture* imagep = facep->getTexture(); //if (imagep) { @@ -2386,7 +2386,7 @@ void renderTexturePriority(LLDrawable* drawable) /*S32 boost = imagep->getBoostLevel(); if (boost) { - F32 t = (F32) boost / (F32) (LLViewerImage::BOOST_MAX_LEVEL-1); + F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1); LLVector4 col = lerp(boost_cold, boost_hot, t); LLGLEnable blend_on(GL_BLEND); gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); @@ -2896,7 +2896,7 @@ LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector3& start, con } LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, - LLViewerImage* texture, LLVertexBuffer* buffer, + LLViewerTexture* texture, LLVertexBuffer* buffer, BOOL fullbright, U8 bump, BOOL particle, F32 part_size) : mVertexBuffer(buffer), diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 8aec5c8377..13ab35402c 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -67,12 +67,12 @@ protected: public: LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, - LLViewerImage* image, LLVertexBuffer* buffer, + LLViewerTexture* image, LLVertexBuffer* buffer, BOOL fullbright = FALSE, U8 bump = 0, BOOL particle = FALSE, F32 part_size = 0); LLPointer mVertexBuffer; - LLPointer mTexture; + LLPointer mTexture; LLColor4U mGlowColor; S32 mDebugColor; const LLMatrix4* mTextureMatrix; @@ -164,7 +164,7 @@ public: typedef std::vector > drawmap_elem_t; typedef std::map draw_map_t; typedef std::vector > buffer_list_t; - typedef std::map, buffer_list_t> buffer_texture_map_t; + typedef std::map, buffer_list_t> buffer_texture_map_t; typedef std::map buffer_map_t; typedef LLOctreeListener BaseType; diff --git a/indra/newview/llsprite.cpp b/indra/newview/llsprite.cpp index 893ed22297..dce4e9d144 100644 --- a/indra/newview/llsprite.cpp +++ b/indra/newview/llsprite.cpp @@ -48,7 +48,7 @@ #include "lldrawable.h" #include "llface.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" LLVector3 LLSprite::sCameraUp(0.0f,0.0f,1.0f); LLVector3 LLSprite::sCameraRight(1.0f,0.0f,0.0f); diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h index 28f4ec5d03..eefe2a2386 100644 --- a/indra/newview/llsprite.h +++ b/indra/newview/llsprite.h @@ -40,7 +40,7 @@ #include "v4color.h" #include "lluuid.h" #include "llgl.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLViewerCamera; @@ -82,7 +82,7 @@ public: public: LLUUID mImageID; - LLPointer mImagep; + LLPointer mImagep; private: F32 mWidth; F32 mHeight; diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index f78703f58d..e6a2ab4ace 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -152,7 +152,7 @@ #include "llviewerdisplay.h" #include "llviewergenericmessage.h" #include "llviewergesture.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewermedia.h" #include "llviewermenu.h" #include "llviewermessage.h" @@ -216,7 +216,7 @@ extern S32 gStartImageHeight; // local globals // -LLPointer gStartImageGL; +LLPointer gStartTexture; static LLHost gAgentSimHost; static BOOL gSkipOptionalUpdate = FALSE; @@ -305,7 +305,7 @@ void update_texture_fetch() LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread - gImageList.updateImages(0.10f); + gTextureList.updateImages(0.10f); } static std::vector sAuthUris; @@ -382,7 +382,7 @@ bool idle_startup() else { // Update images? - gImageList.updateImages(0.01f); + gTextureList.updateImages(0.01f); } if ( STATE_FIRST == LLStartUp::getStartupState() ) @@ -1618,7 +1618,7 @@ bool idle_startup() // // Initialize classes w/graphics stuff. // - gImageList.doPrefetchImages(); + gTextureList.doPrefetchImages(); LLSurface::initClasses(); LLFace::initClass(); @@ -1832,7 +1832,7 @@ bool idle_startup() F32 frac = (F32)i / (F32)DECODE_TIME_SEC; set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD); display_startup(); - gImageList.decodeAllImages(1.f); + gTextureList.decodeAllImages(1.f); } LLStartUp::setStartupState( STATE_WORLD_WAIT ); @@ -2991,8 +2991,8 @@ void use_circuit_callback(void**, S32 result) void register_viewer_callbacks(LLMessageSystem* msg) { msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data ); - msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerImageList::receiveImageHeader ); - msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerImageList::receiveImagePacket ); + msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader ); + msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket ); msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update ); msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update ); msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update ); @@ -3123,7 +3123,7 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL); msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL); - msg->setHandlerFunc("ImageNotInDatabase", LLViewerImageList::processImageNotInDatabase, NULL); + msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL); msg->setHandlerFuncFast(_PREHASH_GroupMembersReply, LLGroupMgr::processGroupMembersReply); @@ -3254,9 +3254,9 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, // Loads a bitmap to display during load void init_start_screen(S32 location_id) { - if (gStartImageGL.notNull()) + if (gStartTexture.notNull()) { - gStartImageGL = NULL; + gStartTexture = NULL; LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL; } @@ -3288,7 +3288,6 @@ void init_start_screen(S32 location_id) return; } - gStartImageGL = new LLImageGL(FALSE); gStartImageWidth = start_image_bmp->getWidth(); gStartImageHeight = start_image_bmp->getHeight(); @@ -3296,12 +3295,12 @@ void init_start_screen(S32 location_id) if (!start_image_bmp->decode(raw, 0.0f)) { LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; - gStartImageGL = NULL; + gStartTexture = NULL; return; } raw->expandToPowerOfTwo(); - gStartImageGL->createGLTexture(0, raw); + gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ; } @@ -3309,7 +3308,7 @@ void init_start_screen(S32 location_id) void release_start_screen() { LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL; - gStartImageGL = NULL; + gStartTexture = NULL; } diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h index 93701800e9..4532c5e586 100644 --- a/indra/newview/llstartup.h +++ b/indra/newview/llstartup.h @@ -33,7 +33,7 @@ #ifndef LL_LLSTARTUP_H #define LL_LLSTARTUP_H -#include "llimagegl.h" +class LLViewerTexture ; // functions bool idle_startup(); @@ -74,7 +74,7 @@ typedef enum { // exported symbols extern bool gAgentMovementCompleted; -extern LLPointer gStartImageGL; +extern LLPointer gStartTexture; extern std::string gInitialOutfit; extern std::string gInitialOutfitGender; // "male" or "female" diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 27a08e7d7b..de3d80f044 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -36,7 +36,7 @@ #include "llrender.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llpatchvertexarray.h" #include "patch_dct.h" #include "patch_code.h" @@ -47,7 +47,7 @@ #include "llappviewer.h" #include "llworld.h" #include "llviewercontrol.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llsurfacepatch.h" #include "llvosurfacepatch.h" #include "llvowater.h" @@ -137,12 +137,10 @@ LLSurface::~LLSurface() // Don't enable this until we blitz the draw pool for it as well. -- djs if (mSTexturep) { - gImageList.deleteImage(mSTexturep); mSTexturep = NULL; } if (mWaterTexturep) { - gImageList.deleteImage(mWaterTexturep); mWaterTexturep = NULL; } } @@ -214,18 +212,18 @@ void LLSurface::create(const S32 grids_per_edge, createPatchData(); } -LLViewerImage* LLSurface::getSTexture() +LLViewerTexture* LLSurface::getSTexture() { - if (mSTexturep.notNull() && !mSTexturep->getHasGLTexture()) + if (mSTexturep.notNull() && !mSTexturep->hasValidGLTexture()) { createSTexture(); } return mSTexturep; } -LLViewerImage* LLSurface::getWaterTexture() +LLViewerTexture* LLSurface::getWaterTexture() { - if (mWaterTexturep.notNull() && !mWaterTexturep->getHasGLTexture()) + if (mWaterTexturep.notNull() && !mWaterTexturep->hasValidGLTexture()) { createWaterTexture(); } @@ -249,11 +247,10 @@ void LLSurface::createSTexture() } } - mSTexturep = new LLViewerImage(raw, FALSE); + mSTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mSTexturep->dontDiscard(); - gGL.getTexUnit(0)->bind(mSTexturep.get()); - mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - gImageList.addImage(mSTexturep); + gGL.getTexUnit(0)->bind(mSTexturep); + mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); } } @@ -274,11 +271,10 @@ void LLSurface::createWaterTexture() *(default_texture + (i*sTextureSize/2 + j)*4 + 3) = MAX_WATER_COLOR.mV[3]; } } - mWaterTexturep = new LLViewerImage(raw, FALSE); + mWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mWaterTexturep->dontDiscard(); - gGL.getTexUnit(0)->bind(mWaterTexturep.get()); + gGL.getTexUnit(0)->bind(mWaterTexturep); mWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - gImageList.addImage(mWaterTexturep); } } @@ -1193,7 +1189,7 @@ F32 LLSurface::getWaterHeight() const BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y, const F32 width, const F32 height) { - if (!getWaterTexture()) + if (!getWaterTexture() || !mWaterTexturep->hasGLTexture()) { return FALSE; } diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h index 310ab5d2c3..1f672d2250 100644 --- a/indra/newview/llsurface.h +++ b/indra/newview/llsurface.h @@ -46,7 +46,7 @@ #include "llvowater.h" #include "llpatchvertexarray.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLTimer; class LLUUID; @@ -133,8 +133,8 @@ public: void setWaterHeight(F32 height); F32 getWaterHeight() const; - LLViewerImage *getSTexture(); - LLViewerImage *getWaterTexture(); + LLViewerTexture *getSTexture(); + LLViewerTexture *getWaterTexture(); BOOL hasZData() const { return mHasZData; } void dirtyAllPatches(); // Use this to dirty all patches when changing terrain parameters @@ -205,8 +205,8 @@ protected: // The textures should never be directly initialized - use the setter methods! - LLPointer mSTexturep; // Texture for surface - LLPointer mWaterTexturep; // Water texture + LLPointer mSTexturep; // Texture for surface + LLPointer mWaterTexturep; // Water texture LLPointer mWaterObjp; diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 716ab8eef4..a570a89b28 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -72,7 +72,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height, BOOL has_bump) : // ORDER_LAST => must render these after the hints are created. - LLDynamicTexture( width, height, 4, LLDynamicTexture::ORDER_LAST, TRUE ), + LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), mNeedsUpdate( TRUE ), mNeedsUpload( FALSE ), mUploadPending( FALSE ), // Not used for any logic here, just to sync sending of updates @@ -91,8 +91,8 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer() if( mBumpTex.notNull()) { mBumpTex = NULL ; - LLImageGL::sGlobalTextureMemoryInBytes -= mWidth * mHeight * 4; - LLTexLayerSetBuffer::sGLBumpByteCount -= mWidth * mHeight * 4; + LLImageGL::sGlobalTextureMemoryInBytes -= mFullWidth * mFullHeight * 4; + LLTexLayerSetBuffer::sGLBumpByteCount -= mFullWidth * mFullHeight * 4; } } @@ -100,7 +100,7 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer() void LLTexLayerSetBuffer::restoreGLTexture() { createBumpTexture() ; - LLDynamicTexture::restoreGLTexture() ; + LLViewerDynamicTexture::restoreGLTexture() ; } //virtual @@ -109,11 +109,11 @@ void LLTexLayerSetBuffer::destroyGLTexture() if( mBumpTex.notNull() ) { mBumpTex = NULL ; - LLImageGL::sGlobalTextureMemoryInBytes -= mWidth * mHeight * 4; - LLTexLayerSetBuffer::sGLBumpByteCount -= mWidth * mHeight * 4; + LLImageGL::sGlobalTextureMemoryInBytes -= mFullWidth * mFullHeight * 4; + LLTexLayerSetBuffer::sGLBumpByteCount -= mFullWidth * mFullHeight * 4; } - LLDynamicTexture::destroyGLTexture() ; + LLViewerDynamicTexture::destroyGLTexture() ; } void LLTexLayerSetBuffer::createBumpTexture() @@ -121,7 +121,7 @@ void LLTexLayerSetBuffer::createBumpTexture() if( mHasBump ) { LLGLSUIDefault gls_ui; - mBumpTex = new LLImageGL(FALSE) ; + mBumpTex = LLViewerTextureManager::getLocalTexture(FALSE) ; if(!mBumpTex->createGLTexture()) { mBumpTex = NULL ; @@ -135,13 +135,13 @@ void LLTexLayerSetBuffer::createBumpTexture() gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_RGBA8, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_RGBA8, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, NULL); stop_glerror(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLImageGL::sGlobalTextureMemoryInBytes += mWidth * mHeight * 4; - LLTexLayerSetBuffer::sGLBumpByteCount += mWidth * mHeight * 4; + LLImageGL::sGlobalTextureMemoryInBytes += mFullWidth * mFullHeight * 4; + LLTexLayerSetBuffer::sGLBumpByteCount += mFullWidth * mFullHeight * 4; } } @@ -184,7 +184,7 @@ void LLTexLayerSetBuffer::pushProjection() const glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); glLoadIdentity(); - glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f); + glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); @@ -230,14 +230,14 @@ void LLTexLayerSetBuffer::preRender(BOOL clear_depth) pushProjection(); // keep depth buffer, we don't need to clear it - LLDynamicTexture::preRender(FALSE); + LLViewerDynamicTexture::preRender(FALSE); } void LLTexLayerSetBuffer::postRender(BOOL success) { popProjection(); - LLDynamicTexture::postRender(success); + LLViewerDynamicTexture::postRender(success); } BOOL LLTexLayerSetBuffer::render() @@ -256,7 +256,7 @@ BOOL LLTexLayerSetBuffer::render() if( mBumpTex.notNull() ) { // Composite the bump data - success &= mTexLayerSet->renderBump( mOrigin.mX, mOrigin.mY, mWidth, mHeight ); + success &= mTexLayerSet->renderBump( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); stop_glerror(); if (success) @@ -267,14 +267,14 @@ BOOL LLTexLayerSetBuffer::render() gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTex->getTexName()); stop_glerror(); - glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mOrigin.mX, mOrigin.mY, mWidth, mHeight); + glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); stop_glerror(); // if we need to upload the data, read it back into a buffer if( upload_now ) { - baked_bump_data = new U8[ mWidth * mHeight * 4 ]; - glReadPixels(mOrigin.mX, mOrigin.mY, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_bump_data ); + baked_bump_data = new U8[ mFullWidth * mFullHeight * 4 ]; + glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_bump_data ); stop_glerror(); } } @@ -282,7 +282,7 @@ BOOL LLTexLayerSetBuffer::render() // Composite the color data LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mWidth, mHeight ); + success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); gGL.flush(); if( upload_now ) @@ -303,7 +303,7 @@ BOOL LLTexLayerSetBuffer::render() gGL.setSceneBlendType(LLRender::BT_ALPHA); // we have valid texture data now - mTexture->setGLTextureCreated(true); + mGLTexturep->setGLTextureCreated(true); mNeedsUpdate = FALSE; delete [] baked_bump_data; @@ -312,7 +312,7 @@ BOOL LLTexLayerSetBuffer::render() bool LLTexLayerSetBuffer::isInitialized(void) const { - return mTexture.notNull() && mTexture->isGLTextureCreated(); + return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); } BOOL LLTexLayerSetBuffer::updateImmediate() @@ -333,9 +333,9 @@ BOOL LLTexLayerSetBuffer::updateImmediate() void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data) { // pointers for storing data to upload - U8* baked_color_data = new U8[ mWidth * mHeight * 4 ]; + U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; - glReadPixels(mOrigin.mX, mOrigin.mY, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); + glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); stop_glerror(); llinfos << "Baked " << mTexLayerSet->getBodyRegion() << llendl; @@ -350,16 +350,16 @@ void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data) LLGLSUIDefault gls_ui; - LLPointer baked_mask_image = new LLImageRaw(mWidth, mHeight, 1 ); + LLPointer baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); U8* baked_mask_data = baked_mask_image->getData(); - mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mWidth, mHeight); + mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); // writes into baked_color_data const char* comment_text = NULL; S32 baked_image_components = mBumpTex.notNull() ? 5 : 4; // red green blue [bump] clothing - LLPointer baked_image = new LLImageRaw( mWidth, mHeight, baked_image_components ); + LLPointer baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components ); U8* baked_image_data = baked_image->getData(); @@ -368,9 +368,9 @@ void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data) comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // 5 channels: rgb, heightfield/alpha, mask S32 i = 0; - for( S32 u = 0; u < mWidth; u++ ) + for( S32 u = 0; u < mFullWidth; u++ ) { - for( S32 v = 0; v < mHeight; v++ ) + for( S32 v = 0; v < mFullHeight; v++ ) { baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; @@ -384,9 +384,9 @@ void LLTexLayerSetBuffer::readBackAndUpload(const U8* baked_bump_data) else { S32 i = 0; - for( S32 u = 0; u < mWidth; u++ ) + for( S32 u = 0; u < mFullWidth; u++ ) { - for( S32 v = 0; v < mHeight; v++ ) + for( S32 v = 0; v < mFullHeight; v++ ) { baked_image_data[4*i + 0] = baked_color_data[4*i + 0]; baked_image_data[4*i + 1] = baked_color_data[4*i + 1]; @@ -555,11 +555,7 @@ void LLTexLayerSetBuffer::bindBumpTexture( U32 stage ) gGL.getTexUnit(stage)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTex->getTexName()); gGL.getTexUnit(0)->activate(); - if( mLastBindTime != LLImageGL::sLastFrameTime ) - { - mLastBindTime = LLImageGL::sLastFrameTime; - LLImageGL::updateBoundTexMem(mWidth * mHeight * 4); - } + mGLTexturep->updateBindStats(mFullWidth * mFullHeight * 4); } else { @@ -673,7 +669,6 @@ LLTexLayerSet::~LLTexLayerSet() deleteCaches(); std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); - delete mComposite; } //----------------------------------------------------------------------------- @@ -886,7 +881,6 @@ void LLTexLayerSet::destroyComposite() { if( mComposite ) { - delete mComposite; mComposite = NULL; } } @@ -960,11 +954,11 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 width, S32 height, bool forceCle LLGLSNoAlphaTest gls_no_alpha_test; gGL.flush(); { - LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(info->mStaticAlphaFileName, TRUE); - if( image_gl ) + LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + if( tex ) { LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); gl_rect_2d_simple_tex( width, height ); } @@ -1409,16 +1403,16 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) { { - LLImageGL* image_gl = NULL; - if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) + LLViewerTexture* tex = NULL; + if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &tex ) ) { - if( image_gl ) + if( tex ) { LLGLDisable alpha_test(getInfo()->mWriteAllChannels ? GL_ALPHA_TEST : 0); - LLTexUnit::eTextureAddressMode old_mode = image_gl->getAddressMode(); + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1437,10 +1431,10 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( image_gl ) + LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) { - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1548,11 +1542,11 @@ BOOL LLTexLayer::blendAlphaTexture(S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { - LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); - if( image_gl ) + LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1565,13 +1559,13 @@ BOOL LLTexLayer::blendAlphaTexture(S32 width, S32 height) { if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) { - LLImageGL* image_gl = NULL; - if (mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl)) + LLViewerTexture* tex = NULL; + if (mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &tex)) { - if (image_gl) + if (tex) { LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); success = TRUE; @@ -1623,16 +1617,16 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLImageGL* image_gl = NULL; - if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) + LLViewerTexture* tex = NULL; + if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &tex ) ) { - if( image_gl && (image_gl->getComponents() == 4) ) + if( tex && (tex->getComponents() == 4) ) { LLGLSNoAlphaTest gls_no_alpha_test; - LLTexUnit::eTextureAddressMode old_mode = image_gl->getAddressMode(); + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1649,14 +1643,14 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if( !getInfo()->mStaticImageFileName.empty() ) { - LLImageGL* image_gl = LLTexLayerStaticImageList::getInstance()->getImageGL(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( image_gl ) + LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) { - if( (image_gl->getComponents() == 4) || - ( (image_gl->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) + if( (tex->getComponents() == 4) || + ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) { LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(image_gl); + gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1856,16 +1850,16 @@ void LLTexLayerStaticImageList::deleteCachedImages() //mStaticImageLists uses LLPointers, clear() will cause deletion mStaticImageListTGA.clear(); - mStaticImageListGL.clear(); + mStaticImageList.clear(); mGLBytes = 0; mTGABytes = 0; } } -// Note: in general, for a given image image we'll call either getImageTga() or getImageGL(). +// Note: in general, for a given image image we'll call either getImageTga() or getTexture(). // We call getImageTga() if the image is used as an alpha gradient. -// Otherwise, we call getImageGL() +// Otherwise, we call getTexture() // Returns an LLImageTGA that contains the encoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. @@ -1897,19 +1891,19 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLImageGL* LLTexLayerStaticImageList::getImageGL(const std::string& file_name, BOOL is_mask) +LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { - LLPointer image_gl; + LLPointer tex; const char *namekey = mImageNames.addString(file_name); - image_gl_map_t::const_iterator iter = mStaticImageListGL.find(namekey); - if( iter != mStaticImageListGL.end() ) + texture_map_t::const_iterator iter = mStaticImageList.find(namekey); + if( iter != mStaticImageList.end() ) { - image_gl = iter->second; + tex = iter->second; } else { - image_gl = new LLImageGL( FALSE ); + tex = LLViewerTextureManager::getLocalTexture( FALSE ); LLPointer image_raw = new LLImageRaw; if( loadImageRaw( file_name, image_raw ) ) { @@ -1917,23 +1911,23 @@ LLImageGL* LLTexLayerStaticImageList::getImageGL(const std::string& file_name, B { // Note: these are static, unchanging images so it's ok to assume // that once an image is a mask it's always a mask. - image_gl->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); + tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - image_gl->createGLTexture(0, image_raw); + tex->createGLTexture(0, image_raw); - gGL.getTexUnit(0)->bind(image_gl); - image_gl->setAddressMode(LLTexUnit::TAM_CLAMP); + gGL.getTexUnit(0)->bind(tex); + tex->setAddressMode(LLTexUnit::TAM_CLAMP); - mStaticImageListGL [ namekey ] = image_gl; - mGLBytes += (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); + mStaticImageList [ namekey ] = tex; + mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); } else { - image_gl = NULL; + tex = NULL; } } - return image_gl; + return tex; } // Reads a .tga file, decodes it, and puts the decoded data in image_raw. diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index 5890440108..c3ad07a218 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -40,7 +40,6 @@ class LLVOAvatar; class LLVOAvatarSelf; -class LLImageGL; class LLImageTGA; class LLImageRaw; class LLXmlTreeNode; @@ -195,7 +194,7 @@ public: LLVOAvatarSelf* getAvatar() const { return mAvatar; } const std::string getBodyRegion() const; - BOOL hasComposite() const { return (mComposite != NULL); } + BOOL hasComposite() const { return (mComposite.notNull()); } void setBump(BOOL b) { mHasBump = b; } BOOL hasBump() const { return mHasBump; } LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } @@ -208,7 +207,7 @@ private: typedef std::vector layer_list_t; layer_list_t mLayerList; layer_list_t mMaskLayerList; - LLTexLayerSetBuffer* mComposite; + LLPointer mComposite; LLVOAvatarSelf* const mAvatar; // Backlink only; don't make this an LLPointer. BOOL mUpdatesEnabled; BOOL mHasBump; @@ -241,7 +240,7 @@ private: }; // The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. -class LLTexLayerSetBuffer : public LLDynamicTexture +class LLTexLayerSetBuffer : public LLViewerDynamicTexture { public: LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height, BOOL has_bump); @@ -282,7 +281,7 @@ private: BOOL mNeedsUpload; BOOL mUploadPending; LLUUID mUploadID; // Identifys the current upload process (null if none). Used to avoid overlaps (eg, when the user rapidly makes two changes outside of Face Edit) - LLPointer mBumpTex; // zero if none + LLPointer mBumpTex; // zero if none static S32 sGLByteCount; static S32 sGLBumpByteCount; @@ -302,7 +301,7 @@ public: LLTexLayerStaticImageList(); ~LLTexLayerStaticImageList(); - LLImageGL* getImageGL(const std::string& file_name, BOOL is_mask); + LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask); LLImageTGA* getImageTGA(const std::string& file_name); void deleteCachedImages(); @@ -314,8 +313,8 @@ private: private: LLStringTable mImageNames; - typedef std::map< const char*, LLPointer > image_gl_map_t; - image_gl_map_t mStaticImageListGL; + typedef std::map< const char*, LLPointer > texture_map_t; + texture_map_t mStaticImageList; typedef std::map< const char*, LLPointer > image_tga_map_t; image_tga_map_t mStaticImageListTGA; diff --git a/indra/newview/lltexlayerparams.cpp b/indra/newview/lltexlayerparams.cpp index e00f6aeb04..c9117a84a5 100644 --- a/indra/newview/lltexlayerparams.cpp +++ b/indra/newview/lltexlayerparams.cpp @@ -89,12 +89,12 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) iter != sInstances.end(); iter++) { LLTexLayerParamAlpha* instance = *iter; - LLImageGL* image_gl = instance->mCachedProcessedImageGL; - if (image_gl) + LLViewerTexture* tex = instance->mCachedProcessedTexture; + if (tex) { - S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); + S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); - if (image_gl->getHasGLTexture()) + if (tex->hasValidGLTexture()) { *gl_bytes += bytes; } @@ -104,7 +104,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayer* layer) : LLTexLayerParam(layer), - mCachedProcessedImageGL(NULL), + mCachedProcessedTexture(NULL), mNeedsCreateTexture(FALSE), mStaticImageInvalid(FALSE), mAvgDistortionVec(1.f, 1.f, 1.f), @@ -115,7 +115,7 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayer* layer) : LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLVOAvatar* avatar) : LLTexLayerParam(avatar), - mCachedProcessedImageGL(NULL), + mCachedProcessedTexture(NULL), mNeedsCreateTexture(FALSE), mStaticImageInvalid(FALSE), mAvgDistortionVec(1.f, 1.f, 1.f), @@ -134,7 +134,7 @@ LLTexLayerParamAlpha::~LLTexLayerParamAlpha() void LLTexLayerParamAlpha::deleteCaches() { mStaticImageTGA = NULL; // deletes image - mCachedProcessedImageGL = NULL; + mCachedProcessedTexture = NULL; mStaticImageRaw = NULL; mNeedsCreateTexture = FALSE; } @@ -266,22 +266,22 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) const S32 image_tga_width = mStaticImageTGA->getWidth(); const S32 image_tga_height = mStaticImageTGA->getHeight(); - if (!mCachedProcessedImageGL || - (mCachedProcessedImageGL->getWidth() != image_tga_width) || - (mCachedProcessedImageGL->getHeight() != image_tga_height) || + if (!mCachedProcessedTexture || + (mCachedProcessedTexture->getWidth() != image_tga_width) || + (mCachedProcessedTexture->getHeight() != image_tga_height) || (weight_changed)) { // llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl; mCachedEffectiveWeight = effective_weight; - if (!mCachedProcessedImageGL) + if (!mCachedProcessedTexture) { - mCachedProcessedImageGL = new LLImageGL(image_tga_width, image_tga_height, 1, FALSE); + mCachedProcessedTexture = LLViewerTextureManager::getLocalTexture(image_tga_width, image_tga_height, 1, FALSE); // We now have something in one of our caches - LLTexLayerSet::sHasCaches |= mCachedProcessedImageGL ? TRUE : FALSE; + LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE; - mCachedProcessedImageGL->setExplicitFormat(GL_ALPHA8, GL_ALPHA); + mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA); } // Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed. @@ -291,20 +291,20 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) mNeedsCreateTexture = TRUE; } - if (mCachedProcessedImageGL) + if (mCachedProcessedTexture) { { // Create the GL texture, and then hang onto it for future use. if (mNeedsCreateTexture) { - mCachedProcessedImageGL->createGLTexture(0, mStaticImageRaw); + mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw); mNeedsCreateTexture = FALSE; - gGL.getTexUnit(0)->bind(mCachedProcessedImageGL); - mCachedProcessedImageGL->setAddressMode(LLTexUnit::TAM_CLAMP); + gGL.getTexUnit(0)->bind(mCachedProcessedTexture); + mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP); } LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(mCachedProcessedImageGL); + gGL.getTexUnit(0)->bind(mCachedProcessedTexture); gl_rect_2d_simple_tex(width, height); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); stop_glerror(); @@ -315,7 +315,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) // (It's not really a "cache" in that case, but the logic is the same) if (mAvatar->isSelf()) { - mCachedProcessedImageGL = NULL; + mCachedProcessedTexture = NULL; } } else diff --git a/indra/newview/lltexlayerparams.h b/indra/newview/lltexlayerparams.h index 8c01738317..49feb01b5e 100644 --- a/indra/newview/lltexlayerparams.h +++ b/indra/newview/lltexlayerparams.h @@ -80,7 +80,7 @@ public: BOOL getMultiplyBlend() const; private: - LLPointer mCachedProcessedImageGL; + LLPointer mCachedProcessedTexture; LLPointer mStaticImageTGA; LLPointer mStaticImageRaw; BOOL mNeedsCreateTexture; diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 243ac7803e..211a441d64 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -37,13 +37,13 @@ #include "llrender.h" #include "llagent.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llbutton.h" #include "lldraghandle.h" #include "llfocusmgr.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llfolderview.h" #include "llfoldervieweventlistener.h" #include "llinventory.h" @@ -146,7 +146,7 @@ public: void onTextureSelect( const LLTextureEntry& te ); protected: - LLPointer mTexturep; + LLPointer mTexturep; LLTextureCtrl* mOwner; LLUUID mImageAssetID; // Currently selected texture @@ -263,9 +263,9 @@ void LLFloaterTexturePicker::updateImageStats() if (mTexturep.notNull()) { //RN: have we received header data for this image? - if (mTexturep->getWidth(0) > 0 && mTexturep->getHeight(0) > 0) + if (mTexturep->getFullWidth() > 0 && mTexturep->getFullHeight() > 0) { - std::string formatted_dims = llformat("%d x %d", mTexturep->getWidth(0),mTexturep->getHeight(0)); + std::string formatted_dims = llformat("%d x %d", mTexturep->getFullWidth(),mTexturep->getFullHeight()); mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims); } else @@ -532,13 +532,13 @@ void LLFloaterTexturePicker::draw() mTexturep = NULL; if(mImageAssetID.notNull()) { - mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO); - mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW); + mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO); + mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); } else if (!mFallbackImageName.empty()) { - mTexturep = gImageList.getImageFromFile(mFallbackImageName); - mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW); + mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName); + mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); } if (mTentativeLabel) @@ -1191,14 +1191,14 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO); - mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW); + mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO); + mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); } else if (!mFallbackImageName.empty()) { // Show fallback image. - mTexturep = gImageList.getImageFromFile(mFallbackImageName); - mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW); + mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName); + mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); } // Border diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index ebe2cd2e5f..e30cdb2e97 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -45,7 +45,7 @@ class LLButton; class LLFloaterTexturePicker; class LLInventoryItem; -class LLViewerImage; +class LLViewerTexture; // used for setting drag & drop callbacks. typedef boost::function drag_n_drop_callback; @@ -189,7 +189,7 @@ private: drag_n_drop_callback mDropCallback; commit_callback_t mOnCancelCallback; commit_callback_t mOnSelectCallback; - LLPointer mTexturep; + LLPointer mTexturep; LLUIColor mBorderColor; LLUUID mImageItemID; LLUUID mImageAssetID; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index be535761fc..63af170fa9 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -44,8 +44,8 @@ #include "llagent.h" #include "lltexturecache.h" -#include "llviewerimagelist.h" -#include "llviewerimage.h" +#include "llviewertexturelist.h" +#include "llviewertexture.h" #include "llviewerregion.h" ////////////////////////////////////////////////////////////////////////////// @@ -469,8 +469,8 @@ void LLTextureFetchWorker::clearPackets() U32 LLTextureFetchWorker::calcWorkPriority() { -// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerImage::maxDecodePriority()); - F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerImage::maxDecodePriority(); +// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerTexture::maxDecodePriority()); + F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority(); mWorkPriority = (U32)(mImagePriority * priority_scale); return mWorkPriority; } @@ -512,7 +512,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size) void LLTextureFetchWorker::setImagePriority(F32 priority) { -// llassert_always(priority >= 0 && priority <= LLViewerImage::maxDecodePriority()); +// llassert_always(priority >= 0 && priority <= LLViewerTexture::maxDecodePriority()); F32 delta = fabs(priority - mImagePriority); if (delta > (mImagePriority * .05f) || mState == DONE) { @@ -542,7 +542,7 @@ void LLTextureFetchWorker::startWork(S32 param) llassert(mFormattedImage.isNull()); } -#include "llviewerimagelist.h" // debug +#include "llviewertexturelist.h" // debug // Called from LLWorkerThread::processRequest() bool LLTextureFetchWorker::doWork(S32 param) @@ -796,7 +796,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mFormattedImage->deleteData(); #endif mRequestedSize -= cur_size; - // F32 priority = mImagePriority / (F32)LLViewerImage::maxDecodePriority(); // 0-1 + // F32 priority = mImagePriority / (F32)LLViewerTexture::maxDecodePriority(); // 0-1 S32 offset = cur_size; mBufferSize = cur_size; // This will get modified by callbackHttpGet() std::string url; diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 282fbb6481..97719a9468 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -38,7 +38,7 @@ #include "lluuid.h" #include "llworkerthread.h" -class LLViewerImage; +class LLViewerTexture; class LLTextureFetchWorker; class LLTextureCache; class LLHost; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 44cd8f0371..70a8ab9f61 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -49,8 +49,8 @@ #include "lltexturecache.h" #include "lltexturefetch.h" #include "llviewerobject.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llappviewer.h" extern F32 texmem_lower_bound_scale; @@ -58,7 +58,7 @@ extern F32 texmem_lower_bound_scale; LLTextureView *gTextureView = NULL; //static -std::set LLTextureView::sDebugImages; +std::set LLTextureView::sDebugImages; //////////////////////////////////////////////////////////////////////////// @@ -79,7 +79,7 @@ static S32 texture_bar_height = 8; class LLTextureBar : public LLView { public: - LLPointer mImagep; + LLPointer mImagep; S32 mHilite; public: @@ -109,8 +109,8 @@ public: { LLTextureBar* bar1p = (LLTextureBar*)i1; LLTextureBar* bar2p = (LLTextureBar*)i2; - LLViewerImage *i1p = bar1p->mImagep; - LLViewerImage *i2p = bar2p->mImagep; + LLViewerFetchedTexture *i1p = bar1p->mImagep; + LLViewerFetchedTexture *i2p = bar2p->mImagep; F32 pri1 = i1p->getDecodePriority(); // i1p->mRequestedDownloadPriority F32 pri2 = i2p->getDecodePriority(); // i2p->mRequestedDownloadPriority if (pri1 > pri2) @@ -128,10 +128,10 @@ public: { LLTextureBar* bar1p = (LLTextureBar*)i1; LLTextureBar* bar2p = (LLTextureBar*)i2; - LLViewerImage *i1p = bar1p->mImagep; - LLViewerImage *i2p = bar2p->mImagep; - U32 pri1 = i1p->mFetchPriority; - U32 pri2 = i2p->mFetchPriority; + LLViewerFetchedTexture *i1p = bar1p->mImagep; + LLViewerFetchedTexture *i2p = bar2p->mImagep; + U32 pri1 = i1p->getFetchPriority() ; + U32 pri2 = i2p->getFetchPriority() ; if (pri1 > pri2) return true; else if (pri2 > pri1) @@ -315,10 +315,10 @@ void LLTextureBar::draw() pip_x += pip_width + pip_space; // we don't want to show bind/resident pips for textures using the default texture - if (mImagep->getHasGLTexture()) + if (mImagep->hasValidGLTexture()) { // Draw the bound pip - last_event = mImagep->sLastFrameTime - mImagep->mLastBindTime; + last_event = mImagep->getTimePassedSinceLastBound(); if (last_event < 1.f) { clr = mImagep->getMissed() ? LLColor4::red : LLColor4::magenta1; @@ -342,7 +342,7 @@ void LLTextureBar::draw() // draw the image size at the end { std::string num_str = llformat("%3dx%3d (%d) %7d", mImagep->getWidth(), mImagep->getHeight(), - mImagep->getDiscardLevel(), mImagep->mTextureMemory); + mImagep->getDiscardLevel(), mImagep->hasGLTexture() ? mImagep->getTextureMemory() : 0); LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, title_x4, getRect().getHeight(), color, LLFontGL::LEFT, LLFontGL::TOP); } @@ -400,13 +400,13 @@ private: void LLGLTexMemBar::draw() { - S32 bound_mem = BYTES_TO_MEGA_BYTES(LLViewerImage::sBoundTextureMemoryInBytes); - S32 max_bound_mem = LLViewerImage::sMaxBoundTextureMemInMegaBytes; - S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerImage::sTotalTextureMemoryInBytes); - S32 max_total_mem = LLViewerImage::sMaxTotalTextureMemInMegaBytes; - F32 discard_bias = LLViewerImage::sDesiredDiscardBias; + S32 bound_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sBoundTextureMemoryInBytes); + S32 max_bound_mem = LLViewerTexture::sMaxBoundTextureMemInMegaBytes; + S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sTotalTextureMemoryInBytes); + S32 max_total_mem = LLViewerTexture::sMaxTotalTextureMemInMegaBytes; + F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); - S32 h_offset = (S32)((texture_bar_height + 2.8f) * mTextureView->mNumTextureBars); + S32 h_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 2.5f); //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; @@ -477,14 +477,14 @@ void LLGLTexMemBar::draw() //---------------------------------------------------------------------------- text = llformat("Textures: Count: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d(%d) RAW:%d mRaw:%d mAux:%d CB:%d", - gImageList.getNumImages(), + gTextureList.getNumImages(), LLAppViewer::getTextureFetch()->getNumRequests(), LLAppViewer::getTextureFetch()->getNumDeletes(), LLAppViewer::getTextureFetch()->mPacketCount, LLAppViewer::getTextureFetch()->mBadPacketCount, LLAppViewer::getTextureCache()->getNumReads(), LLAppViewer::getTextureCache()->getNumWrites(), LLLFSThread::sLocal->getPending(), LLImageWorker::sCount, LLImageWorker::getWorkerThread()->getNumDeletes(), - LLImageRaw::sRawImageCount, LLViewerImage::sRawCount, LLViewerImage::sAuxCount, - gImageList.mCallbackList.size()); + LLImageRaw::sRawImageCount, LLViewerFetchedTexture::sRawCount, LLViewerFetchedTexture::sAuxCount, + gTextureList.mCallbackList.size()); LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, h_offset + line_height*2, text_color, LLFontGL::LEFT, LLFontGL::TOP); @@ -557,7 +557,7 @@ LLTextureView::~LLTextureView() mGLTexMemBar = 0; } -typedef std::pair decode_pair_t; +typedef std::pair decode_pair_t; struct compare_decode_pair { bool operator()(const decode_pair_t& a, const decode_pair_t& b) @@ -587,18 +587,19 @@ void LLTextureView::draw() llinfos << "ID\tMEM\tBOOST\tPRI\tWIDTH\tHEIGHT\tDISCARD" << llendl; } - for (LLViewerImageList::image_priority_list_t::iterator iter = gImageList.mImageList.begin(); - iter != gImageList.mImageList.end(); ) + for (LLViewerTextureList::image_priority_list_t::iterator iter = gTextureList.mImageList.begin(); + iter != gTextureList.mImageList.end(); ) { - LLPointer imagep = *iter++; + LLPointer imagep = *iter++; S32 cur_discard = imagep->getDiscardLevel(); S32 desired_discard = imagep->mDesiredDiscardLevel; if (mPrintList) { + S32 tex_mem = imagep->hasGLTexture() ? imagep->getTextureMemory() : 0 ; llinfos << imagep->getID() - << "\t" << imagep->mTextureMemory + << "\t" << tex_mem << "\t" << imagep->getBoostLevel() << "\t" << imagep->getDecodePriority() << "\t" << imagep->getWidth() @@ -643,8 +644,8 @@ void LLTextureView::draw() { struct f : public LLSelectedTEFunctor { - LLViewerImage* mImage; - f(LLViewerImage* image) : mImage(image) {} + LLViewerFetchedTexture* mImage; + f(LLViewerFetchedTexture* image) : mImage(image) {} virtual bool apply(LLViewerObject* object, S32 te) { return (mImage == object->getTEImage(te)); @@ -705,7 +706,7 @@ void LLTextureView::draw() for (display_list_t::iterator iter = display_image_list.begin(); iter != display_image_list.end(); iter++) { - LLViewerImage* imagep = iter->second; + LLViewerFetchedTexture* imagep = iter->second; S32 hilite = 0; F32 pri = iter->first; if (pri >= 1 * HIGH_PRIORITY) @@ -735,7 +736,7 @@ void LLTextureView::draw() reshape(getRect().getWidth(), getRect().getHeight(), TRUE); /* - count = gImageList.getNumImages(); + count = gTextureList.getNumImages(); std::string info_string; info_string = llformat("Global Info:\nTexture Count: %d", count); mInfoTextp->setText(info_string); @@ -757,7 +758,7 @@ void LLTextureView::draw() } -BOOL LLTextureView::addBar(LLViewerImage *imagep, S32 hilite) +BOOL LLTextureView::addBar(LLViewerFetchedTexture *imagep, S32 hilite) { llassert(imagep); diff --git a/indra/newview/lltextureview.h b/indra/newview/lltextureview.h index 99b6db9662..20be17aef4 100644 --- a/indra/newview/lltextureview.h +++ b/indra/newview/lltextureview.h @@ -35,7 +35,7 @@ #include "llcontainerview.h" -class LLViewerImage; +class LLViewerFetchedTexture; class LLTextureBar; class LLGLTexMemBar; @@ -54,12 +54,12 @@ public: /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); - static void addDebugImage(LLViewerImage* image) { sDebugImages.insert(image); } - static void removeDebugImage(LLViewerImage* image) { sDebugImages.insert(image); } + static void addDebugImage(LLViewerFetchedTexture* image) { sDebugImages.insert(image); } + static void removeDebugImage(LLViewerFetchedTexture* image) { sDebugImages.insert(image); } static void clearDebugImages() { sDebugImages.clear(); } private: - BOOL addBar(LLViewerImage *image, BOOL hilight = FALSE); + BOOL addBar(LLViewerFetchedTexture *image, BOOL hilight = FALSE); void removeAllBars(); private: @@ -75,7 +75,7 @@ private: LLGLTexMemBar* mGLTexMemBar; public: - static std::set sDebugImages; + static std::set sDebugImages; }; extern LLTextureView *gTextureView; diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 72ed8f8108..3a7ef4dfc9 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -59,7 +59,7 @@ #include "lltoolmgr.h" #include "lltrans.h" #include "llui.