From 644c5cadbf8a0ab3ea7c2137e8819220a010c93f Mon Sep 17 00:00:00 2001 From: James Cook Date: Wed, 10 Feb 2010 12:04:03 -0800 Subject: Name tags of friends appear in green. Refactored LLVOAvatar idleUpdateNameTag into smaller functions Eliminated unused LLHUDText::setUsePixelSize --- indra/newview/llhudtext.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 8ad94b957d..53fc176268 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -87,7 +87,6 @@ bool lltextobject_further_away::operator()(const LLPointer& lhs, cons LLHUDText::LLHUDText(const U8 type) : LLHUDObject(type), mUseBubble(FALSE), - mUsePixelSize(TRUE), mVisibleOffScreen(FALSE), mWidth(0.f), mHeight(0.f), @@ -679,11 +678,6 @@ void LLHUDText::setColor(const LLColor4 &color) } -void LLHUDText::setUsePixelSize(const BOOL use_pixel_size) -{ - mUsePixelSize = use_pixel_size; -} - void LLHUDText::setDoFade(const BOOL do_fade) { mDoFade = do_fade; -- cgit v1.3 From 36c35bca2663447216027015c10aa921ab75abfb Mon Sep 17 00:00:00 2001 From: James Cook Date: Thu, 25 Feb 2010 17:06:17 -0800 Subject: Support multiple fonts, colors and styles in name tags Simplified LLHUDText string API to be UTF8 only Added per-text segment font support Changed LLVOAvatar invalidateNameTag to clearNameTag --- indra/newview/llglsandbox.cpp | 2 +- indra/newview/llhudtext.cpp | 79 +++++++++-------- indra/newview/llhudtext.h | 29 ++++--- indra/newview/lltracker.cpp | 10 +-- indra/newview/llviewermessage.cpp | 2 +- indra/newview/llviewerobject.cpp | 6 +- indra/newview/llvoavatar.cpp | 172 +++++++++++++++++++------------------- indra/newview/llvoavatar.h | 8 +- 8 files changed, 165 insertions(+), 143 deletions(-) (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 750a9d478f..134e63fa35 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -983,7 +983,7 @@ void LLViewerObjectList::renderObjectBeacons() color = debug_beacon.mTextColor; color.mV[3] *= 1.f; - hud_textp->setString(utf8str_to_wstring(debug_beacon.mString)); + hud_textp->setString(debug_beacon.mString); hud_textp->setColor(color); hud_textp->setPositionAgent(debug_beacon.mPositionAgent); debug_beacon.mHUDObject = hud_textp; diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 53fc176268..347b87f808 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -490,6 +490,7 @@ void LLHUDText::renderText(BOOL for_select) for(std::vector::iterator segment_iter = mLabelSegments.begin(); segment_iter != mLabelSegments.end(); ++segment_iter ) { + // Label segments use default font const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; y_offset -= fontp->getLineHeight(); @@ -527,7 +528,7 @@ void LLHUDText::renderText(BOOL for_select) for (std::vector::iterator segment_iter = mTextSegments.begin() + start_segment; segment_iter != mTextSegments.end(); ++segment_iter ) { - const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; + const LLFontGL* fontp = segment_iter->mFont; y_offset -= fontp->getLineHeight(); U8 style = segment_iter->mStyle; @@ -561,15 +562,10 @@ void LLHUDText::renderText(BOOL for_select) } } -void LLHUDText::setStringUTF8(const std::string &wtext) -{ - setString(utf8str_to_wstring(wtext)); -} - -void LLHUDText::setString(const LLWString &wtext) +void LLHUDText::setString(const std::string &text_utf8) { mTextSegments.clear(); - addLine(wtext, mColor); + addLine(text_utf8, mColor); } void LLHUDText::clearString() @@ -578,21 +574,19 @@ void LLHUDText::clearString() } -void LLHUDText::addLine(const std::string &str, const LLColor4& color, const LLFontGL::StyleFlags style) -{ - addLine(utf8str_to_wstring(str), color, style); -} - - -void LLHUDText::addLine(const LLWString &wstr, const LLColor4& color, const LLFontGL::StyleFlags style) +void LLHUDText::addLine(const std::string &text_utf8, + const LLColor4& color, + const LLFontGL::StyleFlags style, + const LLFontGL* font) { - if (gNoRender) + LLWString wline = utf8str_to_wstring(text_utf8); + if (!wline.empty()) { - return; - } - if (!wstr.empty()) - { - LLWString wline(wstr); + // use default font for segment if custom font not specified + if (!font) + { + font = mFontp; + } typedef boost::tokenizer, LLWString::const_iterator, LLWString > tokenizer; LLWString seps(utf8str_to_wstring("\r\n")); boost::char_separator sep(seps.c_str()); @@ -605,8 +599,10 @@ void LLHUDText::addLine(const LLWString &wstr, const LLColor4& color, const LLFo U32 line_length = 0; do { - S32 segment_length = mFontp->maxDrawableChars(iter->substr(line_length).c_str(), mUseBubble ? HUD_TEXT_MAX_WIDTH : HUD_TEXT_MAX_WIDTH_NO_BUBBLE, wline.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); - mTextSegments.push_back(LLHUDTextSegment(iter->substr(line_length, segment_length), style, color)); + F32 max_pixels = (mUseBubble ? HUD_TEXT_MAX_WIDTH : HUD_TEXT_MAX_WIDTH_NO_BUBBLE); + S32 segment_length = font->maxDrawableChars(iter->substr(line_length).c_str(), max_pixels, wline.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); + LLHUDTextSegment segment(iter->substr(line_length, segment_length), style, color, font); + mTextSegments.push_back(segment); line_length += segment_length; } while (line_length != iter->size()); @@ -615,18 +611,17 @@ void LLHUDText::addLine(const LLWString &wstr, const LLColor4& color, const LLFo } } -void LLHUDText::setLabel(const std::string &label) +void LLHUDText::setLabel(const std::string &label_utf8) { - setLabel(utf8str_to_wstring(label)); + mLabelSegments.clear(); + addLabel(label_utf8); } -void LLHUDText::setLabel(const LLWString &wlabel) +void LLHUDText::addLabel(const std::string& label_utf8) { - mLabelSegments.clear(); - - if (!wlabel.empty()) + LLWString wstr = utf8string_to_wstring(label_utf8); + if (!wstr.empty()) { - LLWString wstr(wlabel); LLWString seps(utf8str_to_wstring("\r\n")); LLWString empty; @@ -642,7 +637,8 @@ void LLHUDText::setLabel(const LLWString &wlabel) do { S32 segment_length = mFontp->maxDrawableChars(iter->substr(line_length).c_str(), mUseBubble ? HUD_TEXT_MAX_WIDTH : HUD_TEXT_MAX_WIDTH_NO_BUBBLE, wstr.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); - mLabelSegments.push_back(LLHUDTextSegment(iter->substr(line_length, segment_length), LLFontGL::NORMAL, mColor)); + LLHUDTextSegment segment(iter->substr(line_length, segment_length), LLFontGL::NORMAL, mColor, mFontp); + mLabelSegments.push_back(segment); line_length += segment_length; } while (line_length != iter->size()); @@ -677,6 +673,16 @@ void LLHUDText::setColor(const LLColor4 &color) } } +void LLHUDText::setAlpha(F32 alpha) +{ + mColor.mV[VALPHA] = alpha; + for (std::vector::iterator segment_iter = mTextSegments.begin(); + segment_iter != mTextSegments.end(); ++segment_iter ) + { + segment_iter->mColor.mV[VALPHA] = alpha; + } +} + void LLHUDText::setDoFade(const BOOL do_fade) { @@ -821,12 +827,12 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset) void LLHUDText::updateSize() { + F32 height = 0.f; F32 width = 0.f; S32 max_lines = getMaxLines(); - S32 lines = (max_lines < 0) ? (S32)mTextSegments.size() : llmin((S32)mTextSegments.size(), max_lines); - - F32 height = (F32)mFontp->getLineHeight() * (lines + mLabelSegments.size()); + //S32 lines = (max_lines < 0) ? (S32)mTextSegments.size() : llmin((S32)mTextSegments.size(), max_lines); + //F32 height = (F32)mFontp->getLineHeight() * (lines + mLabelSegments.size()); S32 start_segment; if (max_lines < 0) start_segment = 0; @@ -835,13 +841,16 @@ void LLHUDText::updateSize() std::vector::iterator iter = mTextSegments.begin() + start_segment; while (iter != mTextSegments.end()) { - width = llmax(width, llmin(iter->getWidth(mFontp), HUD_TEXT_MAX_WIDTH)); + const LLFontGL* fontp = iter->mFont; + height += fontp->getLineHeight(); + width = llmax(width, llmin(iter->getWidth(fontp), HUD_TEXT_MAX_WIDTH)); ++iter; } iter = mLabelSegments.begin(); while (iter != mLabelSegments.end()) { + height += mFontp->getLineHeight(); width = llmax(width, llmin(iter->getWidth(mFontp), HUD_TEXT_MAX_WIDTH)); ++iter; } diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h index 5d88b5d6ab..f7248ceffc 100644 --- a/indra/newview/llhudtext.h +++ b/indra/newview/llhudtext.h @@ -34,7 +34,7 @@ #define LL_LLHUDTEXT_H #include "llpointer.h" -#include "lldarrayptr.h" +//#include "lldarrayptr.h" #include "llhudobject.h" #include "v4color.h" @@ -45,7 +45,7 @@ #include "llfontgl.h" #include #include -#include "lldarray.h" +//#include "lldarray.h" // Renders a 2D text billboard floating at the location specified. class LLDrawable; @@ -62,14 +62,19 @@ protected: class LLHUDTextSegment { public: - LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color) - : mColor(color), mStyle(style), mText(text) {} + LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color, const LLFontGL* font) + : mColor(color), + mStyle(style), + mText(text), + mFont(font) + {} F32 getWidth(const LLFontGL* font); - const LLWString& getText() const { return mText; }; + const LLWString& getText() const { return mText; } void clearFontWidthMap() { mFontWidthMap.clear(); } LLColor4 mColor; LLFontGL::StyleFlags mStyle; + const LLFontGL* mFont; private: LLWString mText; std::map mFontWidthMap; @@ -89,16 +94,18 @@ public: } EVertAlignment; public: - void setStringUTF8(const std::string &utf8string); - void setString(const LLWString &wstring); + void setString(const std::string& text_utf8); +// void setString(const LLWString &wstring); void clearString(); - void addLine(const std::string &text, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL); - void addLine(const LLWString &wtext, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL); - void setLabel(const std::string &label); - void setLabel(const LLWString &label); + void addLine(const std::string &text_utf8, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL); +// void addLine(const LLWString &wtext, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL); + void setLabel(const std::string& label_utf8); +// void setLabel(const LLWString &label); + void addLabel(const std::string& label_utf8); void setDropShadow(const BOOL do_shadow); void setFont(const LLFontGL* font); void setColor(const LLColor4 &color); + void setAlpha(F32 alpha); void setZCompare(const BOOL zcompare); void setDoFade(const BOOL do_fade); void setVisibleOffScreen(BOOL visible) { mVisibleOffScreen = visible; } diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp index 407cc23d0d..280763be57 100644 --- a/indra/newview/lltracker.cpp +++ b/indra/newview/lltracker.cpp @@ -568,16 +568,16 @@ void LLTracker::renderBeacon(LLVector3d pos_global, std::string text; text = llformat( "%.0f m", to_vec.magVec()); - LLWString wstr; - wstr += utf8str_to_wstring(label); - wstr += '\n'; - wstr += utf8str_to_wstring(text); + std::string str; + str += label; + str += '\n'; + str += text; hud_textp->setFont(LLFontGL::getFontSansSerif()); hud_textp->setZCompare(FALSE); hud_textp->setColor(LLColor4(1.f, 1.f, 1.f, llmax(0.2f, llmin(1.f,(dist-FADE_DIST)/FADE_DIST)))); - hud_textp->setString(wstr); + hud_textp->setString(str); hud_textp->setVertAlignment(LLHUDText::ALIGN_VERT_CENTER); hud_textp->setPositionAgent(pos_agent); } diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 309bed7fc3..83d52fbbfc 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2674,7 +2674,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) LLVOAvatar* avatar = dynamic_cast(chatter); if (avatar) { - avatar->invalidateName(); + avatar->clearNameTag(); } } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index d0afa9d9de..6e4d375d28 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1071,7 +1071,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // alpha was flipped so that it zero encoded better coloru.mV[3] = 255 - coloru.mV[3]; mText->setColor(LLColor4(coloru)); - mText->setStringUTF8(temp_string); + mText->setString(temp_string); if (mDrawable.notNull()) { @@ -1463,7 +1463,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, dp->unpackBinaryDataFixed(coloru.mV, 4, "Color"); coloru.mV[3] = 255 - coloru.mV[3]; mText->setColor(LLColor4(coloru)); - mText->setStringUTF8(temp_string); + mText->setString(temp_string); setChanged(TEXTURE); } @@ -4119,7 +4119,7 @@ void LLViewerObject::setDebugText(const std::string &utf8text) mText->setOnHUDAttachment(isHUDAttachment()); } mText->setColor(LLColor4::white); - mText->setStringUTF8(utf8text); + mText->setString(utf8text); mText->setZCompare(FALSE); mText->setDoFade(FALSE); updateText(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 7f57289fc3..8e017b2a51 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2749,13 +2749,13 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) sNumVisibleChatBubbles++; new_name = TRUE; } - - idleUpdateNameTagColor(new_name, alpha); - + LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last); mNameText->setPositionAgent(name_position); idleUpdateNameTagText(new_name); + + idleUpdateNameTagAlpha(new_name, alpha); } void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) @@ -2779,6 +2779,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) { is_muted = LLMuteList::getInstance()->isMuted(getID()); } + bool is_friend = LLAvatarTracker::instance().isBuddy(getID()); // Rebuild name tag if state change detected if (mNameString.empty() @@ -2788,34 +2789,20 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) || is_away != mNameAway || is_busy != mNameBusy || is_muted != mNameMute - || is_appearance != mNameAppearance) + || is_appearance != mNameAppearance + || is_friend != mNameFriend) { - std::string line; - // IDEVO JAMESDEBUG - //if (!sRenderGroupTitles) - //{ - // // If all group titles are turned off, stack first name - // // on a line above last name - // line += firstname->getString(); - // line += "\n"; - //} - //else if (title && title->getString() && title->getString()[0] != '\0') - //{ - // line += title->getString(); - // LLStringFn::replace_ascii_controlchars(line,LL_UNKNOWN_CHAR); - // line += "\n"; - // line += firstname->getString(); - //} - //else - //{ - // line += firstname->getString(); - //} + LLColor4 name_tag_color = getNameTagColor(is_friend); + + clearNameTag(); + if (sRenderGroupTitles && title && title->getString() && title->getString()[0] != '\0') { - line += title->getString(); - LLStringFn::replace_ascii_controlchars(line,LL_UNKNOWN_CHAR); - line += "\n"; + std::string title_str = title->getString(); + LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); + addNameTagLine(title_str, name_tag_color, LLFontGL::ITALIC, + LLFontGL::getFontSansSerifSmall()); } static LLUICachedControl show_display_names("NameTagShowDisplayNames"); @@ -2829,28 +2816,28 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) // ...call this function back when the name arrives // and force a rebuild LLAvatarNameCache::get(getID(), - boost::bind(&LLVOAvatar::invalidateName, this)); + boost::bind(&LLVOAvatar::clearNameTag, this)); } // Might be blank if name not available yet, that's OK if (show_display_names) { - line += av_name.mDisplayName; - line += "\n"; + addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifBig()); } if (show_slids) { - line += "("; - line += av_name.mSLID; - line += ")\n"; + addNameTagLine(av_name.mSLID, LLColor4::red, LLFontGL::NORMAL, + LLFontGL::getFontSansSerif()); } } else { if (show_display_names || show_slids) { - line += LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); - line += "\n"; + std::string full_name = + LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); + addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, NULL); } } @@ -2858,7 +2845,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (show_status && (is_away || is_muted || is_busy || is_appearance) ) { - //line += "("; + std::string line; if (is_away) { line += LLTrans::getString("AvatarAway"); @@ -2881,15 +2868,17 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) } // trim last ", " line.resize( line.length() - 2 ); - //line += ")"; + addNameTagLine(line, LLColor4::blue, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifSmall()); } mNameAway = is_away; mNameBusy = is_busy; mNameMute = is_muted; mNameAppearance = is_appearance; + mNameFriend = is_friend; mTitle = title ? title->getString() : ""; LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); - mNameString = utf8str_to_wstring(line); +// mNameString = utf8str_to_wstring(line); new_name = TRUE; } @@ -2899,10 +2888,10 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDText::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - if (new_name) - { - mNameText->setLabel(mNameString); - } +// if (new_name) +// { +// mNameText->setLabel(mNameString); +// } char line[MAX_STRING]; /* Flawfinder: ignore */ line[0] = '\0'; @@ -2936,17 +2925,17 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (chat_fade_amt < 1.f) { F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); - mNameText->addLine(utf8str_to_wstring(chat_iter->mText), lerp(new_chat, normal_chat, u), style); + mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); } else if (chat_fade_amt < 