From 38315a063d83bf4dbf90569dbe37a344d91349a7 Mon Sep 17 00:00:00 2001 From: Dmitry Zaporozhan Date: Tue, 2 Feb 2010 14:25:31 +0200 Subject: Fixed normal bug EXT-4740 - Object inspector hides however context menu present --HG-- branch : product-engine --- indra/newview/llinspect.cpp | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'indra/newview/llinspect.cpp') diff --git a/indra/newview/llinspect.cpp b/indra/newview/llinspect.cpp index c7b8db9635..c7b651f37c 100644 --- a/indra/newview/llinspect.cpp +++ b/indra/newview/llinspect.cpp @@ -34,6 +34,7 @@ #include "llcontrol.h" // LLCachedControl #include "llui.h" // LLUI::sSettingsGroups +#include "llviewermenu.h" LLInspect::LLInspect(const LLSD& key) : LLFloater(key), @@ -108,3 +109,26 @@ void LLInspect::onMouseLeave(S32 x, S32 y, MASK mask) { mOpenTimer.unpause(); } + +bool LLInspect::childHasVisiblePopupMenu() +{ + // Child text-box may spawn a pop-up menu, if mouse is over the menu, Inspector + // will hide(which is not expected). + // This is an attempt to find out if child control has spawned a menu. + + LLView* child_menu = gMenuHolder->getVisibleMenu(); + if(child_menu) + { + LLRect floater_rc = calcScreenRect(); + LLRect menu_screen_rc = child_menu->calcScreenRect(); + S32 mx, my; + LLUI::getMousePositionScreen(&mx, &my); + + // This works wrong if we spawn a menu near Inspector and menu overlaps Inspector. + if(floater_rc.overlaps(menu_screen_rc) && menu_screen_rc.pointInRect(mx, my)) + { + return true; + } + } + return false; +} -- cgit v1.3