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerinventory.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" @@ -1146,7 +1146,7 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, { return; } - LLViewerImage* image = gImageList.getImage(asset_id); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT ); S32 num_faces = hit_obj->getNumTEs(); for( S32 face = 0; face < num_faces; face++ ) @@ -1164,7 +1164,7 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_face, LLInventoryItem* item) { if (hit_face == -1) return; - LLViewerImage* image = gImageList.getImage(item->getAssetUUID()); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(item->getAssetUUID()); avatar->userSetOptionalTE( hit_face, image); } @@ -1189,7 +1189,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, return; } // update viewer side image in anticipation of update from simulator - LLViewerImage* image = gImageList.getImage(asset_id); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT ); hit_obj->setTEImage(hit_face, image); dialog_refresh_all(); diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp index 3dc0ea646a..b70cff3869 100644 --- a/indra/newview/lltoolgun.cpp +++ b/indra/newview/lltoolgun.cpp @@ -42,7 +42,7 @@ #include "llresmgr.h" #include "llfontgl.h" #include "llui.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewercamera.h" #include "llhudmanager.h" #include "lltoolmgr.h" diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index af0d784a3e..ae3f2f55de 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -58,7 +58,7 @@ #include "lltoolmgr.h" #include "llui.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobject.h" #include "llviewerwindow.h" #include "llvoavatarself.h" @@ -81,7 +81,7 @@ LLVisualParamHint::LLVisualParamHint( LLViewerVisualParam *param, F32 param_weight) : - LLDynamicTexture(width, height, 3, LLDynamicTexture::ORDER_MIDDLE, TRUE ), + LLViewerDynamicTexture(width, height, 3, LLViewerDynamicTexture::ORDER_MIDDLE, TRUE ), mNeedsUpdate( TRUE ), mIsVisible( FALSE ), mJointMesh( mesh ), @@ -155,7 +155,7 @@ void LLVisualParamHint::preRender(BOOL clear_depth) avatarp->updateGeometry(avatarp->mDrawable); avatarp->updateLOD(); - LLDynamicTexture::preRender(clear_depth); + LLViewerDynamicTexture::preRender(clear_depth); } //----------------------------------------------------------------------------- @@ -169,7 +169,7 @@ BOOL LLVisualParamHint::render() glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); - glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f); + glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); glMatrixMode(GL_MODELVIEW); glPushMatrix(); @@ -177,7 +177,7 @@ BOOL LLVisualParamHint::render() LLGLSUIDefault gls_ui; //LLGLState::verify(TRUE); - mBackgroundp->draw(0, 0, mWidth, mHeight); + mBackgroundp->draw(0, 0, mFullWidth, mFullHeight); glMatrixMode(GL_PROJECTION); glPopMatrix(); @@ -224,13 +224,13 @@ BOOL LLVisualParamHint::render() gGL.flush(); - LLViewerCamera::getInstance()->setAspect((F32)mWidth / (F32)mHeight); + LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / (F32)mFullHeight); LLViewerCamera::getInstance()->setOriginAndLookAt( camera_pos, // camera LLVector3(0.f, 0.f, 1.f), // up target_pos ); // point of interest - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); if (avatarp->mDrawable.notNull()) { @@ -244,7 +244,7 @@ BOOL LLVisualParamHint::render() } avatarp->setVisualParamWeight(mVisualParam, mLastParamWeight); gGL.color4f(1,1,1,1); - mTexture->setGLTextureCreated(true); + mGLTexturep->setGLTextureCreated(true); return TRUE; } @@ -256,7 +256,7 @@ void LLVisualParamHint::draw() { if (!mIsVisible) return; - gGL.getTexUnit(0)->bind(getTexture()); + gGL.getTexUnit(0)->bind(this); gGL.color4f(1.f, 1.f, 1.f, 1.f); @@ -264,13 +264,13 @@ void LLVisualParamHint::draw() gGL.begin(LLRender::QUADS); { gGL.texCoord2i(0, 1); - gGL.vertex2i(0, mHeight); + gGL.vertex2i(0, mFullHeight); gGL.texCoord2i(0, 0); gGL.vertex2i(0, 0); gGL.texCoord2i(1, 0); - gGL.vertex2i(mWidth, 0); + gGL.vertex2i(mFullWidth, 0); gGL.texCoord2i(1, 1); - gGL.vertex2i(mWidth, mHeight); + gGL.vertex2i(mFullWidth, mFullHeight); } gGL.end(); @@ -280,7 +280,7 @@ void LLVisualParamHint::draw() //----------------------------------------------------------------------------- // LLVisualParamReset() //----------------------------------------------------------------------------- -LLVisualParamReset::LLVisualParamReset() : LLDynamicTexture(1, 1, 1, ORDER_RESET, FALSE) +LLVisualParamReset::LLVisualParamReset() : LLViewerDynamicTexture(1, 1, 1, ORDER_RESET, FALSE) { } diff --git a/indra/newview/lltoolmorph.h b/indra/newview/lltoolmorph.h index 11de8160eb..b7df718ba2 100644 --- a/indra/newview/lltoolmorph.h +++ b/indra/newview/lltoolmorph.h @@ -42,7 +42,7 @@ #include "llstrider.h" #include "llviewervisualparam.h" #include "llframetimer.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLViewerJointMesh; class LLPolyMesh; @@ -51,17 +51,18 @@ class LLViewerObject; //----------------------------------------------------------------------------- // LLVisualParamHint //----------------------------------------------------------------------------- -class LLVisualParamHint -: public LLDynamicTexture +class LLVisualParamHint : public LLViewerDynamicTexture { +protected: + virtual ~LLVisualParamHint(); + public: LLVisualParamHint( S32 pos_x, S32 pos_y, S32 width, S32 height, LLViewerJointMesh *mesh, LLViewerVisualParam *param, - F32 param_weight); - virtual ~LLVisualParamHint(); + F32 param_weight); BOOL needsRender(); void preRender(BOOL clear_depth); @@ -94,13 +95,15 @@ protected: LLUIImagePtr mBackgroundp; - typedef std::set instance_list_t; + typedef std::set< LLVisualParamHint* > instance_list_t; static instance_list_t sInstances; }; // this class resets avatar data at the end of an update cycle -class LLVisualParamReset : public LLDynamicTexture +class LLVisualParamReset : public LLViewerDynamicTexture { +protected: + /*virtual */ ~LLVisualParamReset(){} public: LLVisualParamReset(); /*virtual */ BOOL render(); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 0a71c14120..30c97cdfa3 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -49,7 +49,7 @@ #include "llsky.h" #include "llvieweraudio.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerthrottle.h" #include "llviewerwindow.h" #include "llvoavatarself.h" @@ -212,7 +212,7 @@ static bool handleMaxPartCountChanged(const LLSD& newvalue) static bool handleVideoMemoryChanged(const LLSD& newvalue) { - gImageList.updateMaxResidentTexMem(newvalue.asInteger()); + gTextureList.updateMaxResidentTexMem(newvalue.asInteger()); return true; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index a340514e3b..c4ed4db3e2 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -48,7 +48,6 @@ #include "llfirstuse.h" #include "llhudmanager.h" #include "llimagebmp.h" -#include "llimagegl.h" #include "llmemory.h" #include "llselectmgr.h" #include "llsky.h" @@ -74,7 +73,7 @@ #include "llviewershadermgr.h" #include "llfasttimer.h" #include "llfloatertools.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llfocusmgr.h" #include "llcubemap.h" #include "llviewerregion.h" @@ -84,9 +83,9 @@ #include "llwaterparammanager.h" #include "llpostprocess.h" -extern LLPointer gStartImageGL; +extern LLPointer gStartTexture; -LLPointer gDisconnectedImagep = NULL; +LLPointer gDisconnectedImagep = NULL; // used to toggle renderer back on after teleport const F32 TELEPORT_RENDER_DELAY = 20.f; // Max time a teleport is allowed to take before we raise the curtain @@ -136,7 +135,7 @@ void display_startup() if (frame_count++ > 1) // make sure we have rendered a frame first { - LLDynamicTexture::updateAllInstances(); + LLViewerDynamicTexture::updateAllInstances(); } LLGLState::checkStates(); @@ -383,7 +382,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gAgent.setTeleportState( LLAgent::TELEPORT_ARRIVING ); gAgent.setTeleportMessage( LLAgent::sTeleportProgressMessages["arriving"]); - gImageList.mForceResetTextureStats = TRUE; + gTextureList.mForceResetTextureStats = TRUE; gAgent.resetView(TRUE, TRUE); break; @@ -506,7 +505,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LLAppViewer::instance()->pingMainloopTimeout("Display:DynamicTextures"); LLFastTimer t(LLFastTimer::FTM_UPDATE_TEXTURES); - if (LLDynamicTexture::updateAllInstances()) + if (LLViewerDynamicTexture::updateAllInstances()) { gGL.setColorMask(true, true); glClear(GL_DEPTH_BUFFER_BIT); @@ -690,13 +689,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE); LLFastTimer t(LLFastTimer::FTM_IMAGE_UPDATE); - LLViewerImage::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(), + LLViewerTexture::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(), LLViewerCamera::getInstance()->getAngularVelocityStat()->getMean()); - gBumpImageList.updateImages(); // must be called before gImageList version so that it's textures are thrown out first. + gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first. const F32 max_image_decode_time = llmin(0.005f, 0.005f*10.f*gFrameIntervalSeconds); // 50 ms/second decode time (no more than 5ms/frame) - gImageList.updateImages(max_image_decode_time); + gTextureList.updateImages(max_image_decode_time); stop_glerror(); } llpushcallstacks ; @@ -1279,8 +1278,7 @@ void render_disconnected_background() //llinfos << "Bitmap load failed" << llendl; return; } - - gDisconnectedImagep = new LLImageGL( FALSE ); + LLPointer raw = new LLImageRaw; if (!image_bmp->decode(raw, 0.0f)) { @@ -1306,8 +1304,8 @@ void render_disconnected_background() raw->expandToPowerOfTwo(); - gDisconnectedImagep->createGLTexture(0, raw); - gStartImageGL = gDisconnectedImagep; + gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE ); + gStartTexture = gDisconnectedImagep; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index b6f0dafae6..8fbb59bc74 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -52,7 +52,7 @@ #include "lltexlayer.h" #include "llviewercamera.h" #include "llviewercontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerjointmesh.h" #include "llvoavatar.h" #include "llsky.h" @@ -230,7 +230,7 @@ void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) //-------------------------------------------------------------------- // LLViewerJointMesh::getTexture() //-------------------------------------------------------------------- -//LLViewerImage *LLViewerJointMesh::getTexture() +//LLViewerTexture *LLViewerJointMesh::getTexture() //{ // return mTexture; //} @@ -238,7 +238,7 @@ void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) //-------------------------------------------------------------------- // LLViewerJointMesh::setTexture() //-------------------------------------------------------------------- -void LLViewerJointMesh::setTexture( LLViewerImage *texture ) +void LLViewerJointMesh::setTexture( LLViewerTexture *texture ) { mTexture = texture; @@ -557,7 +557,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { if( mLayerSet->hasComposite() ) { - gGL.getTexUnit(0)->bind(mLayerSet->getComposite()->getTexture()); + gGL.getTexUnit(0)->bind(mLayerSet->getComposite()); } else { @@ -567,19 +567,22 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { llwarns << "Layerset without composite" << llendl; } - gGL.getTexUnit(0)->bind(gImageList.getImage(IMG_DEFAULT)); + gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT)); } } else if ( !is_dummy && mTexture.notNull() ) { - old_mode = mTexture->getAddressMode(); - gGL.getTexUnit(0)->bind(mTexture.get()); + if(mTexture->hasGLTexture()) + { + old_mode = mTexture->getAddressMode(); + } + gGL.getTexUnit(0)->bind(mTexture); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); } else { - gGL.getTexUnit(0)->bind(gImageList.getImage(IMG_DEFAULT_AVATAR)); + gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR)); } if (gRenderForSelect) @@ -633,7 +636,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) if (mTexture.notNull() && !is_dummy) { - gGL.getTexUnit(0)->bind(mTexture.get()); + gGL.getTexUnit(0)->bind(mTexture); gGL.getTexUnit(0)->setTextureAddressMode(old_mode); } diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index 0cae48df93..0248502789 100644 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -34,7 +34,7 @@ #define LL_LLVIEWERJOINTMESH_H #include "llviewerjoint.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llpolymesh.h" #include "v4color.h" #include "llapr.h" @@ -72,7 +72,7 @@ protected: LLColor4 mColor; // color value // LLColor4 mSpecular; // specular color (always white for now) F32 mShiny; // shiny value - LLPointer mTexture; // ptr to a global texture + LLPointer mTexture; // ptr to a global texture LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar U32 mTestImageName; // handle to a temporary texture for previewing uploads LLPolyMesh* mMesh; // ptr to a global polymesh @@ -110,7 +110,7 @@ public: void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; // Sets the shape texture - void setTexture( LLViewerImage *texture ); + void setTexture( LLViewerTexture *texture ); void setTestTexture( U32 name ) { mTestImageName = name; } diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 5d1cb824a2..bfc258506f 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -40,12 +40,12 @@ #include "llmimetypes.h" #include "llviewercontrol.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llviewerparcelmedia.h" #include "llviewerparcelmgr.h" #include "llviewerwindow.h" #include "llversionviewer.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llevent.h" // LLSimpleListener #include "llmediamanager.h" @@ -59,58 +59,58 @@ class LLViewerMediaImpl : public LLMediaObserver { - public: - LLViewerMediaImpl() - : mMediaSource( NULL ), - mMovieImageID(), - mMovieImageHasMips(false) - { } - - void destroyMediaSource(); - - void play(const std::string& media_url, - const std::string& mime_type, - const LLUUID& placeholder_texture_id, - S32 media_width, S32 media_height, U8 media_auto_scale, - U8 media_loop); - - void stop(); - void pause(); - void start(); - void seek(F32 time); - void setVolume(F32 volume); - LLMediaBase::EStatus getStatus(); - - /*virtual*/ void onMediaSizeChange(const EventType& event_in); - /*virtual*/ void onMediaContentsChange(const EventType& event_in); - - void updateMovieImage(const LLUUID& image_id, BOOL active); - void updateImagesMediaStreams(); - LLUUID getMediaTextureID(); - - // Internally set our desired browser user agent string, including - // the Second Life version and skin name. Used because we can - // switch skins without restarting the app. - static void updateBrowserUserAgent(); - - // Callback for when the SkinCurrent control is changed to - // switch the user agent string to indicate the new skin. - static bool handleSkinCurrentChanged(const LLSD& newvalue); - - public: - - // a single media url with some data and an impl. - LLMediaBase* mMediaSource; - LLUUID mMovieImageID; - bool mMovieImageHasMips; - std::string mMediaURL; - std::string mMimeType; - private: - void initializePlaceholderImage(LLViewerImage *placeholder_image, LLMediaBase *media_source); +public: + LLViewerMediaImpl() + : mMediaSource( NULL ), + mMovieImageID(), + mMovieImageHasMips(false) + { } + + void destroyMediaSource(); + + void play(const std::string& media_url, + const std::string& mime_type, + const LLUUID& placeholder_texture_id, + S32 media_width, S32 media_height, U8 media_auto_scale, + U8 media_loop); + + void stop(); + void pause(); + void start(); + void seek(F32 time); + void setVolume(F32 volume); + LLMediaBase::EStatus getStatus(); + + /*virtual*/ void onMediaSizeChange(const EventType& event_in); + /*virtual*/ void onMediaContentsChange(const EventType& event_in); + + void restoreMovieImage(); + void updateImagesMediaStreams(); + LLUUID getMediaTextureID(); + + // Internally set our desired browser user agent string, including + // the Second Life version and skin name. Used because we can + // switch skins without restarting the app. + static void updateBrowserUserAgent(); + + // Callback for when the SkinCurrent control is changed to + // switch the user agent string to indicate the new skin. + static bool handleSkinCurrentChanged(const LLSD& newvalue); + +public: + + // a single media url with some data and an impl. + LLMediaBase* mMediaSource; + LLUUID mMovieImageID; + bool mMovieImageHasMips; + std::string mMediaURL; + std::string mMimeType; + +private: + void initializePlaceholderImage(LLViewerMediaTexture *placeholder_image, LLMediaBase *media_source); }; static LLViewerMediaImpl sViewerMediaImpl; - ////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::destroyMediaSource() @@ -118,12 +118,11 @@ void LLViewerMediaImpl::destroyMediaSource() LLMediaManager* mgr = LLMediaManager::getInstance(); if ( mMediaSource ) { - bool was_playing = LLViewerMedia::isMediaPlaying(); mMediaSource->remObserver(this); mgr->destroySource( mMediaSource ); // Restore the texture - updateMovieImage(LLUUID::null, was_playing); + restoreMovieImage(); } mMediaSource = NULL; @@ -229,49 +228,36 @@ LLMediaBase::EStatus LLViewerMediaImpl::getStatus() } ////////////////////////////////////////////////////////////////////////////////////////// -// static -void LLViewerMediaImpl::updateMovieImage(const LLUUID& uuid, BOOL active) +void LLViewerMediaImpl::restoreMovieImage() { // IF the media image hasn't changed, do nothing - if (mMovieImageID == uuid) + if (mMovieImageID.isNull()) { return; } - // If we have changed media uuid, restore the old one - if (!mMovieImageID.isNull()) - { - LLViewerImage* oldImage = LLViewerImage::getImage( mMovieImageID ); - if (oldImage) - { - oldImage->reinit(mMovieImageHasMips); - oldImage->mIsMediaTexture = FALSE; - } - mMovieImageID.setNull(); - } - // If the movie is playing, set the new media image - if (active && !uuid.isNull()) + + //restore the movie image to the old one + LLViewerMediaTexture* media = LLViewerTextureManager::findMediaTexture( mMovieImageID ) ; + if (media) { - LLViewerImage* viewerImage = LLViewerImage::getImage( uuid ); - if( viewerImage ) + if(media->getOldTexture())//set back to the old texture if it exists { - mMovieImageID = uuid; - // Can't use mipmaps for movies because they don't update the full image - mMovieImageHasMips = viewerImage->getUseMipMaps(); - viewerImage->reinit(FALSE); - viewerImage->mIsMediaTexture = TRUE; + media->switchToTexture(media->getOldTexture()) ; + media->setPlaying(FALSE) ; } + media->reinit(mMovieImageHasMips); } + mMovieImageID.setNull(); } ////////////////////////////////////////////////////////////////////////////////////////// -// static void LLViewerMediaImpl::updateImagesMediaStreams() { LLMediaManager::updateClass(); } -void LLViewerMediaImpl::initializePlaceholderImage(LLViewerImage *placeholder_image, LLMediaBase *media_source) +void LLViewerMediaImpl::initializePlaceholderImage(LLViewerMediaTexture *placeholder_image, LLMediaBase *media_source) { int media_width = media_source->getMediaWidth(); int media_height = media_source->getMediaHeight(); @@ -308,19 +294,14 @@ void LLViewerMediaImpl::initializePlaceholderImage(LLViewerImage *placeholder_im // placeholder_image->setExplicitFormat() placeholder_image->setUseMipMaps(FALSE); - - // MEDIAOPT: set this dynamically on play/stop - placeholder_image->mIsMediaTexture = true; } - - // virtual void LLViewerMediaImpl::onMediaContentsChange(const EventType& event_in) { LLMediaBase* media_source = event_in.getSubject(); - LLViewerImage* placeholder_image = gImageList.getImage( mMovieImageID ); - if ((placeholder_image) && (placeholder_image->getHasGLTexture())) + LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mMovieImageID ) ; + if (placeholder_image && placeholder_image->hasValidGLTexture()) { if (placeholder_image->getUseMipMaps()) { @@ -345,7 +326,7 @@ void LLViewerMediaImpl::onMediaContentsChange(const EventType& event_in) void LLViewerMediaImpl::onMediaSizeChange(const EventType& event_in) { LLMediaBase* media_source = event_in.getSubject(); - LLViewerImage* placeholder_image = gImageList.getImage( mMovieImageID ); + LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mMovieImageID ) ; if (placeholder_image) { initializePlaceholderImage(placeholder_image, media_source); @@ -356,75 +337,6 @@ void LLViewerMediaImpl::onMediaSizeChange(const EventType& event_in) } } - - // Get the image we're using - - /* - // update media stream if required - LLMediaEngine* media_engine = LLMediaEngine::getInstance(); - if (media_engine) - { - if ( media_engine->update() ) - { - LLUUID media_uuid = media_engine->getImageUUID(); - updateMovieImage(media_uuid, TRUE); - if (!media_uuid.isNull()) - { - LLViewerImage* viewerImage = getImage( media_uuid ); - if( viewerImage ) - { - LLMediaBase* renderer = media_engine->getMediaRenderer(); - if ((renderer->getTextureWidth() != viewerImage->getWidth()) || - (renderer->getTextureHeight() != viewerImage->getHeight()) || - (renderer->getTextureDepth() != viewerImage->getComponents()) || - (viewerImage->getHasGLTexture() == FALSE)) - { - // destroy existing GL image - viewerImage->destroyGLTexture(); - - // set new size - viewerImage->setSize( renderer->getTextureWidth(), - renderer->getTextureHeight(), - renderer->getTextureDepth() ); - - LLPointer raw = new LLImageRaw(renderer->getTextureWidth(), - renderer->getTextureHeight(), - renderer->getTextureDepth()); - raw->clear(0x7f,0x7f,0x7f,0xff); - viewerImage->createGLTexture(0, raw); - } - - // Set the explicit format the instance wants - viewerImage->setExplicitFormat(renderer->getTextureFormatInternal(), - renderer->getTextureFormatPrimary(), - renderer->getTextureFormatType(), - renderer->getTextureFormatSwapBytes()); - // This should be redundant, but just in case: - viewerImage->setUseMipMaps(FALSE); - - LLImageRaw* rawImage = media_engine->getImageRaw(); - if ( rawImage ) - { - viewerImage->setSubImage(rawImage, 0, 0, - renderer->getMediaWidth(), - renderer->getMediaHeight()); - } - } - else - { - llwarns << "MediaEngine update unable to get viewer image for GL texture" << llendl; - } - } - } - else - { - LLUUID media_uuid = media_engine->getImageUUID(); - updateMovieImage(media_uuid, FALSE); - } - } - */ - - LLUUID LLViewerMediaImpl::getMediaTextureID() { return mMovieImageID; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index da3c94225b..0bb1bd7857 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -183,7 +183,7 @@ #include "llviewercamera.h" #include "llviewergenericmessage.h" #include "llviewergesture.h" -#include "llviewerimagelist.h" // gImageList +#include "llviewertexturelist.h" // gTextureList #include "llviewerinventory.h" #include "llviewermenufile.h" // init_menu_file() #include "llviewermessage.h" @@ -1155,7 +1155,7 @@ class LLAdvancedToggleDisableTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { - LLViewerImage::sDontLoadVolumeTextures = !LLViewerImage::sDontLoadVolumeTextures; + LLViewerTexture::sDontLoadVolumeTextures = !LLViewerTexture::sDontLoadVolumeTextures; return true; } }; @@ -1164,7 +1164,7 @@ class LLAdvancedCheckDisableTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = LLViewerImage::sDontLoadVolumeTextures; // <-- make this using LLCacheControl + bool new_value = LLViewerTexture::sDontLoadVolumeTextures; // <-- make this using LLCacheControl return new_value; } }; @@ -6345,7 +6345,7 @@ void handle_selected_texture_info(void*) { if (!node->isTESelected(i)) continue; - LLViewerImage* img = node->getObject()->getTEImage(i); + LLViewerTexture* img = node->getObject()->getTEImage(i); LLUUID image_id = img->getID(); faces_per_texture[image_id].push_back(i); } @@ -6355,7 +6355,7 @@ void handle_selected_texture_info(void*) { LLUUID image_id = it->first; U8 te = it->second[0]; - LLViewerImage* img = node->getObject()->getTEImage(te); + LLViewerTexture* img = node->getObject()->getTEImage(te); S32 height = img->getHeight(); S32 width = img->getWidth(); S32 components = img->getComponents(); diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 6576ea81ed..e34c47368c 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -47,7 +47,7 @@ #include "llfloaterperms.h" #include "llstatusbar.h" #include "llviewercontrol.h" // gSavedSettings -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "lluictrlfactory.h" #include "llviewerinventory.h" #include "llviewermenu.h" // gMenuHolder @@ -481,7 +481,7 @@ void handle_compress_image(void*) BOOL success; - success = LLViewerImageList::createUploadFile(infile, outfile, IMG_CODEC_TGA); + success = LLViewerTextureList::createUploadFile(infile, outfile, IMG_CODEC_TGA); if (success) { @@ -537,7 +537,7 @@ void upload_new_resource(const std::string& src_filename, std::string name, else if( exten == "bmp") { asset_type = LLAssetType::AT_TEXTURE; - if (!LLViewerImageList::createUploadFile(src_filename, + if (!LLViewerTextureList::createUploadFile(src_filename, filename, IMG_CODEC_BMP )) { @@ -552,7 +552,7 @@ void upload_new_resource(const std::string& src_filename, std::string name, else if( exten == "tga") { asset_type = LLAssetType::AT_TEXTURE; - if (!LLViewerImageList::createUploadFile(src_filename, + if (!LLViewerTextureList::createUploadFile(src_filename, filename, IMG_CODEC_TGA )) { @@ -567,7 +567,7 @@ void upload_new_resource(const std::string& src_filename, std::string name, else if( exten == "jpg" || exten == "jpeg") { asset_type = LLAssetType::AT_TEXTURE; - if (!LLViewerImageList::createUploadFile(src_filename, + if (!LLViewerTextureList::createUploadFile(src_filename, filename, IMG_CODEC_JPEG )) { @@ -582,7 +582,7 @@ void upload_new_resource(const std::string& src_filename, std::string name, else if( exten == "png") { asset_type = LLAssetType::AT_TEXTURE; - if (!LLViewerImageList::createUploadFile(src_filename, + if (!LLViewerTextureList::createUploadFile(src_filename, filename, IMG_CODEC_PNG )) { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a96ccfd848..cf3491ef03 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -70,7 +70,7 @@ #include "llrendersphere.h" #include "lltooldraganddrop.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerinventory.h" #include "llviewerobjectlist.h" #include "llviewerparceloverlay.h" @@ -2919,14 +2919,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) S32 tex_count = getNumTEs(); for (i = 0; i < tex_count; i++) { - getTEImage(i)->setBoostLevel(LLViewerImage::BOOST_SELECTED); + getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); } if (isSculpted()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - gImageList.getImage(sculpt_id)->setBoostLevel(LLViewerImage::BOOST_SELECTED); + LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); } if (boost_children) @@ -3554,8 +3554,8 @@ void LLViewerObject::setNumTEs(const U8 num_tes) { if (num_tes) { - LLPointer *new_images; - new_images = new LLPointer[num_tes]; + LLPointer *new_images; + new_images = new LLPointer[num_tes]; for (i = 0; i < num_tes; i++) { if (i < getNumTEs()) @@ -3689,11 +3689,11 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) // if (mDrawable.notNull() && mDrawable->isVisible()) // { const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = gImageList.getImage(image_id); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); // } } -void LLViewerObject::setTEImage(const U8 te, LLViewerImage *imagep) +void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) { if (mTEImages[te] != imagep) { @@ -3715,7 +3715,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = gImageList.getImageFromHost(uuid, host); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -3726,6 +3726,18 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos } +void LLViewerObject::changeTEImage(const LLViewerTexture* old_image, LLViewerTexture* new_image) +{ + U32 end = getNumTEs() ; + for (U32 face = 0 ; face < end ; face++) + { + if(old_image == mTEImages[face]) + { + mTEImages[face] = new_image ; + } + } +} + S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) { // Invalid host == get from the agent's sim @@ -3970,20 +3982,20 @@ S32 LLViewerObject::setTERotation(const U8 te, const F32 r) } -LLViewerImage *LLViewerObject::getTEImage(const U8 face) const +LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const { // llassert(mTEImages); if (face < getNumTEs()) { - LLViewerImage* image = mTEImages[face]; + LLViewerTexture* image = mTEImages[face]; if (image) { return image; } else { - return (LLViewerImage*)((LLImageGL*)LLViewerImage::sDefaultImagep); + return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); } } @@ -4104,7 +4116,7 @@ void LLViewerObject::setDebugText(const std::string &utf8text) updateText(); } -void LLViewerObject::setIcon(LLViewerImage* icon_image) +void LLViewerObject::setIcon(LLViewerTexture* icon_image) { if (!mIcon) { @@ -4194,14 +4206,14 @@ void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) { - LLViewerImage* image; + LLViewerTexture* image; if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) { - image = gImageList.getImageFromFile("pixiesmall.tga"); + image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga"); } else { - image = gImageList.getImage(mPartSourcep->mPartSysData.mPartImageID); + image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); } mPartSourcep->setImage(image); } @@ -4243,14 +4255,14 @@ void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& own { if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) { - LLViewerImage* image; + LLViewerTexture* image; if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) { - image = gImageList.getImageFromFile("pixiesmall.j2c"); + image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); } else { - image = gImageList.getImage(mPartSourcep->mPartSysData.mPartImageID); + image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); } mPartSourcep->setImage(image); } @@ -4290,14 +4302,14 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ { if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) { - LLViewerImage* image; + LLViewerTexture* image; if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) { - image = gImageList.getImageFromFile("pixiesmall.j2c"); + image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); } else { - image = gImageList.getImage(mPartSourcep->mPartSysData.mPartImageID); + image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); } mPartSourcep->setImage(image); } diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 2b2c2d5a95..cda2c5114f 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -68,7 +68,7 @@ class LLPartSysData; class LLPrimitive; class LLPipeline; class LLTextureEntry; -class LLViewerImage; +class LLViewerTexture; class LLViewerInventoryItem; class LLViewerObject; class LLViewerPartSourceScript; @@ -312,8 +312,9 @@ public: /*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags ); /*virtual*/ S32 setTEGlow(const U8 te, const F32 glow); /*virtual*/ BOOL setMaterial(const U8 material); - virtual void setTEImage(const U8 te, LLViewerImage *imagep); // Not derived from LLPrimitive - LLViewerImage *getTEImage(const U8 te) const; + virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive + void changeTEImage(const LLViewerTexture* old_image, LLViewerTexture* new_image) ; + LLViewerTexture *getTEImage(const U8 te) const; void fitFaceTexture(const U8 face); void sendTEUpdate() const; // Sends packed representation of all texture entry information @@ -354,7 +355,7 @@ public: void setCanSelect(BOOL canSelect); void setDebugText(const std::string &utf8text); - void setIcon(LLViewerImage* icon_image); + void setIcon(LLViewerTexture* icon_image); void clearIcon(); void markForUpdate(BOOL priority); @@ -527,7 +528,7 @@ public: // Last total CRC received from sim, used for caching U32 mTotalCRC; - LLPointer *mTEImages; + LLPointer *mTEImages; // Selection, picking and rendering variables U32 mGLName; // GL "name" used by selection code diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 468c9fbb66..8939faeb91 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -66,7 +66,7 @@ #include "lltoolpie.h" #include "llkeyboard.h" #include "u64.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "lldatapacker.h" #ifdef LL_STANDALONE #include @@ -558,7 +558,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) { num_updates = mObjects.count() - mCurLazyUpdateIndex; max_value = mObjects.count(); - gImageList.setUpdateStats(TRUE); + gTextureList.setUpdateStats(TRUE); } else { diff --git a/indra/newview/llviewerparcelmediaautoplay.cpp b/indra/newview/llviewerparcelmediaautoplay.cpp index dbb9c32008..7ba2172c3f 100644 --- a/indra/newview/llviewerparcelmediaautoplay.cpp +++ b/indra/newview/llviewerparcelmediaautoplay.cpp @@ -39,7 +39,7 @@ #include "llviewerparcelmgr.h" #include "lluuid.h" #include "message.h" -#include "llviewerimagelist.h" // for texture stats +#include "llviewertexturelist.h" // for texture stats #include "llagent.h" const F32 AUTOPLAY_TIME = 5; // how many seconds before we autoplay @@ -113,13 +113,13 @@ BOOL LLViewerParcelMediaAutoPlay::tick() { if (this_media_texture_id.notNull()) // and if the media texture is good { - LLViewerImage *image = gImageList.getImage(this_media_texture_id, FALSE); + LLViewerMediaTexture *image = LLViewerTextureManager::getMediaTexture(this_media_texture_id, FALSE) ; F32 image_size = 0; if (image) { - image_size = image->mMaxVirtualSize; + image_size = image->getMaxVirtualSize() ; } if (gAgent.getVelocity().magVec() < AUTOPLAY_SPEED) // and if the agent is stopped (slow enough) diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index dc9b26eedc..a702d3a85d 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -60,8 +60,8 @@ #include "llsdutil.h" #include "llstatusbar.h" #include "llui.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerparcelmedia.h" #include "llviewerparceloverlay.h" @@ -80,8 +80,8 @@ U8* LLViewerParcelMgr::sPackedOverlay = NULL; LLUUID gCurrentMovieID = LLUUID::null; -LLPointer sBlockedImage; -LLPointer sPassImage; +LLPointer sBlockedImage; +LLPointer sPassImage; // Local functions void optionally_start_music(const std::string& music_url); @@ -143,8 +143,8 @@ LLViewerParcelMgr::LLViewerParcelMgr() mCollisionSegments = new U8[(mParcelsPerEdge+1)*(mParcelsPerEdge+1)]; resetSegments(mCollisionSegments); - mBlockedImage = gImageList.getImageFromFile("noentrylines.j2c"); - mPassImage = gImageList.getImageFromFile("noentrypasslines.j2c"); + mBlockedImage = LLViewerTextureManager::getFetchedTextureFromFile("noentrylines.j2c"); + mPassImage = LLViewerTextureManager::getFetchedTextureFromFile("noentrypasslines.j2c"); S32 overlay_size = mParcelsPerEdge * mParcelsPerEdge / PARCEL_OVERLAY_CHUNKS; sPackedOverlay = new U8[overlay_size]; @@ -2382,12 +2382,12 @@ void LLViewerParcelMgr::cleanupGlobals() LLParcelSelection::sNullSelection = NULL; } -LLViewerImage* LLViewerParcelMgr::getBlockedImage() const +LLViewerTexture* LLViewerParcelMgr::getBlockedImage() const { return sBlockedImage; } -LLViewerImage* LLViewerParcelMgr::getPassImage() const +LLViewerTexture* LLViewerParcelMgr::getPassImage() const { return sPassImage; } diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index dc6c2a6287..427ed4a6f2 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -46,7 +46,7 @@ class LLUUID; class LLMessageSystem; class LLParcel; -class LLViewerImage; +class LLViewerTexture; class LLViewerRegion; // Constants for sendLandOwner @@ -291,8 +291,8 @@ private: static bool callbackJoinLand(const LLSD& notification, const LLSD& response); //void finishClaim(BOOL user_to_user_sale, U32 join); - LLViewerImage* getBlockedImage() const; - LLViewerImage* getPassImage() const; + LLViewerTexture* getBlockedImage() const; + LLViewerTexture* getPassImage() const; private: BOOL mSelected; @@ -341,8 +341,8 @@ private: BOOL mRenderSelection; S32 mCollisionBanned; LLFrameTimer mCollisionTimer; - LLImageGL* mBlockedImage; - LLImageGL* mPassImage; + LLViewerTexture* mBlockedImage; + LLViewerTexture* mPassImage; // Media S32 mMediaParcelId; diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index 2056a4be1b..1a91240abb 100644 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -43,13 +43,13 @@ #include "v2math.h" // newview includes -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llviewercontrol.h" #include "llsurface.h" #include "llviewerregion.h" #include "llagent.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llselectmgr.h" #include "llfloatertools.h" #include "llglheaders.h" @@ -69,10 +69,9 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_ { // Create a texture to hold color information. // 4 components - // Use mipmaps = FALSE, clamped, NEAREST filter, for sharp edges - mTexture = new LLImageGL(FALSE); + // Use mipmaps = FALSE, clamped, NEAREST filter, for sharp edges mImageRaw = new LLImageRaw(mParcelGridsPerEdge, mParcelGridsPerEdge, OVERLAY_IMG_COMPONENTS); - mTexture->createGLTexture(0, mImageRaw); + mTexture = LLViewerTextureManager::getLocalTexture(mImageRaw.get(), FALSE); gGL.getTexUnit(0)->activate(); gGL.getTexUnit(0)->bind(mTexture); mTexture->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h index 9bed1dde34..e673b811ed 100644 --- a/indra/newview/llviewerparceloverlay.h +++ b/indra/newview/llviewerparceloverlay.h @@ -39,7 +39,7 @@ #include "lldarray.h" #include "llframetimer.h" #include "lluuid.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLViewerRegion; class LLVector3; @@ -53,7 +53,7 @@ public: ~LLViewerParcelOverlay(); // ACCESS - LLImageGL* getTexture() const { return mTexture; } + LLViewerTexture* getTexture() const { return mTexture; } BOOL isOwned(const LLVector3& pos) const; BOOL isOwnedSelf(const LLVector3& pos) const; @@ -99,7 +99,7 @@ private: S32 mParcelGridsPerEdge; - LLPointer mTexture; + LLPointer mTexture; LLPointer mImageRaw; // Size: mParcelGridsPerEdge * mParcelGridsPerEdge diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index b74f9e9f2c..ec39819bc8 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -98,7 +98,7 @@ LLViewerPart::~LLViewerPart() --LLViewerPartSim::sParticleCount2 ; } -void LLViewerPart::init(LLPointer sourcep, LLViewerImage *imagep, LLVPCallback cb) +void LLViewerPart::init(LLPointer sourcep, LLViewerTexture *imagep, LLVPCallback cb) { LLMemType mt(LLMemType::MTYPE_PARTICLES); mPartID = LLViewerPart::sNextPartID; diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h index 208675e7bf..8f1f72518a 100644 --- a/indra/newview/llviewerpartsim.h +++ b/indra/newview/llviewerpartsim.h @@ -39,10 +39,10 @@ #include "llpartdata.h" #include "llviewerpartsource.h" -class LLViewerImage; +class LLViewerTexture; class LLViewerPart; class LLViewerRegion; -class LLViewerImage; +class LLViewerTexture; class LLVOPartGroup; typedef void (*LLVPCallback)(LLViewerPart &part, const F32 dt); @@ -60,7 +60,7 @@ public: public: LLViewerPart(); - void init(LLPointer sourcep, LLViewerImage *imagep, LLVPCallback cb); + void init(LLPointer sourcep, LLViewerTexture *imagep, LLVPCallback cb); U32 mPartID; // Particle ID used primarily for moving between groups @@ -72,7 +72,7 @@ public: // Current particle state (possibly used for rendering) - LLPointer mImagep; + LLPointer mImagep; LLVector3 mPosAgent; LLVector3 mVelocity; LLVector3 mAccel; diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp index 38c75a84d1..a8cbcd86c6 100644 --- a/indra/newview/llviewerpartsource.cpp +++ b/indra/newview/llviewerpartsource.cpp @@ -39,7 +39,7 @@ #include "llagent.h" #include "lldrawable.