2.f) { F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); - mNameText->addLine(utf8str_to_wstring(chat_iter->mText), lerp(normal_chat, old_chat, u), style); + mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); } else if (chat_fade_amt < 3.f) { // *NOTE: only remove lines down to minimum number - mNameText->addLine(utf8str_to_wstring(chat_iter->mText), old_chat, style); + mNameText->addLine(chat_iter->mText, old_chat, style); } } mNameText->setVisibleOffScreen(TRUE); @@ -2971,6 +2960,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) } else { + // ...not using chat bubbles, just names static LLUICachedControl small_avatar_names("SmallAvatarNames"); if (small_avatar_names) { @@ -2983,11 +2973,36 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setTextAlignment(LLHUDText::ALIGN_TEXT_CENTER); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); mNameText->setVisibleOffScreen(FALSE); - if (new_name) - { - mNameText->setLabel(""); - mNameText->setString(mNameString); - } +// if (new_name) +// { +// mNameText->setLabel(""); +// mNameText->setString(mNameString); +// } + } +} + +void LLVOAvatar::addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font) +{ + llassert(mNameText); + if (mVisibleChat) + { + mNameText->addLabel(line); + } + else + { + mNameText->addLine(line, color, (LLFontGL::StyleFlags)style, font); + } + mNameString += line; + mNameString += '\n'; +} + +void LLVOAvatar::clearNameTag() +{ + mNameString.clear(); + if (mNameText) + { + mNameText->setLabel( "" ); + mNameText->setString( "" ); } } @@ -3015,39 +3030,37 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) return name_position; } -void LLVOAvatar::idleUpdateNameTagColor(BOOL new_name, F32 alpha) +void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) { llassert(mNameText); - bool is_friend = LLAvatarTracker::instance().isBuddy(getID()); if (new_name - || alpha != mNameAlpha - || is_friend != mNameFriend) + || alpha != mNameAlpha) { - const char* color_name = "AvatarNameColor"; - if (is_friend) - { - color_name = "AvatarNameFriendColor"; - } - else + mNameText->setAlpha(alpha); + mNameAlpha = alpha; + } +} + +LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) +{ + const char* color_name = "AvatarNameColor"; + if (is_friend) + { + color_name = "AvatarNameFriendColor"; + } + else + { + // IDEVO can we avoid doing this lookup repeatedly? + LLAvatarName av_name; + if (LLAvatarNameCache::useDisplayNames() + && LLAvatarNameCache::get(getID(), &av_name) + && av_name.mIsLegacy) { - // IDEVO can we avoid doing this lookup repeatedly? - LLAvatarName av_name; - if (LLAvatarNameCache::useDisplayNames() - && LLAvatarNameCache::get(getID(), &av_name) - && av_name.mIsLegacy) - { - color_name = "AvatarNameLegacyColor"; - } + color_name = "AvatarNameLegacyColor"; } - LLColor4 avatar_name_color = - LLUIColorTable::getInstance()->getColor( color_name ); - avatar_name_color.setAlpha(alpha); - mNameText->setColor(avatar_name_color); - - mNameFriend = is_friend; - mNameAlpha = alpha; } + return LLUIColorTable::getInstance()->getColor( color_name ); } //-------------------------------------------------------------------- @@ -7629,15 +7642,6 @@ std::string LLVOAvatar::getFullname() const return name; } -// IDEVO -void LLVOAvatar::invalidateName() -{ - // force update by clearing name string - mNameString.clear(); - // and force color update by tweaking alpha - mNameAlpha = F32_MAX; -} - LLHost LLVOAvatar::getObjectHost() const { LLViewerRegion* region = getRegion(); diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b1bdf453f3..b63e3b2ebd 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -212,7 +212,10 @@ public: void idleUpdateNameTag(const LLVector3& root_pos_last); void idleUpdateNameTagText(BOOL new_name); LLVector3 idleUpdateNameTagPosition(const LLVector3& root_pos_last); - void idleUpdateNameTagColor(BOOL new_name, F32 alpha); + void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha); + LLColor4 getNameTagColor(bool is_friend); + void clearNameTag(); + void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderCost(); void idleUpdateTractorBeam(); void idleUpdateBelowWater(); @@ -819,12 +822,11 @@ private: public: std::string getFullname() const; // Returns "FirstName LastName" - void invalidateName(); // force name to update protected: static void getAnimLabels(LLDynamicArray* labels); static void getAnimNames(LLDynamicArray* names); private: - LLWString mNameString; + std::string mNameString; // UTF-8 title + name + status std::string mTitle; bool mNameAway; bool mNameBusy; -- cgit v1.3 From 717a4800f1ae0ae6ea0bbe9ed0af21c7851f5d0a Mon Sep 17 00:00:00 2001 From: James Cook Date: Tue, 9 Mar 2010 14:28:48 -0800 Subject: Break name tag code out into LLHUDNameTag Start by duplicating the LLHUDText code, then stripping out functionality that only needs to exist in one place (like force-based juggling of name tag positions) --- indra/newview/CMakeLists.txt | 2 + indra/newview/llhudnametag.cpp | 1070 ++++++++++++++++++++++++++++++++++ indra/newview/llhudnametag.h | 195 +++++++ indra/newview/llhudobject.cpp | 18 +- indra/newview/llhudobject.h | 7 +- indra/newview/llhudtext.cpp | 442 +------------- indra/newview/llhudtext.h | 21 +- indra/newview/llviewerobjectlist.cpp | 4 +- indra/newview/llviewerwindow.cpp | 7 +- indra/newview/llvoavatar.cpp | 13 +- indra/newview/llvoavatar.h | 4 +- indra/newview/pipeline.cpp | 5 +- 12 files changed, 1322 insertions(+), 466 deletions(-) create mode 100644 indra/newview/llhudnametag.cpp create mode 100644 indra/newview/llhudnametag.h (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 8ad3b2085d..7b306d03ab 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -233,6 +233,7 @@ set(viewer_SOURCE_FILES llhudeffecttrail.cpp llhudicon.cpp llhudmanager.cpp + llhudnametag.cpp llhudobject.cpp llhudrender.cpp llhudtext.cpp @@ -734,6 +735,7 @@ set(viewer_HEADER_FILES llhudeffecttrail.h llhudicon.h llhudmanager.h + llhudnametag.h llhudobject.h llhudrender.h llhudtext.h diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp new file mode 100644 index 0000000000..5d4c4571d5 --- /dev/null +++ b/indra/newview/llhudnametag.cpp @@ -0,0 +1,1070 @@ +/** + * @file llhudnametag.cpp + * @brief Name tags for avatars + * @author James Cook + * + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llhudnametag.h" + +#include "llrender.h" + +#include "llagent.h" +#include "llviewercontrol.h" +#include "llcriticaldamp.h" +#include "lldrawable.h" +#include "llfontgl.h" +#include "llglheaders.h" +#include "llhudrender.h" +#include "llui.h" +#include "llviewercamera.h" +#include "llviewertexturelist.h" +#include "llviewerobject.h" +#include "llvovolume.h" +#include "llviewerwindow.h" +#include "llstatusbar.h" +#include "llmenugl.h" +#include "pipeline.h" +#include + + +const F32 SPRING_STRENGTH = 0.7f; +const F32 RESTORATION_SPRING_TIME_CONSTANT = 0.1f; +const F32 HORIZONTAL_PADDING = 15.f; +const F32 VERTICAL_PADDING = 12.f; +const F32 BUFFER_SIZE = 2.f; +const F32 MIN_EDGE_OVERLAP = 3.f; +const F32 HUD_TEXT_MAX_WIDTH = 190.f; +const F32 HUD_TEXT_MAX_WIDTH_NO_BUBBLE = 1000.f; +const F32 RESIZE_TIME = 0.f; +const S32 NUM_OVERLAP_ITERATIONS = 10; +const F32 NEIGHBOR_FORCE_FRACTION = 1.f; +const F32 POSITION_DAMPING_TC = 0.2f; +const F32 MAX_STABLE_CAMERA_VELOCITY = 0.1f; +const F32 LOD_0_SCREEN_COVERAGE = 0.15f; +const F32 LOD_1_SCREEN_COVERAGE = 0.30f; +const F32 LOD_2_SCREEN_COVERAGE = 0.40f; + +std::set > LLHUDNameTag::sTextObjects; +std::vector > LLHUDNameTag::sVisibleTextObjects; +BOOL LLHUDNameTag::sDisplayText = TRUE ; + +bool llhudnametag_further_away::operator()(const LLPointer& lhs, const LLPointer& rhs) const +{ + return lhs->getDistance() > rhs->getDistance(); +} + + +LLHUDNameTag::LLHUDNameTag(const U8 type) +: LLHUDObject(type), +// mUseBubble(FALSE), + mVisibleOffScreen(FALSE), + mWidth(0.f), + mHeight(0.f), + mFontp(LLFontGL::getFontSansSerifSmall()), + mBoldFontp(LLFontGL::getFontSansSerifBold()), + mMass(1.f), + mMaxLines(10), + mOffsetY(0), + mTextAlignment(ALIGN_TEXT_CENTER), + mVertAlignment(ALIGN_VERT_CENTER), + mLOD(0), + mHidden(FALSE) +{ + mColor = LLColor4(1.f, 1.f, 1.f, 1.f); + mDoFade = TRUE; + mFadeDistance = 8.f; + mFadeRange = 4.f; + mZCompare = TRUE; + mDropShadow = TRUE; + mOffscreen = FALSE; + mRadius = 0.1f; + LLPointer ptr(this); + sTextObjects.insert(ptr); +} + +LLHUDNameTag::~LLHUDNameTag() +{ +} + + +BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3& intersection, BOOL debug_render) +{ + if (!mVisible || mHidden) + { + return FALSE; + } + + // don't pick text that isn't bound to a viewerobject + if (!mSourceObject || mSourceObject->mDrawable.isNull()) + { + return FALSE; + } + + F32 alpha_factor = 1.f; + LLColor4 text_color = mColor; + if (mDoFade) + { + if (mLastDistance > mFadeDistance) + { + alpha_factor = llmax(0.f, 1.f - (mLastDistance - mFadeDistance)/mFadeRange); + text_color.mV[3] = text_color.mV[3]*alpha_factor; + } + } + if (text_color.mV[3] < 0.01f) + { + return FALSE; + } + + mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); + + // scale screen size of borders down + //RN: for now, text on hud objects is never occluded + + LLVector3 x_pixel_vec; + LLVector3 y_pixel_vec; + + LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); + + LLVector3 width_vec = mWidth * x_pixel_vec; + LLVector3 height_vec = mHeight * y_pixel_vec; + + LLCoordGL screen_pos; + LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, FALSE); + + LLVector2 screen_offset; + screen_offset = updateScreenPos(mPositionOffset); + + LLVector3 render_position = mPositionAgent + + (x_pixel_vec * screen_offset.mV[VX]) + + (y_pixel_vec * screen_offset.mV[VY]); + + + //if (mUseBubble) + { + LLVector3 bg_pos = render_position + + (F32)mOffsetY * y_pixel_vec + - (width_vec / 2.f) + - (height_vec); + //LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); + + LLVector3 v[] = + { + bg_pos, + bg_pos + width_vec, + bg_pos + width_vec + height_vec, + bg_pos + height_vec, + }; + + if (debug_render) + { + gGL.begin(LLRender::LINE_STRIP); + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[2].mV); + gGL.vertex3fv(v[3].mV); + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[2].mV); + gGL.end(); + } + + LLVector3 dir = end-start; + F32 t = 0.f; + + if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, NULL, NULL, &t, FALSE) || + LLTriangleRayIntersect(v[2], v[3], v[0], start, dir, NULL, NULL, &t, FALSE) ) + { + if (t <= 1.f) + { + intersection = start + dir*t; + return TRUE; + } + } + } + + return FALSE; +} + +void LLHUDNameTag::render() +{ + if (sDisplayText) + { + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); + renderText(FALSE); + } +} + +void LLHUDNameTag::renderForSelect() +{ + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); + renderText(TRUE); +} + +void LLHUDNameTag::renderText(BOOL for_select) +{ + if (!mVisible || mHidden) + { + return; + } + + // don't pick text that isn't bound to a viewerobject + if (for_select && + (!mSourceObject || mSourceObject->mDrawable.isNull())) + { + return; + } + + if (for_select) + { + gGL.getTexUnit(0)->disable(); + } + else + { + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + } + + LLGLState gls_blend(GL_BLEND, for_select ? FALSE : TRUE); + LLGLState gls_alpha(GL_ALPHA_TEST, for_select ? FALSE : TRUE); + + LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f); + F32 alpha_factor = 1.f; + LLColor4 text_color = mColor; + if (mDoFade) + { + if (mLastDistance > mFadeDistance) + { + alpha_factor = llmax(0.f, 1.f - (mLastDistance - mFadeDistance)/mFadeRange); + text_color.mV[3] = text_color.mV[3]*alpha_factor; + } + } + if (text_color.mV[3] < 0.01f) + { + return; + } + shadow_color.mV[3] = text_color.mV[3]; + + mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); + + // *TODO: cache this image + LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); + + // *TODO: make this a per-text setting + LLColor4 bg_color = LLUIColorTable::instance().getColor("BackgroundChatColor"); + bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + + const S32 border_height = 16; + const S32 border_width = 16; + + // *TODO move this into helper function + F32 border_scale = 1.f; + + if (border_height * 2 > mHeight) + { + border_scale = (F32)mHeight / ((F32)border_height * 2.f); + } + if (border_width * 2 > mWidth) + { + border_scale = llmin(border_scale, (F32)mWidth / ((F32)border_width * 2.f)); + } + + // scale screen size of borders down + //RN: for now, text on hud objects is never occluded + + LLVector3 x_pixel_vec; + LLVector3 y_pixel_vec; + + LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); + + LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight()); + LLVector3 width_vec = mWidth * x_pixel_vec; + LLVector3 height_vec = mHeight * y_pixel_vec; + LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec; + LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec; + + mRadius = (width_vec + height_vec).magVec() * 0.5f; + + LLCoordGL screen_pos; + LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, FALSE); + + LLVector2 screen_offset; +// if (!mUseBubble) +// { +// screen_offset = mPositionOffset; +// } +// else +// { + screen_offset = updateScreenPos(mPositionOffset); +// } + + LLVector3 render_position = mPositionAgent + + (x_pixel_vec * screen_offset.mV[VX]) + + (y_pixel_vec * screen_offset.mV[VY]); + +// if (mUseBubble) + { + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); + LLUI::pushMatrix(); + { + LLVector3 bg_pos = render_position + + (F32)mOffsetY * y_pixel_vec + - (width_vec / 2.f) + - (height_vec); + LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); + + if (for_select) + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + S32 name = mSourceObject->mGLName; + LLColor4U coloru((U8)(name >> 16), (U8)(name >> 8), (U8)name); + gGL.color4ubv(coloru.mV); + gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); + LLUI::popMatrix(); + return; + } + else + { + gGL.getTexUnit(0)->bind(imagep->getImage()); + + gGL.color4fv(bg_color.mV); + gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); + + if ( mLabelSegments.size()) + { + LLUI::pushMatrix(); + { + gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; + LLVector3 label_offset = height_vec - label_height; + LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); + gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); + } + LLUI::popMatrix(); + } + } + + BOOL outside_width = llabs(mPositionOffset.mV[VX]) > mWidth * 0.5f; + BOOL outside_height = llabs(mPositionOffset.mV[VY] + (mVertAlignment == ALIGN_VERT_TOP ? mHeight * 0.5f : 0.f)) > mHeight * (mVertAlignment == ALIGN_VERT_TOP ? mHeight * 0.75f : 0.5f); + + // draw line segments pointing to parent object + if (!mOffscreen && (outside_width || outside_height)) + { + LLUI::pushMatrix(); + { + gGL.color4fv(bg_color.mV); + LLVector3 target_pos = -1.f * (mPositionOffset.mV[VX] * x_pixel_vec + mPositionOffset.mV[VY] * y_pixel_vec); + target_pos += (width_vec / 2.f); + target_pos += mVertAlignment == ALIGN_VERT_CENTER ? (height_vec * 0.5f) : LLVector3::zero; + target_pos -= 3.f * x_pixel_vec; + target_pos -= 6.f * y_pixel_vec; + LLUI::translate(target_pos.mV[VX], target_pos.mV[VY], target_pos.mV[VZ]); + gl_segmented_rect_3d_tex(border_scale_vec, 3.f * x_pixel_vec, 3.f * y_pixel_vec, 6.f * x_pixel_vec, 6.f * y_pixel_vec); + } + LLUI::popMatrix(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLGLDepthTest gls_depth(mZCompare ? GL_TRUE : GL_FALSE, GL_FALSE); + + LLVector3 box_center_offset; + box_center_offset = (width_vec * 0.5f) + (height_vec * 0.5f); + LLUI::translate(box_center_offset.mV[VX], box_center_offset.mV[VY], box_center_offset.mV[VZ]); + gGL.color4fv(bg_color.mV); + LLUI::setLineWidth(2.0); + gGL.begin(LLRender::LINES); + { + if (outside_width) + { + LLVector3 vert; + // draw line in x then y + if (mPositionOffset.mV[VX] < 0.f) + { + // start at right edge + vert = width_vec * 0.5f; + gGL.vertex3fv(vert.mV); + } + else + { + // start at left edge + vert = width_vec * -0.5f; + gGL.vertex3fv(vert.mV); + } + vert = -mPositionOffset.mV[VX] * x_pixel_vec; + gGL.vertex3fv(vert.mV); + gGL.vertex3fv(vert.mV); + vert -= mPositionOffset.mV[VY] * y_pixel_vec; + vert -= ((mVertAlignment == ALIGN_VERT_TOP) ? (height_vec * 0.5f) : LLVector3::zero); + gGL.vertex3fv(vert.mV); + } + else + { + LLVector3 vert; + // draw line in y then x + if (mPositionOffset.mV[VY] < 0.f) + { + // start at top edge + vert = (height_vec * 0.5f) - (mPositionOffset.mV[VX] * x_pixel_vec); + gGL.vertex3fv(vert.mV); + } + else + { + // start at bottom edge + vert = (height_vec * -0.5f) - (mPositionOffset.mV[VX] * x_pixel_vec); + gGL.vertex3fv(vert.mV); + } + vert = -mPositionOffset.mV[VY] * y_pixel_vec - mPositionOffset.mV[VX] * x_pixel_vec; + vert -= ((mVertAlignment == ALIGN_VERT_TOP) ? (height_vec * 0.5f) : LLVector3::zero); + gGL.vertex3fv(vert.mV); + } + } + gGL.end(); + LLUI::setLineWidth(1.0); + + } + } + LLUI::popMatrix(); + } + + F32 y_offset = (F32)mOffsetY; + + // Render label + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + + for(std::vector::iterator segment_iter = mLabelSegments.begin(); + segment_iter != mLabelSegments.end(); ++segment_iter ) + { + // Label segments use default font + const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; + y_offset -= fontp->getLineHeight(); + + F32 x_offset; + if (mTextAlignment == ALIGN_TEXT_CENTER) + { + x_offset = -0.5f*segment_iter->getWidth(fontp); + } + else // ALIGN_LEFT + { + x_offset = -0.5f * mWidth + (HORIZONTAL_PADDING / 2.f); + } + + LLColor4 label_color(0.f, 0.f, 0.f, 1.f); + label_color.mV[VALPHA] = alpha_factor; + hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, FALSE); + } + } + + // Render text + { + // -1 mMaxLines means unlimited lines. + S32 start_segment; + S32 max_lines = getMaxLines(); + + if (max_lines < 0) + { + start_segment = 0; + } + else + { + start_segment = llmax((S32)0, (S32)mTextSegments.size() - max_lines); + } + + for (std::vector::iterator segment_iter = mTextSegments.begin() + start_segment; + segment_iter != mTextSegments.end(); ++segment_iter ) + { + const LLFontGL* fontp = segment_iter->mFont; + y_offset -= fontp->getLineHeight(); + + U8 style = segment_iter->mStyle; + LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW; + if (mDropShadow) + { + shadow = LLFontGL::DROP_SHADOW; + } + + F32 x_offset; + if (mTextAlignment== ALIGN_TEXT_CENTER) + { + x_offset = -0.5f*segment_iter->getWidth(fontp); + } + else // ALIGN_LEFT + { + x_offset = -0.5f * mWidth + (HORIZONTAL_PADDING / 2.f); + } + + text_color = segment_iter->mColor; + text_color.mV[VALPHA] *= alpha_factor; + + hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, FALSE); + } + } + /// Reset the default color to white. The renderer expects this to be the default. + gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); + if (for_select) + { + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + } +} + +void LLHUDNameTag::setString(const std::string &text_utf8) +{ + mTextSegments.clear(); + addLine(text_utf8, mColor); +} + +void LLHUDNameTag::clearString() +{ + mTextSegments.clear(); +} + + +void LLHUDNameTag::addLine(const std::string &text_utf8, + const LLColor4& color, + const LLFontGL::StyleFlags style, + const LLFontGL* font) +{ + LLWString wline = utf8str_to_wstring(text_utf8); + if (!wline.empty()) + { + // use default font for segment if custom font not specified + if (!font) + { + font = mFontp; + } + typedef boost::tokenizer, LLWString::const_iterator, LLWString > tokenizer; + LLWString seps(utf8str_to_wstring("\r\n")); + boost::char_separator sep(seps.c_str()); + + tokenizer tokens(wline, sep); + tokenizer::iterator iter = tokens.begin(); + + while (iter != tokens.end()) + { + U32 line_length = 0; + do + { + F32 max_pixels = HUD_TEXT_MAX_WIDTH; + S32 segment_length = font->maxDrawableChars(iter->substr(line_length).c_str(), max_pixels, wline.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); + LLHUDTextSegment segment(iter->substr(line_length, segment_length), style, color, font); + mTextSegments.push_back(segment); + line_length += segment_length; + } + while (line_length != iter->size()); + ++iter; + } + } +} + +void LLHUDNameTag::setLabel(const std::string &label_utf8) +{ + mLabelSegments.clear(); + addLabel(label_utf8); +} + +void LLHUDNameTag::addLabel(const std::string& label_utf8) +{ + LLWString wstr = utf8string_to_wstring(label_utf8); + if (!wstr.empty()) + { + LLWString seps(utf8str_to_wstring("\r\n")); + LLWString empty; + + typedef boost::tokenizer, LLWString::const_iterator, LLWString > tokenizer; + boost::char_separator sep(seps.c_str(), empty.c_str(), boost::keep_empty_tokens); + + tokenizer tokens(wstr, sep); + tokenizer::iterator iter = tokens.begin(); + + while (iter != tokens.end()) + { + U32 line_length = 0; + do + { + S32 segment_length = mFontp->maxDrawableChars(iter->substr(line_length).c_str(), + HUD_TEXT_MAX_WIDTH, wstr.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); + LLHUDTextSegment segment(iter->substr(line_length, segment_length), LLFontGL::NORMAL, mColor, mFontp); + mLabelSegments.push_back(segment); + line_length += segment_length; + } + while (line_length != iter->size()); + ++iter; + } + } +} + +void LLHUDNameTag::setDropShadow(const BOOL do_shadow) +{ + mDropShadow = do_shadow; +} + +void LLHUDNameTag::setZCompare(const BOOL zcompare) +{ + mZCompare = zcompare; +} + +void LLHUDNameTag::setFont(const LLFontGL* font) +{ + mFontp = font; +} + + +void LLHUDNameTag::setColor(const LLColor4 &color) +{ + mColor = color; + for (std::vector::iterator segment_iter = mTextSegments.begin(); + segment_iter != mTextSegments.end(); ++segment_iter ) + { + segment_iter->mColor = color; + } +} + +void LLHUDNameTag::setAlpha(F32 alpha) +{ + mColor.mV[VALPHA] = alpha; + for (std::vector::iterator segment_iter = mTextSegments.begin(); + segment_iter != mTextSegments.end(); ++segment_iter ) + { + segment_iter->mColor.mV[VALPHA] = alpha; + } +} + + +void LLHUDNameTag::setDoFade(const BOOL do_fade) +{ + mDoFade = do_fade; +} + +void LLHUDNameTag::updateVisibility() +{ + if (mSourceObject) + { + mSourceObject->updateText(); + } + + mPositionAgent = gAgent.getPosAgentFromGlobal(mPositionGlobal); + + if (!mSourceObject) + { + //llwarns << "LLHUDNameTag::updateScreenPos -- mSourceObject is NULL!" << llendl; + mVisible = TRUE; + sVisibleTextObjects.push_back(LLPointer (this)); + return; + } + + // Not visible if parent object is dead + if (mSourceObject->isDead()) + { + mVisible = FALSE; + return; + } + + // push text towards camera by radius of object, but not past camera + LLVector3 vec_from_camera = mPositionAgent - LLViewerCamera::getInstance()->getOrigin(); + LLVector3 dir_from_camera = vec_from_camera; + dir_from_camera.normVec(); + + if (dir_from_camera * LLViewerCamera::getInstance()->getAtAxis() <= 0.f) + { //text is behind camera, don't render + mVisible = FALSE; + return; + } + + if (vec_from_camera * LLViewerCamera::getInstance()->getAtAxis() <= LLViewerCamera::getInstance()->getNear() + 0.1f + mSourceObject->getVObjRadius()) + { + mPositionAgent = LLViewerCamera::getInstance()->getOrigin() + vec_from_camera * ((LLViewerCamera::getInstance()->getNear() + 0.1f) / (vec_from_camera * LLViewerCamera::getInstance()->getAtAxis())); + } + else + { + mPositionAgent -= dir_from_camera * mSourceObject->getVObjRadius(); + } + + mLastDistance = (mPositionAgent - LLViewerCamera::getInstance()->getOrigin()).magVec(); + + if (mLOD >= 3 || !mTextSegments.size() || (mDoFade && (mLastDistance > mFadeDistance + mFadeRange))) + { + mVisible = FALSE; + return; + } + + LLVector3 x_pixel_vec; + LLVector3 y_pixel_vec; + + LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); + + LLVector3 render_position = mPositionAgent + + (x_pixel_vec * mPositionOffset.mV[VX]) + + (y_pixel_vec * mPositionOffset.mV[VY]); + + mOffscreen = FALSE; + if (!LLViewerCamera::getInstance()->sphereInFrustum(render_position, mRadius)) + { + if (!mVisibleOffScreen) + { + mVisible = FALSE; + return; + } + else + { + mOffscreen = TRUE; + } + } + + mVisible = TRUE; + sVisibleTextObjects.push_back(LLPointer (this)); +} + +LLVector2 LLHUDNameTag::updateScreenPos(LLVector2 &offset) +{ + LLCoordGL screen_pos; + LLVector2 screen_pos_vec; + LLVector3 x_pixel_vec; + LLVector3 y_pixel_vec; + LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); + LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); + if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) + { + // bubble off-screen, so find a spot for it along screen edge + LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos); + } + + screen_pos_vec.setVec((F32)screen_pos.mX, (F32)screen_pos.mY); + + LLRect world_rect = gViewerWindow->getWorldViewRectScaled(); + S32 bottom = world_rect.mBottom + STATUS_BAR_HEIGHT; + + LLVector2 screen_center; + screen_center.mV[VX] = llclamp((F32)screen_pos_vec.mV[VX], (F32)world_rect.mLeft + mWidth * 0.5f, (F32)world_rect.mRight - mWidth * 0.5f); + + if(mVertAlignment == ALIGN_VERT_TOP) + { + screen_center.mV[VY] = llclamp((F32)screen_pos_vec.mV[VY], + (F32)bottom, + (F32)world_rect.mTop - mHeight - (F32)MENU_BAR_HEIGHT); + mSoftScreenRect.setLeftTopAndSize(screen_center.mV[VX] - (mWidth + BUFFER_SIZE) * 0.5f, + screen_center.mV[VY] + (mHeight + BUFFER_SIZE), mWidth + BUFFER_SIZE, mHeight + BUFFER_SIZE); + } + else + { + screen_center.mV[VY] = llclamp((F32)screen_pos_vec.mV[VY], + (F32)bottom + mHeight * 0.5f, + (F32)world_rect.mTop - mHeight * 0.5f - (F32)MENU_BAR_HEIGHT); + mSoftScreenRect.setCenterAndSize(screen_center.mV[VX], screen_center.mV[VY], mWidth + BUFFER_SIZE, mHeight + BUFFER_SIZE); + } + + return offset + (screen_center - LLVector2((F32)screen_pos.mX, (F32)screen_pos.mY)); +} + +void LLHUDNameTag::updateSize() +{ + F32 height = 0.f; + F32 width = 0.f; + + S32 max_lines = getMaxLines(); + //S32 lines = (max_lines < 0) ? (S32)mTextSegments.size() : llmin((S32)mTextSegments.size(), max_lines); + //F32 height = (F32)mFontp->getLineHeight() * (lines + mLabelSegments.size()); + + S32 start_segment; + if (max_lines < 0) start_segment = 0; + else start_segment = llmax((S32)0, (S32)mTextSegments.size() - max_lines); + + std::vector::iterator iter = mTextSegments.begin() + start_segment; + while (iter != mTextSegments.end()) + { + const LLFontGL* fontp = iter->mFont; + height += fontp->getLineHeight(); + width = llmax(width, llmin(iter->getWidth(fontp), HUD_TEXT_MAX_WIDTH)); + ++iter; + } + + iter = mLabelSegments.begin(); + while (iter != mLabelSegments.end()) + { + height += mFontp->getLineHeight(); + width = llmax(width, llmin(iter->getWidth(mFontp), HUD_TEXT_MAX_WIDTH)); + ++iter; + } + + if (width == 0.f) + { + return; + } + + width += HORIZONTAL_PADDING; + height += VERTICAL_PADDING; + + if (!mResizeTimer.getStarted() && (width != mWidth || height != mHeight)) + { + mResizeTimer.start(); + } + + // *NOTE: removed logic which did a divide by zero. + F32 u = 1.f;//llclamp(mResizeTimer.getElapsedTimeF32() / RESIZE_TIME, 0.f, 1.f); + if (u == 1.f) + { + mResizeTimer.stop(); + } + + mWidth = llmax(width, lerp(mWidth, (F32)width, u)); + mHeight = llmax(height, lerp(mHeight, (F32)height, u)); +} + +void LLHUDNameTag::updateAll() +{ + // iterate over all text objects, calculate their restoration forces, + // and add them to the visible set if they are on screen and close enough + sVisibleTextObjects.clear(); + + TextObjectIterator text_it; + for (text_it = sTextObjects.begin(); text_it != sTextObjects.end(); ++text_it) + { + LLHUDNameTag* textp = (*text_it); + textp->mTargetPositionOffset.clearVec(); + textp->updateSize(); + textp->updateVisibility(); + } + + // sort back to front for rendering purposes + std::sort(sVisibleTextObjects.begin(), sVisibleTextObjects.end(), llhudnametag_further_away()); + + // iterate from front to back, and set LOD based on current screen coverage + F32 screen_area = (F32)(gViewerWindow->getWindowWidthScaled() * gViewerWindow->getWindowHeightScaled()); + F32 current_screen_area = 0.f; + std::vector >::reverse_iterator r_it; + for (r_it = sVisibleTextObjects.rbegin(); r_it != sVisibleTextObjects.rend(); ++r_it) + { + LLHUDNameTag* textp = (*r_it); +// if (textp->mUseBubble) +// { + if (current_screen_area / screen_area > LOD_2_SCREEN_COVERAGE) + { + textp->setLOD(3); + } + else if (current_screen_area / screen_area > LOD_1_SCREEN_COVERAGE) + { + textp->setLOD(2); + } + else if (current_screen_area / screen_area > LOD_0_SCREEN_COVERAGE) + { + textp->setLOD(1); + } + else + { + textp->setLOD(0); + } + textp->updateSize(); + // find on-screen position and initialize collision rectangle + textp->mTargetPositionOffset = textp->updateScreenPos(LLVector2::zero); + current_screen_area += (F32)(textp->mSoftScreenRect.getWidth() * textp->mSoftScreenRect.getHeight()); +// } + } + + LLStat* camera_vel_stat = LLViewerCamera::getInstance()->getVelocityStat(); + F32 camera_vel = camera_vel_stat->getCurrent(); + if (camera_vel > MAX_STABLE_CAMERA_VELOCITY) + { + return; + } + + VisibleTextObjectIterator src_it; + + for (S32 i = 0; i < NUM_OVERLAP_ITERATIONS; i++) + { + for (src_it = sVisibleTextObjects.begin(); src_it != sVisibleTextObjects.end(); ++src_it) + { + LLHUDNameTag* src_textp = (*src_it); + +// if (!src_textp->mUseBubble) +// { +// continue; +// } + VisibleTextObjectIterator dst_it = src_it; + ++dst_it; + for (; dst_it != sVisibleTextObjects.end(); ++dst_it) + { + LLHUDNameTag* dst_textp = (*dst_it); + +// if (!dst_textp->mUseBubble) +// { +// continue; +// } + if (src_textp->mSoftScreenRect.overlaps(dst_textp->mSoftScreenRect)) + { + LLRectf intersect_rect = src_textp->mSoftScreenRect; + intersect_rect.intersectWith(dst_textp->mSoftScreenRect); + intersect_rect.stretch(-BUFFER_SIZE * 0.5f); + + F32 src_center_x = src_textp->mSoftScreenRect.getCenterX(); + F32 src_center_y = src_textp->mSoftScreenRect.getCenterY(); + F32 dst_center_x = dst_textp->mSoftScreenRect.getCenterX(); + F32 dst_center_y = dst_textp->mSoftScreenRect.getCenterY(); + F32 intersect_center_x = intersect_rect.getCenterX(); + F32 intersect_center_y = intersect_rect.getCenterY(); + LLVector2 force = lerp(LLVector2(dst_center_x - intersect_center_x, dst_center_y - intersect_center_y), + LLVector2(intersect_center_x - src_center_x, intersect_center_y - src_center_y), + 0.5f); + force.setVec(dst_center_x - src_center_x, dst_center_y - src_center_y); + force.normVec(); + + LLVector2 src_force = -1.f * force; + LLVector2 dst_force = force; + + LLVector2 force_strength; + F32 src_mult = dst_textp->mMass / (dst_textp->mMass + src_textp->mMass); + F32 dst_mult = 1.f - src_mult; + F32 src_aspect_ratio = src_textp->mSoftScreenRect.getWidth() / src_textp->mSoftScreenRect.getHeight(); + F32 dst_aspect_ratio = dst_textp->mSoftScreenRect.getWidth() / dst_textp->mSoftScreenRect.getHeight(); + src_force.mV[VY] *= src_aspect_ratio; + src_force.normVec(); + dst_force.mV[VY] *= dst_aspect_ratio; + dst_force.normVec(); + + src_force.mV[VX] *= llmin(intersect_rect.getWidth() * src_mult, intersect_rect.getHeight() * SPRING_STRENGTH); + src_force.mV[VY] *= llmin(intersect_rect.getHeight() * src_mult, intersect_rect.getWidth() * SPRING_STRENGTH); + dst_force.mV[VX] *= llmin(intersect_rect.getWidth() * dst_mult, intersect_rect.getHeight() * SPRING_STRENGTH); + dst_force.mV[VY] *= llmin(intersect_rect.getHeight() * dst_mult, intersect_rect.getWidth() * SPRING_STRENGTH); + + src_textp->mTargetPositionOffset += src_force; + dst_textp->mTargetPositionOffset += dst_force; + src_textp->mTargetPositionOffset = src_textp->updateScreenPos(src_textp->mTargetPositionOffset); + dst_textp->mTargetPositionOffset = dst_textp->updateScreenPos(dst_textp->mTargetPositionOffset); + } + } + } + } + + VisibleTextObjectIterator this_object_it; + for (this_object_it = sVisibleTextObjects.begin(); this_object_it != sVisibleTextObjects.end(); ++this_object_it) + { +// if (!(*this_object_it)->mUseBubble) +// { +// continue; +// } + (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(POSITION_DAMPING_TC)); + } +} + +void LLHUDNameTag::setLOD(S32 lod) +{ + mLOD = lod; + //RN: uncomment this to visualize LOD levels + //std::string label = llformat("%d", lod); + //setLabel(label); +} + +S32 LLHUDNameTag::getMaxLines() +{ + switch(mLOD) + { + case 0: + return mMaxLines; + case 1: + return mMaxLines > 0 ? mMaxLines / 2 : 5; + case 2: + return mMaxLines > 0 ? mMaxLines / 3 : 2; + default: + // label only + return 0; + } +} + +void LLHUDNameTag::markDead() +{ + sTextObjects.erase(LLPointer(this)); + LLHUDObject::markDead(); +} + +void LLHUDNameTag::shiftAll(const LLVector3& offset) +{ + TextObjectIterator text_it; + for (text_it = sTextObjects.begin(); text_it != sTextObjects.end(); ++text_it) + { + LLHUDNameTag *textp = text_it->get(); + textp->shift(offset); + } +} + +void LLHUDNameTag::shift(const LLVector3& offset) +{ + mPositionAgent += offset; +} + +//static +void LLHUDNameTag::addPickable(std::set &pick_list) +{ + //this might put an object on the pick list a second time, overriding it's mGLName, which is ok + // *FIX: we should probably cull against pick frustum + VisibleTextObjectIterator text_it; + for (text_it = sVisibleTextObjects.begin(); text_it != sVisibleTextObjects.end(); ++text_it) + { +// if (!