From 5937a4222473131d0cec4238fc234646e9aba91e Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 12 Aug 2019 14:25:35 -0700 Subject: SL-10566, SL-10677 Make sky updates only occur if the input atmospherics values have actually changed (perf optimization). Make water rendering use specular color for coloring spec. --- indra/newview/lldrawpoolwater.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'indra/newview/lldrawpoolwater.cpp') diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 1b5c154378..13420fc001 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -500,6 +500,9 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li } } + LLColor4 specular(psky->getIsSunUp() ? psky->getSunlightColor() : psky->getMoonlightColor()); + shader->uniform4fv(LLShaderMgr::SPECULAR_COLOR, 1, specular.mV); + sTime = (F32)LLFrameTimer::getElapsedSeconds() * 0.5f; S32 reftex = shader->enableTexture(LLShaderMgr::WATER_REFTEX); -- cgit v1.3