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llvoavatar.h" @@ -78,7 +78,7 @@ void LLViewerPartSource::update(const F32 dt) LLUUID LLViewerPartSource::getImageUUID() const { - LLViewerImage* imagep = mImagep; + LLViewerTexture* imagep = mImagep; if(imagep) { return imagep->getID(); @@ -100,8 +100,8 @@ LLViewerPartSourceScript::LLViewerPartSourceScript(LLViewerObject *source_objp) llassert(source_objp); mSourceObjectp = source_objp; mPosAgent = mSourceObjectp->getPositionAgent(); - mImagep = gImageList.getImageFromFile("pixiesmall.j2c"); - gGL.getTexUnit(0)->bind(mImagep.get()); + mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); + gGL.getTexUnit(0)->bind(mImagep); mImagep->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -491,7 +491,7 @@ LLPointer LLViewerPartSourceScript::createPSS(LLViewer } -void LLViewerPartSourceScript::setImage(LLViewerImage *imagep) +void LLViewerPartSourceScript::setImage(LLViewerTexture *imagep) { LLMemType mt(LLMemType::MTYPE_PARTICLES); mImagep = imagep; @@ -551,7 +551,7 @@ void LLViewerPartSourceSpiral::update(const F32 dt) LLMemType mt(LLMemType::MTYPE_PARTICLES); if (!mImagep) { - mImagep = gImageList.getImageFromFile("pixiesmall.j2c"); + mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); } const F32 RATE = 0.025f; @@ -720,7 +720,7 @@ void LLViewerPartSourceBeam::update(const F32 dt) if (!mImagep) { - mImagep = gImageList.getImageFromFile("pixiesmall.j2c"); + mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); } LLViewerPart* part = new LLViewerPart(); @@ -806,7 +806,7 @@ void LLViewerPartSourceChat::update(const F32 dt) LLMemType mt(LLMemType::MTYPE_PARTICLES); if (!mImagep) { - mImagep = gImageList.getImageFromFile("pixiesmall.j2c"); + mImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); } diff --git a/indra/newview/llviewerpartsource.h b/indra/newview/llviewerpartsource.h index 31e671af3a..540e30eb19 100644 --- a/indra/newview/llviewerpartsource.h +++ b/indra/newview/llviewerpartsource.h @@ -45,7 +45,7 @@ // // -class LLViewerImage; +class LLViewerTexture; class LLViewerObject; class LLViewerPart; @@ -90,7 +90,7 @@ protected: F32 mLastUpdateTime; F32 mLastPartTime; LLUUID mOwnerUUID; - LLPointer mImagep; + LLPointer mImagep; // Particle information U32 mPartFlags; // Flags for the particle @@ -123,8 +123,8 @@ public: static LLPointer unpackPSS(LLViewerObject *source_objp, LLPointer pssp, LLDataPacker &dp); static LLPointer createPSS(LLViewerObject *source_objp, const LLPartSysData& particle_parameters); - LLViewerImage *getImage() const { return mImagep; } - void setImage(LLViewerImage *imagep); + LLViewerTexture *getImage() const { return mImagep; } + void setImage(LLViewerTexture *imagep); LLPartSysData mPartSysData; void setTargetObject(LLViewerObject *objp); diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index c79ded1dce..709fcdcf01 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -45,7 +45,7 @@ #include "pipeline.h" #include "lltexturefetch.h" #include "llviewerobjectlist.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "lltexlayer.h" #include "lltexlayerparams.h" #include "llsurface.h" @@ -424,7 +424,7 @@ void output_statistics(void*) { llinfos << "Number of orphans: " << gObjectList.getOrphanCount() << llendl; llinfos << "Number of dead objects: " << gObjectList.mNumDeadObjects << llendl; - llinfos << "Num images: " << gImageList.getNumImages() << llendl; + llinfos << "Num images: " << gTextureList.getNumImages() << llendl; llinfos << "Texture usage: " << LLImageGL::sGlobalTextureMemoryInBytes << llendl; llinfos << "Texture working set: " << LLImageGL::sBoundTextureMemoryInBytes << llendl; llinfos << "Raw usage: " << LLImageRaw::sGlobalRawMemory << llendl; @@ -567,7 +567,7 @@ void update_statistics(U32 frame_count) { gTotalWorldBytes += gVLManager.getTotalBytes(); gTotalObjectBytes += gObjectBits / 8; - gTotalTextureBytes += gImageList.mTextureBits / 8; + gTotalTextureBytes += gTextureList.mTextureBits / 8; // make sure we have a valid time delta for this frame if (gFrameIntervalSeconds > 0.f) @@ -619,7 +619,7 @@ void update_statistics(U32 frame_count) F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits()); LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f); LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f); - LLViewerStats::getInstance()->mTextureKBitStat.addValue(gImageList.mTextureBits/1024.f); + LLViewerStats::getInstance()->mTextureKBitStat.addValue(gTextureList.mTextureBits/1024.f); LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending()); LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f); gTransferManager.resetTransferBitsIn(LLTCT_ASSET); @@ -633,7 +633,7 @@ void update_statistics(U32 frame_count) gDebugTimers[0].unpause(); } - LLViewerStats::getInstance()->mTexturePacketsStat.addValue(gImageList.mTexturePackets); + LLViewerStats::getInstance()->mTexturePacketsStat.addValue(gTextureList.mTexturePackets); { static F32 visible_avatar_frames = 0.f; @@ -654,8 +654,8 @@ void update_statistics(U32 frame_count) gObjectBits = 0; // gDecodedBits = 0; - gImageList.mTextureBits = 0; - gImageList.mTexturePackets = 0; + gTextureList.mTextureBits = 0; + gTextureList.mTexturePackets = 0; } diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 399b7c6bc1..23f3f46570 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -54,7 +54,7 @@ #include "lltooldraganddrop.h" #include "lltrans.h" #include "llviewercontrol.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerwindow.h" #include "llviewerinventory.h" #include "lluictrlfactory.h" diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp new file mode 100644 index 0000000000..92e00e0cae --- /dev/null +++ b/indra/newview/llviewertexture.cpp @@ -0,0 +1,2375 @@ +/** + * @file llviewertexture.cpp + * @brief Object which handles a received image (and associated texture(s)) + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewertexture.h" + +// Library includes +#include "imageids.h" +#include "llmath.h" +#include "llerror.h" +#include "llgl.h" +#include "llglheaders.h" +#include "llhost.h" +#include "llimage.h" +#include "llimagebmp.h" +#include "llimagej2c.h" +#include "llimagetga.h" +#include "llmemtype.h" +#include "llstl.h" +#include "llvfile.h" +#include "llvfs.h" +#include "message.h" +#include "lltimer.h" + +// viewer includes +#include "llimagegl.h" +#include "lldrawpool.h" +#include "lltexturefetch.h" +#include "llviewertexturelist.h" +#include "llviewercontrol.h" +#include "pipeline.h" +#include "llappviewer.h" +/////////////////////////////////////////////////////////////////////////////// + +// statics +LLPointer LLViewerTexture::sNullImagep = NULL; +LLPointer LLViewerFetchedTexture::sMissingAssetImagep = NULL; +LLPointer LLViewerFetchedTexture::sWhiteImagep = NULL; +LLPointer LLViewerFetchedTexture::sDefaultImagep = NULL; +LLPointer LLViewerFetchedTexture::sSmokeImagep = NULL; +LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap ; +LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL ; + +S32 LLViewerTexture::sImageCount = 0; +S32 LLViewerTexture::sRawCount = 0; +S32 LLViewerTexture::sAuxCount = 0; +LLTimer LLViewerTexture::sEvaluationTimer; +F32 LLViewerTexture::sDesiredDiscardBias = 0.f; +F32 LLViewerTexture::sDesiredDiscardScale = 1.1f; +S32 LLViewerTexture::sBoundTextureMemoryInBytes = 0; +S32 LLViewerTexture::sTotalTextureMemoryInBytes = 0; +S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0; +S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0; +S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ; +BOOL LLViewerTexture::sDontLoadVolumeTextures = FALSE; + +const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by +const F32 desired_discard_bias_max = 1.5f; // max number of levels to reduce image quality by + +//---------------------------------------------------------------------------------------------- +//namespace: LLViewerTextureAccess +//---------------------------------------------------------------------------------------------- +LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, BOOL usemipmaps, LLImageGL* gl_image) +{ + return new LLViewerMediaTexture(media_id, usemipmaps, gl_image) ; +} + +LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id) +{ + LLViewerTexture* tex ; + //search fetched texture list + tex = gTextureList.findImage(id) ; + + //search media texture list + if(!tex) + { + tex = LLViewerTextureManager::findMediaTexture(id) ; + } + return tex ; +} + +LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id) +{ + LLViewerMediaTexture::media_map_t::iterator iter = LLViewerMediaTexture::sMediaMap.find(media_id); + if(iter == LLViewerMediaTexture::sMediaMap.end()) + return NULL; + + ((LLViewerMediaTexture*)(iter->second))->getLastReferencedTimer()->reset() ; + return iter->second; +} + +LLViewerMediaTexture* LLViewerTextureManager::getMediaTexture(const LLUUID& id, BOOL usemipmaps, LLImageGL* gl_image) +{ + LLViewerMediaTexture* tex = LLViewerTextureManager::findMediaTexture(id) ; + if(!tex) + { + tex = LLViewerTextureManager::createMediaTexture(id, usemipmaps, gl_image) ; + } + + LLViewerTexture* old_tex = tex->getOldTexture() ; + if(!old_tex) + { + //if there is a fetched texture with the same id, replace it by this media texture + old_tex = gTextureList.findImage(id) ; + if(old_tex) + { + tex->setOldTexture(old_tex) ; + } + } + + if (gSavedSettings.getBOOL("ParcelMediaAutoPlayEnable") && gSavedSettings.getBOOL("AudioStreamingVideo")) + { + if(!tex->isPlaying()) + { + if(old_tex) + { + old_tex->switchToTexture(tex) ; + } + tex->setPlaying(TRUE) ; + } + } + tex->getLastReferencedTimer()->reset() ; + + return tex ; +} + +LLViewerFetchedTexture* LLViewerTextureManager::staticCastToFetchedTexture(LLViewerTexture* tex, BOOL report_error) +{ + S8 type = tex->getType() ; + if(type == LLViewerTexture::FETCHED_TEXTURE || type == LLViewerTexture::LOD_TEXTURE) + { + return static_cast(tex) ; + } + + if(report_error) + { + llerrs << "not a fetched texture type: " << type << llendl ; + } + + return NULL ; +} + +LLPointer LLViewerTextureManager::getLocalTexture(BOOL usemipmaps, BOOL generate_gl_tex) +{ + LLPointer tex = new LLViewerTexture(usemipmaps) ; + if(generate_gl_tex) + { + tex->generateGLTexture() ; + } + return tex ; +} +LLPointer LLViewerTextureManager::getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex) +{ + LLPointer tex = new LLViewerTexture(id, usemipmaps) ; + if(generate_gl_tex) + { + tex->generateGLTexture() ; + } + return tex ; +} +LLPointer LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) +{ + LLPointer tex = new LLViewerTexture(raw, usemipmaps) ; + return tex ; +} +LLPointer LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) +{ + LLPointer tex = new LLViewerTexture(width, height, components, usemipmaps) ; + if(generate_gl_tex) + { + tex->generateGLTexture() ; + } + return tex ; +} + +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture( + const LLUUID &image_id, + BOOL usemipmaps, + BOOL level_immediate, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + LLHost request_from_host) +{ + return gTextureList.getImage(image_id, usemipmaps, level_immediate, texture_type, internal_format, primary_format, request_from_host) ; +} + +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile( + const std::string& filename, + BOOL usemipmaps, + BOOL level_immediate, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id) +{ + return gTextureList.getImageFromFile(filename, usemipmaps, level_immediate, texture_type, internal_format, primary_format, force_id) ; +} + +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) +{ + return gTextureList.getImageFromHost(image_id, host) ; +} + +void LLViewerTextureManager::init() +{ + LLPointer raw = new LLImageRaw(1,1,3); + raw->clear(0x77, 0x77, 0x77, 0xFF); + LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), TRUE) ; + +#if 1 + LLPointer imagep = new LLViewerFetchedTexture(IMG_DEFAULT, TRUE); + LLViewerFetchedTexture::sDefaultImagep = imagep; + + const S32 dim = 128; + LLPointer image_raw = new LLImageRaw(dim,dim,3); + U8* data = image_raw->getData(); + for (S32 i = 0; i=(dim-border) || j>=(dim-border)) + { + *data++ = 0xff; + *data++ = 0xff; + *data++ = 0xff; + } + else +#endif + { + *data++ = 0x7f; + *data++ = 0x7f; + *data++ = 0x7f; + } + } + } + imagep->createGLTexture(0, image_raw); + image_raw = NULL; + gTextureList.addImage(imagep); + LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); +#else + LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE); +#endif + + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, TRUE); + LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; + + LLViewerTexture::initClass() ; + + if(LLFastTimer::sMetricLog) + { + LLViewerTextureManager::sTesterp = new LLTexturePipelineTester() ; + } +} + +void LLViewerTextureManager::cleanup() +{ + stop_glerror(); + + LLImageGL::sDefaultGLTexture = NULL ; + LLViewerTexture::sNullImagep = NULL; + LLViewerFetchedTexture::sDefaultImagep = NULL; + LLViewerFetchedTexture::sSmokeImagep = NULL; + LLViewerFetchedTexture::sMissingAssetImagep = NULL; + LLViewerFetchedTexture::sWhiteImagep = NULL; + + LLViewerMediaTexture::sMediaMap.clear() ; +} + +//---------------------------------------------------------------------------------------------- +//---------------------------------------------------------------------------------------------- +//start of LLViewerTexture +//---------------------------------------------------------------------------------------------- +// static +void LLViewerTexture::initClass() +{ + LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; +} + +// static +void LLViewerTexture::cleanupClass() +{ +} + +// tuning params +const F32 discard_bias_delta = .05f; +const F32 discard_delta_time = 0.5f; +const S32 min_non_tex_system_mem = (128<<20); // 128 MB +// non-const (used externally +F32 texmem_lower_bound_scale = 0.85f; +F32 texmem_middle_bound_scale = 0.925f; + +//static +void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity) +{ + if(LLViewerTextureManager::sTesterp) + { + LLViewerTextureManager::sTesterp->update() ; + } + LLViewerMediaTexture::updateClass() ; + + sBoundTextureMemoryInBytes = LLImageGL::sBoundTextureMemoryInBytes;//in bytes + sTotalTextureMemoryInBytes = LLImageGL::sGlobalTextureMemoryInBytes;//in bytes + sMaxBoundTextureMemInMegaBytes = gTextureList.getMaxResidentTexMem();//in MB + sMaxTotalTextureMemInMegaBytes = gTextureList.getMaxTotalTextureMem() ;//in MB + sMaxDesiredTextureMemInBytes = MEGA_BYTES_TO_BYTES(sMaxTotalTextureMemInMegaBytes) ; //in Bytes, by default and when total used texture memory is small. + + if (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) >= sMaxBoundTextureMemInMegaBytes || + BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) >= sMaxTotalTextureMemInMegaBytes) + { + //when texture memory overflows, lower down the threashold to release the textures more aggressively. + sMaxDesiredTextureMemInBytes = llmin((S32)(sMaxDesiredTextureMemInBytes * 0.75f) , MEGA_BYTES_TO_BYTES(MAX_VIDEO_RAM_IN_MEGA_BYTES)) ;//512 MB + + // If we are using more texture memory than we should, + // scale up the desired discard level + if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time) + { + sDesiredDiscardBias += discard_bias_delta; + sEvaluationTimer.reset(); + } + } + else if (sDesiredDiscardBias > 0.0f && + BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < sMaxBoundTextureMemInMegaBytes * texmem_lower_bound_scale && + BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < sMaxTotalTextureMemInMegaBytes * texmem_lower_bound_scale) + { + // If we are using less texture memory than we should, + // scale down the desired discard level + if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time) + { + sDesiredDiscardBias -= discard_bias_delta; + sEvaluationTimer.reset(); + } + } + sDesiredDiscardBias = llclamp(sDesiredDiscardBias, desired_discard_bias_min, desired_discard_bias_max); +} + +//end of static functions +//------------------------------------------------------------------------------------------- +const U32 LLViewerTexture::sCurrentFileVersion = 1; + +LLViewerTexture::LLViewerTexture(BOOL usemipmaps) +{ + init(true); + mUseMipMaps = usemipmaps ; + + mID.generate(); + sImageCount++; +} + +LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) + : mID(id) +{ + init(true); + mUseMipMaps = usemipmaps ; + + sImageCount++; +} + +LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +{ + init(true); + + mFullWidth = width ; + mFullHeight = height ; + mUseMipMaps = usemipmaps ; + mComponents = components ; + + mID.generate(); + sImageCount++; +} + +LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) +{ + init(true); + mUseMipMaps = usemipmaps ; + mGLTexturep = new LLImageGL(raw, usemipmaps) ; + + // Create an empty image of the specified size and width + mID.generate(); + sImageCount++; +} + +LLViewerTexture::~LLViewerTexture() +{ + sImageCount--; +} + +void LLViewerTexture::init(bool firstinit) +{ + mBoostLevel = LLViewerTexture::BOOST_NONE; + + mFullWidth = 0; + mFullHeight = 0; + mUseMipMaps = FALSE ; + mComponents = 0 ; + + mTextureState = NO_DELETE ; + mDontDiscard = FALSE; + mMaxVirtualSize = 0.f; +} + +//virtual +S8 LLViewerTexture::getType() const +{ + return LLViewerTexture::LOCAL_TEXTURE ; +} + +void LLViewerTexture::cleanup() +{ + mFaceList.clear() ; + + if(mGLTexturep) + { + mGLTexturep->cleanup(); + } +} + +// virtual +void LLViewerTexture::dump() +{ + if(mGLTexturep) + { + mGLTexturep->dump(); + } + + llinfos << "LLViewerTexture" + << " mID " << mID + << llendl; +} + +void LLViewerTexture::setBoostLevel(S32 level) +{ + if(mBoostLevel != level) + { + mBoostLevel = level ; + if(mBoostLevel != LLViewerTexture::BOOST_NONE) + { + setNoDelete() ; + } + } +} + + +bool LLViewerTexture::bindDefaultImage(S32 stage) const +{ + if (stage < 0) return false; + + bool res = true; + if (LLViewerFetchedTexture::sDefaultImagep.notNull() && (this != LLViewerFetchedTexture::sDefaultImagep.get())) + { + // use default if we've got it + res = gGL.getTexUnit(stage)->bind(LLViewerFetchedTexture::sDefaultImagep); + } + if (!res && LLViewerTexture::sNullImagep.notNull() && (this != LLViewerTexture::sNullImagep)) + { + res = gGL.getTexUnit(stage)->bind(LLViewerTexture::sNullImagep) ; + } + if (!res) + { + llwarns << "LLViewerTexture::bindDefaultImage failed." << llendl; + } + stop_glerror(); + if(LLViewerTextureManager::sTesterp) + { + LLViewerTextureManager::sTesterp->updateGrayTextureBinding() ; + } + return res; +} + +//virtual +BOOL LLViewerTexture::isMissingAsset()const +{ + return FALSE; +} + +//virtual +void LLViewerTexture::forceImmediateUpdate() +{ +} + +void LLViewerTexture::addTextureStats(F32 virtual_size) const +{ + if (virtual_size > mMaxVirtualSize) + { + mMaxVirtualSize = virtual_size; + } +} + +void LLViewerTexture::resetTextureStats(BOOL zero) +{ + if (zero) + { + mMaxVirtualSize = 0.0f; + } + else + { + mMaxVirtualSize -= mMaxVirtualSize * .10f; // decay by 5%/update + } +} + +void LLViewerTexture::addFace(LLFace* facep) +{ + mFaceList.push_back(facep) ; +} +void LLViewerTexture::removeFace(LLFace* facep) +{ + mFaceList.remove(facep) ; +} + +void LLViewerTexture::switchToTexture(LLViewerTexture* new_texture) +{ + if(this == new_texture) + { + return ; + } + + new_texture->addTextureStats(getMaxVirtualSize()) ; + + for(ll_face_list_t::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ) + { + LLFace* facep = *iter++ ; + facep->setTexture(new_texture) ; + facep->getViewerObject()->changeTEImage(this, new_texture) ; + gPipeline.markTextured(facep->getDrawable()); + } +} + +void LLViewerTexture::forceActive() +{ + mTextureState = ACTIVE ; +} + +void LLViewerTexture::setActive() +{ + if(mTextureState != NO_DELETE) + { + mTextureState = ACTIVE ; + } +} + +//set the texture to stay in memory +void LLViewerTexture::setNoDelete() +{ + mTextureState = NO_DELETE ; +} + +void LLViewerTexture::generateGLTexture() +{ + if(mGLTexturep.isNull()) + { + mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; + } +} + +LLImageGL* LLViewerTexture::getGLTexture() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep ; +} + +BOOL LLViewerTexture::createGLTexture() +{ + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + + return mGLTexturep->createGLTexture() ; +} + +BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename) +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->createGLTexture(discard_level, imageraw, usename) ; +} + +void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) +{ + llassert_always(mGLTexturep.notNull()) ; + + mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; +} +void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) +{ + llassert_always(mGLTexturep.notNull()) ; + mGLTexturep->setAddressMode(mode) ; +} +void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) +{ + llassert_always(mGLTexturep.notNull()) ; + mGLTexturep->setFilteringOption(option) ; +} + +//virtual +S32 LLViewerTexture::getWidth(S32 discard_level) const +{ + llassert_always(mGLTexturep.notNull()) ; + return mGLTexturep->getWidth(discard_level) ; +} + +//virtual +S32 LLViewerTexture::getHeight(S32 discard_level) const +{ + llassert_always(mGLTexturep.notNull()) ; + return mGLTexturep->getHeight(discard_level) ; +} + +S32 LLViewerTexture::getMaxDiscardLevel() const +{ + llassert_always(mGLTexturep.notNull()) ; + return mGLTexturep->getMaxDiscardLevel() ; +} +S32 LLViewerTexture::getDiscardLevel() const +{ + llassert_always(mGLTexturep.notNull()) ; + return mGLTexturep->getDiscardLevel() ; +} +S8 LLViewerTexture::getComponents() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getComponents() ; +} + +LLGLuint LLViewerTexture::getTexName() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexName() ; +} + +BOOL LLViewerTexture::hasValidGLTexture() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getHasGLTexture() ; + } + return FALSE ; +} + +BOOL LLViewerTexture::hasGLTexture() const +{ + return mGLTexturep.notNull() ; +} + +BOOL LLViewerTexture::getBoundRecently() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getBoundRecently() ; + } + return FALSE ; +} + +LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const +{ + llassert_always(mGLTexturep.notNull()) ; + return mGLTexturep->getTarget() ; +} + +BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; +} + +BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; +} + +void LLViewerTexture::setGLTextureCreated (bool initialized) +{ + llassert_always(mGLTexturep.notNull()) ; + + mGLTexturep->setGLTextureCreated (initialized) ; +} + +LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getAddressMode() ; +} + +S32 LLViewerTexture::getTextureMemory() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->mTextureMemory ; +} + +LLGLenum LLViewerTexture::getPrimaryFormat() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getPrimaryFormat() ; +} + +BOOL LLViewerTexture::getIsAlphaMask() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getIsAlphaMask() ; +} + +BOOL LLViewerTexture::getMask(const LLVector2 &tc) +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getMask(tc) ; +} + +F32 LLViewerTexture::getTimePassedSinceLastBound() +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getTimePassedSinceLastBound() ; +} +BOOL LLViewerTexture::getMissed() const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->getMissed() ; +} + +BOOL LLViewerTexture::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->isValidForSculpt(discard_level, image_width, image_height, ncomponents) ; +} + +BOOL LLViewerTexture::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const +{ + llassert_always(mGLTexturep.notNull()) ; + + return mGLTexturep->readBackRaw(discard_level, imageraw, compressed_ok) ; +} + +void LLViewerTexture::destroyGLTexture() +{ + if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) + { + mGLTexturep->destroyGLTexture() ; + mTextureState = DELETED ; + } +} + +//virtual +void LLViewerTexture::updateBindStatsForTester() +{ + if(LLViewerTextureManager::sTesterp) + { + LLViewerTextureManager::sTesterp->updateTextureBindingStats(this) ; + } +} +//---------------------------------------------------------------------------------------------- +//end of LLViewerTexture +//---------------------------------------------------------------------------------------------- + +//---------------------------------------------------------------------------------------------- +//start of LLViewerFetchedTexture +//---------------------------------------------------------------------------------------------- + +//static +F32 LLViewerFetchedTexture::maxDecodePriority() +{ + return 2000000.f; +} + +LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps) + : LLViewerTexture(id, usemipmaps) +{ + init(TRUE) ; + generateGLTexture() ; +} + +LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps) + : LLViewerTexture(raw, usemipmaps) +{ + init(TRUE) ; +} + +LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps) + : LLViewerTexture(id, usemipmaps), + mLocalFileName(full_path) +{ + init(TRUE) ; + generateGLTexture() ; +} + +void LLViewerFetchedTexture::init(bool firstinit) +{ + mOrigWidth = 0; + mOrigHeight = 0; + mNeedsAux = FALSE; + mRequestedDiscardLevel = -1; + mRequestedDownloadPriority = 0.f; + mFullyLoaded = FALSE; + mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1; + mMinDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1; + + mDecodingAux = FALSE; + + mKnownDrawWidth = 0; + mKnownDrawHeight = 0; + + if (firstinit) + { + mDecodePriority = 0.f; + mInImageList = 0; + } + + // Only set mIsMissingAsset true when we know for certain that the database + // does not contain this image. + mIsMissingAsset = FALSE; + + mNeedsCreateTexture = FALSE; + + mIsRawImageValid = FALSE; + mRawDiscardLevel = INVALID_DISCARD_LEVEL; + mMinDiscardLevel = 0; + + mHasFetcher = FALSE; + mIsFetching = FALSE; + mFetchState = 0; + mFetchPriority = 0; + mDownloadProgress = 0.f; + mFetchDeltaTime = 999999.f; + mDecodeFrame = 0; + mVisibleFrame = 0; + mForSculpt = FALSE ; + mIsFetched = FALSE ; +} + +LLViewerFetchedTexture::~LLViewerFetchedTexture() +{ + if (mHasFetcher) + { + LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); + } + cleanup(); +} + +//virtual +S8 LLViewerFetchedTexture::getType() const +{ + return LLViewerTexture::FETCHED_TEXTURE ; +} + +void LLViewerFetchedTexture::cleanup() +{ + for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); + iter != mLoadedCallbackList.end(); ) + { + LLLoadedCallbackEntry *entryp = *iter++; + // We never finished loading the image. Indicate failure. + // Note: this allows mLoadedCallbackUserData to be cleaned up. + entryp->mCallback( FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData ); + delete entryp; + } + mLoadedCallbackList.clear(); + mNeedsAux = FALSE; + + // Clean up image data + destroyRawImage(); +} + +void LLViewerFetchedTexture::setForSculpt() +{ + mForSculpt = TRUE ; +} + +BOOL LLViewerFetchedTexture::isDeleted() +{ + return mTextureState == DELETED ; +} + +BOOL LLViewerFetchedTexture::isInactive() +{ + return mTextureState == INACTIVE ; +} + +BOOL LLViewerFetchedTexture::isDeletionCandidate() +{ + return mTextureState == DELETION_CANDIDATE ; +} + +void LLViewerFetchedTexture::setDeletionCandidate() +{ + if(mGLTexturep.notNull() && mGLTexturep->getTexName() && (mTextureState == INACTIVE)) + { + mTextureState = DELETION_CANDIDATE ; + } +} + +//set the texture inactive +void LLViewerFetchedTexture::setInactive() +{ + if(mTextureState == ACTIVE && mGLTexturep.notNull() && mGLTexturep->getTexName() && !mGLTexturep->getBoundRecently()) + { + mTextureState = INACTIVE ; + } +} + +// virtual +void LLViewerFetchedTexture::dump() +{ + LLViewerTexture::dump(); + + llinfos << "LLViewerFetchedTexture" + << " mIsMissingAsset " << (S32)mIsMissingAsset + << " mFullWidth " << mFullWidth + << " mFullHeight " << mFullHeight + << " mOrigWidth" << mOrigWidth + << " mOrigHeight" << mOrigHeight + << llendl; +} + +/////////////////////////////////////////////////////////////////////////////// +// ONLY called from LLViewerFetchedTextureList +void LLViewerFetchedTexture::destroyTexture() +{ + if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. + { + return ; + } + if (mNeedsCreateTexture)//return if in the process of generating a new texture. + { + return ; + } + + destroyGLTexture() ; + mFullyLoaded = FALSE ; +} + +// ONLY called from LLViewerTextureList +BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) +{ + if (!mNeedsCreateTexture) + { + destroyRawImage(); + return FALSE; + } + mNeedsCreateTexture = FALSE; + if (mRawImage.isNull()) + { + llerrs << "LLViewerTexture trying to create texture with no Raw Image" << llendl; + } +// llinfos << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ", +// mRawDiscardLevel, +// mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize()) +// << mID.getString() << llendl; + BOOL res = TRUE; + if (!gNoRender) + { + // store original size only for locally-sourced images + if (!mLocalFileName.empty()) + { + mOrigWidth = mRawImage->getWidth(); + mOrigHeight = mRawImage->getHeight(); + + // leave black border, do not scale image content + mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE); + + mFullWidth = mRawImage->getWidth(); + mFullHeight = mRawImage->getHeight(); + } + else + { + mOrigWidth = mFullWidth; + mOrigHeight = mFullHeight; + } + + bool size_okay = true; + + U32 raw_width = mRawImage->getWidth() << mRawDiscardLevel; + U32 raw_height = mRawImage->getHeight() << mRawDiscardLevel; + if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE ) + { + llinfos << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << llendl; + size_okay = false; + } + + if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight())) + { + // A non power-of-two image was uploaded (through a non standard client) + llinfos << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << llendl; + size_okay = false; + } + + if( !size_okay ) + { + // An inappropriately-sized image was uploaded (through a non standard client) + // We treat these images as missing assets which causes them to + // be renderd as 'missing image' and to stop requesting data + setIsMissingAsset(); + destroyRawImage(); + return FALSE; + } + + res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename); + setActive() ; + } + + // + // Iterate through the list of image loading callbacks to see + // what sort of data they need. + // + // *TODO: Fix image callback code + BOOL imageraw_callbacks = FALSE; + for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); + iter != mLoadedCallbackList.end(); ) + { + LLLoadedCallbackEntry *entryp = *iter++; + if (entryp->mNeedsImageRaw) + { + imageraw_callbacks = TRUE; + break; + } + } + + if (!imageraw_callbacks) + { + mNeedsAux = FALSE; + destroyRawImage(); + } + return res; +} + +// Call with 0,0 to turn this feature off. +void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height) +{ + mKnownDrawWidth = width; + mKnownDrawHeight = height; + addTextureStats((F32)(width * height)); +} + +//virtual +void LLViewerFetchedTexture::processTextureStats() +{ + if(mFullyLoaded)//already loaded + { + return ; + } + + if(!mFullWidth || !mFullHeight) + { + mDesiredDiscardLevel = getMaxDiscardLevel() ; + } + else + { + mDesiredDiscardLevel = 0; + if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) + { + mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 + } + + if(getDiscardLevel() >= 0 && (getDiscardLevel() <= mDesiredDiscardLevel)) + { + mFullyLoaded = TRUE ; + } + } +} + +//texture does not have any data, so we don't know the size of the image, treat it like 32 * 32. +F32 LLViewerFetchedTexture::calcDecodePriorityForUnknownTexture(F32 pixel_priority) +{ + static const F64 log_2 = log(2.0); + + F32 desired = (F32)(log(32.0/pixel_priority) / log_2); + S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired + 1; + ddiscard = llclamp(ddiscard, 1, 9); + + return ddiscard*100000.f; +} + +F32 LLViewerFetchedTexture::calcDecodePriority() +{ +#ifndef LL_RELEASE_FOR_DOWNLOAD + if (mID == LLAppViewer::getTextureFetch()->mDebugID) + { + LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints + } +#endif + + if(mFullyLoaded)//already loaded for static texture + { + return -4.0f ; //alreay fetched + } + + if (mNeedsCreateTexture) + { + return mDecodePriority; // no change while waiting to create + } + + F32 priority; + S32 cur_discard = getDiscardLevel(); + bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel)); + F32 pixel_priority = fsqrtf(mMaxVirtualSize); + const S32 MIN_NOT_VISIBLE_FRAMES = 30; // NOTE: this function is not called every frame + mDecodeFrame++; + if (pixel_priority > 0.f) + { + mVisibleFrame = mDecodeFrame; + } + + if (mIsMissingAsset) + { + priority = 0.0f; + } + else if (mDesiredDiscardLevel > getMaxDiscardLevel()) + { + // Don't decode anything we don't need + priority = -1.0f; + } + else if (mBoostLevel == LLViewerTexture::BOOST_UI && !have_all_data) + { + priority = 1.f; + } + else if (pixel_priority <= 0.f && !have_all_data) + { + // Not on screen but we might want some data + if (mBoostLevel > BOOST_HIGH) + { + // Always want high boosted images + priority = 1.f; + } + else if (mVisibleFrame == 0 || (mDecodeFrame - mVisibleFrame > MIN_NOT_VISIBLE_FRAMES)) + { + // Don't decode anything that isn't visible unless it's important + priority = -2.0f; + } + else + { + // Leave the priority as-is + return mDecodePriority; + } + } + else if (cur_discard < 0) + { + priority = calcDecodePriorityForUnknownTexture(pixel_priority) ; + } + else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) + { + // larger mips are corrupted + priority = -3.0f; + } + else if (cur_discard <= mDesiredDiscardLevel) + { + priority = -4.0f; + } + else + { + // priority range = 100000-400000 + S32 ddiscard = cur_discard - mDesiredDiscardLevel; + if (getDontDiscard()) + { + ddiscard+=2; + } + else if (mGLTexturep.notNull() && !mGLTexturep->getBoundRecently() && mBoostLevel == 0) + { + ddiscard-=2; + } + ddiscard = llclamp(ddiscard, 0, 4); + priority = ddiscard*100000.f; + } + if (priority > 0.0f) + { + pixel_priority = llclamp(pixel_priority, 0.0f, priority-1.f); // priority range = 100000-900000 + if ( mBoostLevel > BOOST_HIGH) + { + priority = 1000000.f + pixel_priority + 1000.f * mBoostLevel; + } + else + { + priority += 0.f + pixel_priority + 1000.f * mBoostLevel; + } + } + return priority; +} +//============================================================================ + +void LLViewerFetchedTexture::setDecodePriority(F32 priority) +{ + llassert(!mInImageList); + mDecodePriority = priority; +} + +bool LLViewerFetchedTexture::updateFetch() +{ + mFetchState = 0; + mFetchPriority = 0; + mFetchDeltaTime = 999999.f; + mRequestDeltaTime = 999999.f; + +#ifndef LL_RELEASE_FOR_DOWNLOAD + if (mID == LLAppViewer::getTextureFetch()->mDebugID) + { + LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints + } +#endif + + if (mNeedsCreateTexture) + { + // We may be fetching still (e.g. waiting on write) + // but don't check until we've processed the raw data we have + return false; + } + if (mIsMissingAsset) + { + llassert_always(!mHasFetcher); + return false; // skip + } + if (!mLoadedCallbackList.empty() && mRawImage.notNull()) + { + return false; // process any raw image data in callbacks before replacing + } + + S32 current_discard = getDiscardLevel() ; + S32 desired_discard = getDesiredDiscardLevel(); + F32 decode_priority = getDecodePriority(); + decode_priority = llmax(decode_priority, 0.0f); + + if (mIsFetching) + { + // Sets mRawDiscardLevel, mRawImage, mAuxRawImage + S32 fetch_discard = current_discard; + if (mRawImage.notNull()) sRawCount--; + if (mAuxRawImage.notNull()) sAuxCount--; + bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage); + if (mRawImage.notNull()) sRawCount++; + if (mAuxRawImage.notNull()) sAuxCount++; + if (finished) + { + mIsFetching = FALSE; + } + else + { + mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority, + mFetchPriority, mFetchDeltaTime, mRequestDeltaTime); + } + + // We may have data ready regardless of whether or not we are finished (e.g. waiting on write) + if (mRawImage.notNull()) + { + if(LLViewerTextureManager::sTesterp) + { + mIsFetched = TRUE ; + LLViewerTextureManager::sTesterp->updateTextureLoadingStats(this, mRawImage, LLAppViewer::getTextureFetch()->isFromLocalCache(mID)) ; + } + mRawDiscardLevel = fetch_discard; + if ((mRawImage->getDataSize() > 0 && mRawDiscardLevel >= 0) && + (current_discard < 0 || mRawDiscardLevel < current_discard)) + { + if (getComponents() != mRawImage->getComponents()) + { + // We've changed the number of components, so we need to move any + // objects using this pool to a different pool. + mComponents = mRawImage->getComponents(); + mGLTexturep->setComponents(mComponents) ; + + gTextureList.dirtyImage(this); + } + mIsRawImageValid = TRUE; + gTextureList.mCreateTextureList.insert(this); + mNeedsCreateTexture = TRUE; + mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; + mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + } + else + { + // Data is ready but we don't need it + // (received it already while fetcher was writing to disk) + destroyRawImage(); + return false; // done + } + } + + if (!mIsFetching) + { + if ((decode_priority > 0) && (mRawDiscardLevel < 0 || mRawDiscardLevel == INVALID_DISCARD_LEVEL)) + { + // We finished but received no data + if (current_discard < 0) + { + setIsMissingAsset(); + desired_discard = -1; + } + else + { + llwarns << mID << ": Setting min discard to " << current_discard << llendl; + mMinDiscardLevel = current_discard; + desired_discard = current_discard; + } + destroyRawImage(); + } + else if (mRawImage.isNull()) + { + // We have data, but our fetch failed to return raw data + // *TODO: FIgure out why this is happening and fix it + destroyRawImage(); + } + } + else + { + LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority); + } + } + + bool make_request = true; + + if (decode_priority <= 0) + { + make_request = false; + } + else if (mNeedsCreateTexture || mIsMissingAsset) + { + make_request = false; + } + else if (current_discard >= 0 && current_discard <= mMinDiscardLevel) + { + make_request = false; + } + else + { + if (mIsFetching) + { + if (mRequestedDiscardLevel <= desired_discard) + { + make_request = false; + } + } + else + { + if (current_discard >= 0 && current_discard <= desired_discard) + { + make_request = false; + } + } + } + + if (make_request) + { + S32 w=0, h=0, c=0; + if (current_discard >= 0) + { + w = mGLTexturep->getWidth(0); + h = mGLTexturep->getHeight(0); + c = mComponents; + } + if (!mDontDiscard) + { + if (mBoostLevel == 0) + { + desired_discard = llmax(desired_discard, current_discard-1); + } + else + { + desired_discard = llmax(desired_discard, current_discard-2); + } + } + + // bypass texturefetch directly by pulling from LLTextureCache + bool fetch_request_created = false; + if (mLocalFileName.empty()) + { + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(getID(), getTargetHost(), decode_priority, + w, h, c, desired_discard, + needsAux()); + } + else + { + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mLocalFileName, getID(),getTargetHost(), decode_priority, + w, h, c, desired_discard, + needsAux()); + } + + if (fetch_request_created) + { + mHasFetcher = TRUE; + mIsFetching = TRUE; + mRequestedDiscardLevel = desired_discard; + mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority, + mFetchPriority, mFetchDeltaTime, mRequestDeltaTime); + } + + // if createRequest() failed, we're finishing up a request for this UUID, + // wait for it to complete + } + else if (mHasFetcher && !mIsFetching) + { + // Only delete requests that haven't receeived any network data for a while + const F32 FETCH_IDLE_TIME = 5.f; + if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME) + { +// llinfos << "Deleting request: " << getID() << " Discard: " << current_discard << " <= min:" << mMinDiscardLevel << " or priority == 0: " << decode_priority << llendl; + LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); + mHasFetcher = FALSE; + } + } + + llassert_always(mRawImage.notNull() || (!mNeedsCreateTexture && !mIsRawImageValid)); + + return mIsFetching ? true : false; +} + +void LLViewerFetchedTexture::setIsMissingAsset() +{ + llwarns << mLocalFileName << " " << mID << ": Marking image as missing" << llendl; + if (mHasFetcher) + { + LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); + mHasFetcher = FALSE; + mIsFetching = FALSE; + mFetchState = 0; + mFetchPriority = 0; + } + mIsMissingAsset = TRUE; +} + +void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback, + S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata) +{ + // + // Don't do ANYTHING here, just add it to the global callback list + // + if (mLoadedCallbackList.empty()) + { + // Put in list to call this->doLoadedCallbacks() periodically + gTextureList.mCallbackList.insert(this); + } + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata); + mLoadedCallbackList.push_back(entryp); + mNeedsAux |= needs_aux; + if (mNeedsAux && mAuxRawImage.isNull() && getDiscardLevel() >= 0) + { + // We need aux data, but we've already loaded the image, and it didn't have any + llwarns << "No aux data available for callback for image:" << getID() << llendl; + } +} + +bool LLViewerFetchedTexture::doLoadedCallbacks() +{ + if (mNeedsCreateTexture) + { + return false; + } + + bool res = false; + + if (isMissingAsset()) + { + for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); + iter != mLoadedCallbackList.end(); ) + { + LLLoadedCallbackEntry *entryp = *iter++; + // We never finished loading the image. Indicate failure. + // Note: this allows mLoadedCallbackUserData to be cleaned up. + entryp->mCallback(FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData); + delete entryp; + } + mLoadedCallbackList.clear(); + + // Remove ourself from the global list of textures with callbacks + gTextureList.mCallbackList.erase(this); + } + + S32 gl_discard = getDiscardLevel(); + + // If we don't have a legit GL image, set it to be lower than the worst discard level + if (gl_discard == -1) + { + gl_discard = MAX_DISCARD_LEVEL + 1; + } + + // + // Determine the quality levels of textures that we can provide to callbacks + // and whether we need to do decompression/readback to get it + // + S32 current_raw_discard = MAX_DISCARD_LEVEL + 1; // We can always do a readback to get a raw discard + S32 best_raw_discard = gl_discard; // Current GL quality level + S32 current_aux_discard = MAX_DISCARD_LEVEL + 1; + S32 best_aux_discard = MAX_DISCARD_LEVEL + 1; + + if (mIsRawImageValid) + { + // If we have an existing raw image, we have a baseline for the raw and auxiliary quality levels. + best_raw_discard = llmin(best_raw_discard, mRawDiscardLevel); + best_aux_discard = llmin(best_aux_discard, mRawDiscardLevel); // We always decode the aux when we decode the base raw + current_aux_discard = llmin(current_aux_discard, best_aux_discard); + } + else + { + // We have no data at all, we need to get it + // Do this by forcing the best aux discard to be 0. + best_aux_discard = 