(*text_it)->mUseBubble) +// { +// continue; +// } + pick_list.insert((*text_it)->mSourceObject); + } +} + +//static +// called when UI scale changes, to flush font width caches +void LLHUDNameTag::reshape() +{ + TextObjectIterator text_it; + for (text_it = sTextObjects.begin(); text_it != sTextObjects.end(); ++text_it) + { + LLHUDNameTag* textp = (*text_it); + std::vector::iterator segment_iter; + for (segment_iter = textp->mTextSegments.begin(); + segment_iter != textp->mTextSegments.end(); ++segment_iter ) + { + segment_iter->clearFontWidthMap(); + } + for(segment_iter = textp->mLabelSegments.begin(); + segment_iter != textp->mLabelSegments.end(); ++segment_iter ) + { + segment_iter->clearFontWidthMap(); + } + } +} + +//============================================================================ + +F32 LLHUDNameTag::LLHUDTextSegment::getWidth(const LLFontGL* font) +{ + std::map::iterator iter = mFontWidthMap.find(font); + if (iter != mFontWidthMap.end()) + { + return iter->second; + } + else + { + F32 width = font->getWidthF32(mText.c_str()); + mFontWidthMap[font] = width; + return width; + } +} diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h new file mode 100644 index 0000000000..56b17bef6b --- /dev/null +++ b/indra/newview/llhudnametag.h @@ -0,0 +1,195 @@ +/** + * @file llhudnametag.h + * @brief Name tags for avatars + * @author James Cook + * + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LLHUDNAMETAG_H +#define LLHUDNAMETAG_H + +#include "llpointer.h" + +#include "llhudobject.h" +#include "v4color.h" +#include "v4coloru.h" +#include "v2math.h" +#include "llrect.h" +#include "llframetimer.h" +#include "llfontgl.h" +#include +#include + +class LLDrawable; +class LLHUDNameTag; + +struct llhudnametag_further_away +{ + bool operator()(const LLPointer& lhs, const LLPointer& rhs) const; +}; + +class LLHUDNameTag : public LLHUDObject +{ +protected: + class LLHUDTextSegment + { + public: + LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color, const LLFontGL* font) + : mColor(color), + mStyle(style), + mText(text), + mFont(font) + {} + F32 getWidth(const LLFontGL* font); + const LLWString& getText() const { return mText; } + void clearFontWidthMap() { mFontWidthMap.clear(); } + + LLColor4 mColor; + LLFontGL::StyleFlags mStyle; + const LLFontGL* mFont; + private: + LLWString mText; + std::map mFontWidthMap; + }; + +public: + typedef enum e_text_alignment + { + ALIGN_TEXT_LEFT, + ALIGN_TEXT_CENTER + } ETextAlignment; + + typedef enum e_vert_alignment + { + ALIGN_VERT_TOP, + ALIGN_VERT_CENTER + } EVertAlignment; + +public: + // Set entire string, eliminating existing lines + void setString(const std::string& text_utf8); + + void clearString(); + + // Add text a line at a time, allowing custom formatting + void addLine(const std::string &text_utf8, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL); + + // For bubble chat, set the part above the chat text + void setLabel(const std::string& label_utf8); + void addLabel(const std::string& label_utf8); + + void setDropShadow(const BOOL do_shadow); + + // Sets the default font for lines with no font specified + void setFont(const LLFontGL* font); + void setColor(const LLColor4 &color); + void setAlpha(F32 alpha); + void setZCompare(const BOOL zcompare); + void setDoFade(const BOOL do_fade); + void setVisibleOffScreen(BOOL visible) { mVisibleOffScreen = visible; } + + // mMaxLines of -1 means unlimited lines. + void setMaxLines(S32 max_lines) { mMaxLines = max_lines; } + void setFadeDistance(F32 fade_distance, F32 fade_range) { mFadeDistance = fade_distance; mFadeRange = fade_range; } + void updateVisibility(); + LLVector2 updateScreenPos(LLVector2 &offset_target); + void updateSize(); + void setMass(F32 mass) { mMass = llmax(0.1f, mass); } + void setTextAlignment(ETextAlignment alignment) { mTextAlignment = alignment; } + void setVertAlignment(EVertAlignment alignment) { mVertAlignment = alignment; } + /*virtual*/ void markDead(); + friend class LLHUDObject; + /*virtual*/ F32 getDistance() const { return mLastDistance; } + //void setUseBubble(BOOL use_bubble) { mUseBubble = use_bubble; } + S32 getLOD() { return mLOD; } + BOOL getVisible() { return mVisible; } + BOOL getHidden() const { return mHidden; } + void setHidden( BOOL hide ) { mHidden = hide; } + void shift(const LLVector3& offset); + + BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3& intersection, BOOL debug_render = FALSE); + + static void shiftAll(const LLVector3& offset); + static void addPickable(std::set &pick_list); + static void reshape(); + static void setDisplayText(BOOL flag) { sDisplayText = flag ; } + +protected: + LLHUDNameTag(const U8 type); + + /*virtual*/ void render(); + /*virtual*/ void renderForSelect(); + void renderText(BOOL for_select); + static void updateAll(); + void setLOD(S32 lod); + S32 getMaxLines(); + +private: + ~LLHUDNameTag(); + //BOOL mUseBubble; always true + BOOL mDropShadow; + BOOL mDoFade; + F32 mFadeRange; + F32 mFadeDistance; + F32 mLastDistance; + BOOL mZCompare; + BOOL mVisibleOffScreen; + BOOL mOffscreen; + LLColor4 mColor; + LLVector3 mScale; + F32 mWidth; + F32 mHeight; + LLColor4U mPickColor; + const LLFontGL* mFontp; + const LLFontGL* mBoldFontp; + LLRectf mSoftScreenRect; + LLVector3 mPositionAgent; + LLVector2 mPositionOffset; + LLVector2 mTargetPositionOffset; + F32 mMass; + S32 mMaxLines; + S32 mOffsetY; + F32 mRadius; + std::vector mTextSegments; + std::vector mLabelSegments; + LLFrameTimer mResizeTimer; + ETextAlignment mTextAlignment; + EVertAlignment mVertAlignment; + S32 mLOD; + BOOL mHidden; + + static BOOL sDisplayText ; + static std::set > sTextObjects; + static std::vector > sVisibleTextObjects; + static std::vector > sVisibleHUDTextObjects; + typedef std::set >::iterator TextObjectIterator; + typedef std::vector >::iterator VisibleTextObjectIterator; +}; + +#endif diff --git a/indra/newview/llhudobject.cpp b/indra/newview/llhudobject.cpp index dc55aba0db..73fa987f3b 100644 --- a/indra/newview/llhudobject.cpp +++ b/indra/newview/llhudobject.cpp @@ -30,9 +30,6 @@ * $/LicenseInfo$ */ -// llhudobject.cpp -// Copyright 2002, Linden Research, Inc. - #include "llviewerprecompiledheaders.h" #include "llhudobject.h" @@ -43,7 +40,7 @@ #include "llhudeffectbeam.h" #include "llhudeffecttrail.h" #include "llhudeffectlookat.h" - +#include "llhudnametag.h" #include "llvoicevisualizer.h" #include "llagent.h" @@ -71,7 +68,6 @@ LLHUDObject::LLHUDObject(const U8 type) : mVisible = TRUE; mType = type; mDead = FALSE; - mOnHUDAttachment = FALSE; } LLHUDObject::~LLHUDObject() @@ -150,6 +146,9 @@ LLHUDObject *LLHUDObject::addHUDObject(const U8 type) case LL_HUD_ICON: hud_objectp = new LLHUDIcon(type); break; + case LL_HUD_NAME_TAG: + hud_objectp = new LLHUDNameTag(type); + break; default: llwarns << "Unknown type of hud object:" << (U32) type << llendl; } @@ -262,6 +261,7 @@ void LLHUDObject::updateAll() LLFastTimer ftm(FTM_HUD_UPDATE); LLHUDText::updateAll(); LLHUDIcon::updateAll(); + LLHUDNameTag::updateAll(); sortObjects(); } @@ -309,6 +309,14 @@ void LLHUDObject::renderAllForSelect() } } +// static +void LLHUDObject::reshapeAll() +{ + // only hud objects that use fonts care about window size/scale changes + LLHUDText::reshape(); + LLHUDNameTag::reshape(); +} + // static void LLHUDObject::sortObjects() { diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h index 6b70d1922c..a370b31a20 100644 --- a/indra/newview/llhudobject.h +++ b/indra/newview/llhudobject.h @@ -76,6 +76,9 @@ public: static void renderAll(); static void renderAllForSelect(); + // Some objects may need to update when window shape changes + static void reshapeAll(); + static void cleanupHUDObjects(); enum @@ -96,7 +99,8 @@ public: LL_HUD_EFFECT_EDIT, LL_HUD_EFFECT_LOOKAT, LL_HUD_EFFECT_POINTAT, - LL_HUD_EFFECT_VOICE_VISUALIZER // Ventrella + LL_HUD_EFFECT_VOICE_VISUALIZER, // Ventrella + LL_HUD_NAME_TAG }; protected: static void sortObjects(); @@ -112,7 +116,6 @@ protected: BOOL mDead; BOOL mVisible; LLVector3d mPositionGlobal; - BOOL mOnHUDAttachment; LLPointer mSourceObject; LLPointer mTargetObject; diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index b14753ff2a..406ad8c51e 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -62,7 +62,7 @@ const F32 HORIZONTAL_PADDING = 15.f; const F32 VERTICAL_PADDING = 12.f; const F32 BUFFER_SIZE = 2.f; const F32 MIN_EDGE_OVERLAP = 3.f; -F32 HUD_TEXT_MAX_WIDTH = 190.f; +const F32 HUD_TEXT_MAX_WIDTH = 190.f; const F32 HUD_TEXT_MAX_WIDTH_NO_BUBBLE = 1000.f; const F32 RESIZE_TIME = 0.f; const S32 NUM_OVERLAP_ITERATIONS = 10; @@ -80,13 +80,13 @@ BOOL LLHUDText::sDisplayText = TRUE ; bool lltextobject_further_away::operator()(const LLPointer& lhs, const LLPointer& rhs) const { - return (lhs->getDistance() > rhs->getDistance()) ? true : false; + return lhs->getDistance() > rhs->getDistance(); } LLHUDText::LLHUDText(const U8 type) : LLHUDObject(type), - mUseBubble(FALSE), + mOnHUDAttachment(FALSE), mVisibleOffScreen(FALSE), mWidth(0.f), mHeight(0.f), @@ -116,112 +116,6 @@ LLHUDText::~LLHUDText() { } - -BOOL LLHUDText::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3& intersection, BOOL debug_render) -{ - if (!mVisible || mHidden) - { - return FALSE; - } - - // don't pick text that isn't bound to a viewerobject or isn't in a bubble - if (!mSourceObject || mSourceObject->mDrawable.isNull() || !mUseBubble) - { - return FALSE; - } - - F32 alpha_factor = 1.f; - LLColor4 text_color = mColor; - if (mDoFade) - { - if (mLastDistance > mFadeDistance) - { - alpha_factor = llmax(0.f, 1.f - (mLastDistance - mFadeDistance)/mFadeRange); - text_color.mV[3] = text_color.mV[3]*alpha_factor; - } - } - if (text_color.mV[3] < 0.01f) - { - return FALSE; - } - - mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); - - // scale screen size of borders down - //RN: for now, text on hud objects is never occluded - - LLVector3 x_pixel_vec; - LLVector3 y_pixel_vec; - - if (mOnHUDAttachment) - { - x_pixel_vec = LLVector3::y_axis / (F32)gViewerWindow->getWindowWidthScaled(); - y_pixel_vec = LLVector3::z_axis / (F32)gViewerWindow->getWindowHeightScaled(); - } - else - { - LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); - } - - LLVector3 width_vec = mWidth * x_pixel_vec; - LLVector3 height_vec = mHeight * y_pixel_vec; - - LLCoordGL screen_pos; - LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, FALSE); - - LLVector2 screen_offset; - screen_offset = updateScreenPos(mPositionOffset); - - LLVector3 render_position = mPositionAgent - + (x_pixel_vec * screen_offset.mV[VX]) - + (y_pixel_vec * screen_offset.mV[VY]); - - - if (mUseBubble) - { - LLVector3 bg_pos = render_position - + (F32)mOffsetY * y_pixel_vec - - (width_vec / 2.f) - - (height_vec); - //LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); - - LLVector3 v[] = - { - bg_pos, - bg_pos + width_vec, - bg_pos + width_vec + height_vec, - bg_pos + height_vec, - }; - - if (debug_render) - { - gGL.begin(LLRender::LINE_STRIP); - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[2].mV); - gGL.end(); - } - - LLVector3 dir = end-start; - F32 t = 0.f; - - if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, NULL, NULL, &t, FALSE) || - LLTriangleRayIntersect(v[2], v[3], v[0], start, dir, NULL, NULL, &t, FALSE) ) - { - if (t <= 1.f) - { - intersection = start + dir*t; - return TRUE; - } - } - } - - return FALSE; -} - void LLHUDText::render() { if (!mOnHUDAttachment && sDisplayText) @@ -247,21 +141,13 @@ void LLHUDText::renderText(BOOL for_select) return; } - // don't pick text that isn't bound to a viewerobject or isn't in a bubble - if (for_select && - (!mSourceObject || mSourceObject->mDrawable.isNull() || !mUseBubble)) + // don't pick text + if (for_select) { return; } - if (for_select) - { - gGL.getTexUnit(0)->disable(); - } - else - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); LLGLState gls_blend(GL_BLEND, for_select ? FALSE : TRUE); LLGLState gls_alpha(GL_ALPHA_TEST, for_select ? FALSE : TRUE); @@ -335,152 +221,12 @@ void LLHUDText::renderText(BOOL for_select) LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, FALSE); LLVector2 screen_offset; - if (!mUseBubble) - { - screen_offset = mPositionOffset; - } - else - { - screen_offset = updateScreenPos(mPositionOffset); - } + screen_offset = mPositionOffset; LLVector3 render_position = mPositionAgent + (x_pixel_vec * screen_offset.mV[VX]) + (y_pixel_vec * screen_offset.mV[VY]); - //if (mOnHUD) - //{ - // render_position.mV[VY] -= fmodf(render_position.mV[VY], 1.f / (F32)gViewerWindow->getWindowWidthScaled()); - // render_position.mV[VZ] -= fmodf(render_position.mV[VZ], 1.f / (F32)gViewerWindow->getWindowHeightScaled()); - //} - //else - //{ - // render_position = LLViewerCamera::getInstance()->roundToPixel(render_position); - //} - - if (mUseBubble) - { - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLUI::pushMatrix(); - { - LLVector3 bg_pos = render_position - + (F32)mOffsetY * y_pixel_vec - - (width_vec / 2.f) - - (height_vec); - LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); - - if (for_select) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - S32 name = mSourceObject->mGLName; - LLColor4U coloru((U8)(name >> 16), (U8)(name >> 8), (U8)name); - gGL.color4ubv(coloru.mV); - gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - LLUI::popMatrix(); - return; - } - else - { - gGL.getTexUnit(0)->bind(imagep->getImage()); - - gGL.color4fv(bg_color.mV); - gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - - if ( mLabelSegments.size()) - { - LLUI::pushMatrix(); - { - gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); - LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; - LLVector3 label_offset = height_vec - label_height; - LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); - gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); - } - LLUI::popMatrix(); - } - } - - BOOL outside_width = llabs(mPositionOffset.mV[VX]) > mWidth * 0.5f; - BOOL outside_height = llabs(mPositionOffset.mV[VY] + (mVertAlignment == ALIGN_VERT_TOP ? mHeight * 0.5f : 0.f)) > mHeight * (mVertAlignment == ALIGN_VERT_TOP ? mHeight * 0.75f : 0.5f); - - // draw line segments pointing to parent object - if (!mOffscreen && (outside_width || outside_height)) - { - LLUI::pushMatrix(); - { - gGL.color4fv(bg_color.mV); - LLVector3 target_pos = -1.f * (mPositionOffset.mV[VX] * x_pixel_vec + mPositionOffset.mV[VY] * y_pixel_vec); - target_pos += (width_vec / 2.f); - target_pos += mVertAlignment == ALIGN_VERT_CENTER ? (height_vec * 0.5f) : LLVector3::zero; - target_pos -= 3.f * x_pixel_vec; - target_pos -= 6.f * y_pixel_vec; - LLUI::translate(target_pos.mV[VX], target_pos.mV[VY], target_pos.mV[VZ]); - gl_segmented_rect_3d_tex(border_scale_vec, 3.f * x_pixel_vec, 3.f * y_pixel_vec, 6.f * x_pixel_vec, 6.f * y_pixel_vec); - } - LLUI::popMatrix(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLGLDepthTest gls_depth(mZCompare ? GL_TRUE : GL_FALSE, GL_FALSE); - - LLVector3 box_center_offset; - box_center_offset = (width_vec * 0.5f) + (height_vec * 0.5f); - LLUI::translate(box_center_offset.mV[VX], box_center_offset.mV[VY], box_center_offset.mV[VZ]); - gGL.color4fv(bg_color.mV); - LLUI::setLineWidth(2.0); - gGL.begin(LLRender::LINES); - { - if (outside_width) - { - LLVector3 vert; - // draw line in x then y - if (mPositionOffset.mV[VX] < 0.f) - { - // start at right edge - vert = width_vec * 0.5f; - gGL.vertex3fv(vert.mV); - } - else - { - // start at left edge - vert = width_vec * -0.5f; - gGL.vertex3fv(vert.mV); - } - vert = -mPositionOffset.mV[VX] * x_pixel_vec; - gGL.vertex3fv(vert.mV); - gGL.vertex3fv(vert.mV); - vert -= mPositionOffset.mV[VY] * y_pixel_vec; - vert -= ((mVertAlignment == ALIGN_VERT_TOP) ? (height_vec * 0.5f) : LLVector3::zero); - gGL.vertex3fv(vert.mV); - } - else - { - LLVector3 vert; - // draw line in y then x - if (mPositionOffset.mV[VY] < 0.f) - { - // start at top edge - vert = (height_vec * 0.5f) - (mPositionOffset.mV[VX] * x_pixel_vec); - gGL.vertex3fv(vert.mV); - } - else - { - // start at bottom edge - vert = (height_vec * -0.5f) - (mPositionOffset.mV[VX] * x_pixel_vec); - gGL.vertex3fv(vert.mV); - } - vert = -mPositionOffset.mV[VY] * y_pixel_vec - mPositionOffset.mV[VX] * x_pixel_vec; - vert -= ((mVertAlignment == ALIGN_VERT_TOP) ? (height_vec * 0.5f) : LLVector3::zero); - gGL.vertex3fv(vert.mV); - } - } - gGL.end(); - LLUI::setLineWidth(1.0); - - } - } - LLUI::popMatrix(); - } - F32 y_offset = (F32)mOffsetY; // Render label @@ -556,10 +302,6 @@ void LLHUDText::renderText(BOOL for_select) } /// Reset the default color to white. The renderer expects this to be the default. gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); - if (for_select) - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } } void LLHUDText::setString(const std::string &text_utf8) @@ -599,7 +341,7 @@ void LLHUDText::addLine(const std::string &text_utf8, U32 line_length = 0; do { - F32 max_pixels = (mUseBubble ? HUD_TEXT_MAX_WIDTH : HUD_TEXT_MAX_WIDTH_NO_BUBBLE); + F32 max_pixels = HUD_TEXT_MAX_WIDTH_NO_BUBBLE; S32 segment_length = font->maxDrawableChars(iter->substr(line_length).c_str(), max_pixels, wline.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); LLHUDTextSegment segment(iter->substr(line_length, segment_length), style, color, font); mTextSegments.push_back(segment); @@ -611,42 +353,6 @@ void LLHUDText::addLine(const std::string &text_utf8, } } -void LLHUDText::setLabel(const std::string &label_utf8) -{ - mLabelSegments.clear(); - addLabel(label_utf8); -} - -void LLHUDText::addLabel(const std::string& label_utf8) -{ - LLWString wstr = utf8string_to_wstring(label_utf8); - if (!wstr.empty()) - { - LLWString seps(utf8str_to_wstring("\r\n")); - LLWString empty; - - typedef boost::tokenizer, LLWString::const_iterator, LLWString > tokenizer; - boost::char_separator sep(seps.c_str(), empty.c_str(), boost::keep_empty_tokens); - - tokenizer tokens(wstr, sep); - tokenizer::iterator iter = tokens.begin(); - - while (iter != tokens.end()) - { - U32 line_length = 0; - do - { - S32 segment_length = mFontp->maxDrawableChars(iter->substr(line_length).c_str(), mUseBubble ? HUD_TEXT_MAX_WIDTH : HUD_TEXT_MAX_WIDTH_NO_BUBBLE, wstr.