From 00462c243116e2720acf51ee1f777e69e8189f33 Mon Sep 17 00:00:00 2001 From: Mike Antipov Date: Thu, 8 Apr 2010 12:07:58 +0300 Subject: Fixed normal bug EXT-4347 (Moving object contents to inventory opens files, changes menu) Implementation details: * Added new LLViewerInventoryMoveFromWorldObserver to watch moved items via their Asses UUIDs. It is instantiated only once due to drop events are sent separately for each item while multi-dragging. * Existent LLOpenTaskOffer observer uses it to exclude watched by LLViewerInventoryMoveFromWorldObserver items from own processing. * Removed dependancy on LLPanelPlaces in open_inventory_offer(). Openning of offered LM via group notice moved into an appropriate section (processed by LLOpenTaskGroupOffer) Known Issues: * If Script item is among the dragged items from object to inventory it will be the only selected item in the inventory panel. Reason: it does not have its own Asset UUID and processed via LLOpenTaskOffer when should not. Reviewed by Leyla and Richard at https://codereview.productengine.com/secondlife/r/116/ --HG-- branch : product-engine --- indra/newview/llinventoryobserver.cpp | 63 +++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) (limited to 'indra/newview/llinventoryobserver.cpp') diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index 83e1bbd5a0..922fcc16c0 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -495,6 +495,69 @@ void LLInventoryExistenceObserver::changed(U32 mask) } } +void LLInventoryMoveFromWorldObserver::changed(U32 mask) +{ + if(!(mask & LLInventoryObserver::ADD)) + { + return; + } + + // nothing is watched + if (mWatchedAssets.size() == 0) + { + return; + } + + LLPointer item = new LLViewerInventoryItem; + LLMessageSystem* msg = gMessageSystem; + S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); + for(S32 i = 0; i < num_blocks; ++i) + { + item->unpackMessage(msg, _PREHASH_InventoryData, i); + const LLUUID& asset_uuid = item->getAssetUUID(); + if (item->getUUID().notNull() && asset_uuid.notNull()) + { + if (isAssetWatched(asset_uuid)) + { + LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL; + mAddedItems.push_back(item->getUUID()); + } + } + } + + if (mAddedItems.size() == mWatchedAssets.size()) + { + done(); + LL_DEBUGS("Inventory_Move") << "All watched items are added & processed." << LL_ENDL; + mAddedItems.clear(); + + // Unable to clean watched items here due to somebody can require to check them in current frame. + // set dirty state to clean them while next watch cycle. + mIsDirty = true; + } +} + +void LLInventoryMoveFromWorldObserver::watchAsset(const LLUUID& asset_id) +{ + if(asset_id.notNull()) + { + if (mIsDirty) + { + LL_DEBUGS("Inventory_Move") << "Watched items are dirty. Clean them." << LL_ENDL; + mWatchedAssets.clear(); + mIsDirty = false; + } + + mWatchedAssets.push_back(asset_id); + onAssetAdded(asset_id); + } +} + +bool LLInventoryMoveFromWorldObserver::isAssetWatched( const LLUUID& asset_id ) +{ + return std::find(mWatchedAssets.begin(), mWatchedAssets.end(), asset_id) != mWatchedAssets.end(); +} + void LLInventoryAddedObserver::changed(U32 mask) { if(!(mask & LLInventoryObserver::ADD)) -- cgit v1.2.3