0; + } + + + // + // See if any of the callbacks would actually run using the data that we can provide, + // and also determine if we need to perform any readbacks or decodes. + // + bool run_gl_callbacks = false; + bool run_raw_callbacks = false; + bool need_readback = false; + + for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); + iter != mLoadedCallbackList.end(); ) + { + LLLoadedCallbackEntry *entryp = *iter++; + if (entryp->mNeedsImageRaw) + { + if (mNeedsAux) + { + // + // Need raw and auxiliary channels + // + if (entryp->mLastUsedDiscard > current_aux_discard) + { + // We have useful data, run the callbacks + run_raw_callbacks = true; + } + } + else + { + if (entryp->mLastUsedDiscard > current_raw_discard) + { + // We have useful data, just run the callbacks + run_raw_callbacks = true; + } + else if (entryp->mLastUsedDiscard > best_raw_discard) + { + // We can readback data, and then run the callbacks + need_readback = true; + run_raw_callbacks = true; + } + } + } + else + { + // Needs just GL + if (entryp->mLastUsedDiscard > gl_discard) + { + // We have enough data, run this callback requiring GL data + run_gl_callbacks = true; + } + } + } + + // + // Do a readback if required, OR start off a texture decode + // + if (need_readback && (getMaxDiscardLevel() > gl_discard)) + { + // Do a readback to get the GL data into the raw image + // We have GL data. + + destroyRawImage(); + readBackRawImage(gl_discard); + llassert_always(mRawImage.notNull()); + llassert_always(!mNeedsAux || mAuxRawImage.notNull()); + } + + // + // Run raw/auxiliary data callbacks + // + if (run_raw_callbacks && mIsRawImageValid && (mRawDiscardLevel <= getMaxDiscardLevel())) + { + // Do callbacks which require raw image data. + //llinfos << "doLoadedCallbacks raw for " << getID() << llendl; + + // Call each party interested in the raw data. + for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); + iter != mLoadedCallbackList.end(); ) + { + callback_list_t::iterator curiter = iter++; + LLLoadedCallbackEntry *entryp = *curiter; + if (entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > mRawDiscardLevel)) + { + // If we've loaded all the data there is to load or we've loaded enough + // to satisfy the interested party, then this is the last time that + // we're going to call them. + + llassert_always(mRawImage.notNull()); + if(mNeedsAux && mAuxRawImage.isNull()) + { + llwarns << "Raw Image with no Aux Data for callback" << llendl; + } + BOOL final = mRawDiscardLevel <= entryp->mDesiredDiscard ? TRUE : FALSE; + //llinfos << "Running callback for " << getID() << llendl; + //llinfos << mRawImage->getWidth() << "x" << mRawImage->getHeight() << llendl; + if (final) + { + //llinfos << "Final!" << llendl; + } + entryp->mLastUsedDiscard = mRawDiscardLevel; + entryp->mCallback(TRUE, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData); + if (final) + { + iter = mLoadedCallbackList.erase(curiter); + delete entryp; + } + res = true; + } + } + } + + // + // Run GL callbacks + // + if (run_gl_callbacks && (gl_discard <= getMaxDiscardLevel())) + { + //llinfos << "doLoadedCallbacks GL for " << getID() << llendl; + + // Call the callbacks interested in GL data. + for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); + iter != mLoadedCallbackList.end(); ) + { + callback_list_t::iterator curiter = iter++; + LLLoadedCallbackEntry *entryp = *curiter; + if (!entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > gl_discard)) + { + BOOL final = gl_discard <= entryp->mDesiredDiscard ? TRUE : FALSE; + entryp->mLastUsedDiscard = gl_discard; + entryp->mCallback(TRUE, this, NULL, NULL, gl_discard, final, entryp->mUserData); + if (final) + { + iter = mLoadedCallbackList.erase(curiter); + delete entryp; + } + res = true; + } + } + } + + // + // If we have no callbacks, take us off of the image callback list. + // + if (mLoadedCallbackList.empty()) + { + gTextureList.mCallbackList.erase(this); + } + + // Done with any raw image data at this point (will be re-created if we still have callbacks) + destroyRawImage(); + + return res; +} + +//virtual +void LLViewerFetchedTexture::forceImmediateUpdate() +{ + //only immediately update a deleted texture which is now being re-used. + if(!isDeleted()) + { + return ; + } + //if already called forceImmediateUpdate() + if(mInImageList && mDecodePriority == LLViewerFetchedTexture::maxDecodePriority()) + { + return ; + } + + gTextureList.forceImmediateUpdate(this) ; + return ; +} + +// Was in LLImageGL +LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level) +{ + llassert_always(mGLTexturep.notNull()) ; + llassert_always(discard_level >= 0); + llassert_always(mComponents > 0); + if (mRawImage.notNull()) + { + llerrs << "called with existing mRawImage" << llendl; + mRawImage = NULL; + } + mRawImage = new LLImageRaw(mGLTexturep->getWidth(discard_level), mGLTexturep->getHeight(discard_level), mComponents); + sRawCount++; + mRawDiscardLevel = discard_level; + mGLTexturep->readBackRaw(mRawDiscardLevel, mRawImage, false); + mIsRawImageValid = TRUE; + + return mRawImage; +} + +void LLViewerFetchedTexture::destroyRawImage() +{ + if (mRawImage.notNull()) sRawCount--; + if (mAuxRawImage.notNull()) sAuxCount--; + mRawImage = NULL; + mAuxRawImage = NULL; + mIsRawImageValid = FALSE; + mRawDiscardLevel = INVALID_DISCARD_LEVEL; +} +//---------------------------------------------------------------------------------------------- +//end of LLViewerFetchedTexture +//---------------------------------------------------------------------------------------------- + +//---------------------------------------------------------------------------------------------- +//start of LLViewerLODTexture +//---------------------------------------------------------------------------------------------- +LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps) + : LLViewerFetchedTexture(id, usemipmaps) +{ + init(TRUE) ; +} + +LLViewerLODTexture::LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps) + : LLViewerFetchedTexture(full_path, id, usemipmaps) +{ + init(TRUE) ; +} + +void LLViewerLODTexture::init(bool firstinit) +{ + mTexelsPerImage = 64.f*64.f; + mDiscardVirtualSize = 0.f; + mCalculatedDiscardLevel = -1.f; +} + +//virtual +S8 LLViewerLODTexture::getType() const +{ + return LLViewerTexture::LOD_TEXTURE ; +} + +// This is gauranteed to get called periodically for every texture +//virtual +void LLViewerLODTexture::processTextureStats() +{ + // Generate the request priority and render priority + if (mDontDiscard || !mUseMipMaps) + { + mDesiredDiscardLevel = 0; + if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) + mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 + } + else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) + { + // If the image has not been significantly visible in a while, we don't want it + mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1)); + } + else if (!mFullWidth || !mFullHeight) + { + mDesiredDiscardLevel = getMaxDiscardLevel() ; + } + else + { + //static const F64 log_2 = log(2.0); + static const F64 log_4 = log(4.0); + + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; + + F32 discard_level = 0.f; + + // If we know the output width and height, we can force the discard + // level to the correct value, and thus not decode more texture + // data than we need to. + /*if (mBoostLevel == LLViewerTexture::BOOST_UI || + mBoostLevel == LLViewerTexture::BOOST_PREVIEW || + mBoostLevel == LLViewerTexture::BOOST_AVATAR_SELF) // JAMESDEBUG what about AVATAR_BAKED_SELF? + { + discard_level = 0; // full res + } + else*/ if (mKnownDrawWidth && mKnownDrawHeight) + { + S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight; + + // Use log_4 because we're in square-pixel space, so an image + // with twice the width and twice the height will have mTexelsPerImage + // 4 * draw_size + discard_level = (F32)(log(mTexelsPerImage/draw_texels) / log_4); + } + else + { + if ((mCalculatedDiscardLevel >= 0.f) && + (llabs(mMaxVirtualSize - mDiscardVirtualSize) < mMaxVirtualSize*.20f)) + { + // < 20% change in virtual size = no change in desired discard + discard_level = mCalculatedDiscardLevel; + } + else + { + // Calculate the required scale factor of the image using pixels per texel + discard_level = (F32)(log(mTexelsPerImage/mMaxVirtualSize) / log_4); + mDiscardVirtualSize = mMaxVirtualSize; + mCalculatedDiscardLevel = discard_level; + } + } + if (mBoostLevel < LLViewerTexture::BOOST_HIGH) + { + static const F32 discard_bias = -.5f; // Must be < 1 or highest discard will never load! + discard_level += discard_bias; + discard_level += sDesiredDiscardBias; + discard_level *= sDesiredDiscardScale; // scale + } + discard_level = floorf(discard_level); +// discard_level -= (gTextureList.mVideoMemorySetting>>1); // more video ram = higher detail + + F32 min_discard = 0.f; + if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) + min_discard = 1.f; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 + + discard_level = llclamp(discard_level, min_discard, (F32)MAX_DISCARD_LEVEL); + + // Can't go higher than the max discard level + mDesiredDiscardLevel = llmin(getMaxDiscardLevel() + 1, (S32)discard_level); + // Clamp to min desired discard + mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, mDesiredDiscardLevel); + + // + // At this point we've calculated the quality level that we want, + // if possible. Now we check to see if we have it, and take the + // proper action if we don't. + // + + BOOL increase_discard = FALSE; + S32 current_discard = getDiscardLevel(); + if ((sDesiredDiscardBias > 0.0f) && + (current_discard >= 0 && mDesiredDiscardLevel >= current_discard)) + { + if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) + { + // Limit the amount of GL memory bound each frame + if (mDesiredDiscardLevel > current_discard) + { + increase_discard = TRUE; + } + } + if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale) + { + // Only allow GL to have 2x the video card memory + if (!mGLTexturep->getBoundRecently()) + { + increase_discard = TRUE; + } + } + if (increase_discard) + { + // llinfos << "DISCARDED: " << mID << " Discard: " << current_discard << llendl; + sBoundTextureMemoryInBytes -= mGLTexturep->mTextureMemory; + sTotalTextureMemoryInBytes -= mGLTexturep->mTextureMemory; + // Increase the discard level (reduce the texture res) + S32 new_discard = current_discard+1; + mGLTexturep->setDiscardLevel(new_discard); + sBoundTextureMemoryInBytes += mGLTexturep->mTextureMemory; + sTotalTextureMemoryInBytes += mGLTexturep->mTextureMemory; + if(LLViewerTextureManager::sTesterp) + { + LLViewerTextureManager::sTesterp->setStablizingTime() ; + } + } + } + } +} + +//---------------------------------------------------------------------------------------------- +//end of LLViewerLODTexture +//---------------------------------------------------------------------------------------------- + +//---------------------------------------------------------------------------------------------- +//start of LLViewerMediaTexture +//---------------------------------------------------------------------------------------------- +//static +void LLViewerMediaTexture::updateClass() +{ + static const F32 MAX_INACTIVE_TIME = 30.f ; + + for(media_map_t::iterator iter = sMediaMap.begin() ; iter != sMediaMap.end(); ) + { + LLViewerMediaTexture* mediap = iter->second; + ++iter ; + + if(mediap->getNumRefs() == 1 && mediap->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME) //one by sMediaMap + { + sMediaMap.erase(mediap->getID()) ; + } + } +} + +LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LLImageGL* gl_image) + : LLViewerTexture(id, usemipmaps) +{ + sMediaMap.insert(std::make_pair(id, this)); + + mGLTexturep = gl_image ; + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + mIsPlaying = FALSE ; +} + +void LLViewerMediaTexture::reinit(BOOL usemipmaps /* = TRUE */) +{ + mGLTexturep = NULL ; + init(false); + mUseMipMaps = usemipmaps ; + mIsPlaying = FALSE ; + getLastReferencedTimer()->reset() ; + + generateGLTexture() ; +} + +void LLViewerMediaTexture::setUseMipMaps(BOOL mipmap) +{ + mUseMipMaps = mipmap; + + if(mGLTexturep.notNull()) + { + mGLTexturep->setUseMipMaps(mipmap) ; + } +} + +//virtual +S8 LLViewerMediaTexture::getType() const +{ + return LLViewerTexture::MEDIA_TEXTURE ; +} + +void LLViewerMediaTexture::setOldTexture(LLViewerTexture* tex) +{ + mOldTexturep = tex ; +} + +LLViewerTexture* LLViewerMediaTexture::getOldTexture() const +{ + return mOldTexturep ; +} +//---------------------------------------------------------------------------------------------- +//end of LLViewerMediaTexture +//---------------------------------------------------------------------------------------------- + +//---------------------------------------------------------------------------------------------- +//start of LLTexturePipelineTester +//---------------------------------------------------------------------------------------------- +LLTexturePipelineTester::LLTexturePipelineTester() : + LLMetricPerformanceTester("TextureTester", FALSE) +{ + addMetricString("TotalBytesLoaded") ; + addMetricString("TotalBytesLoadedFromCache") ; + addMetricString("TotalBytesLoadedForLargeImage") ; + addMetricString("TotalBytesLoadedForSculpties") ; + addMetricString("StartFetchingTime") ; + addMetricString("TotalGrayTime") ; + addMetricString("TotalStablizingTime") ; + addMetricString("StartTimeLoadingSculpties") ; + addMetricString("EndTimeLoadingSculpties") ; + + addMetricString("Time") ; + addMetricString("TotalBytesBound") ; + addMetricString("TotalBytesBoundForLargeImage") ; + addMetricString("PercentageBytesBound") ; + + mTotalBytesLoaded = 0 ; + mTotalBytesLoadedFromCache = 0 ; + mTotalBytesLoadedForLargeImage = 0 ; + mTotalBytesLoadedForSculpties = 0 ; + + reset() ; +} + +LLTexturePipelineTester::~LLTexturePipelineTester() +{ + LLViewerTextureManager::sTesterp = NULL ; +} + +void LLTexturePipelineTester::update() +{ + mLastTotalBytesUsed = mTotalBytesUsed ; + mLastTotalBytesUsedForLargeImage = mTotalBytesUsedForLargeImage ; + mTotalBytesUsed = 0 ; + mTotalBytesUsedForLargeImage = 0 ; + + if(LLAppViewer::getTextureFetch()->getNumRequests() > 0) //fetching list is not empty + { + if(mPause) + { + //start a new fetching session + reset() ; + mStartFetchingTime = LLImageGL::sLastFrameTime ; + mPause = FALSE ; + } + + //update total gray time + if(mUsingDefaultTexture) + { + mUsingDefaultTexture = FALSE ; + mTotalGrayTime = LLImageGL::sLastFrameTime - mStartFetchingTime ; + } + + //update the stablizing timer. + updateStablizingTime() ; + + outputTestResults() ; + } + else if(!mPause) + { + //stop the current fetching session + mPause = TRUE ; + outputTestResults() ; + reset() ; + } +} + +void LLTexturePipelineTester::reset() +{ + mPause = TRUE ; + + mUsingDefaultTexture = FALSE ; + mStartStablizingTime = 0.0f ; + mEndStablizingTime = 0.0f ; + + mTotalBytesUsed = 0 ; + mTotalBytesUsedForLargeImage = 0 ; + mLastTotalBytesUsed = 0 ; + mLastTotalBytesUsedForLargeImage = 0 ; + + mStartFetchingTime = 0.0f ; + + mTotalGrayTime = 0.0f ; + mTotalStablizingTime = 0.0f ; + + mStartTimeLoadingSculpties = 1.0f ; + mEndTimeLoadingSculpties = 0.0f ; +} + +//virtual +void LLTexturePipelineTester::outputTestRecord(LLSD *sd) +{ + (*sd)[mCurLabel]["TotalBytesLoaded"] = (LLSD::Integer)mTotalBytesLoaded ; + (*sd)[mCurLabel]["TotalBytesLoadedFromCache"] = (LLSD::Integer)mTotalBytesLoadedFromCache ; + (*sd)[mCurLabel]["TotalBytesLoadedForLargeImage"] = (LLSD::Integer)mTotalBytesLoadedForLargeImage ; + (*sd)[mCurLabel]["TotalBytesLoadedForSculpties"] = (LLSD::Integer)mTotalBytesLoadedForSculpties ; + + (*sd)[mCurLabel]["StartFetchingTime"] = (LLSD::Real)mStartFetchingTime ; + (*sd)[mCurLabel]["TotalGrayTime"] = (LLSD::Real)mTotalGrayTime ; + (*sd)[mCurLabel]["TotalStablizingTime"] = (LLSD::Real)mTotalStablizingTime ; + + (*sd)[mCurLabel]["StartTimeLoadingSculpties"] = (LLSD::Real)mStartTimeLoadingSculpties ; + (*sd)[mCurLabel]["EndTimeLoadingSculpties"] = (LLSD::Real)mEndTimeLoadingSculpties ; + + (*sd)[mCurLabel]["Time"] = LLImageGL::sLastFrameTime ; + (*sd)[mCurLabel]["TotalBytesBound"] = (LLSD::Integer)mLastTotalBytesUsed ; + (*sd)[mCurLabel]["TotalBytesBoundForLargeImage"] = (LLSD::Integer)mLastTotalBytesUsedForLargeImage ; + (*sd)[mCurLabel]["PercentageBytesBound"] = (LLSD::Real)(100.f * mLastTotalBytesUsed / mTotalBytesLoaded) ; +} + +void LLTexturePipelineTester::updateTextureBindingStats(const LLViewerTexture* imagep) +{ + U32 mem_size = (U32)imagep->getTextureMemory() ; + mTotalBytesUsed += mem_size ; + + if(MIN_LARGE_IMAGE_AREA <= (U32)(mem_size / (U32)imagep->getComponents())) + { + mTotalBytesUsedForLargeImage += mem_size ; + } +} + +void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache) +{ + U32 data_size = (U32)raw_imagep->getDataSize() ; + mTotalBytesLoaded += data_size ; + + if(from_cache) + { + mTotalBytesLoadedFromCache += data_size ; + } + + if(MIN_LARGE_IMAGE_AREA <= (U32)(data_size / (U32)raw_imagep->getComponents())) + { + mTotalBytesLoadedForLargeImage += data_size ; + } + + if(imagep->isForSculpt()) + { + mTotalBytesLoadedForSculpties += data_size ; + + if(mStartTimeLoadingSculpties > mEndTimeLoadingSculpties) + { + mStartTimeLoadingSculpties = LLImageGL::sLastFrameTime ; + } + mEndTimeLoadingSculpties = LLImageGL::sLastFrameTime ; + } +} + +void LLTexturePipelineTester::updateGrayTextureBinding() +{ + mUsingDefaultTexture = TRUE ; +} + +void LLTexturePipelineTester::setStablizingTime() +{ + if(mStartStablizingTime <= mStartFetchingTime) + { + mStartStablizingTime = LLImageGL::sLastFrameTime ; + } + mEndStablizingTime = LLImageGL::sLastFrameTime ; +} + +void LLTexturePipelineTester::updateStablizingTime() +{ + if(mStartStablizingTime > mStartFetchingTime) + { + F32 t = mEndStablizingTime - mStartStablizingTime ; + + if(t > 0.0001f && (t - mTotalStablizingTime) < 0.0001f) + { + //already stablized + mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime ; + + //cancel the timer + mStartStablizingTime = 0.f ; + mEndStablizingTime = 0.f ; + } + else + { + mTotalStablizingTime = t ; + } + } + mTotalStablizingTime = 0.f ; +} + +//virtual +void LLTexturePipelineTester::compareTestSessions(std::ofstream* os) +{ + LLTexturePipelineTester::LLTextureTestSession* base_sessionp = dynamic_cast(mBaseSessionp) ; + LLTexturePipelineTester::LLTextureTestSession* current_sessionp = dynamic_cast(mCurrentSessionp) ; + if(!base_sessionp || !current_sessionp) + { + llerrs << "type of test session does not match!" << llendl ; + } + + //compare and output the comparison + *os << llformat("%s\n", mName.c_str()) ; + *os << llformat("AggregateResults\n") ; + + compareTestResults(os, "TotalFetchingTime", base_sessionp->mTotalFetchingTime, current_sessionp->mTotalFetchingTime) ; + compareTestResults(os, "TotalGrayTime", base_sessionp->mTotalGrayTime, current_sessionp->mTotalGrayTime) ; + compareTestResults(os, "TotalStablizingTime", base_sessionp->mTotalStablizingTime, current_sessionp->mTotalStablizingTime); + compareTestResults(os, "StartTimeLoadingSculpties", base_sessionp->mStartTimeLoadingSculpties, current_sessionp->mStartTimeLoadingSculpties) ; + compareTestResults(os, "TotalTimeLoadingSculpties", base_sessionp->mTotalTimeLoadingSculpties, current_sessionp->mTotalTimeLoadingSculpties) ; + + compareTestResults(os, "TotalBytesLoaded", base_sessionp->mTotalBytesLoaded, current_sessionp->mTotalBytesLoaded) ; + compareTestResults(os, "TotalBytesLoadedFromCache", base_sessionp->mTotalBytesLoadedFromCache, current_sessionp->mTotalBytesLoadedFromCache) ; + compareTestResults(os, "TotalBytesLoadedForLargeImage", base_sessionp->mTotalBytesLoadedForLargeImage, current_sessionp->mTotalBytesLoadedForLargeImage) ; + compareTestResults(os, "TotalBytesLoadedForSculpties", base_sessionp->mTotalBytesLoadedForSculpties, current_sessionp->mTotalBytesLoadedForSculpties) ; + + *os << llformat("InstantResults\n") ; + S32 size = llmin(base_sessionp->mInstantPerformanceListCounter, current_sessionp->mInstantPerformanceListCounter) ; + for(S32 i = 0 ; i < size ; i++) + { + *os << llformat("Time(B-T)-%.4f-%.4f\n", base_sessionp->mInstantPerformanceList[i].mTime, current_sessionp->mInstantPerformanceList[i].mTime) ; + + compareTestResults(os, "AverageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond, + current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond) ; + + compareTestResults(os, "AverageBytesUsedForLargeImagePerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond, + current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond) ; + + compareTestResults(os, "AveragePercentageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond, + current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond) ; + } + + if(size < base_sessionp->mInstantPerformanceListCounter) + { + for(S32 i = size ; i < base_sessionp->mInstantPerformanceListCounter ; i++) + { + *os << llformat("Time(B-T)-%.4f- \n", base_sessionp->mInstantPerformanceList[i].mTime) ; + + *os << llformat(", AverageBytesUsedPerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond) ; + *os << llformat(", AverageBytesUsedForLargeImagePerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond) ; + *os << llformat(", AveragePercentageBytesUsedPerSecond, %.4f, N/A \n", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond) ; + } + } + else if(size < current_sessionp->mInstantPerformanceListCounter) + { + for(S32 i = size ; i < current_sessionp->mInstantPerformanceListCounter ; i++) + { + *os << llformat("Time(B-T)- -%.4f\n", current_sessionp->mInstantPerformanceList[i].mTime) ; + + *os << llformat(", AverageBytesUsedPerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond) ; + *os << llformat(", AverageBytesUsedForLargeImagePerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond) ; + *os << llformat(", AveragePercentageBytesUsedPerSecond, N/A, %.4f\n", current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond) ; + } + } +} + +//virtual +LLMetricPerformanceTester::LLTestSession* LLTexturePipelineTester::loadTestSession(LLSD* log) +{ + LLTexturePipelineTester::LLTextureTestSession* sessionp = new LLTexturePipelineTester::LLTextureTestSession() ; + if(!sessionp) + { + return NULL ; + } + + F32 total_fetching_time = 0.f ; + F32 total_gray_time = 0.f ; + F32 total_stablizing_time = 0.f ; + F32 total_loading_sculpties_time = 0.f ; + + F32 start_fetching_time = -1.f ; + F32 start_fetching_sculpties_time = 0.f ; + + F32 last_time = 0.0f ; + S32 frame_count = 0 ; + + sessionp->mInstantPerformanceListCounter = 0 ; + sessionp->mInstantPerformanceList.resize(128) ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0 ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0 ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f ; + + //load a session + BOOL in_log = (*log).has(mCurLabel) ; + while(in_log) + { + LLSD::String label = mCurLabel ; + incLabel() ; + in_log = (*log).has(mCurLabel) ; + + if(sessionp->mInstantPerformanceListCounter >= (S32)sessionp->mInstantPerformanceList.size()) + { + sessionp->mInstantPerformanceList.resize(sessionp->mInstantPerformanceListCounter + 128) ; + } + + //time + F32 start_time = (*log)[label]["StartFetchingTime"].asReal() ; + F32 cur_time = (*log)[label]["Time"].asReal() ; + if(start_time - start_fetching_time > 0.0001f) //fetching has paused for a while + { + sessionp->mTotalFetchingTime += total_fetching_time ; + sessionp->mTotalGrayTime += total_gray_time ; + sessionp->mTotalStablizingTime += total_stablizing_time ; + + sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time ; + sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time ; + + start_fetching_time = start_time ; + total_fetching_time = 0.0f ; + total_gray_time = 0.f ; + total_stablizing_time = 0.f ; + total_loading_sculpties_time = 0.f ; + } + else + { + total_fetching_time = cur_time - start_time ; + total_gray_time = (*log)[label]["TotalGrayTime"].asReal() ; + total_stablizing_time = (*log)[label]["TotalStablizingTime"].asReal() ; + + total_loading_sculpties_time = (*log)[label]["EndTimeLoadingSculpties"].asReal() - (*log)[label]["StartTimeLoadingSculpties"].asReal() ; + if(start_fetching_sculpties_time < 0.f && total_loading_sculpties_time > 0.f) + { + start_fetching_sculpties_time = (*log)[label]["StartTimeLoadingSculpties"].asReal() ; + } + } + + //total loaded bytes + sessionp->mTotalBytesLoaded = (*log)[label]["TotalBytesLoaded"].asInteger() ; + sessionp->mTotalBytesLoadedFromCache = (*log)[label]["TotalBytesLoadedFromCache"].asInteger() ; + sessionp->mTotalBytesLoadedForLargeImage = (*log)[label]["TotalBytesLoadedForLargeImage"].asInteger() ; + sessionp->mTotalBytesLoadedForSculpties = (*log)[label]["TotalBytesLoadedForSculpties"].asInteger() ; + + //instant metrics + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond += + (*log)[label]["TotalBytesBound"].asInteger() ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond += + (*log)[label]["TotalBytesBoundForLargeImage"].asInteger() ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond += + (*log)[label]["PercentageBytesBound"].asReal() ; + frame_count++ ; + if(cur_time - last_time >= 1.0f) + { + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond /= frame_count ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond /= frame_count ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond /= frame_count ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = last_time ; + + frame_count = 0 ; + last_time = cur_time ; + sessionp->mInstantPerformanceListCounter++ ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0 ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0 ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f ; + sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f ; + } + } + + sessionp->mTotalFetchingTime += total_fetching_time ; + sessionp->mTotalGrayTime += total_gray_time ; + sessionp->mTotalStablizingTime += total_stablizing_time ; + + if(sessionp->mStartTimeLoadingSculpties < 0.f) + { + sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time ; + } + sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time ; + + return sessionp; +} + +LLTexturePipelineTester::LLTextureTestSession::LLTextureTestSession() +{ + reset() ; +} +LLTexturePipelineTester::LLTextureTestSession::~LLTextureTestSession() +{ +} +void LLTexturePipelineTester::LLTextureTestSession::reset() +{ + mTotalFetchingTime = 0.0f ; + + mTotalGrayTime = 0.0f ; + mTotalStablizingTime = 0.0f ; + + mStartTimeLoadingSculpties = 0.0f ; + mTotalTimeLoadingSculpties = 0.0f ; + + mTotalBytesLoaded = 0 ; + mTotalBytesLoadedFromCache = 0 ; + mTotalBytesLoadedForLargeImage = 0 ; + mTotalBytesLoadedForSculpties = 0 ; + + mInstantPerformanceListCounter = 0 ; +} +//---------------------------------------------------------------------------------------------- +//end of LLTexturePipelineTester +//---------------------------------------------------------------------------------------------- + diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h new file mode 100644 index 0000000000..142c212435 --- /dev/null +++ b/indra/newview/llviewertexture.h @@ -0,0 +1,672 @@ +/** + * @file llviewertexture.h + * @brief Object for managing images and their textures + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLVIEWERTEXTURE_H +#define LL_LLVIEWERTEXTURE_H + +#include "lltexture.h" +#include "lltimer.h" +#include "llframetimer.h" +#include "llhost.h" +#include "llgltypes.h" +#include "llrender.h" +#include "llmetricperformancetester.h" + +#include +#include + +#define MIN_VIDEO_RAM_IN_MEGA_BYTES 32 +#define MAX_VIDEO_RAM_IN_MEGA_BYTES 512 // 512MB max for performance reasons. + +class LLFace; +class LLImageGL ; +class LLViewerTexture; +class LLViewerFetchedTexture ; +class LLViewerMediaTexture ; +class LLTexturePipelineTester ; + +typedef void (*loaded_callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ); + +class LLVFile; +class LLMessageSystem; + +class LLLoadedCallbackEntry +{ +public: + LLLoadedCallbackEntry(loaded_callback_func cb, + S32 discard_level, + BOOL need_imageraw, // Needs image raw for the callback + void* userdata ) + : mCallback(cb), + mLastUsedDiscard(MAX_DISCARD_LEVEL+1), + mDesiredDiscard(discard_level), + mNeedsImageRaw(need_imageraw), + mUserData(userdata) + { + } + + loaded_callback_func mCallback; + S32 mLastUsedDiscard; + S32 mDesiredDiscard; + BOOL mNeedsImageRaw; + void* mUserData; +}; + +class LLTextureBar; + +class LLViewerTexture : public LLTexture +{ +public: + enum + { + MAX_IMAGE_SIZE_DEFAULT = 1024, + INVALID_DISCARD_LEVEL = 0x7fff + }; + enum + { + LOCAL_TEXTURE, + MEDIA_TEXTURE, + DYNAMIC_TEXTURE, + FETCHED_TEXTURE, + LOD_TEXTURE, + INVALID_TEXTURE_TYPE + }; + + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED = 1, + BOOST_AVATAR = 2, + BOOST_CLOUDS = 3, + BOOST_SCULPTED = 4, + + BOOST_HIGH = 10, + BOOST_TERRAIN = 11, // has to be high priority for minimap / low detail + BOOST_SELECTED = 12, + BOOST_HUD = 13, + BOOST_AVATAR_BAKED_SELF = 14, + BOOST_UI = 15, + BOOST_PREVIEW = 16, + BOOST_MAP = 17, + BOOST_MAP_LAYER = 18, + BOOST_AVATAR_SELF = 19, // needed for baking avatar + BOOST_MAX_LEVEL + }; + +protected: + virtual ~LLViewerTexture(); + LOG_CLASS(LLViewerTexture); + +public: + static void initClass(); + static void cleanupClass(); + static void updateClass(const F32 velocity, const F32 angular_velocity) ; + + LLViewerTexture(BOOL usemipmaps = TRUE); + LLViewerTexture(const LLUUID& id, BOOL usemipmaps) ; + LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) ; + LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ; + + virtual S8 getType() const; + virtual BOOL isMissingAsset()const ; + virtual void dump(); // debug info to llinfos + + /*virtual*/ bool bindDefaultImage(const S32 stage = 0) const ; + /*virtual*/ void forceImmediateUpdate() ; + + const LLUUID& getID() const { return mID; } + + void setBoostLevel(S32 level); + S32 getBoostLevel() { return mBoostLevel; } + + //maxVirtualSize of the texture + void addTextureStats(F32 virtual_size) const ; + void resetTextureStats(BOOL zero = FALSE); + F32 getMaxVirtualSize()const {return mMaxVirtualSize ;} + + LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} + + S32 getFullWidth() const { return mFullWidth; } + S32 getFullHeight() const { return mFullHeight; } + + void addFace(LLFace* facep) ; + void removeFace(LLFace* facep) ; + + void generateGLTexture() ; + void destroyGLTexture() ; + + //--------------------------------------------------------------------------------------------- + //functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + /*virtual*/S32 getWidth(S32 discard_level = -1) const; + /*virtual*/S32 getHeight(S32 discard_level = -1) const; + + BOOL hasGLTexture() const ; + BOOL hasValidGLTexture() const ; + LLGLuint getTexName() const ; + BOOL createGLTexture() ; + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0); + + void setFilteringOption(LLTexUnit::eTextureFilterOptions option); + void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + void setAddressMode(LLTexUnit::eTextureAddressMode mode); + BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); + BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); + void setGLTextureCreated (bool initialized); + + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; + S32 getMaxDiscardLevel() const; + S32 getDiscardLevel() const; + S8 getComponents() const ; + BOOL getBoundRecently() const; + S32 getTextureMemory() const ; + LLGLenum getPrimaryFormat() const; + BOOL getIsAlphaMask() const ; + LLTexUnit::eTextureType getTarget(void) const ; + BOOL getMask(const LLVector2 &tc); + F32 getTimePassedSinceLastBound(); + BOOL getMissed() const ; + BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ; + BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; + //--------------------------------------------------------------------------------------------- + //end of functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + + void switchToTexture(LLViewerTexture* new_texture) ; //make all faces pointing to this texture to point to new_texture. + + //----------------- + /*virtual*/ void setActive() ; + void forceActive() ; + void setNoDelete() ; + void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } + BOOL getDontDiscard() const { return mDontDiscard; } + //----------------- + + /*virtual*/ void updateBindStatsForTester() ; +protected: + void cleanup() ; + void init(bool firstinit) ; + +private: + //note: do not make this function public. + /*virtual*/ LLImageGL* getGLTexture() const ; + +protected: + LLUUID mID; + S32 mBoostLevel; // enum describing priority level + S32 mFullWidth; + S32 mFullHeight; + BOOL mUseMipMaps ; + S8 mComponents; + mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? + + LLFrameTimer mLastReferencedTimer; + + typedef std::list ll_face_list_t ; + ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture + + //GL texture + LLPointer mGLTexturep ; + S8 mDontDiscard; // Keep full res version of this image (for UI, etc) + +protected: + typedef enum + { + DELETED = 0, //removed from memory + DELETION_CANDIDATE, //ready to be removed from memory + INACTIVE, //not be used for the last certain period (i.e., 30 seconds). + ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). + NO_DELETE = 99 //stay in memory, can not be removed. + } LLGLTexureState; + LLGLTexureState mTextureState ; + +public: + static const U32 sCurrentFileVersion; + static S32 sImageCount; + static S32 sRawCount; + static S32 sAuxCount; + static LLTimer sEvaluationTimer; + static F32 sDesiredDiscardBias; + static F32 sDesiredDiscardScale; + static S32 sBoundTextureMemoryInBytes; + static S32 sTotalTextureMemoryInBytes; + static S32 sMaxBoundTextureMemInMegaBytes; + static S32 sMaxTotalTextureMemInMegaBytes; + static S32 sMaxDesiredTextureMemInBytes ; + static BOOL sDontLoadVolumeTextures; + + static LLPointer sNullImagep; // Null texture for non-textured objects. +}; + + +// +//textures are managed in gTextureList. +//raw image data is fetched from remote or local cache +//but the raw image this texture pointing to is fixed. +// +class LLViewerFetchedTexture : public LLViewerTexture +{ + friend class LLTextureBar; // debug info only + friend class LLTextureView; // debug info only + +protected: + /*virtual*/ ~LLViewerFetchedTexture(); +public: + LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps); + LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + +public: + static F32 maxDecodePriority(); + + struct Compare + { + // lhs < rhs + bool operator()(const LLPointer &lhs, const LLPointer &rhs) const + { + const LLViewerFetchedTexture* lhsp = (const LLViewerFetchedTexture*)lhs; + const LLViewerFetchedTexture* rhsp = (const LLViewerFetchedTexture*)rhs; + // greater priority is "less" + const F32 lpriority = lhsp->getDecodePriority(); + const F32 rpriority = rhsp->getDecodePriority(); + if (lpriority > rpriority) // higher priority + return true; + if (lpriority < rpriority) + return false; + return lhsp < rhsp; + } + }; + +public: + /*virtual*/ S8 getType() const ; + /*virtual*/ void forceImmediateUpdate() ; + /*virtual*/ void dump() ; + + // Set callbacks to get called when the image gets updated with higher + // resolution versions. + void setLoadedCallback(loaded_callback_func cb, + S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, + void* userdata); + bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; } + bool doLoadedCallbacks(); + + // ONLY call from LLViewerTextureList + BOOL createTexture(S32 usename = 0); + void destroyTexture() ; + + virtual void processTextureStats() ; + F32 calcDecodePriority() ; + + BOOL needsAux() const { return mNeedsAux; } + + // Host we think might have this image, used for baked av textures. + void setTargetHost(LLHost host) { mTargetHost = host; } + LLHost getTargetHost() const { return mTargetHost; } + + // Set the decode priority for this image... + // DON'T CALL THIS UNLESS YOU KNOW WHAT YOU'RE DOING, it can mess up + // the priority list, and cause horrible things to happen. + void setDecodePriority(F32 priority = -1.0f); + F32 getDecodePriority() const { return mDecodePriority; }; + + // setDesiredDiscardLevel is only used by LLViewerTextureList + void setDesiredDiscardLevel(S32 discard) { mDesiredDiscardLevel = discard; } + S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; } + void setMinDiscardLevel(S32 discard) { mMinDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel,(S8)discard); } + + bool updateFetch(); + + // Override the computation of discard levels if we know the exact output + // size of the image. Used for UI textures to not decode, even if we have + // more data. + void setKnownDrawSize(S32 width, S32 height); + + void setIsMissingAsset(); + /*virtual*/ BOOL isMissingAsset() const { return mIsMissingAsset; } + + // returns dimensions of original image for local files (before power of two scaling) + // and returns 0 for all asset system images + S32 getOriginalWidth() { return mOrigWidth; } + S32 getOriginalHeight() { return mOrigHeight; } + + BOOL isInImageList() const {return mInImageList ;} + void setInImageList(BOOL flag) {mInImageList = flag ;} + + const std::string& getLocalFileName() const {return mLocalFileName ;} + LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;} + + U32 getFetchPriority() const { return mFetchPriority ;} + F32 getDownloadProgress() const {return mDownloadProgress ;} + + LLImageRaw* readBackRawImage(S8 discard_level) ; + void destroyRawImage(); + + //--------------- + BOOL isDeleted() ; + BOOL isInactive() ; + BOOL isDeletionCandidate(); + void setDeletionCandidate() ; + void setInactive() ; + BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; } + //--------------- + + void setForSculpt(); + BOOL isForSculpt() const {return mForSculpt;} + +private: + void init(bool firstinit) ; + void cleanup() ; + + F32 calcDecodePriorityForUnknownTexture(F32 pixel_priority) ; + +private: + BOOL mFullyLoaded; + +protected: + S32 mOrigWidth; + S32 mOrigHeight; + + // Override the computation of discard levels if we know the exact output size of the image. + // Used for UI textures to not decode, even if we have more data. + S32 mKnownDrawWidth; + S32 mKnownDrawHeight; + + std::string mLocalFileName; + + S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space + S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have + S32 mMinDiscardLevel; + + S32 mRequestedDiscardLevel; + F32 mRequestedDownloadPriority; + S32 mFetchState; + U32 mFetchPriority; + F32 mDownloadProgress; + F32 mFetchDeltaTime; + F32 mRequestDeltaTime; + S32 mDecodeFrame; + S32 mVisibleFrame; // decode frame where image was last visible + + S8 mNeedsAux; // We need to decode the auxiliary channels + S8 mDecodingAux; // Are we decoding high components + S8 mIsRawImageValid; + S8 mHasFetcher; // We've made a fecth request + S8 mIsFetching; // Fetch request is active + + mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. + + F32 mDecodePriority; // The priority for decoding this image. + typedef std::list callback_list_t; + callback_list_t mLoadedCallbackList; + + LLPointer mRawImage; + S32 mRawDiscardLevel; + + // Used ONLY for cloth meshes right now. Make SURE you know what you're + // doing if you use it for anything else! - djs + LLPointer mAuxRawImage; + + LLHost mTargetHost; // if LLHost::invalid, just request from agent's simulator + + // Timers + LLFrameTimer mLastPacketTimer; // Time since last packet. + + BOOL mInImageList; // TRUE if image is in list (in which case don't reset priority!) + BOOL mNeedsCreateTexture; + + BOOL mForSculpt ; //a flag if the texture is used as sculpt data. + BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally. + +public: + static LLPointer sMissingAssetImagep; // Texture to show for an image asset that is not in the database + static LLPointer sWhiteImagep; // Texture to show NOTHING (whiteness) + static LLPointer sDefaultImagep; // "Default" texture for error cases, the only case of fetched texture which is generated in local. + static LLPointer sSmokeImagep; // Old "Default" translucent texture +}; + +// +//the image data is fetched from remote or from local cache +//the resolution of the texture is adjustable: depends on the view-dependent parameters. +// +class LLViewerLODTexture : public LLViewerFetchedTexture +{ +protected: + /*virtual*/ ~LLViewerLODTexture(){} + +public: + LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + + /*virtual*/ S8 getType() const; + // Process image stats to determine priority/quality requirements. + /*virtual*/ void processTextureStats(); + +private: + void init(bool firstinit) ; + +private: + + F32 mTexelsPerImage; // Texels per image. + F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard + F32 mCalculatedDiscardLevel; // Last calculated discard level +}; + +// +//the image data is fetched from the media pipeline periodically +//the resolution of the texture is also adjusted by the media pipeline +// +class LLViewerMediaTexture : public LLViewerTexture +{ +protected: + /*virtual*/ ~LLViewerMediaTexture() {} + +public: + LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ; + + /*virtual*/ S8 getType() const; + + void reinit(BOOL usemipmaps = TRUE); + + BOOL getUseMipMaps() {return mUseMipMaps ; } + void setUseMipMaps(BOOL mipmap) ; + + void setOldTexture(LLViewerTexture* tex) ; + LLViewerTexture* getOldTexture() const ; + + void setPlaying(BOOL playing) {mIsPlaying = playing ;} + BOOL isPlaying() const {return mIsPlaying;} + +private: + LLPointer mOldTexturep ; //the texture this media texture replaces. + BOOL mIsPlaying ; + +public: + static void updateClass() ; + +public: + typedef std::map< LLUUID, LLPointer > media_map_t ; + static media_map_t sMediaMap ; +}; + +//just an interface class, do not create instance from this class. +class LLViewerTextureManager +{ +private: + //make the constructor private to preclude creating instances from this class. + LLViewerTextureManager(){} + +public: + //texture pipeline tester + static LLTexturePipelineTester* sTesterp ; + + //returns NULL if tex is not a LLViewerFetchedTexture nor