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); - LLHUDTextSegment segment(iter->substr(line_length, segment_length), LLFontGL::NORMAL, mColor, mFontp); - mLabelSegments.push_back(segment); - line_length += segment_length; - } - while (line_length != iter->size()); - ++iter; - } - } -} - void LLHUDText::setDropShadow(const BOOL do_shadow) { mDropShadow = do_shadow; @@ -898,122 +604,6 @@ void LLHUDText::updateAll() // sort back to front for rendering purposes std::sort(sVisibleTextObjects.begin(), sVisibleTextObjects.end(), lltextobject_further_away()); std::sort(sVisibleHUDTextObjects.begin(), sVisibleHUDTextObjects.end(), lltextobject_further_away()); - - // iterate from front to back, and set LOD based on current screen coverage - F32 screen_area = (F32)(gViewerWindow->getWindowWidthScaled() * gViewerWindow->getWindowHeightScaled()); - F32 current_screen_area = 0.f; - std::vector >::reverse_iterator r_it; - for (r_it = sVisibleTextObjects.rbegin(); r_it != sVisibleTextObjects.rend(); ++r_it) - { - LLHUDText* textp = (*r_it); - if (textp->mUseBubble) - { - if (current_screen_area / screen_area > LOD_2_SCREEN_COVERAGE) - { - textp->setLOD(3); - } - else if (current_screen_area / screen_area > LOD_1_SCREEN_COVERAGE) - { - textp->setLOD(2); - } - else if (current_screen_area / screen_area > LOD_0_SCREEN_COVERAGE) - { - textp->setLOD(1); - } - else - { - textp->setLOD(0); - } - textp->updateSize(); - // find on-screen position and initialize collision rectangle - textp->mTargetPositionOffset = textp->updateScreenPos(LLVector2::zero); - current_screen_area += (F32)(textp->mSoftScreenRect.getWidth() * textp->mSoftScreenRect.getHeight()); - } - } - - LLStat* camera_vel_stat = LLViewerCamera::getInstance()->getVelocityStat(); - F32 camera_vel = camera_vel_stat->getCurrent(); - if (camera_vel > MAX_STABLE_CAMERA_VELOCITY) - { - return; - } - - VisibleTextObjectIterator src_it; - - for (S32 i = 0; i < NUM_OVERLAP_ITERATIONS; i++) - { - for (src_it = sVisibleTextObjects.begin(); src_it != sVisibleTextObjects.end(); ++src_it) - { - LLHUDText* src_textp = (*src_it); - - if (!src_textp->mUseBubble) - { - continue; - } - VisibleTextObjectIterator dst_it = src_it; - ++dst_it; - for (; dst_it != sVisibleTextObjects.end(); ++dst_it) - { - LLHUDText* dst_textp = (*dst_it); - - if (!dst_textp->mUseBubble) - { - continue; - } - if (src_textp->mSoftScreenRect.overlaps(dst_textp->mSoftScreenRect)) - { - LLRectf intersect_rect = src_textp->mSoftScreenRect; - intersect_rect.intersectWith(dst_textp->mSoftScreenRect); - intersect_rect.stretch(-BUFFER_SIZE * 0.5f); - - F32 src_center_x = src_textp->mSoftScreenRect.getCenterX(); - F32 src_center_y = src_textp->mSoftScreenRect.getCenterY(); - F32 dst_center_x = dst_textp->mSoftScreenRect.getCenterX(); - F32 dst_center_y = dst_textp->mSoftScreenRect.getCenterY(); - F32 intersect_center_x = intersect_rect.getCenterX(); - F32 intersect_center_y = intersect_rect.getCenterY(); - LLVector2 force = lerp(LLVector2(dst_center_x - intersect_center_x, dst_center_y - intersect_center_y), - LLVector2(intersect_center_x - src_center_x, intersect_center_y - src_center_y), - 0.5f); - force.setVec(dst_center_x - src_center_x, dst_center_y - src_center_y); - force.normVec(); - - LLVector2 src_force = -1.f * force; - LLVector2 dst_force = force; - - LLVector2 force_strength; - F32 src_mult = dst_textp->mMass / (dst_textp->mMass + src_textp->mMass); - F32 dst_mult = 1.f - src_mult; - F32 src_aspect_ratio = src_textp->mSoftScreenRect.getWidth() / src_textp->mSoftScreenRect.getHeight(); - F32 dst_aspect_ratio = dst_textp->mSoftScreenRect.getWidth() / dst_textp->mSoftScreenRect.getHeight(); - src_force.mV[VY] *= src_aspect_ratio; - src_force.normVec(); - dst_force.mV[VY] *= dst_aspect_ratio; - dst_force.normVec(); - - src_force.mV[VX] *= llmin(intersect_rect.getWidth() * src_mult, intersect_rect.getHeight() * SPRING_STRENGTH); - src_force.mV[VY] *= llmin(intersect_rect.getHeight() * src_mult, intersect_rect.getWidth() * SPRING_STRENGTH); - dst_force.mV[VX] *= llmin(intersect_rect.getWidth() * dst_mult, intersect_rect.getHeight() * SPRING_STRENGTH); - dst_force.mV[VY] *= llmin(intersect_rect.getHeight() * dst_mult, intersect_rect.getWidth() * SPRING_STRENGTH); - - src_textp->mTargetPositionOffset += src_force; - dst_textp->mTargetPositionOffset += dst_force; - src_textp->mTargetPositionOffset = src_textp->updateScreenPos(src_textp->mTargetPositionOffset); - dst_textp->mTargetPositionOffset = dst_textp->updateScreenPos(dst_textp->mTargetPositionOffset); - } - } - } - } - - VisibleTextObjectIterator this_object_it; - for (this_object_it = sVisibleTextObjects.begin(); this_object_it != sVisibleTextObjects.end(); ++this_object_it) - { - if (!(*this_object_it)->mUseBubble) - { - continue; - } - (*this_object_it)->mPositionOffset = lerp((*this_object_it)->mPositionOffset, (*this_object_it)->mTargetPositionOffset, LLCriticalDamp::getInterpolant(POSITION_DAMPING_TC)); - } } void LLHUDText::setLOD(S32 lod) @@ -1088,22 +678,6 @@ void LLHUDText::shift(const LLVector3& offset) mPositionAgent += offset; } -//static -void LLHUDText::addPickable(std::set &pick_list) -{ - //this might put an object on the pick list a second time, overriding it's mGLName, which is ok - // *FIX: we should probably cull against pick frustum - VisibleTextObjectIterator text_it; - for (text_it = sVisibleTextObjects.begin(); text_it != sVisibleTextObjects.end(); ++text_it) - { - if (!(*text_it)->mUseBubble) - { - continue; - } - pick_list.insert((*text_it)->mSourceObject); - } -} - //static // called when UI scale changes, to flush font width caches void LLHUDText::reshape() diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h index 8219358cc1..3acd2934e1 100644 --- a/indra/newview/llhudtext.h +++ b/indra/newview/llhudtext.h @@ -92,15 +92,17 @@ public: } EVertAlignment; public: + // Set entire string, eliminating existing lines void setString(const std::string& text_utf8); -// void setString(const LLWString &wstring); + void clearString(); + + // Add text a line at a time, allowing custom formatting void addLine(const std::string &text_utf8, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL); -// void addLine(const LLWString &wtext, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL); - void setLabel(const std::string& label_utf8); -// void setLabel(const LLWString &label); - void addLabel(const std::string& label_utf8); + void setDropShadow(const BOOL do_shadow); + + // Sets the default font for lines with no font specified void setFont(const LLFontGL* font); void setColor(const LLColor4 &color); void setAlpha(F32 alpha); @@ -120,7 +122,6 @@ public: /*virtual*/ void markDead(); friend class LLHUDObject; /*virtual*/ F32 getDistance() const { return mLastDistance; } - void setUseBubble(BOOL use_bubble) { mUseBubble = use_bubble; } S32 getLOD() { return mLOD; } BOOL getVisible() { return mVisible; } BOOL getHidden() const { return mHidden; } @@ -128,13 +129,11 @@ public: void setOnHUDAttachment(BOOL on_hud) { mOnHUDAttachment = on_hud; } void shift(const LLVector3& offset); - BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3& intersection, BOOL debug_render = FALSE); - static void shiftAll(const LLVector3& offset); static void renderAllHUD(); - static void addPickable(std::set &pick_list); static void reshape(); static void setDisplayText(BOOL flag) { sDisplayText = flag ; } + protected: LLHUDText(const U8 type); @@ -147,8 +146,8 @@ protected: private: ~LLHUDText(); - BOOL mOnHUD; - BOOL mUseBubble; + BOOL mOnHUDAttachment; +// BOOL mUseBubble; BOOL mDropShadow; BOOL mDoFade; F32 mFadeRange; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 6347090f71..d920e96ded 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -52,7 +52,7 @@ #include "lltooltip.h" #include "llworld.h" #include "llstring.h" -#include "llhudtext.h" +#include "llhudnametag.h" #include "lldrawable.h" #include "xform.h" #include "llsky.h" @@ -1193,7 +1193,7 @@ void LLViewerObjectList::generatePickList(LLCamera &camera) } } - LLHUDText::addPickable(mSelectPickList); + LLHUDNameTag::addPickable(mSelectPickList); for (std::vector::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ea1afafe85..16b8711561 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -120,6 +120,7 @@ #include "llglheaders.h" #include "lltooltip.h" #include "llhudmanager.h" +#include "llhudobject.h" #include "llhudview.h" #include "llimagebmp.h" #include "llimagej2c.h" @@ -1902,7 +1903,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) // clear font width caches if (display_scale_changed) { - LLHUDText::reshape(); + LLHUDObject::reshapeAll(); } sendShapeToSim(); @@ -4132,7 +4133,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei send_agent_pause(); //rescale fonts initFonts(scale_factor); - LLHUDText::reshape(); + LLHUDObject::reshapeAll(); } S32 output_buffer_offset_y = 0; @@ -4261,7 +4262,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (high_res) { initFonts(1.f); - LLHUDText::reshape(); + LLHUDObject::reshapeAll(); } // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b56e4d3d2e..e039544779 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -63,7 +63,8 @@ #include "llheadrotmotion.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" -#include "llhudtext.h" +#include "llhudnametag.h" +#include "llhudtext.h" // for mText/mDebugText #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" #include "llkeyframewalkmotion.h" @@ -2750,14 +2751,14 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) if (!mNameText) { - mNameText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); + mNameText = static_cast( LLHUDObject::addHUDObject( + LLHUDObject::LL_HUD_NAME_TAG) ); mNameText->setMass(10.f); mNameText->setSourceObject(this); - mNameText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP); + mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); mNameText->setVisibleOffScreen(TRUE); mNameText->setMaxLines(11); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - mNameText->setUseBubble(TRUE); sNumVisibleChatBubbles++; new_name = TRUE; } @@ -2896,7 +2897,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) { mNameText->setDropShadow(TRUE); mNameText->setFont(LLFontGL::getFontSansSerif()); - mNameText->setTextAlignment(LLHUDText::ALIGN_TEXT_LEFT); + mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); char line[MAX_STRING]; /* Flawfinder: ignore */ @@ -2967,7 +2968,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) else { // ...not using chat bubbles, just names - mNameText->setTextAlignment(LLHUDText::ALIGN_TEXT_CENTER); + mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); mNameText->setVisibleOffScreen(FALSE); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b63e3b2ebd..c31369358c 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -65,7 +65,7 @@ extern const LLUUID ANIM_AGENT_WALK_ADJUST; class LLTexLayerSet; class LLVoiceVisualizer; -class LLHUDText; +class LLHUDNameTag; class LLHUDEffectSpiral; class LLTexGlobalColor; class LLVOAvatarBoneInfo; @@ -842,7 +842,7 @@ private: //-------------------------------------------------------------------- public: LLFrameTimer mChatTimer; - LLPointer mNameText; + LLPointer mNameText; private: LLFrameTimer mTimeVisible; std::deque mChats; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 4de1560f16..31c245dc57 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -69,6 +69,7 @@ #include "llfloaterreg.h" #include "llgldbg.h" #include "llhudmanager.h" +#include "llhudnametag.h" #include "llhudtext.h" #include "lllightconstants.h" #include "llresmgr.h" @@ -2080,6 +2081,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) } LLHUDText::shiftAll(offset); + LLHUDNameTag::shiftAll(offset); display_update_camera(); } @@ -5269,7 +5271,8 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, ++iter) { LLVOAvatar* av = (LLVOAvatar*) *iter; - if (av->mNameText.notNull() && av->mNameText->lineSegmentIntersect(start, local_end, position)) + if (av->mNameText.notNull() + && av->mNameText->lineSegmentIntersect(start, local_end, position)) { drawable = av->mDrawable; local_end = position; -- cgit v1.3 From 7337b4b05bf2218796742a0ee1ddb0fdf27236c4 Mon Sep 17 00:00:00 2001 From: James Cook Date: Tue, 9 Mar 2010 15:23:16 -0800 Subject: More harmonization of LLHUDNameTag vs. LLHUDText Eliminating now-unused code from LLHUDText --- indra/newview/llhudnametag.cpp | 12 +---- indra/newview/llhudnametag.h | 4 -- indra/newview/llhudtext.cpp | 113 +++++++++++------------------------------ indra/newview/llhudtext.h | 10 ---- indra/newview/llvoavatar.cpp | 1 - 5 files changed, 30 insertions(+), 110 deletions(-) (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 5d4c4571d5..7d194cc330 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -104,7 +104,6 @@ LLHUDNameTag::LLHUDNameTag(const U8 type) mFadeDistance = 8.f; mFadeRange = 4.f; mZCompare = TRUE; - mDropShadow = TRUE; mOffscreen = FALSE; mRadius = 0.1f; LLPointer ptr(this); @@ -502,11 +501,7 @@ void LLHUDNameTag::renderText(BOOL for_select) y_offset -= fontp->getLineHeight(); U8 style = segment_iter->mStyle; - LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW; - if (mDropShadow) - { - shadow = LLFontGL::DROP_SHADOW; - } + LLFontGL::ShadowType shadow = LLFontGL::DROP_SHADOW; F32 x_offset; if (mTextAlignment== ALIGN_TEXT_CENTER) @@ -618,11 +613,6 @@ void LLHUDNameTag::addLabel(const std::string& label_utf8) } } -void LLHUDNameTag::setDropShadow(const BOOL do_shadow) -{ - mDropShadow = do_shadow; -} - void LLHUDNameTag::setZCompare(const BOOL zcompare) { mZCompare = zcompare; diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h index 56b17bef6b..0b741057e5 100644 --- a/indra/newview/llhudnametag.h +++ b/indra/newview/llhudnametag.h @@ -104,8 +104,6 @@ public: void setLabel(const std::string& label_utf8); void addLabel(const std::string& label_utf8); - void setDropShadow(const BOOL do_shadow); - // Sets the default font for lines with no font specified void setFont(const LLFontGL* font); void setColor(const LLColor4 &color); @@ -152,8 +150,6 @@ protected: private: ~LLHUDNameTag(); - //BOOL mUseBubble; always true - BOOL mDropShadow; BOOL mDoFade; F32 mFadeRange; F32 mFadeDistance; diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 406ad8c51e..c362128cb8 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -1,7 +1,6 @@ - /** * @file llhudtext.cpp - * @brief LLHUDText class implementation + * @brief Floating text above objects, set via script with llSetText() * * $LicenseInfo:firstyear=2002&license=viewergpl$ * @@ -69,9 +68,9 @@ const S32 NUM_OVERLAP_ITERATIONS = 10; const F32 NEIGHBOR_FORCE_FRACTION = 1.f; const F32 POSITION_DAMPING_TC = 0.2f; const F32 MAX_STABLE_CAMERA_VELOCITY = 0.1f; -const F32 LOD_0_SCREEN_COVERAGE = 0.15f; -const F32 LOD_1_SCREEN_COVERAGE = 0.30f; -const F32 LOD_2_SCREEN_COVERAGE = 0.40f; +//const F32 LOD_0_SCREEN_COVERAGE = 0.15f; +//const F32 LOD_1_SCREEN_COVERAGE = 0.30f; +//const F32 LOD_2_SCREEN_COVERAGE = 0.40f; std::set > LLHUDText::sTextObjects; std::vector > LLHUDText::sVisibleTextObjects; @@ -97,7 +96,7 @@ LLHUDText::LLHUDText(const U8 type) : mOffsetY(0), mTextAlignment(ALIGN_TEXT_CENTER), mVertAlignment(ALIGN_VERT_CENTER), - mLOD(0), +// mLOD(0), mHidden(FALSE) { mColor = LLColor4(1.f, 1.f, 1.f, 1.f); @@ -105,7 +104,6 @@ LLHUDText::LLHUDText(const U8 type) : mFadeDistance = 8.f; mFadeRange = 4.f; mZCompare = TRUE; - mDropShadow = TRUE; mOffscreen = FALSE; mRadius = 0.1f; LLPointer ptr(this); @@ -232,28 +230,6 @@ void LLHUDText::renderText(BOOL for_select) // Render label { gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - - for(std::vector::iterator segment_iter = mLabelSegments.begin(); - segment_iter != mLabelSegments.end(); ++segment_iter ) - { - // Label segments use default font - const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; - y_offset -= fontp->getLineHeight(); - - F32 x_offset; - if (mTextAlignment == ALIGN_TEXT_CENTER) - { - x_offset = -0.5f*segment_iter->getWidth(fontp); - } - else // ALIGN_LEFT - { - x_offset = -0.5f * mWidth + (HORIZONTAL_PADDING / 2.f); - } - - LLColor4 label_color(0.f, 0.f, 0.f, 1.f); - label_color.mV[VALPHA] = alpha_factor; - hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, mOnHUDAttachment); - } } // Render text @@ -278,11 +254,7 @@ void LLHUDText::renderText(BOOL for_select) y_offset -= fontp->getLineHeight(); U8 style = segment_iter->mStyle; - LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW; - if (mDropShadow) - { - shadow = LLFontGL::DROP_SHADOW; - } + LLFontGL::ShadowType shadow = LLFontGL::DROP_SHADOW; F32 x_offset; if (mTextAlignment== ALIGN_TEXT_CENTER) @@ -353,11 +325,6 @@ void LLHUDText::addLine(const