From b1ef5dee93d9aa585544e271721f9b84ebf903a9 Mon Sep 17 00:00:00 2001 From: Mnikolenko ProductEngine Date: Tue, 4 Nov 2014 13:07:14 +0200 Subject: MAINT-4619 FIXED Using Align Planar Faces on flexible prims causes viewer to crash --- indra/newview/llface.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra/newview/llface.cpp') diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 32b510b21a..2182b619be 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -956,6 +956,10 @@ void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_po const LLVolumeFace& vf = getViewerObject()->getVolume()->getVolumeFace(mTEOffset); const LLVector4a& normal4a = vf.mNormals[0]; const LLVector4a& tangent = vf.mTangents[0]; + if (!&tangent) + { + return; + } LLVector4a binormal4a; binormal4a.setCross3(normal4a, tangent); -- cgit v1.3 From c686407731751ababecf01569fa02eb5ba62337d Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Thu, 13 Nov 2014 18:47:57 +0200 Subject: MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to ALPHA_MODE_BLEND, do not render MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists --- indra/llprimitive/llprimitive.cpp | 5 +++++ indra/llprimitive/llprimitive.h | 2 ++ indra/llprimitive/llprimtexturelist.cpp | 10 ++++++++++ indra/llprimitive/llprimtexturelist.h | 2 ++ indra/newview/llface.cpp | 16 ++++++++-------- indra/newview/llvovolume.cpp | 19 ++++++++++--------- 6 files changed, 37 insertions(+), 17 deletions(-) (limited to 'indra/newview/llface.cpp') diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index a505ea04a7..aa44dc67d5 100755 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -324,6 +324,11 @@ S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMateri return mTextureList.setMaterialParams(index, pMaterialParams); } +LLMaterialPtr LLPrimitive::getTEMaterialParams(const U8 index) +{ + return mTextureList.getMaterialParams(index); +} + //=============================================================== S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) { diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index cdb3f273c2..1bf83e36b4 100755 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -389,6 +389,8 @@ public: virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed virtual void setTESelected(const U8 te, bool sel); + LLMaterialPtr getTEMaterialParams(const U8 index); + void copyTEs(const LLPrimitive *primitive); S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; S32 unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 data_size, U8 face_count, EMsgVariableType type); diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index dfae9699ec..f4f08248b8 100755 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -377,6 +377,16 @@ S32 LLPrimTextureList::setMaterialParams(const U8 index, const LLMaterialPtr pMa return TEM_CHANGE_NONE; } +LLMaterialPtr LLPrimTextureList::getMaterialParams(const U8 index) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->getMaterialParams(); + } + + return LLMaterialPtr(); +} + S32 LLPrimTextureList::size() const { return mEntryList.size(); diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h index d7fabbbb79..49c636e40f 100755 --- a/indra/llprimitive/llprimtexturelist.h +++ b/indra/llprimitive/llprimtexturelist.h @@ -107,6 +107,8 @@ public: S32 setMaterialID(const U8 index, const LLMaterialID& pMaterialID); S32 setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); + LLMaterialPtr getMaterialParams(const U8 index); + S32 size() const; // void forceResize(S32 new_size); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 2182b619be..dc74f4a6ef 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1303,15 +1303,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } if (shiny_in_alpha) - { - - GLfloat alpha[4] = { - 0.00f, - 0.25f, - 0.5f, - 0.75f - }; + + static const GLfloat alpha[4] = + { + 0.00f, + 0.25f, + 0.5f, + 0.75f + }; llassert(tep->getShiny() <= 3); color.mV[3] = U8 (alpha[tep->getShiny()] * 255); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 35893a0354..f2199b5189 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2040,18 +2040,19 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) { - S32 res = 0; - - if (pMaterialParams && getTEImage(te) && 3 == getTEImage(te)->getComponents() && pMaterialParams->getDiffuseAlphaMode()) - { - LLViewerObject::setTEMaterialID(te, LLMaterialID::null); - res = LLViewerObject::setTEMaterialParams(te, NULL); - } - else + if(pMaterialParams) { - res = LLViewerObject::setTEMaterialParams(te, pMaterialParams); + LLViewerTexture* image = getTEImage(te); + LLGLenum image_format = image ? image->getPrimaryFormat() : GL_RGB; + LLMaterialPtr current_material = getTEMaterialParams(te); + const_cast(pMaterialParams)->setDiffuseAlphaMode( + current_material.isNull() ? (GL_RGB == image_format ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + : current_material->getDiffuseAlphaMode() + ); } + S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams); + LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterialParams) ? pMaterialParams->asLLSD() : LLSD("null")) << " res " << res << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast(this), te) ? " selected" : " not selected" ) << LL_ENDL; -- cgit v1.3 From bb3517c24e77e7fdea915a8a57326e10e8261d7c Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Wed, 7 Jan 2015 02:04:03 +0200 Subject: MAINT-4773 FIXED Some transparent textures are rendered as white. This bug fix related also to MAINT-4092. In 4092 sometimes when we don't have information about the texture during the setup the materail (LLVOVolume::setTEMaterialParams()), we should substitute the material with disabled "diffuse alpha mode" (for detail in cases see MAINT-4092 JIRA ticket comment). This bug fix cover the case when after the loading texture we have all information about alpha mode, and in this case we should restore diffuse alpha mode if need. In short: now we always believe that information about the material is valid (LLVOVolume::setTEMaterialParams()). Of course before setup it we check information about texture (if it possible) , if texture is not exist in database or not 32 bit depth (for diffuse) we made changes. But in all other cases (if we can't receive information about texture) we remeber this case in mWaitingTextureInfo multimap. When information about texture will be available we get it in: LLVOVolume::notify AboutCreatingTexture() or Volume::notifyAboutMissingAsset() and again, we recheck it and if need change (substitute) the material parameters. I suppose that this solution is better than was before. If this patch will be accepted , I think that MAINT-4092 should be rechecked again. --- indra/newview/llface.cpp | 42 ++++++-- indra/newview/llface.h | 7 +- indra/newview/llviewertexture.cpp | 37 ++++++- indra/newview/llviewertexture.h | 11 +- indra/newview/llvovolume.cpp | 220 ++++++++++++++++++++++++++++++++++++-- indra/newview/llvovolume.h | 26 ++++- 6 files changed, 313 insertions(+), 30 deletions(-) (limited to 'indra/newview/llface.cpp') diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index dc74f4a6ef..de349a03d4 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -330,24 +330,52 @@ void LLFace::dirtyTexture() { vobj->mLODChanged = TRUE; - LLVOAvatar* avatar = vobj->getAvatar(); - if (avatar) - { //avatar render cost may have changed - avatar->updateVisualComplexity(); - } + LLVOAvatar* avatar = vobj->getAvatar(); + if (avatar) + { //avatar render cost may have changed + avatar->updateVisualComplexity(); + } } gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); } } } - + gPipeline.markTextured(drawablep); } +void LLFace::notifyAboutCreatingTexture(LLViewerTexture *texture) +{ + LLDrawable* drawablep = getDrawable(); + if(mVObjp.notNull() && mVObjp->getVolume()) + { + LLVOVolume *vobj = drawablep->getVOVolume(); + if(vobj && vobj->notifyAboutCreatingTexture(texture)) + { + gPipeline.markTextured(drawablep); + gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME); + } + } +} + +void LLFace::notifyAboutMissingAsset(LLViewerTexture *texture) +{ + LLDrawable* drawablep = getDrawable(); + if(mVObjp.notNull() && mVObjp->getVolume()) + { + LLVOVolume *vobj = drawablep->getVOVolume(); + if(vobj && vobj->notifyAboutMissingAsset(texture)) + { + gPipeline.markTextured(drawablep); + gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME); + } + } +} + void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture) { llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); - + if(mTexture[ch] == new_texture) { return ; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index d3a561facc..ee545acb94 100755 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -218,7 +218,7 @@ public: void setHasMedia(bool has_media) { mHasMedia = has_media ;} BOOL hasMedia() const ; - BOOL switchTexture() ; + BOOL switchTexture() ; //vertex buffer tracking void setVertexBuffer(LLVertexBuffer* buffer); @@ -230,10 +230,13 @@ public: static U32 getRiggedDataMask(U32 type); + void notifyAboutCreatingTexture(LLViewerTexture *texture); + void notifyAboutMissingAsset(LLViewerTexture *texture); + public: //aligned members LLVector4a mExtents[2]; -private: +private: F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius ); BOOL calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ; public: diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 4e2eef39d6..e684be4361 100755 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -655,12 +655,36 @@ S8 LLViewerTexture::getType() const void LLViewerTexture::cleanup() { + notifyAboutMissingAsset(); + mFaceList[LLRender::DIFFUSE_MAP].clear(); mFaceList[LLRender::NORMAL_MAP].clear(); mFaceList[LLRender::SPECULAR_MAP].clear(); mVolumeList.clear(); } +void