derived from LLViewerFetchedTexture. + static LLViewerFetchedTexture* staticCastToFetchedTexture(LLViewerTexture* tex, BOOL report_error = FALSE) ; + + // + //"find-texture" just check if the texture exists, if yes, return it, otherwise return null. + // + static LLViewerTexture* findTexture(const LLUUID& id) ; + static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ; + + static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ; + + // + //"get-texture" will create a new texture if the texture does not exist. + // + static LLViewerMediaTexture* getMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ; + + static LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE); + static LLPointer getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ; + static LLPointer getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) ; + static LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ; + + static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + LLHost request_from_host = LLHost() + ); + + static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + static LLViewerFetchedTexture* getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) ; + + static void init() ; + static void cleanup() ; +}; +// +//this class is used for test/debug only +//it tracks the activities of the texture pipeline +//records them, and outputs them to log files +// +class LLTexturePipelineTester : public LLMetricPerformanceTester +{ + enum + { + MIN_LARGE_IMAGE_AREA = 262144 //512 * 512 + }; +public: + LLTexturePipelineTester() ; + ~LLTexturePipelineTester() ; + + void update(); + void updateTextureBindingStats(const LLViewerTexture* imagep) ; + void updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache) ; + void updateGrayTextureBinding() ; + void setStablizingTime() ; + + /*virtual*/ void analyzePerformance(std::ofstream* os, LLSD* base, LLSD* current) ; + +private: + void reset() ; + void updateStablizingTime() ; + + /*virtual*/ void outputTestRecord(LLSD* sd) ; + +private: + BOOL mPause ; +private: + BOOL mUsingDefaultTexture; //if set, some textures are still gray. + + U32 mTotalBytesUsed ; //total bytes of textures bound/used for the current frame. + U32 mTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the current frame for images larger than 256 * 256. + U32 mLastTotalBytesUsed ; //total bytes of textures bound/used for the previous frame. + U32 mLastTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the previous frame for images larger than 256 * 256. + + // + //data size + // + U32 mTotalBytesLoaded ; //total bytes fetched by texture pipeline + U32 mTotalBytesLoadedFromCache ; //total bytes fetched by texture pipeline from local cache + U32 mTotalBytesLoadedForLargeImage ; //total bytes fetched by texture pipeline for images larger than 256 * 256. + U32 mTotalBytesLoadedForSculpties ; //total bytes fetched by texture pipeline for sculpties + + // + //time + //NOTE: the error tolerances of the following timers is one frame time. + // + F32 mStartFetchingTime ; + F32 mTotalGrayTime ; //total loading time when no gray textures. + F32 mTotalStablizingTime ; //total stablizing time when texture memory overflows + F32 mStartTimeLoadingSculpties ; //the start moment of loading sculpty images. + F32 mEndTimeLoadingSculpties ; //the end moment of loading sculpty images. + F32 mStartStablizingTime ; + F32 mEndStablizingTime ; + +private: + // + //The following members are used for performance analyzing + // + class LLTextureTestSession : public LLTestSession + { + public: + LLTextureTestSession() ; + /*virtual*/ ~LLTextureTestSession() ; + + void reset() ; + + F32 mTotalFetchingTime ; + F32 mTotalGrayTime ; + F32 mTotalStablizingTime ; + F32 mStartTimeLoadingSculpties ; + F32 mTotalTimeLoadingSculpties ; + + S32 mTotalBytesLoaded ; + S32 mTotalBytesLoadedFromCache ; + S32 mTotalBytesLoadedForLargeImage ; + S32 mTotalBytesLoadedForSculpties ; + + typedef struct _texture_instant_preformance_t + { + S32 mAverageBytesUsedPerSecond ; + S32 mAverageBytesUsedForLargeImagePerSecond ; + F32 mAveragePercentageBytesUsedPerSecond ; + F32 mTime ; + }texture_instant_preformance_t ; + std::vector mInstantPerformanceList ; + S32 mInstantPerformanceListCounter ; + }; + + /*virtual*/ LLMetricPerformanceTester::LLTestSession* loadTestSession(LLSD* log) ; + /*virtual*/ void compareTestSessions(std::ofstream* os) ; +}; + +#endif diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp new file mode 100644 index 0000000000..c96914975b --- /dev/null +++ b/indra/newview/llviewertexturelist.cpp @@ -0,0 +1,1510 @@ +/** + * @file llviewertexturelist.cpp + * @brief Object for managing the list of images within a region + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewertexturelist.h" + +#include "imageids.h" +#include "llgl.h" // fot gathering stats from GL +#include "llimagegl.h" +#include "llimagebmp.h" +#include "llimagej2c.h" +#include "llimagetga.h" +#include "llimagejpeg.h" +#include "llimagepng.h" + +#include "llsdserialize.h" +#include "llsys.h" +#include "llvfs.h" +#include "llvfile.h" +#include "llvfsthread.h" +#include "llxmltree.h" +#include "message.h" + +#include "llagent.h" +#include "lltexturecache.h" +#include "lltexturefetch.h" +#include "llviewercontrol.h" +#include "llviewertexture.h" +#include "llviewermedia.h" +#include "llviewerregion.h" +#include "llviewerstats.h" +#include "pipeline.h" +#include "llappviewer.h" +#include "lluictrlfactory.h" // for LLXUIParser +#include + +//////////////////////////////////////////////////////////////////////////// + +void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL; + +const S32 IMAGES_PER_REQUEST = 42; +const S32 IMAGES_MIN_UPDATES = 4; // Always update the highest N images each frame +const S32 IMAGES_MAX_PACKET_UPDATES = 1; // Only send N packets of IMAGES_PER_REQUEST in a frame +const F32 RESEND_IMAGE_REQUEST_TIME = 15.f; // seconds + +LLViewerTextureList gTextureList; + +/////////////////////////////////////////////////////////////////////////////// + +LLViewerTextureList::LLViewerTextureList() + : mForceResetTextureStats(FALSE), + mUpdateStats(FALSE), + mMaxResidentTexMemInMegaBytes(0), + mMaxTotalTextureMemInMegaBytes(0) +{ +} + +void LLViewerTextureList::init() +{ + mNumImages = 0; + mMaxResidentTexMemInMegaBytes = 0; + mMaxTotalTextureMemInMegaBytes = 0 ; + if (gNoRender) + { + // Don't initialize GL stuff if we're not rendering. + return; + } + + mUpdateStats = TRUE; + + // Update how much texture RAM we're allowed to use. + updateMaxResidentTexMem(0); // 0 = use current + + doPreloadImages(); +} + + +void LLViewerTextureList::doPreloadImages() +{ + LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL; + + // Set the "missing asset" image + LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, IMMEDIATE_YES); + + // Set the "white" image + LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", MIPMAP_NO, IMMEDIATE_YES); + + LLUIImageList* image_list = LLUIImageList::getInstance(); + + image_list->initFromFile(); + + // turn off clamping and bilinear filtering for uv picking images + //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, FALSE); + //uv_test->setClamp(FALSE, FALSE); + //uv_test->setMipFilterNearest(TRUE, TRUE); + //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, FALSE); + //uv_test->setClamp(FALSE, FALSE); + //uv_test->setMipFilterNearest(TRUE, TRUE); + + // prefetch specific UUIDs + LLViewerTextureManager::getFetchedTexture(IMG_SHOT, TRUE); + LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF, TRUE); + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", MIPMAP_YES, IMMEDIATE_YES); + if (image) + { + image->setAddressMode(LLTexUnit::TAM_WRAP); + mImagePreloads.insert(image); + } + image = LLViewerTextureManager::getFetchedTextureFromFile("noentrylines.j2c", MIPMAP_YES, IMMEDIATE_YES); + if (image) + { + image->setAddressMode(LLTexUnit::TAM_WRAP); + mImagePreloads.insert(image); + } + image = LLViewerTextureManager::getFetchedTextureFromFile("noentrypasslines.j2c", MIPMAP_YES, IMMEDIATE_YES); + if (image) + { + image->setAddressMode(LLTexUnit::TAM_WRAP); + mImagePreloads.insert(image); + } + image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, MIPMAP_YES, IMMEDIATE_YES); + if (image) + { + image->setAddressMode(LLTexUnit::TAM_WRAP); + mImagePreloads.insert(image); + } + image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", MIPMAP_YES, IMMEDIATE_YES, LLViewerTexture::FETCHED_TEXTURE, + 0,0,LLUUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903")); + if (image) + { + image->setAddressMode(LLTexUnit::TAM_WRAP); + mImagePreloads.insert(image); + } + +} + +static std::string get_texture_list_name() +{ + return std::string("texture_list_") + gSavedSettings.getString("LoginLocation") + ".xml"; +} + +void LLViewerTextureList::doPrefetchImages() +{ + if (LLAppViewer::instance()->getPurgeCache()) + { + // cache was purged, no point + return; + } + + // Pre-fetch textures from last logout + LLSD imagelist; + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name()); + llifstream file; + file.open(filename); + if (file.is_open()) + { + LLSDSerialize::fromXML(imagelist, file); + } + for (LLSD::array_iterator iter = imagelist.beginArray(); + iter != imagelist.endArray(); ++iter) + { + LLSD imagesd = *iter; + LLUUID uuid = imagesd["uuid"]; + S32 pixel_area = imagesd["area"]; + S32 texture_type = imagesd["type"]; + + if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type) + { + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, FALSE, texture_type); + if (image) + { + image->addTextureStats((F32)pixel_area); + } + } + } +} + +/////////////////////////////////////////////////////////////////////////////// + +LLViewerTextureList::~LLViewerTextureList() +{ +} + +void LLViewerTextureList::shutdown() +{ + // clear out preloads + mImagePreloads.clear(); + + // Write out list of currently loaded textures for precaching on startup + typedef std::set > image_area_list_t; + image_area_list_t image_area_list; + for (image_priority_list_t::iterator iter = mImageList.begin(); + iter != mImageList.end(); ++iter) + { + LLViewerFetchedTexture* image = *iter; + if (!image->hasGLTexture() || + !image->getUseDiscard() || + image->needsAux() || + image->getTargetHost() != LLHost::invalid) + { + continue; // avoid UI, baked, and other special images + } + S32 desired = image->getDesiredDiscardLevel(); + if (desired >= 0 && desired < MAX_DISCARD_LEVEL) + { + S32 pixel_area = image->getWidth(desired) * image->getHeight(desired); + image_area_list.insert(std::make_pair(pixel_area, image)); + } + } + + LLSD imagelist; + const S32 max_count = 1000; + S32 count = 0; + S32 image_type ; + for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin(); + riter != image_area_list.rend(); ++riter) + { + LLViewerFetchedTexture* image = riter->second; + image_type = (S32)image->getType() ; + imagelist[count]["area"] = riter->first; + imagelist[count]["uuid"] = image->getID(); + imagelist[count]["type"] = image_type; + if (++count >= max_count) + break; + } + + if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "").empty()) + { + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name()); + llofstream file; + file.open(filename); + LLSDSerialize::toPrettyXML(imagelist, file); + } + + // + // Clean up "loaded" callbacks. + // + mCallbackList.clear(); + + // Flush all of the references + mLoadingStreamList.clear(); + mCreateTextureList.clear(); + + mUUIDMap.clear(); + + mImageList.clear(); +} + +void LLViewerTextureList::dump() +{ + llinfos << "LLViewerTextureList::dump()" << llendl; + for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it) + { + LLViewerFetchedTexture* image = *it; + + llinfos << "priority " << image->getDecodePriority() + << " boost " << image->getBoostLevel() + << " size " << image->getWidth() << "x" << image->getHeight() + << " discard " << image->getDiscardLevel() + << " desired " << image->getDesiredDiscardLevel() + << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture" + << llendl; + } +} + +void LLViewerTextureList::destroyGL(BOOL save_state) +{ + LLImageGL::destroyGL(save_state); +} + +void LLViewerTextureList::restoreGL() +{ + LLImageGL::restoreGL(); +} + +/* Vertical tab container button image IDs + Seem to not decode when running app in debug. + + const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e"); + const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70"); + */ + +/////////////////////////////////////////////////////////////////////////////// + +LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename, + BOOL usemipmaps, + BOOL level_immediate, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id) +{ + if (gNoRender) + { + // Never mind that this ignores image_set_id; + // getImage() will handle that later. + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE); + } + + std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); + if (full_path.empty()) + { + llwarns << "Failed to find local image file: " << filename << llendl; + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE); + } + + // generate UUID based on hash of filename + LLUUID new_id; + if (force_id.notNull()) + { + new_id = force_id; + } + else + { + new_id.generate(full_path); + } + + LLPointer imagep = findImage(new_id); + + if (imagep.isNull()) + { + switch(texture_type) + { + case LLViewerTexture::FETCHED_TEXTURE: + imagep = new LLViewerFetchedTexture(full_path, new_id, usemipmaps); + break ; + case LLViewerTexture::LOD_TEXTURE: + imagep = new LLViewerLODTexture(full_path, new_id, usemipmaps); + break ; + default: + llerrs << "Invalid texture type " << texture_type << llendl ; + } + + if (internal_format && primary_format) + { + imagep->setExplicitFormat(internal_format, primary_format); + } + + addImage(imagep); + + if (level_immediate) + { + imagep->dontDiscard(); + imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_UI); + } + } + + imagep->setGLTextureCreated(true); + + return imagep; +} + + +LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, + BOOL usemipmaps, + BOOL level_immediate, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + LLHost request_from_host) +{ + // Return the image with ID image_id + // If the image is not found, creates new image and + // enqueues a request for transmission + + if ((&image_id == NULL) || image_id.isNull()) + { + return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE)); + } + + LLPointer imagep = findImage(image_id); + + if (imagep.isNull()) + { + imagep = createImage(image_id, usemipmaps, level_immediate, texture_type, internal_format, primary_format, request_from_host) ; + } + + imagep->setGLTextureCreated(true); + + return imagep; +} + +//when this function is called, there is no such texture in the gTextureList with image_id. +LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, + BOOL usemipmaps, + BOOL level_immediate, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + LLHost request_from_host) +{ + LLPointer imagep ; + switch(texture_type) + { + case LLViewerTexture::FETCHED_TEXTURE: + imagep = new LLViewerFetchedTexture(image_id, usemipmaps); + break ; + case LLViewerTexture::LOD_TEXTURE: + imagep = new LLViewerLODTexture(image_id, usemipmaps); + break ; + default: + llerrs << "Invalid texture type " << texture_type << llendl ; + } + + // Might want to request from host other than where the agent is. JC + imagep->setTargetHost(request_from_host); + + if (internal_format && primary_format) + { + imagep->setExplicitFormat(internal_format, primary_format); + } + + addImage(imagep); + + if (level_immediate) + { + imagep->dontDiscard(); + imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_UI); + } + else + { + //by default, the texure can not be removed from memory even if it is not used. + //here turn this off + //if this texture should be set to NO_DELETE, either pass level_immediate == TRUE here, or call setNoDelete() afterwards. + imagep->forceActive() ; + } + + return imagep ; +} + +LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id) +{ + uuid_map_t::iterator iter = mUUIDMap.find(image_id); + if(iter == mUUIDMap.end()) + return NULL; + return iter->second; +} + +void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) +{ + llassert(image); + if (image->isInImageList()) + { + llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl; + } + llverify((mImageList.insert(image)).second == true); + image->setInImageList(TRUE) ; +} + +void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) +{ + llassert(image); + if (!image->isInImageList()) + { + llinfos << "RefCount: " << image->getNumRefs() << llendl ; + uuid_map_t::iterator iter = mUUIDMap.find(image->getID()); + if(iter == mUUIDMap.end() || iter->second != image) + { + llinfos << "Image is not in mUUIDMap!" << llendl ; + } + llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl; + } + llverify(mImageList.erase(image) == 1); + image->setInImageList(FALSE) ; +} + +void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image) +{ + if (!new_image) + { + llwarning("No image to add to image list", 0); + return; + } + LLUUID image_id = new_image->getID(); + + LLViewerFetchedTexture *image = findImage(image_id); + if (image) + { + llwarns << "Image with ID " << image_id << " already in list" << llendl; + } + mNumImages++; + + addImageToList(new_image); + mUUIDMap[image_id] = new_image; +} + + +void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image) +{ + if( image) + { + if (image->hasCallbacks()) + { + mCallbackList.erase(image); + } + + llverify(mUUIDMap.erase(image->getID()) == 1); + mNumImages--; + removeImageFromList(image); + } +} + +/////////////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////////// + +void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image) +{ + mDirtyTextureList.insert(image); +} + +//////////////////////////////////////////////////////////////////////////// + +void LLViewerTextureList::updateImages(F32 max_time) +{ + LLViewerStats::getInstance()->mNumImagesStat.addValue(mNumImages); + LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount); + LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes)); + LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes)); + LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory)); + LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory)); + + updateImagesDecodePriorities(); + max_time -= updateImagesFetchTextures(max_time); + max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f); + max_time -= updateImagesCreateTextures(max_time); + max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f); + if (!mDirtyTextureList.empty()) + { + LLFastTimer t(LLFastTimer::FTM_IMAGE_MARK_DIRTY); + gPipeline.dirtyPoolObjectTextures(mDirtyTextureList); + mDirtyTextureList.clear(); + } + bool didone = false; + for (image_list_t::iterator iter = mCallbackList.begin(); + iter != mCallbackList.end(); ) + { + //trigger loaded callbacks on local textures immediately + LLViewerFetchedTexture* image = *iter++; + if (!image->getLocalFileName().empty()) + { + // Do stuff to handle callbacks, update priorities, etc. + didone = image->doLoadedCallbacks(); + } + else if (!didone) + { + // Do stuff to handle callbacks, update priorities, etc. + didone = image->doLoadedCallbacks(); + } + } + if (!gNoRender && !gGLManager.mIsDisabled) + { + LLViewerMedia::updateImagesMediaStreams(); + } + updateImagesUpdateStats(); +} + +void LLViewerTextureList::updateImagesDecodePriorities() +{ + // Update the decode priority for N images each frame + { + const size_t max_update_count = llmin((S32) (1024*gFrameIntervalSeconds) + 1, 32); //target 1024 textures per second + S32 update_counter = llmin(max_update_count, mUUIDMap.size()/10); + uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID); + while(update_counter > 0 && !mUUIDMap.empty()) + { + if (iter == mUUIDMap.end()) + { + iter = mUUIDMap.begin(); + } + mLastUpdateUUID = iter->first; + LLPointer imagep = iter->second; + ++iter; // safe to incrament now + + // + // Flush formatted images using a lazy flush + // + const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding + const F32 MAX_INACTIVE_TIME = 50.f; // actually delete + S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference + if (imagep->hasCallbacks()) + { + min_refs++; // Add an extra reference if we're on the loaded callback list + } + S32 num_refs = imagep->getNumRefs(); + if (num_refs == min_refs) + { + if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > LAZY_FLUSH_TIMEOUT) + { + // Remove the unused image from the image list + deleteImage(imagep); + imagep = NULL; // should destroy the image + } + continue; + } + else + { + if(imagep->isDeleted()) + { + continue ; + } + else if(imagep->isDeletionCandidate()) + { + imagep->destroyTexture() ; + continue ; + } + else if(imagep->isInactive()) + { + if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME) + { + imagep->setDeletionCandidate() ; + } + continue ; + } + else + { + imagep->getLastReferencedTimer()->reset(); + + //reset texture state. + imagep->setInactive() ; + } + } + + imagep->processTextureStats(); + F32 old_priority = imagep->getDecodePriority(); + F32 old_priority_test = llmax(old_priority, 0.0f); + F32 decode_priority = imagep->calcDecodePriority(); + F32 decode_priority_test = llmax(decode_priority, 0.0f); + // Ignore < 20% difference + if ((decode_priority_test < old_priority_test * .8f) || + (decode_priority_test > old_priority_test * 1.25f)) + { + removeImageFromList(imagep); + imagep->setDecodePriority(decode_priority); + addImageToList(imagep); + } + update_counter--; + } + } +} + +/* + static U8 get_image_type(LLViewerFetchedTexture* imagep, LLHost target_host) + { + // Having a target host implies this is a baked image. I don't + // believe that boost level has been set at this point. JC + U8 type_from_host = (target_host.isOk() + ? LLImageBase::TYPE_AVATAR_BAKE + : LLImageBase::TYPE_NORMAL); + S32 boost_level = imagep->getBoostLevel(); + U8 type_from_boost = ( (boost_level == LLViewerFetchedTexture::BOOST_AVATAR_BAKED + || boost_level == LLViewerFetchedTexture::BOOST_AVATAR_BAKED_SELF) + ? LLImageBase::TYPE_AVATAR_BAKE + : LLImageBase::TYPE_NORMAL); + if (type_from_host == LLImageBase::TYPE_NORMAL + && type_from_boost == LLImageBase::TYPE_AVATAR_BAKE) + { + llwarns << "TAT: get_image_type() type_from_host doesn't match type_from_boost" + << " host " << target_host + << " boost " << imagep->getBoostLevel() + << " imageid " << imagep->getID() + << llendl; + imagep->dump(); + } + return type_from_host; + } + */ + +F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) +{ + if (gNoRender || gGLManager.mIsDisabled) return 0.0f; + + // + // Create GL textures for all textures that need them (images which have been + // decoded, but haven't been pushed into GL). + // + LLFastTimer t(LLFastTimer::FTM_IMAGE_CREATE); + + LLTimer create_timer; + image_list_t::iterator enditer = mCreateTextureList.begin(); + for (image_list_t::iterator iter = mCreateTextureList.begin(); + iter != mCreateTextureList.end();) + { + image_list_t::iterator curiter = iter++; + enditer = iter; + LLViewerFetchedTexture *imagep = *curiter; + imagep->createTexture(); + if (create_timer.getElapsedTimeF32() > max_time) + { + break; + } + } + mCreateTextureList.erase(mCreateTextureList.begin(), enditer); + return create_timer.getElapsedTimeF32(); +} + +void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) +{ + if(!imagep) + { + return ; + } + if(imagep->isInImageList()) + { + removeImageFromList(imagep); + } + + imagep->processTextureStats(); + F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ; + imagep->setDecodePriority(decode_priority); + mImageList.insert(imagep); + imagep->setInImageList(TRUE) ; + + return ; +} + +F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) +{ + LLTimer image_op_timer; + + // Update the decode priority for N images each frame + // Make a list with 32 high priority entries + 256 cycled entries + const size_t max_priority_count = llmin((S32) (256*10.f*gFrameIntervalSeconds)+1, 32); + const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256); + + // 32 high priority entries + std::set entries; + size_t update_counter = llmin(max_priority_count, mImageList.size()); + image_priority_list_t::iterator iter1 = mImageList.begin(); + while(update_counter > 0) + { + // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad + if(iter1 == mImageList.end()) + { + llerrs << "DEV-12002: update_counter not calculated correctly!" << llendl; + return 0.f; + } + + LLPointer const & ptr = *iter1; + + LLViewerFetchedTexture * img = ptr.get(); + + // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad + if(img == NULL) + { + llwarns << "DEV-12002: image is NULL!" << llendl; + } + + entries.insert(img); + + ++iter1; + update_counter--; + } + + // 256 cycled entries + update_counter = llmin(max_update_count, mUUIDMap.size()); + uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); + while(update_counter > 0) + { + if (iter2 == mUUIDMap.end()) + { + iter2 = mUUIDMap.begin(); + } + mLastFetchUUID = iter2->first; + entries.insert(iter2->second); + ++iter2; + update_counter--; + } + + S32 min_count = max_priority_count + max_update_count/4; + for (std::set::iterator iter3 = entries.begin(); + iter3 != entries.end(); ) + { + LLPointer imagep = *iter3++; + + imagep->updateFetch(); + if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time) + { + break; + } + min_count--; + } + return image_op_timer.getElapsedTimeF32(); +} + +void LLViewerTextureList::updateImagesUpdateStats() +{ + if (mUpdateStats) + { + for (image_priority_list_t::iterator iter = mImageList.begin(); + iter != mImageList.end(); ) + { + LLViewerFetchedTexture* imagep = *iter++; + imagep->resetTextureStats(mForceResetTextureStats); + } + mUpdateStats = FALSE; + mForceResetTextureStats = FALSE; + } +} + +void LLViewerTextureList::decodeAllImages(F32 max_time) +{ + LLTimer timer; + if(gNoRender) return; + + // Update texture stats and priorities + std::vector > image_list; + for (image_priority_list_t::iterator iter = mImageList.begin(); + iter != mImageList.end(); ) + { + LLViewerFetchedTexture* imagep = *iter++; + image_list.push_back(imagep); + imagep->setInImageList(FALSE) ; + } + mImageList.clear(); + for (std::vector >::iterator iter = image_list.begin(); + iter != image_list.end(); ++iter) + { + LLViewerFetchedTexture* imagep = *iter; + imagep->processTextureStats(); + F32 decode_priority = imagep->calcDecodePriority(); + imagep->setDecodePriority(decode_priority); + mImageList.insert(imagep); + imagep->setInImageList(TRUE) ; + } + image_list.clear(); + + // Update fetch (decode) + for (image_priority_list_t::iterator iter = mImageList.begin(); + iter != mImageList.end(); ) + { + LLViewerFetchedTexture* imagep = *iter++; + imagep->updateFetch(); + } + // Run threads + S32 fetch_pending = 0; + while (1) + { + LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread + LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread + fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread + if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time) + { + break; + } + } + // Update fetch again + for (image_priority_list_t::iterator iter = mImageList.begin(); + iter != mImageList.end(); ) + { + LLViewerFetchedTexture* imagep = *iter++; + imagep->updateFetch(); + } + max_time -= timer.getElapsedTimeF32(); + max_time = llmax(max_time, .001f); + F32 create_time = updateImagesCreateTextures(max_time); + + LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. " + << " fetch_pending " << fetch_pending + << " create_time " << create_time + << LL_ENDL; +} + + +BOOL LLViewerTextureList::createUploadFile(const std::string& filename, + const std::string& out_filename, + const U8 codec) +{ + // First, load the image. + LLPointer raw_image = new LLImageRaw; + + switch (codec) + { + case IMG_CODEC_BMP: + { + LLPointer bmp_image = new LLImageBMP; + + if (!bmp_image->load(filename)) + { + return FALSE; + } + + if (!bmp_image->decode(raw_image, 0.0f)) + { + return FALSE; + } + } + break; + case IMG_CODEC_TGA: + { + LLPointer tga_image = new LLImageTGA; + + if (!tga_image->load(filename)) + { + return FALSE; + } + + if (!tga_image->decode(raw_image)) + { + return FALSE; + } + + if( (tga_image->getComponents() != 3) && + (tga_image->getComponents() != 4) ) + { + tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." ); + return FALSE; + } + } + break; + case IMG_CODEC_JPEG: + { + LLPointer jpeg_image = new LLImageJPEG; + + if (!jpeg_image->load(filename)) + { + return FALSE; + } + + if (!jpeg_image->decode(raw_image, 0.0f)) + { + return FALSE; + } + } + break; + case IMG_CODEC_PNG: + { + LLPointer png_image = new LLImagePNG; + + if (!png_image->load(filename)) + { + return FALSE; + } + + if (!png_image->decode(raw_image, 0.0f)) + { + return FALSE; + } + } + break; + default: + return FALSE; + } + + LLPointer compressedImage = convertToUploadFile(raw_image); + + if( !compressedImage->save(out_filename) ) + { + llinfos << "Couldn't create output file " << out_filename << llendl; + return FALSE; + } + + // test to see if the encode and save worked. + LLPointer integrity_test = new LLImageJ2C; + if( !integrity_test->loadAndValidate( out_filename ) ) + { + llinfos << "Image: " << out_filename << " is corrupt." << llendl; + return FALSE; + } + + return TRUE; +} + +// note: modifies the argument raw_image!!!! +LLPointer LLViewerTextureList::convertToUploadFile(LLPointer raw_image) +{ + raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + LLPointer compressedImage = new LLImageJ2C(); + compressedImage->setRate(0.f); + + if (gSavedSettings.getBOOL("LosslessJ2CUpload") && + (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)) + compressedImage->setReversible(TRUE); + + compressedImage->encode(raw_image, 0.0f); + + return compressedImage; +} + +// Returns min setting for TextureMemory (in MB) +S32 LLViewerTextureList::getMinVideoRamSetting() +{ + S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); + //min texture mem sets to 64M if total physical mem is more than 1.5GB + return (system_ram > 1500) ? 64 : MIN_VIDEO_RAM_IN_MEGA_BYTES ; +} + +//static +// Returns max setting for TextureMemory (in MB) +S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) +{ + S32 max_texmem; + if (gGLManager.mVRAM != 0) + { + // Treat any card with < 32 MB (shudder) as having 32 MB + // - it's going to be swapping constantly regardless + S32 max_vram = gGLManager.mVRAM; + max_vram = llmax(max_vram, getMinVideoRamSetting()); + max_texmem = max_vram; + if (!get_recommended) + max_texmem *= 2; + } + else + { + if (get_recommended) + max_texmem = 128; + else + max_texmem = 512; + llwarns << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << llendl; + } + + S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB + //llinfos << "*** DETECTED " << system_ram << " MB of system memory." << llendl; + if (get_recommended) + max_texmem = llmin(max_texmem, (S32)(system_ram/2)); + else + max_texmem = llmin(max_texmem, (S32)(system_ram)); + + max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES); + + return max_texmem; +} + +const S32 VIDEO_CARD_FRAMEBUFFER_MEM = 12; // MB +const S32 MIN_MEM_FOR_NON_TEXTURE = 512 ; //MB +void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) +{ + // Initialize the image pipeline VRAM settings + S32 cur_mem = gSavedSettings.getS32("TextureMemory"); + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32 default_mem = getMaxVideoRamSetting(true); // recommended default + if (mem == 0) + { + mem = cur_mem > 0 ? cur_mem : default_mem; + } + else if (mem < 0) + { + mem = default_mem; + } + + // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise + mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem)); + + mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting()); + if (mem != cur_mem) + { + gSavedSettings.setS32("TextureMemory", mem); + return; //listener will re-enter this function + } + + // TODO: set available resident texture mem based on use by other subsystems + // currently max(12MB, VRAM/4) assumed... + + S32 vb_mem = mem; + S32 fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4); + mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB + + mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2; + if (mMaxResidentTexMemInMegaBytes > 640) + { + mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes >> 2); + } + + //system mem + S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB + + //minimum memory reserved for non-texture use. + //if system_raw >= 1GB, reserve at least 512MB for non-texture use; + //otherwise reserve half of the system_ram for non-texture use. + S32 min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ; + + if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem) + { + mMaxTotalTextureMemInMegaBytes = system_ram - min_non_texture_mem ; + } + + llinfos << "Total Video Memory set to: " << vb_mem << " MB" << llendl; + llinfos << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << llendl; +} + +/////////////////////////////////////////////////////////////////////////////// + +// static +void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data) +{ + LLFastTimer t(LLFastTimer::FTM_PROCESS_IMAGES); + + // Receive image header, copy into image object and decompresses + // if this is a one-packet image. + + LLUUID id; + + char ip_string[256]; + u32_to_ip_string(msg->getSenderIP(),ip_string); + + if (msg->getReceiveCompressedSize()) + { + gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8; + } + else + { + gTextureList.mTextureBits += msg->getReceiveSize() * 8; + } + gTextureList.mTexturePackets++; + + U8 codec; + U16 packets; + U32 totalbytes; + msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id); + msg->getU8Fast(_PREHASH_ImageID, _PREHASH_Codec, codec); + msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packets, packets); + msg->getU32Fast(_PREHASH_ImageID, _PREHASH_Size, totalbytes); + + S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data); + if (!data_size) + { + return; + } + if (data_size < 0) + { + // msg->getSizeFast() is probably trying to tell us there + // was an error. + llerrs << "image header chunk size was negative: " + << data_size << llendl; + return; + } + + // this buffer gets saved off in the packet list + U8 *data = new U8[data_size]; + msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); + + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + if (!image) + { + delete [] data; + return; + } + image->getLastPacketTimer()->reset(); + bool res = LLAppViewer::getTextureFetch()->receiveImageHeader(msg->getSender(), id, codec, packets, totalbytes, data_size, data); + if (!res) + { + delete[] data; + } +} + +// static +void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data) +{ + LLMemType mt1(LLMemType::MTYPE_APPFMTIMAGE); + LLFastTimer t(LLFastTimer::FTM_PROCESS_IMAGES); + + // Receives image packet, copy into image object, + // checks if all packets received, decompresses if so. + + LLUUID id; + U16 packet_num; + + char ip_string[256]; + u32_to_ip_string(msg->getSenderIP(),ip_string); + + if (msg->getReceiveCompressedSize()) + { + gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8; + } + else + { + gTextureList.mTextureBits += msg->getReceiveSize() * 8; + } + gTextureList.mTexturePackets++; + + //llprintline("Start decode, image header..."); + msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id); + msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packet, packet_num); + S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data); + + if (!data_size) + { + return; + } + if (data_size < 0) + { + // msg->getSizeFast() is probably trying to tell us there + // was an error. + llerrs << "image data chunk size was negative: " + << data_size << llendl; + return; + } + if (data_size > MTUBYTES) + { + llerrs << "image data chunk too large: " << data_size << " bytes" << llendl; + return; + } + U8 *data = new U8[data_size]; + msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); + + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + if (!image) + { + delete [] data; + return; + } + image->getLastPacketTimer()->reset(); + bool res = LLAppViewer::getTextureFetch()->receiveImagePacket(msg->getSender(), id, packet_num, data_size, data); + if (!res) + { + delete[] data; + } +} + + +// We've been that the asset server does not contain the requested image id. +// static +void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data) +{ + LLFastTimer t(LLFastTimer::FTM_PROCESS_IMAGES); + LLUUID image_id; + msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id); + + LLViewerFetchedTexture* image = gTextureList.findImage( image_id ); + if( image ) + { + image->setIsMissingAsset(); + } +} + +/////////////////////////////////////////////////////////////////////////////// + +//static +const U32 SIXTEEN_MEG = 0x1000000; +S32 LLViewerTextureList::calcMaxTextureRAM() +{ + // Decide the maximum amount of RAM we should allow the user to allocate to texture cache + LLMemoryInfo memory_info; + U32 available_memory = memory_info.getPhysicalMemoryClamped(); + + clamp_rescale((F32)available_memory, + (F32)(SIXTEEN_MEG * 16), + (F32)U32_MAX, + (F32)(SIXTEEN_MEG * 4), + (F32)(U32_MAX >> 1)); + return available_memory; +} + +/////////////////////////////////////////////////////////////////////////////// + +// explicitly cleanup resources, as this is a singleton class with process +// lifetime so ability to perform std::map operations in destructor is not +// guaranteed. +void LLUIImageList::cleanUp() +{ + mUIImages.clear(); + mUITextureList.clear() ; +} + +LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id) +{ + // use id as image name + std::string image_name = image_id.asString(); + + // look for existing image + uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name); + if (found_it != mUIImages.end()) + { + return found_it->second; + } + + return loadUIImageByID(image_id); +} + +LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name) +{ + // look for existing image + uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name); + if (found_it != mUIImages.end()) + { + return found_it->second; + } + + return loadUIImageByName(image_name, image_name); +} + +LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect) +{ + LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, IMMEDIATE_YES); + return loadUIImage(imagep, name, use_mips, scale_rect); +} + +LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, BOOL use_mips, const LLRect& scale_rect) +{ + LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, IMMEDIATE_YES); + return loadUIImage(imagep, id.asString(), use_mips, scale_rect); +} + +LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect) +{ + if (!imagep) return NULL; + + imagep->setAddressMode(LLTexUnit::TAM_CLAMP); + + //all UI images are non-deletable + imagep->setNoDelete() ; + + LLUIImagePtr new_imagep = new LLUIImage(name, imagep); + mUIImages.insert(std::make_pair(name, new_imagep)); + mUITextureList.push_back(imagep) ; + + LLUIImageLoadData* datap = new LLUIImageLoadData; + datap->mImageName = name; + datap->mImageScaleRegion = scale_rect; + + imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap); + + return new_imagep; +} + +LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect) +{ + // look for existing image + uuid_ui_image_map_t::iterator found_it = mUIImages.find(name); + if (found_it != mUIImages.end()) + { + // image already loaded! + llerrs << "UI Image " << name << " already loaded." << llendl; + } + + return loadUIImageByName(name, filename, use_mips, scale_rect); +} + +//static +void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data ) +{ + if(!success || !user_data) + { + return; + } + + LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data; + std::string ui_image_name = image_datap->mImageName; + LLRect scale_rect = image_datap->mImageScaleRegion; + if (final) + { + delete image_datap; + } + + LLUIImageList* instance = getInstance(); + + uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name); + if (found_it != instance->mUIImages.end()) + { + LLUIImagePtr imagep = found_it->second; + + // for images grabbed from local files, apply clipping rectangle to restore original dimensions + // from power-of-2 gl image + if (success && imagep.notNull() && src_vi && !src_vi->getLocalFileName().empty()) + { + F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth(); + F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight(); + imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f)); + if (scale_rect != LLRect::null) + { + imagep->setScaleRegion( + LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f), + llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f), + llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f), + llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f))); + } + } + } +} + +struct UIImageDeclaration : public LLInitParam::Block +{ + Mandatory name; + Optional file_name; + Optional preload; + Optional scale_rect; + Optional use_mips; + + UIImageDeclaration() + : name("name"), + file_name("file_name"), + preload("preload", false), + scale_rect("scale"), + use_mips("use_mips", false) + {} +}; + +struct UIImageDeclarations : public LLInitParam::Block +{ + Mandatory version; + Multiple textures; + + UIImageDeclarations() + : version("version"), + textures("texture") + {} +}; + +bool LLUIImageList::initFromFile() +{ + // construct path to canonical textures.xml in default skin dir + std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml"); + + LLXMLNodePtr root; + + if (!LLXMLNode::parseFile(base_file_path, root, NULL)) + { + llwarns << "Unable to parse UI image list file " << base_file_path << llendl; + return false; + } + + std::vector paths; + // path to current selected skin + paths.push_back(gDirUtilp->getSkinDir() + + gDirUtilp->getDirDelimiter() + + "textures" + + gDirUtilp->getDirDelimiter() + + "textures.xml"); + // path to user overrides on current skin + paths.push_back(gDirUtilp->getUserSkinDir() + + gDirUtilp->getDirDelimiter() + + "textures" + + gDirUtilp->getDirDelimiter() + + "textures.xml"); + + // apply