std::string &text_utf8, } } -void LLHUDText::setDropShadow(const BOOL do_shadow) -{ - mDropShadow = do_shadow; -} - void LLHUDText::setZCompare(const BOOL zcompare) { mZCompare = zcompare; @@ -457,7 +424,7 @@ void LLHUDText::updateVisibility() mLastDistance = (mPositionAgent - LLViewerCamera::getInstance()->getOrigin()).magVec(); - if (mLOD >= 3 || !mTextSegments.size() || (mDoFade && (mLastDistance > mFadeDistance + mFadeRange))) + if (!mTextSegments.size() || (mDoFade && (mLastDistance > mFadeDistance + mFadeRange))) { mVisible = FALSE; return; @@ -553,14 +520,6 @@ void LLHUDText::updateSize() ++iter; } - iter = mLabelSegments.begin(); - while (iter != mLabelSegments.end()) - { - height += mFontp->getLineHeight(); - width = llmax(width, llmin(iter->getWidth(mFontp), HUD_TEXT_MAX_WIDTH)); - ++iter; - } - if (width == 0.f) { return; @@ -569,18 +528,8 @@ void LLHUDText::updateSize() width += HORIZONTAL_PADDING; height += VERTICAL_PADDING; - if (!mResizeTimer.getStarted() && (width != mWidth || height != mHeight)) - { - mResizeTimer.start(); - } - - // *NOTE: removed logic which did a divide by zero. - F32 u = 1.f;//llclamp(mResizeTimer.getElapsedTimeF32() / RESIZE_TIME, 0.f, 1.f); - if (u == 1.f) - { - mResizeTimer.stop(); - } - + // *TODO: Could do some sort of timer-based resize logic here + F32 u = 1.f; mWidth = llmax(width, lerp(mWidth, (F32)width, u)); mHeight = llmax(height, lerp(mHeight, (F32)height, u)); } @@ -606,28 +555,29 @@ void LLHUDText::updateAll() std::sort(sVisibleHUDTextObjects.begin(), sVisibleHUDTextObjects.end(), lltextobject_further_away()); } -void LLHUDText::setLOD(S32 lod) -{ - mLOD = lod; - //RN: uncomment this to visualize LOD levels - //std::string label = llformat("%d", lod); - //setLabel(label); -} +//void LLHUDText::setLOD(S32 lod) +//{ +// mLOD = lod; +// //RN: uncomment this to visualize LOD levels +// //std::string label = llformat("%d", lod); +// //setLabel(label); +//} S32 LLHUDText::getMaxLines() { - switch(mLOD) - { - case 0: - return mMaxLines; - case 1: - return mMaxLines > 0 ? mMaxLines / 2 : 5; - case 2: - return mMaxLines > 0 ? mMaxLines / 3 : 2; - default: - // label only - return 0; - } + return mMaxLines; + //switch(mLOD) + //{ + //case 0: + // return mMaxLines; + //case 1: + // return mMaxLines > 0 ? mMaxLines / 2 : 5; + //case 2: + // return mMaxLines > 0 ? mMaxLines / 3 : 2; + //default: + // // label only + // return 0; + //} } void LLHUDText::markDead() @@ -692,11 +642,6 @@ void LLHUDText::reshape() { segment_iter->clearFontWidthMap(); } - for(segment_iter = textp->mLabelSegments.begin(); - segment_iter != textp->mLabelSegments.end(); ++segment_iter ) - { - segment_iter->clearFontWidthMap(); - } } } diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h index 3acd2934e1..023c7d8ff3 100644 --- a/indra/newview/llhudtext.h +++ b/indra/newview/llhudtext.h @@ -40,7 +40,6 @@ #include "v4coloru.h" #include "v2math.h" #include "llrect.h" -#include "llframetimer.h" #include "llfontgl.h" #include #include @@ -100,8 +99,6 @@ public: // Add text a line at a time, allowing custom formatting void addLine(const std::string &text_utf8, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL, const LLFontGL* font = NULL); - void setDropShadow(const BOOL do_shadow); - // Sets the default font for lines with no font specified void setFont(const LLFontGL* font); void setColor(const LLColor4 &color); @@ -122,7 +119,6 @@ public: /*virtual*/ void markDead(); friend class LLHUDObject; /*virtual*/ F32 getDistance() const { return mLastDistance; } - S32 getLOD() { return mLOD; } BOOL getVisible() { return mVisible; } BOOL getHidden() const { return mHidden; } void setHidden( BOOL hide ) { mHidden = hide; } @@ -141,14 +137,11 @@ protected: /*virtual*/ void renderForSelect(); void renderText(BOOL for_select); static void updateAll(); - void setLOD(S32 lod); S32 getMaxLines(); private: ~LLHUDText(); BOOL mOnHUDAttachment; -// BOOL mUseBubble; - BOOL mDropShadow; BOOL mDoFade; F32 mFadeRange; F32 mFadeDistance; @@ -172,11 +165,8 @@ private: S32 mOffsetY; F32 mRadius; std::vector mTextSegments; - std::vector mLabelSegments; - LLFrameTimer mResizeTimer; ETextAlignment mTextAlignment; EVertAlignment mVertAlignment; - S32 mLOD; BOOL mHidden; static BOOL sDisplayText ; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e039544779..5e1e2bb511 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2895,7 +2895,6 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (mVisibleChat) { - mNameText->setDropShadow(TRUE); mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); -- cgit v1.3 From 8527463c157021bdbda8c1eff18c659f3cd37037 Mon Sep 17 00:00:00 2001 From: James Cook Date: Tue, 9 Mar 2010 16:44:34 -0800 Subject: More name-tag vs. hud-text cleanup --- indra/newview/llhudnametag.cpp | 43 ++++++++++++++++++++---------------------- indra/newview/llhudnametag.h | 14 +++++++------- indra/newview/llhudtext.cpp | 26 ++++++++++++------------- indra/newview/llhudtext.h | 4 ++-- indra/newview/llvoavatar.cpp | 2 +- 5 files changed, 43 insertions(+), 46 deletions(-) (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 7d194cc330..ebc6472a81 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -85,27 +85,33 @@ bool llhudnametag_further_away::operator()(const LLPointer& lhs, c LLHUDNameTag::LLHUDNameTag(const U8 type) : LLHUDObject(type), -// mUseBubble(FALSE), + mDoFade(TRUE), + mFadeDistance(8.f), + mFadeRange(4.f), + mLastDistance(0.f), + mZCompare(TRUE), mVisibleOffScreen(FALSE), + mOffscreen(FALSE), + mColor(1.f, 1.f, 1.f, 1.f), +// mScale(), mWidth(0.f), mHeight(0.f), mFontp(LLFontGL::getFontSansSerifSmall()), mBoldFontp(LLFontGL::getFontSansSerifBold()), - mMass(1.f), + mSoftScreenRect(), + mPositionAgent(), + mPositionOffset(), + mMass(10.f), mMaxLines(10), mOffsetY(0), + mRadius(0.1f), + mTextSegments(), + mLabelSegments(), mTextAlignment(ALIGN_TEXT_CENTER), mVertAlignment(ALIGN_VERT_CENTER), mLOD(0), mHidden(FALSE) { - mColor = LLColor4(1.f, 1.f, 1.f, 1.f); - mDoFade = TRUE; - mFadeDistance = 8.f; - mFadeRange = 4.f; - mZCompare = TRUE; - mOffscreen = FALSE; - mRadius = 0.1f; LLPointer ptr(this); sTextObjects.insert(ptr); } @@ -808,20 +814,11 @@ void LLHUDNameTag::updateSize() width += HORIZONTAL_PADDING; height += VERTICAL_PADDING; - if (!mResizeTimer.getStarted() && (width != mWidth || height != mHeight)) - { - mResizeTimer.start(); - } - - // *NOTE: removed logic which did a divide by zero. - F32 u = 1.f;//llclamp(mResizeTimer.getElapsedTimeF32() / RESIZE_TIME, 0.f, 1.f); - if (u == 1.f) - { - mResizeTimer.stop(); - } - - mWidth = llmax(width, lerp(mWidth, (F32)width, u)); - mHeight = llmax(height, lerp(mHeight, (F32)height, u)); + // *TODO: Could do a timer-based resize here + //mWidth = llmax(width, lerp(mWidth, (F32)width, u)); + //mHeight = llmax(height, lerp(mHeight, (F32)height, u)); + mWidth = width; + mHeight = height; } void LLHUDNameTag::updateAll() diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h index 0b741057e5..9a92307009 100644 --- a/indra/newview/llhudnametag.h +++ b/indra/newview/llhudnametag.h @@ -38,10 +38,10 @@ #include "llhudobject.h" #include "v4color.h" -#include "v4coloru.h" +//#include "v4coloru.h" #include "v2math.h" #include "llrect.h" -#include "llframetimer.h" +//#include "llframetimer.h" #include "llfontgl.h" #include #include @@ -118,7 +118,7 @@ public: void updateVisibility(); LLVector2 updateScreenPos(LLVector2 &offset_target); void updateSize(); - void setMass(F32 mass) { mMass = llmax(0.1f, mass); } +// void setMass(F32 mass) { mMass = llmax(0.1f, mass); } void setTextAlignment(ETextAlignment alignment) { mTextAlignment = alignment; } void setVertAlignment(EVertAlignment alignment) { mVertAlignment = alignment; } /*virtual*/ void markDead(); @@ -158,10 +158,10 @@ private: BOOL mVisibleOffScreen; BOOL mOffscreen; LLColor4 mColor; - LLVector3 mScale; +// LLVector3 mScale; F32 mWidth; F32 mHeight; - LLColor4U mPickColor; +// LLColor4U mPickColor; const LLFontGL* mFontp; const LLFontGL* mBoldFontp; LLRectf mSoftScreenRect; @@ -174,7 +174,7 @@ private: F32 mRadius; std::vector mTextSegments; std::vector mLabelSegments; - LLFrameTimer mResizeTimer; +// LLFrameTimer mResizeTimer; ETextAlignment mTextAlignment; EVertAlignment mVertAlignment; S32 mLOD; @@ -183,7 +183,7 @@ private: static BOOL sDisplayText ; static std::set > sTextObjects; static std::vector > sVisibleTextObjects; - static std::vector > sVisibleHUDTextObjects; +// static std::vector > sVisibleHUDTextObjects; typedef std::set >::iterator TextObjectIterator; typedef std::vector >::iterator VisibleTextObjectIterator; }; diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index c362128cb8..91d5fcf665 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -86,7 +86,7 @@ bool lltextobject_further_away::operator()(const LLPointer& lhs, cons LLHUDText::LLHUDText(const U8 type) : LLHUDObject(type), mOnHUDAttachment(FALSE), - mVisibleOffScreen(FALSE), +// mVisibleOffScreen(FALSE), mWidth(0.f), mHeight(0.f), mFontp(LLFontGL::getFontSansSerifSmall()), @@ -442,15 +442,15 @@ void LLHUDText::updateVisibility() mOffscreen = FALSE; if (!LLViewerCamera::getInstance()->sphereInFrustum(render_position, mRadius)) { - if (!mVisibleOffScreen) - { +// if (!mVisibleOffScreen) +// { mVisible = FALSE; return; - } - else - { - mOffscreen = TRUE; - } +// } +// else +// { +// mOffscreen = TRUE; +// } } mVisible = TRUE; @@ -465,11 +465,11 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset) LLVector3 y_pixel_vec; LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); - if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) - { - // bubble off-screen, so find a spot for it along screen edge - LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos); - } +// if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) +// { +// // bubble off-screen, so find a spot for it along screen edge +// LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos); +// } screen_pos_vec.setVec((F32)screen_pos.mX, (F32)screen_pos.mY); diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h index 023c7d8ff3..27b8f07cca 100644 --- a/indra/newview/llhudtext.h +++ b/indra/newview/llhudtext.h @@ -105,7 +105,7 @@ public: void setAlpha(F32 alpha); void setZCompare(const BOOL zcompare); void setDoFade(const BOOL do_fade); - void setVisibleOffScreen(BOOL visible) { mVisibleOffScreen = visible; } +// void setVisibleOffScreen(BOOL visible) { mVisibleOffScreen = visible; } // mMaxLines of -1 means unlimited lines. void setMaxLines(S32 max_lines) { mMaxLines = max_lines; } @@ -147,7 +147,7 @@ private: F32 mFadeDistance; F32 mLastDistance; BOOL mZCompare; - BOOL mVisibleOffScreen; +// BOOL mVisibleOffScreen; BOOL mOffscreen; LLColor4 mColor; LLVector3 mScale; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 5e1e2bb511..582fc811a0 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2753,7 +2753,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) { mNameText = static_cast( LLHUDObject::addHUDObject( LLHUDObject::LL_HUD_NAME_TAG) ); - mNameText->setMass(10.f); + //mNameText->setMass(10.f); mNameText->setSourceObject(this); mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); mNameText->setVisibleOffScreen(TRUE); -- cgit v1.3 From 0ee6a6025cba2f63c5c33c20870f67afd62f6372 Mon Sep 17 00:00:00 2001 From: James Cook Date: Wed, 10 Mar 2010 15:41:30 -0800 Subject: Name tag color and position hackery for demo --- indra/newview/llhudnametag.cpp | 21 ++++++++--- indra/newview/llhudtext.cpp | 2 +- indra/newview/llvoavatar.cpp | 24 +++++++----- indra/newview/skins/default/colors.xml | 41 ++++++++++++++++----- .../skins/default/textures/Rounded_Rect.png | Bin 0 -> 338 bytes indra/newview/skins/default/textures/textures.xml | 1 + 6 files changed, 64 insertions(+), 25 deletions(-) create mode 100644 indra/newview/skins/default/textures/Rounded_Rect.png (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index ebc6472a81..e444fc88eb 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -58,8 +58,9 @@ const F32 SPRING_STRENGTH = 0.7f; const F32 RESTORATION_SPRING_TIME_CONSTANT = 0.1f; -const F32 HORIZONTAL_PADDING = 15.f; +const F32 HORIZONTAL_PADDING = 16.f; const F32 VERTICAL_PADDING = 12.f; +const F32 LINE_PADDING = 1; // aka "leading" const F32 BUFFER_SIZE = 2.f; const F32 MIN_EDGE_OVERLAP = 3.f; const F32 HUD_TEXT_MAX_WIDTH = 190.f; @@ -279,14 +280,17 @@ void LLHUDNameTag::renderText(BOOL for_select) mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); // *TODO: cache this image - LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); + LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Rect"); // *TODO: make this a per-text setting - LLColor4 bg_color = LLUIColorTable::instance().getColor("BackgroundChatColor"); + LLColor4 bg_color = LLUIColorTable::instance().getColor("NameTagBackground"); bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); - const S32 border_height = 16; - const S32 border_width = 16; + // JAMESDEBUG - maybe a no-op + //const S32 border_height = 16; + //const S32 border_width = 16; + const S32 border_height = 8; + const S32 border_width = 8; // *TODO move this into helper function F32 border_scale = 1.f; @@ -456,7 +460,7 @@ void LLHUDNameTag::renderText(BOOL for_select) LLUI::popMatrix(); } - F32 y_offset = (F32)mOffsetY; + F32 y_offset = (F32)mOffsetY - 2; // JAMESDEBUG // Render label { @@ -505,6 +509,7 @@ void LLHUDNameTag::renderText(BOOL for_select) { const LLFontGL* fontp = segment_iter->mFont; y_offset -= fontp->getLineHeight(); + y_offset -= LINE_PADDING; U8 style = segment_iter->mStyle; LLFontGL::ShadowType shadow = LLFontGL::DROP_SHADOW; @@ -517,6 +522,9 @@ void LLHUDNameTag::renderText(BOOL for_select) else // ALIGN_LEFT { x_offset = -0.5f * mWidth + (HORIZONTAL_PADDING / 2.f); + + // JAMESDEBUG HACK + x_offset += 1; } text_color = segment_iter->mColor; @@ -794,6 +802,7 @@ void LLHUDNameTag::updateSize() { const LLFontGL* fontp = iter->mFont; height += fontp->getLineHeight(); + height += LINE_PADDING; width = llmax(width, llmin(iter->getWidth(fontp), HUD_TEXT_MAX_WIDTH)); ++iter; } diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 91d5fcf665..31522f6efb 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -173,7 +173,7 @@ void LLHUDText::renderText(BOOL for_select) LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); // *TODO: make this a per-text setting - LLColor4 bg_color = LLUIColorTable::instance().getColor("BackgroundChatColor"); + LLColor4 bg_color = LLUIColorTable::instance().getColor("ObjectBubbleColor"); bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); const S32 border_height = 16; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 582fc811a0..4c8bb0ac13 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2834,16 +2834,20 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) } // trim last ", " line.resize( line.length() - 2 ); - addNameTagLine(line, name_tag_color, LLFontGL::NORMAL, + LLColor4 status_color = + LLUIColorTable::getInstance()->getColor("NameTagStatus"); + addNameTagLine(line, status_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); } if (sRenderGroupTitles && title && title->getString() && title->getString()[0] != '\0') { + LLColor4 group_color = + LLUIColorTable::getInstance()->getColor("NameTagGroup"); std::string title_str = title->getString(); LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); - addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, + addNameTagLine(title_str, group_color, LLFontGL::NORMAL, LLFontGL::getFontSansSerifSmall()); } @@ -2864,13 +2868,15 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) // Might be blank if name not available yet, that's OK if (show_slids) { - addNameTagLine(av_name.mSLID, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerif()); + // JAMESDEBUG HACK + LLColor4 slid_color = name_tag_color * 0.8f; + addNameTagLine(av_name.mSLID, slid_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifSmall()); } if (show_display_names) { addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifBig()); + LLFontGL::getFontSansSerif()); } } else @@ -2904,7 +2910,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) std::deque::iterator chat_iter = mChats.begin(); mNameText->clearString(); - LLColor4 new_chat = LLUIColorTable::instance().getColor( "AvatarNameColor" ); + LLColor4 new_chat = LLUIColorTable::instance().getColor( "NameTagChat" ); LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) @@ -3036,10 +3042,10 @@ void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) { - const char* color_name = "AvatarNameColor"; + const char* color_name = "NameTagText"; if (is_friend) { - color_name = "AvatarNameFriendColor"; + color_name = "NameTagFriend"; } else { @@ -3049,7 +3055,7 @@ LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) && LLAvatarNameCache::get(getID(), &av_name) && av_name.mIsLegacy) { - color_name = "AvatarNameLegacyColor"; + color_name = "NameTagLegacy"; } } return LLUIColorTable::getInstance()->getColor( color_name ); diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index 