From 150faaf53c3b59ff65aaa40a47d6678c741c4eaf Mon Sep 17 00:00:00 2001 From: AndreyL ProductEngine Date: Sat, 23 Feb 2019 20:06:46 +0200 Subject: Backed out changeset: f1fa95a76b9a --- indra/newview/lldynamictexture.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'indra/newview/lldynamictexture.cpp') diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index e180d91461..af6977d3cd 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,11 +125,17 @@ BOOL LLViewerDynamicTexture::render() //----------------------------------------------------------------------------- void LLViewerDynamicTexture::preRender(BOOL clear_depth) { + // changes to support higher resolution rendering in the preview + ////only images up to 512x512 are supported + //llassert(mFullHeight <= 512); + //llassert(mFullWidth <= 512); gPipeline.allocatePhysicsBuffer(); llassert(mFullWidth <= static_cast(gPipeline.mPhysicsDisplay.getWidth())); llassert(mFullHeight <= static_cast(gPipeline.mPhysicsDisplay.getHeight())); +// if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI) if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsATI) +// { //using offscreen render target, just use the bottom left corner mOrigin.set(0, 0); } @@ -215,13 +221,15 @@ BOOL LLViewerDynamicTexture::updateAllInstances() { return TRUE; } - + // changes to support higher resolution rendering in the preview + // bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI; bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsATI; if (use_fbo) { +// gPipeline.mWaterDis.bindTarget(); gPipeline.mPhysicsDisplay.bindTarget(); } - + // LLGLSLShader::bindNoShader(); LLVertexBuffer::unbind(); @@ -257,7 +265,10 @@ BOOL LLViewerDynamicTexture::updateAllInstances() if (use_fbo) { + // changes to support higher resolution rendering in the preview + // gPipeline.mWaterDis.flush(); gPipeline.mPhysicsDisplay.flush(); + // } return ret; -- cgit v1.2.3