From 353ac3969efc5bda81b34f4edb3756dd6ced0412 Mon Sep 17 00:00:00 2001 From: Rick Pasetto Date: Tue, 10 Nov 2009 17:24:02 -0800 Subject: FIX DEV-41991: do not allow media settings panel to come up if media data is in flight Review #33 This change marks the current selection "not editable" if any objects in the selection are currently "in flight" (i.e. their media data has not been fetched yet, or is in the process of being fetched). This involved adding API to LLMediaDataClient to query whether an object is in the process of being fetched (i.e. in the queue). I've added a unit test for this new API. --- indra/newview/llfloatertools.cpp | 41 ++++++++++++++++++++++++++++++++-------- 1 file changed, 33 insertions(+), 8 deletions(-) (limited to 'indra/newview/llfloatertools.cpp') diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 3aef15a35c..3c3dfb760e 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -86,6 +86,7 @@ #include "llviewermenu.h" #include "llviewerparcelmgr.h" #include "llviewerwindow.h" +#include "llvovolume.h" #include "lluictrlfactory.h" // Globals @@ -1079,21 +1080,45 @@ void LLFloaterTools::getMediaState() } bool editable = (first_object->permModify() || selectedMediaEditable()); - + + // Check modify permissions and whether any selected objects are in + // the process of being fetched. If they are, then we're not editable + if (editable) + { + LLObjectSelection::iterator iter = selected_objects->begin(); + LLObjectSelection::iterator end = selected_objects->end(); + for ( ; iter != end; ++iter) + { + LLSelectNode* node = *iter; + LLVOVolume* object = dynamic_cast(node->getObject()); + if (NULL != object) + { + if (!object->permModify() || object->isMediaDataBeingFetched()) + { + editable = false; + break; + } + } + } + } + // Media settings - U8 has_media = (U8)0; - struct media_functor : public LLSelectedTEGetFunctor + bool bool_has_media = false; + struct media_functor : public LLSelectedTEGetFunctor { - U8 get(LLViewerObject* object, S32 face) + bool get(LLViewerObject* object, S32 face) { - return (object->getTE(face)->getMediaTexGen()); + LLTextureEntry *te = object->getTE(face); + if (te) + { + return te->hasMedia(); + } + return false; } } func; // check if all faces have media(or, all dont have media) - LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo = selected_objects->getSelectedTEValue( &func, has_media ); - bool bool_has_media = (has_media & LLTextureEntry::MF_HAS_MEDIA); - + LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo = selected_objects->getSelectedTEValue( &func, bool_has_media ); const LLMediaEntry default_media_data; -- cgit v1.2.3