From 348d427db6537746c5c8c9a0d1aa021f074afbb5 Mon Sep 17 00:00:00 2001 From: "Jonathan \"Geenz\" Goodman" Date: Tue, 29 Aug 2023 05:08:47 -0700 Subject: Add a probe strength uniform for hero probes. On standard reflection probes this doesn't really do anything. DRTVWR-583 --- indra/newview/llreflectionmapmanager.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llreflectionmapmanager.cpp') diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index e855be8fbd..61143c61e8 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -714,6 +714,7 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) mTexture->bind(channel); gRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx); gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD); + gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, 1.f); U32 res = mMipChain[0].getWidth(); -- cgit v1.2.3