skinned xml files incrementally + for(std::vector::iterator path_it = paths.begin(); + path_it != paths.end(); + ++path_it) + { + // don't reapply base file to itself + if (!path_it->empty() && (*path_it) != base_file_path) + { + LLXMLNodePtr update_root; + if (LLXMLNode::parseFile(*path_it, update_root, NULL)) + { + LLXMLNode::updateNode(root, update_root); + } + } + } + + UIImageDeclarations images; + LLXUIParser::instance().readXUI(root, images); + + if (!images.validateBlock()) return false; + + enum e_decode_pass + { + PASS_DECODE_NOW, + PASS_DECODE_LATER, + NUM_PASSES + }; + + for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++) + { + for (LLInitParam::ParamIterator::const_iterator image_it = images.textures().begin(); + image_it != images.textures().end(); + ++image_it) + { + std::string file_name = image_it->file_name.isProvided() ? image_it->file_name() : image_it->name(); + + // load high priority textures on first pass (to kick off decode) + enum e_decode_pass decode_pass = image_it->preload ? PASS_DECODE_NOW : PASS_DECODE_LATER; + if (decode_pass != cur_pass) + { + continue; + } + preloadUIImage(image_it->name, file_name, image_it->use_mips, image_it->scale_rect); + } + + if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload")) + { + gTextureList.decodeAllImages(10.f); // decode preloaded images + } + } + return true; +} + + diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h new file mode 100644 index 0000000000..11d1dd855f --- /dev/null +++ b/indra/newview/llviewertexturelist.h @@ -0,0 +1,243 @@ +/** + * @file llviewertexturelist.h + * @brief Object for managing the list of images within a region + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLVIEWERTEXTURELIST_H +#define LL_LLVIEWERTEXTURELIST_H + +#include "lluuid.h" +//#include "message.h" +#include "llgl.h" +#include "llstat.h" +#include "llviewertexture.h" +#include "llui.h" +#include +#include + +const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128; + +const BOOL MIPMAP_YES = TRUE; +const BOOL MIPMAP_NO = FALSE; + +const BOOL GL_TEXTURE_YES = TRUE; +const BOOL GL_TEXTURE_NO = FALSE; + +const BOOL IMMEDIATE_YES = TRUE; +const BOOL IMMEDIATE_NO = FALSE; + +class LLImageJ2C; +class LLMessageSystem; +class LLTextureView; + +typedef void (*LLImageCallback)(BOOL success, + LLViewerFetchedTexture *src_vi, + LLImageRaw* src, + LLImageRaw* src_aux, + S32 discard_level, + BOOL final, + void* userdata); + +class LLViewerTextureList +{ + LOG_CLASS(LLViewerTextureList); + + friend class LLTextureView; + friend class LLViewerTextureManager; + +public: + static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec); + static LLPointer convertToUploadFile(LLPointer raw_image); + static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data ); + static S32 calcMaxTextureRAM(); + static void receiveImageHeader(LLMessageSystem *msg, void **user_data); + static void receiveImagePacket(LLMessageSystem *msg, void **user_data); + +public: + LLViewerTextureList(); + ~LLViewerTextureList(); + + void init(); + void shutdown(); + void dump(); + void destroyGL(BOOL save_state = TRUE); + void restoreGL(); + + LLViewerFetchedTexture *findImage(const LLUUID &image_id); + + void dirtyImage(LLViewerFetchedTexture *image); + + // Using image stats, determine what images are necessary, and perform image updates. + void updateImages(F32 max_time); + void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ; + + // Decode and create textures for all images currently in list. + void decodeAllImages(F32 max_decode_time); + + void handleIRCallback(void **data, const S32 number); + + void setUpdateStats(BOOL b) { mUpdateStats = b; } + + S32 getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; } + S32 getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;} + S32 getNumImages() { return mImageList.size(); } + + void updateMaxResidentTexMem(S32 mem); + + void doPreloadImages(); + void doPrefetchImages(); + + static S32 getMinVideoRamSetting(); + static S32 getMaxVideoRamSetting(bool get_recommended = false); + +private: + void updateImagesDecodePriorities(); + F32 updateImagesCreateTextures(F32 max_time); + F32 updateImagesFetchTextures(F32 max_time); + void updateImagesUpdateStats(); + + void addImage(LLViewerFetchedTexture *image); + void deleteImage(LLViewerFetchedTexture *image); + + void addImageToList(LLViewerFetchedTexture *image); + void removeImageFromList(LLViewerFetchedTexture *image); + + LLViewerFetchedTexture * getImage(const LLUUID &image_id, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + LLHost request_from_host = LLHost() + ); + + LLViewerFetchedTexture * getImageFromFile(const std::string& filename, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + LLViewerFetchedTexture* createImage(const LLUUID &image_id, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + LLHost request_from_host = LLHost() + ); + + // Request image from a specific host, used for baked avatar textures. + // Implemented in header in case someone changes default params above. JC + LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) + { return getImage(image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + +public: + typedef std::set > image_list_t; + image_list_t mLoadingStreamList; + image_list_t mCreateTextureList; + image_list_t mCallbackList; + + // Note: just raw pointers because they are never referenced, just compared against + std::set mDirtyTextureList; + + BOOL mForceResetTextureStats; + +private: + typedef std::map< LLUUID, LLPointer > uuid_map_t; + uuid_map_t mUUIDMap; + LLUUID mLastUpdateUUID; + LLUUID mLastFetchUUID; + + typedef std::set, LLViewerFetchedTexture::Compare> image_priority_list_t; + image_priority_list_t mImageList; + + // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon + std::set > mImagePreloads; + + BOOL mUpdateStats; + S32 mMaxResidentTexMemInMegaBytes; + S32 mMaxTotalTextureMemInMegaBytes; + LLFrameTimer mForceDecodeTimer; + +public: + U32 mTextureBits; + U32 mTexturePackets; + +private: + S32 mNumImages; + static void (*sUUIDCallback)(void**, const LLUUID &); +}; + +class LLUIImageList : public LLImageProviderInterface, public LLSingleton +{ +public: + // LLImageProviderInterface + LLUIImagePtr getUIImageByID(const LLUUID& id); + LLUIImagePtr getUIImage(const std::string& name); + void cleanUp(); + + bool initFromFile(); + + LLUIImagePtr preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect); + + static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ); +private: + LLUIImagePtr loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null); + LLUIImagePtr loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null); + + LLUIImagePtr loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null); + + + struct LLUIImageLoadData + { + std::string mImageName; + LLRect mImageScaleRegion; + }; + + typedef std::map< std::string, LLPointer > uuid_ui_image_map_t; + uuid_ui_image_map_t mUIImages; + + // + //keep a copy of UI textures to prevent them to be deleted. + //mGLTexturep of each UI texture equals to some LLUIImage.mImage. + std::list< LLPointer > mUITextureList ; +}; + +const BOOL GLTEXTURE_TRUE = TRUE; +const BOOL GLTEXTURE_FALSE = FALSE; +const BOOL MIPMAP_TRUE = TRUE; +const BOOL MIPMAP_FALSE = FALSE; + +extern LLViewerTextureList gTextureList; + +#endif diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2caa8f2309..637d072cf4 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -161,7 +161,7 @@ #include "llvieweraudio.h" #include "llviewercamera.h" #include "llviewergesture.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerinventory.h" #include "llviewerkeyboard.h" #include "llviewermenu.h" @@ -1356,8 +1356,8 @@ LLViewerWindow::LLViewerWindow( // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. - gImageList.init(); - LLViewerImage::initClass(); + gTextureList.init(); + LLViewerTextureManager::init() ; gBumpImageList.init(); // Init font system, but don't actually load the fonts yet @@ -1687,7 +1687,7 @@ void LLViewerWindow::shutdownGL() gSky.cleanup(); stop_glerror(); - gImageList.shutdown(); + gTextureList.shutdown(); stop_glerror(); gBumpImageList.shutdown(); @@ -1699,7 +1699,7 @@ void LLViewerWindow::shutdownGL() gPipeline.cleanup(); stop_glerror(); - LLViewerImage::cleanupClass(); + LLViewerTextureManager::cleanup() ; llinfos << "Cleaning up select manager" << llendl; LLSelectMgr::getInstance()->cleanup(); @@ -4439,7 +4439,7 @@ void LLViewerWindow::stopGL(BOOL save_state) //Note: --bao //if not necessary, do not change the order of the function calls in this function. //if change something, make sure it will not break anything. - //especially be careful to put anything behind gImageList.destroyGL(save_state); + //especially be careful to put anything behind gTextureList.destroyGL(save_state); if (!gGLManager.mIsDisabled) { llinfos << "Shutting down GL..." << llendl; @@ -4464,7 +4464,7 @@ void LLViewerWindow::stopGL(BOOL save_state) LLVOAvatar::destroyGL(); stop_glerror(); - LLDynamicTexture::destroyGL(); + LLViewerDynamicTexture::destroyGL(); stop_glerror(); if (gPipeline.isInit()) @@ -4482,9 +4482,9 @@ void LLViewerWindow::stopGL(BOOL save_state) gPostProcess->invalidate(); } - gImageList.destroyGL(save_state); + gTextureList.destroyGL(save_state); stop_glerror(); - + gGLManager.mIsDisabled = TRUE; stop_glerror(); @@ -4497,7 +4497,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) //Note: --bao //if not necessary, do not change the order of the function calls in this function. //if change something, make sure it will not break anything. - //especially, be careful to put something before gImageList.restoreGL(); + //especially, be careful to put something before gTextureList.restoreGL(); if (gGLManager.mIsDisabled) { llinfos << "Restoring GL..." << llendl; @@ -4505,8 +4505,9 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) initGLDefaults(); LLGLState::restoreGL(); - gImageList.restoreGL(); - + + gTextureList.restoreGL(); + // for future support of non-square pixels, and fonts that are properly stretched //LLFontGL::destroyDefaultFonts(); initFonts(); @@ -4517,7 +4518,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) LLManipTranslate::restoreGL(); gBumpImageList.restoreGL(); - LLDynamicTexture::restoreGL(); + LLViewerDynamicTexture::restoreGL(); LLVOAvatar::restoreGL(); gResizeScreenTexture = TRUE; @@ -5104,7 +5105,7 @@ void LLPickInfo::updateXYCoords() if (mObjectFace > -1) { const LLTextureEntry* tep = getObject()->getTE(mObjectFace); - LLPointer imagep = gImageList.getImage(tep->getID()); + LLPointer imagep = LLViewerTextureManager::getFetchedTexture(tep->getID()); if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull()) { LLCoordGL coords; diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index e52fec7909..f26ba6f46e 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -39,8 +39,8 @@ #include "v3math.h" #include "llsurface.h" #include "lltextureview.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "noise.h" #include "llregionhandle.h" // for from_region_handle @@ -106,7 +106,7 @@ void LLVLComposition::setDetailTextureID(S32 corner, const LLUUID& id) { return; } - mDetailTextures[corner] = gImageList.getImage(id); + mDetailTextures[corner] = LLViewerTextureManager::getFetchedTexture(id); mDetailTextures[corner]->setNoDelete() ; mRawImages[corner] = NULL; } @@ -229,7 +229,7 @@ BOOL LLVLComposition::generateComposition() { if (mDetailTextures[i]->getDiscardLevel() < 0) { - mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); return FALSE; } @@ -237,8 +237,8 @@ BOOL LLVLComposition::generateComposition() (mDetailTextures[i]->getWidth() < BASE_SIZE || mDetailTextures[i]->getHeight() < BASE_SIZE))) { - S32 width = mDetailTextures[i]->getWidth(0); - S32 height = mDetailTextures[i]->getHeight(0); + S32 width = mDetailTextures[i]->getFullWidth(); + S32 height = mDetailTextures[i]->getFullHeight(); S32 min_dim = llmin(width, height); S32 ddiscard = 0; while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL) @@ -246,7 +246,7 @@ BOOL LLVLComposition::generateComposition() ddiscard++; min_dim /= 2; } - mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); return FALSE; } @@ -280,7 +280,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, { // Read back a raw image for this discard level, if it exists mRawImages[i] = new LLImageRaw; - S32 min_dim = llmin(mDetailTextures[i]->getWidth(0), mDetailTextures[i]->getHeight(0)); + S32 min_dim = llmin(mDetailTextures[i]->getFullWidth(), mDetailTextures[i]->getFullHeight()); S32 ddiscard = 0; while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL) { @@ -336,7 +336,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, // // - LLViewerImage *texturep; + LLViewerTexture *texturep; U32 tex_width, tex_height, tex_comps; U32 tex_stride; F32 tex_x_scalef, tex_y_scalef; @@ -455,7 +455,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, for (S32 i = 0; i < 4; i++) { // Un-boost detatil textures (will get re-boosted if rendering in high detail) - mDetailTextures[i]->setBoostLevel(LLViewerImage::BOOST_NONE); + mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE); mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1); } @@ -467,7 +467,7 @@ LLUUID LLVLComposition::getDetailTextureID(S32 corner) return mDetailTextures[corner]->getID(); } -LLViewerImage* LLVLComposition::getDetailTexture(S32 corner) +LLViewerFetchedTexture* LLVLComposition::getDetailTexture(S32 corner) { return mDetailTextures[corner]; } diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h index 6d5db3c050..d1b3dc4495 100644 --- a/indra/newview/llvlcomposition.h +++ b/indra/newview/llvlcomposition.h @@ -34,7 +34,7 @@ #define LL_LLVLCOMPOSITION_H #include "llviewerlayer.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLSurface; @@ -62,7 +62,7 @@ public: CORNER_COUNT = 4 }; LLUUID getDetailTextureID(S32 corner); - LLViewerImage* getDetailTexture(S32 corner); + LLViewerFetchedTexture* getDetailTexture(S32 corner); F32 getStartHeight(S32 corner); F32 getHeightRange(S32 corner); @@ -79,7 +79,7 @@ protected: LLSurface *mSurfacep; BOOL mTexturesLoaded; - LLPointer mDetailTextures[CORNER_COUNT]; + LLPointer mDetailTextures[CORNER_COUNT]; LLPointer mRawImages[CORNER_COUNT]; F32 mStartHeight[CORNER_COUNT]; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e351c904e6..258061190b 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -67,7 +67,7 @@ #include "lltexlayer.h" #include "lltoolmorph.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" @@ -717,8 +717,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mRippleTimeLast = 0.f; - mShadowImagep = gImageList.getImageFromFile("foot_shadow.j2c"); - gGL.getTexUnit(0)->bind(mShadowImagep.get()); + mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c"); + gGL.getTexUnit(0)->bind(mShadowImagep); mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP); mInAir = FALSE; @@ -2499,7 +2499,7 @@ void LLVOAvatar::idleUpdateLoadingEffect() particle_parameters.mPartData.mStartColor = LLColor4(1, 1, 1, 0.5f); particle_parameters.mPartData.mEndColor = LLColor4(1, 1, 1, 0.0f); particle_parameters.mPartData.mStartScale.mV[VX] = 0.8f; - LLViewerImage* cloud = gImageList.getImageFromFile("cloud-particle.j2c"); + LLViewerTexture* cloud = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c"); particle_parameters.mPartImageID = cloud->getID(); particle_parameters.mMaxAge = 0.f; particle_parameters.mPattern = LLPartSysData::LL_PART_SRC_PATTERN_ANGLE_CONE; @@ -3869,7 +3869,7 @@ U32 LLVOAvatar::renderFootShadows() LLGLDepthTest test(GL_TRUE, GL_FALSE); //render foot shadows LLGLEnable blend(GL_BLEND); - gGL.getTexUnit(0)->bind(mShadowImagep.get()); + gGL.getTexUnit(0)->bind(mShadowImagep); glColor4fv(mShadow0Facep->getRenderColor().mV); mShadow0Facep->renderIndexed(foot_mask); glColor4fv(mShadow1Facep->getRenderColor().mV); @@ -3945,7 +3945,7 @@ void LLVOAvatar::updateTextures(LLAgent &agent) { if (layer_baked[i] && !mBakedTextureDatas[i].mIsLoaded) { - gGL.getTexUnit(0)->bind(getImage(mBakedTextureDatas[i].mTextureIndex)); + gGL.getTexUnit(0)->bind(getImage( mBakedTextureDatas[i].mTextureIndex )); } } } @@ -3955,7 +3955,7 @@ void LLVOAvatar::updateTextures(LLAgent &agent) mHasGrey = FALSE; // debug for (U32 index = 0; index < getNumTEs(); index++) { - LLViewerImage *imagep = getImage(index); + LLViewerFetchedTexture *imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(index), TRUE); if (imagep) { const LLTextureEntry *te = getTE(index); @@ -4007,15 +4007,15 @@ void LLVOAvatar::updateTextures(LLAgent &agent) } -void LLVOAvatar::addLocalTextureStats(ETextureIndex idx, LLViewerImage* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index) +void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture* imagep, + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) { // No local texture stats for non-self avatars return; } -void LLVOAvatar::addBakedTextureStats( LLViewerImage* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) +void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) { mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); mMinPixelArea = llmin(pixel_area, mMinPixelArea); @@ -4024,13 +4024,13 @@ void LLVOAvatar::addBakedTextureStats( LLViewerImage* imagep, F32 pixel_area, F3 } //virtual -void LLVOAvatar::setImage(const U8 te, LLViewerImage *imagep) +void LLVOAvatar::setImage(const U8 te, LLViewerTexture *imagep) { setTEImage(te, imagep); } //virtual -LLViewerImage* LLVOAvatar::getImage(const U8 te) const +LLViewerTexture* LLVOAvatar::getImage(const U8 te) const { return getTEImage(te); } @@ -5213,7 +5213,7 @@ void LLVOAvatar::updateShadowFaces() sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f); LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f); - if (mShadowImagep->getHasGLTexture()) + if (mShadowImagep->hasValidGLTexture()) { LLVector3 normal; LLVector3d shadow_pos; @@ -5772,10 +5772,10 @@ void LLVOAvatar::updateMeshTextures() // if user has never specified a texture, assign the default for (U32 i=0; i < getNumTEs(); i++) { - const LLViewerImage* te_image = getImage(i); + const LLViewerTexture* te_image = getImage(i); if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT)) { - setImage(i, gImageList.getImage(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR)); // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR)); // IMG_DEFAULT_AVATAR = a special texture that's never rendered. } } @@ -5829,7 +5829,7 @@ void LLVOAvatar::updateMeshTextures() { if (use_lkg_baked_layer[i] && !self_customizing ) { - LLViewerImage* baked_img = gImageList.getImageFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host ); + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host ); mBakedTextureDatas[i].mIsUsed = TRUE; for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) { @@ -5838,7 +5838,7 @@ void LLVOAvatar::updateMeshTextures() } else if (!self_customizing && is_layer_baked[i]) { - LLViewerImage* baked_img = getImage( mBakedTextureDatas[i].mTextureIndex ); + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex ), TRUE) ; if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex ) { // Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing). @@ -5873,7 +5873,7 @@ void LLVOAvatar::updateMeshTextures() if (!is_layer_baked[BAKED_HAIR] || self_customizing) { const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1); - LLViewerImage* hair_img = getImage( TEX_HAIR ); + LLViewerTexture* hair_img = getImage( TEX_HAIR ); for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) { mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); @@ -5907,7 +5907,7 @@ void LLVOAvatar::updateMeshTextures() //----------------------------------------------------------------------------- // setLocalTexture() //----------------------------------------------------------------------------- -void LLVOAvatar::setLocalTexture(ETextureIndex type, LLViewerImage* tex, BOOL baked_version_exists, U32 index) +void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, BOOL baked_version_ready, U32 index ) { // invalid for anyone but self llassert(0); @@ -6153,7 +6153,7 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) iter++) { const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; - const LLViewerImage* te_image = getImage(iter->first); + const LLViewerTexture* te_image = getImage(iter->first); if( !te_image ) { llinfos << " " << texture_dict->mName << ": null ptr" << llendl; @@ -6319,7 +6319,7 @@ void LLVOAvatar::onFirstTEMessageReceived() // (That is, don't do a transition from unbaked to baked.) if (layer_baked) { - LLViewerImage* image = getImage( mBakedTextureDatas[i].mTextureIndex ); + LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex ), TRUE) ; mBakedTextureDatas[i].mLastTextureIndex = image->getID(); // If we have more than one texture for the other baked layers, we'll want to call this for them too. if ( (i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER) ) @@ -6381,7 +6381,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT && baked_index != BAKED_SKIRT) { - setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, gImageList.getImage(mBakedTextureDatas[baked_index].mLastTextureIndex)); + setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)); } } @@ -6518,7 +6519,7 @@ void LLVOAvatar::getAnimNames( LLDynamicArray* names ) names->put( "enter_away_from_keyboard_state" ); } -void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) +void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { if (!userdata) return; @@ -6571,7 +6572,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, if (texture_dict->mIsUsedByBakedTexture) { const ETextureIndex texture_index = iter->first; - const LLViewerImage *baked_img = self->getImage(texture_index); + const LLViewerTexture *baked_img = self->getImage(texture_index); if (id == baked_img->getID()) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -6609,7 +6610,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, } // static -void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) +void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); @@ -6624,7 +6625,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerImage *src_v } } -void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { //llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl; @@ -6659,7 +6660,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) mHeadMesh1.setTexture( head_baked ); */ for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - LLViewerImage* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex ); + LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex ); if (id == image_baked->getID()) { mBakedTextureDatas[i].mIsLoaded = true; @@ -6734,7 +6735,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) { - LLViewerImage* te_image = avatar->getImage((ETextureIndex)te); + LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te); if( te_image ) { std::string uuid_str; @@ -7623,7 +7624,7 @@ U32 calc_shame(LLVOVolume* volume, std::set &textures) { LLFace* face = drawablep->getFace(i); const LLTextureEntry* te = face->getTextureEntry(); - LLViewerImage* img = face->getTexture(); + LLViewerTexture* img = face->getTexture(); textures.insert(img->getID()); diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 283b9ea156..f36d64aa8e 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -370,7 +370,7 @@ public: private: LLFace* mShadow0Facep; LLFace* mShadow1Facep; - LLPointer mShadowImagep; + LLPointer mShadowImagep; //-------------------------------------------------------------------- // Impostors @@ -432,8 +432,8 @@ private: // Constants //-------------------------------------------------------------------- public: - virtual LLViewerImage::EBoostLevel getAvatarBoostLevel() const { return LLViewerImage::BOOST_AVATAR; } - virtual LLViewerImage::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerImage::BOOST_AVATAR_BAKED; } + virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } + virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } virtual S32 getTexImageSize() const; virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } @@ -450,7 +450,7 @@ public: // Loading status //-------------------------------------------------------------------- public: - virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex index) const; protected: BOOL isFullyBaked(); @@ -462,9 +462,9 @@ protected: public: void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY ! protected: - static void onBakedTextureMasksLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); - static void onInitialBakedTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); - static void onBakedTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); virtual void removeMissingBakedTextures(); void useBakedTexture(const LLUUID& id); @@ -489,15 +489,15 @@ protected: // Local Textures //-------------------------------------------------------------------- protected: - virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerImage* tex, BOOL baked_version_exits, U32 index = 0); - virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerImage* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); + virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); //-------------------------------------------------------------------- // Texture accessors //-------------------------------------------------------------------- private: - virtual void setImage(const U8 te, LLViewerImage *imagep); - virtual LLViewerImage* getImage(const U8 te) const; + virtual void setImage(const U8 te, LLViewerTexture *imagep); + virtual LLViewerTexture* getImage(const U8 te) const; virtual const LLTextureEntry* getTexEntry(const U8 te_num) const; virtual void setTexEntry(const U8 index, const LLTextureEntry &te); @@ -508,7 +508,7 @@ private: //-------------------------------------------------------------------- protected: void deleteLayerSetCaches(bool clearAll = true); - void addBakedTextureStats(LLViewerImage* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level); + void addBakedTextureStats(LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level); //-------------------------------------------------------------------- // Composites diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 55e72cc437..4a80882c89 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -69,7 +69,7 @@ #include "lltoolmorph.h" #include "lltrans.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" @@ -103,7 +103,7 @@ struct LocalTextureData mWearableID(IMG_DEFAULT_AVATAR), mTexEntry(NULL) {} - LLPointer mImage; + LLPointer mImage; BOOL mIsBakedReady; S32 mDiscard; LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself @@ -675,7 +675,7 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) } // virtual -void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerImage* image, BOOL set_by_user, U32 index) +void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_by_user, U32 index) { if (te >= TEX_NUM_INDICES) { @@ -716,9 +716,10 @@ void LLVOAvatarSelf::removeMissingBakedTextures() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { const S32 te = mBakedTextureDatas[i].mTextureIndex; - if (getTEImage(te)->isMissingAsset()) + LLViewerTexture* tex = getTEImage(te) ; + if (!tex || tex->isMissingAsset()) { - setTEImage(te, gImageList.getImage(IMG_DEFAULT_AVATAR)); + setTEImage(te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR)); removed = TRUE; } } @@ -1008,7 +1009,7 @@ LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_obj } // virtual -void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { //llinfos << "onLocalTextureLoaded: " << src_vi->getID() << llendl; @@ -1074,9 +1075,9 @@ BOOL LLVOAvatarSelf::getLocalTextureRaw(ETextureIndex index, LLImageRaw* image_r */ // virtual -BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLImageGL** image_gl_pp, U32 index) const +BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const { - *image_gl_pp = NULL; + *tex_pp = NULL; if (!isIndexLocalTexture(type)) return FALSE; if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE; @@ -1086,7 +1087,7 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLImageGL** image_gl_ { return FALSE; } - *image_gl_pp = local_tex_data->mImage; + *tex_pp = local_tex_data->mImage; return TRUE; } @@ -1230,7 +1231,7 @@ void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL set_by_u llassert(isSelf()); ETextureIndex baked_te = getBakedTE( layerset ); - setTEImage( baked_te, gImageList.getImage(IMG_DEFAULT_AVATAR) ); + setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) ); layerset->requestUpload(); } } @@ -1319,12 +1320,12 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const const LocalTextureData *local_tex_data = local_tex_vec[num]; if (local_tex_data) { - const LLViewerImage* image_gl = local_tex_data->mImage; + const LLViewerFetchedTexture* image_gl = local_tex_data->mImage; if (image_gl) { S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); - if (image_gl->getHasGLTexture()) + if (image_gl->hasValidGLTexture()) { *gl_bytes += bytes; } @@ -1335,10 +1336,16 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const } // virtual -void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerImage* tex, BOOL baked_version_ready, U32 index) +void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, BOOL baked_version_ready, U32 index) { if (!isIndexLocalTexture(type)) return; + LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, TRUE) ; + if(!tex) + { + return ; + } + S32 desired_discard = isSelf() ? 0 : 2; LocalTextureData *local_tex_data = getLocalTextureData(type,index); if (!baked_version_ready) @@ -1415,7 +1422,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const } else { - const LLViewerImage* image = local_tex_data->mImage; + const LLViewerFetchedTexture* image = local_tex_data->mImage; llinfos << "LocTex " << name << ": " << "Discard " << image->getDiscardLevel() << ", " @@ -1431,7 +1438,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const } else { - llinfos << "LocTex " << name << ": No LLViewerImage" << llendl; + llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl; } } } @@ -1441,7 +1448,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const // onLocalTextureLoaded() //----------------------------------------------------------------------------- -void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { LLAvatarTexData *data = (LLAvatarTexData *)userdata; LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID); @@ -1555,8 +1562,8 @@ BOOL LLVOAvatarSelf::updateIsFullyLoaded() continue; // Check for the case that texture is defined but not sufficiently loaded to display anything. - LLViewerImage* baked_img = getImage( texture_data.mTextureIndex ); - if (!baked_img || !baked_img->getHasGLTexture()) + LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex ); + if (!baked_img || !baked_img->hasValidGLTexture()) { loading = TRUE; } @@ -1646,7 +1653,7 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const return TRUE; } -void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerImage* imagep, +void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) { if (!isIndexLocalTexture(type)) return; @@ -1698,7 +1705,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) { // Baked textures live on other sims. LLHost target_host = getObjectHost(); - setTEImage( te, gImageList.getImageFromHost( uuid, target_host ) ); + setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) ); updateMeshTextures(); dirtyMesh(); diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 588e3e67d8..7e8a36427d 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -34,6 +34,7 @@ #ifndef LL_LLVOAVATARSELF_H #define LL_LLVOAVATARSELF_H +#include "llviewertexture.h" #include "llvoavatar.h" struct LocalTextureData; @@ -141,8 +142,8 @@ private: // LLVOAvatar Constants //-------------------------------------------------------------------- public: - /*virtual*/ LLViewerImage::EBoostLevel getAvatarBoostLevel() const { return LLViewerImage::BOOST_AVATAR_SELF; } - /*virtual*/ LLViewerImage::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerImage::BOOST_AVATAR_BAKED_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; } /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; } /** Rendering @@ -169,18 +170,18 @@ public: // Local Textures //-------------------------------------------------------------------- public: - BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLImageGL** image_gl_pp, U32 index = 0) const; + BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index = 0) const; const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - void setLocalTextureTE(U8 te, LLViewerImage* image, BOOL set_by_user, U32 index = 0); + void setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_by_user, U32 index = 0); const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; protected: - /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerImage* tex, BOOL baked_version_exits, U32 index = 0); - void localTextureLoaded(BOOL succcess, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); + void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); void getLocalTextureByteCount(S32* gl_byte_count) const; - /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerImage* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); private: - static void onLocalTextureLoaded(BOOL succcess, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); //-------------------------------------------------------------------- // Baked textures diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp index 9095ee43c8..fbc4e2e609 100644 --- a/indra/newview/llvoclouds.cpp +++ b/indra/newview/llvoclouds.cpp @@ -44,7 +44,7 @@ #include "llprimitive.h" #include "llsky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llvosky.h" @@ -61,8 +61,8 @@ LLVOClouds::LLVOClouds(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mCloudGroupp = NULL; mbCanSelect = FALSE; setNumTEs(1); - LLViewerImage* image = gImageList.getImage(gCloudTextureID); - image->setBoostLevel(LLViewerImage::BOOST_CLOUDS); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(gCloudTextureID); + image->setBoostLevel(LLViewerTexture::BOOST_CLOUDS); setTEImage(0, image); } diff --git a/indra/newview/llvoclouds.h b/indra/newview/llvoclouds.h index f70ea5b9e7..95e6b96e4e 100644 --- a/indra/newview/llvoclouds.h +++ b/indra/newview/llvoclouds.h @@ -37,7 +37,7 @@ #include "lltable.h" #include "v4coloru.h" -class LLViewerImage; +class LLViewerTexture; class LLViewerCloudGroup; class LLCloudGroup; diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index a956ec8ab3..cf6eb8e9fd 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -46,7 +46,7 @@ #include "llsurfacepatch.h" #include "llvosky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "pipeline.h" #include "llspatialpartition.h" @@ -106,7 +106,7 @@ void LLVOGrass::updateSpecies() SpeciesMap::const_iterator it = sSpeciesTable.begin(); mSpecies = (*it).first; } - setTEImage(0, gImageList.getImage(sSpeciesTable[mSpecies]->mTextureID)); + setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)); } diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index 11b79d519c..124400d356 100644 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -38,7 +38,7 @@ #include class LLSurfacePatch; -class LLViewerImage; +class LLViewerTexture; class LLVOGrass : public LLAlphaObject diff --git a/indra/newview/llvoground.h b/indra/newview/llvoground.h index f485bd0aa4..af3fcd65d4 100644 --- a/indra/newview/llvoground.h +++ b/indra/newview/llvoground.h @@ -36,7 +36,7 @@ #include "stdtypes.h" #include "v3color.h" #include "v4coloru.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llviewerobject.h" class LLVOGround : public LLStaticViewerObject diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index a361a1160c..9bafc03a6d 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -42,9 +42,8 @@ #include "llvoicevisualizer.h" #include "llviewercamera.h" #include "llviewerobject.h" -#include "llimagegl.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llvoiceclient.h" #include "llrender.h" @@ -143,7 +142,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) for (int i=0; i mTexture [ NUM_VOICE_SYMBOL_WAVES ]; + LLPointer mTexture [ NUM_VOICE_SYMBOL_WAVES ]; bool mActive; LLVector3 mPosition; }; diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index d4df141477..993cf522e9 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -49,7 +49,7 @@ #include "llglheaders.h" #include "llsky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llworld.h" @@ -212,8 +212,8 @@ void LLSkyTex::init() for (S32 i = 0; i < 2; ++i) { - mImageGL[i] = new LLImageGL(FALSE); - mImageGL[i]->setAddressMode(LLTexUnit::TAM_CLAMP); + mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE); + mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP); mImageRaw[i] = new LLImageRaw(sResolution, sResolution, sComponents); initEmpty(i); @@ -222,16 +222,16 @@ void LLSkyTex::init() void LLSkyTex::cleanupGL() { - mImageGL[0] = NULL; - mImageGL[1] = NULL; + mTexture[0] = NULL; + mTexture[1] = NULL; } void LLSkyTex::restoreGL() { for (S32 i = 0; i < 2; i++) { - mImageGL[i] = new LLImageGL(FALSE); - mImageGL[i]->setAddressMode(LLTexUnit::TAM_CLAMP); + mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE); + mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP); } } @@ -289,13 +289,13 @@ void LLSkyTex::create(const F32 brightness) void LLSkyTex::createGLImage(S32 which) { - mImageGL[which]->createGLTexture(0, mImageRaw[which]); - mImageGL[which]->setAddressMode(LLTexUnit::TAM_CLAMP); + mTexture[which]->createGLTexture(0, mImageRaw[which]); + mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } void LLSkyTex::bindTexture(BOOL curr) { - gGL.getTexUnit(0)->bind(mImageGL[getWhich(curr)]); + gGL.getTexUnit(0)->bind(mTexture[getWhich(curr)]); } /*************************************** @@ -376,11 +376,11 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mSun.setIntensity(SUN_INTENSITY); mMoon.setIntensity(0.1f * SUN_INTENSITY); - mSunTexturep = gImageList.getImage(gSunTextureID, TRUE, TRUE); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, TRUE); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = gImageList.getImage(gMoonTextureID, TRUE, TRUE); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, TRUE); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mBloomTexturep = gImageList.getImage(IMG_BLOOM1); + mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -390,7 +390,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) LLVOSky::~LLVOSky() { - // Don't delete images - it'll get deleted by gImageList on shutdown + // Don't delete images - it'll get deleted by gTextureList on shutdown // This needs to be done for each texture mCubeMap = NULL; @@ -472,11 +472,11 @@ void LLVOSky::restoreGL() { mSkyTex[i].restoreGL(); } - mSunTexturep = gImageList.getImage(gSunTextureID, TRUE, TRUE); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, TRUE); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = gImageList.getImage(gMoonTextureID, TRUE, TRUE); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, TRUE); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mBloomTexturep = gImageList.getImage(IMG_BLOOM1); + mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index 5e23065153..466cdfdcd0 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -36,7 +36,7 @@ #include "stdtypes.h" #include "v3color.h" #include "v4coloru.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llviewerobject.h" #include "llframetimer.h" @@ -122,7 +122,7 @@ class LLSkyTex private: static S32 sResolution; static S32 sComponents; - LLPointer mImageGL[2]; + LLPointer mTexture[2]; LLPointer mImageRaw[2]; LLColor4 *mSkyData; LLVector3 *mSkyDirs; // Cache of sky direction vectors @@ -567,9 +567,9 @@ public: BOOL isReflFace(const LLFace* face) const { return face == mFace[FACE_REFLECTION]; } LLFace* getReflFace() const { return mFace[FACE_REFLECTION]; } - LLViewerImage* getSunTex() const { return mSunTexturep; } - LLViewerImage* getMoonTex() const { return mMoonTexturep; } - LLViewerImage* getBloomTex() const { return mBloomTexturep; } + LLViewerTexture* getSunTex() const { return mSunTexturep; } + LLViewerTexture* getMoonTex() const { return mMoonTexturep; } + LLViewerTexture* getBloomTex() const { return mBloomTexturep; } void forceSkyUpdate(void) { mForceUpdate = TRUE; } public: @@ -579,9 +579,9 @@ public: protected: ~LLVOSky(); - LLPointer mSunTexturep; - LLPointer mMoonTexturep; - LLPointer mBloomTexturep; + LLPointer mSunTexturep; + LLPointer mMoonTexturep; + LLPointer mBloomTexturep; static S32 sResolution; static S32 sTileResX; diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp index de69aac037..9871965458 100644 --- a/indra/newview/llvotextbubble.cpp +++ b/indra/newview/llvotextbubble.cpp @@ -43,7 +43,7 @@ #include "llbox.h" #include "lldrawable.h" #include "llface.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llvolume.h" #include "pipeline.h" #include "llviewerregion.h" @@ -125,7 +125,7 @@ void LLVOTextBubble::updateTextures(LLAgent &agent) const LLTextureEntry *te = getTE(i); F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); texel_area_ratio = llclamp(texel_area_ratio, .125f, 16.f); - LLViewerImage *imagep = getTEImage(i); + LLViewerTexture *imagep = getTEImage(i); if (imagep) { imagep->addTextureStats(mPixelArea / texel_area_ratio); @@ -142,9 +142,9 @@ LLDrawable *LLVOTextBubble::createDrawable(LLPipeline *pipeline) for (U32 i = 0; i < getNumTEs(); i++) { - LLViewerImage *imagep; + LLViewerTexture *imagep; const LLTextureEntry *texture_entry = getTE(i); - imagep = gImageList.getImage(texture_entry->getID()); + imagep = LLViewerTextureManager::getFetchedTexture(texture_entry->getID()); mDrawable->addFace((LLFacePool*) NULL, imagep); } @@ -194,7 +194,7 @@ BOOL LLVOTextBubble::updateGeometry(LLDrawable *drawable) { LLFace *face = drawable->getFace(i); face->setTEOffset(i); - face->setTexture(LLViewerImage::sSmokeImagep); + face->setTexture(LLViewerFetchedTexture::sSmokeImagep); face->setState(LLFace::FULLBRIGHT); } diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index b602b93025..d1cac4c77e 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -48,7 +48,7 @@ #include "lldrawable.h" #include "llface.