LLViewerTexture::notifyAboutCreatingTexture() +{ + for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) + { + for(U32 f = 0; f < mNumFaces[ch]; f++) + { + mFaceList[ch][f]->notifyAboutCreatingTexture(this); + } + } +} + +void LLViewerTexture::notifyAboutMissingAsset() +{ + for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) + { + for(U32 f = 0; f < mNumFaces[ch]; f++) + { + mFaceList[ch][f]->notifyAboutMissingAsset(this); + } + } +} + // virtual void LLViewerTexture::dump() { @@ -1281,7 +1305,7 @@ void LLViewerFetchedTexture::addToCreateTexture() llassert(mNumFaces[j] <= mFaceList[j].size()); for(U32 i = 0; i < mNumFaces[j]; i++) - { + { mFaceList[j][i]->dirtyTexture(); } } @@ -1431,9 +1455,11 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) destroyRawImage(); return FALSE; } - - res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); - + + res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); + + notifyAboutCreatingTexture(); + setActive(); if (!needsToSaveRawImage()) @@ -1441,6 +1467,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) mNeedsAux = FALSE; destroyRawImage(); } + return res; } @@ -2132,6 +2159,8 @@ void LLViewerFetchedTexture::setIsMissingAsset(BOOL is_missing) } if (is_missing) { + notifyAboutMissingAsset(); + if (mUrl.empty()) { LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 05912404e4..aed7e94945 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -169,9 +169,13 @@ public: /*virtual*/ void updateBindStatsForTester() ; protected: void cleanup() ; - void init(bool firstinit) ; + void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; + + void notifyAboutMissingAsset(); + void notifyAboutCreatingTexture(); + private: friend class LLBumpImageList; friend class LLUIImageList; @@ -307,10 +311,11 @@ public: void addToCreateTexture(); + // ONLY call from LLViewerTextureList BOOL createTexture(S32 usename = 0); - void destroyTexture() ; - + void destroyTexture() ; + virtual void processTextureStats() ; F32 calcDecodePriority() ; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index b49543c158..b483ec283c 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2040,27 +2040,225 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) return res; } +bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture) +{ //Ok, here we have confirmation about texture creation, check our wait-list + //and make changes, or return false + + std::pair range = mWaitingTextureInfo.equal_range(texture->getID()); + + typedef std::map map_te_material; + map_te_material new_material; + + for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it) + { + LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); + + //here we just interesting in DIFFUSE_MAP only! + if(LLRender::DIFFUSE_MAP == range_it->second.map && GL_RGBA != texture->getPrimaryFormat()) + { //ok let's check the diffuse mode + switch(cur_material->getDiffuseAlphaMode()) + { + case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND: + case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE: + case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: + { //uups... we have non 32 bit texture with LLMaterial::DIFFUSE_ALPHA_MODE_* => LLMaterial::DIFFUSE_ALPHA_MODE_NONE + + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + + } break; + } //switch + } //if + } //for + + //setup new materials + for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it) + { + LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second); + LLViewerObject::setTEMaterialParams(it->first, it->second); + } + + //clear wait-list + mWaitingTextureInfo.erase(range.first, range.second); + + return 0 != new_material.size(); +} + +bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture) +{ //Ok, here if we wait information about texture and it's missing + //then depending from the texture map (diffuse, normal, or specular) + //make changes in material and confirm it. If not return false. + std::pair range = mWaitingTextureInfo.equal_range(texture->getID()); + if(range.first == range.second) return false; + + typedef std::map map_te_material; + map_te_material new_material; + + for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it) + { + LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); + + switch(range_it->second.map) + { + case LLRender::DIFFUSE_MAP: + { + if(LLMaterial::DIFFUSE_ALPHA_MODE_NONE != cur_material->getDiffuseAlphaMode()) + { //missing texture + !LLMaterial::DIFFUSE_ALPHA_MODE_NONE => LLMaterial::DIFFUSE_ALPHA_MODE_NONE + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + } + } break; + case LLRender::NORMAL_MAP: + { //missing texture => reset material texture id + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setNormalID(LLUUID::null); + } break; + case LLRender::SPECULAR_MAP: + { //missing texture => reset