4580efe688..c259e0391d 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -114,15 +114,6 @@ - - - @@ -528,6 +519,35 @@ + + + + + + + + + @@ -561,6 +581,9 @@ + diff --git a/indra/newview/skins/default/textures/Rounded_Rect.png b/indra/newview/skins/default/textures/Rounded_Rect.png new file mode 100644 index 0000000000..c270c28039 Binary files /dev/null and b/indra/newview/skins/default/textures/Rounded_Rect.png differ diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 3b08408661..82bce8c069 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -458,6 +458,7 @@ with the same filename but different name + -- cgit v1.3 From 393c819477b268aa0a05ec0a006e1dba27d6e6c6 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Sun, 10 Oct 2010 15:25:11 +0100 Subject: VWR-21967 There's lots of ::renderForSelect() code that we don't need any more. VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline) --- indra/newview/lldrawpool.h | 1 - indra/newview/lldrawpoolavatar.cpp | 73 ------------- indra/newview/lldrawpoolavatar.h | 1 - indra/newview/lldrawpoolclouds.cpp | 3 - indra/newview/lldrawpoolclouds.h | 1 - indra/newview/lldrawpoolground.cpp | 4 - indra/newview/lldrawpoolground.h | 1 - indra/newview/lldrawpoolsky.cpp | 4 - indra/newview/lldrawpoolsky.h | 1 - indra/newview/lldrawpoolterrain.cpp | 21 ---- indra/newview/lldrawpoolterrain.h | 1 - indra/newview/lldrawpooltree.cpp | 62 ----------- indra/newview/lldrawpooltree.h | 1 - indra/newview/lldrawpoolwater.cpp | 6 - indra/newview/lldrawpoolwater.h | 1 - indra/newview/llface.cpp | 78 ------------- indra/newview/llface.h | 1 - indra/newview/llfloatersnapshot.cpp | 2 - indra/newview/llglsandbox.cpp | 94 +++++++--------- indra/newview/llhudicon.cpp | 5 - indra/newview/llhudicon.h | 1 - indra/newview/llhudobject.cpp | 21 ---- indra/newview/llhudobject.h | 1 - indra/newview/llhudtext.cpp | 78 ++++--------- indra/newview/llhudtext.h | 3 +- indra/newview/llviewerjoint.cpp | 2 +- indra/newview/llviewerjointmesh.cpp | 27 +---- indra/newview/llviewerobjectlist.cpp | 28 ----- indra/newview/llviewerobjectlist.h | 1 - indra/newview/llviewerwindow.cpp | 29 ++--- indra/newview/llviewerwindow.h | 3 +- indra/newview/llviewerwindowlistener.cpp | 3 +- indra/newview/llvoavatar.cpp | 2 +- indra/newview/pipeline.cpp | 181 ------------------------------- indra/newview/pipeline.h | 2 - 35 files changed, 77 insertions(+), 666 deletions(-) (limited to 'indra/newview/llhudtext.cpp') diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 221f81ec25..c69fee2bdf 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -167,7 +167,6 @@ public: LLFacePool(const U32 type); virtual ~LLFacePool(); - virtual void renderForSelect() = 0; BOOL isDead() { return mReferences.empty(); } virtual LLViewerTexture *getTexture(); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 8cf4dc1b95..dbd5da31a6 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -743,79 +743,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } } -//----------------------------------------------------------------------------- -// renderForSelect() -//----------------------------------------------------------------------------- -void LLDrawPoolAvatar::renderForSelect() -{ - - - if (mDrawFace.empty()) - { - return; - } - - const LLFace *facep = mDrawFace[0]; - if (!facep->getDrawable()) - { - return; - } - LLVOAvatar *avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get(); - - if (avatarp->isDead() || avatarp->mIsDummy || avatarp->mDrawable.isNull()) - { - return; - } - - S32 curr_shader_level = getVertexShaderLevel(); - S32 name = avatarp->mDrawable->getVObj()->mGLName; - LLColor4U color((U8)(name >> 16), (U8)(name >> 8), (U8)name); - - BOOL impostor = avatarp->isImpostor(); - if (impostor) - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_VERT_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - - avatarp->renderImpostor(color); - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - return; - } - - sVertexProgram = &gAvatarPickProgram; - if (curr_shader_level > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } - gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - glColor4ubv(color.mV); - - if (curr_shader_level > 0) // for hardware blending - { - sRenderingSkinned = TRUE; - sVertexProgram->bind(); - enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); - } - - avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); - - // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done - if (curr_shader_level > 0) - { - sRenderingSkinned = FALSE; - sVertexProgram->unbind(); - disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); - } - - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - // restore texture mode - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); -} //----------------------------------------------------------------------------- // getDebugTexture() diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index c46fed824e..f536d3c911 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -64,7 +64,6 @@ public: /*virtual*/ void endRenderPass(S32 pass); /*virtual*/ void prerender(); /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void renderForSelect(); /*virtual*/ S32 getNumDeferredPasses(); /*virtual*/ void beginDeferredPass(S32 pass); diff --git a/indra/newview/lldrawpoolclouds.cpp b/indra/newview/lldrawpoolclouds.cpp index f7da144671..5db1d8cfed 100644 --- a/indra/newview/lldrawpoolclouds.cpp +++ b/indra/newview/lldrawpoolclouds.cpp @@ -95,6 +95,3 @@ void LLDrawPoolClouds::render(S32 pass) } -void LLDrawPoolClouds::renderForSelect() -{ -} diff --git a/indra/newview/lldrawpoolclouds.h b/indra/newview/lldrawpoolclouds.h index 548720ed9c..019f11a795 100644 --- a/indra/newview/lldrawpoolclouds.h +++ b/indra/newview/lldrawpoolclouds.h @@ -49,7 +49,6 @@ public: /*virtual*/ void enqueue(LLFace *face); /*virtual*/ void beginRenderPass(S32 pass); /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void renderForSelect(); }; #endif // LL_LLDRAWPOOLSKY_H diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index e950fbfa82..bb7c55e931 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -85,7 +85,3 @@ void LLDrawPoolGround::render(S32 pass) glPopMatrix(); } -void LLDrawPoolGround::renderForSelect() -{ -} - diff --git a/indra/newview/lldrawpoolground.h b/indra/newview/lldrawpoolground.h index c6c7cbf964..a4f8a3fcf5 100644 --- a/indra/newview/lldrawpoolground.h +++ b/indra/newview/lldrawpoolground.h @@ -47,7 +47,6 @@ public: /*virtual*/ void prerender(); /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void renderForSelect(); }; #endif // LL_LLDRAWPOOLGROUND_H diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index d811ab8c54..41ea8d73b3 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -143,10 +143,6 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side) } } -void LLDrawPoolSky::renderForSelect() -{ -} - void LLDrawPoolSky::endRenderPass( S32 pass ) { } diff --git a/indra/newview/lldrawpoolsky.h b/indra/newview/lldrawpoolsky.h index 15d643c886..098bd2134a 100644 --- a/indra/newview/lldrawpoolsky.h +++ b/indra/newview/lldrawpoolsky.h @@ -58,7 +58,6 @@ public: /*virtual*/ void prerender(); /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void renderForSelect(); /*virtual*/ void endRenderPass(S32 pass); void setSkyTex(LLSkyTex* const st) { mSkyTex = st; } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 3dede9d8fc..84eeace9c6 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -899,27 +899,6 @@ void LLDrawPoolTerrain::renderOwnership() } -void LLDrawPoolTerrain::renderForSelect() -{ - if (mDrawFace.empty()) - { - return; - } - - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - for (std::vector::iterator iter = mDrawFace.begin(); - iter != mDrawFace.end(); iter++) - { - LLFace *facep = *iter; - if (!facep->getDrawable()->isDead() && (facep->getDrawable()->getVObj()->mGLName)) - { - facep->renderForSelect(LLVertexBuffer::MAP_VERTEX); - } - } -} - void LLDrawPoolTerrain::dirtyTextures(const std::set& textures) { LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(mTexturep) ; diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 730298609d..3056da44d5 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -66,7 +66,6 @@ public: /*virtual*/ void prerender(); /*virtual*/ void beginRenderPass( S32 pass ); /*virtual*/ void endRenderPass( S32 pass ); - /*virtual*/ void renderForSelect(); /*virtual*/ void dirtyTextures(const std::set& textures); /*virtual*/ LLViewerTexture *getTexture(); /*virtual*/ LLViewerTexture *getDebugTexture(); diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 09cca8b73c..f1198c9a8d 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -183,68 +183,6 @@ void LLDrawPoolTree::endShadowPass(S32 pass) } -void LLDrawPoolTree::renderForSelect() -{ - if (mDrawFace.empty()) - { - return; - } - - LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f); - - LLGLSObjectSelectAlpha gls_alpha; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); - - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - - if (gSavedSettings.getBOOL("RenderAnimateTrees")) - { - renderTree(TRUE); - } - else - { - gGL.getTexUnit(sDiffTex)->bind(mTexturep); - - for (std::vector::iterator iter = mDrawFace.begin(); - iter != mDrawFace.end(); iter++) - { - LLFace *face = *iter; - LLDrawable *drawablep = face->getDrawable(); - - if (drawablep->isDead() || face->mVertexBuffer.isNull()) - { - continue; - } - - // Render each of the trees - LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get(); - - LLColor4U color(255,255,255,255); - - if (treep->mGLName != 0) - { - S32 name = treep->mGLName; - color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255); - - LLFacePool::LLOverrideFaceColor col(this, color); - - face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); - } - } - } - - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); -} - void LLDrawPoolTree::renderTree(BOOL selecting) { LLGLState normalize(GL_NORMALIZE, TRUE); diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h index cebe41f75f..ddb259bb82 100644 --- a/indra/newview/lldrawpooltree.h +++ b/indra/newview/lldrawpooltree.h @@ -62,7 +62,6 @@ public: /*virtual*/ void render(S32 pass = 0); /*virtual*/ void endRenderPass( S32 pass ); /*virtual*/ S32 getNumPasses() { return 1; } - /*virtual*/ void renderForSelect(); /*virtual*/ BOOL verify() const; /*virtual*/ LLViewerTexture *getTexture(); /*virtual*/ LLViewerTexture *getDebugTexture(); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index ce1b899d55..c20e1f9a26 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -601,12 +601,6 @@ void LLDrawPoolWater::shade() } -void LLDrawPoolWater::renderForSelect() -{ - // Can't select water! - return; -} - LLViewerTexture *LLDrawPoolWater::getDebugTexture() { return LLViewerFetchedTexture::sSmokeImagep; diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h index 3ab4bc5e2c..2648a5276c 100644 --- a/indra/newview/lldrawpoolwater.h +++ b/indra/newview/lldrawpoolwater.h @@ -74,7 +74,6 @@ public: /*virtual*/ S32 getNumPasses(); /*virtual*/ void render(S32 pass = 0); /*virtual*/ void prerender(); - /*virtual*/ void renderForSelect(); /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index d22950cad3..2471da9da5 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -399,84 +399,6 @@ void LLFace::updateCenterAgent() } } -void LLFace::renderForSelect(U32 data_mask) -{ - if(mDrawablep.isNull() || mVertexBuffer.isNull()) - { - return; - } - - LLSpatialGroup* group = mDrawablep->getSpatialGroup(); - if (!group || group->isState(LLSpatialGroup::GEOM_DIRTY)) - { - return; - } - - if (mVObjp->mGLName) - { - S32 name = mVObjp->mGLName; - - LLColor4U color((U8)(name >> 16), (U8)(name >> 8), (U8)name); -#if 0 // *FIX: Postponing this fix until we have texcoord pick info... - if (mTEOffset != -1) - { - color.mV[VALPHA] = (U8)(getTextureEntry()->getColor().mV[VALPHA] * 255.f); - } -#endif - glColor4ubv(color.mV); - - if (!getPool()) - { - switch (getPoolType()) - { - case LLDrawPool::POOL_ALPHA: - gGL.getTexUnit(0)->bind(getTexture()); - break; - default: - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - break; - } - } - - mVertexBuffer->setBuffer(data_mask); -#if !LL_RELEASE_FOR_DOWNLOAD - LLGLState::checkClientArrays("", data_mask); -#endif - if (mTEOffset != -1) - { - // mask off high 4 bits (16 total possible faces) - color.mV[0] &= 0x0f; - color.mV[0] |= (mTEOffset & 0x0f) << 4; - glColor4ubv(color.mV); - } - - if (mIndicesCount) - { - if (isState(GLOBAL)) - { - if (mDrawablep->getVOVolume()) - { - glPushMatrix(); - glMultMatrixf((float*) mDrawablep->getRegion()->mRenderMatrix.mMatrix); - mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex); - glPopMatrix(); - } - else - { - mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex); - } - } - else - { - glPushMatrix(); - glMultMatrixf((float*)getRenderMatrix().mMatrix); - mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex); - glPopMatrix(); - } - } - } -} - void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) { if (mDrawablep->getSpatialGroup() == NULL) diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 0166e45bee..6c941bd092 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -173,7 +173,6 @@ public: void updateCenterAgent(); // Update center when xform has changed. void renderSelectedUV(); - void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); void renderSelected(LLViewerTexture *image, const LLColor4 &color); F32 getKey() const { return mDistance; } diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 36e8ad9dfc..51ee38bd65 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -1212,8 +1212,6 @@ LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSna type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; else if (id == "depth") type = LLViewerWindow::SNAPSHOT_TYPE_DEPTH; - else if (id == "objects") - type = LLViewerWindow::SNAPSHOT_TYPE_OBJECT_ID; return type; } diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 83846f5b61..aab88e9779 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -662,35 +662,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV x2 = x1 + PARCEL_GRID_STEP_METERS; y2 = y1; - if (gRenderForSelect) - { - LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL); - gGL.color4ubv(color.mV); - } - else - { - dy = (pos_y - y1) + DIST_OFFSET; - - if (pos_x < x1) - dx = pos_x - x1; - else if (pos_x > x2) - dx = pos_x - x2; - else - dx = 0; + dy = (pos_y - y1) + DIST_OFFSET; - dist = dx*dx+dy*dy; - - if (dist < MIN_DIST_SQ) - alpha = MAX_ALPHA; - else if (dist > MAX_DIST_SQ) - alpha = 0.0f; - else - alpha = 30/dist; - - alpha = llclamp(alpha, 0.0f, MAX_ALPHA); - - gGL.color4f(1.f, 1.f, 1.f, alpha); - } + if (pos_x < x1) + dx = pos_x - x1; + else if (pos_x > x2) + dx = pos_x - x2; + else + dx = 0; + + dist = dx*dx+dy*dy; + + if (dist < MIN_DIST_SQ) + alpha = MAX_ALPHA; + else if (dist > MAX_DIST_SQ) + alpha = 0.0f; + else + alpha = 30/dist; + + alpha = llclamp(alpha, 0.0f, MAX_ALPHA); + + gGL.color4f(1.f, 1.f, 1.f, alpha); if ((pos_y - y1) < 0) direction = SOUTH_MASK; else direction = NORTH_MASK; @@ -708,35 +700,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV x2 = x1; y2 = y1 + PARCEL_GRID_STEP_METERS; - if (gRenderForSelect) - { - LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL); - gGL.color4ubv(color.mV); - } + dx = (pos_x - x1) + DIST_OFFSET; + + if (pos_y < y1) + dy = pos_y - y1; + else if (pos_y > y2) + dy = pos_y - y2; + else + dy = 0; + + dist = dx*dx+dy*dy; + + if (dist < MIN_DIST_SQ) + alpha = MAX_ALPHA; + else if (dist > MAX_DIST_SQ) + alpha = 0.0f; else - { - dx = (pos_x - x1) + DIST_OFFSET; - - if (pos_y < y1) - dy = pos_y - y1; - else if (pos_y > y2) - dy = pos_y - y2; - else - dy = 0; - - dist = dx*dx+dy*dy; - - if (dist < MIN_DIST_SQ) - alpha = MAX_ALPHA; - else if (dist > MAX_DIST_SQ) - alpha = 0.0f; - else - alpha = 30/dist; - - alpha = llclamp(alpha, 0.0f, MAX_ALPHA); + alpha = 30/dist; + + alpha = llclamp(alpha, 0.0f, MAX_ALPHA); - gGL.color4f(1.f, 1.f, 1.f, alpha); - } + gGL.color4f(1.f, 1.f, 1.f, alpha); if ((pos_x - x1) > 0) direction = WEST_MASK; else direction = EAST_MASK; diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index aea8c5928b..568b0ae585 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -201,11 +201,6 @@ void LLHUDIcon::render() renderIcon(FALSE); } -void LLHUDIcon::renderForSelect() -{ - renderIcon(TRUE); -} - BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3* intersection) { if (mHidden) diff --git a/indra/newview/llhudicon.h b/indra/newview/llhudicon.h index 7712ebac1a..c0e6169eae 100644 --- a/indra/newview/llhudicon.h +++ b/indra/newview/llhudicon.h @@ -51,7 +51,6 @@ friend class LLHUDObject; public: /*virtual*/ void render(); - /*virtual*/ void renderForSelect(); /*virtual*/ void markDead(); /*virtual*/ F32 getDistance() const { return mDistance; } diff --git a/indra/newview/llhudobject.cpp b/indra/newview/llhudobject.cpp index 3e814a0773..b74f719b16 100644 --- a/indra/newview/llhudobject.cpp +++ b/indra/newview/llhudobject.cpp @@ -283,27 +283,6 @@ void LLHUDObject::renderAll() LLVertexBuffer::unbind(); } -// static -void LLHUDObject::renderAllForSelect() -{ - LLHUDObject *hud_objp; - - hud_object_list_t::iterator object_it; - for (object_it = sHUDObjects.begin(); object_it != sHUDObjects.end(); ) - { - hud_object_list_t::iterator cur_it = object_it++; - hud_objp = (*cur_it); - if (hud_objp->getNumRefs() == 1) - { - sHUDObjects.erase(cur_it); - } - else if (hud_objp->isVisible()) - { - hud_objp->renderForSelect(); - } - } -} - // static void LLHUDObject::renderAllForTimer() { diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h index 97145b9a84..36f809eca2 100644 --- a/indra/newview/llhudobject.h +++ b/indra/newview/llhudobject.h @@ -100,7 +100,6 @@ protected: ~LLHUDObject(); virtual void render() = 0; - virtual void renderForSelect() {}; virtual void renderForTimer() {}; protected: diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 96638018c4..8e44678924 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -222,44 +222,21 @@ void LLHUDText::render() if (!mOnHUDAttachment && sDisplayText) { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - renderText(FALSE); + renderText(); } } -void LLHUDText::renderForSelect() -{ - if (!mOnHUDAttachment) - { - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - renderText(TRUE); - } -} - -void LLHUDText::renderText(BOOL for_select) +void LLHUDText::renderText() { if (!mVisible || mHidden) { return; } - // don't pick text that isn't bound to a viewerobject or isn't in a bubble - if (for_select && - (!mSourceObject || mSourceObject->mDrawable.isNull() || !mUseBubble)) - { - return; - } - - if (for_select) - { - gGL.getTexUnit(0)->disable(); - } - else - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - LLGLState gls_blend(GL_BLEND, for_select ? FALSE : TRUE); - LLGLState gls_alpha(GL_ALPHA_TEST, for_select ? FALSE : TRUE); + LLGLState gls_blend(GL_BLEND, TRUE); + LLGLState gls_alpha(GL_ALPHA_TEST, TRUE); LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f); F32 alpha_factor = 1.f; @@ -364,35 +341,22 @@ void LLHUDText::renderText(BOOL for_select) - (height_vec); LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); - if (for_select) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - S32 name = mSourceObject->mGLName; - LLColor4U coloru((U8)(name >> 16), (U8)(name >> 8), (U8)name); - gGL.color4ubv(coloru.mV); - gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - LLUI::popMatrix(); - return; - } - else + gGL.getTexUnit(0)->bind(imagep->getImage()); + + gGL.color4fv(bg_color.mV); + gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); + + if ( mLabelSegments.size()) { - gGL.getTexUnit(0)->bind(imagep->getImage()); - - gGL.color4fv(bg_color.mV); - gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - - if ( mLabelSegments.size()) + LLUI::pushMatrix(); { - LLUI::pushMatrix(); - { - gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); - LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; - LLVector3 label_offset = height_vec - label_height; - LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); - gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); - } - LLUI::popMatrix(); + gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; + LLVector3 label_offset = height_vec - label_height; + LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); + gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); } + LLUI::popMatrix(); } BOOL outside_width = llabs(mPositionOffset.mV[VX]) > mWidth * 0.5f; @@ -550,10 +514,6 @@ void LLHUDText::renderText(BOOL for_select) } /// Reset the default color to white. The renderer expects this to be the default. gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); - if (for_select) - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } } void LLHUDText::setStringUTF8(const std::string &wtext) @@ -1051,7 +1011,7 @@ void LLHUDText::renderAllHUD() for (text_it = sVisibleHUDTextObjects.begin(); text_it != sVisibleHUDTextObjects.end(); ++text_it) { - (*text_it)->renderText(FALSE); + (*text_it)->renderText(); } } diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h index 4f4ee55a61..637e2c930f 100644 --- a/indra/newview/llhudtext.h +++ b/indra/newview/llhudtext.h @@ -129,8 +129,7 @@ protected: LLHUDText(const U8 type); /*virtual*/ void render(); - /*virtual*/ void renderForSelect(); - void renderText(BOOL for_select); + void renderText(); static void updateAll(); void setLOD(S32 lod); S32 getMaxLines(); diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index 0cf5fe0ada..baf85d6884 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -257,7 +257,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) // if object is transparent, defer it, otherwise // give the joint subclass a chance to draw itself //---------------------------------------------------------------- - if ( gRenderForSelect || is_dummy ) + if ( is_dummy ) { triangle_count += drawShape( pixelArea, first_pass, is_dummy ); } diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index ae2aa41b3a..e59e685f53 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -61,7 +61,6 @@ extern PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB; extern PFNGLWEIGHTFVARBPROC glWeightfvARB; extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB; #endif -extern BOOL gRenderForSelect; static LLPointer sRenderBuffer = NULL; static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX | @@ -515,17 +514,14 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) //---------------------------------------------------------------- // setup current color //---------------------------------------------------------------- - if (!gRenderForSelect) - { - if (is_dummy) - glColor4fv(LLVOAvatar::getDummyColor().mV); - else - glColor4fv(mColor.mV); - } + if (is_dummy) + glColor4fv(LLVOAvatar::getDummyColor().mV); + else + glColor4fv(mColor.mV); stop_glerror(); - LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), gRenderForSelect ? 0.0f : mShiny && !(mFace->getPool()->getVertexShaderLevel() > 0)); + LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), mShiny && !(mFace->getPool()->getVertexShaderLevel() > 0)); //---------------------------------------------------------------- // setup current texture @@ -580,19 +576,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT)); } - if (gRenderForSelect) - { - if (isTransparent()) - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_CONST_ALPHA); - } - else - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - } - mFace->mVertexBuffer->setBuffer(sRenderMask); U32 start = mMesh->mFaceVertexOffset; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 05695193a5..d3232043ae 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1269,34 +1269,6 @@ void LLViewerObjectList::generatePickList(LLCamera &camera) } } -void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent) -{ - gRenderForSelect = TRUE; - - gPipeline.renderForSelect(mSelectPickList, render_transparent, screen_rect); - - // - // Render pass for selected objects - // - gGL.color4f(1,1,1,1); - gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE ); - - //fix for DEV-19335. Don't pick hud objects when customizing avatar (camera mode doesn't play nice with nametags). - if (!gAgentCamera.cameraCustomizeAvatar()) - { - // render pickable ui elements, like names, etc. - LLHUDObject::renderAllForSelect(); - } - - gGL.flush(); - LLVertexBuffer::unbind(); - - gRenderForSelect = FALSE; - - //llinfos << "Rendered " << count << " for select" << llendl; - //llinfos << "Took " << pick_timer.getElapsedTimeF32()*1000.f << "ms to pick" << llendl; -} - LLViewerObject *LLViewerObjectList::getSelectedObject(const U32 object_id) { std::set::iterator pick_it; diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index eba5584b57..605bac8e89 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -104,7 +104,6 @@ public: // Selection related stuff void generatePickList(LLCamera &camera); - void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent); LLViewerObject *getSelectedObject(const U32 object_id); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 983a2d25c8..a7cca4c532 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3986,29 +3986,18 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { gDisplaySwapBuffers = FALSE; gDepthDirty = TRUE; - if (type == SNAPSHOT_TYPE_OBJECT_ID) - { - glClearColor(0.f, 0.f, 0.f, 0.f); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor))); - setup3DRender(); - gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); + const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor)); + + if (LLPipeline::sRenderDeferred) + { + display(do_rebuild, scale_factor, subfield, FALSE); } else { - const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor)); - - if (LLPipeline::sRenderDeferred) - { - display(do_rebuild, scale_factor, subfield, FALSE); - } - else - { - display(do_rebuild, scale_factor, subfield, TRUE); - // Required for showing the GUI in snapshots? See DEV-16350 for details. JC - render_ui(scale_factor, subfield); - } + display(do_rebuild, scale_factor, subfield, TRUE); + // Required for showing the GUI in snapshots? See DEV-16350 for details. JC + render_ui(scale_factor, subfield); } S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width); @@ -4031,7 +4020,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot"); } - if (type == SNAPSHOT_TYPE_OBJECT_ID || type == SNAPSHOT_TYPE_COLOR) + if (type == SNAPSHOT_TYPE_COLOR) { glReadPixels( subimage_x_offset, out_y + subimage_y_offset, diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 633c3a41d2..47fb7c4883 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -316,8 +316,7 @@ public: typedef enum { SNAPSHOT_TYPE_COLOR, - SNAPSHOT_TYPE_DEPTH, - SNAPSHOT_TYPE_OBJECT_ID + SNAPSHOT_TYPE_DEPTH } ESnapshotType; BOOL saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR); BOOL rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, BOOL keep_window_aspect = TRUE, BOOL is_texture = FALSE, diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp index 4473b5820d..0b52948680 100644 --- a/indra/newview/llviewerwindowlistener.cpp +++ b/indra/newview/llviewerwindowlistener.cpp @@ -54,7 +54,7 @@ LLViewerWindowListener::LLViewerWindowListener(LLViewerWindow* llviewerwindow): // saveSnapshotArgs["type"] = LLSD::String(); add("saveSnapshot", "Save screenshot: [\"filename\"], [\"width\"], [\"height\"], [\"showui\"], [\"rebuild\"], [\"type\"]\n" - "type: \"COLOR\", \"DEPTH\", \"OBJECT_ID\"\n" + "type: \"COLOR\", \"DEPTH\"\n" "Post on [\"reply\"] an event containing [\"ok\"]", &LLViewerWindowListener::saveSnapshot, saveSnapshotArgs); @@ -71,7 +71,6 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const #define tp(name) types[#name] = LLViewerWindow::SNAPSHOT_TYPE_##name tp(COLOR); tp(DEPTH); - tp(OBJECT_ID); #undef tp // Our add() call should ensure that the incoming LLSD does in fact // contain our required arguments. Deal with the optional ones. diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index c31714de5a..4e37e7df69 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3855,7 +3855,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) // *NOTE: this is disabled (there is no UI for enabling sShowFootPlane) due // to DEV-14477. the code is left here to aid in tracking down the cause // of the crash in the future. -brad - if (!gRenderForSelect && sShowFootPlane && mDrawable.notNull()) + if (sShowFootPlane && mDrawable.notNull()) { LLVector3 slaved_pos = mDrawable->getPositionAgent(); LLVector3 foot_plane_normal(mFootPlane.mV[VX], mFootPlane.mV[VY], mFootPlane.mV[VZ]); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index e69b0a2996..a883f24c4f 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -128,8 +128,6 @@ static S32 sDelayedVBOEnable = 0; BOOL gAvatarBacklight = FALSE; -BOOL gRenderForSelect = FALSE; - BOOL gDebugPipeline = FALSE; LLPipeline gPipeline; const LLMatrix4* gGLLastMatrix = NULL; @@ -3805,185 +3803,6 @@ void LLPipeline::renderDebug() gGL.flush(); } -void LLPipeline::renderForSelect(std::set& objects, BOOL render_transparent, const LLRect& screen_rect) -{ - assertInitialized(); - - gGL.setColorMask(true, false); - gPipeline.resetDrawOrders(); - - LLViewerCamera* camera = LLViewerCamera::getInstance(); - for (std::set::iterator iter = objects.begin(); iter != objects.end(); ++iter) - { - stateSort((*iter)->mDrawable, *camera); - } - - LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_SELECT); - - - - glMatrixMode(GL_MODELVIEW); - - LLGLSDefault gls_default; - LLGLSObjectSelect gls_object_select; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLGLDepthTest gls_depth(GL_TRUE,GL_TRUE); - disableLights(); - - LLVertexBuffer::unbind(); - - //for each drawpool - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - LLGLState::checkClientArrays(); - U32 last_type = 0; - - // If we don't do this, we crash something on changing graphics settings - // from Medium -> Low, because we unload all the shaders and the - // draw pools aren't aware. I don't know if this has to be a separate - // loop before actual rendering. JC - for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) - { - LLDrawPool *poolp = *iter; - if (poolp->isFacePool() && hasRenderType(poolp->getType())) - { - poolp->prerender(); - } - } - for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) - { - LLDrawPool *poolp = *iter; - if (poolp->isFacePool() && hasRenderType(poolp->getType())) - { - LLFacePool* face_pool = (LLFacePool*) poolp; - face_pool->renderForSelect(); - LLVertexBuffer::unbind(); - gGLLastMatrix = NULL; - glLoadMatrixd(gGLModelView); - - if (poolp->getType() != last_type) - { - last_type = poolp->getType(); - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - LLGLState::checkClientArrays(); - } - } - } - - LLGLEnable alpha_test(GL_ALPHA_TEST); - if (render_transparent) - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.f); - } - else - { - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.2f); - } - - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_VERT_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - - U32 prim_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_TEXCOORD0; - - for (std::set::iterator i = objects.begin(); i != objects.end(); ++i) - { - LLViewerObject* vobj = *i; - LLDrawable* drawable = vobj->mDrawable; - if (vobj->isDead() || - vobj->isHUDAttachment() || - (LLSelectMgr::getInstance()->mHideSelectedObjects && vobj->isSelected()) || - drawable->isDead() || - !hasRenderType(drawable->getRenderType())) - { - continue; - } - - for (S32 j = 0; j < drawable->getNumFaces(); ++j) - { - LLFace* facep = drawable->getFace(j); - if (!facep->getPool()) - { - facep->renderForSelect(prim_mask); - } - } - } - - // pick HUD objects - if (isAgentAvatarValid() && sShowHUDAttachments) - { - glh::matrix4f save_proj(glh_get_current_projection()); - glh::matrix4f save_model(glh_get_current_modelview()); - - setup_hud_matrices(screen_rect); - for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); - iter != gAgentAvatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getIsHUDAttachment()) - { - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - if (LLViewerObject* attached_object = (*attachment_iter)) - { - LLDrawable* drawable = attached_object->mDrawable; - if (drawable->isDead()) - { - continue; - } - - for (S32 j = 0; j < drawable->getNumFaces(); ++j) - { - LLFace* facep = drawable->getFace(j); - if (!facep->getPool()) - { - facep->renderForSelect(prim_mask); - } - } - - //render child faces - LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); iter++) - { - LLViewerObject* child = *iter; - LLDrawable* child_drawable = child->mDrawable; - for (S32 l = 0; l < child_drawable->getNumFaces(); ++l) - { - LLFace* facep = child_drawable->getFace(l); - if (!facep->getPool()) - { - facep->renderForSelect(prim_mask); - } - } - } - } - } - } - } - - glMatrixMode(GL_PROJECTION); - glLoadMatrixf(save_proj.m); - glh_set_current_projection(save_proj); - - glMatrixMode(GL_MODELVIEW); - glLoadMatrixf(save_model.m); - glh_set_current_modelview(save_model); - - - } - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - - LLVertexBuffer::unbind(); - - gGL.setColorMask(true, true); -} - void LLPipeline::rebuildPools() { LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index fe0683d29f..75edb6b1ef 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -244,7 +244,6 @@ public: void renderHighlights(); void renderDebug(); - void renderForSelect(std::set& objects, BOOL render_transparent, const LLRect& screen_rect); void rebuildPools(); // Rebuild pools void findReferences(LLDrawable *drawablep); // Find the lists which have references to this object @@ -711,7 +710,6 @@ void render_bbox(const LLVector3 &min, const LLVector3 &max); void render_hud_elements(); extern LLPipeline gPipeline; -extern BOOL gRenderForSelect; extern BOOL gDebugPipeline; extern const LLMatrix4* gGLLastMatrix; -- cgit v1.3