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llworld.h" @@ -311,10 +311,10 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, // // Load Species-Specific data // - mTreeImagep = gImageList.getImage(sSpeciesTable[mSpecies]->mTextureID); + mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); if (mTreeImagep) { - gGL.getTexUnit(0)->bind(mTreeImagep.get()); + gGL.getTexUnit(0)->bind(mTreeImagep); } mBranchLength = sSpeciesTable[mSpecies]->mBranchLength; mTrunkLength = sSpeciesTable[mSpecies]->mTrunkLength; diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h index 42a6d54f62..13817fa111 100644 --- a/indra/newview/llvotree.h +++ b/indra/newview/llvotree.h @@ -39,7 +39,7 @@ class LLFace; class LLDrawPool; - +class LLViewerFetchedTexture; class LLVOTree : public LLViewerObject { @@ -160,7 +160,7 @@ protected: LLVector3 mWind; LLPointer mReferenceBuffer; //reference geometry for generating tree mesh - LLPointer mTreeImagep; // Pointer to proper tree image + LLPointer mTreeImagep; // Pointer to proper tree image U8 mSpecies; // Species of tree F32 mBranchLength; // Scale (length) of tree branches @@ -184,7 +184,7 @@ protected: // complete rebuild when not animating LLVector3 mLastPosition; LLQuaternion mLastRotation; - + U32 mFrameCount; typedef std::map SpeciesMap; diff --git a/indra/newview/llvotreenew.h b/indra/newview/llvotreenew.h index 02f6d3a056..3fec5855ef 100644 --- a/indra/newview/llvotreenew.h +++ b/indra/newview/llvotreenew.h @@ -41,7 +41,7 @@ #include "llstrider.h" #include "v2math.h" #include "v3math.h" -#include "llviewerimage.h" +#include "llviewertexture.h" class LLFace; class LLDrawPool; @@ -187,7 +187,7 @@ public: //LLTreeParams mParams; U8 mSpecies; - LLPointer mTreeImagep; + LLPointer mTreeImagep; LLMatrix4 mTrunkFlareFrames[MAX_FLARE]; F32 mSegSplitsError[3]; U32 mRandOffset[MAX_LEVELS]; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index f31f09f60e..bef38bb669 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -59,7 +59,7 @@ #include "llsky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "llviewertextureanim.h" #include "llworld.h" @@ -427,7 +427,7 @@ void LLVOVolume::updateTextures() return; } - if (LLViewerImage::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible()) + if (LLViewerTexture::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible()) { return; } @@ -443,7 +443,7 @@ void LLVOVolume::updateTextures() { LLFace* face = mDrawable->getFace(i); const LLTextureEntry *te = face->getTextureEntry(); - LLViewerImage *imagep = face->getTexture(); + LLViewerTexture *imagep = face->getTexture(); if (!imagep || !te || face->mExtents[0] == face->mExtents[1]) { @@ -456,7 +456,7 @@ void LLVOVolume::updateTextures() { F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); vsize = area; - imagep->setBoostLevel(LLViewerImage::BOOST_HUD); + imagep->setBoostLevel(LLViewerTexture::BOOST_HUD); face->setPixelArea(area); // treat as full screen } else @@ -486,10 +486,14 @@ void LLVOVolume::updateTextures() } else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) { - F32 pri = imagep->getDecodePriority(); - pri = llmax(pri, 0.0f); - if (pri < min_vsize) min_vsize = pri; - if (pri > max_vsize) max_vsize = pri; + LLViewerFetchedTexture* img = LLViewerTextureManager::staticCastToFetchedTexture(imagep) ; + if(img) + { + F32 pri = img->getDecodePriority(); + pri = llmax(pri, 0.0f); + if (pri < min_vsize) min_vsize = pri; + if (pri > max_vsize) max_vsize = pri; + } } else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_FACE_AREA)) { @@ -503,7 +507,7 @@ void LLVOVolume::updateTextures() { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID id = sculpt_params->getSculptTexture(); - mSculptTexture = gImageList.getImage(id); + mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); if (mSculptTexture.notNull()) { S32 lod = llmin(mLOD, 3); @@ -511,7 +515,7 @@ void LLVOVolume::updateTextures() F32 tex_size = lodf * MAX_SCULPT_REZ; mSculptTexture->addTextureStats(2.f * tex_size * tex_size); mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), - (S32)LLViewerImage::BOOST_SCULPTED)); + (S32)LLViewerTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; } @@ -625,7 +629,7 @@ void LLVOVolume::setScale(const LLVector3 &scale, BOOL damped) LLFace* LLVOVolume::addFace(S32 f) { const LLTextureEntry* te = getTE(f); - LLViewerImage* imagep = getTEImage(f); + LLViewerTexture* imagep = getTEImage(f); return mDrawable->addFace(te, imagep); } @@ -701,7 +705,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail if (isSculpted()) { - mSculptTexture = gImageList.getImage(volume_params.getSculptID()); + mSculptTexture = LLViewerTextureManager::getFetchedTexture(volume_params.getSculptID(), TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); if (mSculptTexture.notNull()) { sculpt(); @@ -783,9 +787,9 @@ void LLVOVolume::sculpt() sculpt_height = 0; sculpt_data = NULL ; - if(LLViewerImage::sTesterp) + if(LLViewerTextureManager::sTesterp) { - LLViewerImage::sTesterp->updateGrayTextureBinding(); + LLViewerTextureManager::sTesterp->updateGrayTextureBinding(); } } else @@ -796,9 +800,9 @@ void LLVOVolume::sculpt() sculpt_data = raw_image->getData(); - if(LLViewerImage::sTesterp) + if(LLViewerTextureManager::sTesterp) { - mSculptTexture->updateBindStats() ; + mSculptTexture->updateBindStatsForTester() ; } } getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level); @@ -1257,7 +1261,7 @@ BOOL LLVOVolume::isRootEdit() const return TRUE; } -void LLVOVolume::setTEImage(const U8 te, LLViewerImage *imagep) +void LLVOVolume::setTEImage(const U8 te, LLViewerTexture *imagep) { BOOL changed = (mTEImages[te] != imagep); LLViewerObject::setTEImage(te, imagep); @@ -2056,7 +2060,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e { LLFace* face = mDrawable->getFace(face_hit); - if (pick_transparent || !face->getTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n))) + if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n))) { v_end = p; if (face_hitp != NULL) @@ -2167,7 +2171,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0); - LLViewerImage* tex = facep->getTexture(); + LLViewerTexture* tex = facep->getTexture(); U8 glow = 0; @@ -2318,7 +2322,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (facep->hasGeometry() && facep->mPixelArea > FORCE_CULL_AREA) { const LLTextureEntry* te = facep->getTextureEntry(); - LLViewerImage* tex = facep->getTexture(); + LLViewerTexture* tex = facep->getTexture(); if (facep->isState(LLFace::TEXTURE_ANIM)) { @@ -2566,7 +2570,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: LLSpatialGroup::buffer_map_t buffer_map; - LLViewerImage* last_tex = NULL; + LLViewerTexture* last_tex = NULL; S32 buffer_index = 0; if (distance_sort) @@ -2578,7 +2582,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { //pull off next face LLFace* facep = *face_iter; - LLViewerImage* tex = facep->getTexture(); + LLViewerTexture* tex = facep->getTexture(); if (distance_sort) { diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 5d7b373b3c..d343d4db74 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -34,7 +34,7 @@ #define LL_LLVOVOLUME_H #include "llviewerobject.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llframetimer.h" #include "llapr.h" #include "m3math.h" // LLMatrix3 @@ -153,7 +153,7 @@ public: /*virtual*/ void setScale(const LLVector3 &scale, BOOL damped); - /*virtual*/ void setTEImage(const U8 te, LLViewerImage *imagep); + /*virtual*/ void setTEImage(const U8 te, LLViewerTexture *imagep); /*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid); /*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color); /*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color); @@ -237,7 +237,7 @@ private: BOOL mVolumeChanged; F32 mVObjRadius; LLVolumeInterface *mVolumeImpl; - LLPointer mSculptTexture; + LLPointer mSculptTexture; // statics public: diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index d23c746b75..427119285b 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -45,7 +45,7 @@ #include "llsurface.h" #include "llvosky.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "llworld.h" #include "pipeline.h" diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h index cdda48f6f2..28a5633c58 100644 --- a/indra/newview/llvowater.h +++ b/indra/newview/llvowater.h @@ -34,7 +34,7 @@ #define LL_VOWATER_H #include "llviewerobject.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "v2math.h" const U32 N_RES = 16; //32 // number of subdivisions of wave tile diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp index a26ccedfb2..3e97f9dbef 100644 --- a/indra/newview/llwaterparamset.cpp +++ b/indra/newview/llwaterparamset.cpp @@ -39,7 +39,7 @@ #include "llwaterparammanager.h" #include "lluictrlfactory.h" #include "llsliderctrl.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewercontrol.h" #include "lluuid.h" diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index 1e35a31cb6..e8c4046660 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -35,7 +35,7 @@ #include "llagent.h" #include "llagentwearables.h" #include "llfloatercustomize.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llinventorymodel.h" #include "llviewerregion.h" #include "llvoavatar.h" @@ -459,7 +459,7 @@ BOOL LLWearable::isDirty() const { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { - LLViewerImage* avatar_image = avatar->getTEImage( te ); + LLViewerTexture* avatar_image = avatar->getTEImage( te ); if( !avatar_image ) { llassert( 0 ); @@ -559,7 +559,7 @@ void LLWearable::writeToAvatar( BOOL set_by_user ) if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te)); - LLViewerImage* image = gImageList.getImage( image_id ); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE ); avatar->setLocalTextureTE(te, image, set_by_user); } } @@ -631,7 +631,7 @@ void LLWearable::removeFromAvatar( EWearableType type, BOOL set_by_user ) } // Pull textures - LLViewerImage* image = gImageList.getImage( IMG_DEFAULT_AVATAR ); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( IMG_DEFAULT_AVATAR ); for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == type) @@ -682,7 +682,7 @@ void LLWearable::readFromAvatar() { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { - LLViewerImage* image = avatar->getTEImage( te ); + LLViewerTexture* image = avatar->getTEImage( te ); if( image ) { mTEMap[te] = image->getID(); diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 692efd2b7a..5c6fc2cf21 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -46,8 +46,8 @@ #include "llregionhandle.h" #include "llsurface.h" #include "llviewercamera.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewernetwork.h" #include "llviewerobjectlist.h" #include "llviewerparceloverlay.h" @@ -109,8 +109,8 @@ LLWorld::LLWorld() : *(default_texture++) = MAX_WATER_COLOR.mV[2]; *(default_texture++) = MAX_WATER_COLOR.mV[3]; - mDefaultWaterTexturep = new LLViewerImage(raw, FALSE); - gGL.getTexUnit(0)->bind(mDefaultWaterTexturep.get()); + mDefaultWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + gGL.getTexUnit(0)->bind(mDefaultWaterTexturep); mDefaultWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -962,7 +962,7 @@ void LLWorld::shiftRegions(const LLVector3& offset) LLViewerPartSim::getInstance()->shift(offset); } -LLViewerImage* LLWorld::getDefaultWaterTexture() +LLViewerTexture* LLWorld::getDefaultWaterTexture() { return mDefaultWaterTexturep; } diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index b5380a6f6c..48025c700b 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -45,7 +45,7 @@ #include "llsingleton.h" #include "llstring.h" #include "llviewerpartsim.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llvowater.h" class LLViewerRegion; @@ -141,7 +141,7 @@ public: F32 getLandFarClip() const; void setLandFarClip(const F32 far_clip); - LLViewerImage *getDefaultWaterTexture(); + LLViewerTexture *getDefaultWaterTexture(); void updateWaterObjects(); void shiftRegions(const LLVector3& offset); @@ -192,7 +192,7 @@ private: std::list mHoleWaterObjects; LLPointer mEdgeWaterObjects[8]; - LLPointer mDefaultWaterTexturep; + LLPointer mDefaultWaterTexturep; }; diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index 827f12d19e..700971dcc4 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -43,7 +43,7 @@ #include "llviewercontrol.h" #include "llfloaterworldmap.h" #include "lltracker.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerregion.h" #include "llregionflags.h" #include "lltrans.h" @@ -519,9 +519,9 @@ void LLWorldMap::processMapLayerReply(LLMessageSystem* msg, void**) LLWorldMapLayer new_layer; new_layer.LayerDefined = TRUE; msg->getUUIDFast(_PREHASH_LayerData, _PREHASH_ImageID, new_layer.LayerImageID, block); - new_layer.LayerImage = gImageList.getImage(new_layer.LayerImageID, MIPMAP_TRUE, FALSE); + new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); - gGL.getTexUnit(0)->bind(new_layer.LayerImage.get()); + gGL.getTexUnit(0)->bind(new_layer.LayerImage); new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP); U32 left, right, top, bottom; @@ -634,15 +634,15 @@ void LLWorldMap::processMapBlockReply(LLMessageSystem* msg, void**) siminfo->mMapImageID[agent_flags] = image_id; #ifdef IMMEDIATE_IMAGE_LOAD - siminfo->mCurrentImage = gImageList.getImage(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE); - gGL.getTexUnit(0)->bind(siminfo->mCurrentImage.get()); + siminfo->mCurrentImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + gGL.getTexUnit(0)->bind(siminfo->mCurrentImage); siminfo->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP); #endif if (siminfo->mMapImageID[2].notNull()) { #ifdef IMMEDIATE_IMAGE_LOAD - siminfo->mOverlayImage = gImageList.getImage(siminfo->mMapImageID[2], MIPMAP_TRUE, FALSE); + siminfo->mOverlayImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[2], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); #endif } else @@ -862,10 +862,10 @@ void LLWorldMap::dump() if (info->mCurrentImage) { llinfos << "image discard " << (S32)info->mCurrentImage->getDiscardLevel() - << " fullwidth " << info->mCurrentImage->getWidth(0) - << " fullheight " << info->mCurrentImage->getHeight(0) - << " maxvirt " << info->mCurrentImage->mMaxVirtualSize - << " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel() + << " fullwidth " << info->mCurrentImage->getFullWidth() + << " fullheight " << info->mCurrentImage->getFullHeight() + << " maxvirt " << info->mCurrentImage->getMaxVirtualSize() + //<< " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel() << llendl; } } diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h index 1db081c74a..9daee38752 100644 --- a/indra/newview/llworldmap.h +++ b/indra/newview/llworldmap.h @@ -45,7 +45,7 @@ #include "lluuid.h" #include "llpointer.h" #include "llsingleton.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "lleventinfo.h" #include "v3color.h" @@ -96,8 +96,8 @@ public: LLUUID mMapImageID[MAP_SIM_IMAGE_TYPES]; // Hold a reference to the currently displayed image. - LLPointer mCurrentImage; - LLPointer mOverlayImage; + LLPointer mCurrentImage; + LLPointer mOverlayImage; }; #define MAP_BLOCK_RES 256 @@ -105,7 +105,7 @@ public: struct LLWorldMapLayer { BOOL LayerDefined; - LLPointer LayerImage; + LLPointer LayerImage; LLUUID LayerImageID; LLRect LayerExtents; diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 3deddf40ac..67bc205f62 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -54,8 +54,8 @@ #include "lltextureview.h" #include "lltracker.h" #include "llviewercamera.h" -#include "llviewerimage.h" -#include "llviewerimagelist.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerparceloverlay.h" #include "llviewerregion.h" @@ -332,7 +332,7 @@ void LLWorldMapView::draw() continue; } LLWorldMapLayer *layer = &LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap][layer_idx]; - LLViewerImage *current_image = layer->LayerImage; + LLViewerFetchedTexture *current_image = layer->LayerImage; if (current_image->isMissingAsset()) { @@ -367,10 +367,10 @@ void LLWorldMapView::draw() continue; } - current_image->setBoostLevel(LLViewerImage::BOOST_MAP_LAYER); + current_image->setBoostLevel(LLViewerTexture::BOOST_MAP_LAYER); current_image->setKnownDrawSize(llround(pix_width * LLUI::sGLScaleFactor.mV[VX]), llround(pix_height * LLUI::sGLScaleFactor.mV[VY])); - if (!current_image->getHasGLTexture()) + if (!current_image->hasValidGLTexture()) { continue; // better to draw nothing than the default image } @@ -434,8 +434,8 @@ void LLWorldMapView::draw() U64 handle = (*it).first; LLSimInfo* info = (*it).second; - LLViewerImage* simimage = info->mCurrentImage; - LLViewerImage* overlayimage = info->mOverlayImage; + LLViewerFetchedTexture* simimage = info->mCurrentImage; + LLViewerFetchedTexture* overlayimage = info->mOverlayImage; if (gMapScale < SIM_MAP_SCALE) { @@ -472,7 +472,7 @@ void LLWorldMapView::draw() bool sim_visible = (gMapScale >= map_scale_cutoff) && (simimage != NULL) && - (simimage->getHasGLTexture()); + (simimage->hasValidGLTexture()); if (sim_visible) { @@ -510,7 +510,7 @@ void LLWorldMapView::draw() (textures_requested_this_tick < MAX_REQUEST_PER_TICK))) { textures_requested_this_tick++; - info->mCurrentImage = gImageList.getImage(info->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE); + info->mCurrentImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); info->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP); simimage = info->mCurrentImage; gGL.getTexUnit(0)->bind(simimage); @@ -523,7 +523,7 @@ void LLWorldMapView::draw() (textures_requested_this_tick < MAX_REQUEST_PER_TICK))) { textures_requested_this_tick++; - info->mOverlayImage = gImageList.getImage(info->mMapImageID[2], MIPMAP_TRUE, FALSE); + info->mOverlayImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[2], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); info->mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); overlayimage = info->mOverlayImage; gGL.getTexUnit(0)->bind(overlayimage); @@ -546,13 +546,13 @@ void LLWorldMapView::draw() S32 draw_size = llround(gMapScale); if (simimage != NULL) { - simimage->setBoostLevel(LLViewerImage::BOOST_MAP); + simimage->setBoostLevel(LLViewerTexture::BOOST_MAP); simimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); } if (overlayimage != NULL) { - overlayimage->setBoostLevel(LLViewerImage::BOOST_MAP); + overlayimage->setBoostLevel(LLViewerTexture::BOOST_MAP); overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); } @@ -581,7 +581,7 @@ void LLWorldMapView::draw() gGL.vertex3f(right, top, 0.f); gGL.end(); - if (gSavedSettings.getBOOL("MapShowLandForSale") && overlayimage && overlayimage->getHasGLTexture()) + if (gSavedSettings.getBOOL("MapShowLandForSale") && overlayimage && overlayimage->hasValidGLTexture()) { gGL.getTexUnit(0)->bind(overlayimage); gGL.color4f(1.f, 1.f, 1.f, alpha); diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h index dd64da1371..41c9772694 100644 --- a/indra/newview/llworldmapview.h +++ b/indra/newview/llworldmapview.h @@ -39,7 +39,7 @@ #include "v3math.h" #include "v3dmath.h" #include "v4color.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "llmapimagetype.h" #include "llworldmap.h" @@ -50,7 +50,7 @@ const S32 DEFAULT_TRACKING_ARROW_SIZE = 16; class LLColor4; class LLColor4U; class LLCoordGL; -class LLViewerImage; +class LLViewerTexture; class LLTextBox; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 88d2eab66d..38c81bf027 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -76,7 +76,7 @@ #include "lltool.h" #include "lltoolmgr.h" #include "llviewercamera.h" -#include "llviewerimagelist.h" +#include "llviewertexturelist.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" @@ -751,9 +751,9 @@ S32 LLPipeline::setLightingDetail(S32 level) class LLOctreeDirtyTexture : public LLOctreeTraveler { public: - const std::set& mTextures; + const std::set& mTextures; - LLOctreeDirtyTexture(const std::set& textures) : mTextures(textures) { } + LLOctreeDirtyTexture(const std::set& textures) : mTextures(textures) { } virtual void visit(const LLOctreeNode* node) { @@ -766,7 +766,8 @@ public: for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j) { LLDrawInfo* params = *j; - if (mTextures.find(params->mTexture) != mTextures.end()) + LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(params->mTexture); + if (tex && mTextures.find(tex) != mTextures.end()) { group->setState(LLSpatialGroup::GEOM_DIRTY); } @@ -783,7 +784,7 @@ public: }; // Called when a texture changes # of channels (causes faces to move to alpha pool) -void LLPipeline::dirtyPoolObjectTextures(const std::set& textures) +void LLPipeline::dirtyPoolObjectTextures(const std::set& textures) { assertInitialized(); @@ -815,7 +816,7 @@ void LLPipeline::dirtyPoolObjectTextures(const std::set& texture } } -LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerImage *tex0) +LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0) { assertInitialized(); @@ -887,7 +888,7 @@ LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerImage *tex0) } -LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerImage *tex0) +LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerTexture *tex0) { LLMemType mt(LLMemType::MTYPE_PIPELINE); LLDrawPool *poolp = findPool(type, tex0); @@ -904,7 +905,7 @@ LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerImage *tex0) // static -LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerImage* imagep) +LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* imagep) { LLMemType mt(LLMemType::MTYPE_PIPELINE); U32 type = getPoolTypeFromTE(te, imagep); @@ -912,7 +913,7 @@ LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerImage* i } //static -U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* imagep) +U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep) { LLMemType mt_gpt(LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE); @@ -924,7 +925,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* image bool alpha = te->getColor().mV[3] < 0.999f; if (imagep) { - alpha = alpha || (imagep->getComponents() == 4 && ! imagep->mIsMediaTexture) || (imagep->getComponents() == 2); + alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2); } if (alpha) @@ -2446,7 +2447,7 @@ void LLPipeline::renderHighlights() // Make sure the selection image gets downloaded and decoded if (!mFaceSelectImagep) { - mFaceSelectImagep = gImageList.getImage(IMG_FACE_SELECT); + mFaceSelectImagep = LLViewerTextureManager::getFetchedTexture(IMG_FACE_SELECT); } mFaceSelectImagep->addTextureStats((F32)MAX_IMAGE_AREA); @@ -2476,7 +2477,7 @@ void LLPipeline::renderHighlights() for (S32 i = 0; i < count; i++) { LLFace* facep = mHighlightFaces[i]; - facep->renderSelected(LLViewerImage::sNullImagep, color); + facep->renderSelected(LLViewerTexture::sNullImagep, color); } } @@ -2565,8 +2566,8 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) sUnderWaterRender = FALSE; } - gGL.getTexUnit(0)->bind(LLViewerImage::sDefaultImagep); - LLViewerImage::sDefaultImagep->setAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sDefaultImagep); + LLViewerFetchedTexture::sDefaultImagep->setAddressMode(LLTexUnit::TAM_WRAP); ////////////////////////////////////////////// // diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 5358fce766..fc02e7dd88 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -46,7 +46,7 @@ #include "lldrawable.h" #include "llrendertarget.h" -class LLViewerImage; +class LLViewerTexture; class LLEdge; class LLFace; class LLViewerObject; @@ -104,15 +104,15 @@ public: /// @brief Get a draw pool from pool type (POOL_SIMPLE, POOL_MEDIA) and texture. /// @return Draw pool, or NULL if not found. - LLDrawPool *findPool(const U32 pool_type, LLViewerImage *tex0 = NULL); + LLDrawPool *findPool(const U32 pool_type, LLViewerTexture *tex0 = NULL); /// @brief Get a draw pool for faces of the appropriate type and texture. Create if necessary. /// @return Always returns a draw pool. - LLDrawPool *getPool(const U32 pool_type, LLViewerImage *tex0 = NULL); + LLDrawPool *getPool(const U32 pool_type, LLViewerTexture *tex0 = NULL); /// @brief Figures out draw pool type from texture entry. Creates pool if necessary. - static LLDrawPool* getPoolFromTE(const LLTextureEntry* te, LLViewerImage* te_image); - static U32 getPoolTypeFromTE(const LLTextureEntry* te, LLViewerImage* imagep); + static LLDrawPool* getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* te_image); + static U32 getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep); void addPool(LLDrawPool *poolp); // Only to be used by LLDrawPool classes for splitting pools! void removePool( LLDrawPool* poolp ); @@ -150,7 +150,7 @@ public: ); // Something about these textures has changed. Dirty them. - void dirtyPoolObjectTextures(const std::set& textures); + void dirtyPoolObjectTextures(const std::set& textures); void resetDrawOrders(); @@ -561,9 +561,9 @@ public: protected: std::vector mSelectedFaces; - LLPointer mFaceSelectImagep; - LLPointer mBloomImagep; - LLPointer mBloomImage2p; + LLPointer mFaceSelectImagep; + LLPointer mBloomImagep; + LLPointer mBloomImage2p; U32 mLightMask; U32 mLightMovingMask; -- cgit v1.3 From 56e045547951cdad356da38ba3da4251d58d3fb8 Mon Sep 17 00:00:00 2001 From: Neal Orman Date: Tue, 14 Jul 2009 15:14:46 +0000 Subject: QAR-1602 Checkpoint for Avatar Pipeline Multiple textures branch Merging changes for first checkpoint of multiple textures branch as part of the avatar pipeline project (AVP). Functionality should be same as before, but sets up the structure that later changes build upon. Changes passed QA, merge conflicts were minimal and easily resolved. Contact Nyx with any problems with this code. -Nyx --- indra/llxml/llxmlnode.h | 1 + indra/newview/CMakeLists.txt | 2 + indra/newview/llagent.cpp | 2 +- indra/newview/llagentwearables.cpp | 416 ++++++++++++++++++++---------------- indra/newview/llagentwearables.h | 36 ++-- indra/newview/lldynamictexture.h | 1 + indra/newview/llinventorybridge.cpp | 14 +- indra/newview/lltexlayer.cpp | 10 + indra/newview/lltexlayer.h | 2 + indra/newview/llviewermenu.cpp | 22 +- indra/newview/llvoavatarself.cpp | 187 +++++++--------- indra/newview/llvoavatarself.h | 18 +- indra/newview/llwearable.cpp | 81 +++++-- indra/newview/llwearable.h | 13 +- 14 files changed, 440 insertions(+), 365 deletions(-) (limited to 'indra/newview/lltexlayer.cpp') diff --git a/indra/llxml/llxmlnode.h b/indra/llxml/llxmlnode.h index c983a14410..cc9e5cb351 100644 --- a/indra/llxml/llxmlnode.h +++ b/indra/llxml/llxmlnode.h @@ -48,6 +48,7 @@ #include "llthread.h" // LLThreadSafeRefCount #include "llstring.h" #include "llstringtable.h" +#include "llfile.h" class LLVector3; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 1fddf7043d..8becd814e7 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -246,6 +246,7 @@ set(viewer_SOURCE_FILES lllandmarklist.cpp lllistbrowser.cpp lllistview.cpp + lllocaltextureobject.cpp lllocationhistory.cpp lllocationinputctrl.cpp lllogchat.cpp @@ -670,6 +671,7 @@ set(viewer_HEADER_FILES lllightconstants.h lllistbrowser.h lllistview.h + lllocaltextureobject.h lllocationhistory.h lllocationinputctrl.h lllogchat.h diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index c8240de0a7..15fc59e318 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -6450,7 +6450,7 @@ void LLAgent::sendAgentSetAppearance() const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0); if (wearable) { - hash ^= wearable->getID(); + hash ^= wearable->getAssetID(); } } if (hash.notNull()) diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index f053bfe118..22875cbca2 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -44,6 +44,9 @@ #include "llwearable.h" #include "llwearablelist.h" +#include + + LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; @@ -59,22 +62,23 @@ void LLAgentWearables::dump() llinfos << "Type: " << i << " count " << count << llendl; for (U32 j=0; jmWearable == NULL) + LLWearable* wearable = getWearable((EWearableType)i,j); + if (wearable == NULL) { llinfos << " " << j << " NULL wearable" << llendl; - continue; } - llinfos << " " << j << " Name " << wearable_entry->mWearable->getName() - << " description " << wearable_entry->mWearable->getDescription() << llendl; + llinfos << " " << j << " Name " << wearable->getName() + << " description " << wearable->getDescription() << llendl; } } + llinfos << "Total items awaiting wearable update " << mItemsAwaitingWearableUpdate.size() << llendl; + for (std::set::iterator it = mItemsAwaitingWearableUpdate.begin(); + it != mItemsAwaitingWearableUpdate.end(); + ++it) + { + llinfos << (*it).asString() << llendl; + } } // MULTI-WEARABLE: debugging @@ -105,7 +109,7 @@ LLAgentWearables::LLAgentWearables() : // MULTI-WEARABLE: TODO remove null entries. for (U32 i = 0; i < WT_COUNT; i++) { - mWearableDatas[(EWearableType)i].push_back(new LLWearableInv); + mWearableDatas[(EWearableType)i].push_back(NULL); } } @@ -116,18 +120,6 @@ LLAgentWearables::~LLAgentWearables() void LLAgentWearables::cleanup() { - for (wearableentry_map_t::iterator iter = mWearableDatas.begin(); - iter != mWearableDatas.end(); - iter++) - { - wearableentry_vec_t &wearables = iter->second; - for (U32 i = 0; i < wearables.size(); i++) - { - LLWearableInv *wearable = wearables[i]; - delete wearable; - wearables[i] = NULL; - } - } mAvatarObject = NULL; } @@ -207,11 +199,13 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type, if (item_id.isNull()) return; - LLWearableInv* wearable_entry = getWearableInv((EWearableType)type, index); + LLUUID old_item_id = getWearableItemID((EWearableType)type,index); + if (wearable) + { + wearable->setItemID(item_id); + } + setWearable((EWearableType)type,index,wearable); - LLUUID old_item_id = wearable_entry->mItemID; - wearable_entry->mItemID = item_id; - wearable_entry->mWearable = wearable; if (old_item_id.notNull()) gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); @@ -221,7 +215,7 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type, // We're changing the asset id, so we both need to set it // locally via setAssetUUID() and via setTransactionID() which // will be decoded on the server. JC - item->setAssetUUID(wearable->getID()); + item->setAssetUUID(wearable->getAssetID()); item->setTransactionID(wearable->getTransactionID()); gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id); item->updateServer(FALSE); @@ -237,11 +231,10 @@ void LLAgentWearables::sendAgentWearablesUpdate() { for (U32 j=0; j < getWearableCount((EWearableType)i); j++) { - LLWearableInv* wearable_entry = getWearableInv((EWearableType)i,j); - LLWearable* wearable = wearable_entry->mWearable; + LLWearable* wearable = getWearable((EWearableType)i,j); if (wearable) { - if (wearable_entry->mItemID.isNull()) + if (wearable->getItemID().isNull()) { LLPointer cb = new addWearableToAgentInventoryCallback( @@ -255,7 +248,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() else { gInventory.addChangedMask(LLInventoryObserver::LABEL, - wearable_entry->mItemID); + wearable->getItemID()); } } } @@ -281,12 +274,11 @@ void LLAgentWearables::sendAgentWearablesUpdate() gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8); // MULTI-WEARABLE: TODO: hacked index to 0, needs to loop over all once messages support this. - LLWearableInv* wearable_entry = getWearableInv((EWearableType)i, 0); - LLWearable* wearable = wearable_entry->mWearable; + LLWearable* wearable = getWearable((EWearableType)i, 0); if (wearable) { //llinfos << "Sending wearable " << wearable->getName() << llendl; - gMessageSystem->addUUIDFast(_PREHASH_ItemID, wearable_entry->mItemID); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, wearable->getItemID()); } else { @@ -294,7 +286,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID::null); } - lldebugs << " " << LLWearableDictionary::getTypeLabel((EWearableType)i) << ": " << (wearable ? wearable->getID() : LLUUID::null) << llendl; + lldebugs << " " << LLWearableDictionary::getTypeLabel((EWearableType)i) << ": " << (wearable ? wearable->getAssetID() : LLUUID::null) << llendl; } gAgent.sendReliableMessage(); } @@ -302,14 +294,15 @@ void LLAgentWearables::sendAgentWearablesUpdate() // MULTI-WEARABLE: add index. void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, BOOL send_update) { - LLWearableInv* wearable_entry = getWearableInv(type, index); - LLWearable* old_wearable = wearable_entry ? wearable_entry->mWearable : NULL; + LLWearable* old_wearable = getWearable(type, index); if (old_wearable && (old_wearable->isDirty() || old_wearable->isOldVersion())) { + LLUUID old_item_id = old_wearable->getItemID(); LLWearable* new_wearable = LLWearableList::instance().createCopyFromAvatar(old_wearable); - wearable_entry->mWearable = new_wearable; + new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()? + setWearable(type,index,new_wearable); - LLInventoryItem* item = gInventory.getItem(wearable_entry->mItemID); + LLInventoryItem* item = gInventory.getItem(old_item_id); if (item) { // Update existing inventory item @@ -317,7 +310,7 @@ void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, B new LLViewerInventoryItem(item->getUUID(), item->getParentUUID(), item->getPermissions(), - new_wearable->getID(), + new_wearable->getAssetID(), new_wearable->getAssetType(), item->getInventoryType(), item->getName(), @@ -368,15 +361,14 @@ void LLAgentWearables::saveWearableAs(const EWearableType type, llwarns << "LLAgent::saveWearableAs() not copyable." << llendl; return; } - LLWearableInv* wearable_entry = getWearableInv(type, index); - LLWearable* old_wearable = wearable_entry->mWearable; + LLWearable* old_wearable = getWearable(type, index); if (!old_wearable) { llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl; return; } - LLInventoryItem* item = gInventory.getItem(wearable_entry->mItemID); + LLInventoryItem* item = gInventory.getItem(getWearableItemID(type,index)); if (!item) { llwarns << "LLAgent::saveWearableAs() no inventory item." << llendl; @@ -417,8 +409,7 @@ void LLAgentWearables::saveWearableAs(const EWearableType type, void LLAgentWearables::revertWearable(const EWearableType type, const U32 index) { - LLWearableInv* wearable_entry = getWearableInv(type, index); - LLWearable* wearable = wearable_entry->mWearable; + LLWearable* wearable = getWearable(type, index); if (wearable) { wearable->writeToAvatar(TRUE); @@ -448,15 +439,16 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& { for (U32 j=0; j < getWearableCount((EWearableType)i); j++) { - LLWearableInv* wearable_entry = getWearableInv((EWearableType)i,j); - if (wearable_entry->mItemID == item_id) + LLUUID curr_item_id = getWearableItemID((EWearableType)i,j); + if (curr_item_id == item_id) { - LLWearable* old_wearable = wearable_entry->mWearable; + LLWearable* old_wearable = getWearable((EWearableType)i,j); llassert(old_wearable); std::string old_name = old_wearable->getName(); old_wearable->setName(new_name); LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + new_wearable->setItemID(item_id); LLInventoryItem* item = gInventory.getItem(item_id); if (item) { @@ -464,7 +456,7 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& } old_wearable->setName(old_name); - wearable_entry->mWearable = new_wearable; + setWearable((EWearableType)i,j,new_wearable); sendAgentWearablesUpdate(); break; } @@ -475,7 +467,7 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& BOOL LLAgentWearables::isWearableModifiable(EWearableType type, U32 index) const { - LLUUID item_id = getWearableItem(type, index); + LLUUID item_id = getWearableItemID(type, index); if (!item_id.isNull()) { LLInventoryItem* item = gInventory.getItem(item_id); @@ -490,7 +482,7 @@ BOOL LLAgentWearables::isWearableModifiable(EWearableType type, U32 index) const BOOL LLAgentWearables::isWearableCopyable(EWearableType type, U32 index) const { - LLUUID item_id = getWearableItem(type, index); + LLUUID item_id = getWearableItemID(type, index); if (!item_id.isNull()) { LLInventoryItem* item = gInventory.getItem(item_id); @@ -506,7 +498,7 @@ BOOL LLAgentWearables::isWearableCopyable(EWearableType type, U32 index) const /* U32 LLAgentWearables::getWearablePermMask(EWearableType type) { - LLUUID item_id = getWearableItem(type); + LLUUID item_id = getWearableItemID(type); if (!item_id.isNull()) { LLInventoryItem* item = gInventory.getItem(item_id); @@ -521,7 +513,7 @@ BOOL LLAgentWearables::isWearableCopyable(EWearableType type, U32 index) const LLInventoryItem* LLAgentWearables::getWearableInventoryItem(EWearableType type, U32 index) { - LLUUID item_id = getWearableItem(type,index); + LLUUID item_id = getWearableItemID(type,index); LLInventoryItem* item = NULL; if (item_id.notNull()) { @@ -530,16 +522,16 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(EWearableType type, return item; } -LLWearable* LLAgentWearables::getWearableFromWearableItem(const LLUUID& item_id) const +const LLWearable* LLAgentWearables::getWearableFromWearableItem(const LLUUID& item_id) const { for (S32 i=0; i < WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((EWearableType)i); j++) { - const LLWearableInv* wearable_entry = getWearableInv((EWearableType)i, j); - if (wearable_entry->mItemID == item_id) + LLUUID curr_item_id = getWearableItemID((EWearableType)i, j); + if (curr_item_id == item_id) { - return wearable_entry->mWearable; + return getWearable((EWearableType)i, j); } } } @@ -558,47 +550,57 @@ void LLAgentWearables::sendAgentWearablesRequest() // MULTI-WEARABLE: update for multiple items per type. // Used to enable/disable menu items. // static -BOOL LLAgentWearables::selfHasWearable(void* userdata) +BOOL LLAgentWearables::selfHasWearable(EWearableType type) { - EWearableType type = (EWearableType)(intptr_t)userdata; // MULTI-WEARABLE: TODO could be getWearableCount > 0, once null entries have been eliminated. - return gAgentWearables.getWearableInv(type,0)->mWearable != NULL; + return gAgentWearables.getWearable(type,0) != NULL; } -const LLAgentWearables::LLWearableInv LLAgentWearables::s_null_wearable; - LLWearable* LLAgentWearables::getWearable(const EWearableType type, U32 index) { - LLWearableInv* inv = getWearableInv(type,index); - return inv->mWearable; -} - -const LLWearable* LLAgentWearables::getWearable(const EWearableType type, U32 index) const -{ - const LLWearableInv* inv = getWearableInv(type,index); - return inv->mWearable; + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return NULL; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + return NULL; + } + else + { + return wearable_vec[index]; + } } -//MULTI-WEARABLE: this will give wrong values until we get rid of the "always one empty object" scheme. -U32 LLAgentWearables::getWearableCount(const EWearableType type) const +void LLAgentWearables::setWearable(const EWearableType type, U32 index, LLWearable *wearable) { - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); if (wearable_iter == mWearableDatas.end()) { - return 0; + llwarns << "invalid type, type " << type << " index " << index << llendl; + return; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + llwarns << "invalid index, type " << type << " index " << index << llendl; + } + else + { + wearable_vec[index] = wearable; } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - return wearable_vec.size(); } - -LLAgentWearables::LLWearableInv* LLAgentWearables::getWearableInv(const EWearableType type, U32 index) + +const LLWearable* LLAgentWearables::getWearable(const EWearableType type, U32 index) const { - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); if (wearable_iter == mWearableDatas.end()) { return NULL; } - wearableentry_vec_t& wearable_vec = wearable_iter->second; + const wearableentry_vec_t& wearable_vec = wearable_iter->second; if (index>=wearable_vec.size()) { return NULL; @@ -609,22 +611,36 @@ LLAgentWearables::LLWearableInv* LLAgentWearables::getWearableInv(const EWearabl } } -const LLAgentWearables::LLWearableInv* LLAgentWearables::getWearableInv(const EWearableType type, U32 index) const +//MULTI-WEARABLE: this will give wrong values until we get rid of the "always one empty object" scheme. +U32 LLAgentWearables::getWearableCount(const EWearableType type) const { wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) return &s_null_wearable; + if (wearable_iter == mWearableDatas.end()) + { + return 0; + } const wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - return &s_null_wearable; - else - return wearable_vec[index]; + return wearable_vec.size(); } -const LLUUID& LLAgentWearables::getWearableItem(EWearableType type, U32 index) const +BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const { - return getWearableInv(type,index)->mItemID; + return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end(); } +U32 LLAgentWearables::itemUpdatePendingCount() const +{ + return mItemsAwaitingWearableUpdate.size(); +} + +const LLUUID LLAgentWearables::getWearableItemID(EWearableType type, U32 index) const +{ + const LLWearable *wearable = getWearable(type,index); + if (wearable) + return wearable->getItemID(); + else + return LLUUID(); +} // Warning: include_linked_items = TRUE makes this operation expensive. BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id, BOOL include_linked_items) const @@ -646,6 +662,13 @@ BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id, BOOL include_linked_ return FALSE; } +struct InitialWearableData +{ + S32 mType; + U32 mIndex; + LLUUID mItemID; +}; + // MULTI-WEARABLE: update for multiple // static void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data) @@ -676,7 +699,9 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs //lldebugs << "processAgentInitialWearablesUpdate()" << llendl; // Add wearables LLUUID asset_id_array[WT_COUNT]; + LLUUID item_id_array[WT_COUNT]; // MULTI-WEARABLE: TODO: update once messages change. Currently use results to populate the zeroth element. + gAgentWearables.mItemsAwaitingWearableUpdate.clear(); for (S32 i=0; i < num_wearables; i++) { U8 type_u8 = 0; @@ -703,9 +728,10 