material texture id + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setSpecularID(LLUUID::null); + } break; + } //switch + } //for + + //setup new materials + for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it) + { + LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second); + LLViewerObject::setTEMaterialParams(it->first, it->second); + } + + //clear wait-list + mWaitingTextureInfo.erase(range.first, range.second); + + return 0 != new_material.size(); +} + S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) { LLMaterialPtr pMaterial = const_cast(pMaterialParams); if(pMaterialParams) - { - LLViewerTexture* image = getTEImage(te); - LLGLenum image_format = image ? image->getPrimaryFormat() : GL_RGB; - LLMaterialPtr current_material = getTEMaterialParams(te); + { //check all of them according to material settings + + LLViewerTexture *img_diffuse = getTEImage(te); + LLViewerTexture *img_normal = getTENormalMap(te); + LLViewerTexture *img_specular = getTESpecularMap(te); + + llassert(NULL != img_diffuse); + + LLMaterialPtr new_material = NULL; + + //diffuse + if(NULL != img_diffuse) + { //guard + if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset()) + { //ok here we don't have information about texture, let's belief and leave material settings + //but we remember this case + mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te))); + } + else + { + bool bSetDiffuseNone = false; + if(img_diffuse->isMissingAsset()) + { + bSetDiffuseNone = true; + } + else + { + switch(pMaterialParams->getDiffuseAlphaMode()) + { + case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND: + case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE: + case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: + { //all of them modes available only for 32 bit textures + if(GL_RGBA != img_diffuse->getPrimaryFormat()) + { + bSetDiffuseNone = true; + } + } break; + } + } //else - U8 new_diffuse_alpha_mode = pMaterialParams->getDiffuseAlphaMode(); - if(new_diffuse_alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + if(bSetDiffuseNone) + { //upps... we should substitute this material with LLMaterial::DIFFUSE_ALPHA_MODE_NONE + new_material = new LLMaterial(pMaterialParams->asLLSD()); + new_material->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + } + } + } + + //normal + if(LLUUID::null != pMaterialParams->getNormalID()) { - new_diffuse_alpha_mode = (GL_RGB == image_format || 0 == image_format ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : new_diffuse_alpha_mode); + if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID()) + { + if(!new_material) { + new_material = new LLMaterial(pMaterialParams->asLLSD()); + } + new_material->setNormalID(LLUUID::null); + } + else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat()) + { //ok here we don't have information about texture, let's belief and leave material settings + //but we remember this case + mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te))); + } + + } + + + //specular + if(LLUUID::null != pMaterialParams->getSpecularID()) + { + if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID()) + { + if(!new_material) { + new_material = new LLMaterial(pMaterialParams->asLLSD()); + } + new_material->setSpecularID(LLUUID::null); + } + else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat()) + { //ok here we don't have information about texture, let's belief and leave material settings + //but we remember this case + mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te))); + } } - if(pMaterialParams->getDiffuseAlphaMode() != new_diffuse_alpha_mode) { - //create new material - pMaterial = new LLMaterial(pMaterialParams->asLLSD()); - pMaterial->setDiffuseAlphaMode(new_diffuse_alpha_mode); + if(new_material) { + pMaterial = new_material; LLMaterialMgr::getInstance()->put(getID(),te,*pMaterial); } } diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 7503f8c5aa..bbaca316b0 100755 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -372,17 +372,37 @@ private: // statics public: - static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop + static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop static F32 sLODFactor; // LOD scale factor static F32 sDistanceFactor; // LOD distance factor - + static LLPointer sObjectMediaClient; static LLPointer sObjectMediaNavigateClient; protected: static S32 sNumLODChanges; - + friend class LLVolumeImplFlexible; + +public: + bool notifyAboutCreatingTexture(LLViewerTexture *texture); + bool notifyAboutMissingAsset(LLViewerTexture *texture); + +private: + struct material_info + { + LLRender::eTexIndex map; + U8 te; + + material_info(LLRender::eTexIndex map_, U8 te_) + : map(map_) + , te(te_) + {} + }; + + typedef std::multimap mmap_UUID_MAP_t; + mmap_UUID_MAP_t mWaitingTextureInfo; + }; #endif // LL_LLVOVOLUME_H -- cgit v1.3