From 862b8f72dc4d89e88b0c03992dad393aff9451a5 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 18 Sep 2018 20:31:26 +0100 Subject: SL-9685 Make sure legacy opaque water texture ID is assigned so it can be bound for lowest graphics use. --- indra/newview/llsettingsvo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llsettingsvo.cpp') diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index b16ba65c01..583adcb024 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -851,6 +851,7 @@ void LLSettingsVOWater::updateSettings() if (pwaterpool) { pwaterpool->setTransparentTextures(getTransparentTextureID(), getNextTransparentTextureID()); + pwaterpool->setOpaqueTexture(GetDefaultOpaqueTextureAssetId()); pwaterpool->setNormalMaps(getNormalMapID(), getNextNormalMapID()); } } -- cgit v1.2.3