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs { continue; } - // MULTI-WEARABLE: TODO FIXME: assumes zeroth element always exists and can be safely written to. - LLWearableInv* wearable_entry = gAgentWearables.getWearableInv(type,0); - wearable_entry->mItemID = item_id; + + // MULTI-WEARABLE: extend arrays to index by type + index. + gAgentWearables.mItemsAwaitingWearableUpdate.insert(item_id); + item_id_array[type] = item_id; asset_id_array[type] = asset_id; } @@ -715,14 +741,18 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs // now that we have the asset ids...request the wearable assets for (S32 i = 0; i < WT_COUNT; i++) { - // MULTI-WEARABLE: TODO: update once messages change. Currently use results to populate the zeroth element. - LLWearableInv* wearable_entry = gAgentWearables.getWearableInv((EWearableType)i, 0); - if (!wearable_entry->mItemID.isNull()) + // MULTI-WEARABLE: TODO: update once messages change. + // Currently use results to populate the zeroth element. + if (!item_id_array[i].isNull()) { + InitialWearableData *wear_data = new InitialWearableData; + wear_data->mType = i; + wear_data->mIndex = 0; // MULTI-WEARABLE: update + wear_data->mItemID = item_id_array[i]; LLWearableList::instance().getAsset(asset_id_array[i], LLStringUtil::null, LLWearableDictionary::getAssetType((EWearableType) i), - onInitialWearableAssetArrived, (void*)(intptr_t)i); + onInitialWearableAssetArrived, (void*)wear_data); } } } @@ -732,7 +762,9 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs // static void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* userdata) { - const EWearableType type = (EWearableType)(intptr_t)userdata; + boost::scoped_ptr wear_data((InitialWearableData*)userdata); + const EWearableType type = (EWearableType)wear_data->mType; + const U32 index = wear_data->mIndex; LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); if (!avatar) @@ -743,44 +775,31 @@ void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* if (wearable) { llassert(type == wearable->getType()); - // MULTI-WEARABLE: is this always zeroth element? Change sometime. - LLWearableInv* wearable_entry = gAgentWearables.getWearableInv(type,0); - wearable_entry->mWearable = wearable; - + wearable->setItemID(wear_data->mItemID); + gAgentWearables.setWearable(type,index,wearable); + gAgentWearables.mItemsAwaitingWearableUpdate.erase(wear_data->mItemID); + // disable composites if initial textures are baked avatar->setupComposites(); - gAgentWearables.queryWearableCache(); wearable->writeToAvatar(FALSE); avatar->setCompositeUpdatesEnabled(TRUE); - gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable_entry->mItemID); + gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable->getItemID()); } else { // Somehow the asset doesn't exist in the database. // MULTI-WEARABLE: assuming zeroth elt - gAgentWearables.recoverMissingWearable(type,0); + gAgentWearables.recoverMissingWearable(type,index); } gInventory.notifyObservers(); // Have all the wearables that the avatar was wearing at log-in arrived? // MULTI-WEARABLE: update when multiple wearables can arrive per type. - if (!gAgentWearables.mWearablesLoaded) - { - gAgentWearables.mWearablesLoaded = TRUE; - for (S32 i = 0; i < WT_COUNT; i++) - { - LLWearableInv* wearable_entry = gAgentWearables.getWearableInv((EWearableType)i,0); - if (!wearable_entry->mItemID.isNull() && !wearable_entry->mWearable) - { - gAgentWearables.mWearablesLoaded = FALSE; - break; - } - } - } - if (gAgentWearables.mWearablesLoaded) + gAgentWearables.updateWearablesLoaded(); + if (gAgentWearables.areWearablesLoaded()) { // Can't query cache until all wearables have arrived, so calling this earlier is a no-op. @@ -809,8 +828,7 @@ void LLAgentWearables::recoverMissingWearable(const EWearableType type, U32 inde LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type); S32 type_s32 = (S32) type; - LLWearableInv* wearable_entry = getWearableInv(type, index); - wearable_entry->mWearable = new_wearable; + setWearable(type,index,new_wearable); new_wearable->writeToAvatar(TRUE); // Add a new one in the lost and found folder. @@ -831,19 +849,8 @@ void LLAgentWearables::recoverMissingWearable(const EWearableType type, U32 inde void LLAgentWearables::recoverMissingWearableDone() { // Have all the wearables that the avatar was wearing at log-in arrived or been fabricated? - mWearablesLoaded = TRUE; - for (S32 i = 0; i < WT_COUNT; i++) - { - // MULTI-WEARABLE: assuming zeroth elt - fix when messages change. - LLWearableInv* wearable_entry = getWearableInv((EWearableType)i,0); - if (!wearable_entry->mItemID.isNull() && !wearable_entry->mWearable) - { - mWearablesLoaded = FALSE; - break; - } - } - - if (mWearablesLoaded) + updateWearablesLoaded(); + if (areWearablesLoaded()) { // Make sure that the server's idea of the avatar's wearables actually match the wearables. gAgent.sendAgentSetAppearance(); @@ -855,6 +862,17 @@ void LLAgentWearables::recoverMissingWearableDone() } } +void LLAgentWearables::addLocalTextureObject(const EWearableType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index) +{ + LLWearable* wearable = getWearable((EWearableType)wearable_type, wearable_index); + if (!wearable) + { + llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl; + } + + wearable->setLocalTextureObject(texture_type, new LLLocalTextureObject()); +} + void LLAgentWearables::createStandardWearables(BOOL female) { llwarns << "Creating Standard " << (female ? "female" : "male") @@ -896,10 +914,9 @@ void LLAgentWearables::createStandardWearables(BOOL female) donecb = new createStandardWearablesAllDoneCallback; } // MULTI_WEARABLE: only elt 0, may be the right thing? - LLWearableInv* wearable_entry = getWearableInv((EWearableType)i,0); - llassert(wearable_entry->mWearable == NULL); + llassert(getWearable((EWearableType)i,0) == NULL); LLWearable* wearable = LLWearableList::instance().createNewWearable((EWearableType)i); - wearable_entry->mWearable = wearable; + setWearable((EWearableType)i,0,wearable); // no need to update here... // MULTI_WEARABLE: hardwired index = 0 here. LLPointer cb = @@ -929,6 +946,8 @@ void LLAgentWearables::createStandardWearablesAllDone() // ... because sendAgentWearablesUpdate will notify inventory // observers. mWearablesLoaded = TRUE; + checkWearablesLoaded(); + updateServer(); // Treat this as the first texture entry message, if none received yet @@ -968,8 +987,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, const S32 type = wearables_to_include[i]; for (U32 j=0; jmWearable; + LLWearable* old_wearable = getWearable((EWearableType)type, j); if (old_wearable) { std::string new_name; @@ -984,7 +1002,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, new_wearable->setName(new_name); } - LLViewerInventoryItem* item = gInventory.getItem(wearable_entry->mItemID); + LLViewerInventoryItem* item = gInventory.getItem(getWearableItemID((EWearableType)type,j)); S32 todo = addWearableToAgentInventoryCallback::CALL_NONE; if (!found_first_item) { @@ -1071,8 +1089,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index) { - LLWearableInv* wearable_entry = getWearableInv((EWearableType)type, index); - LLUUID first_item_id = wearable_entry->mItemID; + LLUUID first_item_id = getWearableItemID((EWearableType)type, index); // Open the inventory and select the first item we added. if (first_item_id.notNull()) { @@ -1178,17 +1195,15 @@ void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_rem S32 max_entry = mWearableDatas[type].size()-1; for (S32 i=max_entry; i>=0; i--) { - LLWearableInv *wearable_entry = getWearableInv(type,i); - LLWearable* old_wearable = wearable_entry->mWearable; - gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable_entry->mItemID); - wearable_entry->mWearable = NULL; - wearable_entry->mItemID.setNull(); - //queryWearableCache(); // BAP moved below + LLWearable* old_wearable = getWearable(type,i); + gInventory.addChangedMask(LLInventoryObserver::LABEL, getWearableItemID(type,i)); + setWearable(type,i,NULL); + + //queryWearableCache(); // moved below // MULTI_WEARABLE: FIXME - currently we keep a null entry, so can't delete the last one. if (i>0) { mWearableDatas[type].pop_back(); - delete wearable_entry; } if (old_wearable) { @@ -1198,15 +1213,12 @@ void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_rem } else { - LLWearableInv* wearable_entry = getWearableInv(type, index); - LLWearable* old_wearable = wearable_entry->mWearable; + LLWearable* old_wearable = getWearable(type, index); - gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable_entry->mItemID); + gInventory.addChangedMask(LLInventoryObserver::LABEL, getWearableItemID(type,index)); + setWearable(type,index,NULL); - wearable_entry->mWearable = NULL; - wearable_entry->mItemID.setNull(); - - //queryWearableCache(); // BAP moved below + //queryWearableCache(); // moved below if (old_wearable) { @@ -1221,7 +1233,6 @@ void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_rem llassert_always(wearable_iter != mWearableDatas.end()); wearableentry_vec_t& wearable_vec = wearable_iter->second; wearable_vec.erase( wearable_vec.begin() + index ); - delete(wearable_entry); } } @@ -1268,12 +1279,11 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it wearables_to_remove[type] = FALSE; // MULTI_WEARABLE: using 0th - LLWearableInv* old_wearable_entry = getWearableInv(type, 0); - LLWearable* old_wearable = old_wearable_entry->mWearable; + LLWearable* old_wearable = getWearable(type, 0); if (old_wearable) { - const LLUUID& old_item_id = old_wearable_entry->mItemID; - if ((old_wearable->getID() == new_wearable->getID()) && + const LLUUID& old_item_id = getWearableItemID(type, 0); + if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && (old_item_id == new_item->getUUID())) { lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; @@ -1290,8 +1300,9 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it } } - old_wearable_entry->mItemID = new_item->getUUID(); - old_wearable_entry->mWearable = new_wearable; + setWearable(type,0,new_wearable); + if (new_wearable) + new_wearable->setItemID(new_item->getUUID()); } std::vector wearables_being_removed; @@ -1301,12 +1312,13 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it if (wearables_to_remove[i]) { // MULTI_WEARABLE: assuming 0th - LLWearableInv* wearable_entry = getWearableInv((EWearableType)i, 0); - wearables_being_removed.push_back(wearable_entry->mWearable); - wearable_entry->mWearable = NULL; - - gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable_entry->mItemID); - wearable_entry->mItemID.setNull(); + LLWearable* wearable = getWearable((EWearableType)i, 0); + gInventory.addChangedMask(LLInventoryObserver::LABEL, getWearableItemID((EWearableType)i,0)); + if (wearable) + { + wearables_being_removed.push_back(wearable); + } + setWearable((EWearableType)i,0,NULL); } } @@ -1334,6 +1346,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it // Start rendering & update the server mWearablesLoaded = TRUE; + checkWearablesLoaded(); updateServer(); lldebugs << "setWearableOutfit() end" << llendl; @@ -1341,9 +1354,9 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it // User has picked "wear on avatar" from a menu. -void LLAgentWearables::setWearable(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) { - //LLAgentDumper dumper("setWearable"); + //LLAgentDumper dumper("setWearableItem"); if (isWearingItem(new_item->getUUID())) { llwarns << "wearable " << new_item->getUUID() << " is already worn" << llendl; @@ -1356,12 +1369,11 @@ void LLAgentWearables::setWearable(LLInventoryItem* new_item, LLWearable* new_we { // Remove old wearable, if any // MULTI_WEARABLE: hardwired to 0 - LLWearableInv* old_wearable_entry = getWearableInv(type,0); - LLWearable* old_wearable = old_wearable_entry->mWearable; + LLWearable* old_wearable = getWearable(type,0); if (old_wearable) { - const LLUUID& old_item_id = old_wearable_entry->mItemID; - if ((old_wearable->getID() == new_wearable->getID()) && + const LLUUID& old_item_id = old_wearable->getItemID(); + if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && (old_item_id == new_item->getUUID())) { lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; @@ -1417,29 +1429,32 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& return false; } -// Called from setWearable() and onSetWearableDialog() to actually set the wearable. +// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable. // MULTI_WEARABLE: unify code after null objects are gone. void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) { const EWearableType type = new_wearable->getType(); - if (do_append && getWearableInv(type,0)->mItemID.notNull()) + if (do_append && getWearableItemID(type,0).notNull()) { - LLWearableInv *new_wearable_entry = new LLWearableInv; - new_wearable_entry->mItemID = new_item->getUUID(); - new_wearable_entry->mWearable = new_wearable; - mWearableDatas[type].push_back(new_wearable_entry); + new_wearable->setItemID(new_item->getUUID()); + mWearableDatas[type].push_back(new_wearable); llinfos << "Added additional wearable for type " << type << " size is now " << mWearableDatas[type].size() << llendl; } else { - LLWearableInv* wearable_entry = getWearableInv(type,0); // Replace the old wearable with a new one. - llassert(new_item->getAssetUUID() == new_wearable->getID()); - LLUUID old_item_id = wearable_entry->mItemID; - wearable_entry->mItemID = new_item->getUUID(); - wearable_entry->mWearable = new_wearable; + llassert(new_item->getAssetUUID() == new_wearable->getAssetID()); + + LLWearable *old_wearable = getWearable(type,0); + LLUUID old_item_id; + if (old_wearable) + { + old_item_id = old_wearable->getItemID(); + } + new_wearable->setItemID(new_item->getUUID()); + setWearable(type,0,new_wearable); if (old_item_id.notNull()) { @@ -1450,7 +1465,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n << " size is now " << mWearableDatas[type].size() << llendl; } - //llinfos << "LLVOAvatar::setWearable()" << llendl; + //llinfos << "LLVOAvatar::setWearableItem()" << llendl; queryWearableCache(); new_wearable->writeToAvatar(TRUE); @@ -1459,7 +1474,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n void LLAgentWearables::queryWearableCache() { - if (!mWearablesLoaded) + if (!areWearablesLoaded()) { return; } @@ -1489,10 +1504,10 @@ void LLAgentWearables::queryWearableCache() // EWearableType baked_type = gBakedWearableMap[baked_index][baked_num]; const EWearableType baked_type = baked_dict->mWearables[i]; // MULTI_WEARABLE: assuming 0th - const LLWearable* wearable = getWearableInv(baked_type,0)->mWearable; + const LLWearable* wearable = getWearable(baked_type,0); if (wearable) { - hash ^= wearable->getID(); + hash ^= wearable->getAssetID(); } } if (hash.notNull()) @@ -1592,6 +1607,29 @@ void LLAgentWearables::userRemoveAllAttachments(void* userdata) gMessageSystem->sendReliable(gAgent.getRegionHost()); } +void LLAgentWearables::checkWearablesLoaded() const +{ +#ifdef SHOW_ASSERT + U32 item_pend_count = itemUpdatePendingCount(); + if (mWearablesLoaded) + { + llassert(item_pend_count==0); + } +#endif +} + +BOOL LLAgentWearables::areWearablesLoaded() const +{ + checkWearablesLoaded(); + return mWearablesLoaded; +} + +// MULTI-WEARABLE: update for multiple indices. +void LLAgentWearables::updateWearablesLoaded() +{ + mWearablesLoaded = (itemUpdatePendingCount()==0); +} + void LLAgentWearables::updateServer() { sendAgentWearablesUpdate(); diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 31d6e30069..977efd71b4 100644 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -66,32 +66,37 @@ public: BOOL isWearingItem(const LLUUID& item_id, const BOOL include_linked_items = FALSE) const; BOOL isWearableModifiable(EWearableType type, U32 index /*= 0*/) const; BOOL isWearableCopyable(EWearableType type, U32 index /*= 0*/) const; - BOOL areWearablesLoaded() const { return mWearablesLoaded; } + BOOL areWearablesLoaded() const; + void updateWearablesLoaded(); + void checkWearablesLoaded() const; + //-------------------------------------------------------------------- // Accessors //-------------------------------------------------------------------- public: - const LLUUID& getWearableItem(EWearableType type, U32 index /*= 0*/) const; - LLWearable* getWearableFromWearableItem(const LLUUID& item_id) const; + const LLUUID getWearableItemID(EWearableType type, U32 index /*= 0*/) const; + const LLWearable* getWearableFromWearableItem(const LLUUID& item_id) const; LLInventoryItem* getWearableInventoryItem(EWearableType type, U32 index /*= 0*/); // MULTI-WEARABLE: assuming one per type. - static BOOL selfHasWearable(void* userdata); // userdata is EWearableType + static BOOL selfHasWearable(EWearableType type); LLWearable* getWearable(const EWearableType type, U32 index /*= 0*/); const LLWearable* getWearable(const EWearableType type, U32 index /*= 0*/) const; U32 getWearableCount(const EWearableType type) const; + private: - struct LLWearableInv; - LLWearableInv* getWearableInv(const EWearableType type, U32 index /*= 0*/); - const LLWearableInv* getWearableInv(const EWearableType type, U32 /*index = 0*/) const; + // Low-level data structure setter - public access is via setWearableItem, etc. + void setWearable(const EWearableType type, U32 index, LLWearable *wearable); + //-------------------------------------------------------------------- // Setters //-------------------------------------------------------------------- public: - void setWearable(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false); + void setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false); void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove); void setWearableName(const LLUUID& item_id, const std::string& new_name); + void addLocalTextureObject(const EWearableType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index); protected: void setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append = false); static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable); @@ -160,16 +165,20 @@ public: static void userRemoveAllClothes(void* userdata); // userdata is NULL static void userRemoveAllAttachments(void* userdata); // userdata is NULL + BOOL itemUpdatePending(const LLUUID& item_id) const; + U32 itemUpdatePendingCount() const; + //-------------------------------------------------------------------- // Member variables //-------------------------------------------------------------------- private: - typedef std::vector wearableentry_vec_t; // all wearables of a certain type (EG all shirts) + typedef std::vector wearableentry_vec_t; // all wearables of a certain type (EG all shirts) typedef std::map wearableentry_map_t; // wearable "categories" arranged by wearable type wearableentry_map_t mWearableDatas; static BOOL mInitialWearablesUpdateReceived; BOOL mWearablesLoaded; + std::set mItemsAwaitingWearableUpdate; LLPointer mAvatarObject; // NULL until avatar object sent down from simulator //-------------------------------------------------------------------------------- @@ -215,15 +224,6 @@ private: LLPointer mCB; }; - struct LLWearableInv // Make this subclass of llwearable? - { - LLWearableInv() : mItemID(LLUUID::null), mWearable(NULL) {} - // BOOL exists() const; - LLUUID mItemID; // ID of the inventory item in the agent's inventory. - LLWearable* mWearable; - }; - const static LLWearableInv s_null_wearable; - }; // LLAgentWearables extern LLAgentWearables gAgentWearables; diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h index c5fc83f9bb..2a944eaada 100644 --- a/indra/newview/lldynamictexture.h +++ b/indra/newview/lldynamictexture.h @@ -37,6 +37,7 @@ #include "llgl.h" #include "llcoord.h" #include "llviewertexture.h" +#include "llcamera.h" class LLViewerDynamicTexture : public LLViewerTexture { diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index d4c40689ce..54d8208e9e 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -4192,7 +4192,7 @@ void wear_inventory_category_on_avatar_loop(LLWearable* wearable, void* data) iter != holder->mFoundList.end(); ++iter) { LLFoundData* data = *iter; - if(wearable->getID() == data->mAssetID) + if(wearable->getAssetID() == data->mAssetID) { data->mWearable = wearable; break; @@ -4225,7 +4225,7 @@ void wear_inventory_category_on_avatar_step3(LLWearableHoldingPattern* holder, B { LLViewerInventoryItem* item; item = (LLViewerInventoryItem*)gInventory.getItem(data->mItemID); - if( item && (item->getAssetUUID() == wearable->getID()) ) + if( item && (item->getAssetUUID() == wearable->getAssetID()) ) { items.put(item); wearables.put(wearable); @@ -4629,9 +4629,9 @@ void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userda item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); if(item) { - if(item->getAssetUUID() == wearable->getID()) + if(item->getAssetUUID() == wearable->getAssetID()) { - gAgentWearables.setWearable(item, wearable); + gAgentWearables.setWearableItem(item, wearable); gInventory.notifyObservers(); //self->getFolderItem()->refreshFromRoot(); } @@ -4654,10 +4654,10 @@ void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* use item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); if(item) { - if(item->getAssetUUID() == wearable->getID()) + if(item->getAssetUUID() == wearable->getAssetID()) { bool do_append = true; - gAgentWearables.setWearable(item, wearable, do_append); + gAgentWearables.setWearableItem(item, wearable, do_append); gInventory.notifyObservers(); //self->getFolderItem()->refreshFromRoot(); } @@ -4691,7 +4691,7 @@ void LLWearableBridge::onEditOnAvatar(void* user_data) void LLWearableBridge::editOnAvatar() { - LLWearable* wearable = gAgentWearables.getWearableFromWearableItem(mUUID); + const LLWearable* wearable = gAgentWearables.getWearableFromWearableItem(mUUID); if( wearable ) { // Set the tab to the right wearable. diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index a570a89b28..5a5f187415 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -1237,6 +1237,16 @@ LLTexLayer::LLTexLayer(LLTexLayerSet* layer_set) : { } +LLTexLayer::LLTexLayer(const LLTexLayer &layer) : + mTexLayerSet( layer.mTexLayerSet ) +{ + setInfo(layer.getInfo()); + + + mHasMorph = layer.mHasMorph; + +} + LLTexLayer::~LLTexLayer() { // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index c3ad07a218..b0ac13913e 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -53,6 +53,7 @@ class LLTexLayerParamColorInfo; class LLTexLayerParamAlpha; class LLTexLayerParamAlphaInfo; + typedef std::vector param_color_list_t; typedef std::vector param_alpha_list_t; typedef std::vector param_color_info_list_t; @@ -74,6 +75,7 @@ public: }; LLTexLayer(LLTexLayerSet* const layer_set); + LLTexLayer(const LLTexLayer &layer); ~LLTexLayer(); const LLTexLayerInfo* getInfo() const { return mInfo; } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 0bb1bd7857..63854abfea 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -7393,47 +7393,47 @@ class LLEditEnableTakeOff : public view_listener_t bool new_value = false; if (clothing == "shirt") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_SHIRT); + new_value = LLAgentWearables::selfHasWearable(WT_SHIRT); } if (clothing == "pants") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_PANTS); + new_value = LLAgentWearables::selfHasWearable(WT_PANTS); } if (clothing == "shoes") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_SHOES); + new_value = LLAgentWearables::selfHasWearable(WT_SHOES); } if (clothing == "socks") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_SOCKS); + new_value = LLAgentWearables::selfHasWearable(WT_SOCKS); } if (clothing == "jacket") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_JACKET); + new_value = LLAgentWearables::selfHasWearable(WT_JACKET); } if (clothing == "gloves") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_GLOVES); + new_value = LLAgentWearables::selfHasWearable(WT_GLOVES); } if (clothing == "undershirt") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_UNDERSHIRT); + new_value = LLAgentWearables::selfHasWearable(WT_UNDERSHIRT); } if (clothing == "underpants") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_UNDERPANTS); + new_value = LLAgentWearables::selfHasWearable(WT_UNDERPANTS); } if (clothing == "skirt") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_SKIRT); + new_value = LLAgentWearables::selfHasWearable(WT_SKIRT); } if (clothing == "alpha") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_ALPHA); + new_value = LLAgentWearables::selfHasWearable(WT_ALPHA); } if (clothing == "tattoo") { - new_value = LLAgentWearables::selfHasWearable((void *)WT_TATTOO); + new_value = LLAgentWearables::selfHasWearable(WT_TATTOO); } return new_value; } diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 4a80882c89..4a6bb6facb 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -156,11 +156,6 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, gAgentWearables.setAvatarObject(this); lldebugs << "Marking avatar as self " << id << llendl; - - for (U32 i = 0; i < TEX_NUM_INDICES; i++) - { - mLocalTextureDatas[(ETextureIndex)i].push_back(new LocalTextureData); - } } void LLVOAvatarSelf::initInstance() @@ -536,19 +531,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf() gAgentWearables.setAvatarObject(NULL); delete mScreenp; mScreenp = NULL; - - for (localtexture_map_t::iterator iter = mLocalTextureDatas.begin(); - iter != mLocalTextureDatas.end(); - iter++) - { - localtexture_vec_t &local_textures = iter->second; - for (U32 i = 0; i < local_textures.size(); i++) - { - LocalTextureData* loc_tex_data = local_textures[i]; - delete loc_tex_data; - local_textures[i] = NULL; - } - } } /** @@ -1008,6 +990,12 @@ LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_obj return attachment; } +U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const +{ + EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + return gAgentWearables.getWearableCount(type); +} + // virtual void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { @@ -1015,17 +1003,17 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr const LLUUID& src_id = src_vi->getID(); LLAvatarTexData *data = (LLAvatarTexData *)userdata; + ETextureIndex index = data->mIndex; + if (!isIndexLocalTexture(index)) return; + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0); if (success) { - ETextureIndex index = data->mIndex; - if (!isIndexLocalTexture(index)) return; - LocalTextureData *local_tex_data = getLocalTextureData(index,0); - if (!local_tex_data->mIsBakedReady && - local_tex_data->mImage.notNull() && - (local_tex_data->mImage->getID() == src_id) && - discard_level < local_tex_data->mDiscard) + if (!local_tex_obj->getBakedReady() && + local_tex_obj->getImage() != NULL && + (local_tex_obj->getID() == src_id) && + discard_level < local_tex_obj->getDiscard()) { - local_tex_data->mDiscard = discard_level; + local_tex_obj->setDiscard(discard_level); if (!gAgent.cameraCustomizeAvatar()) { requestLayerSetUpdate(index); @@ -1039,15 +1027,12 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr } else if (final) { - ETextureIndex index = data->mIndex; - if (!isIndexLocalTexture(index)) return; - LocalTextureData *local_tex_data = getLocalTextureData(index,0); // Failed: asset is missing - if (!local_tex_data->mIsBakedReady && - local_tex_data->mImage.notNull() && - local_tex_data->mImage->getID() == src_id) + if (!local_tex_obj->getBakedReady() && + local_tex_obj->getImage() != NULL && + local_tex_obj->getImage()->getID() == src_id) { - local_tex_data->mDiscard = 0; + local_tex_obj->setDiscard(0); requestLayerSetUpdate(index); updateMeshTextures(); } @@ -1082,12 +1067,12 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex if (!isIndexLocalTexture(type)) return FALSE; if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE; - const LocalTextureData *local_tex_data = getLocalTextureData(type, index); - if (!local_tex_data) + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); + if (!local_tex_obj) { return FALSE; } - *tex_pp = local_tex_data->mImage; + *tex_pp = local_tex_obj->getImage(); return TRUE; } @@ -1095,10 +1080,10 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c { if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR; - const LocalTextureData *local_tex_data = getLocalTextureData(type,index); - if (local_tex_data && local_tex_data->mImage.notNull()) + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); + if (local_tex_obj && local_tex_obj->getImage() != NULL) { - return local_tex_data->mImage->getID(); + return local_tex_obj->getImage()->getID(); } return IMG_DEFAULT_AVATAR; } @@ -1288,14 +1273,14 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 index) const { if (!isIndexLocalTexture(type)) return FALSE; - const LocalTextureData *local_tex_data = getLocalTextureData(type,index); - if (local_tex_data) + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); + if (local_tex_obj) { if (type >= 0 && getLocalTextureID(type,index) != IMG_DEFAULT_AVATAR - && !local_tex_data->mImage->isMissingAsset()) + && !local_tex_obj->getImage()->isMissingAsset()) { - return local_tex_data->mImage->getDiscardLevel(); + return local_tex_obj->getImage()->getDiscardLevel(); } else { @@ -1314,13 +1299,13 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const for (S32 type = 0; type < TEX_NUM_INDICES; type++) { if (!isIndexLocalTexture((ETextureIndex)type)) continue; - const localtexture_vec_t & local_tex_vec = getLocalTextureData((ETextureIndex)type); - for (U32 num = 0; num < local_tex_vec.size(); num++) + U32 max_tex = getNumWearables((ETextureIndex) type); + for (U32 num = 0; num < max_tex; num++) { - const LocalTextureData *local_tex_data = local_tex_vec[num]; - if (local_tex_data) + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); + if (local_tex_obj) { - const LLViewerFetchedTexture* image_gl = local_tex_data->mImage; + const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage(); if (image_gl) { S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); @@ -1347,21 +1332,42 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te } S32 desired_discard = isSelf() ? 0 : 2; - LocalTextureData *local_tex_data = getLocalTextureData(type,index); + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); + if (!local_tex_obj) + { + if (type >= TEX_NUM_INDICES) + { + llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; + return; + } + EWearableType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); + if (!gAgentWearables.getWearable(wearable_type,0)) + { + // no wearable is loaded, cannot set the texture. + return; + } + gAgentWearables.addLocalTextureObject(wearable_type,type,index); + local_tex_obj = getLocalTextureObject(type,index); + if (!local_tex_obj) + { + llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl; + return; + } + } if (!baked_version_ready) { - if (tex != local_tex_data->mImage || local_tex_data->mIsBakedReady) + if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady()) { - local_tex_data->mDiscard = MAX_DISCARD_LEVEL+1; + local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1); } if (tex->getID() != IMG_DEFAULT_AVATAR) { - if (local_tex_data->mDiscard > desired_discard) + if (local_tex_obj->getDiscard() > desired_discard) { S32 tex_discard = tex->getDiscardLevel(); if (tex_discard >= 0 && tex_discard <= desired_discard) { - local_tex_data->mDiscard = tex_discard; + local_tex_obj->setDiscard(tex_discard); if (isSelf() && !gAgent.cameraCustomizeAvatar()) { requestLayerSetUpdate(type); @@ -1379,8 +1385,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te tex->setMinDiscardLevel(desired_discard); } } - local_tex_data->mIsBakedReady = baked_version_ready; - local_tex_data->mImage = tex; + local_tex_obj->setBakedReady( baked_version_ready ); + local_tex_obj->setImage(tex); } // virtual @@ -1403,7 +1409,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; - const LocalTextureData *local_tex_data = getLocalTextureData(iter->first,0); + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); if (isTextureDefined(baked_equiv)) { #if LL_RELEASE_FOR_DOWNLOAD @@ -1414,15 +1420,15 @@ void LLVOAvatarSelf::dumpLocalTextures() const llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl; #endif } - else if (local_tex_data->mImage.notNull()) + else if (local_tex_obj->getImage() != NULL) { - if (local_tex_data->mImage->getID() == IMG_DEFAULT_AVATAR) + if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR) { llinfos << "LocTex " << name << ": None" << llendl; } else { - const LLViewerFetchedTexture* image = local_tex_data->mImage; + const LLViewerFetchedTexture* image = local_tex_obj->getImage(); llinfos << "LocTex " << name << ": " << "Discard " << image->getDiscardLevel() << ", " @@ -1464,57 +1470,6 @@ void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture * } } - -const LLVOAvatarSelf::localtexture_vec_t &LLVOAvatarSelf::getLocalTextureData(LLVOAvatarDefines::ETextureIndex type) const -{ - localtexture_map_t::const_iterator found_localtexture = mLocalTextureDatas.find(type); - if (found_localtexture != mLocalTextureDatas.end()) - { - const localtexture_vec_t &local_tex_data = found_localtexture->second; - return local_tex_data; - } - llassert(0); - static localtexture_vec_t ret; - return ret; -} - -const LocalTextureData* LLVOAvatarSelf::getLocalTextureData(LLVOAvatarDefines::ETextureIndex type, U32 index ) const -{ - const localtexture_vec_t &local_tex_array = getLocalTextureData(type); - - if (index >= local_tex_array.size()) - { - return NULL; - } - - return local_tex_array[index]; -} - -LLVOAvatarSelf::localtexture_vec_t &LLVOAvatarSelf::getLocalTextureData(LLVOAvatarDefines::ETextureIndex type) -{ - localtexture_map_t::iterator found_localtexture = mLocalTextureDatas.find(type); - if (found_localtexture != mLocalTextureDatas.end()) - { - localtexture_vec_t &local_tex_data = found_localtexture->second; - return local_tex_data; - } - llassert(0); - static localtexture_vec_t ret; - return ret; -} - -LocalTextureData* LLVOAvatarSelf::getLocalTextureData(LLVOAvatarDefines::ETextureIndex type, U32 index ) -{ - localtexture_vec_t &local_tex_array = getLocalTextureData(type); - - if (index >= local_tex_array.size()) - { - return NULL; - } - - return local_tex_array[index]; -} - // static void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() { @@ -1679,6 +1634,18 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe } } +LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const +{ + EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index); + if (wearable) + { + return wearable->getLocalTextureObject(i); + } + + return NULL; +} + //----------------------------------------------------------------------------- // getBakedTE() // Used by the LayerSet. (Layer sets don't in general know what textures depend on them.) diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 7e8a36427d..e34f09aca2 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -180,6 +180,8 @@ protected: void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); void getLocalTextureByteCount(S32* gl_byte_count) const; /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index = 0) const; + private: static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); @@ -227,20 +229,6 @@ private: static LLMap< LLGLenum, LLGLuint*> sScratchTexNames; static LLMap< LLGLenum, F32*> sScratchTexLastBindTime; - //-------------------------------------------------------------------- - // Texture Data - //-------------------------------------------------------------------- -private: - typedef std::vector localtexture_vec_t; // all textures of a certain TE - typedef std::map localtexture_map_t; // texture TE vectors arranged by texture type - localtexture_map_t mLocalTextureDatas; - - const localtexture_vec_t& getLocalTextureData(LLVOAvatarDefines::ETextureIndex index) const; // const accessor into mLocalTextureDatas - const LocalTextureData* getLocalTextureData(LLVOAvatarDefines::ETextureIndex type, U32 index) const; // const accessor to individual LocalTextureData - - localtexture_vec_t& getLocalTextureData(LLVOAvatarDefines::ETextureIndex index); // accessor into mLocalTextureDatas - LocalTextureData* getLocalTextureData(LLVOAvatarDefines::ETextureIndex type, U32 index); // accessor to individual LocalTextureData - /** Textures ** ** *******************************************************************************/ @@ -278,6 +266,8 @@ public: // HUDs //-------------------------------------------------------------------- private: + U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const; + LLViewerJoint* mScreenp; // special purpose joint for HUD attachments /** Attachments diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index e8c4046660..0d3dd10a01 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -156,7 +156,7 @@ BOOL LLWearable::exportFile(LLFILE* file) const for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) { S32 te = iter->first; - const LLUUID& image_id = iter->second; + const LLUUID& image_id = iter->second.getID(); if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) { return FALSE; @@ -350,7 +350,8 @@ BOOL LLWearable::importFile( LLFILE* file ) return FALSE; } - mTEMap[te] = LLUUID(text_buffer ); + //TODO: check old values + mTEMap[te] = LLLocalTextureObject(NULL, NULL, NULL, LLUUID(text_buffer)); } return TRUE; @@ -465,10 +466,15 @@ BOOL LLWearable::isDirty() const llassert( 0 ); continue; } - const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te)); - if( avatar_image->getID() != image_id ) + + te_map_t::const_iterator iter = mTEMap.find(te); + if(iter != mTEMap.end()) { - return TRUE; + const LLUUID& image_id = iter->second.getID(); + if (avatar_image->getID() != image_id) + { + return TRUE; + } } } } @@ -511,7 +517,7 @@ void LLWearable::setTexturesToDefaults() { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { - mTEMap[te] = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + mTEMap[te] = LLLocalTextureObject(NULL, NULL, NULL, LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te)); } } } @@ -558,7 +564,16 @@ void LLWearable::writeToAvatar( BOOL set_by_user ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { - const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te)); + te_map_t::const_iterator iter = mTEMap.find(te); + LLUUID image_id; + if(iter != mTEMap.end()) + { + image_id = iter->second.getID(); + } + else + { + image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + } LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE ); avatar->setLocalTextureTE(te, image, set_by_user); } @@ -570,7 +585,7 @@ void LLWearable::writeToAvatar( BOOL set_by_user ) { LLViewerInventoryItem* item; // MULTI_WEARABLE: - item = (LLViewerInventoryItem*)gInventory.getItem(gAgentWearables.getWearableItem(mType,0)); + item = (LLViewerInventoryItem*)gInventory.getItem(gAgentWearables.getWearableItemID(mType,0)); U32 perm_mask = PERM_NONE; BOOL is_complete = FALSE; if(item) @@ -685,7 +700,7 @@ void LLWearable::readFromAvatar() LLViewerTexture* image = avatar->getTEImage( te ); if( image ) { - mTEMap[te] = image->getID(); + mTEMap[te] = LLLocalTextureObject(NULL, NULL, NULL, image->getID()); } } } @@ -733,12 +748,54 @@ void LLWearable::copyDataFrom(const LLWearable* src) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { - const LLUUID& image_id = get_if_there(src->mTEMap, te, LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te)); - mTEMap[te] = image_id; + te_map_t::const_iterator iter = mTEMap.find(te); + LLUUID image_id; + if(iter != mTEMap.end()) + { + image_id = iter->second.getID(); + } + else + { + image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + } + mTEMap[te] = LLLocalTextureObject(NULL, NULL, NULL, image_id); } } } +void LLWearable::setItemID(const LLUUID& item_id) +{ + mItemID = item_id; +} + +const LLUUID& LLWearable::getItemID() const +{ + return mItemID; +} + +LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const +{ + te_map_t::const_iterator iter = mTEMap.find(index); + if( iter != mTEMap.end() ) + { + return (LLLocalTextureObject*) &iter->second; + } + return NULL; +} + +void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject *lto) +{ + if( lto ) + { + LLLocalTextureObject obj(*lto); + mTEMap[index] = obj; + } + else + { + mTEMap.erase(index); + } +} + struct LLWearableSaveData { EWearableType mType; @@ -849,7 +906,7 @@ std::ostream& operator<<(std::ostream &s, const LLWearable &w) iter != w.mTEMap.end(); ++iter) { S32 te = iter->first; - const LLUUID& image_id = iter->second; + const LLUUID& image_id = iter->second.getID(); s << " " << te << " " << image_id << "\n"; } return s; diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h index 7ebdd788ce..5f0b235c7f 100644 --- a/indra/newview/llwearable.h +++ b/indra/newview/llwearable.h @@ -39,6 +39,8 @@ #include "llsaleinfo.h" #include "llassetstorage.h" #include "llwearabledictionary.h" +#include "llfile.h" +#include "lllocaltextureobject.h" class LLViewerInventoryItem; @@ -60,7 +62,7 @@ public: // Accessors //-------------------------------------------------------------------- public: - const LLAssetID& getID() const { return mAssetID; } + const LLAssetID& getAssetID() const { return mAssetID; } const LLTransactionID& getTransactionID() const { return mTransactionID; } EWearableType getType() const { return mType; } void setType(EWearableType type) { mType = type; } @@ -99,6 +101,10 @@ public: static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } friend std::ostream& operator<<(std::ostream &s, const LLWearable &w); + void setItemID(const LLUUID& item_id); + const LLUUID& getItemID() const; + LLLocalTextureObject* getLocalTextureObject(S32 index) const; + void setLocalTextureObject(S32 index, LLLocalTextureObject *lto); private: static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. @@ -113,8 +119,9 @@ private: typedef std::map param_map_t; param_map_t mVisualParamMap; // maps visual param id to weight - typedef std::map te_map_t; - te_map_t mTEMap; // maps TE to Image ID + typedef std::map te_map_t; + te_map_t mTEMap; // maps TE to LocalTextureObject + LLUUID mItemID; // ID of the inventory item in the agent's inventory }; #endif // LL_LLWEARABLE_H -- cgit v1.3